#deep-dive-discussion
1 messages · Page 99 of 1
Is the requirement to join an elite deep dive just to have your dwarf promoted once?
Yes
Explains the level 12 driller joining my elite deep dive
how?
its 3 levels or 1 promotion per rank up isnt it?
conversely this week i ran the EDD with a scout with 1 promotion and no OCs and it went fine
Tbh EDD are not hard
We need even harder version of it
Extreme Deep Dive :))
5, 5+4, 5+8

Master dive?
Would like edd to have more warnings
with this week edd anyone would say they are not hard
same on my first time getting to s2, i was fighting glyphids from the moment i arrived to 15 minutes later, we had no break and the only reason i survived that long is because i could fly midair with hoverclock+grapple
I wouldnt of kicked but I wasnt in the mood to potentially fail the EDD due to a greenie
you need a promoted dwarf and to finish a normal deep dive to get into an elite deep dive
but numbers aren't always a reason to discriminate, did last weeks hard EDD with 3 bronze and a silver - and people listening to the guy on the mic directing things made it real smooth
Is edd hard this week?
Thx
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
What hazard is the normal and elite deep dives
Normal is 3, 3.5, 3.5
EDD 4, 5, 5.5
first stage edd is 4.5
hope its a more difficulty EDD this time around
going blind this time
Just finished last week's elite deep dive solo after several attempts and GOD it was brutal. I'm not sure I ever want to do something like Clean Bed solo again.
Thankfully I've heard here that this week's EDD is way easier, so that's nice.
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
First stage DD is a refinery with dreadnought, volatile guts. Biome is magma core
EDD is fungus bogs
Weekly Deep Dives information for 2024 July 25 to 2024 August 01 (Week 252)
Deep Dives will reset <t:1722510000:f>
DEEP DIVE 
Region: Magma Core | Code Name: Broken Ledge
Stage 1:
On-Site Refining +
Twins |
Volatile Guts
Stage 2:
6 Eggs +
Liquid Morkite Well |
Duck and Cover
Stage 3:
On-Site Refining +
2 Eggs |
Lethal Enemies
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Secret Pocket
Stage 1:
7 Aquarqs +
150 Morkite |
Parasites
Stage 2:
On-Site Refining +
150 Morkite |
Haunted Cave
Stage 3:
10 Aquarqs +
Twins | No Mutator
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
what a pain
Damn this deep dive looks actually fun
Also ughhhh, Haunted Cave Onsite Refinery
we've set our sights on SEVERAL deep wells of liquid morkite
Bringing in my cryo driller for this deep dive
Or when there is one, my cryo scout can help
Damn, what a deep dive to train my freshly promoted lads with
So as someone who hasn’t done a haunted cave before…how fast does the ghost move? Like walking pace?
it's basically an invincible bulk detonator so about the same speed I guess
Ah gotcha
this looks like a fine place for my generalist gunner to thrive in
not looking forward to that duck and cover 6 eggs though
It's on the normal deep dive, so it will be totally fine.
Haunted cave doesn't seem too bad for refinery, the bulk is easy to bait and moves slow.
depends, it can be a kick in the arse if it catches you off guard during a bad swarm
happened to me once when i played a haunted caves refinery
wiped my entire team
a good scout can bait it the entire time
Status effects still affect the ghost, so neurotoxin payload rules. Or IFGs
key word good scout
Looks like Molly is going to be M.I.A this week
molly is on vacation
she’s sick of the dwarves talking badly towards her
conductive thermals doesn't work on the ghost :'( wish it did something so you could freeze the ghost for more than two seconds lol
Seeing no mutator on EDD nevers fails to be depressing
is there a new dd list or do we still have a day or two until the new one
it literally came out 1 hour ago lol
^
ah goodie, time to gamble with matrix cores
If only EDD Gunners remembered that on slot 4, they have a bubble shield that can protect them from the 20 macteras that appeared above them
ah, if only
its also my two favorite Biomes!
oh boy, do I love playing in fungus bogs and magma core
but on the other hand, it does mean the normal dd is gonna be easy nitra-wise
with hopefully the edd being the same
Thankd
horror was stressful but we still beat it
On-Site Refining +
Haunted Cave is so annoying. I'll pass this time
it'd be awesome if info like this would be pinned
great news it is pinned
Feelin' silly I didn't check at first
what are the missions this week?
there's a pinned message here in this channel with that info that gets updated every week
#deep-dive-discussion message
damn 2nd stage edd is really tense
Why have the deep dives been so repetitive lately
management really likes morkite
Our team got wiped with the drop pod still in the cave.
Got into 2nd stage, i shoot out two flares...
Its just cancer
cancer everywhere, only thing missing was stingtail
multiple praetorians
tons of grunts
webbers, spitters
and a rly annoying rolypoly boy
top that off with the haunted bulk who ONESHOT TWO PEOPLE IN THE DROP POD
and we failed fast
and im genuinely mad
OMG did i mention we got a swarm not even 5 minutes into that one btw???
fucking 4 tri jaws rolled up on me with 3 people down
you have to clear that big swarm at the start of refinery missions quick, or it will get worse with the ambushes, if I play gunner I usually shield push at the start to see where the priority targets are and clear most of the swarm.
the oneshotting in drop pod needs to be fixed though
don't you take 1% damage in the drop pod
haunted dude came over and killed our gunner and engi stuck in the drop pod
the only way to get one-shot in the drop pod is by sitting in it for an extended period of time
the resistance wears off after a time, you're not supposed to be staying there idle
the ghost doesn't even spawn immediately either
gotta put those engi sentries down and move out in force with the gunner dropping a shield if the heat is too great
pub gunners on their way to never use shields and save them for revives
yeah, a lot of people don't use the shield proactively
which can be hard to do sometimes because everyone is running into opposite directions
instead of sticking together
Engineer putting down sentries can be a good way to get people to stick together and defend. As long as they're actually put in a defensible location.
Yeah this one was a little difficult
Otherwise edd was good
Not too easy like last week, hard to tell the difference between dd and edd
good communication and a little bit of planning can do wonders, if people can overcome their apprehension to do so
agreed
What haz is elite deep dive on?
