#deep-dive-discussion
1 messages · Page 110 of 1
some people are weird like that
edd doesnt change the missionn objs when solo right?
it doesn't change, no
nice, whats this weeks edd lookin like?
pinned messages
ty
This is the worst Elite Deep Dive third map ever.
Who's making these Deep Dives?
Haunted Cave is the worst warning in the game. I genuinely hope it gets deleted and replaced with a more fair warning.
Simple, the last cave is too tight while there's Haunted Detonator wandering around.
I feel like someone didn't enjoy their last EDD
i enjoyed
I actually really like Haunted cave lol
I don't like the Haunted warning
With a ghost of a killer detonator stalking you and trying to kill you
I too hate that Elite Deep Dives are hard.
haunted cave can be hit or miss depending on the mission type and map but i like that it forces the team to all be more aware and in sync
this week benefits from 1. a driller who knows what they’re doing supporting the team and 2. the team actually kiting the bulk and dread to an open area because fighting them in a hallway is a damn nightmare
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i didn't think the haunted cave on stage 3 was a deal-breaker, but the cave the cocoon was in was a problem
my team should've baited the dread somewhere else but we didn't and by the time it was a problem it would be very difficult to fix
how do i deal with duck and cover as driller 💀
jump around and do not stop moving
use some kind of sticky primary (long range flamethrower etc)
stun c4
if things get really hairy, drill into the ground in a zigzag tunnel and leave fire behind you
i was bringing cryo gun but ill try that
I’m gonna die
I usually roll with FSD Crspr, wide lens wave cooker with HE grenades and it works out pretty great. Fire makes the mactera real sad and a well cooked HE grenade is always a good option to fall back on. Spitters and webbers are squishy enough that the wave cooker can make short work of them. Other than that, the dirt is your friend. Your literal home turf. Get in and get cozy when the air gets a little too thick.
Can also bring subata if you enjoy reducing the lifespan of your arm muscles by a few years
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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Build a tunnel and a cave at the end
then during swarms wait in there and fill the entrance with either goop, sticky flames or sticky ice while shooting with your secondary
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ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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ATTENTION MINERS!
New
Deep Dives
are now available!
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Weekly Deep Dives information for 2025 May 15 to 2025 May 22 (Week 295)
Deep Dives will reset <t:1747911600:f>
DEEP DIVE 
Region: Glacial Strata | Code Name: Driller's Passage
Stage 1:
7 Aquarqs +
Black Box |
Exploder Infestation
Stage 2:
200 Morkite +
Black Box |
Rich Atmosphere
Shield Disruption
Stage 3:
Escort Duty +
150 Morkite |
No Mutator
ELITE DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Ruptured Retreat
Stage 1:
2 Dreadnoughts (Hiveguard & Twins) +
Black Box |
Exploder Infestation
Stage 2:
10 Aquarqs +
Black Box |
Duck and Cover
Stage 3:
200 Morkite +
2 Eggs |
No Mutator
duck and cover 10 aquarqs. let's dance 
Exploder tiem
for anyone who did either DD or EDD, please tell me none of them are in a cliff or something 💔
holy black box + duck and cover?
7 aquarqs 💔💔
very vertical aqua map edd
but the entire edd is a 20 min mission so theres that
Or we're getting extremely lucky
And still getting our beloved mutator even after chance of d&c appearing in deep dives was reduced
Or devs didn't reduced chance of d&c appering in deep dives
And we was just extremely lucky to not encounter it for a while
I don't know why, but Shield Disruption on Black Box (Standard DD as I'm not good enough to do an EDD) scares me
Duck and cover 
interestingly, in season 4 the deep dive seeds appeared to be int32s (signed, up to 10 digit numbers)
in season 5 they seem to be all positive numbers up to 6 digits, in fact none have been greater than about 130000 which suggests to me that for some reason it's an unsigned 17 bit number maxing out at 131072.
In this case, because the seed pool is so much smaller that means there's about a 1% chance that two deep dives from the same year will have the same seed assuming seed selection is random and independent
entering seed 131072 resets the global seed for the dive to 0, so this would be correct! using -131072 gives you the same global seed but a different set of missions, so there's definitely been some negative-integer-tweaking when it comes to global seeds in cavegen.
theoretically, we could end up getting the same global seed as a previous dive, but if it was converted from a negative integer then it would give you an entirely new set of dives. biomes, objectives, everything. some cave shapes will stay the same (but that's because of complexity limits in dives tightening the cave pool).
loading previous seeds already generates different missions (new RMAs and objectives have altered that a ton), and even egg hunts from S5 but before patch S05.08 will look entirely different ( ˶°ㅁ°)
I wonder how well STOS+RJ250 engi would work this EDD
this week’s deep dives are not nearly as bad as the last 2 weeks imo. EDD stage 1 has great places to fight the dreads, and stage 3 has no modifier. stage 2 is definitely where it gets the most sketchy so mobility is super important
Stage 2 was pain
gonna promo engi soon. any tip on deep dive for me?
See pinned messages for guide
pretty well, i did it with damage stubby and rj and i felt stos would have been better for ttk on spitters
the one thing is that lok1 is generally annoying to fight hiveguards with but thats not a run defining problem
Man that double morkite wassannoying
is it possible to consinstently complete elite deep dive on gunner?
i suppose all classes can consistently complete EDDs (perhaps excluding scout). gunner is definitely one of those classes that can beat EDDs solo
okay, maybe im not so skillful to complete it solo
yeah all classes can solo, though there is some variation in difficulty based on loadout
it would take some very weird mission generation for a class to get locked out
im gonna be honest last EDD was one of the hardest ive ever seen
ofc that's also not considering my luck that we got a naturally spawned Hiveguard on the first leg
man the second edd map is a pain in the ass even with jet boots
spent like 20 mins looking for that one last aquarq lmao
Pressed Alt + F4 when saw it)
When i started black box event I regretted that i dont dig myself into the rocks and stone
Fighting shooting bugs on the open area is the biggest mistake
Guh, this edd is kicking my butt
did someone say rock and stone?
Four attempts, most of the evening, lots and lots of Bosco carrying, but I did it
Nothing like bashing your head against a tough mission (or set thereof) to highlight how weapons stand apart from each other. Shoutout to MPA, Inferno and Shredders for pulling through
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
just tried a deep dive for the first time!
it gave me exploder infestation and stuck all the health on the cieling and then instakilled me 3 times in a row with an oppressor
why
Cuz f#€% you that's why
Better luck next time mate
I ain't even touching that mode xD
second attempt i got charge sucker into swarm which got me instakilled again
this game really hates me huh
This week's EDD Black Box second stage involved me (Scout) exiting the upload circle and running in circles in front of it to distract all the bugs lmao
It's okay with a little preparation, duck and cover on haz 5 is always rough
why would host kick everyone out on 3rd mission start? is this some cringe reward minmax meta
i know he did cause i was the last one to be kicked
no that’s likely them raging for whatever reason, or the host didn’t care about the cosmetic overclock from the last stage and quit after getting the weapon oc from stage 2
deep dives don’t give enough rewards to be grinded imo
stage 2 duck and cover will definitely be the hardest part
on that stage always keep moving to reduce your chances of getting hit. if you have to stand still (resupplying or building turret etc) either kill all the spitters or try to make a bit of shelter with platforms. Use bosco to dig aquarqs and nitra instead of standing still.
For builds, the best bet without overclocks is probably 11123 stubby because it's good to have something fairly precise and ranged for duck and cover. Usually i would recommend breach cutter as a secondary but for duck and cover since tons of enemies are on the ceiling, maybe PGL with stun+fire would be better for hitting spitters and making you a bit safer. For grenades either take shredders or lures. Try to get into stage 2 with some spare nitra so you can use resupplies as health packs if needed. If you have the Resupplier perk, take it to make resupplying faster and recover more health.
