#deep-dive-discussion

1 messages Ā· Page 58 of 1

ivory marten
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šŸ‘

eager flame
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Should be updated now, work got me rough

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Btw Industrial Sabo is back huh

vestal grotto
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No low O2 thats good

ivory marten
prisma bluff
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ROCK AND STONE

ivory marten
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Glad I could help with some of the formatting, Yuna.

round mountain
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Man, stingtails are the worst on uplink missions... One grabbed me from the ceiling and launched me so fast into it, that I bumped it and hit the floor within like 3 frames and died immediately.

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Sometimes their grab strength feels a bit OP

ivory marten
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I fucking know, right?

lament lantern
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this is the first industrial sabotage i've seen in a dd / edd

ivory marten
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I feel like they show up just infrequent enough for people to forget about them then BAM, it's back.

ancient cove
pliant yoke
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I died so many times from being launched high into the air that I’ve lost count, but clearly this isn’t very enjoyable an experience to learn from, if you’re not a Scout

ivory marten
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I feel like it's tradition by this point to fill in the stuff for the Dives ourselves.

round mountain
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It flicked me at mach 10

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Through a wall

turbid dawn
round mountain
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Yeah, I swear every time I encounter one, they either pull you two inches, or pull you to the nether realms at light speed, instantly killing you

unique lotus
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is it normal that the deep dives are in -1 hour when they should refresh?

round mountain
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I think you need to restart your game

unique lotus
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ah will try

pliant yoke
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Jk obviously, that was painful to watch

round mountain
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Yeah, barely even had time to react honestly

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First time I could kinda catch myself but that second one was so fast

lament lantern
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hmm
industrial sabotage is my worst mission, thank fuck it's dd not edd

pliant yoke
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Using terrain to break LOS is one of the strategies I have to adapt more as of stingtails’ introduction

lament lantern
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making?

pliant yoke
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It is problematic on objectives like Salvage Ops, though

round mountain
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Yeah, I mean I thought I was clearly below its sight on the second grab, but it looks like it grabs through the floor anyway

ember scarab
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Just did my first deep dive, heard you can only get rewards once per week or whatever the rotation is, so how much should I progress before I do elite deep dives? I take it I'm much too early in the game for them right now.

lament lantern
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how hard did you find the deep dive

ivory marten
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Dive and Elite Dive both give their own stuff, it resets every thursday.

lament lantern
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indeed

pliant yoke
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You have one promoted dwarf, and that’s enough, given that you have all the equipment upgrades available to you besides overclocks

steep tartan
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this elite dive sounds like my nightmares come true

ivory marten
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Dives go from Haz 3 to Haz 3.5

Elite Dives go from Haz 4.5 to Haz 5.5, the highest vanilla difficulty in the game.

steep tartan
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haz 5.5 uplink/fuel cells after a PE+BB+shield disruption and a hive guard + mactera plague drains all your resources

pliant yoke
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EDDs can typically be perceived as easier than regular Haz4/5 missions, largely due to nitra siloing over stages 2/3

lament lantern
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it looks alright tbh
sure stage 3 is hard, but at least it's not important

steep tartan
pliant yoke
lament lantern
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i went into last EDD's stage 3 with 5 full resupply pods in stock

onyx dirge
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We had a detonator visit our black box first stage šŸ˜„

steep tartan
pliant yoke
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Shield Disruption is giving you a slight damage resistance, though, so it’s not outright unfair

steep tartan
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and since it's PE the regular spawns wont stop

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so you will get flooded

pliant yoke
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Thank you, moderator with no name!

steep tartan
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and the last time i had a salvage in an EDD it was on stage 2, and that was overwhelming

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not looking forward to that on stage 3

lament lantern
pliant yoke
steep tartan
pliant yoke
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And not all folks have to be in the objective - Scout can for instance kite and keep some bugs following them

pliant yoke
lament lantern
steep tartan
pliant yoke
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The experience is more wholesome if it is so, though

ember scarab
pliant yoke
still geode
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its 3 3.5 3.5 for normal deep dive

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4.5 5 5.5 for elite

lament lantern
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oh

steep tartan
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honestly the worst one is stage 3 because after stage 2 and a hive guard drains all your resources you will get hit by the hardest fight you can possibly get, which is a fuel cell event on haz 5.5

lament lantern
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i thought dd was 3.5 4 4.5
knew about edd though yeah

steep tartan
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not counting how RNG can fuck that up either

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bulks

ivory marten
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Stage one done!