4.5/5/5.5
Ight thanks mate
wait the damage resistance deteriorates while sitting in droppod?
for the starting pod, yeah
makes sense
they all pretty cool exept morkite mining
i don't like the worldgen on morkite mining
If even that, seeing other gunners never use shields make me sad
its just corridors and corridors and more corridors
me wondering where the last morkite vein is then realizing its in a tunnel facing away from where you walk in
Its tedious and kinda boring
engineer also can't use sentries without relocating them every 10 seconds
even in swarms
True
angry mugman approved
The amount of times i died relocating my sentries
Yes
Its me every time i habe to play morkite mining
but again i could just be bad my engi is level 13 no promos
Nah i have my engi on two promos and i still mess it up 😭
Or maybe im just bad at the game i dunno
also last week i did my first successful elite
stage 2 was hardest
what player level
Thanks for the support🙏
also i main scout, wich made me only useful for task cause i just kept running away when swarms arrived
edd was fun
hoverclock+special powder working wonders
many glowtrees to light
Im so unlucky with my overglocks i really want the special powder for the Scout
But i only get driller and gunner overglocks
i was pretty lucky with hoverclock and gas rounds, but for special powder i just save scummed
Grinding the dives this week was fun af for me, even the horror mission. Lots of on the fly strategizing, it was very intense.
I would just like to say
Pheromone gaming
Also, fun fact i learned today:
You can pheromone dart and grenade the haunted detonator
It cant be killed, but will continuously kill grunts and other creatures around him if you pheromone him
Huh
Good EDD this week.
stage 2 of the EDD is traumatizing me
It's easier than a single haz5, just do it 😄
an elite deep dive? not this week's at least
I just completed the EDD And I used driller and drilled a hole around the map on stage 2
Still was hard but it made it doable solo
<@&296918282403840000> ☝️
nuh uh wrong server
this week's regular deep dive blows tbh
the gen was meh, I was super lucky to get rocky mountain on tap
and it was my least favorite mission type the entire way through
literally every mission was pumping liquid morkite of some variety
liquid morkite and eggs on the agenda I guess
8 unidentified eggs, a dreadnought cocoon, and 7 morkite wells
what a pain for a solo scout
Bosco made the pipe-building less miserable though
haven't done the EDD yet but HOPEFULLY there aren't any liquid morkite wells or onsite refinery missions
considering it's double aquark refinery, driller is the best way to solo
Oh thank god
I love doing aquarq missions
I’m surprised they haven’t made a deep dive secondary out of collecting aquarqs, it’s like one of the only ones they haven’t done yet I think
If you wanted you could even get all fancy and make a mini minehead instead of depositing them into whatever receptacle is available
joined with a full team on EDD, driller randomly leaves during stage 1, engie gets downed stage 2 and instantly leaves too, me and my friend on scout had to duo that EDD smh
it was easy asf for me, i enjoyed the first pipelaying but after that it got mundane
when you should go in deep dive elite?
wuh
you-fucking-what
also to answer your question @ionic salmon normal deep dive difficulty modifier is iirc 3.5-4-4.5
while elite is haz 4.5-5-5.5
for each stage in respective order
just parasites on stage 1 and haunted on stage 2
stage 2 can be a bit stressful cause the cave is relatively cramped with the unknown horror lurking
normal deep dive is Haz 3, 3.5, 3.5
https://deeprockgalactic.wiki.gg/wiki/Deep_Dives#Difficulty
which makes it very accessible as the bugs stay at Haz 3 speed for all stages
ah alr
only one warning per stage? that's why we need extreme deep dive
AFter this dive I'm convinced I'm a bulk det magnet.
I had not one, but Six of them in the elite dive ||not including stage 2 WHY KARL WHY||
And somehow we still won the deep dive
with a greenbeard in tow that we were helping out too!
this game...
solo 42 mins
can't say it was too hard
terrain in second stage made kiting big boi a cake
because driller drills
Did it earlier by drilling a hole around the map
anyone have tips for the deep dive elite map 2? its so hard at the start
What class do you use
Call a resup and quickly assemble pipes :/
I mean I’ve done it but I’m trying to figure out his class
Also why is it always stage 2 that’s the hardest
It’s always stage 2
Well, yeah. If driller - just drill to 2 pumpjacks and kite trhu one on the right if you're facing away from refinery
They intentionally made it more ass?
engineer
currently buid is auto lock rifle, breach cutter, double sentry fast refill ammo, shredder grenade
perk for armor is fast regen sheild, immune dmg after being revived, more sheild
struggling a lot on the ghost bug (mainly cause our team scout dont have space to lure him away) and the ceiling plant that shoots projectile
@wraith sequoia that was some funny shit, the stage 2 of EDD
the cave is just big enough for two dwarves and an immortal abomination
I just kept chugging resupplies without counting

Why did the pipes even broke at 98%
three praetorians
(Rhetorical)
on paper this week's edd feels easy, did anyone try it yet? how was it?
not too easy, not too hard
there's a lot of nitra
last week's was very easy, would you say this week's was harder or easier? or around that much?
ider last week
It's harder, I don't even remember last week
i did it last day cause i was on vacation, prolly that's why i remember it xd
aight
Bring a driller I guess
It'll speed up putting pipes in the cramped and uneven terrain
i did this week's dd without one, it was boring as shit, two refinery missions 😴
and the terrain was shit af
Was there a DD/EDD without Duck and Cover since season launch?
This one
nope
dd has one
the normal dd has duck and cover
gotta train dem new dwarves
Apparently the previous one and season launch one didn't have Duck and Cover at all
Still, majority of them had
Odd
failed the edd 4 times today 
6

what is the deep dive schedule today?
does waves stop during point extraction during the EDD if you start the boss?
no
god...
so im facing the twins solo with an army of slashers
i didnt order a fully grown hiveguard
Glad i started it early
is every deep dive rotation mission randomised or it follow a certain patterns? like after 15 rotation the mission will repeat
randomised
sorry, misread the first time
yeah ik the weekly deep dive mission is fixed
there's no pattern
btw, any tips for deep dive elite map 2?struggling with ceiling plant and breeder cause there is too much bug and no one have time to kill it, ceiling plant was blocked by a lot of object
so just random every week?
yeah
I think for Easter the deep dives are always egg related (dreads and Egg hunts)
idk
check the pinned messages
Is it fine to run the EDD this week as a newbie?
Cuz ive heard that the last couple were insane.
yeah but you might run into troubles
oh no
the second stage is one of THOSE missions
it's more the combination of objectives that is difficult
PE + dread can go bad really quickly
on-site is fine as long as you know how to kite the ghost around
PE + dread?