I also recommend VIR for duck and covers
yeah i personally would probably run stubby and shard diffractor for precision sniping dangerous enemies even without oc’s
something to be said for breach cutter against mactera too but i like whipping out diffractor to hit a spitter from across the map
yeah shard could also be good, especially in solo where there are a bit less bugs and pgl aoe size is not as critical. just be careful because it slows you down while shooting which can be dangerous in duck and cover
pgl with the instant shot and aoe stun is handy for large spitter groups and mactera. Shard is better for lasering smaller numbers of targets at range, and is better against dreads in stage 1. if one of those doesnt work, try the other one and see how it goes
tip: play engi
stage one: exploder? pop a few turrets
stage 2: block one path in the black box tunnel and pop turret at the other entry (don’t block the one you came in. you gonna need it to escape later on)
stage 3: m o r k i t e
stage 4: profit :3
i recommended for you team to have 2 engi, 1 driller and one scout for this deep dive
idk about the elite one cus i haven’t try it yet (no good overclock yet)
i have 0 progress on engie im a driller main 😭
I lost connection on the last stage of an EDD moments after calling the Drop Pod
I wanna lay down and cry
Dash + microwave gun made the exploders p easy for me on solo
you don't even need to shoot them nor use dash
you can just trigger them by running through the crowd
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
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you need to promo the class in order to play…
So?
he said he didn’t get any progression on engi
aka no promo
aka he can’t use it
I didn't tell to him use engi tho?
The microwave is a driller weapon
microwave gun is driller...
im currently working on trying to promote all the classes lol
scout is fun
engi is so good in this game tbh. he is so flexible on every mission on this game
this is why it’s so hard to get out of engi addiction
Was a fun elite dive this week. Level 2 was def something lol
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ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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We need 2 people for the last elite deep dive before it changes if anyone's interested
Stage 1 is elimination, exploder infestation, Stage 2 is point extraction, duck and cover with a bet-c
currently have a gunner and driller, me as driller
i'm running sludge blast sludge pump and blistering necrosis wave cooker.
we could use either an extra driller or two engies.
15 minutes remaining
japanese player with 300 ping lets fucking gooooo
we vibe with the stock engie
let's dance
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 May 22 to 2025 May 29 (Week 296)
Deep Dives will reset <t:1748516400:f>
DEEP DIVE 
Region: Dense Biozone | Code Name: Dirty Chasm
Stage 1:
200 Morkite +
2 Mini-M.U.L.E.s |
Mactera Plague
Stage 2:
6 Eggs +
Black Box |
No Mutator
Stage 3:
3 Resonance Crystals & Drillevator +
2 Eggs |
Swarmageddon
ELITE DEEP DIVE 
Region: Crystalline Caverns | Code Name: Mammoth Land
Stage 1:
On-Site Refining +
Classic |
Mactera Plague
Stage 2:
200 Morkite +
2 Resonance Crystals |
Rival Presence
Stage 3:
Industrial Sabotage +
Twins |
Rich Atmosphere
Yucky. Sabo in EDD 
sorry, computer overheated 😦
EDD in general is a mix of conflicting mods
It screams „just take CRSPR and TCF EPC” on Driller
damn
Resonance Crystals in Mining cave gen 😌
No d&c
im sorry cj
BUT at least we got mactera plague
That's something
Funny edd
1st stage require cryo comp
While 2nd and 3rd require fire comp
ALSO SABO + DREAD
Ez cheese
How so?
Kill caretaker
Destroy dreadnought cocoon
Wait a bit
Rock and stone
oh lol
sabo+dread is easy cheesy until a gunner throws down a leadburster that hits the cocoon on accident
fun either way
we die with the stock engie
Caretaker final explosion kills not only all rival tech in the area
It kills bugs as well
And it deals huge damage
Just be lucky enough
Cuz twins can casually enter their invulnerability phase
dang
I suppose. Cuz cave gen can go brrrrrrrrrr
this EDD, time for a full on Rival tech loadout
Bastard rival tech is everywhere these days
ive discovered that the caretaker dread trick works even better if you pop the egg while the caretaker is still fighting
because caretaker explodes twice. once when it reaches 0 health, and again after it falls over
two EDDs in a row where the second mission was the biggest sticking point, the vartok spawn in the chasm is brutal
Thanks for the useful hint worked very well. Caretaker just wiped out them
Last week's second stage left me genuinely exhausted
Duck and cover is literally just worse mactera plague
No grabbers, if nothing else
we didnt even have an egg
the twins spawned as soon as we defeated the caretaker, who both went down instantly to the caretaker's implosion
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Easy deep dives this week
Two bulks spawned in stage 3 during hacking
Opened the egg and everyone dies
The egg is also quite close to the caretaker I imagine if bulk doesn't spawn then caretaker can kill the dreadnoughts
the funny thing is, i find that cryo is actually by far the least safe driller weapon to use against any amount of macteras more than one or two at a time without specifically snowball
and i dislike snowball because it loses me ammo when shooting normal quantities of grunts
unlike the crispr and sludge pump i have to commit 100% to getting the freeze or it's worthless
it's probably just an issue of me always taking wave cooker with cryo lol
or you can just take sludge, and be good against both mactera and robots
For sure I'd rather have the crispr 100% of the time for mactera. Fire is already nasty but the fear chance seals the deal. It's also just way more flexible for most situations. FSD just makes it a powerhouse of consistent damage from very safe distances
you had me with you, untill you said "feach chance seals the deal"
then, you didn't have me on board 
I like my flamethrower spooky, what can I say
Especially for duck and cover, I like bugs doing anything but shooting back when I'm in the trenches with the boys
I bet the 20% fear factor (so 10% chance for most bugs per fuel spent) is going to do just that, especially on FSD with lower RoF
It absolutely does, try it sometime 
If I wanted to spook all the bugs I'd play gunner but just hosing fire into a cloud of mactera for 20 minutes it gets pretty good mileage to the gallon
If it works it works
I'm also a filthy HE grenade user so who knows
Someday I will master the art of the ripper and stop throwing them in horrifically inconvenient places
Fellow cooker enjoyer 🤝
Stage 1 felt super easy with pump, charged shot per mactera wave and charged shot per swarmer nest and it was already over
What are the rewards for this Elite deep dive?
serious answer: the elite deep dive has the same rewards as a regualr deep dive: 1 blank core, 1 weapon core, and 1 cosmetic core
the weapon and cosmetic cores are random
oh alright, thanks
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
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i've tried doing the deep dive 4 times now and my game keeps crashing in the second mission in exactly the same point right after i obtain the second egg
is there some issue with the deep dive? it happens way to consistently in the same spot :<
I didn't have such an issue
what kind of error are you getting ?
what's your system spec ?
no error, the game just freezes and then after 30 sec closes
gtx1070, i've been playing for 400h+ already with no issues
- Disable your mods (can do so by using the Safe mode launch option)
- Update your GPU drivers
- Reinstall your drivers using DDU so all leftovers are properly removed
- Try launching with dx11 (Steam only)
- Verify the game's files
- Try to install the game on another drive
- Try to install vc_redist.x64.exe from microsoft website
- Make sure your save is not corrupted (back it up somewhere, then delete it from the game's folder)
- For more troubleshooting, see the FAQ : https://steamcommunity.com/sharedfiles/filedetails/?id=2559182673
time for a little checklist
ah i'll try dx11 thanks
Is there anyone that can help with this weeks deep dive elite? Just want to to get passed the second stage at least. We have tried like 5 times and we keep dying on the 2nd map
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
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ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
deep dive time
let's dance
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 May 29 to 2025 June 05 (Week 297)
Deep Dives will reset <t:1749121200:f>
DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Colossal Return
Stage 1:
4 Eggs +
Twins |
Rich Atmosphere
Parasites
Stage 2:
3 Resonance Crystals & Drillevator +
Liquid Morkite Well |
Duck and Cover
Stage 3:
On-Site Refining +
Black Box |
No Mutator
ELITE DEEP DIVE 
Region: Sandblasted Corridors | Code Name: Lucky Chasm
Stage 1:
6 Eggs +
2 Resonance Crystals |
Rival Presence
Stage 2:
5 Resonance Crystals & Drillevator +
Liquid Morkite Well |
Duck and Cover
Stage 3:
On-Site Refining +
2 Eggs |
No Mutator
How are you getting this info, anyway?
