#deep-dive-discussion
1 messages · Page 106 of 1
i just saw that the elite deep dive title is " the walls have eyes...!' I am scared
Wall eyes literally do nothing
They only exist as props n shit
the flavour text is for the biome
man im so annoyed rn, got kicked from an edd for saying ill double dip? meanwhile the host has shot me from full health twice already
and fighting duck and cover from one dwarf wide/tall diagonal tunnels
almost no communication at all when i explicitly make call outs (r, don't fight in the tunnel, have iw)
don't think im going to even bother joining people anymore for edd, such a sucky experience
there was no warning or sense of hostility prior
If there's not much response in the lobby before starting edd it's better to leave
Since you aren't joining edd midgame
yeah ill try to do that first next time, it just felt ironic for someone that i recognized their name from previous games
#deep-dive-speedrunning message already just died another EDD and while my team was weaker skill-wise (gunner left during duck and cover stage), they were a lot more communicative and just more positive in general
did*
already enjoyed that game far more, unironically
Good communication multiplies the team level
As much as bad communication tanks it
@vague lantern Here are the updated and accurate DPS values with the info Tanmar found.
Lok ERoF stats
Assuming 27 base damage, a 40% damage bonus, and hitting a x1 weakpoint.
Base Lok's ERoF at ~5.77 with T4A for 218 DPS
12 / ( (0.095 x 0.85 x 12) + 0.45 + (11 x 0.06) )
Base Lok's ERoF at ~5.66 with T4B for 213 DPS
18 / ( (0.095 x 18) + 0.45 + (17 x 0.06) )
Exe's ERoF with T4A ~6.7 for 380 DPS
8 / ( (0.095 x 0.85 x 0.5 x 8) + 0.45 + (7 x 0.06) )
Exe's ERoF with T4A ~7.1 for 405 DPS
12 / ( (0.095 x 0.5 x 12) + 0.45 + (11 x 0.06) )
For SMRT that puts it's ERoF with T4A at 6.29 for 237 DPS.
2 / ( (0.095 x 0.05 x 0.85 x 2) + 0.25 + 0.06 )
For SMRT that puts it's ERoF with T4B at 6.69 for 252 DPS.
4 / ( (0.095 x 0.05 x 4) + 0.25 + 0.149 + (3 x 0.06) )
i see the mission control relly likes duck and cover 
Matera Plague ❎
Ranged Enemies Plague ✅
Acid spitters and trijaws are the bane of my existence
Acid spitters casually taking your entire shields and 1/3 of your health in 1 shot from some hidey hole on the ceiling 40m away
ya'll said this wasn't that bad
this is horrid
some of the worst ass beating i've had since that one duck and cover dotty edd
gonna take SCC and BP on scout for DD, what are my chances?
EDD or regular DD?
I wonder what that stands for
whats the elite deep dive this week
interesting...
Ass
the edd wasnt bad at all but to be fair i was in a pretty good tem
my team had it rough
Shield disruption combined with hiveguard can be quite punishing and duck and cover is always a rough path but nothing too crazy
If you can get past the second stage then you're able to get past the third
Did anyone else get two bulks after killing the hiveguard in first stage
nope
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Snitches get stitches
anybody wanna deep rive with me rn?
edd was not 'easy' but went relatively smoothly. We did quite well on stage 2, solid team, and I threw down shields preemptively as the waves of 1700 mactera came in.
I think we had like a 6-minute long wave of flyers though, just constant bugs for our first two eggs 😂
I got a bulk in the first stage immediately after I broke open the dreadnought cocoon. So I fought a det and a dread at the same time.
optimal, use bulk to blow up the dread
Didn’t work, bulk did zero damage to the dread when it blew
Besides, the way dread damage works it wouldn’t have helped much anyway
Because it would’ve just burst all the hiveguard weakpoints
you can one shot dreadnoughts with a bulk detonator's death explosion if its healthbar is open
not relevant this week but caretaker explosion also works
probably one of the most satisfying things in game, using caretaker to kill both twins at the same time
We played the slow game and had our driller tunnel to every egg individually.
I also panicked during a drop pod run and accidentally called supply pod when I meant to put down a shield. I was so scared I screwed us over, but we pulled through. 🥲
Omg ive definitely done that at least twice!
was that S02 with duck and cover, i recall using one of the tunnels as a hold, covering the back with plats (place from the top to bottom to save plats) for each egg
basically meant turrets/gunner/engi roll controll/scout grenades are a lot more usable and crowd control effective against them
also roofed the tops/sides of the tunnel opening to make sure enemies come through the standing ground
having no stun or cover to block LOS is painful for sure
*using repellant additive on plats, forgot some engis don't use that mod still, but optional if you don't roof
I've definitely had a Hiveguard tank a Bulk's explosion before
healthbar was open
I think it was EDD, like stage 2 or 3, with 4 players
took like a third of its health
it must have been on like the very edge of the blast
because the explosion damage ramps down on the span of from 4 meters (max damage) to 8 meters (minimum damage) from 68 000 damage to 68 damage on haz 5 4 players
we did this strat, made it very comfy
pulled 3 x eggs, didnt get a swarm
pulled another 3x eggs, got a swarm
meant we had about 8 resupply pods available for stage 3
stage 1 was actually hardest of the 3 tbh, shield disrup hiveguard is spicy and we got a bulk in final morkite room swarm
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Planet scanning is now booting up, 24 hours left until new
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Management,listen
If next deep dive set is
DD
Duck and cover
Duck and cover
EDD
Duck and cover
Duck and cover
Any awful warning,smth like haunted cave/shield disruption
Then i'll drink 10 blackout stouts at once
And tip lloyd until i ran out of credits
cant wait for haunted cave in rival mission
Management: "We have heard your feedback and due to the overwhelming positivity, we will be seeking more D&C caves for deep dives from here on out. Thank you for the feedback and good luck out there. Rock and Stone
"
"We managed to find caves with even less grunts and praetorians than usual!"
"Luckily, those have been replaced with 5x the amount of spitters and spreaders!"

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Oh right it's today
bruhhh i missed this weeks dd cuz my bro didnt get on
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Please don't be d&c 
God I hope it’s D&C
bro is roleplaying the devil
If it's on stage 1 or 2 I can handle it but PLEASE DONT BE ON STAGE 3.
