#deep-dive-discussion
1 messages · Page 98 of 1
Yo Driller! Nice Killcount. What setup did you have for Swarmageddon and Duck and Cover?
Im not an Elf. I swear. Didnt see it was a Leaflovers until i drank it.😰 (Dont look at my profile Picture. Did not think about it at all xD)
at this rate the acid spitters will populate the spawn cap and ill only the to deal with them XD
that looks like a driller's paradise ngl
if you bring fsd no spitter should rlly touch you
FSD? The overclock for Flamethrower?
Dont play Driller much, does it have that much range?
20m with the upgrade yeah
even if you didn't have it, or the spitters are reaaaally high up, driller can always tunnel and be relatively safe
Reading the Deep Dive Channels really makes me want to play more. Was there ever talk about making longer missions in a Deep Dive style without the Matrix Cores?
I played Gunner in this EDD with a Bullet Hell setup. (After i found out Swarmageddons also there during the second try.) Still a bit unsure how to be effective Singletarget against Bulks etc. Got any tips for fitting secondaries?
Acid and Microwave gun, only had one overclock to make the pools more damaging
99% of the game-strat was to make a bunker and then go out to save whoever didn't make it in on time for the swarm after it had passed
for bulks you can just throw leadbursters under them
with an army of mactera goo bombers and acid spitters
Having a gun build for swarms and another for single target Is usually the way to go for balance, specially on deep dives, since u are playing bullet hell you could go bulldog elephant rounds 2332x, brt with experimental rounds or lead spray is a good choice but lead spray is kinda hard to use since u gotta be super close of the bugs
and as chibi said, with two well placed lead burster grenades under a bulk it insta kills it
That is good to know. Thank you!
I think it insta kills until stage 2, idk how much health they have on the third stage of the edd since it is haz 5.5
in haz5+ thougness 2 in my experience I had to use 3
1st stage still always the toughest though lol
At the end you usually havve so much nitra it's actually easier anyway
maybe its just me but the first stage this week was rough
its just that you spawn in the middle at the top of the mess
so its tough to get down and you are surrounded
You just havt to keep moving
ya got it done first try but it took a while
All 3 stages are incredibly rough
Duck and cover on morkite, then the protection one with swarmageddon which can overwhelm you at bad times, then ANOTHER morkite with lethal enemies.
We had a pack of Praetorians spawn on that one, my god, we literally had 14+ praetorians, 5 of which spawned with an oppressor as well. Scariest sight if i did not have NTP autocannon and a dude with sticky flames flamethrower
I have been running cryo again with crystal nucleation and those praetorian swarms are a joke lol
cold radiance + direct freeze damage + the crystals (since freeze mods affect them) to freeze shit super fast
gonna be a while for me to go back to flamethrower
At least with Rich Atmo you can run away easily
Yeah rich atmosphere makes the last mission relatively easy
played this week's EDD on all 4 classes, hold E and a dream on stage 2.. https://imgur.com/a/V7BOBYo
To be honest, at the very first attempt, I died there along with all my team : D
Duo'd with cryo crystal driller and ecr/feedback loop engi
Stage 1 you need to head to the rig and either dig or build a roof to give cover for the swarms - if you are strict about being under the roof for every swarm there is nothing remotely difficult about this stage.
Stage 2 just be sure to have efficient swarmer clear and it's fine, the stationaries aren't too bad, we just got spammed with sting tails instead.
Stage 3 just hyper focus on the stalker and there is so much nitra left over you basically can't lose as long as you don't get 1 shot. Really fun edd for me, made a change from a fairly boring week last week
wtf happened to scout's blahaj
Wow scout and gunner struggled hard
Nice carry
this 1st stage edd really is tough...
it mostly requires good long-range weapons
both of them at the same time
not that i would know about any of that

_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
i still cant understand
how ppl do this constantly
the instant throw thing
scout having more kills than gunner is funni
sometimes it just be like that
true
animation cancel, just press laser pointer after u throw the grenade and press g again
there is a tutorial for driller axe cancelling, is the same thing u can look it up in yt
i thought ur suppose to pickaxe
is it easier to do with the laser
afaik is the same thing but like I said using the pickaxe makes you walk.
Q also works, which is closer to where your fingers already are most of the time
I just unlock deep dive what's the difference between deep dive and normal mission beside the reward
Deep dives consist of 3 missions back to back, with 2 objectives per mission
deep dives also don't spawn any regional minerals during the mission itself.
Thanks for the information
Wait why am i getting overclock on normal mission
I thought you can only get overclock from deep dives and promoting
You also get them from the weekly core hunt
The weekly core hunt assignment gives you a set of 3 matrix cores
And a few seasonal assignments, but none of those are active atm
Each deep dive gives you an extra set of 3 every week
So you can get up to 9 matrix cores each week, not counting promotion rewards
Kinda wished we had that promotion reward back when I started playing, can't imagine how long the grind would be now with those 160 overclocks
there were only 4 weapons for each class when I started playing tho
I played a beta (I think it was a beta) back then when the space rig was work in progress, still want my shooting range
You can do the math. Whatever player level you were post full ocs
I have no fucking idea that was like 3 years ago or something lol,
prob like lv 300 or something
I had to carry a team today, they jumped out of the drop pod on the first level it was so funny
We died about 6 times on the first stage
before getting to the 2nd stage
and deciding fuck this
what class did u play
can almost bet that gunner forgot he had shields
the elite is just impossible
we had a dread spawn in the first stage it was a shit show
at least the driller did something with the cryo
Well driller kinda struggles reaching the ceiling with the primary
when I go cryo I run cooker with boiler ray, I should use the EPC but I like microwave gun
my suggestion would be to keep moving cause acid spitters suck, and mactera has less chance to hit you
it you are getting melt by trijaws just walk forward and the projectiles won't hit you
we can beat the 1st stage
the spawn is shit
but its beatable
the second stage is just meatgrinder
at the omoran or defending dotty in general
just surving more than 5 mins on teh second stage
if your team is going down cause of the swarmers you guys gotta bring more swarm control
honestly with the first stay of this week's edd it's better your team to be cryo oriented
boiler ray melts swarmers, since you are driller could try that, it is kinda good against grunt swarms too
if you have cryo bolts cryo grenades scout and cryo gun driller
youll be fine for both first and second round
if your driller decides to wanna play flamethrower when there's so much value on cryo scout for party1 of the edd then imo he's just trolling
and then almost renders your bow useless for anything outside mactera
fire bolts on scout are a good choice too tho
not for this first stage of edd
great combo with pheromones bolts
i feel like the drillers loadout is more important than scouts
too many stationary targets and mactera cause of duck
generally if you want ot make a solid team loadout the rest of the team's loadout depends on what primary weapon driller is using
you underestimate the power of a well placed phero bolt, let one a well placed phero grenade, with the AOE of the fire bolt it melts everything
scout should not be worrying about swarmers
thats for engi driller and gunner to take care of
unless its the new oc on cryo i dont see why driller wouldnt run flamethrower or goo gun for swarmageddon
yes, scout should be taking care of hvt most of the time, but it doesn't mean it can't do swarm control.