WIthout further interruption
Let's celebrate
And get covered in alien goo

github[dot]com/vioxynteris/drg-mission-gen
it's scuffed but it works. i have to manually go in and check for dreadnought types though
brah wdym 5 crystals with Duck And Cover brah
Elite Deep dive is literally the same as regular but with higher counts
DnC
oh shit new deep dive 
Oh that EDD stage 2 sounds fucking rancid
the last 2 have been so honestly that tracks
this is gonna suuucckk
There's a particular cave/chamber combo in EDD stage 2 that is pretty painful. Deep scan target down in a nasty pit with turrets and a scalebramble shooting dwarves in a barrel. Definitely recommend engi / driller do some terraforming work
Most of our downs came from stage 2 due to ceiling crawling with acid spitters.
Thinking about making a short weekly video about the current deep dive in a "intel debrief" style. What sort of info would be useful?
Terrain, to be honest.
A lot of dwarves don't really pull back to easily defensible terrain and go down because of it.
Hold on,how did you posted image here 
you can do that
I can't
I ran a gunner with bullet hell and it makes a lot of spitters and stuff quite easy to deal with
and its not cause of duck and cover, bullet hell is all I run cause it's fun to just hold left click and stun homies with my aura for the squad to take out.
idk whats up with MC but he keeps yapping about the pumpjack even though we completed the mission already...
did the EDD solo this week, was a really fun time. For a 5 scan Deep Scan it wasn't a huge pain in the butt. I ran Gunner with 32123 Carpet Bomber and 22311 Six Shooter. Keep those barrels hot fellow gunners, this is an ammo hungry EDD to be sure but the nitra is very abundant. Tons of mactera and menaces on every stage, I would definitely take the hurricane if I were to run this one again.
terrain on the last stage is absolute buttcheeks. If you have a driller to clear all the hoodoos out that's all I was dreaming of the entire time I was fighting
the far pumpjack room is a good place to fight at first glance but the sand trawlers were relentless in that room. Idk if that's just me though
it works, it's not ideal IMO, but it works
yay
Just did the EDD! It was the second one I've done, actually didn't seem that hard
Hated DNC in the second stage as I was running driller
But it was fun
honestly this deep dive isn’t too bad, the main obstacle is just annoying terrain and finding the objectives before ambient waves kill you or drain your team’s resources
the stage one and stage two layouts are super confusing
so what I'm hearing for deep dives this week is fire builds
SkyGuyR3 around?
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
do deep dives require internet connection?
yes
hey, just recently found hype again for DRG and figured a little page i wrote a few years ago is actually still functional 
https://deepdiveinfo.stackblitz.io/
its just a little api call to the deep dive api and puts the data into a pretty table, thought i share o7
also, it's open source if anybody wants to build up on this o7 not a big project at all, but can be used as a start 
https://github.com/Syvex/deep-rock-galactic-weekly-deep-dive-info
???
Did this week’s DD solo without using a single resupply or grenade
Well I had a bowl of nails for breakfast... without any milk!
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
found out the hard way that micro conductor sucks on the EDD
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
Shoutout to the goat who helped me and my friends getting through the EDD 
anyone need help with the EDD before it resets? 😄
already done it 6x2, so no worries, if it is your first time 😄
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 June 05 to 2025 June 12 (Week 298)
Deep Dives will reset <t:1749726000:f>
DEEP DIVE 
Region: Glacial Strata | Code Name: Defect Breeze
Stage 1:
7 Aquarqs +
Classic |
Exploder Infestation
Stage 2:
3 Resonance Crystals & Drillevator +
150 Morkite |
No Mutator
Stage 3:
2 Dreadnoughts (Hiveaguard & Twins) +
2 Mini-M.U.L.E.s |
Shield Disruption
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Naked Shaft
Stage 1:
Industrial Sabotage +
2 Eggs |
Regenerative Bugs
Stage 2:
200 Morkite +
Liquid Morkite Well |
Ebonite Outbreak
Stage 3:
7 Aquarqs +
Black Box |
Duck and Cover
🦆 📔
TBA
not anymore
i'm still trying to figure out if i can automate the whole dreadnought-fetching process so i don't have to go do it in game (。>﹏<)
new boss TBA would be fucking fire though
pain
I wish R&D would find a way to automate this process
EDDs will always have either two or three warnings, i think it's been a couple months since our last triple-warning EDD
oh nvm we had one at the start of may, lmao
Are any mutators besides double xp and mineral mania blacklisted
Oh and secret secondary
lithophage outbreak warning is also banned
also I don't think I ever saw gold rush or golden bugs on a deep dive
I'm the one person in existence who probably wishes it wasn't
also just confirmed with the archive, those never happen
The devs don't want people to farm deep dives. So anomalies and other things that increase player payout, like crafting minerals and lost gear, never show up in deep dives
You are one of at least two
i mean i see why it doesn’t, since it would be a modifier adding a third main objective but it would be cool maybe as a custom secondary kinda like black boxes
Okay, that is some very nice code. From what I see you use someone's else API for fetching the Deep Dive Data, but perhaps you could help with some insight into how DRG works. Basically, do you know if normal missions are chosen on the server side for all players, or are they chosen on the client's side? I'mr eally interested in doing something like this, BUT it would show current missions in the rotation.
The API that you use only provides Deep Dive data and some random resources, so I can't really utilize it. I also researched a bit, and people believe that I would need to do a lot of reverse engineering on the game's side and straight up try to predict what the game chooses.
Absolute disgusting,isn't it?
Worst biome
Three warnings
Last stage is a freaking aquarqs + black box + duck and cover
Well at least not 10 aquaqrs.
And warnings are bad,but it could been even worse
two bulks spaning in deep dive while drilling down is a banger
I love bulks on deepsxan solo
stage 3 edd is quite something
that blackbox definitely benefits from a team who can manipulate terrain
it's server-side, see http://doublexp.net/
repo for the site: https://github.com/rolfosian/drgmissions
forgor to ping reply oops
This is exactly what I was looking for
Thank you so much 
I think there is no way to predict ur local missions :/ maybe there is a logic to it, but its nowhere officially disclosed.
Oh i didnt read further before replying xd
This week's EDD looks good for the car pool achievement. On most of my retries i saw at least a harvester in the room of the egg / hacking pod. Now i only need to be able to achieve it
And there's a M U S H R O O M to ping in the third stage which is always good
would like yo ask, can the increased fire rate mod of the minigun make it overheat faster?
It should be, but no
wdym
No
If it’s anything like in normal DRG, the minigun gains heat while in the firing state, not per shot
So fire rate has no effect on heat gain
(phrased this way JUST IN CASE there’s like, unmentioned gameplay mods involved, you never know)
anyone down for the deep dive
did the EDD solo again this week, genuinely awful experience lmao
Played Engineer with EM discharge, Volatile Impact Reactor and Plasma Burster grenades. It fired on all cylinders to get me through it but those are some brutal warnings and the Black Box on stage 3 is absolute hell. Do not miss the jet boots either, they're in a small alcove near the minehead.
Ebonite Outbreak might be my least favorite warning, especially on regular mining missions. Molly is sooooo slow.
I took red rock blaster for this one because it was on tap but if I had to run it again I'd definitely wait until a pickaxe empowering beer was at the bar. A Slayer Stout or Skull Crusher would have really hit the spot, especially when the goo bombers started flying under my roof
When's the next elite deepdive?
every thursday 1 pm CEST
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I just got my first promotion, what's the difference between a deep dive and an elite deep dive?
EDD features a higher difficulty level scaling than regular DD
DD is Haz 3/3.5/3.5,
EDD is Haz 4.5/5/5.5
hm
Also EDDs can have 2 or 3 warnings
DDs have 2 warnings
If anyone wants to join me in a deep dive, I'm in the pod 3 vc
last mission of this edd is insanely brutal
EDD was kinda rude this week.