Oh point extract and dread
Got it
Why would that go bad in particular?
because activating the dreadnought doesn't stop the swarm
that means you're gonna have to time it properly and kill it fast unless you want to fight the boss + a swarm
The spawn on the second stage is a little rough, too
finished the EDD. the key is for driller (which i played) to make clear paths up and through everything. quickly tunnel to wells on the haunted one and kill the twins at start or right after first swarm.
you’re not only fighting bugs but the environment.
was playing the edd on pub and the engineer died like 10 times to the ghost, bro was playing with airpods on.
if your team can traverse the environment easily it’s half the battle
not a lot of goo on the edd, jet boots helps a lot in second stage If you get cornered by the ghost (that shouldn't happen tho)
i run cryo so i can crowd control too
same, been having lots of fun with crystal nucleation
exothermic reactor?
the status effect temperature shock
I run boiler on the cooker when I play cryo, it's been more effective for me, might test it later with blistering I heard it's good
cryo freeze then burn them for disintegration damage i believe it is
yeah ik
don't use that on cryo cause I run vampire, and the 300% extra damage I find more important that the 200 (I think it's 200) damage temp Shok does.
That deep dive was a lot lmao
Finished the Deep dive alone, the EDD alone, then the deep dive again with a friend... my brains fried.....
i love the open areana given for the 3rd level of te edd
it does pause announced swarms so it's still somewhat good to have a dreadnought around that can only follow one person over the swarm, but the ambient spawns are still there
not during deep dives
it pauses it for random dreadnoughts, not for secondary deep dives objectives
I'm sure I've used secondary dreadnoughts to prevent swarms in PE
as far as I remember, the spawn rules during deep dives strictly follow the spawn rules from the main objective, with the exception of black box. Unless that changed and I'm misremembering it, that's possible. 😄
i highly recommend bringing a driller to this week's deep dive
haunted cave and refinery is worst combo ever
I always have someone leave on that stage
can't have anyone leave if you're going in alone.
there haunted cave has the underpass that is awesome in making a quick getaway
i had a detonator spawn in the same haunted cave level XD
i had 2 now
2 detonators
and one haunted
Right after we launch minehead
Okay, on 4th try my game crashed on first stage
That's a sign
you know, it was a very bad idea that I popped the egg at the last stage when there was a swarm coming
We had to deal with both Twins and a massive swarm
I got like 11 deaths overall this EDD because of that mistake alone .w.
Pretty sure dread secondaries pause waves / swarms in deep dives, at least since this U34 hotfix patch note: #patch-notes-steam message
- Fixed enemy waves able to trigger while fighting dreadnought in deep dives.
I definitely remember it used to /not/ pause waves during dread secondaries though, and I remember that patch making PE + dread EDDs much less hectic
as far as my experience went
i fought the twins while also facing Respawning slashers, grunts and guards
killed like 30 during the course of the fight, and group did get bigger but the boys was the 1st thing i did so it wasn't crazy
those were ambient pressure waves, not announced swarms
aaahhh i didn't see those, boss did finish rather fast
So, any tips for this week's EDD (or at least the first two stages)?
Also, is there any merit to doing Deep Dives Solo (as in, does it adjust enemy stats for less players like normal missions)?
For second stage let the driller set up pipe lines alone while you kite around detonator
There is also high chance after launching minehead that detoantor(s) would spawn
As in, on both stage 1 and 2?
Stage 2
But yeah, that does sound solid, just need a team to execute it with. Any loadouts (including beers) you would recommend?
Every loadout work, if you good enough to be honest
I went with cryo sticky ice 33131 and microwave diffusion ray 13203
Exothermic only because I needed to kill a lot of grunts
Usually I dont take microwave at all
And during pumpung sequence my focus was survive>repair pipes>revive
Cooker tier 4 really asking for a rework, people don't even pick any of the 2 mods (and it removes the inspect animation which is the biggest issue
)
They're pretty useless for me, imo
ALso inspect animation is fun
they're useless overall
cooker deals no direct dmg so what's the point of these
I mean it does but so little
wait until there will be guy with 13337 hours who says some obscure but benefitial usage of wide lens
The other sextillion pro players with TCF be like: ok, use cooker
So i tried to solo my edd
First*
And that second stage was a pain in the ass
But it was possible
Yet i still failed
Try again, you can do it 
honestly the 2nd stage of the EDD doesn't need a driller, the cave is a big circle that's relatively flat (there's some drops here and there, but nothing to merit drilling for the pipes)
that said driller can still make tunnels through the walls to get away from corners and such
but the main issue is the cave being kinda small
also if you're solo I'd still take driller since aquarks are much faster that way, on top of having good swarm clear
Thanks 🙏
Notes thanks mate
Me picking driller because why don't play him 90% of the time XD
also don't forget that bosco can mine aquarks and build pipelines
If your bosco doesn't build pipelines - don't play solo 

i just ran through this weeks elite deep dive
holy FUCK it is hard
for people who are looking to play it please note!
Mission 1 will most likely include 1-2 bulk detonators
Mission 1 has so many of the gas dispenseer plants (bring a driller, burn them)
In Mission 2 run to the left immediately, deal with the first couple of waves with nuclear engis or scorching tide
Get rid of anything that remotely detrimental to the mission asap (Scalebramble, barrage infector, breeder)
Stay the FUCK away from the unknown horror
In mission 3 it cools down a bit with larger waves and a dreadnought battle (i didn't survive the dread)
also resup immediately after you complete the objective in mission 1
(also dont waste any time or resources)
I did it solo with driller and have been trying to run it on pubs, hardest part are the host quiting on stage 2 after dying lol, guess I'll try to host later
you ran it solo?