we ran it with cryo driller and it felt pretty comfortable
m1k is a very good weapon at base for hvt
ik my friends dont have the best loadouts but sticky flames is so ammo efficient for swamageddon
most drillers know how to play with sticky flame
crossbow is huge support
only
i had to switch off my beloved VIR so my friend could use his cryo cannon because he doesnt have sticky flames 
he did well for his first EDD though
I don't even use sticky flames and still do good with the flamethrower, I never liked the gameplay of shooting at the floor.
yeah its just too op on escort
sticky flames with a good driller tho is a beast
you can lock down entire waves with less than half a mag
i was running feedback loop shard, i think that thing is very underrated
on duck and cover you can melt entire spitter waves and mactera swarms
it obviously deletes packs of swarmers instantly
my main on flamethrower was 22331 with CFV, that's how much I like shooting bug in the face
there is definitely something satisfying about torching a huge bug wave
still used sticky for big targets to stack with direct heat tho
that why I use crystals now, cause it freezes big enemies super fast
did everyone have the massive praetorian swarm on the third stage?
it's random
huh
the swarms are not seeded so maybe some people did, some don't
my teammate died early into the wave and most of the praetorians were perma aggroed onto their dead body, and combined with the speed form rich atmosphere i had a great time (though i suspect my team thought otherwise)
i'm pretty sure i had to kill most of them though because i took multiple resupplies in little more than a swarm's length of time
I find kinda funny that a team with rich atmosphere gets downed by the slowest enemies in the game
yup
somehow our haz 5.5 stage was rich atmosphere no negative threat warning
practically a normal stage at that point
in fairness praets spit has a broken hitbox
fr
so i can see someone getting clipped by that unintentionally
they need to tweak that
you'd think that would work all the time
90% of the time the praetorian just so happens to swing its head in the same direction as your strafe
you prob need stun in your build then
and sometimes you get hit even when clearly meters to the side of the spit
its definitely not that simple
ironically i prefer not to have stun against a praetorian so that i dont have it spinning to face me sooner
praetorians also are always quick spinners with me
they be spinning
this
amount of times they wind up to spit and then just decide to lock on and spin
I mean if you know there is gonna be a praetorian swarm, you want to be in a open space
or when any enemy with a ranged attack fires 0.2 seconds after turning a corner
yeah which is fine until the praets start spitting at you through walls and floors
their spit should not be allowed to go through walls
fight them back with breech cutter 
beat them at their own game
3 out of 4 dwarves disagree with that statement
alternatively: SSG
oh yes the grenade that tickles a praetorian's sides
until it keels over from overstimulation
wait that sounded wrong
ignore me
not even giving lootbugs a shower with the lithofoamer?
ohno
nothing happened here 
we had a bulk spawn when i called the drop pod on EDD, luckily he got very confused by all the repellent i had out and just sort of sat on the wall doing nothing
big ass bug can't walk over some foam platform
i dont even know, we had so many resupplies i put 5 layers of repellent on the wall behind the refinery so we didnt get stalkers on our asses
bulky boi did not know what to do
my driller friend got some good EPC practice 
by practice you mean he killed half the team with the 200 damage ball of death
a couple of times 
I had a driller early today that killed the scout mining some nitra like 6 times
6 times definitely feels intentional
funny thing is that he was pinging the minerals just to have scout mine it, just for him to EPC mine it second after
the second stage has a rough enemy pool too
I had a bulk spawn there, I was playing gunner so bro did not last 2 seconds alive
reduced to atoms
fr a bulk had spawned but we killed it before it could even get within blasting range of dotty
one stingtail griefed my driller friend by yoinking him into his own C4 detonation 
I remember a sting tail grabbed me just as a resup was landing
haha
still waiting for a sting tail to yeet me while a bulk is dying
See you in hell
But bug version
with the build i was using i focused on quickly taking down tanky bugs and especially stingtails the moment i saw one
Had a sting tail yeet me into a bulk
Not dying, but enough that it hellfired my butt
And I died
ever had a stingtail pull you into another mid air stingtail pull and you land with less than half your hp?
stingtails are fun
I had a sting tail cave leech combo once
you shouldve died from stretch
and also a sting tail yeet me into the refinery landing zone
Was scout
Had jetboots
Still not enough to not get bullied by 2 stingtails
jet boots just makes stingtails yeet you further 😦
live hoverclock scout reaction



Is it me or is the elite deep dive drop pod spot is fucked?
As soon I'm down there I get greeted by 3 of them shotgun spitters
And just get eviscerated
😭
it's a rough start, recommend going straight to the refinery and creating some cover near it to fight swarms in relative safety
driller should just rush in and create a tunnel in the sand imo
Yeah we tried to seek cover in the pod for a bit but other goobers I was with told me to not hide in there so I pop a shield down and still got evaporated
Our driller ran away
(He was level 32)
💀
its sandblasted, you can dig yourself a bit of cover with some time - you will not manage the swarms without some where to hide
engi can also roof off the pit the refinery is in
That would help but we had one of each class
Plus
I think it was me and scout who were the only 2 people with brains
The engi and driller were new and they thought they could do a dde
😭
So I'll have to get my buddies on tmr to show them the hell hole
Because funny
1 of each class is fine, although it is grief that both your driller and engi were idiots and they help most on that first stage
the small room with the 2nd scan objective in is small enough to make the swarms more manageable
it might be worth retreating there for the swarms
although it makes the refinery objectives harder
Yeah it sucks they ran off as soon pod opened up and just made it worse and on top of that they have never had something like that before
fair enough, this weeks EDD seems to be a bit of a skill check - good players don't seem to struggle with it but it crushes anyone relatively green
general consensus seems to be either:
Really easy
Nightmarishly hard
with no inbetween
For sure
Hey by any chance do you know what's after the refine mission or not yet?
its always pinned
Oh fr? I haven't been on this server for a hot minute
stage 2 is escort + morkite well with swarmageddon warning
stage 3 is refinery + morkite mining with lethal enemy warning + rich atmosphere anomaly
Damn so it be a skill check alright
yeah, nothing too bad if you know what you are doing but enough to wall out any newer players
Definitely
Well now I can probably make better plans and hope for the worst to happen at the wrong times😭
my main issue with stage 1 was nitra - due to cave size and lack of scout i spent a long time looking for enough nitra to sustain us for multiple swarms
"Scout go do my taxes"
But yeah there were some nitra spots but barely enough to get past with a good team
I nearly did the first two stages with just myself and a random for the Elite Deep Dive
We lost on the last health bar for the Drilldozer
I think we did pretty damn good for just a duo
not exact, but i have had a nemesis grab me and move me into a bulk, killing me immobilised
I finished this EDD solo as a driller. tried doing it with a team of engi scout(me) and 2 gunners. failed miserably and one of the gunners bailed on us in the 1st misson
then i did 2 attempts as a scout solo, 1st attempt didn't go anywhere and the 2nd attempt got me to the 2nd stage, it was impossible to avoid the swarm and protect dorreta simultaneously
even with a shotgun maxed out in defending against swarms...
