#deep-dive-discussion

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vague lantern
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an elite bulk sprinting his way towards the crew on the way down a drillevator is true horror

zenith pulsar
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I had 5 detonators at this EDD, and among them there was one elite.

lime hollow
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I have still never seen an elite bulk ๐Ÿ˜”

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I might just send this EDD a couple times this week to see if I can catch a glimpse of one. I know they're rare on top of rare but I also feel like I've just been profoundly unlucky

little jay
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uh

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doing the elite deep dive with 2 other drillers as driller

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we were successfull

junior lion
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there is also one in the first hell-room on stage 2

clever raft
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Ohhh, I see. Thanks for explaining it to me and mentioning where to find it.

ashen estuary
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nah its petty chill

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hollow bough is actually nice for once since it has big caves

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so its easier to dodge

plain furnace
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*insert that one deep dive 1st stage cave size*

ashen estuary
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not getting scanner hud was

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not nice

slow magnet
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some kind strangers carried me and another greenbeard to completing this EDD

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the other guy and me both had 43 combined downs

solid mortar
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Finally unlocked deep dives

weary walrus
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Welcome to the jungle

primal nexus
sly eagle
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me watching as the barrage infector opens the dread egg

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

naive tide
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for some reason mission control got dementia and kept repeating that pumpjack and tanker arrived, even after drop pod was called

mellow cradle
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yeah, he's been doing that for some time now

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once, there was an EDD with escort and mini refinery, and he really spammed those pumpjack voicelines

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it was his revenge for all the times we pinged gold and mushrooms nice

lunar terrace
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i think we had total 5 bulks this EDD

raven carbon
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I didn't see elite bulk in edd

slow magnet
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maybe i just didn't see the other ones cuz i wasn't around them

rugged plume
mellow cradle
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enemy spawn pools are the same, but the specific spawns differ between games

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you could've gotten and elite bulk, but you cleared quickly enough so that it didn't have much chances to spawn

exotic pewter
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so i'm doing the normal deep dive and i connected all the crystals but the drillevator didn't show up
am i missing something?

rugged plume
exotic pewter
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oh i see

torpid terrace
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want to attempt to do my first deep dive today. better solo or random lobby?

restive thunder
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where to find people who want to do elite deep dives

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

heavy rock
bright walrus
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cause in my experience, if you're comfortable with hazard 5 then even EDD solo is a breeze

torpid terrace
bright walrus
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standard deep dive should be not-hard for you then so its a matter of whether you find solo or coop more fun

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discord lfg > randos ofc

mellow cradle
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EDD should be doable too if they are comfortable on haz 4

bright walrus
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just not solo methinks

mellow cradle
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nitra carry over + no events makes an EDD easier than a normal haz 5

bright walrus
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hmm never thought about it that way

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after my first few deep dives it felt like more of a mental endurance thing

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i clocked like 1h45m on last week's edd solo ๐Ÿ’€

mellow cradle
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oof

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but yeah, such was the nature of that dive

torpid terrace
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just did the first dd, and we got 44.59 as the time lol

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got that 45 min achievement right on the dot

lean yoke
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EDD is easy

spice island
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I've hated this rafinerry mission of EDD

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

bright walrus
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i was gonna solo this edd but the pumpjack layout as non-driller made me give up

rugged plume
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i did this EDD as gunner and honestly ive had WAY worse cave layouts for refinery

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this one was like "ok sure"

lime hollow
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I have like infinite patience for refinery if I'm solo just because once the pipe is down it can be Bosco's problem

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pipe needs to go 40 meters up a sheer cliff face? I'm coiling that bad boy up there and making Bosco build it while I grab another drink

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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bright walrus
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clearly a lack of creativity on my part

drifting tinsel
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when your ammo is gone and the nitra has been depleted, you will always have a pickaxe and a dream
never forget what's there for you

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

drifting tinsel
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give me 2 mins for dreadnoughts

#

Weekly Deep Dives information for 2025 July 10 to 2025 July 17 (Week 303)
Deep Dives will reset <t:1752750000:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Radioactive Exclusion Zone | Code Name: Hard Shelf
Stage 1: dreadegg 2 Dreadnoughts (Hiveguard & Twins) + uplink Black Box | tothebone Cave Leech Cluster
Stage 2: caretaker Industrial Sabotage + molly 2 Mini-M.U.L.E.s | petbug No Mutator
Stage 3: gegg 4 Eggs + refinerywell Liquid Morkite Well | rocknstone Blood Sugar tothebone Low Oxygen

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Hollow Bough | Code Name: Rippled Darkness
Stage 1: morkite 225 Morkite + uplink Black Box | tothebone Cave Leech Cluster
Stage 2: refinerywell On-Site Refining + uplink Black Box | petbug No Mutator
Stage 3: gegg 4 Eggs + molly 2 Mini-M.U.L.E.s | tothebone Elite Threat

bright walrus
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low oxygen blood sugar? interesting

drifting tinsel
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we've been getting sent to radioactive zone for ever other DD since week 297, funny

rugged plume
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and hollow bough EDD again too

spice island
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Dreadnoughts first then industrial sabotage. Hopefully it's the normal DD

ember sapphire
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fatboy PGL trivializes industrial sabotage, especially at that lower haz level, and its good on hiveguard if you know what youre doing

cold kindle
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Biomes are disgusting

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But warnings aren't that bad

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DAMN 3 BLACK BOXES

mellow cradle
rugged plume
stoic bane
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last week's duck and cover is this week's cave leech cluster it seems

mystic horizon
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probably one of the more rough elite dives i've experienced

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swarm density is abysmal

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especially 2nd stage uplink that wasn't any fun

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bring crowd control stuff you're gonna need it

chilly shore
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im starting second stage now lets see

chilly shore
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hate to say it but it felt completely normal

mystic horizon
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probably was due to my team severely lacking crowd control

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we were being jumped from all directions while doin the uplink

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lost one match had to bring smthing like cluster charges next time around

old widget
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Jumped from all directions during a stationary defense usually means engi needs to step up the repellant game a little

chilly shore
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uplinks are one of those things where if they start going bad the difficulty tends to skyrocket, so it could have been that too

vagrant tulip
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i lost connection at the end of edd stage 2 ๐Ÿ˜ญ (1 hour of sleep wasted)

kind marlin
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People are saying that this is one of the harder elite dives, but it is the first one (of the 3 I've tried so far) that I was able to beat as a solo sludge pump driller

raven carbon
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Not too bad this week

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Fairly quick

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Little bit of platforming and drilling makes it much easier

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At black box and egg swarm defence points

kind marlin
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BET-C absolutely soloed the hacking pod defense on the sabotage mission in the regular deep dive

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between BET-C, Bosco, and a hacked patrol bot the second one required a whole 2 shots from me

raven carbon
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betc and Bosco are very strong for hazard 3 enemies

humble reef
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welp i did an oopsie assuming we'd have enough fodder clear

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EDD Week 203 attempt #1 (fail) pubs

  • 400S/450E (me)/50G/150D

Stage 1

  • Good; Scout and me took a lot of early initiative and setup black box area
  • 240 nitra, we used 2 resupplies

Stage 2

  • Refinery requires either engi/driller to do speedily (elevated oil wells)
  • Failed on black box, lack of fodder clear and CC apparently
    • see next attempt, suggesting to lower to next level, clear area with c4 and seal ceiling
    • Driller for whatever reason kept putting a c4 on top of black box---twice

Personal Conclusions

  • VIR < roll control
  • Encourage driller to run sticky flame duration+slow next time / gunner stun
humble reef
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oops realized i posted twice

humble reef
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EDD Week 203 attempt #2 (win) pubs

  • 450D (me) / 150S /50E/50G
  • Mission: 43:53
  • Asked gunner to go tier 3 stun on minigun
  • Very communicative team

Overall

  • Driller good choice to carry, you're always doing something
    • FSD OC worked with sticky flame + slow;
    • Freeze + range good too; don't recommend sludge due to stage 3 terrain
  • For stage 2 black box (strongly rec): tunnel to next lower level, clear, seal ceiling; much easier handling waves

Stage 3

  • Very wave-focused, make sure to hold in good "holds" with good sightlines
  • Group praetorian spawns with elites and oppressors are difficult
  • Have a way to stun group macteras (please)
chilly shore
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stage 3 seems entirely composed of tight tunnels and small rooms

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with substantial vertical elevation changes too

humble reef
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yeah that's accurate

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should be really easy if you don't force weird holds with bad sightlines honestly

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well aside from stage 3...

chilly shore
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in stage 3 there are like 2 ok places to hold and one of those is the spawn room
(unless you make more with carve c4)

pine vessel
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I've done solo deep dives before but as a driller the dreadnought mission has always given me pause, I feel like it's the only scenario in which he just can't compete (in all other mission types I truly believe he at worst tied for best in the game) - any thoughts or tips?

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I run sticky flames / wave cooker

slow magnet
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c4, ig?

vestal sapphire
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the nefarious 40% explosive resistance

slow magnet
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hm... maybe try freeze instead of burn?