Stage 3 D&C after 2 nitra starved stages would be divine
plot twist all of the stages have duck and cover
hell
Weekly Deep Dives information for 2024 December 19 to 2024 December 26 (Week 274)
Deep Dives will reset <t:1735210800:f>
DEEP DIVE 
Region: Magma Core | Code Name: Murderous Carve
Stage 1:
7 Aquarqs +
Classic |
Volatile Guts
Duck and Cover
Stage 2:
200 Morkite +
Black Box | No Mutator
Stage 3:
2 Dreadnoughts (Twins & Hiveguard) +
2 Mini-M.U.L.E.s |
Shield Disruption
ELITE DEEP DIVE 
Region: Azure Weald | Code Name: Scarred Heart
Stage 1:
On-Site Refining +
150 Morkite |
Rich Atmosphere
Stage 2:
4 Eggs +
Hiveguard |
Parasites
Stage 3:
3 Mini-M.U.L.E.s & Uplink +
150 Morkite |
Rival Presence
eh not so bad
Whooo, another D&C DD
stage one of the dd
may none of us have triple nemesis spawns during salvage 🙏
lmao
Exactly, hopefully everyone gets at least 4, preferably 5.
dwarves gaining shrimp posture with how much ducking and covering they've been having us do every week
man wth
why is bro so mischievous
fucked up and evil
bro wants chaos
shield disruption..............
yeah but its just in regular dd
nah im not playing this alone 😭
yea elite is impossible for me alone xd
i did only once
guh
no need to do it alone
Its much more enjoyable in groups
I dont enjoy drg alone personally
hm well i didnt play with public ever before lol
how do nemesis spawns with rival presence work? is it just random chance every rival wave?
when do they spawn in the first place?
As early as the moment of landing
but thats all missions no? what about rival presence missions mid mission
Anything that spawns in a swarm? So in this week everytime you touch a mini mule or chance when breaking out a leg
theres a random chance at the start of a mission for a nemesis to be part of the cave, like how a breeder would be placed for example
hm
Ye nemesis can generate alongside cave regardless
the chance is higher in s1 and s2
the chance is much lower outside of those seasons, like 1-2% or something
"Nemesis is added to the spawn pool of Rival Presence missions, and can spawn like any enemy." From wiki
ty
These warnings
Sucks
I'm glad that it's DD
Duck and cover curse still haunts us...
EDD is fine i guess
Rival presence salvage could be spicy cuz nemmy during upling but just bring driller with scorching tide or be lucky enough
The EDD this time wasn’t too challenging, but in my opinion, the biggest villain was the positioning of the Morkite wells. They were placed really high up, and since I played solo as an Engineer, I spent a lot of time setting up the pipes. The second mission was very easy, nothing much to comment on, and the third mission was the same. Nitra, as usual, wasn’t an issue, but I think that with a full team, the first mission might be on the edge of being manageable. If anyone wants to check out my run, I posted it on the #drg-videos channel.
Oh this EDD looks fun
where's the duck and cover this edd
refining and salvage (with uplink) sound pretty fun tho but rivals are tough
Kinda difficult stage even though it doesn't have d&c
Conductive thermals + jumbo shells time
Or explosive goo + burning nightmare
Or scorching tide
What are the missions?
It's on the thumbnail of my video, hehe.
or here #deep-dive-discussion message
Is the first one say no resupply as a modifier?
no ressuply as a modifier?
eugh shield disruption with dreadnoughts, damn
ehh atleast it's not a double warning
Or an elite threat with mactera plague, elite grabbers scare me.

Is some1 gonna pin this?
Already is lol
anyone up for a deep dive ?
Sure
join vc
Let me finish this mission
epic
Just realized we are on different platforms
beuh
Stage 1 of DD had some interesting aquarq hiding places
I agree, some pretty sneaky spots
It was very fun with gunner zips
Double warning is impossible in deep dives
Sadly...Or maybe not
Haunted cave + low oxygen on-site refining would be mad funny stage in EDD
Low oxygen + d&c
Can haunted cave roll with objectives where you have to stay in 1 spot
like mini mule salvage
Cuz that would be horrifying
no
IIRC escort and salvage operations can’t be haunted
nor can any mission with a black box
Thank Karl for that
Nope
As wiki says
"haunted cave cannot appear on: escort duty,industrial sabo,salvage operation,deep scan or when 2ndary objecitve of dd/edd is black box"
there should be an assignment that allows you to unlock the haunted modifier on stationary objective missions for a thicc bonus payout
the elite deep dive was hell like at 3 am #drg-gallery message
3 am brain be like
yo how tf do u stage 1 on the elite deep dive
what exactly is deep dive?
3 missions back to back with 2 primary objectives each instead of a secondary. resources carry over between them. You get a blank core, an overclock, and a cosmetic from doing them
ty!
That would be one hell of an interesting modifier
We just built pipes, it took us around 45 mins(the holes on the map made me hate azure wealds, like we got done like 8 times )
Both dives were easy this week, though I had good teams
what in god's name is this stage 1 on EDD
scout and gunner abandoned the team
lovely
quite rough without a scout and gunner jeez
When your survivability leaves
we did uh four gunners this edd and got through it
it was interesting to say at the least
We did two scouts :) Pheromone nade galore. If one teammate died and got crowded, the other one just yoinked a phero in there and revived
We did one gunner and one driller(i should have gone engineer), real pain, 1st stage took us 45mins and 10 something downs(for both)
jeez, first stage of the EDD was rough as solo engie. that cave gen should be a crime
My first attempt at a EDD went well until we were on the last stage with our gunner having the most dramatic last stand ever, until he fell off a cliff.
Is the EDD this week difficult?
we took our friend for his ever first normal deep dive ever
and we got a random dreadnought spawn in mission 2
lmfao
what an introduction to dives
Do EDDs have a chance to give a clean overclock
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We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
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found it easier as engi at least with repellant plats and being able to quickly build refinery pipes
Yeah? Its completely random
What's the EDD rundown?
I got 24 revives as gunner, last stage spawned 2 bulks and 1 nem, fun
Yes
Ik it's random, but I just thought since EDDs are pretty challenging they would rather reward you with unstable or balanced overclocks
Ok then it’s part of the seed of the map, as it happened to me after killing the missions dreadnought.
I took one shot nemesis build (conductive thermals + jumbo shells) on scout and guess what?0 nemesis spawned during 3rd stage!
At least i paired well with our driller
Driller took cryo
We cooked dreadnought on stage 2 under 1 minute
Okay not under 1 minute but that was really fast
just failed stage 3 because our scout decided to split off and ran into the cave with 50 turrets
gotta love it
Well he was doing scouting, scouting heaven.
Agree
I thought 3rd stage would be bloody hell but actually that was pretty calm
Parasites did nothing on stage 2
And stage 1 wells placement SUCKS but driller and engie doing business
The only issue is that someone else is driller and he did a shitty job, on the last stage he made a suicide bunker for the box, then a Nemesis spawned and ruined most of it
And he ask me to cover up the hole while he already started the box
Dude, that's a crater sized hole
I and another almost duo'd the entire thing. Got overran at the end sadly, mostly bad luck and some bad play. had a full lobby but 2 dropped out for this or that
Still wanna finish it if anybody wants to run it
I got unlucky, loud 3rd stage, lots of downs but none from me fortunately
Only if the region allows, in in South East Asia
Oof
west coast murica
I mostly play scout, driller as a secondary. Do not ask me to play gunner or engi I am not smort with em 
We are close then
At least in the same timezone
Game was determined to kill our team but I managed to pull through as gunner, 2 bulks and nem spawned, ended up with an insane amount of kills and revives
Lead burster my beloved
Going on a far region for it regardless. Wish me luck lmao
It went terribly
I am not a good gunner unless you count heat management of the leadstorm. I am very good at that
Anyone wanna run a deep dive?