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Woooo!

steep tartan
ivory marten
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I'm doing regular dive

sudden mirage
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whats the edd?

steep tartan
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ah, well that's not as bad

ivory marten
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So just morkite and eggs.

steep tartan
# sudden mirage whats the edd?

Magma Core
Stage 1: 200 Morkite + Black Box
Stage 2: 10 Aquarqs + Black Box | Shield Disruption
Stage 3: 3 MULES + Hiveguard | Mactera Plague

ivory marten
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Black Box

Shield Disruption

steep tartan
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and since it's MAGMA CORE, defending a tight arena gets even worse with all the hot rock that's generated

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and no shield on top of that

lament lantern
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good job i can cover said hot rock

ember scarab
ivory marten
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AND THEN THERE'S THE FUCKING MACTERA PLAGUE ON SALVAGE.

steep tartan
ember scarab
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I assume I should at least get me an overclock before I bother with elite deep dives or hazard five

steep tartan
pliant yoke
steep tartan
lament lantern
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and also uhh
Could do the hiveguard last

steep tartan
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fuel cells are last

lament lantern
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true

steep tartan
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also hive guard fireballs making more hot rock

ember scarab
# steep tartan this is a good attitude to have

Idrk how to get overclocks tbh, i did that tedious assignment that has like 9 missions and unlocks "core hunts" or smth and I got a couple overclock blueprints or smth, none for any weapons I care about or have though.

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I take it core hunts give them

steep tartan
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those are forged into overclocks

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you also get cores from promotions

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and each dorf can be promoted several times over

ember scarab
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It says I have a core by my money what does that mean?

lament lantern
lament lantern
steep tartan
ember scarab
steep tartan
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youthen get a choise of 2 overclocks and 1 cosmetic

lament lantern
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always go for an overclock over a cosmetic imo

steep tartan
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the cosmetic is the middle option

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OCs are on the right and left

ember scarab
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Which is unfortunate because I can't think of anything I care less about right now than emotes

steep tartan
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oh, and forging also gives you a forge mastery level

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every 5 levels you get a cosmetic or an OC

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it alternates

zenith ember
ember scarab
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Oh

zenith ember
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Mfker

ember scarab
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I just picked the gunner option and it happened to be the middle one

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Well now I know ig

steep tartan
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btw since starting this game, this is the first deep dive lineup I've seen where 1 of them isn't salt pits or crystal caverns

zenith ember
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Thats pretty lucky, magma core has some of the worst cave gens

steep tartan
steep tartan
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no shield makes it even worse

zenith ember
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Have you gotten fat boy engis on it before

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Great fun, double the griefing

lament lantern
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fat boy is one of the few engi overclocks i don't have

ember scarab
steep tartan
steep tartan
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and forge what you get to get cores from forging mastery

lament lantern
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i should really promote more than engi

steep tartan
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I would recommend skipping this weeks elite dive in particular if you just got your first promotion

outer cloud
vestal grotto
lament lantern
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oh i don't like the deepcore at all, it just feels weak

small idol
lament lantern
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but fat boy would be fun as fuck

steep tartan
vestal grotto
steep tartan
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you gotta use it right

vestal grotto
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Also tickles big enemies

ember scarab
zenith ember
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At least the first 2 stages can be rushed

small idol
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it's pretty manageable

vestal grotto
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Its only really good against swarms of bugs up to guards

steep tartan
zenith ember
steep tartan
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also if you do a machine event you get bonus XP even if you fail it

