#deep-dive-discussion
1 messages · Page 100 of 1
Looks like we should bring umbrella on DD
rise and shine wave cooker its time for duck and cover...
Fairly easy dives but quite a slog
Good driller will make it faster
Lots of tunnels needed
Haunted cave one is a little tricky if you pop the egg in the wrong place otherwise easy
Last stage of EDD had 2 bulks and ghost following us into a pit with barrage
sounds fun
bungus fogs
why
Oh boi this EDD looks fairly balanced this week
With thw mission types, I have the perfect build I've always wanted to try out
PBM + Mole/Hellfire
Haunted Cave Elimination is gonna be quite a challenge
good idea I will try this too
Dreadnaught with a ghost??????
duck and cover is manageable, wtf do you prepare against a boss if it has another enemy providing area denial???
1 guy lures the ghost
and the other 3 fight the boss
even worse its in fungal bogs
good strategy, but what about soloing it?
I mostly solo these
I'll probably be doing long circles doing pot shots against the boss
embedded detonators will help, stack that damage then go boom when time is right
just had the most stupid EDD run, 4 engie
it was kinda stomping the first 2 maps, then haunted cave just caused us to go from 3 death to 27
yo you wanna do the deep dive?
gotta take a nap sadly, work soon ish
just wanted to get weeklys out of the way
gl
any tips for the edd? and the dd?
i havent finished yet, im still in the loading screen between stage 1 and 2
in the last weeks dive or this weeks dive?
sorry for the ping
ooooohhhh GL
welp the last EDD almost failed cause my team lack of saying stuff and awareness
this weeks edd was actually pretty easy to solo for the first 2 stages
last stage was kinda longer than i expected myself to take though
DD is extreme easy this week
Easiest objectives. Only Duck and Cover is a bit annoying, but at Haz 3 they do no dmg anyway
Seems I joined on with three greenbeards. First EDD mission lookin' like it's gunna end us.
i completed one with randoms earlier
genuinely most competent edd team ive ever had
generally, the sooner you do the dives, the more competent the teams on pubs
The devs REALLY love haunted cave
My goodness the past few weeks the EDD has been haunted caves.
the devs don't choose the dives, save for special occasions, it's all rng
wasn't it just for two weeks though?
Aye, the only time I remember the devs stepping in for the dives was week 173b, that one week where Caretaker had been a mission for several weeks in a row, and they wanted to reroll it.
Anyways, good EDD week, though Horrors and Hiveguards cause casualties. My advice, just go ping crazy, gotta keep eyes on where all the big booms are coming from.
they also stepped in for season 5 opening week
Oh, what did they do? Guarantee Deep Scan? I think I vaguely remember the new mini-refinery mission.
well, "stepped in", more like rerolled until it was sarisfactory
yeah, just showing off new main and side objectives
Hot damn, that edd was intense. Possibly the most fun boss fights I've ever had.
Dash really saved my life a few times there.
I have just escaped from the hellishness of a 1:30:00 EDD run of this week, third stage was over 1/2 the time and most of the deaths, we turned the pod room into swiss cheese from the amount of exlposives, dwarven and boss that went down. (we lost)
are deep dives handpicked?
no.
really just had a host ragequit and close the lobby on stage 3 of the edd because someone lured the horror away
🤦🏻♂️
man i just joined in my first deep dive and then when its almost ended IT DISCONNECTED ARRRRRRRRRRGH
curse you slow internet connection
i wish we can reconnect again or somethin
happens to me way too many time
one of the reason i avoid joining > medium range server
This EDD is diabolical
yeah like a second a go im currently at 2nd stage and it hanged rn lmao sadge
I've been fighting with those big bomber plants nonstop
Yep between Thursday and Sunday is the best time
Scout luring ghost or several gunner ziplines in the spawn room
Did it with pubs the second tactic worked okay
First attempt clear but took a while
A competent driller and some tunneling in advance will help
Some of the caves are very cramped
Is there a reason the Deep Dives don't get pinned to the subreddit anymore?
runnin compound pgl on this normal deep dive feels really funny
especially on stage 1
one blast and you fly pass the whole acid/web spitter population
stage 2 is nightmare fuel if the ambience swarm spawns on you
just out of no where the entire wall is now orange
stage 3 is pretty chill tbh
they'll be pinned back once the summer event is over
Ah I see
i found a nice way to fight this, make ur own party xD
How's the nitra in this weeks DD?
DD I don't remember
but EDD has a lot
we had 400 at one point, and we didn't even have a scout
the dd is eaaassyyy
you literally have enough nitra from the 1st level to last the rest of the dd
and the 1st level is perfect for getting the 120s achievement since it's so layered and big
and no gravity issues since Lee gravity and jetboots
Yeah just played it. Besides my own stupidity making things harder than it has to be it was a breeze
500
Don't ask me why... I see nitra, I go mine
Didnt even need to mine most of the nitra for my run
Lootbugs be plenty
DRG discord trying not to complain about this week's EDD
the edd aint even that bad this week tbh
its in fungus bogs so its automatically good 
jet boots!
and low gravity
OP
EDD stage 3 is ass
haunted caves, dreads and small caves
The ghost claims another 😔
My tip, there is a cave that has a passage under it, that goes right around it
easy to rotate
You can either fight there, or let one Dwarf bait the ghost, while others do the dreads
Dreads can be easily done at spawn, as long Ghost isn't near
On PlayStation and I did the deep dive but got my ass kicked by the Deep Dive Elite
There was so much love and spite put into both of them it's truly beautiful
I don't think my lead storm is the best use for that and my neuro toxic Auto cannon wasn't doing the best in the deep dive. Don't have any over clocks for my missle launcher but I think it's the best bet
duck and cover is giving me some kind of disease
Mactera syndrome
Fr.
I drill myself back to the surface after soloing that deep dive as driller
100% gonna need to visit the medbay
2 duck and covers….
By Karl, so many septic spreaders….
We even got a dreadnaught swarm in stage 1
After all that…my WiFi went out in the end and disconnected my teammates
Getting to the drop pod without them just didn’t feel right
i had only mactera swarms on the last stage, so much so i had to do a double take to make sure it wasnt a modifier
and 2 duck and covers especially on the liquid morkite part
eww
that's just duck and cover part 3
whatever we want to call it it made me take a shower and call in sick to work
do pool toys spawn in deeper dives?
no
deep dives only have main objectives, no extra stuff, though pumpkins do show up during halloween
oops all cave leeches
note to self: do not attempt to solo this weeks deep dive as anything other than a scout, you'll just be left in a hole dodging for 20 minutes
lol, truueeee, scouts the way
thanks!
ended up in a place that needed a zipline to get out or low grav jumps up a cliff while getting prefired by 3 spreaders
promptly got shot in the back by a fourth spreader as i tried to dig out
then a swarm hit
technically the 1st level should be doable with any class since there is a jetboots crate...
but the second level requires a driller or a scout
3rd level is easy too
the edd though... gonna try it solo
I got very reckless with the ghost bulk on stage 3
but I will say this EDD was a little fun, got to try out plasma burster missles
I'm not used to plasma burster missles, tracking it not easy for me
jet boots + low grav is so fun
Thank god the edd second stage has jetboots, its impossible as a scout to do salvage
Already tried 3 times today
This EDD is fun cause is challenging
Will try again tomorrow

oh wait so is the jet boot crate also predetermined for the dives?