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you can freeze things reasonably fast with some OCs and then pull out the wave cooker for a chunk of damage

vestal sapphire
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I don't usually do driller for elim stuff but afaik sludge blast is your best bet

slow magnet
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yeah that's fair

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driller's weapons are pretty good, I feel like you could make do with any of them if you really wanted to

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If I'm gonna be totally honest, I've used the subata for killing big targets before and it's worked surprisingly well

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I only ever see people shitting on it, and perhaps rightfully so, but as far as single target damage is concerned, that's the best secondary and the main weapon I've used for high dps on dreads

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maybe not on elite deep dives, but for normal ones, it's good enough

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+75% weakpoint damage, +50% damage on burning enemies, it stacks up pretty quick

raven carbon
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Sludge pump and subata are the only options for solo in this case

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Freeze isn't really an option because you can't take advantage of that window solo

pine vessel
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I have some nice OCs for sludge pump but I never really use it

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Time to make a new build I suppose, thx all

humble reef
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sludge could do both, 4s puddles+slow is my working minimum
(edit: checked my build; do see tanamr's comment)

chilly shore
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some people recommend volatile impact sludge as a jack of all trades including elim but I prefer the teammate option

raven carbon
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Driller is really good to solo everything except elim and sabotage

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Sabotage has good builds for driller but it's a pain to do it solo

chilly shore
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I have more sabotages completed as driller than every other class combined

chilly shore
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it gets old tho

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sabotage moment

raven carbon
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Sabotage gets old solo with any class

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Tbf

tulip perch
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is certainly deep

split marten
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just attepted my first deep dive

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NO PRIMARY AMMO NO SECONDARY AMMO ONE DREADNOUGHT REMAINING AND NOBODY BUT BOSCO ON MY SIDE

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i did not beat stage one suffice to say

sterile field
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The true Deep Dive solo experience.

slow magnet
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this weeks DD time: 50:32
EDD time: 50:26

soft ivy
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Hi! Any tips for better movement? I am dying more that other players, and when spectating it looks like they're moving very erratically, I am not sure what's the logic there

rough marten
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you gotta become a bug to avoid the bugs

soft ivy
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I am afraid I can't walk upside down

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and neither can my driller

languid stone
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A lot of players run the dash active perk, helps get you out of trouble in a pinch. But if its more often than the perk recharges, I'd say it's mostly needing to improve awareness (where bugs are/coming from, cave shape). Generally comes from just playing the game more.

soft ivy
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it's not dash, I have it as well
they're jumping around wen walking back and shooting, I don't understand the logic behind that

or they literally just jump randomly hoping fewer bugs will hit them

languid stone
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though I'm not certain if it helps (pretty sure though) jumping can help disrupt an enemies melee attack. I used to play a lot of COD Zombies (black ops 1,2,3) and generally jumping can help disrupt the animation. I assume its a similar event in this game. I do the same, often jumping while also moving makes it generally harder for enemies to hit you

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This is usually because they tend to stop moving or slow down when they go to swing at you, so jumping creates distance

soft ivy
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so there's no specific logic
you just jump and hope

languid stone
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well, it's because of the little bit I added on. Anecdotally it has helped me avoid getting hit on many occasions. I know because i can see the enemy swing and hear the sound effect but not take any damage

soft ivy
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Okay, thank you

radiant cove
# soft ivy Hi! Any tips for better movement? I am dying more that other players, and when s...

Something that helped me a lot is reminding myself to walk back. When I started playing I very often forgot that I can just keep walking backwards.
Having an easily accessible fighting platform at all times will also help you with your movement probably more than you think. Make sure to always know where you will be fighting the next batch of enemies. Knowing your environment is almost more important than actually having good movement. It makes you more confident, more aware of where bugs can come from, and which way can you run in case you get into too much trouble. Less panic while moving = better movement

I'm not exactly sure why people jump so much, but I do as well. Many platformer games give you a small speed boost when you jump from a standstill, and that might be true in this game as well. That would obviously help avoiding bugs.
If you think about it in 2D, jumping also puts you slightly further from the bugs while you're in the air, which makes them less likely to reach you.

mellow cradle
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people jump because you can straight up jump over meele attacks of medium sized bugs

soft ivy
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ty guys

rugged plume
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pretty much just, use pythagoras theorem for dodging bugs' attacks

vague lantern
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it's likely the pythagorian stuff that causes jumping to make dodging easier

mossy patio
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pretty low nitra on this first mission

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

lime hollow
gray gulch
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Pretty much this lol, keeping momentum and always looking for ledges/ escape routes while fighting bugs is mainly the reason i jump around too

hushed sequoia
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bugs have a harder time hitting you mid air, gunner specifically benefits a lot from doing that since the primaries have movement penalties

wintry knot
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Whats the difference between a derp dive and derp dive elete

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Deep dive*

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Elite*

mellow cradle
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the hazard level for the stages of a DD are haz 3, 3.5, 3.5, and there are 2 warnings present
for the EDD, the haz levels are 4.5, 5, 5.5, and there are either 2 or 3 warnings

wintry knot
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Ok

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Ill just stick to the regular deep dives then bexuase im not that food at video games

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My god i keep typing things wrong sorry im on a new phone

humble reef
faint isle
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What the hell is that hazard, Blood Sugar + O2

chilly shore
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i love decreasing resource bar management simulator

sterile field
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I love simulated anxiety!

radiant cove
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probably line of sight

white wing
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Aaa

wraith sparrow
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hi guys, anyone wanna do deep dive?

opal tartan
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Never ran out of sugar, not even my dealer has that much

hollow wedge
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wow the edd is stressful

tranquil gulch
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hell, i was able to survive suffocating for 15 seconds while my resupply fell

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also shoutout to my team that agreed to do both power stations simultaneously in stage 2 that was fun

opal tartan
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And bosco killing grunts with extreme prejudice

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Oh and grenade launcher

opal tartan
hollow wedge
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1 is cave leech cluster, 3 was elite threat

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2 was fine, so is 1

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but I found the third stage to be really enclosed at times

rugged plume
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yeah the cave layout of stage 3 is, weird

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

magic tusk
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whats the missions for today's EDD

rugged plume
stone elbow
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Hey y'all, decently new greenbeard here who is looking to do my first deep dive. Apologies if this is the incorrect channel to post this, but just wondering if anyone is open to doing a deep dive with me! I play engineer, and would be open to any specific build recommendations to help with the dive.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

night raft
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is someone willing to join a 2 dward team for a deep dive?

honest flame
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This might be the most evil deep dive I've ever played

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Wasn't even the elite

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

cold kindle
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Fun fact

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Mobile tanker pod (secondary objective on deep dive) doesn't give you air during low oxygen missions (i tested it on myself: regular deep dive stage 3 has mobile tanker pod + low oxygen)

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Which is weird

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Why it doesn't give you fresh air

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DRG are greedy as heck and didn't attached air tanks on tanker pod because yes?

slow magnet
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maybe they missed it

slow magnet
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run away to kite the enemies, they bunch up together and become easier to kill

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also never stop moving, even when shooting

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I'm no greybeard but I always see the very new players take a stand and fight the bugs when they should run away and get some distance

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

drifting tinsel
#

give me 5 mins for dreadnoughts thanks

#

Weekly Deep Dives information for 2025 July 17 to 2025 July 24 (Week 304)
Deep Dives will reset <t:1753354800:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Sandblasted Corridors | Code Name: Mammoth Hold
Stage 1: drill Escort Duty + molly 2 Mini-M.U.L.E.s | rocknstone Volatile Guts
Stage 2: morkite 200 Morkite + uplink Black Box | tothebone Cave Leech Cluster
Stage 3: dreadegg 2 Dreadnoughts (Classic & Twins) + gegg 2 Eggs | tothebone Regenerative Bugs

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Hollow Bough | Code Name: Fragile Cell
Stage 1: morkite 250 Morkite + pingdrg 2 Resonance Crystals | petbug No Mutator
Stage 2: refinerywell On-Site Refining + dreadegg Twins | tothebone Cave Leech Cluster
Stage 3: aquarq 7 Aquarqs + morkite 150 Morkite | tothebone Parasites

#

back to hollow bough, everyone celebrate

cold kindle
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Previous week had two CLC

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Current week has two CLC

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Previous week had CLC on 1st stage of dd and edd

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This week has CLC on 2nd stage of dd and edd

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Next week should have CLC on 3rd stage of dd and edd

little hazel
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no duck and cover though

drifting tinsel
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CLC is currently tied with parasites for 3rd most frequently appearing warning since the start of season 5

thorny moon
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First stage of the EDD is so fucked

Me and my team searched the cave for 30 minutes trying to find the last 18 pieces of Morkite

have anybody else completed the stage?

slow magnet
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I'm nothing if not consistent

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EDD scout had 700+ mined minerals even with everyone else having at least 300+ each. bro MINED.