Unstoppable came in clutch on Gunner.
Though I got lucky with finding some great dwarves to run with, everyone was firing on all pistons and while we almost ate it on the last part of the 3rd dive, everyone got out alive!
i did EDD solo scout
i had to """under bunker""" in stage 3 for the black box 😭
Lol what is it about this community and just folding as soon as a ranged enemy shows up?
EDD group just got smacked on the third stage, nobody followed me into the hasty drill shelter.
And all three of them burned their Iron Will at the same time.
I've never seen another game where one can make new cover so easily, where the average player is so unwilling to use it.
You tend to need more pings for direction in D&C missions, especially if someone gets in trouble and is pelted by 30 web spitters
I always get surprised by it because it almost never happens but when you get webbed you are straight up blinded by the screen overlay lmao
there's a lot of panic and just not being able to see a bunker entrance through the sheer numbers of bugs and projectiles
D&C can be easily countered by just running around non stop, which is what you should be doing anyway
if u happend to get hit by web spitter while mining then dash
you are going to get hit in D&C, saying it's easily countered is just plainly not true in an actual game
it helps but you're absolutely getting tagged sooner or later
it's from experience u will very rarely get hit
ig it's not easy to remember to move around all the time for casual players
imo magtera plague is worse since u have Mactera Tri-Jaws that predict your move direction
I know D&C looks terrifying but soon you will realize they're just glorified vfx
even swamers have higher chance touching you
being in cover is tricky in d&c because it also means the ranged enemies get that cover and can use it to sneak closer to you where it’s harder for you to dodge
I'm mostly talking about actionable advice to newer players having trouble. I'm a modded-difficulty Andy on most days that hasn't touched grass in years. I do not have trouble skating through a D&C mission.
that's exactly why I said what I said
most dangers can be evaded by constantly running around
and this is the best thing new players can do to improve their gameplay
this doesn't account for terrain or blindness. Moving is great if you can, positioning is better. Especially in seeded runs where consistency can be achieved to some extent. "Just move it's not hard" doesn't quite cut it for greenbeards bashing their head against a particularly painful black box
it is absolutely one of, if not the most difficult modifiers in the game depending on who you ask
positioning only works if your team is cordinated and has enough fire power to hold that position
you can't do that everytime when things go haywire and it's best to just learn to navigate around on the fly
for example a bulk spawns on a greenbeard lobby, you know they're running
As someone who plays them solo, positioning carries hard
all in all it's just playstyle preference i guess
you could totally mineral farm this week's dd
This week’s EDD was easy if annoying
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I’m gonna call it: duck and cover on second stage of the normal deep dive
-# maybe a joke 
And if that doesn’t happen, duck and cover on third stage of the DDE
Tunnels + Cheese roof and pray the cave generation benefits you lol
I bet next deep dive set will contain at least one d&c
Okay, got the EDD done this time. Group was newer and less skilled overall than yesterday's failure, but they actually used the drill bunkers and didn't charge in immediately during the third stage.
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New
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pray for duck and cover
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ATTENTION MINERS!
New
Deep Dives
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Weekly Deep Dives information for 2025 June 12 to 2025 June 19 (Week 299)
Deep Dives will reset <t:1750330800:f>
DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Broken Chasm
Stage 1:
225 Morkite +
2 Eggs |
Lethal Enemies
Stage 2:
3 Resonance Crystals & Drillevator +
2 Eggs |
Elite Threat
Stage 3:
Industrial Sabotage +
2 Resonance Crystals |
No Mutator
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Covetous Blank
Stage 1:
2 Dreadnoughts (Twins & Hiveguard) +
Liquid Morkite Well |
Duck and Cover
Stage 2:
4 Eggs +
Liquid Morkite Well |
Ebonite Outbreak
Stage 3:
2 Dreadnoughts (Hiveguard & Twins) +
Black Box |
Cave Leech Cluster
hell yeah stage 1 edd
imma need a few mins for dreadnought rotations
Lots of dreads this week in edd 
Time for a round of pest control, team
But at least it’s not on the map with the black box
By the way my guess was correct
We got d&c
D&c curse is back?
every moment you aren't running, the duck and cover only grows closer
it is inevitable
Hope you like hiveguards
it be funny if it'd be a double duck and cover EDD or DD next week
D&C is fun if a right loadout is taken
I found out RJ250 on engineer is exceptionarily effective, since almost all D&C enemies have low ignition thresholds and HP pools, the grenades have good range, juicy AoE and unlike shard diffractor don't inhibit mobility in combat at all
For primary I'd take MPA or Executioner
Exec performs better at range in eliminating individual foes
MPA is better at holding the line thanks to Turret Whip whose AoE and explosive type is again favorable against D&C
MPA/Exec mixed with Shard is still reasonably effective, and will most likely fit this one better as it offers better dread melting potential
Week 300 soon
no Fungus Bogs no
i went into stage 2
"oh well this should be easy"
entire team dies to betc jumpscare
almost happened to my team too
Is it just me or is there no umanite or enor pearls in the REZ during the dive?
At least I’m out of the exclusion zone, that’s my second solo dive
Wonder why the embed only worked here... Oh well, soon it'll be eradicated.
You only get gold and nitra unless you get a hooli hoarder
Edd was quite easy and very fast
Third stage warning is just for the name
It never left 
When I see a breather I pick it to death, I’d rather not have them living a life where all they do is breathe and filtrate, nothing else
there are no minerals, compgold/bittergem, error cubes, korloks, seasonal events (nemisis, prospector, data deposit, lithophage anything, corestone), or machine events during DD/EDD, you also don't get XP for minerals or kills
afaik doubleXP can't show up on dds? can't confirm this tho
lithophage cannot show up as a warning, altho rival presence can
didn't the week after they introduced D&C have like 4 missions with D&C between the dd and edd
People complain about D&C but imagine 2 games with Ebonite or low O2. Much rather slot in a weapon to deal with long range and have 2 D&C across the Deep Dives than any other hazard. Annoying, but easily countered if you check your loadout.
mhm
d&c escort can be rough
and d&c drillevator
i do agree on ebonites being worse tho on every front lol
even with skullcrusher they're still annoying, but without they can really screw you over when they weave themselves into swarms
i wonder, has there been a deep dive with ebonites + volatile?
I've done an ebonites machine event before with the volatile anomaly and it sucks ass
Fully agree it is annoying. Ebonite just requires distance from Molly, but honestly a good Bunker with D&C makes it easy. I love Arqs and D&C
no volatile + ebonite combo yet, but there was a volatile + lethal combo back in december (regular dive though)
there was a dive in season 3 that had volatile + shield disruption. you try to vampire something and you end up losing more health than you gain lol
it is possible to melee smtn without taking volatile dmg
it's just like stupid precise
Bet c alone no problem, a lot of bugs reinforcement is another example. Looks like bugs will be triggered when bet c engaging although clear mobs before activate bet c?
I encountered a bulk and bet c together in a success edd, luckily fighting in flat ground with possible in and out at same time
How was your week?
Quick question about the new normal deep dive, what missions does it involve
Is this for everyone?
pinned messages, which is updated weekly
Thanks
Damn that would be really...disgusting!
Cuz you have to melee ebonites, but meleeing 'em causes 'em to explode and explosion damages you!
Well there's actually some safe distance that allows you to melee ebonite and don't take damage from explosion
But it's still annoying
best solo character?
what are deep dives i just started playing?
thank you
I go with engineer since utility with platforms and Bosco can nab the high up ores. Also engi in my opinion has the best all-round arsenal
if you are new enough to be asking whos the best solo character
then you are new enough for engi to still be trash
(relatively speaking)
(probably also new enough to not be bothering with difficulties where comparing characters actually matters)
tbh i like scout or driller solo
who wanna go to elite deep dive?
tbh it's objectively the one you have most fun playing. Every character has some way to deal with any situation barring a few unicorn situations that should not be looked at specifically when discussing the average. This is a long winded way of saying the class you're the most comfortable playing is and always will be your best solo character even 1500 hours in when you're playing silly difficulties just to feel something because at true graybeard status every class becomes the best solo class.
||that being said at the very beginning for me it was Gunner. Ammo and damage is king
||
Depends on gamemode you playing at the moment really.