Yes
cool cool
so it looks like both dd and edd have the jet boot low grav combo haha
haven't played edd yet since i'm busy but i completed the dd yesterday
dont have aggressive venting plus i need m1000 with SCC for the bosses, plus i have pheremones for that but cant do much if 2 oppressors are trying to move in that small area??
oppressors still follow pheromones
tip, in the 3rd edd level, each room has a tentecle, a barrage infector and a brood nexus
they do but they follow me into that tiny circle while bieng harrassed by everything else (sry misread)
Yo,I'm tryna run my first deep dive, any tips?
have a driller in your team, the pipes will be difficult to navigate through the map. keep moving in the missions with duck and cover.
I'm gonna keep it 100, I've never done duck n cover,or haunted caves
My biggest issue is I can't find anyone and I ain't doing this solo XD
haunted cave is for the edd, don't go for the edd unless your somewhat experienced with haz 5
scout solo is quite possible, the grapple makes duck and cover a lot more manageable
I've been playing lvl 4 haz,gotta unlock 5 but didn't bother yet
but most helpful member for new players driller will be most useful
then I'd suggest stay away from the edd until then. unless your a gaming god
I'm good, but ain't no god XD
Tho when I think difficulty I think,helldiver's super dive and dark souls and I've done both
an engineer can take care of the pipes just as a driller can, it'll work. taking the lok rifle with the breach cutter will work great. what are you running as
Currently shotgun and grenade launcher
it is a difficulty of level generation not just tougher enemies. it's made to pull yer hair unless you know the ins and outs of the game
The plasma cutter thing seemed good vs big boys tho
I'll probably wait until I've got a group honestly
get something other than the shotgun, its generally accepted as the worst primary for the engi. and the pgl won't help much against large swarms of ranged enemies
unless you dont have another primary.... i dunno what to do in that situation XD
perfect, the lok rifle and breach cutter will do nicely, most enemies in the dd will be long range targets, so the shotgun will suffer greatly. and will he spread apart Making the pgl weak too
What's this week's deep dive missions? (Or is there a site that has 'em)
That's fair
thats very good too once you get it
pins in this channel
I've already upgraded the lok fully
Perfect! take that! have the long range mod though
None
whats the best gear mod build for breach cutter with Roll Control overclock?
Hey everyone, how much elite deep dive is harder than normal one?
preferably you want to be acquanted with haz 5 to clear it comfortably
or you can get carried
Okay thank you
Magazine size, breach cutter size, instant deploy, stun, and plasma trail.
Thank you
Finished my first EDD
Man the dreadnought + horror was nuts.
We literally built an arena in the starting area with zip lines to kite them around
whats EDD
oh elit deep dive
nvm xd
i tried once, but the dood who carrying me maybe disconnected and immediately annihilated HAHAHAH
I think that was my first edd I carried. Had two level 30~s and a level 100
I’ve done several EDDs just fine and I haven’t hit 100 yet.
they went down 30+ times. I was the last one up several times and managed to save the run
lord those deep dives
back to back duck and covers
and a haunted cave on stage 3
I will not be drinking method acting tonight thats for certain
Haunted cave is insane
Me and the randos basically built an arena for the final dread.
With like 10 ziplines just to escape the horror.
hate low grav with every goddamn scout bone in my body
I thought nothing could be worse than Low Grav + 2 Duck and Covers in a row in Hollow Bough but EDD proved me wrong, jesus christ that is bad
I'm sorry but can we delete haunted cave modifier already? who tf actually thinks that this is fun
your pfp is my reaction to you telling me that theres a second duck n cover mission
good luck, miner
brought phero bolts and nades bc i dont feel like trying and get cucked thanks to dnc
🫡
Low Grav is the most boring shit ever I swear, I usually don't even mind DnC but those two combined is just a s s
esp w jet boots 😭
hold space for .1s too long and youre in the air for an additional 3s
or at least put it in the first mission in a dd so i can altf4 the hell out of there and my team can remake with minimal time lost
Me
this but duck n cover
Low Gravity is great, at least no more fall damage insta deaths.
I played Engi this normal deep dive
I must say, I got more kills than the entire team combined hahahahas
Used ECR and VIR
EDD this week was fun
i actually enjoy it as a scout main
I played sludge neuro wave cooker diller. it did some heavy lifting
i dont like that it makes you hang in the air so long
like i just wanna shoot up over the edge of a cliff and keep running but lowgrav makes me float for a couple secs and thats annoying for me
i just use my hook to get down and it charges so fast
Its not too hard to play around, just use short bursts with the hook instead of full sends
sounds like an overcharged winch problem
same it's fun
I've never tried that mod tbh...
DD this week was super fun, holy crap. Low grav pipeline jumps on Duck and Cover with a pocket full of HE grenades is gaming
took me back to Tribes 2
nothing better than cleaning up a Spitter spawn or Mactera swarm with a perfectly cooked grenade
Lost at last EDD stage cause my useless russian teammates cant survive one (1) swarm without dying 3 times each

i dont feel like replaying 1 hour of EDD now
"That's why you always go solo!" a solo guy somewhere
to my team of bronze stars without gunner on this edd
well done, thank you for following my orders xd
Who needs cosmetics anyway?
I tried 4 times, 1 hr each, don't give up
fucking hell that EDD
Bad scouts, general greenbeard behavior, and fuck that 3rd stage
we barely survived
DD next
low grav duck and cover
time for pain
my squad just fought both dreds in the starting room. Business as usual. Don't forget the gunner shield can move the horror out of the way too if you need to get by it in a tight space
maxxing out the radius on the shield generator can be pretty clutch if you're not comfortable in haunted caves
Playing DD for the first time, on 2nd mission rn
i just completed both or em' the regular yesterday, then the elite today
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Deep Dive was a ton of fun
duck and cover Deep Scan was pretty easy tbh
everything on the descent was ez to kill
are the elite deep dives worth the time
I don't see why not
Only thing thats keeping me playing the game is the deep dives at this point
They're still quite fun
hi, is there anyone from Indonesia?
another set of matrix cores is pretty worth it imo
Any tips for deep dives please?
stick to just farming nitra, ignore gold or other type of materials, spend nitra wisely cause they stay with you for the entirety of the game, check this channels pinned messages to know ahead of time all the missions you're gonna face and prepare an all around build for it and ig that's much pretty much it
I already beat this dd, but I still want some tips, thank you
i lost two times because of god awful teammates and when i went to solo it, the one player scaled dreadnought was almost AS SLOW as the ghost!