Elite deep dive was fine but first stage had some wonky map generation for a morkite refinery
Someone lookin for some jolly christmas elite deep dive?
To anyone planning on doing a solo elite deep dive, be warned about the cave leeches on the third stage
True
what class would you guys recommend for a solo regular deep dive this week
Lots of Dreads and a black Box, I would recommend Gunner with a high DPS primary. Maybe LSLS, PBM, or BB
Aquarq could be a bit of a pain as gunner, but you have bosco to get the high up ones so you should be fine.
Rare Bosco W
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I hate egg missions in depe dives
because you know either the scout or drilelr is gonna go off telling nobody and pop all of em in a minute leaving you and everyone else to die
elite deep dive this happened in
Won it regardless, now to find out what happens when it gives me a weapon oc I already have.
As long as 1 dwarf makes it to the pod, the mission can go ahead.
Doesn't matter when we all went down twice because of the idiot driller
Sometimes it can save quite a bit of nitra on resupplying if you skip the swarms from egg collecting.
if that's the plan
fucking communicate it
don't assume
It is literally that simple
We used way more nitra trying to survive than we would've if we took it slow
Don’t play with people you don’t know or trust then, EDD need team cooperation and communication.
I've never had issues in DD or EDD with team com until then, and I damn near exclusively play with pubs
So you're really making a terrible arguement
Sometimes yourself and Bosco is all you need
I'd rather not commit the cbt of solo
Am I? what you said before is the best point in my point, rogue drillers on high hazard egg missions will get everyone killed.
Considering I've ran quite a few and this is the first time some idiot decides to go throw the mission like that, yeah. Didn't ream the guy hard enough in chat but I think they learned from almost singlehandedly killing the run
Yeh
erm ackshually if you look at the times it was 5 hours and 57 minutes not 6 hours
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just did the elite. I think this is the first time I've deemed the edd "unfun". The first and third levels were just massive eyerolls and it felt like a waste of 40 minutes
I think stage 2 was fun though 🤔 that was the egg hunt right?
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Deep Dives
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Weekly Deep Dives information for 2024 December 26 to 2025 January 02 (Week 275)
Deep Dives will reset <t:1735815600:f>
DEEP DIVE 
Region: Azure Weald | Code Name: Bitter Heart
Stage 1:
Escort Duty +
2 Mini-M.U.L.E.s |
Cave Leech Cluster
Stage 2:
2 Dreadnoughts (Classic & Hiveguard) +
2 Mini-M.U.L.E.s |
Mactera Plague
Stage 3:
3 Mini-M.U.L.E.s & Uplink +
2 Eggs | No Mutator
ELITE DEEP DIVE 
Region: Dense Biozone | Code Name: Frightened Force
Stage 1:
5 Resonance Crystals & Drillevator +
2 Eggs |
Swarmageddon
Stage 2:
4 Eggs +
2 Mini-M.U.L.E.s |
Shield Disruption
Stage 3:
Escort Duty +
2 Mini-M.U.L.E.s |
Volatile Guts
no 🦆
hell yes no duck & cover
mactera plague is diet duck and cover but it's regular DD so it should be fine
volatile with dotty?
other than spreaders and acid spitters sniping our asses, volatile should make it very easy to deal with swarms
juicy breach cutter shots inbound
i think this is our first dive with five resonance scans instead of three -- let's hope the cave isn't too convoluted
just why
hey it's not haunted cave
hm?
swarmageddon is so ass but at least its just stage 1
shield disruption on stage 2 is also terrible
definitely
looks like a easy edd this week
No duck and cover
How will I ever recover
Just when it's been starting to feel like my brother
that kinda rhymed what
Am i sleeping?
No duck and cover?
God bless
Looks like HELLUVA teams failed previous deep dives
Cuz look how many mini-mules salvage present in current deep dives
2 + 2 + 3 + 2 + 2
ELEVEN! MINI-MULES
EDD stage 1 is only stage without mini-mules
Well looks like we won't be low on nitra
our previous crews lost their mini-mules, their mini-mules, their mini-mules, their mini-mules, and their lives
all the mini mules !
@grave jacinth sounds like a fun dive 
Time to dust off the dive terminal
DAMN HOW MANY MINI MULES DID YOU LOSE DOWN HERE DRG?
God that's lots of baby molly
Deep dive be like:
Stage 1 – Repair 2 mini-mules
Stage 2 – Repair another 2 mini-mules
Stage 3 – Repair 3 more mini-mules and evacuate them all
it's just Deep Salvage Operation.
Imagine if the mini mules carried over between stages
What if you could deposit in the Mini Mules?
Probably you would die like previous teams
Why previous teams died?They had personal mini-mules
They decided to split
And died one by one
Actually a good point
The same pod takes us further down
In deep dives
So where do the docked mini mules go
The drop pod can't carry so many at once
No space in the docking bay for molly and so many minis
Am i the only one who thought that the cave layout on the second layer of the normal DD was absolutely fucking shit to deal with
I'm reading this in george carlin's voice. "mules, mini mules, many mules, many mini mules, ..." 😂
Edd was approx 12x easier than last week , I'm so happy
Still hard, but fun
The edd stage with five scanners was also bad
Five is a lot for an edd in the first place
And it was a very big cave
How are the deep dives? What should I know/consider?
they are just multiple missions in a row but with no side events. there is a more detailed description pinned
whre do the jetboots go, you were wearing them
if anyone needs help for EDD msg me, EU region
Fuel finishes I would assume
Btw
There's jet boots on edd stage 2
But we found crate at the very end of the mission
Jet boots has very tricky spot
Yes it's mostly useless
Did the deep dive and EDD last night.
4 bulk detonators in total.
Had a leaver on the last stage of the elite.
But me and my boys won and owned that shit.
I had a lea(f lo)ver on the last stage of the regular dive. Their loss.
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We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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does anybody have a spreadsheet of a good rotary drive and bullet hell gunner build?
what's your goal with the build?
like what would driller be running? i find i pick gunner builds usually based on what primary they have
I only play vanilla difficulties and mostly the driller im playing with is using flame thrower
right now I have the OC i have for the Powered Minigun are Lead Storm, Rotary Overdrive, Exhaust Vectoring and Bullet Hell.
right now im running rotary overdrive 32221 idk if thats good or not.
honestly, that sounds completely fine
also any tips to not use ammo quickly? i tend to use a lot of ammo in a fight and i wont be able to last long enough for most swarms
and it's about the most interesting thing you can do with exhaust vectoring too, since you can overheat really fast to trigger the aoe burn + fear
Personal preference but I feel like hot bullets has more utility over aggressive venting in tier 5 but otherwise fine
The secondary should not be used for the primary's purpose and vice versa
mmm that does seem to be its big downside though - if you aren't using the overheat for taking out crowds and instead trying to gun them all down individually, you're basically functioning with base minigun efficiency which isn't fantastic for that purpose
should i use it with volatile impact?