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scout
While any mission is doable with any class, scout has the least viability in all point defence missions.
Solo scout struggles hard on escort and salvage, and to some extent on sabotage and deep scan
On higher difficulties. On lower difficulties the question is moot.
engineer or scout. But basically, all classes are good.
engie has turrets for overwatch, imo clutch for things like exploder infestation solo, and plats can let you terraform a poorly positioned black box or fuel cells if needed. If you play it slow and patient engie can get pretty much anything done
scout, mobility, you can kite basically anything and having flares to see things helps a lot, can struggle with BB and other situations that take away that mobility tho
gunner, shields are obv a good panic tool and the dps is fantastic ofc, but can struggle with mobility otherwise
driller, struggles a bit with single target depending on the build and mobility can vary based on cave layout, but he's got plenty of tools and the ability to terraform similar to engie
it ofc varies by build tho, with the right build gunner can be pretty mobile even during a fight and scout can have dps and crowd clearing
LURE / pheromones / steeve are great for just anything that can draw agro, and helps to clump up the enemies as well
also depends on the missions ofc, for example cryo driller is just not that good on sabo and somewhat lacking for a solo elim
gunner and scout can struggle if you get a really nasty refining cavegen
if you get haunted + mining or elim you're kinda just screwed either way solo?
driller could prob deal with haunted mining, other classes prob not as much tho depends on the cavegen a bit
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Planet scanning is now booting up, 24 hours left until new
Deep Dives
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ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
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does anyone have some cheat sheet for good perks to have as a miner?
as a driller?
yes
I am currently rolling w field medic and resupplier
if your goal is to mine minerals: dash, berzerker, possibly hover boots, deep pockets, bug thing, strong arm, vet depositor
if your goal is to win: dash, iron will, resupplier, born ready, vampire
passive: vampire, ressuplier, born ready
active: field medic, iron will
and if you don’t have all those unlocked yet then just take whatever you feel like
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let's dance
Where deep dive at big boy
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ATTENTION MINERS!
New
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I bet there will be at least one d&c
Is there a pin or something that says what it is?
soon
Wait a bit
There is a gitlab thing you can use
or you can explore it yourself
Judging by the fact that Vioxynteris is currently on DD he's trying to discover dreadnought types
Nice for some reason I thought it was data mined like 2 days in advance and people knew before reset. Guess not though
More hiveguards also please
My favourite dreadnough
Weekly Deep Dives information for 2025 June 19 to 2025 June 26 (Week 300) (Wow!!)
Deep Dives will reset <t:1750935600:f>
DEEP DIVE 
Region: Magma Core | Code Name: Xehn's Shelf
Stage 1:
On-Site Refining +
Hiveguard |
No Mutator
Stage 2:
6 Eggs +
2 Mini-M.U.L.E.s |
Elite Threat
Stage 3:
3 Resonance Crystals & Drillevator +
2 Eggs |
Swarmageddon
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Leaf Lover's Decay
Stage 1:
Hiveguard & Twins +
150 Morkite |
No Mutator
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
2 Resonance Crystals |
Mactera Plague
Stage 3:
Escort Duty +
Liquid Morkite Well |
Blood Sugar
Elite Threat
(i hate it with passion)
NOOOOOOOOOOOOOOOOOOOOOOO
NO D&C
im sorry cj you'll get em soon
At least we got mactera plague
D&C but a bit less disgusting
Blood sugar in EDD there's no way
OH MY GOODNESS YES
YES MORE HIVEGUARDS!
MY FAVOURITE DREADNOUGHT TYPE
No Duck and cover
Sadness
Leaf Lover's decay
im not even gonna say anything about getting sent to fungus bogs for 3 elites in a row
gotta make that mushroom tag count for something!
Oh neat there’s no duck and cover
I never was the biggest fan of being turned into Swiss cheese by acid spitters
No.
Now get back to work 
who wants to mushroom?
closely followed by who wants to go to fungus bogs
Fine but I'm getting drunk first
DISGUSTING!
At least we can mushroom
CJ , follow the damn train. That train should be get you pass by the gun shots
Maybe this is world building for rogue core. The entire planet went dark because everyone got shipped off to the fungal gulag
Shoot those Vagos, Smoke!
well you want to ping mushrooms do you?
I can say "mushroom" via shout framework i don't have to play in that disgusting biome!
me when the entire map is covered in goo
I like to ping a mushroom as much as the next guy but I'm up to my knees in goo and it smells like mission control down here
Its been three weeks lost in the bogrooms
my engineer is going insane
I think he's been huffing the gas from the poison shrooms
fun fact, resonance crystals have been the #1 most frequently occurring secondary objective across all dives in season 5
this week, it is now tied for first with the refinery secondary! wonder if it'll still be in first next week?
I think I'm seeing other dwarves run around in the corner of my eye after I ate that mushroom down in the bogs
Makes sense
Cuz this is new objective
It clearly has increased chance of appearing
Or we're incredible lucky
and somehow we still only got 4 blood sugars (⸝⸝๑﹏๑⸝⸝)
SUGAR! RED RED SUGAAAAAR!
Can't wait for volatile guts + ebonite outbreak combo 🔥
This anomaly + warning combo is much worse than some double warnings combo
This is very first Deep Dive week where there are no repeated primary and secondary objectives across both dives
It finally happened
oh god edd stage 2
wow, this one has all the neat combos
dreads needing single target on stage one, followed by escort needing aoe on stage three
mactera plague on the uplink defense, so much tougher to dodge if things start to go wrong
and then blood sugar on escort, where you're constantly traveling away from all the red sugar you need to pick up
and have to fight directly through the spawns to reach any of it
dang
this edd is making me debate whether I should try aoe or single target
the first stage is only haz 4.5, and it has no warning
I think speccing into the following defense oriented missions is much more important
Btw i just noticed that it's week 300
I should drink some blackout stout to celebrate that
Fungus Bogs third time in a row dang
Second worst location imo
If next week gonna be bogs or hollow bough im done with this game
If next elite deep dive will be one of following biomes: hollow bough, fungus bogs, glacial strata then i'm gonna tip 500 credits to Lloyd in one sitting
Fungus Bogus just adds insult to difficulty.
I just did part 1 of my first ever elite deep dive and I didn't die!
We ended up losing the deep dive 💀 the mactera swarm ended up being a bit too much for us
But considering it was my first time the first mission of it went REALLY well
The humble snowball:
@drifting tinsel
good games
thanks, rock and stone! <3
sorry wrong chat
Edd was fun
Third stage is potentially problematic due to blood sugar
Elite threat is a no warning warning anyway
Elite or standard?
The breaks in swarms on escort and uneven terrain to go back and get sugar can make it tricky
I disagree
One of the most unfair warnings in drg
Elite menace
A lot of health, almost immune to fire/ice
Deals ridiculous damage to dozer
Elite acid spitter
Extremely unlikely but still possible
Elite bulk
elite enemies aren't that big of a deal
they just have slightly more hp, and are resistant to some statuses
and I don't think there were menaces or bulks in the pool for stage 3
at least I didn't see any
Elite
we had elite grabbers
i prefer having them over "duck and cover"
man this edd kinda stinks
i blame it on fungus bogs
nothing good ever comes out of fungus bogs
except for mushroom
How do you build snowball
the standard cryo build 11132
this deep dive is bs
10 gazzilions spitballes on the last stage of dorreta + blood sugar
blood sugar is literally a huge positive?
not when there is 10 elite praetorians and all of the sugar is in the previous cave system
there wasnt 10 but okay lmao
still doesnt change the fact that blood sugar is a run ruiner sometimes, especially when you have no means of accessing it
Blood sugar is ironically more difficult below a certain threshold of difficulty due to a lack of bugs
Rip green beards who try it out on a low haz first
rip edd, server disconnection just arriving at hearthstone
ye but it was at last stage edd and it was escort i dont think theres lack of bugs lol
we started the 3rd stage with like 0 hp and while we waited for the first wave we were in a death loop lol
didnt help the scout and driller were newbies
just did the EDD. The amount of mactera on stage 2 was kinda nuts. i'd recommend cryo grenades, cryo cannon and/or smart rifle. I told my gunner to bring mortar rounds and that was a big mistake.