I COULDN'T HIT ITS BACKSIDE AND LOST ALL MY REVIVES JUST TRYING TO MINE AND SHOOT ITS BUTT
i hate this edd
i feel so bitter and want to quit, but at the same time that bitterness wont let me stop until i've beaten it
me asf
ive never won an EDD without going solo and I can do the normal ones faster for the sole reason there's no randys to call molly
solo is boring
@vague lantern @wraith shard sounds like y'all need a decent teammate 
now a fourth attempt has gone awry
because of THE GHOST
my teammate was a veteran scout too ;-;
I did solo, but since I knew what was up, I just brought the breach cutter
they ahd the ghost and i had the dread, somehow they died and then as i was circling the dreadnought... bam, ghost
ghost and angle don't matter when you deal damage from all sides
because i think the ghost got them somehow
the last mission was the fastest one
i did too but i have limited ammo on that and i cant even stay in one place for 15 seconds
god how is this so hard for me
you have like 20 shots if you build for it, and you should have 400-500 nitra by that point
i cant use those resupplies easily
ghost
i really just need to try again with a full team and hope i dont just get greenbeards again
keep moving, call more resupplies, that's the point of having 5 resupplies worth of nitra
good luck
i cant goddamn use the resupplies ;-;
i'll try again tommorrow...
with a full team
seriously the ghost has like zero counterplay on a map as horrendously cramped as the third stage
as solo ig you have to be constantly on the run
at this point i could go on for dozens of minutes about how everything that oculd have gone right did not no matter what i tried
All video games are about mobility
i tried solo, the glyphid dreadnought was no faster tahn the ghost because of its war cries and slow tembling stomp
mobility is key
i agree
the glyphid dreadnought's mobility was exactly enough that i couldnt get behind it
or you can win them with the power of friendship
because of
i wish...
i actually just joined a random lobby of 3 (4 including me) and we just did it
both times i tried to get a full team nobody joined in the fourth slot
and also both times we lost due to greenbeardness
i joined after my night out at around 2am my time halfway drunk and we finished it in around an hour and a few mins
i carried 2nd stage cause they were playing far too reckless but they adapted and became more cautious at the last stage
I'm starting to think I carry my teammates on EDDs
It never takes me more than 5 tries with randos
I don't mind losing tho, either you win or lose you are still playing a fun game
💀
I was lucky enough to get it done in first try
I mean some teams still suck
Which class are you playing?
To carry EDD it's always to play the class that can carry based on objectives.
Best carries are always Gunner or Driller. Driller isn't good for Dreadnoughts, therefore I would go with Gunner
same tbh, i like having free things out of my control, going solo is the best option in that scenario
i feel like i end up doing worse when i have teammates
I usually play gunner yea
on EDDs
Fun EDD this week, kiting the unknown horror around the same arena you're using for slaying dreads. Our driller saved us digging underground tunnels as if it was some sort of Pacman game.
Next EDD I might use up some AOE this time
how can u carry with driller? genuine question i dont play him
build bunkers, navigate inside terrain to get rezes or terraform in general, handle swarmers and medium sized enemies for you AND your team
Driller is good with dreadnoughts fym
He has cryo cannon and sludge
sludge does great damage and cryocannon can freeze dreadnoughts
he is a general GOAT whenever dealing with swarms too
Driller is generally worse then other classes, Dreads resist fire damage and are immune to on fire, Cryo cannon needs a teammate to follow up, Sludge is AOE so it can't take advantage of Classic Dreads x2 WP, or Hivegaurds x1.5
Driller is the best support class for dreads, pairing with CT, freezing for huge damage, slowing them to a crawl, but can't solo dreads in a team setting without a lot of skill, or specific loadouts that often sacrifice swarm clear.
he can revive safely most of the time by drilling below the player too
That is true. Although sludge's tradeoff is you can hit the dread from anywhere you'd like, and still does solid damage despite no wps. But the claim that he's not good at all is just wrong imo.
And you still do have axe spam for dreads if you run cryo
I do also feel like that support feature of his can also still "carry" the team
Carry in this context usually means doing the mission yourself, while your team struggles, and in that sense driller is very bad at dreads, especially on DD where you can't always have a full dread loadout.
I would argue that slowing the dread means it can't catch up to your team and insta kill them. and slowing it/freezing it also means less time and ammo wasted
in a sense without you they could have failed
But it does make sense if you apply that terminology
Yeah driller is extremely good supporting the team with dreads, but lacks the damage pool and DPS to deal with Dreads by themselves quickly or efficiently without a very specialized loadout.
if your teammates are bad bad, chances are freezing a dread is just a waste since they won't capitalize on it
Like other said already, Driller is a strong support to Kill dreads, but he can't carry alone. Flames slows, sludge melts armor more than it does damage and freeze is perfect to increase damage that the Dread will received while he is frozen.
Gunner can literally Kill any Dread on his own. Position yourself in a large cave, put up Ziplines that you can use to jump between them and you're mostly good to go. Then smart usage of the Shield of course and minigun.
Even Engineer is better at Killing Dreads as Driller, as long you take Hyper Propellant. But you won't be able to carry, if your team just keep dying.
And this is exactly the definition of carrying, basically finishing the struggling part of mission of your own.
Driller is the strongest character to deal with swarms. His only weakness are Dreadnoughts.
His AOE abilities just melt swarm of enemies and if you're in a rough spot, you can always dig a tunnel and escape to another cave. He is also very safe while digging, because all his primary weapons are AOE weapons with slow down effects.
After Scout Driller has the most mobility, since you can dig a tunnel everywhere in any direction, he has no problems to go up or down, relatively fast.
...scout driller?
after the scout I'm assuming he meant
Oh yeah that makes more sense
new class: scout driller, ready to grapple to you and C4 you
Any cave leeches to be aware of this week?
I got yoinked through the wall by a nasty one at the bottom of the cave on stage 3 by a nitra patch and dread egg
Alright, noted, so just on stage 3 of the EDD?
what do you think is the most effective 4 man one class team for an EDD?
It will vary from dive to dive, but I think gunner is a pretty safe bet.
Sometimes it will be driller.
I think engi's toolkit synergises with each other.
Turret whip any of the 8 sentries.
I think em discharge and other stubby OCs can work with other engineers equipment.
The shard diffractor oc that blows up plats
Rj250 on 1 engi to cosplay as scout
powerful but boring
imagine 8 sentries doing em discharge along with turret arc b/w them
You're using a specialized build on engi to take care of dreads. Driller also needs a specialized build. Keep it at base weapons, alright?
any enemy crawling their way towards the engies when all 8 sentries start glowing green before atomizing them
anyone here who can help me with the elite deep dive?