Isn’t this the deep dive discussion channel lol?
ogey no more questions then 😁
You can continue on #drg-chat
Can someone enlighten me
Why did I get shot down and killed multiple times whenever I tried to mine gold, or summon a supply pod when I was out, and there were no more supply pods
"Mining gold is a waste of time" So? There weren't any glyphids, why not mine stuff in the downtime?
because swarms and pressure waves are on a timer
still, kinda not nice of them to outright kill you, but that was probably their motivation
oh
tbf, the driller helped me up every single time, and he never shot me
mostly just the scout and engi
well, that's even more of a reason to laugh at the people who cared about losing time to mining gold on a normal deep dive
well, the most important thing is so that everyone in the lobby is transparent about their wants and needs
if the lobby is transparent that they just want to go fast and not care about the gold, you might want to make some compromises for them, or find a different lobby if you can't get along
if that isn't announced, do what you like
There was no announcement, they said nothing, we arrived, I began mining the first room, and they started shooting me without warning
then I was out a few swarms later, called down a resupply, and they shot me dead
So I just
left
Go fuck yourself
OH YEAH! They also shot me for wanting to save Doretta's head!
no mention of it in lobby name?
I see
At least I think it was russian
that might have been a problem
Eh, whatever, I'm taking a break, I am just genuinely disappointed right now
and tilted
cowards, the lot of them
Anybody down to host a DD
I personally don't mine gold myself but anyone who tries to teamkill for that in my lobby is getting kicked immediately.
where is the second mini mule in stage 1? just wanna make sure i dont miss it
i already gott he first one
i beat stange 1 yippe
First time? Good luck
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Oh shit I forgot to do this one
Oh well
…why the hell does it have so many mini-mules?
meanwhile me doing it right now
Not many greenbeards survived In today's dives
I just did them solo this week. Mini-mules are such a relaxing ride to victory when multiple stages have them
Felt like Santa himself delivered this week of dives
Honestly the many mini mules were more so a blessing in disguise
Since you dont really have to worry about nitra
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New
Deep Dives
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_ _
more mini mules like last time
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New
Deep Dives
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Well well well
1st stage of edd looks ez
200 morkite blackbox exploduh infestation
1st stage of dd is literally the same 💀 but 225 morkite and cave leech cluster
Weekly Deep Dives information for 2025 January 02 to 2025 January 09 (Week 276)
Deep Dives will reset <t:1736420400:f>
DEEP DIVE 
Region: Salt Pits | Code Name: Illuminated Level
Stage 1:
225 Morkite +
Black Box |
Cave Leech Cluster
Stage 2:
3 Resonance Crystals & Drillevator +
Black Box | No Mutator
Stage 3:
7 Aquarqs +
2 Resonance Crystals |
Critical Weakness
Shield Disruption
ELITE DEEP DIVE 
Region: Sandblasted Corridors | Code Name: Alien Trench
Stage 1:
200 Morkite +
Black Box |
Exploder Infestation
Stage 2:
6 Eggs +
2 Resonance Crystals | No Mutator
Stage 3:
On-Site Refining +
2 Resonance Crystals |
Swarmageddon
These are actually easy as hell?
i don't want to celebrate no duck&cover for the first new dive of the year, but i also don't want to jinx it
Whenever I go to the join list on deep dive all options are always greyed out for me. Is it just because they're already started or smth? Sorry if this is obvs, I'm still relatively new to the game
Restart lobby
grey lobbies have already launched. i think they show up on the menu until extraction on stage one, but i'm not 100% confident on that
edd's p easy
Shield disruption’s a bummer but it does have crit weakness
Can live with that
Pretty easy stuff this week
I had a greenbeard on my team for the EDD, bless his heart, he died 16 times
if you can clear haz 5's, it's easy
even if you play haz 4's, it should be manageable
the difficulty of it also depends on what mutators and mission types get chosen for a given week
and how fucked up the cave generation is
16 is pretty good for a greenbeard EDD. I award them one gray hair 
The first EDD I ever did remains to be my fav, Fragile Gods. That secnod stage forced you to really focus in
try changing the filter for distance and see if you get join-able lobbies appear, you can change it back after join-able lobbies start appearing
Any one need help whith current DD?
was playing dd as scout last night with some friends and i was exploring a side cave alone, got snatched by a leech, and something killed it immediately, although both my friends were in a different cave o_o
wish i was recording
is it possible that you threw a boomerang nade right before being grabbed? Possibly took out the leech after other targets? Just a stoner thought
no, i had cryo equipped i think
I think they sometimes self-destruct if they can't bring you all the way to them
or maybe you tried to power attack right as it grabbed you, so it technically got you but died to that once it registered?
oooor maybe your gunner's a god who sniped it through the wall with the coil gun on seeing you get caught haha
oo that mightve been it
and no, we were in vc and neither of them realized it took me lol
ye they sometimes play that capturing animation if they die right as they get someone, and they'll pop immediately after
maaaaaybe! don't trust me on it, but I swear it's happened in single player sometimes to me!
if a leech dies while trying to grab you, and you are not touching the ground at the time, theres a bug where the game thinks the leech must have already grabbed you so it teleports the tentacle onto your head and lowers you down to the ground
so if you were in midair while powerattacking it would have definitely happened
ohhh that might have been it!
that makes the most sense, ty for letting me know !
does anyone need help with deep dive on EU?
I do need help on a ELITE deep dive on asia
i can help if u are still looking for players
Can Scout do fine on this week’s elite or is it better that my gf go Engineer?
We played the EDD yesterday and had a lot of Barrage Infectors (for example 3 in the first cave of the first mission and 4 in the cave of the second mission). When I played it again today they were not there. I'm confused; Aren't the EDD always the same?
Is anyone having issues with the morkite seed scanner on the deep dive
its going to the wrong level
Did you have the same number of players? Player count does affect stationary spawns
Let's see...
Double Black Box. Yeesh
holy crap.
That Elite deep dive's 5.5er mission is insane
1231238721398712398 swarmers 
looking for deep dive group
didnt work as in, no people were playing?
i think i just needed to do my first regular one before the elite one
regardless i can now
huh, odd
but its late and i got school tommorow so goodnight
gn
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
any1 up for a dd?
I would do a deep dive, but I would need a team to play one
but you don't
EDD looks fine to solo'd
anyone for a deep dive?