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yea there's a double XP modifier

zenith ember
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Yeah there is a modifier called double xp, yellow

small idol
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with how much I've played the game at this point I can't be bothered to min max everything. I just use what's fun

zenith ember
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People are mostly pretty decent because they want to run twice at least

vestal grotto
steep tartan
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also always do the secondary objective for more xp

ember scarab
steep tartan
zenith ember
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The mission list mod helps alot to know if there is 1 on rotation

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Forgot what its called

vestal grotto
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Haz 5 is the only real way to play drg , everything else is a walk in the park

steep tartan
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doing misisons with litophage outbreak seems to reward a decent chunk of bonus XP

silver spoke
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When’s the deep dive refresh? Rock and stone brothers

vestal grotto
steep tartan
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just, dont do a point extraction with litophage. trust me

small idol
silver spoke
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Oh nice!

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What’s the refresh time actually

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I know it’s Thursday but not sure when

zenith ember
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1 hr 43 min ago

vestal grotto
steep tartan
# silver spoke Oh nice!

Elite dive:
Magma Core
Stage 1: 200 Morkite + Black Box
Stage 2: 10 Aquarqs + Black Box | Shield Disruption
Stage 3: 3 MULES + Hiveguard | Mactera Plague

Welcome to your personal hell

silver spoke
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aight thanks

languid rune
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7AM UTC-5.

silver spoke
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Oh god damn

zenith ember
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W/e your time is

steep tartan
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also look at the numers, max aquarks and max mini mules, means large af caves

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which is BAD for mission 2

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you'd best do the BB ASAP

outer cloud
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recent edds have been a cakewalk so i hope this one is a bit different

steep tartan
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and mission 3 is gonna be the most brutal shit ever

small idol
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it wasn't that bad imo

silver spoke
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gonna use driller, any rec build for the elite deep dive?

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Gonna play with friends

small idol
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vim sludge pump works always

silver spoke
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Hmm

small idol
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that's what I typically use for solo deep dives

silver spoke
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Vim?

ember scarab
small idol
silver spoke
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Ah

steep tartan
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good experience for haz 5 and elite dive

ember scarab
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I've done the normal deep dive

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I assume red modifiers are the glowing red borders around certain missions on the map

zenith ember
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Warnings yeah

steep tartan
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mouse over them and you see them. you can check the miners manual in the pause screen for a description of all the yellow and red modifiers

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I'd say the most dangerous ones are elite threat, lethal enemies and rival presence

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low oxygen is also a real dozy on some misison types, ESPECIALLY point extraction

ember scarab
steep tartan
ember scarab
full saddle
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i think the main thing in this game compared to vt2 is understanding that holding a single spot is not actually the best play all the time

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in vt2 you can basically choose any choke as a good place to fight but in this game its sometimes not that simple depending on terrain

steep tartan
full saddle
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need to be quite a bit more mobile

still geode
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fighting in chokes is really strong as long as you can actually set up a good choke

full saddle
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yeah

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but in vt2 any choke is a good choke

ember scarab
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I assume choke points are good in any game tbf

steep tartan
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on a low oxygen PE you NEED to strategically place the supply pods because they have oxygen on them

full saddle
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its really easy in this game to get baited into thinking you're in a decent hold spot but its not

languid rune
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there's so much nitra in any IS mission that the Caretaker fight should have more oxygen than any other part lol

ember scarab
languid rune
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nah

steep tartan
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not really

languid rune
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it depletes at the same rate

onyx dirge
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my game crashed 30 seconds before drop pod was powered up in stage 3 EDD notnice

ember scarab
steep tartan
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you can also get missions with 2 warning modifiers

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like elite threat and mactera plague