Best to ask in #lfg-steam or #lfg-modded-steam
Bigger chances there
I have to disagree. Driller is very good at drednaughts. As good as the other dwarves . Driller can easily output damage from infront of the dreads compared to other classes. In haz 5 4 team missions its almost impossible to ringa rosie around the dreadnaught without some slow which makes the ability to damage from the front even more important. Driller can make the dreadnaught chase you while dealing dmg to it as well. If u take tuned cooler to dreadnaught mission then you become a support driller who can just freeze mobs. On the other hand builds using icestorm can do good dmg and freeze when needed. icespear does very good dmg too .Sludge blasts gives u single target dmg, slows the bosses to a crawl and melts armour.
Sitting on a zipline and letting other dwarves take all the aggro isnt what i would call carrying the mission.
stage 2 of edd also has a few in some small corridors iirc
Anyone down for a Deep Dive?
I remember playing as Engineer on a 3 scout team
man a lot of them ran out of ammo quickly
I had to take on most of the enemies myself
If you aren’t spamming aim shot on m1000 it’s hard to run out of ammo on scout
? some of scout OCs have terrible ammo economy
if you just spam hipfire
guys wtf with deep dive? i had 3 bosses on first stage,4 bosses on second stage and 1 boss at third stage
what do you consider bosses?
if you mean dreadnoughts then you were almost certainly in a modded lobby
check pinned messages on this channel
Stage 3 gave some insane anxiety to me
fighting dreads while scaping an exploder ghost is not fun
grats
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
I can't even read what that's supposed to be
bulks maybe?
They can spawn like that
oh, bulks could be it, that'd be some rng but possible
I'm sooo enjoying myself
Uh... curiosity. It doesn't say anything about upgrading characters? I'm 30 hours in
Did you get level 25 on any character?
I mean, it says to upgrade but doesn't say how. Or at least I can't find it....ohhhhhh. LV 25 to level up? Ok ok. I was confused because I was trying to upgrade all the perks and my equipment thinking I could upgrade. I'm about LV+20 something with Gunner over the past 30H played.
Almost there
Thx
yeah, you need level 25 to promote
Got it, yea I was a bit confused. Thanks for the clarification
Here's the wiki page for promotion, which is how you "upgrade" classes https://deeprockgalactic.wiki.gg/wiki/Promotion
Also. Does anyone use mod io for DRG Mods? Steam connect?
I was in the DRG chat btw, idk how I ended up in the deep-dive discussion 🤔
mod.io, through the ingame modding tab
pinned messages for details and FAQ in #modded-drg-chat
DRG uses Mod.io here's a tutorial by Sniss https://www.youtube.com/watch?v=GR4A9B8pw_o
Oh ok. It's not that, also the mod tab just showed up randomly recently on tabs so I was like "Oh mods??? Yeeeeaaa?
Mod io for DRG are all greyed out on the download button but every other game works completely fine, something's broke.
are you launching in safe mode ?
No I'm talking about the website. Mod io. Not launching the game
Can't even download the mods to install from mod io. DRG is the only one
JUST GOT BACK INTO DRG WHERE ALL MY PROGRESS
check the saves tab in the settings maybe
You're eligible for a promotion assignment at level 25 then you can buy the promotion after completing it
Deep rock makes employees pay to get promoted
Yes
messed around with last week's EDD and found out steeve can just keep the horror busy infinitely even after death
kinda odd bug
apparently unknown horror and bulk dets dont attack steeve and after he dies they just lose interest in dwarves entirely
interesting, that woulda been helpful to know last night lol
guess he just convinced them that dwarves dont mean any harm
the horror spawned like, RIGHT behind the drop pod as we came in, we managed to get away and explore a bit, the driller found one of the cocoons, we tried not to start the fight but there were two trijaws shooting at me and I guess either a few stray shots from me or my power attack broke the coccoon and spawned the (thankfully) regular dread
we survived for a while but it quickly became a chain of one or more being down, revived, shortly go down again because the horror was also in the room
yikes
yeah it was my bad
my team had a pretty odd stage 3 with the horror spawning across hoxxes or something
we could hear him but we could not find him at all nor hear him digging to us
until i had the misfortune of zipping around the corner and being met with his warm hug
then during the hiveguard fight steeve just had a talk with him and a random bulk detonator
im not positive but i FEEL like shooting the horror kinda makes it focus on you/head towards you for a bit?
ive only done a couple horror warnings before
i dont believe so cause i shot a whole mag of my zhukovs into it but it wasn't interested
his aggro mechanics im not entirely sure how it works but when a friend of mine pinged him he switched aggro so make of that what you will
shruggy
still proud of the last time I faced one my group and I managed to get a core stone done with it in the (thankfully large) room
it tends to be agrroed to whoever is closest to it
and if you edge his hellfire radius, he is unlikely to change targets
odd
he was very close to me yet when my friend (rather far away) pinged him
he just switched aggro entirely
then when i went to get out of the death corner i was in he switched back
I never saw it react to pings
it wasn't my friend either
sometimes when i pinged it
it started going after me
so shrug
This is so true lmao. The fucker knows when someone's trying to kite it away. 
very happy that of the 3 elite deep dives ive done, I finished the first and at least got the the 3rd stage of the other 2
oh boi, what shall this next deep dive be
omg please be a good elite deep dive
I don't like the ones that feel like I'm just playing haz 5 :(
Isn't it supposed to be haz 5 - on the final mission anyway?
haz5+ but ye
some haz5 missions are very easy regardless of being haz5
I don't like easy EDDs that much
double industrial sabotage with escort duty rival presence as 2nd stage :3
fuck yeah
2nd stage is haz 5, 3rd stage is 5.5
(and haunted cave)
But...Rival presence can't appear on escort duty.That's part of the joke?
wait it really cant?
indeed
turret controller spawning, and dotty being able to run over it wouldn't mesh well I presume
and driving into a room full of bursters, repulsors, and snipers wouldn't be very fun either
Seasonal/machine events seem to spawn fine, it could be done
hmmm, true
maybe it's more the second point
Duck and cover am I right
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
it was possible during season 2 experimental and mostly unplayable
like entering a refuel stop and there's 3 korloks
effectively
anyone get a bulk spawn on stage 3 of EDD?
please let this be a fun EDD
every EDD is fun if your group is unhinged enough
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
you dont enjoy kiting the horror through tight caves while trying to shoot the back of the hiveguard while she rotates and fires aoe bombs at you??
I enjoy chat, but I want something more fun. Just some missions that forve me to fight a lot of bugs
An AOE fire build I really wanna try out (Necro Thermal Catalyst)
haz5+ more bugs 
let's see what are we gonna get
breach cutter knows no backs
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
why dont new dd/edds get posted right away?