In the winning attempt, I used the driller with sticky flame set-up with the +range -rate of fire OC. and the pistol with increased damage to fire lit bugs and an axe
I made like 12 Safe bunkers throughout the EDD
and i took the Red Rock beer that gives more hp. since the 3rd level spawns a lot of stalkers and they can one hit you normally. with it you can survive with 40%hp at max shields and health.
I drilled to the heart stone before opening Doretta, dealing with all the stationary enemies first. making at a lot more manageable...
Honestly I'd be happy if I did the first two stages and that's it. I couldn't care about the cosmetic matrix core.
Lastly i had bosco do ALL the mining, using the mine upgrade, fear rockets, elec shots and extra Lives.
with bosco doing all the mining you just have to pick up and deposit it.
true, I got the hipster OC for the m1000 so this EDD was soooo worth it
I've just been having trouble getting a team. I could definitely beat it if people just stayed and didn't leave. My last attempt it was just me and a gunner (I was driller) and our engi left minutes into the mission.
Surprisingly me and the gunner nearly beat the first two stages only failing at the last health bar for the Drilldozer
oofff, i get that, exactly the reason i decided to run solo for the edd
I don't think I'd be able to do solo especially with the duck and cover modifier
I suck at killing them
i think as the driller that is the easiest mission of the bunch.
you dont have to kill them if you stay out of their sight, almost always stay in your tunnels and make separate tunnels for the pipes
I also don't really use a refined build. I just use the same cryo snowball one I've been using so I could probably beat it if I actually tried to get a better build.
Yeah I put bunkers up at the main site and tunnels for the pipes it just the downtime when there's no swarms or objectives going on
id run a flame thrower or something that focus on damage through floors, since there are too many enemies to kill by direct damage imo
makes sense, but melle slows your movement speed, really dangerous when your constantly being showered by bug bile XD
i thought cryo bolts could freeze many of the swarmers and acid spitters, but it didn't work out as a solo scout... in earlier attempts
True but if you pick carefully you can get a decent amount of health back especially if you throw your axes at the right angle to kill multiple
axes can kill multiple targets??
Yes, they have an AOE component
thats news to me!
but i don't think vampire will work too wel on the 1st level... or the 3rd for that matter. with lethal bites being in play
Yeah I'm just lazy and don't really change my builds
best ignore the enemies till you can funnel them in tunnels kill them then continue objectives... don't know how to deal with the ammo situation if your not running solo... since i had bosco deal with that section
one big tip i d know is you can make a lot of time for yourself if you can funnel all the enemies into the smaller cave with 1 resonance scanner
Then quickly leave it, making the main cave with few enemies to bother you
The first mission is honestly really easy it's just the Drilldozer that's hard because of the amount of enemies and you can't camp on the Drilldozer because of the spheres that pop up
Personally i frequently change my builds to see what each upgrade does, helping me in creating my preferred build... but you do you ...
I really want the new OC for driller. It's an ice one and it looks awesome.
i can deal with the spheres, the trick is to stay on doretta, but as SOON as you see the effects on screen and hear the heart stones grab attack you dash away from the drill, it wont damage the dozer tha way
although i have no clue on what to do with the flying rock attack it does, i cant do enough damage to it and it took 3 lives and 2 hp bars of the dozer in that phase...
which one, the one that gives a lingering effect on the floor for the cryo?
Yeah a gunner is extremely useful for that
Yeah I think that's the one. I've only seen it once but it looked cool.
i... kinda got it before even starting to upgrade the driller XD
what perks did you use?
Uh I haven't changed my perks since season 1...
i had auto reload, quick resupply and the movement buff after constant sprinting. with glyphid pet and dash as actives
I'd say you REALLY should
Although to be fair... I stopped playing when Season 2 started and just got back into the game
ooooohhhh thats cool, your an OG
I have insta revive iron will vampire and bigger pockets I think
I wouldn't say that. S1 was still pretty late into the game.
I understand having a preferred loadout, mine is resupply, auto reload and extra pockets. but this EDD demands change. so i git the extra speed for dodging
since you must know that the stalkers in the 3rd level will instakill if you plan on finishing the dive
and they are fast as frick
I'm pretty determined to beat it so I'll probably change up something. I just don't know where to find good builds. Karl gg has builds but I'm not sure which ones are actually good
I really only care about the second mission because it will actually give me something I'd use.
IMO deep pockets is a waste of a slot when soloing, given that 80 nitra gives you all 4 resupplies to use yourself
I don't look at other builds, just test in normal levels... but i dunno where to look at for other builds...
especially on this EDD - double refinery = loads of loot bugs = nitra
I can't remember what I have exactly on I gotta check again since it's been like 3-4 years lol
Considering how much I LOATHE molly I'm taking the extra pockets so i gave to stay as little time near her as possible. and fewer trips back and forth, especially during duc and cover missions
jesus you should try a few normal levels to get adjusted to your build and whatever changes the devs have made across the seasons
it does make sense this EDD i agree though
I don't typically have a hard time honestly. I can do Haz5 pretty easily and normal Deep Dives easily.
healing off vampire axes is too good for me to go without on driller tbh
normal dd I can handle, i recently unlocked haz 5 so im don't completely understand the changes made in it
Haz5+ though.... That's a nightmare...
My thought process basically.
considering i can handle edd i should manage haz5... and im not unlocking haz5+ any time soon XD
I've never used vampire before so i might try it out...
i did recently buy the cryolator
vampire is probably one of the biggest perks you can use on driller
Unlocking Haz5+ sucked
I had a really hard time on drilldozer
When i unlocked haz5+ my industrial sabotage mission was lethal enemy warning... i thought it was hard coded for the assignment (it was not)
industrial sabotage lethal enemy was... not fun
even if your main damage source is by running away and having lingering flames do the bulk of the damage?