Also, don't forget to bring the sweet tooth perk (30% more healing from red sugar) and more health on your armor instead of more shield.
people should have more health on their armor anyway, always
why
because you don't die in this game to chip damage, but rather to high bursts of damage
and more health protects against that better than 5 shield
I did elite with gunner. Burning hell, triple tech chambers with nct.
Need the crowd control particularly for stage 3
It is not on escort. Long tunnels and periods in between where there are no spawns.
it's very good by the end
Blood sugar is a positive on steady swarm missions or point defence like salvage.
but not so much during refuel
refuel doesnt take that long lol
Yes and the thing is everyone does so that makes the whole team more vulnerable on the next swarm
and if someone took damage on the ride, they will just straight up die
New players struggle a lot with blood sugar is what I've noticed
and if they are to go back to the tunnel for sugar, that wastes time
In this edd I had 18 revives and 3 deaths, 2 greenbeards on the team
Most of the deaths third stage
Exactly why they kept dying
And prioritising becomes difficult on blood sugar for new players
Mining nitra instead of picking off swarmers
well with greenbeards it happens even if theres no blood sugar
its funny to see people get surprised by stationaries during the escort when the doretta drills to the next cave i always quickly check the map to see when its gonna drill through to prepare myself
we did farely well, tho our party was all
- level 450-1000 players
- previous stages were like 12 minutes each
in that instance we even skipped a few nitra veins (first stage we collected only like 200 nitra)
ik some greenbeard edds ive done lasted minimum an hour with people re-exploring the same caves and wasting downtime, not readying; it's rough sometimes
the blood sugar experience:
- if things are going well you cant die
- if things are going badly you cant stay alive
- neither option is fun
- also the fps does nothing but decrease
guys why is that only when i join dd and edd my connection goes down? I mean, in every other mission almost don't have lagging problems...
Anyone else experiencing on shot kills on the dreads in the edd
Our gunner was glitched and taking no damage and dealing one shot kills
Gunner wasn't the host
Either way we quit and restarted the DD because it was no fun
I'm something like 400 hours in and have never done a deep dive. No idea what to expect. Are they roughly 45 mins?
yeah, each stage tends to be a bit shorter than a normal mission because there are no random side encounters
ty, still not sure if i'll ever get one done. looks like the rewards are good though
Nobody has completed a deepest dive?
there is no such thing in the game as a "deepest dive"
Guys I have 2 questions:
1; is there a way to check out ping without being as vague as "close, medium" and "far"?
2; what does conductive bullets for the stubby smg do?
Did someone butcher one of these wiki's with a ridiculous amount of references to deepest dives then? I've seen that before where they change resource names or something to mess with people.
It mentions it in the flavor text in the huge preview image lol
fandom wiki is heavily griefed. use https://deeprockgalactic.wiki.gg/ instead
if you see something like that on a wiki, use a little personal judgement
does it seem real? no? then it probably isn't
rule of thumb fandom wikis are never trustable
thank you lol, sounds like whoever does that should be making their own game instead of willing things in to existence.
a lot of fandom wikis are fine. The issue stems from fandom being assholes and pushing ads everywhere while keeping the communities from shutting down old and not-in-use wikis
id legit try a mission with all hazards though
like, all warnings?
yes, i had to look up the proper term on the right wiki 🤣
Not glitch it's a cheat
Even if gunner wasn't the host
The host can do it for everyone or one player can do some hacks
The other day, the driller in our deepdive c4'd us all, and then left. IE, tried to make us fail on purpose. Well too bad gunner are blast resistent and I was at full health. Leaflover behaviour
I ran into a driller that dug a perfect uplink shaped hole for 300m downwards, is that also a cheat or just a weird glitch?
weird glitch
Only if you join the game and turn on network stats in options>ui
Conductive bullets allows you to use platforms and sentries as teslas iirc
As per question 1, idk now to answer that
Any tips for soloing a deep dive?
Dont take any perks related to helping other dwarfs (Field medic for example), Give bosco 3 revive packs, if you play gunner take the options for a small, but long lasting shield
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
question: was there or was there not a betc in edd stage 2? my team tried it once and there was a betc. unfortunately, we lost during the uplink/refuel segment, but when we tried it again, stage 2 had no betc.
are they something that isn't affected by dd seeding or was something else odd going on
(we beat the whole edd 2nd time around, btw.
to my team yall were great)
was the number of player different ?
no, although our scout was a different player
I had one on my first attempt. Didn’t see one on my second attempt that succeeded.
Attempted my first elite deep dive nearly 200 hours in. We got to the final stage and dotty was at the core. But we just got too overwhelmed with bugs and we failed 😭 But hey it was fun to finally see what a hazard 5.5 is like
Rip
for stage one of the DD, i have created nothing but the finest of solo scout pipe spaghetti
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
no bogs 🙏
Place your bets now
duck and cover on elite dive
daring today arent we
shield disruption.
haunted cave
glacial strata edd
duck and cover; salvage, refinery and---sabotage(?) i guess
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elim on second stage edd, dd will be in bough, and third stage dd will be swarmageddon
spitballing those out
EDD in Sandblasted Corridor
Stage 1: Egg x6 + Morkite w/ Swarmageddon
Stage 2: Dread x3 + Mini Mule x2
Stage 3: On Site Refining + Egg x3 w/ Duck & Cover
i dont even want to think about what would be possible if we could have 3 dread elims on deep dives
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New
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ATTENTION MINERS!
New
Deep Dives
are now available!
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Weekly Deep Dives information for 2025 June 26 to 2025 July 03 (Week 301)
Deep Dives will reset <t:1751540400:f>
DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Secret Shelf
Stage 1:
7 Aquarqs +
Twins |
Haunted Cave
Stage 2:
200 Morkite +
2 Resonance Crystals |
No Mutator
Stage 3:
4 Eggs +
2 Mini-M.U.L.E.s |
Shield Disruption
ELITE DEEP DIVE 
Region: Salt Pits | Code Name: Natural Claw
Stage 1:
Industrial Sabotage +
150 Morkite |
Parasites
Stage 2:
Escort Duty +
Liquid Morkite Well |
No Mutator
Stage 3:
5 Resonance Crystals & Drillevator +
150 Morkite |
Low Gravity
Swarmageddon
looks like the slowest EDD in a while
👴
slow edd and fast dd
perfectly balanced, as all things should be
How slow is slow? Should be doable in 45 mins?
doubt
you can't really speed up escort duty, and drillevator you can only speed up to a certain point
IS you can also only go so fast
I missed the 5 resonance crystals on part 3 too. Yeah might be a slog
Plus it looks quite nitra intensive so time to mine plenty
not fungus!
true
do the deep dives reset 6 am PST?
Okay
We're eating bad tonight
But
At least no disgusting biomes such as bungus fogs, glacial strata
Long ass edd
Three extremely long missions
At least mutators aren't that bad
Just stick to your drilluh and you'll be fine
doable under 30
my bad, maybe doable under 30 if industrial isnt crazy tunnels
if sub 8 sabo, sub 30 possible 👍
who would win in a fight rivals or the infection?
Dwarves
yeah but in this case the dwarves are not here
Dwarves
the dwarves are not here in the question
EDD anyone?
holy crap! stage 2 of the EDD has a truly massive cave
Dwarves is always up for a fight
second stage deep dive being ||huge cave drilldozer|| is actually diabolical
literally cave complexity 4
Salt cave generating big rooms?? Unheard of
RMA_BigBridge03 jumpscare (vine boom)
just got an amazing mission configuration where all three crystals were in the same corridor
never been so lucky
Bring Special Powder to the EDD if you have it, won't regret
As soon as I saw the room I said "thank fuck I'm not stuck looking for fossils or ebonuts"
Sabotage Escort and 5 crystal drill
Does not sound worth the effort
Epic Deep Dive was rough.