Anyone for a deep dive
sure @dim comet
@dim comet can't find you
ye
@dim comet ty for dd
👍
Yo petri wanna be friends on discord
Got around to the EDD this week, super chill dive. Super glad I've been in a Breach Cutter mood lately. That plasma trail really cleaned house
If I could make one change to my loadout it would probably be taking LURE's or Plasma Bursters. The shredders get too overwhelmed with the exploders and swarmers.
How is Elite different compared to regular Deep Dive?
the stages of an elite deep dive are hazards 4.5, 5, 5.5, as opposed to the regular dives hazard 3, 3.5, 3.5
also, the elite can have either 2 or 3 mutators across the stages, meanwhile the normal deep dive only ever has 2 mutators
this week, the EDD has 2 mutators though
if you can do haz 4, I would give the EDD a try
Ok
This Elite dive seems pretty hard, both times I've tried we died on the Black Box objective from septic spreaders and an Oppressor
With all the other bugs swarming we got trapped by the exploders
Okay I got an Elite Deep Dive but our Scout carried so hard. He was the last alive at least once every mission, and he was absolutely flying around with the grappling hook, knockback shotgun, and hover boots. He was also the only one to make it out during the last mission, after going back for me in the last minute. I couldn't make it to the zip I set up before the swarmers jumped me. The ship wouldn't take off because someone wouldn't use their Iron Will, but after the Scout got back it did since I think they had. So he basically clutched running to the pod twice in the same mission.
nice
I feel bad because I was absolutely the weakest link, I accidentally had the wrong secondary equipped for my loadout and it was complete hell
I'm going to hear swarmer noises all the time now I've developed swarmer paranoia
Feel accomplished, EDD is hard work. And if it makes you feel any better, I guarantee that Scout was loving it. There is no greater dopamine rush on Scout than saving the dive by sliding under the Drop Pod doors like Indiana Jones
It is actually what Scout players live for
He had to do it every single time
Forget breaking your back carrying the team, he's gonna need spinal reconstruction cybernetics
Even better tbh. I've been in a couple rough dives where I was put in the drivers seat of the team and it always feels good. We're all in this together after all
I have a mix of emotions, I'm proud we did it but feel bad for accidentally handicapping myself
And the team by extension
It's evened out to neutrality, I did it but I didn't really do it
Elite dives are tough but your beard gets a little grayer every time
Don't be afraid to send it in the future even if this one felt a little on the rough side. Sometimes you just get a dive that doesn't work for your favorite build
I've been carried many times because my playstyle didn't suit the dive but as long as you're shooting bugs and building pipes the only thing that matters is getting that sweet, sweet core payout
Thanks, I feel a bit better now
Don’t worry eventually you might be like me purposely taking silly builds into dives to spice it up
I usually went in with a usual build
i've played enough that i'm comfortable with a multitude of builds for most situations
the multitude of builds being bullet hell and sludge pump
That's why i prefer to do hard stuff solo, i might just let the team down and i will feel bad about it
Good thing edd is not that hard than i expected
I fcking hate swarmers in the last mission
Note to every driller out there wanting to do this week's EDD
BRING. STICKY. FUEL
If you just want to beat it
I used sticky cryo. Killed like 650 bugs in the 3rd stage alone, 1020 bugs by the end
The Engie killed 1080
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Non-sticky cryo will freeze swarmers just fine when sprayed on the ground
When they freeze they die
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
I accidently did this week's EDD and realized it's a new EDD of the week, then I did DD aswell. In one gaming session
(fyi I also did it solo as engineer on edd)
This hits so hard when I realized it
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
might take another 5-ish minutes for rotations, please be patient 🙏 ty
Patience is for the weak
Weekly Deep Dives information for 2025 January 09 to 2025 January 16 (Week 277)
Deep Dives will reset <t:1737025200:f>
DEEP DIVE 
Region: Azure Weald | Code Name: Covetous Track
Stage 1:
200 Morkite +
Black Box | No Mutator
Stage 2:
4 Eggs +
Liquid Morkite Well |
Duck and Cover
Stage 3:
2 Dreadnoughts (Hiveguard & Twins) +
2 Mini-M.U.L.E.S |
Shield Disruption
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Bitter End
Stage 1:
3 Mini-M.U.L.E.s & Uplink +
150 Morkite |
Duck and Cover
Stage 2:
4 Eggs +
2 Mini-M.U.L.E.s |
Mactera Plague
Stage 3:
2 Mini-M.U.L.E.s & Uplink +
2 Resonance Crystals | No Mutator
Duck and Cover my beloved! It has returned 🎉
Died 2024, born 2025. Welcome back duck and cover curse.
Oh, double salvage op
Damn
Could be a lenghty one
Lots of nitra from the mule repairs tho
So thats nice
That’s a lot of mini mules in the EDD
d&c + mactera, warzone in edd
Welcome,lambs
TO THE SLAUGHTER
I swear to god
Chances of duck and cover appearing are increased
Ebonite outbreak - new warning as well as duck and cover
But it made it's appereance...5 times?
I understand that it has restrictions
Can't appear on PE,OSR,SO but come on
Unbelievable
We got almost on every deep dive that disgusting warning
I managed to do it without dying even once! 😄 This week's EDD was actually pretty easy. The Mactera Plague in the second stage was the most challenging, but it was manageable too. If anyone wants to check out my run, I posted it here on #drg-videos
Duck and cover is just mactera plague+
Is it?
From what I have experienced Duck and Cover is just mactera plague with added spitters
I consider it to be, yes, because the Macteras keep moving, chasing you at high speed—it’s a nightmare. On the other hand, with Duck and Cover, you’ve got acid spitters and web spitters to deal with, but they’re much slower, and you can just navigate around more easily.
This week's elite is hell
nvm just the first
EDD looks fun
Tiny mollys
Last stage of EDD was so fun after getting the mules fixed. My driller made a crater around the uplink and the fuel cells and i platformed everywhere except this tiny little hole and we just kept shooting into it while defending. Most fun I've had doing a salvage mission!!
moar duck and cover
omg double salvage operation with duck and cover again, let's go
Fun dives this week. My stubborn ass brought CN driller to duck & cover EDD but we pulled through. All three stages can be bunkered with little issue.
oh this chat exists lol
quick question if i may,
i'm working on the first promotion assignment for my driller, do yall think it's possible to finish the promotion assignment and the deep dive for this week in one sitting?
also how long is this deep dive? doesn't seem too bad from what i can tell in the pins (minus the shield disruption on elimination)
Dives are usually 30m to 1 hour. So it really just depends on how long a "sitting" is to you.
I can spare two
so yeah, maybe
we'll see
wait does stage 2 have refining as a secondary
Yep
Basically a small temporary refining thing drills down which you connect the pipe to
it's super fast
yoo that sounds sick
The eternal gunner suffering of giving your all and having your engi dead for half the last level and still getting one upped on kills
Our backs hurt so much all the time from all the carrying.