very
i cant imagine that deep dive solo though
thats like some voodoo shit
me and my freinds were saying that there is no possible way any of us could solo it
When u get used to haz 5 with 4 players solo is not that bad
im used to haz 4, haz 5 is where i normally have issues
that and I have a lot of hours in this game so don't take my word when I say it's easy 
i could see how you could do it solo but you'd have to be on top of your shit 24/7 and not wasting ANY time
this normal dd was a breeze imo
gotta focus on the objective, keep moving and keep Bosco busy
as are msot normal dd
i feel with a squad it wouldntve been difficult
but i was solo engy for 2x refinery lol
so it just took hell of a lot longer lmao
ah yea engi solo is kinda painful
the edd solo driller was a delight tho that was fun
might solo with engi sound fun
tis
magma core refinery is annoying but if you go in w rocky mountain stout itll be a lot more fun lmfao
ngl on the elitle deep dive at the end of mission two our scout had to leave us behind because he was one-tap and out of ammo
only time i was ever reasonable with him whenever he leave dwarves behind
yea thats valid lol
also this elite deep dive has introduced me to the "see you in hell" perk and i am now re-working all of my classes' perks
see you in hell god tier perk (if ur planning to go down
)
its a sleeper perk that I wish I had the balls to run more often
also I hate having to leave deep dives when no one is willing to communicate over egg popping but I guess its now something I do lol
good god just did a edd run and the driller went down 27 times, bro was not having a good time
HAHAH dude i was playing edd with randoms earlier and only one of us extracted on the final mission😭
literally our scout had to cause the rest of us got swarmed badly
some dude on the mic just kept saying to just extract and that he wanted out of the mission badly too
funniest shit ever
It's still the same EDD on my end and should be the same for the next foreseeable 4 days.
Is it possible to encounter events on deep dives?
nope
Yeah, and as my second ever EDD, this was a really spicy introduction to 4-player EDD. For context, last week's EDD was my first, where I managed to solo it through stage 2 but was got at stage 3.
Funnily enough, I managed to completely do this EDD, be it with the help of a random Greybeard engie, resulting in me getting the freeze enhancement overclock for the Cryo Cannon.
you know drg is hungry for the morkite when you get 3 refinery objectives
we had a hard time with the EDD but man that DD second and last mission was pure terror
soo many dam bugs the second one
EDD I had actual good players, so it was so much less stressful
stage 2 was cursed as shit tho, esp when a Bulk spawned on top of Ghost Bulk
I usually one-shot deep dives but having 2 greenbeards for the EDD wasn't the brightest idea.
wdym I love doing the objectives by myself while the scout keeps going down in the same cave 5 times 
On my run the engi went AFK on stage 2 onwards and no one besides me wanted to kick him. 
good god stage 2 of the EDD is hell
Onsite refining on DD is always tough. 
I am always fine with Onsite refining, it is just the bloody haunted cave modifier
The greenbeards I played with had never seen the Unknown Horror before, it was a good survival horror experience for them. 
It glows a whole lot on its contour. Much unlike the stalker.
There's a mod to improve its glow but I'm not sure if it's a verified one.
I don't consider it cheating if the game devs approve it for achievement progression.
I don't use it anyways — with Ultra graphics everything is so clear you don't even need scout flares most of the time.
I'll tell you what mods I use: hotkeys for stuff in the space rig, a heat indicator on the crosshair, and a funny mod to pet dwarves. That's it. All verified mods. I don't like cheating either.
Same as above, I don't mind as long as the devs allow it.
using qol mods won't stop bugs from killing you if you are careless.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I got to the very end of this week's elite deep dive- literally last mission, drop pod returning, and my wifi cuts out
I had a scout on edd who froze the ghost on stage 2. I had no idea that could be done
it can also be set ablaze, although it won't do much...
Yesterday I did a duo with a friend on EDD. At the very last moment right at the drop pod I was grabbed by cave leech.
I was the only survivor at the moment
lol
hit it with neuro payload
You can also dump goo in the unknown horror to slow it down.
does electricity slow it aswell?
yea
Me on my way to weaponize the ghost with a single pheromone bolt
Man EDD stage 2 is a pain lol
2 man was also annoying
just finished EDD with engie driller and gunner
are spawns randomized too?
or is it just our luck that a regular bulk spawned too
on stage 2
pool is fixed, spawns are random
but because the pool is fixed, you're bound to get a bulk or two if you stay for a while
ah i see
How in the world do you do this week’s EDD stage 2? It’s a corridor with haunted cave.
power through i guess
Just drill and place all the pipes
it's a very open level so you don't even need to drill
Thats fair
I drilled the left pipe
If everyone just gets down to business
It's not too bad at all
Imma say, EDD Stage 2 wasn't really that bad
only have the gunner or scout kite it while team does the pipelines
this weeks deep dives had a lot of morkite objectives
managment wants a lot of morkite it seems
we literally milked the damn planet
well the main reason drg is even on hoxxes is for morkite ig anyway
I said this in game chat while doing the EDD and someone said back "well what are they gonna dip their balls in"
true, it's the only mineral we extract and not directly use it for us
I mean the minerals could just be acting as another kind of currency
like nitra
so we don't know that
the only reason we know this is the season 5 briefing
we use every other for mods and weapons, we use nitra for ammo, but morkite no
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
first try as always 
the entry on EDD Stage 2 was pretty fuckin bad
failed it twice with the same scout because he refused to go kill the nodule up on the ledge
so the scalebramble never died
literally nothing I could've done, he kept just going around trying to revive people, ie standing still while the scalebramble kept firing
even told him before the second go, you need to kill it; refused to, fucking idiot
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
2 hours left
does diffractor bio mass converter perk reset each map or it keeps the effect to the next map
the engi laser gun perk that expand the duration with each kill
The way it works is that every x seconds, killing an enemy will give you back some ammo in your magazine
oh well
so it doesnt stack if u reload?
from the descriptiom i thought it makes each ur mag shoot longer
for each kill
like from 10 sec to 11 sec for 1 kill
Bio-mass Converter
Bio-mass Converter is a tier 5 modification that refunds 3 ammo each time an enemy is killed.
Cooldown: 0.25sExcluded enemies include: Glyphid Swarmers
there's no stacking involved or anything
it's just "get some ammo back while firing so you can fire for longer"
ah ive been using it wrong this whole time
i just try to kill smaller target before fighting boss so it can last longer when shooting 1 mag
back to slow down perk i guess
use bio-mass converter with feedback loop OC
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
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A powerful combo, just like plasma splash with impact deflection overclock
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2024-08-01 to 2024-08-08.