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say hello to your new best friend elite grabbers

languid rune
steep tartan
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i saw one elimination with exploder infestation and mactera plague. both of which don't stop spawning during dread fights

ember scarab
steep tartan
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oppressors are prime choke breachers

ember scarab
full saddle
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that's true, but my assumption is that you're playing with competent teammates; you don't really need to learn how to kite hordes at all in vt2, nor to stay mobile during any sort of pressure situation aside from stuff like righteous stand mid event

steep tartan
ember scarab
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At my point in drg I'm not really sure how you'd stop with an oppressor breaking through a choke actually

still geode
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you power attack it

steep tartan
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and they are immune to stun and fear

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and break out of freeze nearly instantly

ember scarab
steep tartan
still geode
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on haz5 with 4 players an oppressor has 1350 hp, a single power attack with the power attack damage mod does 360 damage to it
if 4 ppl power attack it it just dies, with 3 it's low enough on hp that it easily ends up dead to various sources of chip damage that get by its armor (like explosions and fire)

steep tartan
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yea melee is their one weakness

still geode
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you can also freeze em, they don't stay frozen very long but you get 3x damage and you can hit them anywhere while they're frozen

steep tartan
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also, haz 5 acid spitters will kill you through a full shield if you are at min hp

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and haz 5 swarmers are no joke

ember scarab
full saddle
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yeah thats just what i was saying, you can actually outrun enemies in this game it's extremely sick

steep tartan
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yea DRG definitively has more movement than vermintide

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I mean you can rocket jump in DRG

eager flame
# ancient cove Can you let a bot update it for you? There is an API for that <https://drgapi....

Yesn't
Bunch of stuff
Basically, i'm usually on my work's PC to update it, and i prefer not downloading anything from the internet, even if it is safe. Aaaand having a bot on my discord account isn't the best of ideas anyways.
And... well, having it be handcraft is kind of the charm, i'm not here to give the quickest information, there are people here who bring it a lot faster, sometimes even minutes after it resets, what i do is only formatting the information into a visually pleasing/easy to read text so people can just get a quick look and have the general idea of what they are in for

olive flicker
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This EDD looks spicy af.

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Aquarq blackbox shield disruption

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Salvage mactera plague

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Sounds like hell solo.

steep tartan
small idol
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I did it solo and it wasn't the worst

steep tartan
small idol
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experience more so

ember scarab
steep tartan
olive flicker
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Last 2 weeks EDD has been pretty tame though. About time.

steep tartan
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there are also several overclocks that turns guns into "extreemly effective at close range" mode

ember scarab
steep tartan
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also in regards to close combat, watch LazyMaybe's videos on the shotguns (warthog and boomstick) as well as his videos in general

ancient cove
steep tartan
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with the vampire perk

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drilling unfrozen targets is asking to get chomp'd

ember scarab
steep tartan
ember scarab
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Yea

small idol
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no weapon in the game is "bad"

ember scarab
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Man even said the heavy autocannon was bad which goes against basically everything I've heard

ancient cove
jagged sonnet
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neurotoxin payload

ancient cove
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There is a builds site for DRG. Called karl.gg .
Last time as I mentioned the most upvoted build for Gunner, which I personally also used and it's definitly one of the best, I got downvoted.

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Generally, there are no bad builds, unless you have no synergy at all

ember scarab
storm tulip
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Support playstyles are never rewarded appropriately

small idol
ancient cove
small idol
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at least on haz 5 basically everything is viable

outer cloud
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hurricane does everything autocannon does but better, it also has actually good overclocks unlike autocannon where everything else other than ntp is kinda meh

small idol
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the game isn't that difficult

ancient cove
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And to be honest, Hazard 5 is not that hard. It's challenging, but you don't have to min max everything to fullest.
As long you have synergy between your main weapon, secondary and perks, your build is mostly good.

sudden mirage
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DD and EDD done, i was never told stage 3 edd was fucking HAZ 5.5

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i did fairly well tho

ember scarab
# storm tulip Support playstyles are never rewarded appropriately

Granted going full support or full tank isn't a great idea in vermintide, but if I can swing my great hammer a couple times and knock a patrol full of chaos warriors on their feet completely stunning how are you gonna complain that I didn't get loads of kills šŸ˜‚

ember scarab
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It's also todo with who's playing it because any ranged class seems inherently worse to me than any melee in practically any game

ivory marten
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After some faffing about doing other things...