People need to find out what they are first.
give me like three minutes i promise
Weekly Deep Dives information for 2024 August 15 to 2024 August 22 (Week 256)
Deep Dives will reset <t:1724324400:f>
DEEP DIVE 
Region: Glacial Strata | Code Name: Leaf Lover's Territory
Stage 1:
4 Eggs +
150 Morkite | No Mutator
Stage 2:
2 Dreadnoughts (Hiveguard + Classic) + 2 Resonance Crystals |
Rival Presence
Stage 3:
4 Eggs +
Black Box |
Exploder Infestation
ELITE DEEP DIVE 
Region: Dense Biozone | Code Name: Deadman's Den
Stage 1:
200 Morkite +
Liquid Morkite Well |
Ebonite Outbreak
Stage 2:
6 Eggs +
Black Box |
Exploder Infestation
Stage 3:
10 Aquarqs +
Black Box |
Duck and Cover
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
EDDs code name?
There it is.
oops
Why do Dives repeat Stage 1 and Stage 3 primary objectives just with different numbers?
Hwo do you do it this fast?
i forgor 💀 one second
Deadman's Den.
Yeah with two fucking black boxes, one of them being Duck and Cover...
modding, mostly (;・∀・)
lol
ebonite outbreak 
Hmmm another one of these EDDs
ebonite outbreak feels like a positive anomly not warning for me
Time to try out Necro Thermal Catalyst
low o2 lite
stick next to molly on her sunday stroll or cry
= dmg reduction
idd, open maps with duck and cover are kinda hard
its all random
This EDD was relatively easy, nothing that is particularly problematic
how was stage 3 cave gen for black box
It is located in a location where you can see and kill the spitters very quickly
ECR especially feels really nice against duck and cover since the projectile bugs have negative HP
Last EDD was considerably more stressful than this one lol
yeah ECR always goes crazy in duck and cover
yeah i mean EDD last stage was particularly grief

"new dives in 0:-01:-03:-01" lmao what
try doing it during a doretta mission
the constant harassment on doretta and god knows where the mule is
"leaf lover's territory"
dang right it is there are rivals in this cave
this week's EDD wasn't too bad
3rd stage was a little hectic with the acid spitters everywhere but other than that it wasn't too difficult
helped that i had 3 epic dwarves with me 
Just got a random dreadnought spawn on the first EDD level
oh
I got scared for a second
I thought the EDD was going to be too easy
then I saw duck and cover
not so bad but at least entertaining
Why people hate duck and cover? Ranged enemies are better because their projectile has certain speed and hitboxes and you can evade it. Regular enemies have weird attack patterns/ range/ hitboxes and most of the time it’s hard to evade it
it's the higher number of projectiles at any point in time while you still have to deal with basic mobs
and not everyone uses dash ig
also they can come from a lot of different directions at once, but it can be easily handled by the driller digging a bunker to run into during swarms
most will fly into the chokepoint to get to you, and after you kill the majority you can head out and finish off the lingering mainly septic spreaders and maybe an acid spitter or two
Easy to play around but more punishing if you don't
Spoiler alert: most don't
Hence the hate
when its usually duck and cover we just have a driller dig a bunch of tunnels lmao
why are we in leaf lovers territory for the DD?
funny part is we dont even use them that often its more of for our friend whos new and doesnt really know how to play around it😭
ok it seems a lot of randoms this week struggle with the black box objective
Just make sure to rush bbox on third stage before extraction waves come in
honestly this week’s EDD was a walk in the park tbh
stage 3 was sort of annoying with the aquarq spawns but special powder made getting them up to the minehead pretty trivial and the black box basically spawned in a good hold spot (for me atleast idk if it always spawns there)
stage 2’s black box also spawned in a good hold spot
and stage 1 was just not too hard besides ebonites being a minor inconvenience every now and then during swarms
the only time i felt genuinely scared was when during stage 3 i thought i was zipping to one septic spreader and saw 4 of its projectiles fired at me at once
the fucking septic spreaders were kicking my ass during stage 3
they were so abnormally abundant in my run that i was basically working overtime as scout
edd took an hour cause me and other dude were doing it with a greenbeard😭
yikes
i mean we still completed it and it was his first edd so its a win i think
we didnt rlly mind it tbh
not the greatest first experience for a green beard
true
having to deal with frequent swarms + annoying aquarq spawns + duck and cover
im just happy special powder was good in both deep dives this week, felt incredible flying around the map and taking down high priority targets for my team
my driller was struggling hard on stage 3
he didnt bring wave cooker so he was basically regulated to praying the epc tap fire could kill the spitters reliably
gunner was basically working overtime shielding the engie and driller while i was constantly having to move around getting aquarqs up and killing septic spreaders and goo bombers
mfw i look away from the wall for 2 seconds and its suddenly orange now
i hate duck and cover just because septic spreaders exist
shit was constantly downing the greenbeard😭
idek why they gave the septic spreader’s projectile player tracking
dude idek how we survived it😭😭
entire ceiling is just purple and orange
i only like hated septics during stage 3 because they came in like bulks
every ambient swarm or announced swarm there was minimum 3
DUDE THIS WAS THE WORST PART
Good to know that this is actually a thing lol
that and for some reason they tap into 9 generations of speed when they wish to relocate
I'm going to do this next time i've to play a horror mission
i was so confused lol
the horror just sat still next to steeve the entire two dread fights
even if we came close he didnt change aggro
Also, Steeve is awesome for tanking aliens anyway
i think the horror’s AI detects steeve as an enemy but conflicts with how it was coded to attack
cause they just had a staring contest lol
then a random bulk det came and joined the two
The bulk also didn't do anything?
wow
He just died?
he just stopped moving
stood still and just made loud sounds the entire remaining part of the stage
shame steeve cant break the dreadnought AI
That would be great to know earlier. Had an anxiety attack fighting dreads while running away from the horror.
The horror is so f.up in some situations
its most stressful to deal with when you forget its there tbh
only times i died to it was when i entirely forgot it was there
Exactly. Since the horror has the ability to one-tap you, and on the last stage, makes things more stressful.
Also, there are times when he appears out of nowhere
i was half drunk when doing it and i never forgot about the horror
on my run he was playing hide and seek with my entire team
could hear him but could not find him
i think i was convinced im not getting outta there unless i win the round
until i zipped around the corner and was met with a point blank one shot slam from him

he glitches a lot tbh
lol
after that run where he jumpscared me like twice during the dread fight before steeve kept him occupied
wait that kinda steps into modding talk might get warned
That's also very good to know lol. I'm such a noob.
Really?
yeah
they seem pretty strict on proper channel usage
last time i mentioned a mod in drg chat i got warned pretty quickly so
I thought it would be a pretty common topic on the server, since mods are accepted in the game? lol
yeah but theres specific channels for discussing them
Oh, ok
we are pretty strict because of a demographic of people knowing about it and still constantly choosing to ignore it 
and since being nice doesn't seem to work out, sadly we have to enforce those things more.
understandable
Sir, yes sir.