Deep Dives will reset <t:1723114800:F> (<t:1723114800:R>)
DEEP DIVE 
Region: Glacial Strata | Code Name: Stale Crypt
Stage 1:
225 Morkite +
2 Eggs
Stage 2:
Kill 2 dreadnoughts +
150 Morkite |
Low Oxygen
Stage 3:
7 Aquarqs +
Black Box |
Mactera Plague
ELITE DEEP DIVE 
Region: Crystalline Caverns | Code Name: Big Path
Stage 1:
225 Morkite +
Perform 2 Deep Scans |
RivalPresence
Stage 2:
Industrial Sabotage +
Repair 2 Mini-mules |
Exploder Infestation
Stage 3:
6 Eggs +
Repair 2 Mini-mules |
Mactera Plague
^ this is generated based on the seed (experimental)
seems correct based on 1st stage
Weekly Deep Dives information for 2024 August 01 to 2024 August 08 (Week 254)
Deep Dives will reset <t:1723114800:f>
DEEP DIVE 
Region: Glacial Strata | Code Name: Stale Crypt
Stage 1:
225 Morkite +
2 Eggs | No Mutator
Stage 2:
2 Dreadnoughts (Hiveguard + Twins) +
150 Morkite |
Low Oxygen
Stage 3:
7 Aquarqs +
Black Box |
Mactera Plague
ELITE DEEP DIVE 
Region: Crystalline Caverns | Code Name: Big Path
Stage 1:
225 Morkite + 2 Resonance Crystals |
Rival Presence
Stage 2:
Industrial Sabotage +
2 Mini-M.U.L.E.s |
Exploder Infestation
Stage 3:
6 Eggs +
2 Mini-M.U.L.E.s |
Mactera Plague
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
oh mem beat me to it lol
industrial sabotage, Lovely
assembly reverse engineered the deep dive mission template based on the seed, had to try if the little util i wrote on top of that worked
Looks pretty easy
Except for Sabotage
might drain a bunch of nitra
Well well
Rivals and macteras this week
dang this EDD actually looks fun, not too hard
Imma bring pure fire Gunner, Burning Hell + Hellfire
a lotta mactera infection
I'm going Face Melter 
i feel gk with zuklov will work for a scout...
This EDD was fun and relatively easy
We had a nemesis spawn in the first stage, just as the swarm started
It was easy for you? I was wrestling with bad hacking pod areas and the middle area in stage 3
rival presence on mining, exploder infest on sabo, mact plague on eggs
not too easy not too hard
Yeah. ECR and BC with swarms practically steam rolls the swarm
The most annoying part of the exploder mutator is that you can't listen to music/podcast while playing
This EDD also had a plenty of nitra, we had enough surplus to call multiple pods to leave for Karl
stage 2 boss arena is cancer
and if you don't have a driller one of the hacking pod locations is a nightmare
other than that, a pleasant edd
there's an ongoing pattern through the last few elite deep dives where the second stage is the hardest one
Another fun EDD
lmao we had a dreadnaught spawn
awesome, now we just need a way to figure out what dreads spawn
alr what's the best way to deal with the macteras as a gunner? 1h of life wasted due to budget house flies
bait them with getting on a zipline because they'll always focus you in a specific way and it makes them much closer together and easier to deal with/predict
coilgun has reliable fear factor, and macteras don't resist fear at all
as for killing large quantities of them, hellfire can do that, and mortar round can clear dense mactera clouds because it will eventually hit
throwing leadbursters on the ground is also good
have yet to look at how anything inside mission gen works. dreads might be trivial, or could be obscenely complicated lol
I'm having problems creating a game invite in LFG Steam. Any suggestions?
Get a weapon with fear (perferably s coilgun with fear mod)
Or you can pick them off one by one with your bulldog, make sure to use hollow point rounds for 1-2 shots
If you're fighting a large wave f mactera, use your shield
And remember to move around and use your dash generously
Leadbursters are really good for anti-air as well
i might just skip this week elite deep dive
is this elite one worst than last week's
I don't remember last week's being hard, but we went down a few times in this one so maybe?
how's this week's edd?
you just need a decent team its not bad but macteras can get ya sweating and stage 2 care taker
if you have completed last week's edd how would you compare it to this?
waay easier last one gave me PTSD i was sweating like a fat person being chased by lions across the desert
lmao man xd
that EDD stage 2 BEATS YOUR FUCKING ASS IN HOLY SHIT
and our gunner left so it was even worse
yeah I aint planning on doing that shit
I'm good with my stage 1 blank matrix core
stage 2 is fucking cancer
god knows what stage 3 has to offer...
I don't remember last one being that bad
mactera plague
what objectives?
egg 6, 2 mini mules
i think, i already forgot
but i know the eggs
its always in the pins
ah thanks
hold on they're not updated anymore
but what
or is this a message
that keeps getting updated?
huh
okay that scrambled me a bit there
hmm, its usually in the pins
it is updated
it's updated each week
I am getting a discord bug, in the pins the last current post is dated 9/11/23
and that's not a bug
just that it sent me for a loop that a 2023 message is current to the current deep dive lol
the edit function exist, that doesn't change the date of when it was posted 
there should be a date of edit in discord tho
maybe
tbf the first line is the date 
no we were both confused by the same thing
i just decided to not use my eyes momentarily
there is, but it's at the bottom of the message
haven't played DRG in ages
maybe those new overclocks are fun
you know what let's do a dive
Industrial Sabotage

hasnt played DRG in ages
straight into EDD

Warm ups are for babies.

We won regardless.
But I will never indeed like running into that mission.
It could be season 15 and I could've made this exact same statement.
see IS
hover over the "leave team" button
remember it's EDD and it's not a nice thing to do
pain
take new scout friend into EDD
fail
rock and stone
go again
dives not so bad as long as you have a driller (source: was the driller)
first try the caretaker ceiling desynced for me so i couldn't c4 vents and then we wiped to a terrible 5 month long war of attrition hashtag fuck my shit lifew
second try it worked
u can also bunker for 5.5 mactera plague though it isnt rly necessary because mactera plague
sludge blast mulches patrol bots and appendages and pp is the anti swarmer/exploder/shredder ifnestation button
you can click on pinned messages on this channel to always check current week's dd/edd missions
Barron said last week's was worse, i haven't tried this week's yet
5th time in a row elite deep failed..
can i please get a team that know how to dodge the boss?
This doesn't look good for me
yeah this week's EDD is just oh god
holy fuck
2 of our teammates left edd first stage but me and other dude still completed it😭😭😭
Tufacee my goat ill never forget you
last stage was somehow definitely more rough than 2nd though
like at least in 2nd stage we had a good hiding spot but in last it was just mactera after mactera
and since we were both gunners
shit was just constant shield spamming
does pool spider spawn in deepdives?