8 axes total, 5 hp per axe, plus power attacks, resupplies
its a lot of healing on top of the big damage output
Yeah there were times where I just waited until there were no modifiers to make it as easy as possible.
you'll always want to axe praets, stalkers, oppressors etc
i reserve my axes for them and trijaws yeah...
and to proc healing during iron will
frick trijaws, they WILL hit you even if your sprinting to avoid them... highest priority imo
run toward them instead
then they won't
but if you run iron will and vampires you don't have space for dash!... I can't imagine going into any mission without it...
ooh my mistake 😅
np!
with dash and vampire its very hard to die as a driller
in a panic you can always axe grunts for free healing
makes sense actually... but what to do if they have an army of grunts below them?
hope you have dash or power attack ready
I'd rather take a few grunt bites than a trijaw shot
anyone knows how i can rejoin a deepdive after i disconnected?
never though of it like that
@rose shore
I used quiet a lot of builds
The most effective that I used contained hipster double barrel and a cryo grenade
so m100 for crowd control and double barrel?
i also used the m1000 (with the OC that turns it into a sniper) and a shotgun with both ammo upgrades (with stuffed shells OC) and pheromones.
but couldn't defend dotty while being chased by swarms in the second level. made tunnels like a pseudo driller for the pipes in the first level
basically, I found quiet effective to freeze the barage and ball spitter give them 2-3 shots from m1000 and finish them with double barrel, as well as this I run out of ammo queit quickly and didnt had enough nitra as I didnt mined any at that moment
if it doesn't give you the "last session ended abruptly. attempt to rejoin?" message you can't unfortunately
That is powerful...
I gave Bosco the mining upgrade, and he did all the mining, i just picked up and deposited when safe.
I had to herd the monsters to another part of the cave so i could safely do it XD
fair enough, the second problem that I couldn't set up the pipe line due to constant stream of projectiles flying in my direction
lay down the segments as fast as you can, then ping the first segment that requires construction and bosco will build the entire pipe for you 
It really is a problem, you have 2-4 seconds tops before you get hit if you stop, and you need to mine out such large tunnels to make the pipes, there is no normal way to get the pipes to the wells... I'd go into the side cave where the second resonance scanner is and wait till all monsters are there, then I quickly leave it and start mining the tunnel for the pipes..
really stressful
especially when a storm hits, just blindly grappling for my life XD
Ill give it a second try a bit later need to go for about an hour
if there's no direction to go but away for any reason you coudl always try running zig zag or at a slight angle
tri jaws have a set spread so they can still whiff if dodged correctly
Hey, I'm relatively new (just promoted a class for the first time) and had a pretty easy time with my first deep dive, but the EDD absolutely kicked my ass and I could hardly make progress in the first layer. Are there any major strats for dealing with the ranged enemies or is it just really tough this week/easier with a lot more experience? (for reference I'm playing solo gunner)
yeah this EDD is not for soloing at all unless you're driller
and if you really want to do it as gunner you need NTP
imma take that as a challenge and will solo it with engi 
good luck lmao 
I haven’t even found Overclocks for gunner yet so I’ll probably skip out this week haha
you underestimate my 2k hours at this silly dwarf game 
(def not getting my ass kicked)
Just look in #lfg-steam
Or pubs
Do enemies scale at all with more people? Or is it the same no matter what
Alright, thanks for the info, I will try and get in a lobby at some point
engi is probably one of the best for the job, because he has loki
and an engi secondary
then imma do it with scout 
scout is probably locked into cryo / fire bolts and m1k for this edd
when solo
and escort probably would like to see pheromones too
don't be stealing my builds
not a lot of stuff there
it's a rough one but it is doable solo if you know what you're doing
for ranged enemies, you need to keep moving, gunner does have a lot of range in his main weapons so you can dispatch them, but you can't afford to get hit, if you're using the minigun you need to learn to jump and shoot to keep full speed
that applies to the other weapons too I guess
Oh can you keep sprint speed by jumping with your primaries?
u keep momentum yeah
That’s very good to know
extremely good with lsls
having lots of ammo should not be the focus of a build, you have to build around the oc u go with, I used ecr 21111 cause its good for mactera and it melts the swarmers at stage 2, and breech with inferno cause fuck it.
should prob pick stronger plasma current but breach deals good burst damage even with inferno
overdrive booster could be good too since that lok build is for swarms
unless it's been fixed, inferno actually gives more damage because it's bugged and doesn't remove damage
idk if they ever fixed the fire mod in pgl
also I guess I never noticed that cause I have been using only inferno
could prob go test in sandbox but Im lazy

Do you mean the hyperprop + heat pgl? that got fixed in february
ye I wasn't playing in february
so I don't know what got fixed unless I go to the wiki
or to Karl.gg
Crazy
also I didn't knew there was a bet-c , but bet-c spawns are weird af in deep dives, I guess it only spawn with 1 player
is more ammo generally less useful than surrounding mods? I've picked up that you generally have more than enough nitra for a resupply each layer and don't even necessarily need it, but I'm not sure if that's this dive or a common trend
Oh what
You had a Bet-C?
Cheater 
unless the overclock really hurts ur ammo I don't pick ammo mods, but you can try and see what's better for u.
I did solo and didn't see a bet-c
gotcha, I'll play by feel as I unlock overclocks and build w/ em
might run it again later to see if it spawn again, or maybe its an Microsoft store version super exclusive spawn
also you're insane for doing this so quickly gg
quickly as in after deciding to attempt
nah some people do some insane times but I'm not into speedrunning so
also I did the edd twice with 4 players and didn't see a single bet-c, but like I said bet-c spawns in deep dives are weird as fuck still don't know how it works but player count has to do with it
could it be reliant on clicking "solo" on the deep dive menu? you can play solo with bosco anyway when set to private/public but maybe it changes
yeah it was set as solo cause you can pause
oh that makes sense
I know cause I had to pee lol
was in the middle of a swarm would be giga dead if it was online
tried soloing it as a scout, impossible. maybe with engi, i did it with driller
cooollll how did you win with engi, what strats did you use?
one test i did find, even if you start a public deep dive lobby, it will automatically switch to solo if you leave alone
all i do is keep moving and shoot bug
pheros might help, and fire bolts
i got to stage 3 as scout in EDD
i died so quickly to lethal swarmers from nexus adn the first swarm being swarmers
ugh
i died after an hour and ten minutes
thats why u gotta keep moving, if not bugs bite ur toes
u have bosco so make him mine the nitra
why are you doing it solo?
Some people play the game solo
Guilty
People play the game
?
anyone wants to do elite deep dive?
does anyone have advice for doing the EDD? I had an engie leave in the first mission, but we managed to finish the first. Died at the second though
played as scout, ran ai stability engine and special powder and pheromone canisters
Co-op wise, you're gonna have a hard time in Stage 2 especially. Aside from helping to build pipes, scout's also not that great for the OSR missions either, seeing as nitra is easily located (and reached) even without the flare or grappling hook from my experience for this EDD
I don't think I'd recommend special powder for this EDD, you're gonna want something that will help against swarmaggedon
double up on a certain class instead?
Ye, engie/gunner would be a good second pick imo
Mainly cuz of escort duty
tho another engie can also help with speeding up the pipe building too
As far as I remember, all the pumps can be reached with an engie, you don't really need to dig to the wells unless u want a shortcut
So I think even to a certain extent, driller is not really a good choice either especially cuz of duck and cover
driller was a big help when we did the first mission; bunkers were very helpful against duck and cover
but i suppose engie plats can do the same
but it's one of those weeks where Bullet Hell + Magic Bullets would've been completely justified.
Would you agree with this for EDD?