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Mission complete!

rapid totem
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i didnt know you could get an industrial sabotage for deep dives

languid rune
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it used to be that you could get IS on both

candid bobcat
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that being said, what I can do is write a simple script that formats dora's/my info into the emoji-fied version (I'm too lazy to type out the emojis manually)

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I can post the JSON version too so the API maintainer can just copy/paste the JSON (let me know what format you want)

ancient cove
# candid bobcat funnily enough, I think you got it a bit backwards: people like dora and me use ...

Thanks for your effort.
I just like automation and make peoples live easier.
The pinned comment can obviously be only edited by the author, therefore there is not much what can be automated.
The best think what I can think off, is to make a place where the information can be brought by different people and can be used automatically to update a central source of information for others.
Because as long we depend on one or two person to keep a system running, it will fail and has to be reinvented as soon these persons have no time or stop playing the game.

Another, ideal solution, would be, if Developers would agree to host an API themself.
They have a server that generates weekly DD seeds, so out clients can get them. They could simply run an API that provides same information to the public without effort.

candid bobcat
# ancient cove Thanks for your effort. I just like automation and make peoples live easier. ...

To the best of my knowledge, how seeds are generated and decoded are implemented within the game itself, not by some external tooling (modulo maybe how the random seed numbers are generated). The developers AFAIK don't want to maintain such a "deep dive information" API endpoint because how the DD/EDD seeds are decoded would have to be maintained in parallel to every game update (and every minor game update could affect how DD/EDD seeds are generated/decoded), and could break every update otherwise. This is extra maintenance burden for GSG developers that they likely don't want to handle for such a niche use case -- to post weekly DD/EDD information in this specific channel.

young yew
candid bobcat
# ancient cove Thanks for your effort. I just like automation and make peoples live easier. ...

The best think what I can think off, is to make a place where the information can be brought by different people and can be used automatically to update a central source of information for others.
In addition, what you are suggesting is basically this existing manual workflow of someone doing the DD/EDD info gathering and someone doing the updating of pinned post. Implementing this would require someone to maintain such "central source of information" and someone would have to audit the DD/EDD information in the first place -- what if two people provided conflicting information?

whole condor
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ok wow EDD stage 2 is fucking cancer

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they spawn a fucking NEMESIS on you

worthy patio
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and it's shield disruption too

whole condor
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good fucking luck, you're gonna need it

worthy patio
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Bosco carry incoming

whole condor
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remember, get grabbed and thats a revive

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good luck

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rock and stone, fellow dirt digger

ancient cove
# candid bobcat > The best think what I can think off, is to make a place where the information ...

Yes. GitHub is actually a good "central source". Anyone can contribute.
Since we have no other way, but gather the information manually, at least we would have a central place where anyone could help out. You can add trusted people as project contributors, but in the worst case an external person can still make a pull request with new information if no one from the contributors is available. There can't be conflicting information from trusted sources, since Deep Dives are same for all, if someone is trying to troll, it will work only one time and he can be banned from contributing. But I doubt that it will happen, people who take time to contribute are rarely trolls.

About the pinned post, I guess there isn't much what can be done. Unless discord server admins allow us to create a bot or a simple webhook, that will check for changes in the API and will post updates automatically.