No
also i was gonna say neurotoxin payload my beloved
The deep dives felt rough for me this week
The EDD is nasty, geez
damn, the EDD really was tough
and somehow at my 2nd attempt, I was able to beat it with NO DEATHS
my loadout was perfect all along
Holy shit this EDD was crazy
But extremely fun tbh
I enjoyed it even more than the haunted cave from last week
It took me 2 attempts, same team
Haunted cave is scary af on EDD
This week dd and edd sure are fun
With a shit ton of flying buddies
what does deedback loop does
The longer you hold the trigger the more fun you have
will try it out once i have it
why does this week's edd caretake feel way stronger than anyh other caretaker ever bruh
every caretaker is longer than the last one
The last mission was a bit rough but it was really fun
I stg I wanna find the company that deployed the Caretakers and square up to them
The Rivals?
My team for the Elite Deep Dive went nuts when they realized what the second stage was.
Remember, shooting the leadership of the competition might not be legal but it sure is effective.
That caretaker is INSANE dawg the phase bombs never even let up to get a single revive in
We got our ass kicked by the caretaker
Kept spamming the repulsion shield attack and we kept dying
Just beat it with two gunners, definitly needed. We also had a fuckin bomb ass lvl 80 driller. For the last stage we just drilled to each egg rather than navigate on the open air
EDD this week is a little hairy. My squads driller made a deep bunker and I made some platform walls so all our resupplies were in a House of Pancakes and just lasered the caretaker with the shard diffractor
turret whip was borderline essential, I can't imagine doing the last stage without it
truly awful
Use two gunners and a driller, both probably running the railgun with hellfire, and one of them needs too have a flame build, I’m lead storm biased. Need a driller to, and honestly I probably say no need for a scout. But after doing it six times a scout wasn’t needed cause I knew where everything was
I could see a stun sweeper being super helpful on stage 2 and 3
The scout grenade? Fer what?
Really just anything to help with cc, the exploders, shredders and mactara spawn absolutely just clogged the air on my run. That's really what was making it difficult tbh
an engineer will do it too but just for the sake of anyone reading here there's plenty a scout can help with if they want to play it
||plus I like to encourage scouts. Flares make the game pretty||
Reason I said two gunners is I was originally scout but we were getting absolutely swarmed with bugs and bots and I just couldn’t keep up. I tried single target and that failed and then CC but that failed as well. Granted I am fairly new to the scout, just wasn’t sure what I could do to have an impact
sweepers are nice just because they can halt an exploder swarm, destroy a shredder cloud or put a mactara swarm on pause if your squad is out of position. Normally I'd go cryo grenade but those are butts against bots
That’s good to know, I’m trying to figure out how to properly use all the scouts grenade types so the helps
but overall my caretaker advice to anyone struggling this week is to pick a spot or make a spot to fight it on the very edge of your effective range. Your biggest advantage is that the boss doesn't move. You can just leave the room at any time to get health or wait out a phase. It will never regen health like a Tyrant Weed or chase you down like a Bet-C. Slow and steady wins the race
yea i redid it with 2 friends and that was the team comp😭
that edd is so long
wtf is with this Deep dives vlack box spawn?
in a tiny tunnel with a pit next to it
WITH MACTERA PLAGUE
WHY IS MY SCREEN SPINNING
when this happens restart the rig or make it into the drop pod it'll reset itself
stop moving the mouse
The one I was in, the Driller tried to drill and blast it down, but it got stuck in the air. But it worked out; the driller and I just chilled standing on top of it only dealing with mactera
im doing solo scout. both the dd and edd is done
i did something very similar, add a resupply nearby, have it float and have a freezing contest with the mactera using ice grenades
somehow it worked
EDD's are no harder than any haz5+ mission, hard to believe people can struggle for weeks to complete one
That was exactly what we did, I was like wtf
Most people don’t play Haz 5
Most people play Haz 4
And even though it's a big step up, you have multiple resupplies at the 2-nd and 3-rd stage
I've noticed a larger amount of newer players since the season rolled over trying their hand at the EDD's. They can always be extremely tough if you're not prepared
what if management trolls us with a double industrial sabotage EDD with Escort Duty Rival Presence on the 2nd stage hahahahahahah
hey any aus lookin to do a deep dive?
bring it on
Well, I said we needed Extreme Deep Dive but not Hellish...
Bring it on, but please keep the level generation simple
like dotty going vertical for some reason
or sabotage with goop everywhere around the boss
Molly code vertical! Repeat, CODE VERTICAL!
I just got the ability to do deep dives and i was wondering if there was any solo driller builds i could use for my first run
I mean sticky fuel OC with 13221
it's just good
but you do need the overclock for that
I mean as long as the build is good and isn't horribly ammo inefficient you'll be fine rly
especially for solo on the ammo as you get 2 full ammo stocks per resup then
the main issue with solo driller is having something against bosses and other heavy targets
and it's very hard to put some single target together without overclocks
ye
Sorry for the last reply!! would you recommend anyone else?
ant the axe cover up for single target damage?
i use subata with the full auto oc(cause i dont like clicking that often) and choose ammo clip size, weakpoint damage, extra damage to burning targets, accuracy bonus. it works well in shredding most enemies that are burning
in haz 5 i can kill an oppressor by setting it a blaze then putting 1.5 clips in it and bam dead
that build falls apart on dreadnaught fights, and relying on axes for single target damage all the time is a great way to run out of them (especially without cryo)
axes without cryo are mainly for stuns
and the odd meele vulnerable bug
driller w/o overclocks makes single target rly difficult
if you do have overclocks i recommend scorching tide/ice spear/volatile impact mixture/sludge blast
usually run subata for single target built for whatever primary ur using it with but blistering necrosis is also good so you can smack bitches from the front and still damage them
I just created the scorching tide and sludge blast(shotgun oc) how do you use them?
for the sludge one i quickly run out of ammo...
makes sense, the build isnt perfect...
sludge blast is magsize/either that isn't normal shot dmg/ammo/charge speed/damage
sludge blast rips through tanky enemies
secondary can be whatever but perferably persistent plasma for smaller things you dont want ot waste sludge blast on like swarmers jellies shredders etc
axes are the standard pick for any driller build basically
On SB I would recommend Neuro Grenades, since SB lacks solid area control and already covers the damage role that axes fill
true, i really dont want them nerfing the axe through, rather buff the other nades in his arsenal
The main reson axes are so good is due to the secondary weapon balance issues. Subata would make Axes obsolete if it wasn't terrible. And TCF is a bit OP, while also covering the AOE role that Neuro and HE fill. Rippers just suck and do need a buff.
driller primaries r all goated and then the rest of his kit is so fumbled its insane
Tbh Driller has terrible mod trees on every weapon other then Sludge. Driller weapons are getting the question right using the totally wrong method.