slow magnet
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wait a whole week for weekly assignments and deep dives. already done with it in 5 hours. now we wait another week

pine vessel
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Where do people do DD and EDD LFG? Ingame lobbies or servers?

rugged plume
pine vessel
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Ty

old marsh
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just got kicked from last stage edd when (during which I clutched up multiple times as all 3 of my teammates repeatedly died in the corner using their ironwill) I killed the scout on accident and then revived him

humble reef
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Agenda and Suggestions for others - EDD Pubs Week 304

Attempt # 1 (Win)
Comp: 470 Scout (scout, me) / 300 Engi / 130 Gunner / 1150 Driller
Mission time: 43:35

Stage 1 (10m)

  • mostly trailblazed, skipped boots for the sake of speed
  • ive read people finding too low morkite; i've found there's about an excess of 100 morkite if you're thorough as Scout
    • tunnel entrance to last room is elevated and exits in the ceiling

Stage 2 (20m)

  • our boss dps sucked, we ended up taking 3 mins? on twins; bring armor breaking
  • default boss area sucks, go to area adjacent to refinery or spawn

Stage 3 (10)

  • it's extraction, you should always be doing something
  • emphasized i'll mine morkite and aquarqs out; let others carry

other tips

  • had 280-ish nitra by stage 3? emptying flare gun wasn't really a concern
  • m1000 good for HVT's; cryobolt+pheromones+pheromone grenades sped mineral mining
  • bring stun and armor breaking (please god, if i see a teammate die by a mactera again)
    edit: markdown fail
pine vessel
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Solo deep dive driller loadout? Cryo is best for CC & elimination right?

chilly shore
#

the problem with solo cryo elimination is it's hard to take advantage when the dread is frozen

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ice spear or ice storm are the best cryo options for that
otherwise sludge is solid

vague kernel
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got a really odd molly voidwalk on the stage 2 return of the DD

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oh it got deleted

little halo
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no molly upskirt kick

slow magnet
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if I'm lucky, some fun people join who are okay with chilling till we get 4

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drink beer, play hide and seek, womhole into the drop pod with flintlock, some days during active hours, you get people within seconds, other times you wait 30 minutes

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elite deep dives aren't as popular

pine vessel
severe halo
mellow cradle
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most info is gotten via a programme

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except the dreads

digital briar
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on the dreads, I like to think she's mildly insane and visually confirms the dreadnoughts in-game on the hour

drifting tinsel
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sometimes rotations will take a little longer to fetch because i can't use modding to "easily" skip through salvage primaries when there's dreadnoughts in a later stage ๐Ÿ’”

nocturne rampart
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So you can only play deep dives for rewards once a week?

lime hollow
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You can play them as many times as you like but you only get rewards for the active dives once until a new set appears, yes

pine vessel
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Unreal RNG on my DD, drop pod was near inaccessible, had to drill up to the ceiling and drop onto it

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Wasted my iron will ๐Ÿ˜ฆ

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let's see how the rest goes

slow magnet
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doesn't it always spawn in the same place?

pine vessel
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It caught on a cliff

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The ramp was fully extended and super far off the ground

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Don't matter

slow magnet
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Ohh, yeah that happened for me too, i think

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I was a gunner so managed to get a zipline in place

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driller made a path pretty directly to the pod so it wasn't too steep an angle for the zipline

nocturne rampart
burnt sandal
nocturne rampart
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Auuuughhhh

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Time lock in my singleplayer game, wonderful

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Wouldnt mind doing machine events if i could amass cores

digital briar
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you still get returns from time invested, the weeklies are more of an incentive to at least play a bit every week

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I think you can get 2-3 promotions a week with a 9-5 and taking advantage of double XP wherever possible

lime hollow
nocturne rampart
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I miss out on resources

lime hollow
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nah, you don't lose anything if the timer runs out. The only thing required to keep resources is a mission success.

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now that you mention it, I wonder if you could activate a machine event on the run back to the pod and still get the payout ๐Ÿค”

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I assume you either have to win, lose or have the timer run out to get the xp reward but I never thought about just bailing with the pod

nocturne rampart
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Did many under the countdown

lime hollow
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yeah but I'm thinking if you just want the xp, turn on the omen tower, grinder, whatever and then just get in the drop pod. I don't think I've ever done that and I wonder if you still get the event xp

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I'll have to test that myself later

chilly lotus
lime hollow
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RIP

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that makes sense though

chilly lotus
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Yea, also same rule to another events
But if you finished a machine event and trade a blank core on it, but you lose the main mission, you still get the OCs or skin cores

vague lantern
pine vessel
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I've been trying to farm machine events but have been doing so many 8 egg hunts w no luck

vague lantern
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in fact i think you can just abort the mision after having infused your matrix core to get to finding another one sooner

chilly shore
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and abort if there isnt an event
miserable way to play the game long term but yes that is a strategy that could be used

charred juniper
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s'no fun tho

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plus u miss out on xp

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

radiant cove
#

quick question. Are there any differences between normal haz 5 and EDD haz 5? Cuz the wiki has separate columns for the two on every enemy.

chilly shore
#

No, the duplicated columns are just for convenience

nocturne rampart
#

wheres the nitra on this weeks elite dive man

#

first lvl

hexed marsh
manic pivotBOT
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magic tusk
#

whats the missions for this week normal DD and EDD

mellow cradle
#

check pins

magic tusk
magic tusk
#

how does the hazards scale on EDD

ancient pewter
#

4.5, to 5, to 5.5, iirc?

manic pivotBOT
#

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real blaze
#

Oh the difficulty changes between levels? Wild

manic pivotBOT
#

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New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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radiant cove
#

we attempted to finish the DD quickly with my friend, but got so bored, that we decided to pop both dreads and the egg on the third stage. It didn't go very well

manic pivotBOT
#

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rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
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drifting tinsel
#

Weekly Deep Dives information for 2025 July 24 to 2025 July 31 (Week 305)
Deep Dives will reset <t:1753959600:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Dense Biozone | Code Name: Meek Patrol
Stage 1: dreadegg 2 Dreadnoughts (Classic & Twins) + refinerywell Liquid Morkite Well | tothebone Ebonite Outbreak
Stage 2: gegg 6 Eggs + morkite 150 Morkite | tothebone Lethal Enemies
Stage 3: aquarq 7 Aquarqs + gegg 2 Eggs | petbug No Mutator

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Hollow Bough | Code Name: Blue Raid
Stage 1: gegg 4 Eggs + molly 2 Mini-M.U.L.E.s | tothebone Shield Disruption
Stage 2: refinerywell On-Site Refining + uplink Black Box | tothebone Duck and Cover
Stage 3: gegg 4 Eggs + pingdrg 2 Resonance Crystals | tothebone Swarmageddon

#

bruh get me out of the hollow bough ๐Ÿ˜ญ

radiant cove
#

EGGS

little hazel
#

wow edd looks like fun this week

thorny moon
#

Hollow bough for, what?

#

The third time this month?

cold kindle
#

Disgusting once again

#

Disgusting biome & disgusting warnings

#

At least objectives aren't that bad

lime hollow
#

I'm starting to miss the bogs now

#

Been in this tree for three weeks, feeling like a coconut

#

The bough ain't hollow anymore, we live here

slow magnet
#

that EDD was fucked up

#

the second stage

prime shore
#

I've sprung a leak!

#

Get us out the bough

slow magnet
#

was anyone unlucky enough to step out of the drop pod into 5-6 infectors and an army of spreaders and spitters?

#

or did we get extremely unlucky

#

barely managed to survive even the firtst 5 minutes lol

#

not bad tho, all things considered

#

DD: 35:19, EDD: 37:20

cold kindle
#

Bogs are disgusting too thanks to goo and poison clouds

#

But

#

Bogs at least have pingable MUSHROOM!s

#

And goo works affects both dwarves and bugs so it can be used to your advantage in theory

#

Btw why spiky vines do not damage bugs Sconk

acoustic comet
#

Where the fuck is the liquid morkite well on DD stage 1? I have been roaming the map for 30 minutes with no luck ๐Ÿ˜ญ๐Ÿ˜ญ

hidden dew
#

in the ceiling somewhere

acoustic comet
#

Rip

hidden dew
#

just the bottom is sticking out and doesnt go anywhere if i remember correctly ๐Ÿ˜‚

acoustic comet
#

That's so bad ๐Ÿ˜ญ๐Ÿ˜‚

#

Found it

#

Holy fuck

drifting tinsel
#

this is the funniest fucking refinery well spot i've ever seen
i laughed so hard seeing it for the first time

slow magnet
#

like not even just close to the ceiling, it's literally stuck and buried in there

#

this week's DD/EDD was so funny and unique compared to the last couple weeks lmfao

acoustic comet
#

solo engi was not the way ๐Ÿ˜‚

#

my time was 1:07 for the DD this week, and 40 of that was on stage 1 trying to find the well ๐Ÿ˜‚

#

legit found it only by audio cues in the end haha

hidden dew
#

I just happened to spot it while checking the map

mellow cradle
#

second stage rolled the maximum stationary strength

static lichen
#

ah yes, i'll walk out from the pod at edd stage 2

#

clueless

nocturne rampart
#

do all elite dives happen in hollow bough?

burnt sandal
#

yes, they can

open lance
#

stage 2 landing is terrifying

nocturne rampart
#

btw stage 2 elite dive has a teeeth plant blocking ur entrance to escape drop pod

#

clear it out before doing any of the objectives

#

๐Ÿฅฒ

mellow cradle
nocturne rampart
#

the game played me extra dirty

junior lion
#

Broooo 4 hollow boughs in a row for epic deep dive?

sterile field
#

That was my first EDD, and that second stage was the most terrifying thing I experienced.

chilly shore
#

welcome to the best thing about refinery missions (other than eurobeat neon pipes)

molten solar
minor slate
sterile field
#

Oh yeah, that well was pretty annoying to find during my dive. I pity anyone doing a solo dive as Gunner.