Been watching a lot of my EDD gameplay as gunner
Somehow in most of my playthroughs, I usually get the least amount of deaths along with the most revives
Like I would get 3-5 deaths with nearly 20 revives while my team would get double digit deaths and few revives
I could see either of them working on the first stage, but definitely don't double up on them
also the crowd control of magic bullets doesn't scale so well with enemy density, so I would take bullet hell, and some single target secondary
mole, hellfire, or triple tech?
either mole or triple tech
magic bullets 31222 triple tech 23223
magic bullets?
maybe you meant bullet hell
but for that, take damage in t2, and don't take cold as the grave
I did use six shooter and cluster charges hurricane this EDD, pretty solid ngl
how does triple tech work? i've never used it before
why not cold as the grave? I have it on my minigun right now
cold as the grave sucks, because you don't really overheat with the minigun anyways (all enemies are dead by then) (unless you have some oc that increases heat)
also, high heat is good, because hot bullets will give you ignition for that, and aggressive venting gives you more protection, ignition, and makes your uptime better
used fuel stream diffuser and tried full auto vb subata for a change
edd went smooth as butter
guess crspr just op like that
I do 22223
lost at the second mission again
right at the end too
i think i need to actually party up with some people here now
i accidently popped iw with someone when the team went down; that cost us the mission later down the line
could use help with a deep dive rn if anyones available. hope this is the right chat to post in
might have better luck in the #928582985559736360 channels
i'll ask later after lunch
i want to at least finish the second mission
i found that i wasn't really triple tech chamber much
or at least
i couldn't really tell its impact
Does anyone also encountered crash on edd
I suffered through Almost half an hour of bullshits and it crashed on me
Twice
On the same progression
my tip, take a driller with you, have him dig and clear out the tunnels of enemies to the heartstone and collect nitra beforehand.
and his primary can make swarmageddon easy to manage
just got my first promotion and can deep dive now lets go
bruh i started one and my game crashed😭
holy shit, what the fuck is the first EDD stage
it's refinery
why are there so many spitballers
and the barrage things
we died to fall dmg to spiters one shotting us cuz we low hp all the time
been ages since a last hard EDD
First stage is tough the rest is ez
whats the best aoe oc for managing swarms on stage 2 of the edd?
How to trivialise swarmageddon mod:
driller sticky flames or crystal nucleation
Engi volatile impact reactor or plasma trail roll control
Scout cryo/fire bolts
Gunner just spam fearcoil with literally any primary build
Which missions are in this deep dive?
oh nice, i just got crystal nucleation from gunner promotion
but this is all good stuff
google deep dive tracker, I'd link it but I'm not sure images or links are allowed in some places, least i haven't seen a lot
or he can just check the pinned messages
huh, i didn't realize that either, i mean check pins? who thinks to do that?
but there it is
anyone who uses discord should?
what people should do and what they actually do are often quite separated from each other. I mean imagine if most of your discord servers pins were stupid memes and irrelevant information, you'd probably learn to tune them out or forget about them
but regardless, its kinda off topic, lets get back on deep dive discussions
This week's edd will give me PTSD, you lift your head up for a sec and you die, especially as a scout
spitballer firing squad
Having a gunner this EDD is important for first stage
I would argue a driller is the only mandatory requirement for this EDD
i did it without a gunner, had no downs across all 3 stages
i would not like to attempt to lay those morkite pipes without some cover and a driller
idk how someone got through the EDD as a solo scout, the moment I clear one wave the second comes up
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Fuck this week's EDD holy shit. The first is kinda ok, but the second, goddamn
I have never seen this much swarmers before
same mate
tomorrow gonna be my last deep dive before my college starts
Can I speedrun it? let's find out
Engie can do it but it's a bit roundabout
Scout doesn't clear waves, he does things as he avoids
can anyone help me do elite dd?
hey everyone. was wondering about getting my first EDD done, I managed the deep dive solo before and I have 3 dwarves promoted. Could I handle this week's EDD in a full group?
This weeks EDD is extremely polarizing - generally experienced players have no problem with it at all, while people new to higher difficulties or the elite dive format tend to struggle
If you have the time to spare and nothing else to do i see no reason not to try it
I would expect some difficulty if it is your first time, though
gotcha, thanks for the tips. I could put in some time to get it done as a first. I was thinking of going either driller or engineer, maybe gunner too if needed, with tame and field medic perks.
I've also heard that vampire perk is something you need to have for EDD, is that true?
In general vampire is a must take for any high haz mission as it makes proccing a revive out of iron will very easy
I (engi) duo'd it with my driller friend, it was his first EDD and it felt relatively comfy, i think he went down twice
ohh, that makes sense.. any health regen will turn iron will in a revive
so it synergizes with that one
it is generally a very strong perk regardless of whether you use iron will or not
5hp every power attack for duration of mission is a lot of hp
i don't think you can, scouts don't have the ammo pool too deal with such hordes, but it could be possible by completely avoiding the enemies through movement in the 1st level...
i would like to see a solo scout POV of this EDD for sure
that's something I'll need to practice with then, only been using perks for some utility so far and thorns. I like that one.
i wonder if a solo gunner or solo engi has been accomplished
I've done solo driller, i think the easiest of the 4
Thorns is a trap, it has an internal cooldown and the amount of damage you'd need to take to clear swarmers make it very much not worth it - it's also just been nerfed to no longer effect naedocytes so I'd definitely take it off your load outs
damn, that's a shame.. ye, I was going to change it anyway for something else if I'm going into EDD
usually the cookie cutter is iron and dash for actives, resup born ready and vampire for passives
I'm using deep pockets, vampire and elemental insulation. for actives, iron will and field medic
dash is by miles the strongest active perk imo, deep pockets is QoL, it's better to get used to without it, elemental insulation i always thought it was greater than it actually is but it's not THAT good, still has its usages in certain bioms but still not the strongest of the picks
Somehow according to some pros
Best perks to use for high hazards are resupplier, born ready, vampire, dash and iron will
"according to pros"
didn't know we had DRG Esport
Or should I say, hazard 5+ or 6 players
Sweaties
more like sweeties
Not from what I've seen more often than not
Sweaties is accurate.