FRICK
THIS
WEEKS
EDD
2 BLACK BOXES???
i went in blind, and won as a solo scout... but damn that was unnecessarily hard
duck and cover and exploder infestation with black box seriosly
I just added a resupply nearby, started it and kept pheromone grenade every 10-15 sec while hiding behind the resupply and PRAYED TO DEAR GOD
and resupplied whenever my nades finished
the 3rd edd map is so open ended and 5 floors, how can anyone get through without driller or bosco???
not like ziplines can work while being showered in acip web and goo
I need help completing this weeks elite deep dive on Xbox I can’t get past stage 2
ahh i'd join but im on steam...
Should be fine I’ve tried it 5 times today and keep failing
Gamer tag is Timberwolf
but my tip is for the 2nd edd is to use the coral and a resupply to create jumping space where you can evade the swarming bugs, the box also includes a ledge as a 3rd jumping spot within the circle. have a driller and/or a sout with pheremones to buy time in the small space.
what class your runnning?
And in the 3rd stage, the black box is atthe highest point across the chasamn next to a nitra vein, and watch the pitfalls, they are a lot of them in the 3rd level
and duck & cover is no fun
Engy or gunner
id take gunner, he can make black box easier to secure, have a mobility friend as a scout or a driller to go with you
Ok just add me and I’ll invite you or I can join you
sorry just realised its 4 am at my place i Need to stop and get some sleep
Good luck in the edd!
That’s fine
this week's edd was scary
not too hard, maybe 7/10 on the scale of edd's, but definitely for the faint of heart
the first black box was straight up in a poor defensive position and the second one was duck and cover
at least our second one was in a tucked-away corner high up top in the map so we had fewer angles to worry about
idk tbh i felt both were in pretty good defensive spots
atleast for my team that was the case
we had 0 issue holding the black box
or is it an rng spawn for the black boxes
First area I could see being pretty bad without any kind of terraforming if you got a rough exploder spawn or a cringe septic spreader
the coral is awful to fight around if you can't drill it out
It's not too bad if you have the right build, the main scary thing is the acid spitters
i think engi's smart gun would do well
EDD got it first try in 36 mins
The team was very good
I had ECR, gunner had mortar rounds and driller cryo gun
somehow my pc got the BSOD while I was on stage 2 of a deep dive
you just make the driller drill a 20m straight line whole towards the black box, c4 it and stay in there afk, all ranged have to come melee to get you in line of sight and it's just easier than without duck and cover
but where's the fun
i never had these pve urges of handicapping myself to make stuff harder
it is what it is
it's not a handicap, it's just regular gameplay
I find bunkering insanely boring
Tbf if people say that, and then complain about difficulty there is both a design problem and a player problem
Like is there an effective strategy yes.
Do people like it no.
Immediate problem.
and I personally never had these urges of cheesing the game and turning it into a snoozefest.
To each their own.
I do think it's cheesy but it's ultimately a possible gameplay so there really isn't anything wrong with it outside of purely personal preferences.
I never make one intentionally, but if the terrain is bad enough, or the game gives it to me I won’t say no.
Like the 2nd black box on the EDD is honnestly an easy bunker with 1 engie
I have no problem with making bunkers if the team is struggling, low on ammo or incase extremely undefendable terrain. However making one when there is no emergency, bunkers are extremely boring
have a bottle of tequila, sit on your cheese chair and see your drones and turret shred them Ranged ebemies
I'm personally not gonna let people bunker in my lobby if I can avoid it, mostly because it's boring
I had a sandpit sabo run where hacksy landed in my driller tunnel, and I just kinda said ok, and made bunker, since it was easier
i personally bunker when i begin feeling overwhelmed, as a ginner you can shield, as a scout you can leave (as engi you die afaik) and as driller you drill away. that and haz 5+ areas with teammates
yeah, I'm fine with emergency tunnels
I'm just not into "let's prep a whole bunker for this black box" thing
Engie can bunker in the bunker /j
See some people go the exact opposite toste direction, and decided to die on the most insanely stupid defense Ispot DRG found
Like I don’t know on 2 feet of open land
a little prep is fine, for example this edd 2nd stage black box i used a resupply and the coral to jump back and forth while freezing then with mines and distracting using the pheromones was a solo scout, same case the the 3rd black box, used a resupply at an angle where most ranged enemies can't attack me from...
is that considered as bunkering too?
No that is pole dancing
how? if it's only you as an engi what can you do to give yourself some breathing room? i have a makeshift solution using spinning death with stun...
It was a joke about Engie digging 2 spots down and placing a platform,to make a hole that a majority of enemies can’t break through
And then you can emergency dig out
If a bunk spawned you were dead anyways
As anyone but driller
ahhhhhh the Minecraft 1st night experience (in the old days anyway)
Maybe gunner if they have 2 bursters
wait that actually works? they won't go through the cheese
Only dread oppressors bulks and a few others can actually dig
And they only dig if there is no valid pathing
Nem can dig
besides the big boys, that's a useful escape tooli didn't know about
i mean, if is that cheesy and i expect it to be a thing since early stages of the game why they didnt decide to fix it?
Why would they fix it? its the sort of emergent gameplay that DRG lends itself well to.
On a personal level i find sitting in a box underground blind firing at the door insanely boring, doesnt mean it should be removed. You're entitled to play the game how you want to
This statement is irrelevant tbh
people who find bunkering boring =/= people who complain about difficulty
There will always be a subset of players that want to take the path of least resistance, this doesnt indicate a design problem
some situations can legitimately warrant bunkering - i.e high haz elite threat salvage with absolutely no defensible terrain around it
We moved away from traditional bunkering to plat fortress holds, driller having stun C4 is much better for the team
(i am a heavily biased repellent enjoyer)
funneling bugs into a choke and melting them with the breach cutter is peak fun for me
That is the best look for it, i made a bunker in a haz 5 mission on a mactera plague, and the random i had said hed rather die than go in the bunker, im not used haz 5 unless im a scout (was playing as driller) so ill take the liberty, and he doesn't have to...
It's not like bunkering is a game breaker. Perhaps it is at lower haz but otherwise sometimes you're just taking additional risks, the wrong type of bug gets too close and everyone is dead.
definitely, have a choke point made, and shoot a spinning death, 7-10 secs of free time to focus on high dps or hp enemies
It's not a game breaker but it is a fun breaker
Was on the 3rd stage of the EDD, doing well
until like 50 acid spitters all spawned at once
whenever I'm doing duck and cover, I always chant the mantra from Finding Nemo: just keep running, just keep running, just keep running, running, running, what do we do? we just keep running! (p.s replace swimming with running)
*just keep strafing
It's quite terrifying to see a huge cavern ceiling completely covered by acid spitters
and the walls too, along with a few underneath you in a ravine you barely avoided falling into
the floor is lava bugs. And the walls and ceiling too.
it's great
when you see 100 acid spitters cover the ceiling
lots of bugs to shoot
the EDD felt a lot easier than the last couple of ones for some reason
we did it with me playing engie and a friend on gunner
both DD and EDD
a lot of black boxes
executioner lok-1 and inferno bc for me, carpet bomber autocannon and brt with probably a clean
compact mags, not a clean
It is easier than last week for sure
i got clapped dde stage 3
Same
Edd was quite easy
Third stage had the potential to be really bad but the partially sheltered black box helped
Otherwise open air black box with duck and cover warning has nightmare potential
What would be a good setup for the gunner is this EDD
the hardest level is the last one, so whatever can clean the ceiling from the purple and orange madness
HOLY MOLY, I did it somehow... first successful EDD yay
shoutouts to Bosco, the real mvp
I found the second stage the hardest tbh. those exploders are so sneaky... and so many wardens and stingtails x-x was on my last revive there. Third one was ok, just focused on removing any spreader and acid spitter immediately with the laser and that made the rest more manageable.