#

I am glad my teammates found it, because I wouldโ€™ve never guessed it was anywhere but on the ground.

real blaze
#

Iโ€™m pretty sure the only reason I was able to complete the EDD was because my team included some mates who had already attempted it and knew what they were getting into

#

2 barrage infectors, 3 spitball infectors and a scramble bramble with duck and cover is insane

#

All right outside the drop pod

patent zenith
#

This week EDD was Australia simulator.
Did it high as usual (extra challenge ๐Ÿ˜…). Fortunately my team were great and we completed it. Might go again tonight for the lols.

urban mantle
#

solo EDD was not a good idea that blackbox was horrific

glass basalt
#

second stage EDD was brutal, duck & cover + refinery

#

equals to more fun

slow magnet
#

our driller clutched up on EDD stage 2 by making trenches and bunkers

#

the black box was a piece of cake. dig under it, then c4 a large room, block the hole in the roof. lead a tunnel out from one side. easiest hold of my life

kind marlin
#

Iโ€™m definitely not completing this weeks EDD solo. Being revived by Bosco only to instantly go down again to 5 septic spreaders is not fun.

craggy plank
nocturne rampart
#

Engineer bunker is pretty effective

#

Proximity mines are king

chilly shore
#

based proxy user

nocturne rampart
#

As shown in risk of rain 2

#

Turrets and mines, bread and butter

crude kestrel
#

And cheese

faint isle
#

Is the second stage of Elite DD even possible?

rugged plume
#

the nefarious bunker:

chilly shore
# faint isle Is the second stage of Elite DD even possible?

Yes, here are some tips with the most cheesy ones at the end:

  • use gunner shields like crazy. Be smart with what you do in gunner shields: kill infectors, revive teammates, look for places that have some cover from remaining infectors.
  • constantly move and jump, especially move sideways to dodge things shooting at you. Do not ever stop moving unless to press E on something.
  • remember shooting slows you down, practice shooting weapons in mid-air which doesn't slow you down
  • bring a full team to have the most chances to revive
  • equip the Resupplier perk and use resupplies as health packs. don't be afraid to "waste" a resupply on just health, you will probably be more limited on health than on nitra. Combine this with gunner shields
  • equip some kind of lingering ranged effect on driller that can stick to walls and ceilings. so either sticky flames or sticky ice. Use against spitters, especially if you are out in the open
  • hunt down septic spreaders/menaces as scout
  • if whoever is currently alive will not be able to handle things, don't be afraid to iron will and do something productive (revive, resupply for health, whatever)
  • equip driller's c4 with stun upgrade and use it to defend against mactera groups
  • try the mole coilgun to kill infectors from cover
  • build platform ceilings with engineer, not so low that spitters can crawl over the edge into your face, but low enough to block a lot of shooting angles
  • use gunner's leadbursters against barrage infectors. throw it directly at/next to the barrager
  • use speed drills like crazy, dig cover, dig underground zigzags filled with fire to escape from spitters, dig dead teammates into the ground to somewhat act as cover while reviving
  • drill straight down for cover after leaving the drop pod or when things get too spicy
  • equip neurotoxin payload autocannon on gunner, with fear
  • bunker
pine vessel
#

Bro

#

This week's DD was obnoxious

#

The placing of the objectives

lime hollow
# faint isle Is the second stage of Elite DD even possible?

cheese roof heavily recommended. EM discharge is usually my D&C go-to when you have to hang out in it for a long time. Very ammo efficient and will make very short work of the worst of the wave if they come anywhere close to your Kraft house. Don't be afraid to stack cheese to make walls if you're solo too

#

decoy grenades also do huge numbers to keep the team alive. Anything not shooting at a real dwarf is a blessing

ancient pewter
#

People weren't kidding, that morkite well sure was in the roof

lime hollow
#

it happens every summer

#

Morkite prices through the roof rn

mystic horizon
#

quite the hellish elite dive this was

#

had it not been for my engie setting up several roofs on 2nd stage i dont believe that would've gone so well

#

was basically working overtime as scout flying around taking out septic spreaders for my team

#

though nitra's very plentiful so we didn't shy away from spamming resups for heals

#

pheromones works surprisingly well on 2nd stage if you catch a mactera swarm or a large horde of spitters spawning in

#

though ice nades would do plenty better

nocturne rampart
#

again, bunkering down is pretty good strategy

pine vessel
#

What is this engineer roof meta

#

I don't play engie

humble reef
#

do you mean the LOS-celing one or, the more strategic, platform-repellant mod one that routes enemies?

pine vessel
#

Either/both

humble reef
#

the main principle of the latter is routing. if you control enemies to enter through one or two directions, it's deliberately much easier, safer and ammo efficient to deal with waves.

it's not a ceiling thing only tbh

maybe see: https://youtu.be/MXgD_GIMxlc

Thanks to @doddleee for helping me record the fundamentals section. Huge shoutout to @memtransmute for all he's done in the name of repellant, over the years.

0:00 - Intro
0:34 - Fundamentals
3:44 - Rules of Repellant
5:30 - Applications

Want to talk? You can find me at my Discord server at https://discord.gg/3veRVmzUST

โ–ถ Play video
#

you also need to equip the mod for it (tier 2?)

#

skip to 5:36 if you don't care for nuance

chilly shore
#

full ceilings rarely coincide with good repellent

#

in fact it's pretty much just duck and cover

pine vessel
#

I see thx for the info c

#

Btw do EDD and DD give identical rewards? Is there a point to doing both?

chilly shore
#

yes same rewards, the point of doing both is to get the rewards from both

tranquil gulch
#

they both give a blank core, a weapon overclock, and a cosmetic core

#

the contents of each core will be different as they're fully randomized for what dwarf they're for but yes, the point of doing both is to get two sets of cores

vague kernel
#

very interesting morkite "well" on the DD this week

#

not only is it encased in terrain, it's straight up in the cieling

#

which is interesting because that means you can see the bottom of this supposed well lmao

sterile field
#

Nature is truly amazingโ€ฆand nonsensical.

torn shale
#

how rough is the elite this week?

#

havenโ€™t done one before just did my first regular

vague kernel
#

second stage is a duck and cover refining

#

doesn't seem too bad, tried it with a pretty uncoordinated team tho i got DCd in stage 2

#

@torn shale if you'd like I'd be down to run it with ya

#

just finishing up the DD rn

torn shale
#

perhaps

#

i wouldnโ€™t mind it

#

only really played with my friend group

vague kernel
#

alr finished the DD

cerulean harness
#

man most most ppl have no idea how to deal with duck and cover

wraith shard
#

You'd think dwarves wouldn't have to duck but here we are

wanton cedar
#

Di someone complete Elit DD yet?

#

I cant deal with the second level.

cerulean harness
#

Is mostly about cleaning the mess of spitballers at spawn and then having a build capable of managing duck and cover

wanton cedar
#

Idon't know any builds that can handle that many spitters

hidden dew
#

Never played duck and cover?

wanton cedar
#

I played a few duck and cower missions but I still don't know what to bring.

hidden dew
#

Good range

wanton cedar
#

I'm thinkin about Lok 1 smart rifle

#

And shard diffractor maybe

#

I don't have fatboy btw

hidden dew
#

As engineer you can also put up roofs as shelter

wanton cedar
#

I know that

#

Yeah ofc

#

WTF man?