Solo engie is easy, ecr lok1 trivializes stage 1
haven't gotten the lok yet how does it work
me getting gatekept out of lobbies for being noob 😭
had some people who seemed cracked who didn't mind me tho 🙏
what beer would yall recommend for this deep dive? i got a rocky mountain and would prolly do a scout
ok looking at the deep dive i might do engie instead
rocky doesn't help a lot in sandblasted, it takes 1 hit to dig sand
im doing standard deep dive, not elite
red rock it's always good
TRUE
oh my bad
atuall ill probably just go through my engie promo till i get a red rok
im not thaat good at the game, when i do an elite deep dive im gonna wanna at least do it in a group first
yeah I usually do pubs even tho I can solo them
yeah, people say it's kinda hard
I usually have no problem with them but that's cause I have a lot of hours so saying it is easy wouldn't be a valid claim.
if it's your first edd, better skip this one
nothing lost in trying tho
also beer is tunnel rat, can only imagine thats good for maybe eggs and maybe morkite depending on how they generate
was about to try and do an elimination mission... with the mortar overclock for the autocannon
one of the worst missions i could use it on lol
actually does armor breaking help with the default dreadnaught's back armor?
no
darn
it's just a second health bar
makes sense
it does break twins armor tho
ohh
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I did solo engie
(though I guess i did have bosco, which some people don't consider true solo?)
it was painful even with bosco
i mean if you want a real challenge then ig no bosco but dang
solo with bosco still solo, true solo has a different name for a reason
fair
there we go got red rock blaster
true solo players on their way to equip beast master
I'm kinda tempted to try scout now. this weeks normal DD was my first scout DD though, even though I've soloed a bunch of normal/elite as engie
i was gonna do scout solo but already did this edd like 4 times it gets boring
also did solo with engi
btw did anyone had bet-c in solo last stage, too lazy to test now but im sure its just a microsoft version thing
I did this EDD multiple times and didn't encounter a single miniboss unfortunately
I.. don't recall having a betc?
but when I did it solo with engi I got a bet-c last stage, again its prob a microsoft version thing
cause i play on game pass
Who was hosting when you did it 4 player?
no definitely didn't have one. my last betc was on fungus bogs
doesn't matter who is host afaik, I play pubs so I forgot
If it's a microsoft version thing, then I'd assume the host being on steam would mean betc wouldn't happen even if you were on the game pass version
there is no cross play between steam and xbox
ohh right.
U can play with xbox users but only with the game pass pc version
I was just curious anyways
I was on steam as host and I had a betc
also edd is hell
1 hours, end of 3rd stage, I got 1k kills 10+ downs alongside everyone else and we fail
gotta retry it with bosco since everyone in my timezone is asleep
how to beat the current elite dive?
watching solo runs helped me a lot when I started playing and had a hard time with elites, gave me an idea of what to focus on and how to deal with some enemies
that one's actually really good, yes they have explosion resistance, but it still does a lot of damage and oh god it trivializes the hiveguard
ohh huh
it's so dumb I love it
ok, finished the EDD, 3 bronze one stars and a 3 silver gunner and it went smooth, using advice I read about on reddit and the weapon advice i got here
stage 1 and 3, bunker during waves, then go out and do the things after most of the enemies are cleared, stage 2 was just drilling ahead, clearing the caverns and having good aoe loadouts, I was driller with crystal nucleation and the wave cooker on max lens width
we nearly wiped during heartstone drilling when it was at the final stage but gunner with shield was able to stay alive and res everyone
the drill lost 2 sections during the rock dropping but we kept it alive long enough to finish
also we were all almost completely out of ammo for run back to drill at the end
efficient nitra use and supply drops are important
also having someone on mic who already attempted and could give directions quick was really helpful, everyone was on task, no redundancies of two people trying to dig two seperate holes to the same well etc
sounds like you had fun!
also used this guys perk suggestion loadout and it was really good #deep-dive-discussion message but I was driller with cryo cannon and microwaver so switched out born ready for friendly
it went pretty smooth, heh, i dunno if you can call it fun, i just do it for the matrix cores, haha
My recommendation for cryo driller would be vampire, resupplier, and thorns. Take dmg on the drills and use them to get melee kills on frozen enemies for bonus health
In dense crowds you can fully recover health in a few seconds
did thorns get buffed or something? from what I've read, due to having some sort of cooldown it is somewhat underwhelming. The idea to use the drills as melee though is good, I'll give that a try, I've just been using the pick axe
I did find friendly to work well in this instance due to how wide my aoes were and well, how people typically love to jump in front of me
Thorns actually got nerfed lol. Shocker (one of the few thorns 1 shot) got their damage type changed and now do not trigger it.
Thorns is really bad
Don't use thorns
If you are being hit by 1 or 2 swarmers that thorns can kill without trouble, you are better off using melee and saving a perk slot
If you are being hit by a literal swarm of them - you are going to die before they all die from thorns, making it a wasted perk slot
If you know you will run into swarmers (swarmageddon) you should build for it or seek out a teammate to take care of them for you
You can run whatever but that's my advice
There's some argument now for elemental insulation for acid spitters and shockers but the other passive perks still don't offer enough
Of course you can run whatever - you can run no perks if you want - but I feel its bad form to recommend others take bad perk picks
elemental insulation is fine (good even)
thorns is just bad, sorry 
a good alternative to born ready if you dont need the reload is either elemental insulation or sweet tooth
sweet tooth is nice if you are using TCF EPC as you can snag sugar from the ceiling
This is for cryo driller so born ready would be useless
thats what i just wrote
a good alternative to born ready if you dont need the reload
You suggest for TCF EPC which you won't use with cryo driller
Idk if I see a point in this
you talk about meta OC combos and also recommend thorns - interesting
you can absolutely run EPC with cryo
freeze + EPC bomb is a potent combo
I like sweet tooth on reloadless builds
though first level seems to have no red sugar at all?
sweet tooth cryo vampire driller is very hard to kill
i also noticed this, and struggled to find nitra given cave size and no scout
was harder than the swarms imo, finding resources 
there's a lot of nitra, but it's all in high walls and awkward places
yeh
in fact i think other than killing swarms i did nothing but hunt nitra while my friend did the mission for me 
lol
nice
In case you're still interested https://youtu.be/8nU43b1WzYU
Regular solo because I'm not a god scout that needs no bosco, I like my boscos
nice! I will check it out
yeah no bosco on stage 1 would be rough
died once to the ommoran, and lost a side because bosco couldn't defend her while I went for groceries
I lost the other side to my own incompetence but let's ignore that one
Handling BOSCO to be effective is a skill, but very much useful.
Should I go NTP this EDD?
ntp is very useful for sure
War crimes my beloved
also in hindsight, aggressive venting probably would have been better
AV nice for stage 2 i guess, just not so useful on stage 1
I ran Feedback loop shard instead of VIR because my driller friend was running cryo and it made me respect feedback loop a lot more
you can still pick ranged stationaries, its great for swarms of spitters and mactera due to the AOE ball and it melts swarmers just as good as VIR
only issue is the ammo economy is not as good
and ofc no magma slow
but who needs slow if all the bugs just melt 
feedback loop is great, but it's very easy to underuse it or overuse it
it also eats OMENs for breakfast
on the final stage we had about ~6 resupplies leftover and i was just free firing and melting swarms
good to know, hadnt considered the splash and direct damage actually
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New
Deep Dives
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New
Deep Dives
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refresh your game
Weekly Deep Dives information for 2024 July 18 to 2024 July 25 (Week 252)
Deep Dives will reset <t:1721905200:f>
DEEP DIVE 
Region: Dense Biozone | Code Name: Endless Drift
Stage 1:
200 Morkite +
2 Mini-M.U.L.E.s |
Elite Threat
Stage 2:
2 Dreadnoughts (Twins + Classic) +
Liquid Morkite Well | No Mutator
Stage 3:
250 Morkite +
2 Eggs |
Low Oxygen
ELITE DEEP DIVE 
Region: Radioactive Exclusion Zone | Code Name: Engineer's Field
Stage 1:
200 Morkite +
Liquid Morkite Well |
Duck and Cover
Stage 2:
10 Aquarqs +
2 Eggs |
Low Gravity
Regenerative Bugs
Stage 3:
200 Morkite + 2 Resonance Crystals | No Mutator
Here's your reminder that if you had Deep Rock Galactic open while the weekly assignments and dives refreshed, you'll need to restart the game to access new weeklies. Your game will still be stuck in last week's rotations otherwise!