😔
Did anyone else get like 6 billion macterae on the last stage of the edd (non duck and cover) for no reason at all?
explain spawn pools (or tell me that its on the wiki and im being stoobid)
I am kinda in the middle of something, so take this video: https://youtu.be/tLiX_GJRdWw
yay
it's a bit old, but still mostly accurate
the key is to realize that it is actually the lowest kill count that is the best
then you will finally be freed from suffering and become enlightened
Your mom is just a rick roll
Didn't know enabling mods prevented achievement progress
There goes my 28 min solo deep dive
Man I hate EDD, I have to rip my balls and asshole just to get a clean overclock that increases the magazine capacity
We WORK, to earn the right to WORK
Did both dives last night, EDD is very enemy-rich but mini mules once again save the day. I drew the Engineer spot for the team again. Had Roll Control Breach and EM Discharge Stubby and it worked really well. Roofing up for Duck and Cover is my preferred strategy and the EM turrets just make the foxhole feel a lot safer. Breach performed great as always but the enemy spam made it very ammo hungry which was probably not at all helped by the abnormal density of Brundle Fly spawns eating my entire kit for breakfast. If I was going to run this again I'd definitely take the PGL instead.
Approved mods do, verified ones don't.
I wish the modding categories guideline was a little more apparent when going on mod.io, so people would actually know this a lot more easily
No fucking way dude. We failed on the fuel cells part of the 3rd part maaaaaaaaaan, that took voer an hourrrrrr
See this is why you dont trust chinese people with your life
is EDD experience always set at 20250?
yeah
my friend was too impatient to wait for a team so we dove into the edd duo lmao
it actually went really well, just a driller and a scout
ai stability engine double barrel and an AG pellet sludge pump kind of just killed everything
this edd has roughly 4 billion nitra
How long does it take before deep dives refresh?
They refresh weekly
11am UTC each Thursday
Hyper propellant PGL?
I've alwasys found breach to still be quite good against high-armour HTVs like Stingtails and brundleflies
but I use high voltage crossover
Nah, just big fire boi PGL with the RJ250 ammo. I did end up sending the dive again with it and had a much easier time ammo-wise. It's a quick and dirty way to just yeet the Duck and Cover swarms off the ceiling and mactera burn real good
not that ammo is a big problem on this weeks dive. I just get annoyed if I have to dip too often lol
This is also true but I brought stun instead of armor breaking on the breach which was certainly a choice. Idk, it's tough. Duck and Cover and Mactera Plague both have the ability to just dump a massive swarm of trijaws on your team with little warning and if there's no gunner shield that huge aoe stun is really handy
which I guess is just what my PGL build did but it was faster and had a lot more ammo
I always agree with stun over armour breaking on the breach
it has awesome armour breaking anyway
Its always good to have a stun option in your aresnal, no matter what it is
I am certainly lacking some finesse with the roll control, I've only recently started my obsession with it lol
I have a habit of just missing against all odds sometimes
XD
Roll is certainly cool, but I sometimes find it lacking in damage?
I need to test it out more
ah ok
big plasma trail tube is where the crowd control really is. But yeah, direct damage and armor tend to sort of take a day off sometimes lmao
which I guess is why I didn't use it much before but it certainly has its moments now that I'm putting it play
Bro where is the uplink on the first stage of this edd
I have no idea where it is originally, I just know when our driller saw it he said "nah, bunker time"
the other uplink is in a very silly spot too
pre built bunker
good or bad XD
It's rough but some platforms can make it pretty alright
EM discharge was definitely doing extreme work for me lmao
Good luck, I believe 
this whole edd is engi glaze XD
I felt very fortunate to get thrown into the engie role lmao
finished, very easy solo edd, all the nitra from the mules simplifies it even further
Yeah my solo run was a lot of fun. I love a dive where you can just go guns blazing the entire time
is there a link to what the maps are like in the current week's deep dive?
I've been wanting to play a deep dive for my first time but there are never lobbies I can join :(
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Well I was gonna offer to play but that message was 10 hours ago XD
Unfortunately our engi left after the first down in first stage
Idk why people do this in deep dives of all games
Scout followed suit in 2 minutes
I had crystal nucleation driller pretty bad choice in hindsight but went in blind
Not very rock and stone of them
Little late message, but you can always just host your own!
Any advice for mission 3 of the Edd? Me and my team died on mission 3 due to the mactera swarm
Have the engi build a low hanging roof over the holdout point. Or bunker it up.
I built a bunker as gunner but my 2 scouts and engi died while I was building it
Gunner and scout can't terraform fast enough with the pickaxe. Leave bunkers to the engi and driller.
The quickest option is a roof of platforms over the uplink/fuel, and it's very effective too.
Waste did a very good video on platform usage on YT, it's a must watch.
bezerker fast tunnel on your feet.
Doesn't beat driller or engi ngl.
Haven't watched waste's video but I'm not a fan of a low roof over the defense zones
it usually sucks big time
but for ranged enemies it can be fine
I personally wouldn't do that on stage 3, as that is not duck and cover
yeah low roof is situational, only useful for mactera stuff and such
and even then it's not a need, but it can be helpful, it depends what the team is doing anyway
if you are not geting any lobbies at all, change filter for distance and back again and should populate your lists
I think it's much better to host your own instead of coping with a 150 ping lobby
i play on 250+ pings frequently 🤷♂️
god damn
ping isn't much of an issue as long as it's consistent, and not horribly high
low roof's biggest problem is most people make it far too low or way too big. You don't need much and it doesn't have to be a pancake hat to be effective shelter. A good roof is one you can use when you need to but doesn't outright block your range for shooting when there's nothing to hide from
Think more food truck awning and less stadium roof
It only needs to cover half of the uplink radius to be good. I am for low hanging roofs, they completely neutralize all macteras, acid spitters, septic spreaders and even shellbacks. They also force stingtails to descend to ground level.
As long as engi/driller make some sort of terraforming on salvage I don't mind what it is. The most cost effective is probably firing plats around the high drop pod roofs to prevent bugs from spawning up there at all.
i think low roofs are generally a very bad idea
by low i mean a grunt on the roof is able to bite your head
blocking the sightlines with a higher roof is fine, but if the roof is too low then you have just made a shelter that melee bugs can use to avoid your sightlines until they are right on top of you
if you feel the urge to run off as soon as the bubble is done vs stay in the area, that's a good way to gauge if your setup was good
Roofs should be at least 2, preferably 3 dwarves tall.
And they only work in caves with incredibly high ceilings, or big holes in the ceiling (like in salvage). If the cave itself isn't that tall then the roof wont actually do much
repellent always works
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Roofs with repellent will force bugs to descend to ground level and will pack them around the sides where the roof touches the walls of the cave. Easy killzones.
The superior salvage terraforming is still a drilled bunker under the uplink/fuel radius with a horizontal tunnel out. Trivializes the holdout and the only thing that can force you out is a bulk, which forces you out of any holdout anyways.