#

๐Ÿ˜„

burnt sandal
wanton cedar
#

Oh

cerulean harness
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

torpid vigil
#

Thank you mission control

vague kernel
#

diffractor vir does decently against duck and cover, the lok is decent, the shotgun is decent with turret whip, breach is ok, prob want plas trail at the least and maybe roll control or spinning death for the area coverage, the pgl with dmg+aoe or ammo+burn would clear well

#

for scout, having flares is immensely helpful, aise is solid and the m1k is good with most OCs, plas is ok but i dont have much experience with it. Shotgun is decent if you can get close to the packs as they spawn, otherwise cryominelets or phero bolts

#

for driller iโ€™m not entirely sure but i would suspect the epc with tcf would be good if you can use it, and the microwave beam is always good

#

for gunner, neurotox or carpet bomber is good, most of the secondaries with some spec for accuracy are good, missile launcher is good, minigun is good with accuracy or ricochet

#

honestly even without an engie/driller bunker, just finding a natural choke is a good idea, somewhere where the bugs can only come from one or two angles (and ideally not above) and not too cramped, tunnels work decently and sometimes areas by the edge of the cave can be good

#

scout is mobile enough to stay alive without

#

there are many solutions to duck and cover, I would also generally suggest the perks Unstoppable (reduces webber web slowdown from 50% to 25%), and Elemental Insulation (reduces acid spitter DoT, among many other things)

vague kernel
# wanton cedar I don't have fatboy btw

fatboy is good for waves with d&c, honestly kinda mid for prolonged defense as they donโ€™t all spawn clustered together as much and if the ceiling isnโ€™t even it just isnโ€™t that good

#

my preferred loadout is engie with MPA shotgun (turret whip), VIR diffractor, defender gemini turrets, and elemental insulation (it stacks with the armor's 50% tox resist additively), and LURE (spitters seem to be much more likely to agro onto LURE, tho I don't know why honestly, i think it has to do with them reselecting targets much more frequently)

ancient pewter
#

I also got through relatively painlessly with incend rj250 and shredders

ancient pewter
#

And plat roofs, of course

lime hollow
#

pgl highly underrated for hellish Duck and Cover or Mactera Plague caves

silk flare
#

Pain

#

I drilled for them on EDD stage 2

#

Nobody followed me

#

I drilled under their bodies to revive

#

And they rushed back up to get killed again on the surface

molten atlas
#

does anyone have a screenshot of the morkite well location this week?
im about to spend more time on this one stage than i did on the entire EDD this week ๐Ÿ˜ญ

mellow cradle
#

in one of the rooms

#

don't have a screenshot, but hopefully this will help

molten atlas
#

found it a couple minutes ago, scrolled up and found the triangle graph someone sent then searched all 3 corners before finding it...

weary walrus
#

I'd really love a group for an EDD speedrun. Shooting for 25

pine vessel
#

I usually do solo

vague lantern
#

stage two of the edd is a nightmare

#

the team is toast if too many people run out right away and the black box is nearly impossible without creating some level of cover or using a bunker

#

having a good driller that knows how to make a bunker can be a life saver

radiant cove
#

I just played the EDD with my brother today (two fat boy engis) and we had an easy time. Though engis are the goats of D&C

real blaze
vague kernel
vague kernel
#

turret whip can do the trick too if it locks on

vague lantern
#

my team consisted of two greenbeards, one of which had never done an edd before. thankfully they actually played quite well.

vague kernel
#

yea the team was me and 3 bronze 1stars

vague lantern
#

oh the third guy was just a guy

#

middle of the road, platinum engi or smth

vague kernel
#

we did okay tho I got DCed basically right after the box which was unfortunate

#

as such gonna be trying the edd again tonight lol

vague lantern
#

good luck

#

if you play driller, i recommend ag pellet sludge pump

#

makes it like a carnival shooting game

vague kernel
#

gonna play engie or scout prob

vague kernel
#

i can see it that's pretty epic

#

can prob go like 50m straight up huh?

vague lantern
#

idk

vague kernel
#

prob higher, 0.25x grav should mean 4x height

vague lantern
#

i havent found a real limit to the range yet on ag pellets... but at a certain point it's about whether you can hit the target

vague kernel
#

yea true

vague lantern
#

taking high velocity in t1 rather than the ag pellet overclock makes it fly faster but the max range is a lot lower

vague kernel
#

makes sense

vague lantern
#

(also you lose out on like 20 extra shots)

vague kernel
#

well gonna give it a shot solo since doesn't seem anyone's on

chilly shore
#

I was the driller who refused to bunker (we won)

#

engi also didnโ€™t make a ceiling
same wavelength I guess

vague kernel
#

it can def work if you have a good spot

#

iirc the base spot was decent

#

honestly whenever I play solo I always make extensive prep for any defense

#

I'll spend like 5m prepping a box

#

also which is worse for SD, hollow bough or magma core?

#

or is there a third even worse option

vague kernel
#

speaking of 5m prepping the box, 47m stage 2 lmao

vague kernel
#

solo engie EDD complete

#

is magdumping a quarter of your ammo into a hoarder on stage 3 EDD a good idea? debatable
is it worth it? undeniably

compact mural
#

Oh my god. First time Eliter here. What the actual fuck. ๐Ÿคฃ

#

First level: "oh man no shields in spiky hollow bough, thats a tough one, dont get poked heehee! :D

Second level: "we have replaced every grunt in the cave with an acid spitter, go pump morkite bozo"

slow magnet
#

don't forget a literal infestation of infectors

compact mural
#

I died IN the drop pod second attempt ๐Ÿ’€

slow magnet
#

did you manage to do it?

#

it's definitely easier with a team.

#

sort of like how you don't have to be faster than a bear, just faster than your friends

compact mural
#

Lmao, real. Nah i just did solo and no I havent beaten 2nd stage lmao

slow magnet
#

isn't that the stage with a black box?

compact mural
#

Ye

slow magnet
#

not jealous of you trying it solo let me just say that

vague lantern
#

Solo engi or gunner might be able to do it

#

Scout... Probably not. Driller would have to get past the start of stage 2 but maybe

lime hollow
#

scout and driller have a huge advantage at the start of stage 2 with their access to cryo

#

scout can struggle with the black box but it can be done

manic pivotBOT
#

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pine vessel
#

Can anyone give me a good recommendation for a cryo-driller solo build

I was thinking ice spear for single target damage and ammo efficiency but I wasn't sure if I wanted to pair it with PP TCF for mining or CWC for blowing things up

pine vessel
hushed quarry
#

ill send you pv

#

@pine vessel i sent you pv

forest tendon
#

I hadn't played Deep Rock since February so jumping straight into the EDD this week was ROUGH. Definitely one of the hardest Deep Dives I've played - but it was definitely also one of the funnest.

#

We had a combined 68 deaths on our team of 4, 800 hours of combined playtime among all 4 players.

#

56 minutes in total

#

Stage 2 was ROUUGGGHHH

forest tendon
hidden dew
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

forest tendon
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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drifting tinsel
#

let's dance

mystic horizon
#

lets get it

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
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drifting tinsel
#

Weekly Deep Dives information for 2025 July 31 to 2025 August 07 (Week 306)
Deep Dives will reset <t:1754564400:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Azure Weald | Code Name: Natural Boneyard
Stage 1: gegg 6 Eggs + dreadegg Dreadnought (Hiveguard) | tothebone Low Oxygen
Stage 2: pingdrg 3 Resonance Crystals & Drillevator + gegg 2 Eggs | petbug No Mutator
Stage 3: aquarq 7 Aquarqs + morkite 150 Morkite | tothebone Parasites

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Glacial Strata | Code Name: Shattered Drop
Stage 1: molly 3 Mini-M.U.L.E.s & Uplink + refinerywell Liquid Morkite Well | tothebone Swarmageddon
Stage 2: gegg 6 Eggs + dreadegg Dreadnought (Twins) | tothebone Haunted Cave
Stage 3: drill Escort Duty + morkite 150 Morkite | tothebone Ebonite Outbreak

mystic horizon
#

edd stage 2 seems fun

#

not looking forward to stage 3 though

#

ebonites are such a pain with dotty

drifting tinsel
#

i have some news about that morkite well

#

it might be related to last week's morkite well

mellow cradle
mystic horizon
cold kindle
#

Three high complexety missions

#

Three warnings

cold kindle
mystic horizon
#

stage 2 is

#

rough

#

very rough

#

have someone manage the unknown horror or things wont go so well

mellow cradle
#

sludge pump it is

ivory marten
#

I bring to you all, Derpguy's DD basics.

#

So, you want to do a Deep Dive (DD) or Elite Deep Dive (EDD) but have no clue what you're getting into. Let me help clear some things up.

Each week, a new seed is chosen for the DD and EDD, meaning the caves for that week are always the same each run.

DDs and EDDs are triple length missions. You have to do three missions, which I will now be referring to as stages, in a row without fail in order to complete it. Each stage will also increase in difficulty, starting at 3 for DDs and 4.5 for EDDs and capping out at 3.5 for DDs and 5.5 for EDDs.

These stages have two primary objectives instead of a primary and secondary, both of which must be completed in order to progress.

There are no crafting minerals, cargo crates, lost packs or machine events, only gold and nitra.

Collected minerals, as well as health and ammo, will be retained through each stage of the dive. All perks will also be refreshed.

Completing each of these stages gives you a Blank Core, Weapon Core and Cosmetic Core respectively.

You can try the DDs and EDDs as many times as you want, but only the first completion of each stage will give you a core.

long bough
#

This deep dive was a whole lot more stressful than I thought.

I couldn't find the last morkite vein in the last stage and spent so long running around and nearly dying every swarm.