If you're new to the Discord, please remember to drop by #welcome-and-rules and grab a platform role by reacting to a message. Thanks -- Rock and Stone! 
this is frikin awesome dude!!!
Another easy edd it seems
Why there's so many dd on biozone lately
WHY stage 2 is always so cursed
10 aquarqs + eggs + warning
- LOW GRAVITY IN RADIOACTIVE ZONE
Hello radioactive crystalls,nice to fly around you and take damage from radiation
At least not shield disruption...
Shield disruption in radioactive zone,that would be amazing
this week’s deep dives seems hella easy jeez
management has been extra greedy lately
the hunt for a difficult EDD continues
thankfully the missions don't have scenarios they can screw a specific class
where my morkite beer enjoyers at
ah bruh
Why the same primaries for Stage 1 and 3? Both DD and EDD
low grav tho
Radioactive zone 
management wants more morkite XD
Next week: morkite seeds
Hoarder at the beginning of basic deep dive, amazing
a lot of them XD
After morkite seeds: gas morkite
or maybe this is the result of getting morkite seeds, so many morkite missions
that'd be interesting to see, perhaps the blood sugar missions have morkite in the gas form making it toxic and giving the nearby bugs crystallized blood sugar
reduced fall damage and easier to kite swarms, i'll take low grav on any biome - you can always power attack the death crystals
or tcf or mortar them
or just like
mine them
with your pickaxe
that would also work
if im not mistaken they break in one hit, why not just mine it when you have shields on?
not even the end of it, breaking it in the middle is enough to deactivate it
not a bad deep dive and EDD
Of course, i just like to fly by power attack so i dont get chunked by the aura
Just did both DDs as solo scout; stage 2 of the EDD was honestly pretty easy. Grapple + low grav meant I could just fly around the map playing the floor (and killing bugs) is lava
the elites are either the most snoozer shit of all time or the most hellfire and brimstone shit of all time
this week is the former in this case
though first stage we had to leave two dudes behind cos they didnt get in the tunnel in time
and my ass was not about to go after them
what happens if you get left behind on an early stage of the DD? genuinely never had it happen to me
you just get brought back for the next stage
no complications
pretty lame since you can just one-man escape and next stage you'll be fine
but i guess its about as lame as being able to iw/field medic once every stage
Wait... dreadnoughts are fixed?
Dang, I went in with Driller cause i wanted c4 for hiveguard incase it spawned
yeah IW refreshing is pretty lame IMO, does make it a bit too easy to cheese
ammo/nitra carries over but IW/medic refreshes 
generally i dont enjoy dives that much
no season or machine events or random bosses
and everything takes 5ever
and there's a billion nitra so survival is kinda lame
they are a bit boring unless you get a nightmare seed
yea last week's took me 3 tries to do right
only because stage 1 duck and cover stage 2 swarma kek
and stage 1 had the most nightmare well spawns
pretty good one though
Are Deeper Dives not a thing anymore? On the wiki page it lists Deeper Dives as an even more challenging mode, where if you don’t reach the drop pod you get kicked since you were eaten by bugs
Ah gotcha
deeper dives are not real glyphid embers are not real and there is no queen of england
yeah having enough nitra for like 6 resupplies makes the final 'hard' stage normally the easiest
real
Glyphid Embers?
really wish the'yd adjust nitra spawns for the dives
any resources they had on them is gone though...
not that big a deal
the nitra loss is like 40 at most and dives jack you up with so much nitra youd think another economic crash was happening
and no one cares abt gold (as they shouldn't)
better to secure the next stage
nah, my aim is to always secure the bag 
why dont you secure a position at a lumbermill you lanky knife ear whalepiper 
dawg this deep dive and elite deep dive is so easy i finished both in less than 30 minutes
or prolly cause my team was very efficient
welp those are my last deep dives, back to college now
Seeing as how I’ve only been playing a week, this weeks EDD seems easier than the only other one I’ve seen XD
I enjoyed playing this game this while vacation
indeed it is
you what
idk
this weeks edd took less time than than the normal😭😭😭
it felt like morkite was a naturally spawning mineral like gold in both deep dives
i think all except 1 mission had it as an objective
now we have a serious problem leaf lover
hope you get great results
exact same experience here
last week i was struggling
failed 3 times on 2nd mission could not get it at all in the end
This week was so chill
which class oc are you looking for?
Lol, I've mainly played Gunner and Scout, was planning on Eng next
i truly feel the OC gotten from machine event depends on what class your playing as, cause i never get driller oc playing as him and i never ger scout oc when playing as scout
And then my team wiped on literally the last mission after calling escape. That should count as a success, dammit, we already called the pod and did everything
it is kinda funny with the right randoms/friends😭
esp when the mule is being pulled back and forth cause the dwarves need the oxygen
lol my group just had scouts run around the map and place resupps everywhere for the low o2, made it alot more bearable
Funny is a way to put that
Rng is one hell of a thing
I'm doubting it is rng at this point. I've had 27 total oc so far and the case has never changed
Funny, I found myself thinking the opposite, that it raised the chance of giving you one for the class you’re playing
Wow
the deep dive elite this week was embarrassing compared to the previous one
I only died two times
and both were on the extract misson
Literally, i wasnt even in a full party, only three of us
not a single death in either mining mission
last weeks was genuinely horrendous, duck and cover on site, into swarmegeddon escort, into lethal enemies on site
now i miss duck and cover refinery hell :C
i havent even unlocked deep dives 🤑
don't worry next week its gonna be Sabo with shield dis on magma core
yaaaaaayy
dives can't get double warnings, can they?
would be funny to have one that's just out to get everyone
max is 1 per stage
rip
blood sugar and low 02 on dreadnought missions its fucking horrible tho
sometimes blood sugar feels like an warning in some missions
my experience differs, I got many overclocks for the class I was playing so...
averages are only true in large sample sizes
it's easy to see patterns where there are none
in short rng can be a bitch
i've started the EDD like four times and out of three there was a hooli hoarder right at the start in stage 1
but it flees before my squad could kill it
had this in the salt mines, big maze, and 5 resonance scans needed.. ugh
nothing was spawning, it was only like haz 3, but someone was going down like every 30 seconds somewhere
that is the wisest wisdom i've seen in a long time
the game's been kicking my balls then(-̩̩̩-̩̩̩-̩̩̩-̩̩̩-̩̩̩___-̩̩̩-̩̩̩-̩̩̩-̩̩-)
apparently my entire playtime getting oc from machine events too small of a sample size
have you counted up how many OCs youve had for each class? Often it seems worse because the uncrafted ones sit in the forge and it looks like you have the most for unplayed classes, meanwhile the crafted ones are buried in the weapon build UI
@split oasis 🚫➡️ Your message content contains flagged text
how's edd this week?