Im sorry but why does a solo EDD get you less performance pass XP than literally most level 3-4 missions
I did it with the new minigun overclock and hellfire coilgun
Played with just two players me and scout
So I figured I'd need crowd control so I got coilgun
Good choice in hindsight
Shouldn't get you less but fairly similar
Performance points don't have linear relation with xp
coil fear works well for an orange-purple ceiling
It falls off beyond a point
Yes very useful on stage 3
Also hellfire coilgun in general is great
I tried reatomiser with necro thermal catalyst and while it's fantastic when it works
It's hard to get it right every time
Hellfire does a simple job but every time
ye, but kinda hard to set up on duck and cover, and not really neccesary on exploder infestation
Yes
Oh thx but tbh I lack OC I only have the mol for coilgun
What do you have on minigun
Litter more omh and that other OC that makes the rounds recoshy
Lord the second and third stage of this deep dive was kinda hard lol
Well, it was mostly due to a lack of organisation in my team but still
Especially second stage
BET C shouldn’t be touched imo
do deep dives scale with how many players are in the mission ?
yes, like regular missions do
thx
Which wiki, the official wiki (wiki.gg), or the abandoned vandalized wiki (fandom)?
fandom wiki
There's your answer lol
lol
Admins of fandom wiki ban people who write truthful topics 
I hate this EDD
Indie wiki buddy is so nice to find out if wikis are broken
Also this EDD is probably the easiest in a while
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
@grand sierra bro idk if it was you that got kicked from my DD I am so sorry
my internets been screwy the past few days
anybody know if what the DD and EDD difficulties are compared to regular haz levels
maybe it's just this week but both of them felt really easy compared to a normal haz 5 mission
Max DD difficulty is haz3.5
Max EDD difficulty is haz5.5
DD is 3.5 for the last two stages
Edd this week was killing me got stuck on stage 2 for 5 diff times
Tbf our gunner each time was subpar but we got it sorted
Found it harder than last weeks lmao
EDD this week:
Stage 1: ezpz
Stage 2: workable, small map so friendly Betsy is just as dangerous as the Exploder
Stage 3: Don't go die off in faraway corners, make engi roof for defense, and don't go die off in faraway corners at the end
Played with friends and got 9 deaths
Played solo and got 3
Playing with buddies was still more fun entirely because of the fact that 4 dumbasses screaming into eachother's ears whilst getting hit with a firing squad is more enjoyable than suffering alone
Duck and cover has somehow made me despise septic spreaders more than I did before
EDD was way easier with the CN cryo driller in the team in my experience
from the creators of the ceiling is orange, coming to you, the floor is orange too
Quite frankly, our driller made a bunker and both our gunner and driller were still going down anyways
Truly a duck and cover moment
... did they stand right in the axis of the bunker entrance
Nah, it's just that the under bunkie was so small and had such a short entrance that spitters could very easily get in and be able to shoot at us
It was better than standing out in the open but it still wasn't ideal
I was scout so I was kinda just sat in the most out of sight spot and shot whatever happened to get through, but unfortunately they didn't quite understand that they didn't have to shoot any macteras that got through, and it distracted them enough to let the spitters get a shot or 2 in
Duck and Cover is the worst for me, Mactera is a close second
Stage 3 was very annoying, holy crap
theres a bet-c in r second level??
i didnt engage bet-c personally
BRO i 100% agree
I got to the EDD stage 3 solo today and at first it was fine (as fine as duck and cover can be)
But after like 5 minues there was too much of them and i got quite literally stuck in a limbo for another 40 minutes of getting swarmed without breathing room cuz it would go like this.
1-get a swarm
2-start running around and killing
3-it goes on for like 5 or more minutes cuz i had to run around constantly in order to not get insta killed by like 30 (not joking) spitters on the ceiling
4-their number are VERY slowly going down
And then another wave spawned cuz i humanly cant kill them all fast enough and i cant just finish the objective because it was the black box and i was a scout
And after those 40 minutes i chewed thru all 3 of my supply drops (solo may i remind you) and finally got killed
I can send a video if ya want
Or a clip rather
send one, i wanna see xd
Yeah far side of the cave in the edd, you can do the entire mission without waking her
Which is prefferable
does anyone have any tips for doing elite deep dives/haz 5 in general? i usually just play on haz 4 difficulty for normal missions but get destroyed when doing EDDs and haz 5 missions
keep moving and be efficient
Prioritize running away and being in a good and safe position where youre not gonna get attacked from behind instead of focusing on killing everything asap
Sorry i just looked thru all my library and it seems like out of all things these clips it didnt save all i have is this screenshot (remember like 80% of those kills are from duck and dive alone) ill post in #drg-gallery if ya want
I can also go into the same deep dive to get the footage if you want to see it itll just may take a hour or a bit more
Since ill probably get stuck in the same way
practice haz 5 mining missions on small/simple caves - the biggest change in haz5 is bug speed so you need to adjust to that
ok thank you guys
What do you think is the gun/overclock counter to Duck and Cover anyway?
Preferably something AOE
The platform gun really is the hardest of counters to duck and cover
being able to just put up a roof and do your tasks is so nice
but in terms of actual damage Carpet Bomber is my personal favorite. After the orange is scrubbed off the ceiling it's basically a slightly more annoying mactera swarm mission
Cryo
the solution to every problem is roll control
Coilgun
Especially hellfire
Ntp is also really good
For engi, ecr works well, as does the electric plats one for stubby, roll control is very good, vir is good for the spitters
Driller kinda just runs fsd or sticky fuel + persist plasma tcf and burns the spitters and tcfs mactera
Scout is a bit weird but you can run like fear m1000 with cryo nades and fire/taser bolts?
Leadburster grenades are also amazing vs spitters and mactera
6 edds in a row ive gotten full greenbeard lobbies this sucks bro
When is it not good
elim
Tru...