Skill issue on my part.spoot

compact mural
plain furnace
#

-# thank you still,

hidden dew
ivory marten
#

I'm... not sure.

hidden dew
#

just got a nemesis on the last stage of dd

ivory marten
#

Oh-

hidden dew
#

though i did happen to have a completely inappropriate build with conductive thermals so he did light up rather quickly

ivory marten
#

You know... I DID have some runs where Huulis spawned a few times.

hidden dew
#

had a betc in my first edd

nocturne rampart
#

the terrain in this elite is dog

#

omg

drifting tinsel
plain furnace
#

tf is this edd?

#

only preatorians spawn

#

but with normal rate

inland bramble
#

superbly placed morkite well

gleaming spindle
#

a bulk spawned last second ON THE FUCKING WALL during omoran

#

literally had no choice but to kill it and rain bomblets onto the dozer

#

fuck these spawns so much of the time

flint urchin
#

just completed my first deep dive

#

took like, 1 hour 20 minutes

night sphinx
#

Would anyone like to help me out on the Elite Deep Dive? Iโ€™m on PlayStation.

pure tartan
#

Ok so what is a deep dive?

mellow cradle
#

unless you like that one better I guess

burnt sandal
#

pinned it before seeing the other one

cerulean harness
worn compass
#

God damn

#

that stage two edd was a pain in the ass

#

as engi

#

and molly hit the classic spider man move at the end

mental rampart
mental rampart
worn compass
#

Yo

#

why were this week's edd so much harder than usual

#

bad rng?

digital briar
#

I was lucky enough to get carried this week

drifting tinsel
digital briar
#

no u

ancient pewter
hidden dew
mental rampart
#

Haven't done the normal Deep Dive yet. This week's EDD was fun, though the second stage was a little bit painful

#

I was the only one up with 0 health somehow, as gunner, then I walked to the scout and insta-revved with field medic

#

(think I had 0.5 health or somesuch)

ivory marten
trail depot
#

edd is hellish

soft ivy
#

I gave up on edd this week
the 1st map was annoying (peak morkite spawn), and got really bad teammates ;c

flint urchin
#

are deep dive rewards the same for everyone

#

and if so what are the elite deep dive rewards

lime hollow
#

the reward tiers are the same for both dives but the actual Overclocks you get are randomized so you and your squad will all get different ones

flint urchin
#

its 1 empty slot 1 overclock and 1 skin bundle right?

lime hollow
#

yes

flint urchin
#

i should probably do my elite run.... how hard are they? i could pretty easily solo the regular deep dives

lime hollow
#

Elite dives are doable solo but some can be very tough. I'd rate this week on the tougher end personally.

flint urchin
#

i hope i can find a squad to do it with me, thanks

lime hollow
#

๐Ÿ‘Œ

#

if worse comes to worse, you get to keep the cores you get for each stage even if you fail the dive so as long as you can beat stage 2 you'll still be able to clean up on the blank cores and weapon overclocks at least

flint urchin
#

just gotta beat stage 2, no problem!!!

echo moss
#

Hey, could any drillers here recommend a build for this EDD?

Not sure if crystal nucleation is worth it, but I'm not used to the sticky flames oc, I don't have much experience using it.

I do have disperser compound, but I'm worried about the ammo (160).

mental rampart
sterile leaf
#

This EDD is hard, I canโ€™t pass the 2nd one

rugged plume
swift wasp
#

Why is there a limit of 50 mods in deep dive when you open deep dive in the lobby and anyone with over 50 mods gets kicked (quality of life mods for sounds and cosmetics, VERIFIED)????
Did the developers already know this, and will it be fixed? If you join a lobby that has already pressed the deep dive button, everything works normally.

mellow cradle
#

are you sure it was because of that?
I doubt it

chilly shore
#

I believe it
there used to be a 50 mod limit, which they tried to remove with the last update
but the modding system is buggy enough that it would be easy to miss part of the 50 mod check

quaint mason
#

mfs who did edd this week
how did you do the morkite pump bs
its spawning areas are so weird

little halo
quaint mason
#

crying in lvl10 driller

#

i was gonna doit with randoms but i accidently played solo and now iam stubborn to doit solo

#

its pissing me

oblique acorn
#

We had a gunner zipline up then platformed the pipe across. But yeah it's annoying.

kind marlin
#

For some reason every time people are complaining about terrible morkite well locations I get a completely normal one playing solo. The funny part is I play driller so I could handle the weird placements.

mighty wind
#

Was on the elite deep dive and the drilldozer ran through bet-c. Will that happen every time?

digital briar
#

it didn't for us, we had the luxury of ignoring it until the end of the mission where we triggered it for fun

mighty wind
#

OK that's reassuring. It pretty much wiped us out as we couldn't fight the swarm, protect dorreta and deal with bet c as a 3 man team. Might try again

quaint mason
#

chat is dead today

#

is cryo canon better than flamethromer with no oc

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

quaint mason
#

should i get damage or sticky flames for flamethromer

rugged plume
#

sticky flames

chilly lotus
grizzled briar
#

has anyone here soloed this edd with gunner or scout?

#

cause the morkite well seems impossible without an engi or driller

lime hollow
#

I solo'd it with Gunner this week

#

easier than it looks, just gotta let Bosco earn his paycheck

#

same strat obviously works with Scout. I guess you could also just wait for a Rocky Mountain to be on tap and make a little tunnel through but the Tower of Power is way funnier

visual jungle
#

Why is there a oxygen meter

hidden dew
#

Low O2 modifier

visual jungle
#

This my first deep dive

#

Itโ€™s kinda hard

#

Im one egg away from finishing and I die to fall damage

visual jungle
#

Again

#

One egg away and I die to fall damage

hidden dew
#

No revives?

visual jungle
#

Hmm?

hidden dew
#

From bosco

visual jungle
#

Yes

#

I use them uo

#

And Iโ€™m just about done

#

And I die

#

๐Ÿ˜ž

#

Apparently I can get over clocks

#

From deep dives

#

Iโ€™ve had the game for a year

#

But Iโ€™ve only started to play in the last 2 weeks

#

Ish

#

Itโ€™s hard to explain

white wing
#

Deep dives are easier with a team :)

#

Especially if its your first one

#

DD is hazard 3-3.5, so thats also a factor to take into account

visual jungle
#

Tf

spiral glade
#

Anyone still needing to do this weeks EDD. Tried with randoms and they had 60x downs between them...

humble reef
#

if you're okay with speeding it for a 40minute one, idm joining as engi/scout

quaint mason
#

what t5 flamethromer upgrade shouldi get

#

i have 2312

daring sandal
#

is it bad i have 360 hours in this game and still never completed an elite deep dive

chilly lotus
#

Its not, not yours to blame, this game just has very high skill ceiling (together with non-sense gamble OCs grinds, since each OC need different builds + skills to use)
Most ppl reach greybeard at blue lvl 600-ish, while they reach whitebeard at blue lvl 1200-ish
Exceptional ppl might can reach grey/whitebeards earlier, but all irl ppl born with different unique gifts
Its fine

chilly shore
#

i suspect the factor that is more important than "gifts" is just how soon a player is willing to increase the difficulty

#

improvement happens a lot faster when playing high difficulty than low, but it also means losing more often. which some people just dont like, and thats ok

daring sandal
#

it's about as bearable as halo 2 legendary

chilly lotus
#

DRG haz 5 above is just "dont get hit" "glyphid teeth is lava" things

#

From there, you can figure out how to not get hit
Except driller c4 vitamin and engi's green fatboy

chilly shore
#

i think there is an amount of dying that gives the highest rate of learning, it's not dying all the time that is best, but it also isn't never dying

chilly lotus
#

Correct, and the only diff that isnt forced greenbeards to contantly dying is haz 3 - 4
Also the spawn pools in haz 4 giving them enough idea, what they gonna encounter at haz 5+ above upto haz 11x2

#

The only DRG stuff i complained is the amount of grinds, which make greens scared
Already played 2.5k hours, but myself personally because the game fun
While l4d2 has 0 grinds

daring sandal
#

i wonder if a survival mode like l4d would work in drg, only reason why i didn't get bored. The survival mode is intense

daring sandal
#

5 is alright but those modifiers are a nightmare (basically haz 6?)