Ngl just got the game like last week, an those missions where we do a bunker holdout is always fun asf
the best terraforming for salvage is open sightlines cause you have guns and the enemies dont, and if they have range, they need to get far closer than your effective shooting range
you can make an argument for a roof against duck and cover but mactera just kinda fly through it and pound you from melee
with repellant you still want to keep the open sightlines, just route the melee into chokes
They really don't, they don't fly through roof but under it and then their "bug AI" takes forever to take a shot at you. Macteras already take 3 million years to calculate their shots as they normally are.
Then bugs like spitters/spreaders literally just give up on you, they stand idle waiting for the dwarves to get out.
Funneling your enemies into a section of your whole 360° will always allow for easier aiming and crowd clearing. Hell it even enables things like Goo Bomber Special to be more useful lmao.
That being said I will restate I am comfortable with any kind of terraforming as long as something gets done.
unless you fuck up the roof what a lot of people do, they crawl under and insta shoot right when they hit los
They never insta shoot, that's the one weakness of macteras.
i was talking about spitters
and mactera can dome you pretty fast as well
Oh yeah. That's what happens when they don't bring repellent.
I only ditch repellent if I'm using the MCAO build.
Otherwise it's way too useful to pass up on.
i like more ammo over repellant for most missions and id only take repellant for salvage
but i wont swap my loadout just for salvage so its +ammo for me always
i used to run rep what made salvage very easy, of course, no roofs, just routing
but i dont really see the point
If your roof is too low the bugs may ignore repellent because crawling along the repel roof to bite your head is still lower pathing cost than going around the roof to bite your feet
with a higher roof or open sightline repellent this is much less likely to happen
Well these dives was fine
1st of EDD is just disgusting cuz mutator
2nd stage is alright
3rd is alright
did the deep dives reset yet? cant remember if its in the morning or evening in PST
they reset tomorrow
in about 15 hours
ah okay
I didnt bother finishing this weeks, got to stage 3 with one team and we failed at the feul refill lol
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2025 January 16 to 2025 January 23 (Week 278)
Deep Dives will reset <t:1737630000:f>
DEEP DIVE 
Region: Fungus Bogs | Code Name: Bloodstained Cap
Stage 1:
On-Site Refining +
2 Resonance Crystals |
Duck and Cover
Stage 2:
3 Mini-M.U.L.E.s & Uplink +
2 Resonance Crystals |
Mactera Plague
Stage 3:
250 Morkite +
Liquid Morkite Well | No Mutator
ELITE DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Corrosive Tomb
Stage 1:
5 Resonance Crystals & Drillevator +
Black Box |
Duck and Cover
Stage 2:
Escort Duty +
2 Eggs |
Regenerative Bugs
Stage 3:
Industrial Sabotage +
2 Mini-M.U.L.E.s | No Mutator
i'm sorry everyone
Now that's an Elite Deep Dive. Ho-ly
Duck and Cover happening in almost every week is a weird phenomenon
While warning like Ebonite Outbreak, I've only seen like 1-2 times in Dives across season 5 release
Its looking like the IS apocalypse again
Prob gonna take 1 week with 2 d&c warnings to make them notice the abnormal frequency
I havent never seen a single dive with two same warning before
I doubt it will be a case here
Actually no its possible:
#deep-dive-discussion message
And it can happen consecutively unlike primary objectives
i think this has already happened twice -- once in the regular, and once in the elite
EDIT: turns out, it's twice for BOTH elite and regular dives!
#deep-dive-discussion message week 248, regular dive
#deep-dive-discussion message week 255, regular dive
#deep-dive-discussion message week 262, elite dive (honourable mention -- one d&c in regular dive too)
#deep-dive-discussion message week 264, elite dive
It happened on dd too?
You are right damn:
#deep-dive-discussion message
Too bad they are both really early in the patch for ppl to take notice of the frequency
am I insane if I've never completed an EDD but I wanna do this one solo? (probably yes)
yes but also: why shouldn't you try it ? 
I WILL
that's the spirit!
This EDD seems like absolute misery
Disgusting
Yo GSG we understand that you added new cool mutator
But we can you like...stop putting it every single freaking dd?
Or can you like...show 2nd mutator which is appeared literally FIVE TIMES SINCE IT WAS ADDED

Ebonite outbreak is much less disgusting than dac.
I wouldn't mind ebonite outbreak apocalypse
Haz 4 duck and cover deep scan is still easier than Haz 5 sabotage.
This week's EDD is tough but not because of D&C, it's because you get 2 boss runs as stages 2 and 3.
Well agreeable but imo sabo is alright
If deep dive doesn't feature swarm missions/mutators
Such as PE or swarmageddon
it's random
Had a weird glitch with another dude where our deepdive/edd never updated but we didn't care, ran em both. Time for massive profits with these two new ones after I just finished the EDD and DD 
This week's Elite Deep Dive in Deep Rock Galactic was the longest one I've ever done! I died once in every mission (hehe), but I managed to complete it solo. It was challenging but definitely doable. If anyone wants to check out my run, I posted it in the #drg-videos channel. I played as Engineer! 🚀🛠️ Rock and Stone!
What the actual leaf loving hell with these duck and covers?
This EDD was made for those that say EDDs are too easy. Speedrunners are also def not gonna have fun with this one
bonus ducks
Jeez i know a couple of people who are not gonna like this pair of dives today
D&C sucks on anything, even OSR missions
Hell yeah, D&C again!
OMG MOONLIGHTORI, BIG FAN OF YOUUUUUUUU
Love your deep dives :D
ty!
well
at least the duck and cover warnings are on the first stage
imagine if we got another d&c on an escort cuz i remember the last time, d&c escort last stage (haz 5.5)
yeah
but at least on that particular stage, the roof was very high, so you had a chance to shoot them down, before they shot you back
shout outs to our driller, who got rid of all the crystals, so they couldn't come down on us from them
also regen bugs
stev time
yea we didnt have a chance to clear the crystals before the bugs came
that was a fun one, especially with the cursed crystal lattice structure in the hearthstone room
i forget if waves can still spawn before you press the button
they can
pressure ones, not announced ones
when the drill is parked next to the ommoran
oh yoeah i literally added that to the escort page a few days ago my memory is cooked
fun edd this week i see
KLEYBOARD M LIGHT FLIASHING
ah sorry
keyboard malfunction
it burned an old search into a hot key for some reason and when i hit it it just, cycles through my tabs and tries to type it
i have no idea why
When the elite deep dive team is just right

But no srsly, if it wasnt for the fact my first team was rly good, this one would have been such hell
A freaking MAZE cave system for drill rig mission with duck and cover was just mean.
Escort mission with the threat of BETC if you didnt do her before starting.
And a data one was just icing on the proverbial cake.