Maybe run embedded dets on zhukovs, should do the trick. Or use drak with plasma splash
Ngl I didn't even know there was a BETC. My team rushed through the 2nd stage pretty quick
We managed to get through the 3rd stage with teamwork and saving up nitra from the last stages
2nd stage gave us all sorts of issues
Mostly because we were playing 2 in a vc, someone without, and a random
The black box was annoying but it's whatev we sorted it after 4 restarts
Fuel stream diffuser with the extra range upgrade on tier 1 let me kill all the acid spitters on the ceiling with my flamethrower
then temp shock them with that rad gun
Yea
I was running gunner because I didn't think I could trust the random with shields
But gave up and just went facemelter + temp shock build like usual and it worked out fine
I hate the shockers so much but the wave cooker is perfect for them
Gunner struggles hard
any tips on how to do black boxes solo as scout? i struggled especially on the duck and cover one, and i ended up resorting to making a bunker instead. is there any way scout generally approaches missions where you have to stay in a small area?
Phero nades
yea, pheremone grenades are a good thing
genuine question but what would you pair AV on drak? i havent tested it a lot and i cant think of viable options
something single target
whjat are the solid options tho, we got jumbo, mby shaped too eh, trifork, emd det
yeah, those are pretty much your options
damn, so either abuse phero, or dont run special powder
i think ill just abuse phero
this is almost always the answer to 'how can i win as scout'
you can also take cryo bolt nashanka leaving your primary for whatever OC you please
cryo bolts useful for stationaries and mactera and phero useful for black box
i wanted to know what is paired well specifically with AV, that's the problematic event in the case : /
apologies
i have done my edd, he just happened to mention it on this channel so i continued here xd
understood

EDD stage 3 was fun
we wiped first time, our driller took the spare resup going into stage 3 and he immediately went down to landing party, I had to call a resup away from the black box to clear everything out then we got a swarm while I was building a roof over the box, ran out of platforms to make it big enough and we didnt have enough gas to pull through
how did you make a roof over the black box when it was right under the ceiling?
or maybe we got slightly different positions
oh
i thought driller was taking it to the floor
next attempt we took it to floor
way easier to roof
also i took more resup going into stage 3 so i had plats spare
he had a 1 star promoted driller, on first black box (stage 2) he c4'ed it down and literally created a space a full shield could barely cover and the moment you got to see the exploders they were almost in breathing distance from you
2nd it took him like 5 whole minutes of doing nothing but trying to make a bunker which wasnt good enough until he was shown from a gunner able to teach him on the spot apparently
yikes
but ig, driller was welcoming to learn, gunner had positive attittude, noone blamed the driller in the meantime so we got through somehow
a greenie making The Soup Bowl of Death? a classic 
I still remember being shown how to do the plats for omen tower for the first time, everyone has to learn somehow 
I stopped going in these now, i'd rather solo a swarm than willingly stand in those coffins bunkers
i know how the should look but i havent bothered with optimal height, what is it?
Roughly dwarf eye height/resupply height
if you use a resup on the one opposite the key like most do you can use the height of the resup as a guide for the other plats
everything between molly (sitting) and resupply height is good
goodie
first go on stage 2 we held out in the small cave entrance near one of the eggs, second go we built a bunker and did 2 x triple egg pulls to speed it up 
using burst is a fate worse than death just use aise lmao
It was only semi recently I even learned it was a thing
And I have legendary 1 engie..
🤷♂️ not everybody can know everything about every class, a lot of it depends on the sort of lobbies you are in and difficulty you play it - platforms arent really required for omen outside of haz 5
I still encounter engis that don't use repellent at all which is crazy to me but YMMV
Nah, those radial pulse projectiles hurt real bad on haz 3 and 4
you can mule and resupplypod the beams anyway
I'm more concerned about drones if any
I think the only "safe" way to play against Duck and Cover is to play as an engineer. Seriously. Get some Lok-1, Shard (deep core and breach cutter might work as well), double turrets and shredder. I call this "the lazy engineer". You will kill pretty much all spitters, spreaders and mactera automatically. You might get some ammo issues along the way, but if you work around that you're golden.
Bonus point if you get some OCs like Chemical Rounds
Yeah i know
Gunner if played well can also counter duck and cover pretty well
Also thanks for the suggetion but id rather struggle and play the game then play a lazy build where everything around me automatically dies and not play the game
This isnt attack on you in any way (or anyone playing these kinds of build) im just saying that that is a playstyle i dont enjoy
true, just find there is a lot more spare resup and sugar on those haz's to where its a bit more forgiving
what OC you use while you struggle out of interest?
Personally I agree, Engineer can feel a little lazy sometimes, and they get a lot of kills by just playing defensively with turrets. I'd prefer where I get super aggresive with the enemies, which is why I'd desire burning hell minigun or driller
turrets and to a lesser extent SSG mostly just kill swarmers, grunts and naedocytes which are pretty irrelevant tbh, idk why everyone gets so hung up on kill count
Yeah engie's kill count is bloated with swarmers and other 1 hit enemies counting as a whole kill each
well if your engineer doesn't have the most kills, that's something that may or may not tell you something
The true performance numbers: times downed and revives
not really, its hard to quantify performance in a game with so many variables - a scout can avoid going down for a full 30 minutes and do absolutely nothing to contribute to a win
whats the objectives or mutation for the 2nd EDD mission this time?
pinned
True show of good performance is who carried dorreta to the drop pod
so true
Mostly when i play scout cuz i dont have enough dps or when i play driller cuz i dont have enough range
And ths OCs i most often use are double barrel and stability engine for scout
And snowball and hard hitter on driller
lordy that third stage of the EDD was not it, hopefully everyone else got through it alright.
no it crushed my balls
even the second one did with that scalebramble because I was solo on gunner
Two black boxes in a row. Stage 2 and 3. I was like: "Bruh..."
Black box and duck and cover is such a kick in the balls
Especially on a 3rd stage
that third stage was awful
i had to carry so hard on gunner
the engineer brough electro micro conductors ;-;
lmao engi was trolling hard
i want to be fair and say that we were going in blind, but it's relaly his own fault
I would never bring EMC for an EDD
we told him that the stubby was good...
I once brought it for a haz5+ elimination
didn't do a lot of damage but nothing could move, that was fun
teh dude clearly did not understand what we meant
the funny hting is taht even the driller neded up killing like 100+ more bugs than the engie
while i killed about 2x more
EMC can be very powerful in some missions, but since is so situational, it's not a good idea for EDD.
You think he was testing it?
i have no clue what he was thinking
lol
but i do somewhat regret taking jetfuel homebrew for the edd, but i dont think the minigun would've fared much better with how much pressure we were under on the second stage
Thing is EDD can be very stressful sometimes. I always bring my best setup and hope for the best. I'll try goofy s. on normal missions.
jetfuel homebrew is actually quite good
with stun and armor break, it has good single target damage and can deal with any armored, tanky, or otherwise troublesome bug
like stingtails and macteras and praetorians etc.
Ah, yes. Sure. I was talking about the engi build lol
MCAO?
Turret arc works for duck and cover just need to plat the ceiling