#

mostly play haz 4/5 now

daring sandal
#

you mean the infinite aquarq horde? ๐Ÿคฃ

rugged plume
#

yeah that would be the closest thing to an "endless" mode

burnt sandal
#

and in a lesser fashion: Deep Scan and Escort Duty

daring sandal
#

an idea for survival, keep fighting and get more rewards, occasional supply drop

burnt sandal
tepid hamlet
#

survival but it's just drilldozer forever without the heartstone

silk plinth
#

Man this EDD sucks

#

8 tries, haven't been able to clear it

#

first EDD that takes me this long, urgh

languid stone
#

It's definitely a doozy. Kind of EDD that comes along every once in a while to ruin your time lol

mental rampart
#

I've done it already

chilly lotus
# daring sandal i embarrasingly played too much haz 3, i think 4 is the sweet spot

Its fine, not something to be shamed
The way i learnt the game is separate the hazards between farming hazard (relax on you) or challenge hazard

  • Farming hazard is where you farms all events and all hidden loots (crates, lost equips, huuli), min is haz 2, but recommended haz 3, i seen haz 1 has more rare minerals than haz 5 just because i loot both crate and equips. Then pots o gold + large caves + gold rush + crassus if lucky, recommended with other players w/ pots who also help fast deposit the golds and mine too
  • Then a challenge hazard where things that are necessary is complete the main obj (or secondary obj if you can), usually 1 above your farm/relax hazard, after your challenge hazard become feels too easy and relaxing, that hazard become a farm hazard, then move the challenge haz above again, repeat (3/4, 4/5, 5/5+ or 6, 6/7, and soon)
    Its super good to also train your reflexes and getting used to harder hazards
    If you finally make haz 5 as farm/relax haz, DD/EDD will be super easy
mental rampart
#

Haz 5 with no modifiers is pretty chill for me, as long as it's not point extraction at least. You'll get there

daring sandal
#

yeah hazard 5 is ok but sometimes there's swarms of enemies that never end for some reason

#

even without modifiers

#

but still easier than +modifier or EDD

mental rampart
#

I'm willing to help someone with the EDD if they want. I've already done it

chilly lotus
chilly lotus
silk plinth
#

I had a solid strat but the swarms got to us, and I've had terrible detonator rng

#

sometimes 3 spawning in the same map

mental rampart
#

Deep Dives and Elite Deep Dives always have the same terrain and enemy spawn pool, for the whole week until it resets of course

silk plinth
#

had a stage 1 with 1 detonator before uplinking, 1 during uplink and another during fueling.

#

And yes, we lost that one.

#

Also had these scramblebrambles thingies appear once in stage 1, but in one instance, 3 of them appeared stage 1

#

the mobile tanker pod can be either fairly easy to dig out or be put in a completely f-ed up position too.

#

same with stage 2, sometimes detonators spawn one after another, other times they don't

#

I haven't even gotten to stage 3 so idk what lies beyond. But this EDD Is certainly harder than most

mental rampart
#

Note I meant spawn pool, as in kinds of enemies

silk plinth
#

I feel like a coordinated team shouldn't have much issue, but everything devolves into chaos way too easy with a team of randoms, not even mentioning how the enemies come one after another

silk plinth
#

for example I thought brood nexuses wouldn't appear in stage 1, until they did

mental rampart
#

I think the static enemies are always in the same spot

silk plinth
#

and since stage 1 is swarmaggedon and swarmaggedon on hazard 5... those do make a difference

silk plinth
#

they must have preset positions, but it's up to luck if they spawn where you think they will

mental rampart
#

Well anyways I can host if you want

silk plinth
#

Now? Sure

#

will log in, see if we get a run going

#

aight, I am in

mental rampart
mental rampart
silk plinth
#

is it public?

mental rampart
#

oof

#

oh I know what it was

silk plinth
#

still can't see it

mental rampart
silk plinth
#

can't join from discord**

mental rampart
#

ok host is up

#

join quick

silk plinth
#

can't see it

#

sigh

#

add me on steam

#

it's the same name as the one I use on ehre

mental rampart
#

sent request

chilly lotus
#

Pfftt ๐Ÿคญ

silk plinth
#

Managed to clear the EDD

#

phew, that was tough

little halo
#

About mastering DRG, i'm lv 420 and i think my mastery is learning a specific build enough to survive in most situations. Like, I'm comfortable enough with Hoverclock that i can do pub EDD with it, and i'd probably fail Hazz 5 without it.

chilly lotus
#

Agreed, each OC need different sets of hand skills, reflexes, "how to use", compatible wep mods
Together with the OC grind, i understand it will be way too much for greens + casuals, that i against OC grinds
Even DRG statistic said, most new ppl only played up to 40h+
I hope we can buy OCs like from OC shop or something
DRG replability already excellent *and fun, that it dont need another mystery box mechanic

#

Also, im blue lvl 1.5k, now i believe blue level is just cosmetic, because i hv meet someone who just lvl 80, using non-meta build, but still do well at haz 5
And theres someone lvl 3k+, but play like lvl 100+, lol

flint finch
#

does someone want to join a deepdive in pod 3, we need a 4e

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

cold kindle
#

Hah, tough EDD. Every stage have bulk detonator in one way or another (stage 1 & 3 have bulk detonator in spawn pool, stage 2 have haunted cave as warning), stage stage 1 & 2 have annoying shellbacks in spawn pool, stage 1 (salvage) has no abandoned supply pods. On top of that, it's glacial strata, one of the most disgusting biomes in the game.
It was indeed difficult but more than possible if your team is competent enough. Our scoutty supplied us with nitra so we had no issues with ammo

#

Oh and yeah, liquid morkite well on stage 1

#

Amazing spot

#

10 roof placed wells out of 10

mellow cradle
#

stage 2 had bulks in the pool as well

#

because we got one

cold kindle
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

radiant temple
#

someone of latam here to do deep dive elite?

little oyster
#

Did this week's elite deep dive seem kind of especially nutty to anyone else or just me

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

drifting tinsel
#

Weekly Deep Dives information for 2025 August 07 to 2025 August 14 (Week 307)
Deep Dives will reset <t:1755169200:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Magma Core | Code Name: Noble Bedrock
Stage 1: gegg 6 Eggs + pingdrg 2 Resonance Crystals | rocknstone Critical Weakness
Stage 2: pingdrg 3 Resonance Crystals & Drillevator + gegg 2 Eggs | tothebone Swarmageddon
Stage 3: gegg 6 Eggs + morkite 150 Morkite | tothebone Regenerative Bugs

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Radioactive Exclusion Zone | Code Name: Driller's Tongue
Stage 1: pingdrg 3 Resonance Crystals & Drillevator + morkite 150 Morkite | petbug No Mutator
Stage 2: dreadegg 2 Dreadnoughts (Classic & Hiveguard) + morkite 150 Morkite | tothebone Parasites
Stage 3: morkite 200 Morkite + dreadegg Classic | tothebone Haunted Cave

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

drifting tinsel
#

thanks mission control

outer bloom
radiant cove
#

also lots of morkite

outer bloom
mellow cradle
static lichen
ancient pewter
#

Uuuuuuuughhh, haunted mining

mellow cradle
#

I don't mind haunted mining much
it only catches up to you if you spend a while in one place, but otherwise it's easier to lose it's pursuit than in other mission types

and you might get a free shortcut to the drop pod as a bonus

odd sparrow
#

anyone wanna join us for a deep dive?

#

they just rolled over

ancient pewter
#

I guess, but

  • My heart rate will be going at 200% the entire time
  • Also gotta fight a dread at some point
hidden dew
#

my back is starting to ache what with all the eggs and aquarqs the last few weeks....

ancient pewter
odd sparrow
#

oop

plain furnace
#

eggs

#

lots of stacking

#

elite has morkite on all 3
normal has eggs on all 3

burnt sandal
#

DD is eggs
EDD is morkite

plain furnace
#

dd has crystals aswell

#

im gonna do dives while i keep another game open in background afk'ing for rewards

#

Deep Dive Galactic

slow magnet
#

doesn't seem too difficult

weary walrus
#

Haunted Cave is rough with the Dread. Last week was worse tho. Driller sludge is a godsend

humble reef
#

EDD Week 307

Attempt #1 (Won)
1000E/400S (me)/100G/100D

Stage 2 and 3

  • Three dreads; fight in spawn for stage 2
  • suggest driller go wave clear and everyone else single-target dps
  • scout should go ifg and taser; it helps a lot with dreads from moving
#

time 40:06 ig

soft ivy
#

isn't this week way easier on edd?

nocturne rampart
#

Dark morkite is a must have this week

#

for edd lol

mellow cradle
#

we did it in 35 minutes

cold kindle
#

4 solid morkite objectives

#

Dark Morkite beer gonna be pretty handy here

north shuttle
#

How dare you drg spawn a bulk right in the way during the last stage of the elite deep dive.

lament valley
north shuttle
#

Honestly whoever that scout was on that elite deep dive I'd give them 3 thumbs out of two hands if I had that many thumbs. That dwarf almost handled two swarms, a ghost and a bulk all by himself while everyone else was down.

#

But like always hoxxes decides the miner's fate.

plain furnace
quaint mason
#

exept maybe the haunted one

bright heath
dawn otter
#

this is a good option to go deep dive with gunner? (the normal not the elite)
Thunderhead with mortar rounds (33221)
Coil gun with hellfire (22122)

mellow cradle
#

sounds to me like too much clear, too little single target

#

but it's the normal dive, so who cares

dawn otter
#

okay, thks M8

#

so better i change the coil gun for the bulldog with the elephant rounds

mellow cradle
#

sure, that works

dawn otter
#

do you know a good gear modification for they?

mellow cradle
#

as far as I know, ER doesn't meet any new breakpoints with damage modifications, so you could go 23311

dawn otter
#

okay ty so much

tulip lintel
#

This weeks dives are free

little viper
#

How rough is the last stage haunting?