Sabotage and Escort are by far the hardest mission types in the game, prove me wrong. And this week was definitely a rough one. I died so many times on engineer, but racked up almost 1000 kills
Sabotage swings between easy and hard depending on the team and the caretaker room layout
But the annoying part is fairly constant
Tiny caretaker rooms are brutal
what do you guys suggest for gunner primary for EDD? I'm thinking of PBM hurricane for the flying rocks but don't know how will it perform vs care taker
PBM generally performs well against the caretaker
hot bullets minigun with lead storm oc
its good for duck and cover, kills patrol bots very fast along turrets and makes caretaker pretty easy
yeah, I probably should mention that killing patrol bots with PBM is rather hard, as you constantly have to keep the crosshair at them
Even burning hell can do well
With good positioning burning hell can make quick work of turrets
burning hell is kinda ass for caretaker
Yes but works well for everything otherwise
naaaah
that only really works well on the regular bugs
Why is duck and cover on so many deep dives? :(
I haven't played this week yet but for carrying long, holdout or escort missions and terrible hazards like these I'm all about the minigun. Taking Cold as the Grave in T5 will easily solo the rock and beamer phases of the escort if you see it being a problem for the team
I'd just roll with boring old Lead Storm for the OC but anything will work really. The sustained fire is what will prop up the long-haul missions. If something like Burning Hell is your jam let it fly. I do love it against the shredder swarms myself.
thanks everyone for the suggestions, I was looking for a balance option to between caretaker and escort's flying rock stage since I think they're equally dangerous, it seems the trusty LSLS might be the way to go
I'll catch yall on Hoxxes
is there any place for rj250 in the current dd and edd
there’s always a place for rj as long as you are comfortable enough with the difficulty to make up for the low damage output
Before starting the EDD, I had two shots of rum, then I went at it with three others. We failed the uplink because someone, I, started it the moent a mactera plague started. But we re-did it and then finished it. Then we drilled, our gunner went down and somehow got stuck on the drillerdozer shaft wall and the rest of us kept going down, down down...
Our driller left, but not the gunner who was stuck haflway up the shaft. So we kept going. Second stage, went down on the final stage of the drilldozer when about 8 laser towers spawned and also a bulk. And we previously also had a bulk. So it was a loss. I like that, it means I get to try again tomorrow.
The EDDs are rarely challenging these days so I welcome it.
Duck and Cover is so hilariously overtuned compared to other warnings, its not like GSG to keep it like this, but they did. Its weird but I like it. I kinda wish other warnings had similarly severe effects on the mission.
I think Low O2, Haunted Cave and sometimes Blood Sugar can also provide a challenge.
Depending on the mission, yes. I've had low 02 with 8 eggs, 400 morkite and so on. That's a lot of fun. Blood Sugar... Hrmm, undecided on that one. I havent found it to be the fun type of challenge, even though its been challenging at times.
EDD stage 2 3/3 on bulk spawns. 
ngl I don't like playing Blood Sugar.
Bloodsugar is only ok if its +2 on the enemies
Blood Sugar is like, its challenging up to a point, then you suddenly become invincible due ot the huge amounts of red sugar on the ground.
I do feel sorry for non-Scout classes on Blood Sugar who cant feast on the Scout sugar in the ceiling if things get bad.
Also I wanna note
guy in lobby pops second egg, mission control alerts of a swarm
4 praets, 3 opps 
and the bulk
We were fucked
I mean it depends! There are some builds that absolutely crap on that composition, but good luck getting someone with that.
Im talking Nishanka Crossbow with tazer bolts, conductive thermals on the DRAK and a tight group of enemies where the tazers can arc between them.
This is a problem
This is the solution
actually true
Agro didnt want it
Bulk was the literal only thing not on Doretya
And whoever had aggro on the bulk went to otherside of sto e.
duck and cover has some pretty big weaknesses
i did 75% of black box solo on scout without shooting a bullet because it was only spitters
That deepscan mission was crazy
I genuinely got lost at some point trying to find which tunnel led to the black box
Just did the EDD. It's not as difficult as it looks like... because there's massive amounts of nitra. My team reached stage 3 with +400 nitra and the Caretaker fight with +600. It is however a very long dive, took us about 1 hour 10 min.
faken 3 bulks on stage 2
scary stuff
nevermind 4
another spawned at the heartstone
anyone wanna do a deep dive?
I had two bulks on the escort mission :(
Very big cave on the final stage of the normal deep dive
balls
Kinda new to the game are deep dives pugable off coms?
Yes
Nothing in the game requires direct communication, just general competence and the ping tool is enough for 99% of players, normal Dives are around H3 difficulty, so all players should be able to complete them. Though if you have no idea what you are getting into, I would avoid an EDD until you get a few normal DD under your belt, as they are ~H5 difficulty. Additionally if you are lost or confused do use coms/chat to ask for help, most players would be happy to.
Yknow what I love
people who don't listen
"hey drill here so we can take potshots at the nexus"
drills an entire fuckin boomerang around it at angle that it's impossible to take shots at the first nexus
thanks driller, you're fucking braindead
some edds more than others, I'd say this weeks is borderline
So is it normal for dd extractions to not auto go if everybody but one is down
and the one is in the pod
cause this is a fun 2:30 where I cant do anything elst I fuck the mission
also
they must have had iron will unspent
SIX FUCKING BULK DETS
I guess. Or the gy who dc'd is ghosting
Either way stage 2 is a shit
3 fucking double bulk spawns
Yeah one of em had iw but refused to use it because I guess they're blind
oh well I ain't touching this edd again
This EDD was very interesting for me, it's my third after a break of a bit more than 2 years and I didn't know Nemesis, Bet-Cs and Hoverboots can spawn in em, or that you can get Indie Sabotage as main objective.
did anyone else get a double bulk spawn during ommoran? is that a fixed encounter
I know nemesis, jet boots, and bet-c are all fixed
(or are they?)
I had 3 bulks, but they were before and after main mission
I meant like, a single spawn wave that has 2 bulks at once
It's random
the spawns are random, but the disruptive and special enemy slots are static
Jetboots are a new addition. They can randomly spawn in normal missions and deep dives. Can make it pretty fun.
Screw this week's Elite Deep Dive XD took us 87 minutes with 2 players
what stuff fully replenishes between stages?
just your perks I think? if they are limited use
We did use iron will in the first two missions and then again in the last
We had only 1 bulk, is the BET-C in that mission fixed though? It quickly destroyed one of dotty's healthbars lol
one time use perks and bosco's revives if I'm not mistaken
yes, everyone got the bet-c I think, I also had 3 bulks
I guess my friend and I got lucky with the bulks lmao, since we only had 1 at the end
I got one mid quest and two at the core
jeeez xD
we were lucky with our bulk it 100% focused me so I could lure it far away from the dozer
next week we get the same lineup but every stage is duck and cover /j
I think you can't get it twice in a row
but it can still be in 1st and 3rd stage