I don’t think a better subata would replace axes unless it also had a very strong stun. that’s probably the biggest benefit of axes, being able to immediately and reliably shut down not only mactera but also spitting praetorians, stingtails, etc. Driller builds that can give up axes can only do so because they have some other way to quickly freeze or kill these problem enemies, and even then they still end up more vulnerable than if taking axes.
can't drilling them do the same? immediate fear
The season 5 stalker is yet another enemy that demands axes - while immune to stun, the axe supplies a burst of damage that forces the stalker to burrow or outright kills it. The damage is also near instant which is very good since every millisecond matters when a stalker reveals itself on top of you.
Drills have a lot less range and their stun/fear is not guaranteed, especially not instantly. However the drills are still probably the best panic option if axes and power attack are not available.
personally speaking i never have issues with stalker since i either run the cryo cannon with floor spike oc sticky flames...
i need a solution for gunner though
drills can’t stop a stingtail until it has already grabbed you out of position, and in my experience they often gore me at least once before I roll the stun/fear, which is kinda painful
if you want a class with a no-overclock good generalist build, engi with shotgun + breach cutter works
yeeeeah...
I give up
im not doing the deep dive this week
stage 2 is just fucking awful
i've struggled through to the caretaker twice, but cant find a group that doesnt all die to the tentacles or exploders
the exploders make it errible
I find EDDs comfier than haz 5 and far comfier than haz 5+
It might be because the people playing EDDs tend to lift their end of the load
This week's EDD was the first tough one in a while
Almost wiped on stage 3
Stage 3 was breeze
Having an edd go past 50 minutes is infuriating
My team ended up with a double swarm haha
Aquarks were close and i had 4 resup on 3rd stage 
Wait
Oh, I was playing solo 
Are we talking g about the dd or the edd
Edd
7 aquarks and twins, no?
Oh, wait
That was the previous
This I don't even remember

Lmao
3rd stage this week was eggs with mactera
We got the double swarm pull
And we were separated
Was hellish
Ahh, yeah, remembered
I was playing duo this one
I mean all eggs were in 1 room
2 were a bit higher but very close to the same room
This week's DDs are kinda breeze compared to previous ones
I think the past few weeks have been crazy simple
So I'm going to disagree
A haz 5 industrial sabotage and a haz 5.5 masters mission don't seem close to the previous weeks EDD
As for the DD it's about the same
Goofy black box tho
Dunno, wiped several times on the 2nd stage three weeks in a row (EDD).
Today was first try duo tho
Interesting
My squad got an extra goofy black box. The Driller tried to drop it down to ground level but it just ended up floating in the air so the engineer had to make a platform fort
Same...
I was the driller on my team
Engi did not platform...
oh. oh no
has anyone even solo this week EDD?
I have
with driller VIM + PP
got one stupid death because I blew myself up with c4 while hastily trying to nuke caretaker vents, but other than that, it was rather uneventful
it took me above one hour though, as I was super cautious on stage 2 and 3
I tried breaking the ice beneath it to make it floor level and it ended up just being suspended in midair. Definitely made it harder on myself but somehow managed.
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
I've done the dd and edd with scout, freeze grenades, m1000 with hipster (ammo, quick focus, extra clip size, blow through, focus stun) and boomstick with extra ammo oc (ammo, quick fire, ammo, blow through, fire)
i mind the area around the black box in the normal dd and freeze the mactera while standing on the box. for the edd i saved up a lot of nitra for the boss arena, used 4 ressuply and used them whether my hp was below 50%.
had bosco (31133) didn't really need him and didn't optimised it.
i only died once when a mactera grabber grabbed me in the last Edd level and flew into a bulk deto, salute the kamikaze bug XD
personally speaking, besides the black box, this dd and edd was relatively easy
shouldn't that make it easier? break enough of it so bugs can't reach you then just feel with ranged enemies while standing on it
You have nowhere to go if you get overwhelmed. Mactera swarms don’t care if you’re on land or floating on a box.
which class are you trying as?
as a scout using pheromone or ice grenade can easily kill them, as a gunner you can hold out using the bullet grenade and shields, as driller... he's driller. the flamethrower and axe can deal with them. I'm least experienced with engi, but with the swarmer grenade and breach cutter with the smg should be able to manage
on driller cryo is good too, as soon as they freeze they die, and of course driller can bunker up practically instantly anywhere and create a single chokepoint so you can't get shot from 4 different angles
Honestly I heard a lot of talk about the edd being difficult so I went in solo, and it's probably just the fact I've been playing haz 5+, but it really wasn't that bad
Stage 2 was a bit of a pain, since both hacking pods dropped in really stupid spots and I was engie so I couldn't drill to them, but other than that it was fine.
You could argue there was very little room in the caretaker fight, but I kinda just stuck myself into a small hole in the wall, abused 20 billion platforms laced with repellent additive, and went on about my day, shooting from cover via the pancake pillar I made in the center of the hole
To be fair, most people play H3/H4, so a triple warning EDD is pretty hard. Especially compared to some EDD's that are easier then normal H5.
Stage 2 was hectic
The exploders made it difficult to stay focused on the caretaker
And the roof was narrow for plat placement
Stage 2 killed my family
💀
yeah im debating if i even want to try a third time on this weeks deep dive
i dont even know what the third stage is
stage 2 has my family hostage
preparation is mandatory for that weird black box spot
You are the only factor so, whether it's easier or harder depends on your skill and your team
I have to say, i really hate when there is hack missions on EDDs. The thing becomes so unnecessary longer it's crazy.
Over one hour to do it solo.
If you C4 the black box it breaks and floats in the air
If i was on a team, it would be like 3 hours
This elite deep dive is kicking my butt, 7 trijaws spawned directly behind me and power of friendshipped my dwarf butt
On stage 3? They spawned like crazy on me too. Did it fine tho, because i was carrying a lot of aoe stuff.
explosive chemical rounds kicks trijaws' butts.
rip
lmao
they went full omae wa mou shindeiru
very little time to reaction
"The power of friendship!!!"