#

For the edd

hidden dew
#

not too bad

little viper
#

Fuck me that was a disaster

cunning niche
#

ill keep my dash perk ability close to me for this

#

like usual

#

aswell as a tall mug of dark morkite

raven kernel
#

does anyone know if you do a dd a second time, do you get overclocks and matrixs cores the same as the first time?

burnt sandal
#

it's a once-a-week reward

raven kernel
#

fuuucckk'

mellow cradle
#

time to do the elite

sterile field
#

EDD wasnโ€™t too bad, though the Haunted Cave section went awry for my group. Our Driller ended up leaving halfway through the dive (likely because they were getting annoyed with our Engineer trying to do the โ€œCarpoolโ€ achievement in the middle of a dive).

#

Still, I got my blank and Aggressive Venting for Scout, so Iโ€™m satisfied.

daring sandal
#

am i the only one who doesn't check what the dives are for the suspense?

sterile field
#

For regular dives, yeah. EDDs, though? I rather not the suspense surprise me with Duck and Cover. Spitballer

lime hollow
#

I've started just sending EDDs to puzzle out good builds for them. The actual warnings are helpful but cave generation is what really kills me when I lose.

#

Regular dives I like to chug a Randoweisser to make it extra fun

#

also fun for the elites but not so much solo. I like a reliable build for those

gilded marlin
#

helo

chilly lotus
# raven kernel fuuucckk'

Sry for ping, just want to help you know
That leveling up nowadays is better sources of cores
Since promo missions always give all 3 cores now

#

Dd edd thankfully is just endgame challenge now
Which also give great credits exp compared to normal missions, but its competitive mode

tame mauve
#

how do i queue for a deep dive

#

like

#

i'm trying to go solo but i guess it won't let me

#

but nobody is joining my lobby either when i host public

hidden dew
#

Did you select solo? Are you playing a promoted class?

tame mauve
#

yes and yes also i'm just gonna go multiplayer

hidden dew
#

Weird

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

forest tendon
#

we might just have gotten less rusty

#

but regardless

raw vine
#

Haunted One on EDD is the scariest gaming experience I have ever had.

tulip lintel
#

Two weeks ago was the hollow bough one right? With duck and cover

#

That one took my squad like 3 attempts, given it was with a level 14 player lmao

#

But good for them, theyve been thrown into very cold water now

tulip lintel
raven kernel
forest tendon
#

play it safe and you'll be fine

raven kernel
forest tendon
#

I forgot

#

I play engineer with a very high damage output build so they just sorta die

raven kernel
#

unfortunately i died to them

#

but i don't want the cosmetic

tame mauve
#

we only got 6 morkite seeds on level 1 each time

mellow cradle
#

check near the base of the drillevator

#

sometimes it digs them out, and they fall under it

#

check the terrain scanner too

tame mauve
#

we checked both

#

there was no 7th

#

we blew up all the terrain underneath it

#

i think it clipped into the drillevator

#

or just didnt spawn

hidden dew
#

Sounds like someone on your team wants to take one home

vague lantern
tame mauve
weak grail
gaunt loom
#

whats the EDD like this week? Is it terrible?

plain furnace
#

morkite omlette

ancient pewter
#

The humble haunted dreadnought

pure tapir
#

Anyone in Oceania wanna DD?

lime hollow
# gaunt loom whats the EDD like this week? Is it terrible?

Short and pretty simple. extremely short if you get a Dark Morkite on tap. This is definitely what I would personally say is a beginner friendly elite deep dive. If any greenbeards were on the fence on whether they can handle one, this is a great dive to test your chops. Just don't forget your elemental resistance perk, it's always top tier in the exclusion zone.

ancient pewter
#

Oh, that covers radiation, huh

tulip lintel
#

Got darkite this edd and yeah it makes it very short

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

vague kernel
#

mining + dread + ghost haz5.5 is pretty rough

#

imo that's one of the worst mission/modifier combos

#

besides that aspect tho it's pretty easy for an EDD tho yea

vague kernel
#

engie + elemental resist is just funny against pure poison damage, he just don't care

#

parasites, praet breath attack and death cloud, spreader puddles

plain furnace
vague kernel
#

ehh

plain furnace
vague kernel
#

engie has 80% resist to acid type with elem resist, only 30% to rad

#

elem resist is also the difference between surviving an acid spitter hit and not as engie with 30 shields and 12 hp

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

little hazel
#

pray for more ghosts

tepid hamlet
#

oops all duck & cover

drifting tinsel
#

rotations are gonna be like 5 mins late
my pc decided it needed to update right now ๐Ÿ’€ thanks for the patience

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

drifting tinsel
#

Weekly Deep Dives information for 2025 August 14 to 2025 August 21 (Week 308)
Deep Dives will reset <t:1755774000:f>

Deep_Dive DEEP DIVE Deep_Dive
Region: Magma Core | Code Name: Desperate Wilderness
Stage 1: pingdrg 3 Resonance Crystals & Drillevator + molly 2 Mini-M.U.L.E.s | tothebone Elite Threat
Stage 2: morkite 200 Morkite + pingdrg 2 Resonance Crystals | petbug No Mutator
Stage 3: drillEscort Duty + pingdrg 2 Resonance Crystals | tothebone Duck and Cover

Deep_Dive ELITE DEEP DIVE Deep_Dive
Region: Radioactive Exclusion Zone | Code Name: Clean Gap
Stage 1: morkite 250 Morkite + gegg 2 Eggs | tothebone Low Oxygen
Stage 2: dreadegg Hiveguard & Classic + pingdrg 2 Resonance Crystals | tothebone Swarmageddon
Stage 3: gegg 6 Eggs + uplink Black Box | rocknstone Volatile Guts

ancient pewter
#

EDD with a green, huh

drifting tinsel
#

two weeks of doubled-up three-hit-terrain biomes </3

ancient pewter
#

Meanwhile regular dd is crystal gaming

static lichen
mellow cradle
static lichen
#

but you uncover and tune a total of 7 resonance crystals

unique perch
#

What are the stages and missions of todays deep dive and elite ?

burnt sandal
#

or the pinned message, works too

unique perch
devout peak
plain furnace
paper kettle
#

how in tf is the elite more doable than the normal

slow magnet
#

were about the same for me

#

missions were easier but hazard was higher

cold kindle
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Well doesn't seem that bad

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Btw hello duck and cover

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We missed that warning so much!

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โค๏ธ ๐Ÿฆ†

soft ivy
tepid hamlet
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A lucky bulk detonator explosion alerted our scanners to a resonance crystal so we already know the location of one breathnerd

plain furnace
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it just is

next blaze
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โ˜๏ธ๐Ÿค“ ackshually, triangulating with two references still gives you only two spots to check, the third just narrows it down to one

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cause two circles would intersect only twice unless they're identical

next blaze
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ah true yeah

soft ivy
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  • you're triangulating stuff so that you can drop in a big and expensive machine you probably can't recover anyway
    so you shouldn't be doing a coin toss on that
crimson drift
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I think I'm going crazy. The Deep Dive caves are supposed to be randomly and procedurally generated, so they're never the same, but the first stage of the EDD is literally the same cave I had when I played Mining Expedition in the Radioactive Zone. Hehe, I find it a bit odd, but I guess this happens more often than I think. At least I can take advantage of this to rush the first stage without any problems drillmina

burnt sandal
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you're bound to see some repeat

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you can see it more easily depending on the mission type

plain furnace
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you prob see some parts that are similar if not identical on most other missions

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for me its the half stair looking thing

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and i hate the 3 pancake cave the most

humble reef
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Deep Dive Week 308 (2025 August 14 to 2025 August 21)

  • Attempt #1: 37:49
  • Comp [PUBS]: 475E (me), 118G 95D, 390S

Overview

  • Mostly normal
  • 5+ stationaries and ||4? leeches on stage 2||
  • No nitra issues, had 200-ish extra nitra at the end
  • Stage 3, when popping eggs, consider avoiding playing in the bottom level of t-shaped ravine rooms (low line of sight and cramped)
  • Driller cryo and engi stubby basically carried run

Build Recommendations

  • Any Cryo for stationaries
  • Scout IFG for dreads
vague kernel
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also short mining missions are pretty similar usually

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unless there's intersecting tunnels in the biomes that usually happens in (like dense or fungus)

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the layout is gonna be a spirally tunnel with 3 caves dotted along it generally

humble reef
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yeah edd's are pre-seeded

crimson drift
crimson drift
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But I dont have problems with that, I love edd drillchamp

opal tartan
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Holy fuck I hate the duck and cover + escort duty on the final stage

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I just finished it with me being on last bosco revive with no Iron will left and the dozer having 10% hp left on the final health bar