Much easier than last weeks
weeks? last week was hard, week before that was walk in the park, this one is even easier than that?
I didn’t say it as in plural, as in last weeks’
I’d have said last couple weeks if I meant more than 1 week back
then you should've said last week's
and you'd be understood
sir this is a discord channel, nobody cares about apostrophes
I understood exactly what he meant
sir i didnt bring the whole apostrophe thingy into the convo and also didnt ask what you thought, i thought differently and to me it makes that much sense that anyone could the way it's written

second stage posed the most difficulty for me in the EDD
just constant bugs from the get-go
the edd went pretty well for me and my team to the point that we beat it in 33 minutes
guys quick question: how am i supposed to know which class is gonna fit my gameplay style? beside practicing by using all of them. Are there some big features that are really important and unique for each class?
(im new to the game)
you'll want to ask that in #drg-chat rather
idk I find kinda hard to have a challenge when you have low gravity, kinda just jump above the bugs
oh sorry my bad
no worries
It's the number of bugs. They were non stop. Could barely stop to dig out aquarqs and get nitra.
Taking damage wasn't the problem because low grav just be above them
means you took too long
Point Extraction missions are on a "timer" to be finished before the swarms grow too big
No I know of that but what I'm saying is
For me it was non stop from the drop pod to drop pod
isn't the ambushes that get big?, the bugs that spawn but are not swarms
yeah
I guess they stack with the swarm
Point Extraction, Refinery and Egg Hunt all have a big swarm when dropping down. It's due to all pre-generated enemies (which exist in all missions, mind you) being around one big cave
so you get attacked right out of the gate. Dealing with them fast is pretty important as ambushes will start spawning about 1 minute in.
nope, gotta turn those cores into mineral containers (me with 100 containers that I will never forge)
don't even turn them into containers anymore, I have like 200 blank cores for show lol
?
when u get all overclocks they give u blank cores
Never heard of mineral containers thoigh
i got my last overclock from a forge mastery level that gave me a boltshark oc instantly
in fact my last 2-3 oc's were for the boltshark
Pretty sure I'm near the end cause I've been getting new ocs for 3 out of every 4 ocs
core infusers turn blank cores into mineral containers when you have all ocs
Ah
I'm glad I started taking cosmetics in every core infuser pretty early on
Still gonna take me a long time go get them all
I mean they give you the choice to get a cosmetic if you don't have them all
Ah okay
30:20 dd, 29:46 edd; huge break from last week oman
@bright sigil If you just finished an attempt of an EDD with a scout that let you just sit there dead the entire second stage I want to say sorry again
How do I make my driller look good he looks like a strange fellow please help
The cave generation on the deep dive was... VERY strange, jesus
Definitely the easiest Edd I’ve ever played, and the quickest
have you tried the week before last week?
Deep dive made me cry last night.
I'm so glad we had dark morkite
I didn’t do that one no, it’s been awhile since I’ve played and I did last week’s and then this one
whats the last edd mission?
ok easy edd
I really enjoyed this week's deep dive
I died on 3rd misson could find the morkite
The second stage of edd was probably the most fun I’ve had in DRG
so much morkite
how viable would it be to farm the huuli hoarder that spawn at the beginning of the edd 😭
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We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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forgot to mention here, with a friend we managed to barely win that last week elite deep dive just in time, like 1-2 hours before it was over.. no biggie there, each of us had 13 deaths, some 18, some 23.
it was an experience for sure
this week, we decided to go 4 drillers, 3 of us made it through
anyone interested in running edd with me?
finished this EDD
i beat an elite deepdive at player rank 36 :D
I have a question and hope it is the right room for it.
Does the game have a twitch integration where my viewers can vote to spawn things/enemys?
I only found in mod io the twitch integration but there it seems only possible if they have channel points.
there's only a mod for that
Whats the name of the mod?
you already found it, it's Twitch Integration
Ah yeah but there I can't find anything that they not have to fullfill something. I want them only have the voting in special durations without them have to do anything.
pretty sure all of this can be adjusted through Mod hub
if you wanna keep this conversation going, let's move to #modded-drg-chat
yo, anybody wanna deep dive xbox/pc
me, steam
we ran it last night with my brother, player rank 26
he was a bit overwhelmed with the number of bugs on stage 2
Yes the third stage in particular was weird
But both very easy
Edd and dd felt equally easy
Idk why EDDs are having such wild variance
Week to week
Seems more so recently
Don't think last weeks EDD was that difficult, you just needed to plan ahead a bit and approach it differently to a normal mission given the size of the cave and the warning
stage 3 cave gen this week was spooky, could hear swarms of bugs and stalkers through the walls
I've not tried this week's EDD just yet, but I doubt I'll particularly struggle
This EDD was fairly easy for some reason
I didnt see this on the explanation, or in the wiki, so I figured I would ask, apologies for my dumb question: For the Deep Dives, do I have to commit to doing all 3 missions right now? Or can I do one, close the game, and return say 30 minutes later to do the rest?
you have to commit to the 3 missions
Gotcha, thanks!
Are bug type spawns also locked like the terrain layouts in DDs?
...kinda. There are some parameters that are part of the map seed that control some aspects of the enemy pools, and those aspects are the same for everybody, but there's a fair bit of randomization that occurs inside those parameters. For example, everybody won't see 2 guards, a grunt, and a slasher spawn at the exact same point of the map every time, but you may see some seeds that have a disruptive enemy pool parameter that makes it more likely for bulks to spawn or such
it's weird when i find a loot hoarder during a dd or edd
inbetween missions there's a load screen that requires you to press a button, so you could leave and come back, but you can't close the game
not something you can do in public lobbies though
You use them on core infusers to turn them into overclocks, cosmetics, or mineral containers
Can you elaborate on how to put them on core infusers?
press E
you come across machines during regular dives (not deep dives) you can put a key into you get from promoting, once you finish the associated event, you go to the place you put in the key and can insert a blank core, you then get a choice of some things you can infuse into it
except machine events can't spawn on dives
deep dives, not normal dives
I'm refering to regular missions as dives
Oh i thought this was the regular chat channel, now i see where some language ambiguity could be confusing, fixed my advice