Lost our driller on mission one pushed ahead anyways, quickly found out that I am not a strong enough engi player to make up the difference.
and I swear to Karl those rolly pollys on missiong 3 were out for blood bro.
Why's the game crashing for me
Like I got into the info screen, enter the game and crashed in the loading screen
Okay, what weapon/class annihilate these rolling fucks
mission control kept yapping about the mobile tanker pod
we already completed it like 10 minutes ago!!!
It happened to me a lot
When objectives are drip scan + liquid morkite well then after finishing morkite seed collection MC said "taker pod on site bla bla bla bla"
we had it happen on escort duty both last week and this week with my friend. Bro just kept yapping about the tanker pod
I've been trying to do my first deep dive today but can't find any games or players
tried to do it solo and almost made it past the first stage but right at the end died
Bosco carried honestly
mfw i learn that people can't join a deep dive that's ongoing and that's why I didn't get any players
we failed again cuz instead of waiting for the dreadnought that spawns in like the third wave, they went and broke an egg and the dreadnoughts killed everyone
Bosco hard carry
Honestly I loved this because I was scout, so I had time to type TANKER POD every time he said something
You had a dread in the waves? Which stage? I didn't see any other than from cocoons
stage 1
How have the deep dives been past few weeks? Haven't touched DD in a hot minute
edd this week is long but id say low/average difficulty otherwise
dd is easy, hardest stage is 1 where you have radioactive crystals, tight spaces, dead ends, ghost, dreads, radioactive praets -> basically you arent allowed to exist anywhere
but as long as you dont try to do something silly like solo it as gk2/zhuk scout it's fine
Sounds good. Been practicing with engi till I'm confident enough to do DD again. I like em and the rewards are nice.
Probably gonna hop back into em frequently
i mean why would that be a problem? if you have like cryo minelets or phero or anything like that to take care of small swarms, scout can just kite everything
hell the turrets on the minehead can probably solo the dread given enough time
Remember your Elemental Insulation perk for this one if you're not super comfortable with deep dives yet. It will save you a ton of hp in this one
ok well the full context is that I force the difficulty to haz5 and don’t use pheromones so sometimes I forget how much easier the dd is usually, xd
fair
i mean yea if you play scout with 0 CC then you're not gonna do great
gk2/aise and doublebarrel can handle the job pretty well tho
dd was very free this week once you get past stage 1
fr
who will go with me to the deep dive?
haz 3 scaling means in duo you can 3 shot a twin with tcf blast if its ct'd so honestly, real
Driller is pretty good. Either set them on fire or sludge to peel off armour.
Inferno breach cutter can also do a decent job.
Freezing them doesn't help.
not completely true, they don't stop moving but they do take the 3x damage multiplier
guys have anyone saw the generation of this elite deep dive?
stage 2 is a doozy, havent been able to go past it
it is escort with liquid morkite secondary, supe big chambers with little nitra
Freezing dreads does everything it's supposed to... But for all of half a second unless you have them ct'd to hell
what's the strat for EDD stage 3? my made it through stage 1 relatively easily, managed to fight out stage 2 but ran out of nitra and ammo, the lack of nitra completely screwed us on stage 3
we couldn't find enough on the stage to keep fighting
There were bunch of loot bugs, but I guess your situation was that bad if you couldn't survive to find nitra
i played with a pub team that knew we'd need the nitra for stage 3, so we only called one resupply for the heartstone fight. this might've been a shitty thing for me to do, but i was holding more than enough nitra in my pockets for another resupply but i didn't deposit it specifically so we could be more aware of our ammo usage. we made it through the fight just fine, we had slayer stouts at the bar :P
nitra went in and resupply went down as soon as we touched down on stage 3 and from there it was smooth sailing
so i guess the strat is just to prepare (* ´ ▽ ` *)
somehow this EDD was hella fun
quite long as well with the industrial sabotage, escort and drillevator mission
I managed to get 1k kills lmfao, twice more than engi
well maybe because I was carrying a team of greenbeards yeah
killed most of the swarm while they mostly focused on the objective
EDD was fun! Key was definitely only using 1 resupply on first mission
Biggest challenge was stage 2, where there wasn’t much Nitra. Digging ahead definitely helped us prepare and tip the scales in our favor
Stage 3 was the easiest and had plenty of Nitra—we had 500+ at some point hahaha
I didn't have nitra struggles in the second stage, but that big room had some hidden veins that I found as scout
Did a randoweisser edd with randoms yesterday, it was hella fun
Big refuelling cave on stage has a fair amount of nitra in it, though it's hard to find
how long has edd taken for people? hoping not to be in for an hour min
it's pretty long
robots, drilldozer, then deep scan w/ 5 crystals
i've been speedrunning it as scout and so far I've only gotten a few 40:00s and a couple 41:00 runs, i can probably get sub 40 with good swarms in stage 3 and better caretaker fights
interesting, ty
Time: 58:11
Comp: 704S/194G/490E/466D (466D is me)
switching to flamethrower and FSD helped with stage one so much omg
with my last team:
- everyone was usually sticking in pairs to do tasks
- communicative and no drama (1 person was on comms for menaces/stingtails popping up)
- good target/ammo priority
- minimal "downtime"
- very competent scout (like they would go to the third z-level of a cave) without going down
god i can't imagine going through this one with maybe two new peoples
glancing back at this edd, we would be #$%^ed if our scout wasn't even half decent
stage 2 could've taken like 40 instead of 20 minutes and risked wipe without our's
i did this EDD solo gunner cluster charges + ttc, it was ok
actually no it was cluster charges + hellfire
oo, did you see any ammo problems, ive been told stage 2 sucked (it wasn't for ours')
for nitra
it was solo after all so ammo wasnt an issue
i got like what, 300 nitra from 1st stage LOL
and only asked for 4 resupplies in the entire deep dive, ind sabo gave me a ton of leniency towards it
our 4p group had like 4-5 resupplies nitra's worth before starting drillelevator
im not familiar with solo, but that's cool to hear
i usually play solo for actually being able to do whatever i want
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Funny you say this — I'm not done with the DDs yet because me and my team are stuck on one Omaha Beach of an EDD. ^^"
If it's called a Caretaker then why don't it care if we're suffering???
||Because it's the thing making us suffer! :D||
Aaannndddd now we failed! 
Second attempt — failed.
We made it farther this time... By that I mean we made it to the third Caretaker phase, not the second this time... We were still on stage 1. 🫠
dang i am sorry to hear that
it's the caretaker because it's taking care of us
🙂
the caretaker isn't even the worst part of the edd honestly, it's the ludicrous cave size of the second stage escort
man I'm really struggling with the EDD
DD was so easy
do I need a new build? I'm using a drak without OCs (don't have any) and nuk17 with embedded detonators. last time I used stubby and shard diffractor without OCs and at least got more done
drak+nuk seems very ammo hungry. I was chilling with the engi build at least
my last team called no less than FIVE supply drops on stage 1, which I think cooked our goose for stage 2
drak without overclocks is very... questionable weapon choice
and zuks are always very ammo hungry so you need an efficient primary to use them (which drak is not)
I don't have any OCs other than the embedded detonators for the nuk17
scout without certain overclocks is always low on ammo
if I were you, I would just run m1k + boomstick tbh
If you really have so few overclocks, the only hope might be to get a team that can handle themselves well
Or just skip this edd
it's not even a week since i started playing lol I'm a greenbeard
i got no useful overclocks
embedded detonators is an amazing oc and you can get extreme ammo efficiency with it if you put the right amount of bullets into the right enemies
no useful ocs on others can be annoying as scout though, maybe gk2 for ammo efficiency and pretend you're playing l4d2, kill low health bugs about to attack people, kill swarmers, etc
ai stability is a game changer
M1k doesnt need ocs to be good
once you get all weapon overclocks what does stage 2 deep dive reward?
never mind, I just needed to be more literate
blank core
once you have all ocs you get a blank core any time you'd get one, and you get mineral cores in place of cosmetic cores once you have all those
Electric reload is the real game changer for gk2
Essentially infinite ammo
1 bullet per grunt even on hazard 5, 4 player scaling
No need to target weakspots
aise and er are for different purposes
aise is one of best options for single target damage
er is crowd clearing
oh wow I need that
ammo is the only thing I struggle with on harder difficulties. if there was a way to crowd control with an m1000, that's all I'd use
I need help with completing EDD i tried with random's but no gud
Or is there dif chat for this?