You're immune for the whole iron will duration so you didn't need to shield to resupply
I was tweaking, didn't want to die immediately after It went away. That 2nd mission was sooo much harder than the 1st and 3rd
I died 3 times in 2 minute
Yeah when you see that many trijaws just drop a shield
Definitely
Iron will last about 2 revives or 2 resupplies, you had plenty of time
Good to know
🙏
😈
for me edd averages to 1hr 20mins... i almost always solo them
I'm actually scared if they throw double sabotage, considering i use atleast 5 resupplies during them, I'd be running on fumes in the second level...
sabo also has like 5 resupplies worth of nitra in the level
That said I wonder how you use 5 of them solo
Remember
In case of sudden mactera swarm
Shield 
Anyone got that shitty hack pod spawn in 2nd stage edd where it's placed really far away?
during edd and haz 5 solo, it is extremely dangerous fighting the boss while on half hp, its spear like attack can one shot you, so i use them for hp solely
scattered behind cover so i can quickly heal up
I tend to just have 2 or 3 at most
damn son
at what account level where you able to pull this off? or hours played
i hoped it was levels to boost my confidence xd
😂
Then the caves better be extremely generous on Nitra veins, should be atleast 800-1000. Scout should be doing a lot of work mining all ghe Nitra for the team, Driller and Gunner will deal with the swarms while Engi can support Scout and deal with swarm
I'm just saying, double industrial sabotage would be funny
Just to troll players
sounds fun, but i run solo...
it'd just be long at this point
but I'd still enjoy it
It means they are full or they've already started the Deep Dive
You can't join in the middle of a deep dive
BTW. Does someone have an advice or a guide how to complete the 2/3 stage of this week EDD, cause I'm trying to complete it 8 times honestly.
I'm really now in despair, even if it's skill issue, I can't just wait for another Deep Dive....
Please help me, thank you
Ask around and see if someone wants to help you complete it
there are a lot of very good players here
I don't offer my help so that if we fail it's not my fault 
Yeah, putting out the call to action in #lfg-steam will probably get you a good team for it
As for advice my squad of 3 made it through but it took some drilling to make cover for the team around the base of the Caretaker / hacking pods and heavy CC to keep the exploders and bots off us.
I played Engineer. Turret Whip was really nice to have but Gemini System and Shredders are the biggest mvp. They'll pretty much singlehandedly control the exploder and enemy shredder swarms
brought the classic 31213 Overdrive Shard Diffractor to melt the boss and sniper turrets and we were outta there in no time
This is my second try doing this week's EDD and me and my team died on mission 3. Don't know why they like to stay in the central area where the eggs are. You split from your team and macteras cook you.
Will give it a last try tomorrow night.
For engineers; running voltaic SMG or electrocuting LOK-1 with extra electrocuted damage shard diffractor can take care quickly of the patrol bots. Also lures help with the caretaker tentacles
Well when it comes to industrial sabotages, always bring some fire to your build
Like for Driller, go flamethrower ofc. For gunner, use minigun with hot bullets or coilgun inferno. For engi, all the secondaries deal some type of fire damage ofc.
I played Gunner and ran LSLS 32x23 and inferno coilgun with fear mod. Coilgun helps deal with those shredders and the mactera plague at stage 3
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
double sabotage? double elimination, triple escort??? nooooooooo
double elim would be fun. triple escort? a lil too much
double sabotage is where hell starts
Can't triple anything
Triple point extraction pleas :3c
Do special drinks effect deep dives?
Yes
Double sabotage with shield distruption and escort would go hard
yeah, on all stages
I have learned to hate exploders with a passion
exploders are ez
they are just a check if you are afk
you can run straight through them and they blow up
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
It's very annoying to fight exploders without a headset. That's my current situation right now. 😩
They make almost no sound.
look around more and keep mission spawn pools in mind
all missions roll a set spawn, youll know whats spawning and aprox in what quanitity
if you spot them they are easy to deal with, my preferred method is to run into them to trigger them anywhere expect point holds
thankfully they are bright orange whats easy to spot anywhere
sound only removes the queue that they are right ontop of you
i believe youll manage big boy, adapt and overcome
Hello, is there a "haz level" for the Deep Dives ?
I mean like an equivalent. I know there is no explicit Haz indication
Ok thanks
np!
So DD doesn't give blank cores ?
idk where you got that 
the DD and EDD give one blank core, one overclock, and one cosmetic core each (in that order)
Nvm, just read the title... saying "infused cores".
Did I got the 1st if I quitted at the 2nd one ?
yes
though you might as well just go for all 3 because why not, still get the ones you completed even if you lose on stage 3 or something
My laundry was more fun than playing with some people
damn 
Last question for now,
How do you know if you already did the DD for the week ?
the terminal shows the time it took you to complete it
if you only did 1 or 2 levels I think the stage number frame changes so you should see a difference between them
even if they make no noise when spawning they definitely make noise for 2/1.5 seconds before exploding, in my experience dash is the ultimate counter for them
ultimate counter is being accurate enough to pickaxe them in the head right before they explode
doing the EDD currently, solo scout (ai stability engine gk2 + embedded dets)
the first stage took me 45 minutes, it has been an absolute slog
How'd it go?
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
oogie boogie
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
Weekly Deep Dives information for 2024-08-08 to 2024-08-15.
Deep Dives will reset <t:1723719600:F> (<t:1723719600:R>)
DEEP DIVE 
Region: Hollow Bough | Code Name: Abyssal Level
Stage 1:
On-Site Refinery +
2 Eggs |
Low Gravity
Duck and Cover
Stage 2:
Perform 3 Deep Scans +
Connect 1 Pumpjack |
Duck and Cover
Stage 3:
200 Morkite +
2 Eggs
ELITE DEEP DIVE 
Region: Fungus Bogs | Code Name: Blunt Avalanche
Stage 1:
On-Site Refinery +
Dreadnought |
Exploder Infestation
Stage 2:
3 Mini-mules +
2 Eggs |
Low Gravity
Stage 3:
Kill 2 dreadnoughts +
150 Morkite |
Haunted Cave
cc @drifting tinsel for the pinned info update
Looks like my little script didn't have unexpected cases this week
2 duck and cover missions god dayum
haunted dreadnoughts oboi
still working on dreadnought rotation, should be up soon 🫡
EDIT: pinned info has been updated with dreadnought rotations, thank you for the patience! ≧▽≦