Wow
Okay gonna go fuck myself ig
you can try #lfg-steam
ER works for single target too but slower 
Oh there is actualy a thing for this
It'll take a long time to kill big targets but it'll make them basically incapacitated
yeah but like
triple arrow crossbow is right there
Boomstick is simplest for crowd control
So are some crossbow builds
But boltshark is a little trickier to use
Has a learning curve as you have essentially two secondaries
boomstick has a range problem tho. if you run out of ammo on your primary you're cooked
Grapple hook is the ultimate weapon for unwanted fights 
tfw you're fighting for your life and the scout is just swinging around like a monkey and not helping
but yeah, i agree. if you've only got the boomstick, you can in theory get closer by grappling but that's gonna require more skill than I have for EDDs
need scout for EDD pod 2
In general playing scout is more work if you count it as number of clicks/keypresses
this is why I'm an engi main
There is actually! Though its crowd clear is really only touted by scout fans, super blow through plus cryo minelets or cryo nades (or both) can sweep
I've heard of people running super blow through on its own as well with hipster
As a non scout main, I can only say I've heard of it
There's also electric focus shot with super blow through to also give slashers a middle finger on body shots
...first deep dive ever
||my 2 worst objectives and haunted cave.||
...yeah no.
||this DD is extremely front-loaded, the other 2 stages are incredibly easy||
Whats ur best time on this EDD guys? I got it in 1:28 😭
one minute 28 sec?
or 1h 28 min
1h)
is it hard?
for me yh
no
3rd stage
damn
my teams just always dieing
ima try it now lmao
meanwhile we did the normal dive blind in 20 minutes and 40 seconds
i did it solo for the first time
we did in 32 mins
the DD
took me 45
ive come to the conclusion i suck at scout
it took me forever to kill the twins
plus a random dread decided to spawn
yeah
that might slow down things, yes 
second time its happened to me
never saw it
yes, and this is not tied to the seed
i also found out
im actually really stupid
so, i was using the uh
whats it called
shield booster for the dra
drak
and as my last tier mod i used the forced venting


so that was very intelligent of me
what do you mean 'forced venting'?
it's actually not that bad
just kite the things around, keep running
there are a couple choke points that stop anything larger than a grunt from following and they end up taking a really long path around the whole cave to get to you
5a mod; pressing R to manually overheat the DRAK, causing it to cool faster. With SBB overclock, overheating causes you to lose your shield.
personally I like aggressive venting with 1,1,2,1,2. It over heats really fast, but it also cools down really fast, and the overheating does a little damage and sends them away for a bit.
it fires super fast
I’d play AV with 31312, but I guess some choices in T1 and T3 mods are preference-based
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
my casual run of it ended up at 1:03:23
considering that it's a caretaker and a particularly annoying escort i'm happy
speedrunners probably be doin both power station hacks at once and drilling ahead of dotty while she's on the move to premine minerals and oil
who knows, maybe the optimal strat might be not 4 scouts for once
though it could also still be 4 scouts if they abuse the cryo grenade strat ont he caretaker's vents
I think dotty moves slower when you are away from her
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
gonna do one last deep dive before my third year of college
which will be even more brutal than 2nd year of college
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 July 04 to 2025 July 10 (Week 302)
Deep Dives will reset <t:1752145200:f>
DEEP DIVE 
Region: Salt Pits | Code Name: Crumbly Tomb
Stage 1:
3 Resonance Crystals & Drillevator +
Black Box |
No Mutator
Stage 2:
2 Mini-M.U.L.E.s & Uplink +
2 Resonance Crystals |
Elite Threat
Stage 3:
250 Morkite +
Liquid Morkite Well |
Duck and Cover
ELITE DEEP DIVE 
Region: Hollow Bough | Code Name: Blue Gate
Stage 1:
On-Site Refining +
2 Eggs |
Regenerative Bugs
Stage 2:
5 Resonance Crystals & Drillevator +
2 Eggs |
Elite Threat
Stage 3:
2 Dreadnoughts (Hiveguard & Classic) +
2 Eggs |
Duck and Cover
EGGS! EGGS! EGGS!
we cooking omelettes on this EDD lets gooo
A heads up for the standard deep dive, there is a Hully Hoarder to the left of the drop pod. Go and get yourself some minerals
And there is also a jet boot crate on stage 2 of the standard deep dive in one of the tunnels coming out of the main room. Just a heads up. And there is also a BET-C near the drop pod in the same stage.
Another word of warning, standard DD stage 2 I encountered an Elite Bulk Detonator during the uplink. Not sure if it will trigger for other players, but it's good to know just in case
And there is another Jet Boot crate on stage 3 of the standard DD. Sorry for all of these messages. I don't konw if all of these will trigger for other players but I wanted to mention them in case it will help other players
Egg collection time, team. Alien eggs
Hard to miss them: they big and they glow
Well
Disgusting should i say
Disgusting biome OUCH i'm not a balloon!, disgusting warnings
Elite threat followed by d&c
goo sac
jet boot crate on the 2nd and 3rd stage of regular btw

I have to ask, how did the Goo Sack voice lines become a meme and where do you find the goo sacks?
They just simply did and you find them at Hollow Bough.
Frodo: What food have we got?
Sam: Let me see. Ah, yes. Glyphid eggs. And look! More Glyphid eggs. I don't usually hold with foreign foods, but this Glyphid stuff, it's not bad.
Frodo: Nothing ever dampens your spirits, does it, Sam?
Sam: [looks up] Those dreadnought cocoons might.
there is goo in the sac
Fungus bog Hollow Bough with duck and cover on stage 3 EDD...
Guess we aren't Fortunate Sons this week dwarves
i had this on stage 3 too
is it for every player or it's just the rng
im sorry, 3 elite bulk dets
2*
and a regular bulk
since when could bulks be elite
tfw you're out for 4th of july weekend so you need to squeeze in all the assignments and (E)DDs somehow
time to game boyos
You know these objectives would fit easter event perfectly
EDD Pubs Thoughts
- Date: 2025-07-03
- EDD: 2025 July 04 to 2025 July 10
- Week 302
- Mission time: 1:02:43
Party
- 450G (me) / 200S / 100E / 300D
- Scout left early stage 2
Experience/Difficulties
- [Gunner/Me] Burning Hell/VB gunner build is mostly good
- Good for solo carry (albeit i died a lot early on)
- Good mix of area damage/cc/single target dps
- Great against most stage 2 elites
- Perfect against stationaries (if scout or driller don't use freeze)
- Mixed against dreadnoughts on stage 3, make sure to bring actual damage (i.e. 32223@BrH with damage mod)
- [Scout] wasn't lighting up and typing out there's still minerals (i don't think they understood their role)
- Made stages 1-2 take 10 mins a lot longer than it needed to
- [Driller] Focused on finding scans speeds up stage 2 a lot
- [Engi] Turret stuns helped a lot
- [Duck and Cover] Played in caves a lot for swarms, especially in stage 3 to block mactera/spitter long sightlines
EDD should probs take experienced parties 40 minutes with minimal downtime (maybe level 400+). Newer parties towards 1h30.
[High Ammo] By stage 3, we had like 320 nitra (albeit scout left early stage 2).
Double duck and cover let's fucking gooo
since always, and they are terrifying at haz 4-5 movement speed lmfao