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Ah and it's very easy to parse JSON from the API into a template with emojis, like the one Yuna uses.

worthy patio
whole condor
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and now im pissed

worthy patio
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I'm only at 25:19 now that I'm in droppod

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Maybe it was a later wave

tall relic
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What biome is this week's EDD in?

whole condor
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nope, it was on us at spawn

worthy patio
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Magma Core

whole condor
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in other words, no fun allowed

tall relic
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Just woke up and don't feel like booting up my PC yet lol

tall relic
whole condor
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deep dive data is always pinned

worthy patio
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Mactera Plague Stage 3 is gonna be fun tho

tall relic
#

I just started doing EDDs two weeks ago

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So I'm gonna be going from Crystalline Cavers to Magma Core

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With no in between

worthy patio
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With a decent team you'll make it through

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Mules as last mission kinda sucks for solo, ngl

ancient cove
oak pecan
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Anyone do the EDD as a solo gunner yet? What loadout did you use?

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I used NTP+Lead spray last week and barely made it on stage 3, and I know this dive is harder

worthy patio
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Just finished EDD on Solo Scout. Last stage really is tough with the Mactera Swarms. Wished I had gone for the boomerang instead of IFG for that stage alone lmao.

worthy patio
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Leadburster also works very well against Mactera Swarms

oak pecan
#

šŸ‘šŸ»

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I usually tend to run clusters on most missions, if I run leadbursters I usually use them against stuff like bulks

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Mactera are really my only weakness when it comes to haz 5

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Besides stingtails

worthy patio
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Yeah Leadburster takes good care of those

oak pecan
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Yeah, I am running the DD right now as solo gunner and I just removed a bulk with leadbursters on stage 2

spiral badge
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Exploder infestation doesn’t mean a lot of bulks does it?

round mountain
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Oh god, imagine if it was waves of bulks

oak pecan
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i wish it was

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Stage 3 has exploder infestation

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I was in stage 2

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Caretaker fight was a pain

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Exploders spawned during the phase where the caretaker spawns the shields multiple times

spiral badge
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Caretaker fight should be interesting for me who likes to solo DDs

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Think I’ll have to go gunner, I can’t deal with caretaker’s shields/armor/whatever very well without Gatling or autocannon

supple remnant
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Edd stage 1 was easy, 2 was a challenge but not terrible, and 3 was hell

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Gunner left halfway through the edd so no shields on stage 3 was absolute hell

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Boomerang is a blessing for the mactera though

spiral badge
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Mactera while fighting a dread doesn’t sound very fun

worthy patio
indigo bolt
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EDD on magma core, this is not very rock and stone

outer cloud
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magma core is my favorite biome now, used to be azure weald but i broke up with her after the dystrum incident

earnest jacinth
rare dawn
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oh i just realised caretaker is on edd

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wait nvm

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dreadnaught seems interesting

supple remnant
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our black boxes went well

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first black box was a cakewalk

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second was a bit more difficult

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but even without shields it wasnt a problem

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yeah maybe

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driller wouldve worked better with gunner tbf

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but scout's stun boomerangs are amazing for the boxes if the scout had those

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oh dang

supple remnant
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driller and gunner/engi and scout are pretty common pairs

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id personally go driller and gunner for shields and swarm clearing but if yall dont have a promoted gunner yet then id go either driller and scout or engi and scout

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or you could just drop scout entirely but scout was very helpful this time around

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at least for us

primal venture
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I do not recommend going on a DD while drunk

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I nearly died three times because I stumbled off a cliff

spiral badge
primal venture
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Dwarf

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Takes 30 minutes for the effects to wear off and it carries between missions

raven carbon
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Just finished the deep dive, new mix of objectives this time

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Final stage can be a bit tricky but very much doable

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Sabotage with exploder infestation can be annoying

primal venture
#

Yeah
Rest in pieces hacksy

spiral badge
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Yeah only drink safe for work drinks before lol

junior plover
#

the exploder infest on stage3 DD kept things... interesting

oak pecan
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Yall were right about the nemesis on stage 2 of the EDD

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Good thing my drop pod landed on it gunnergrin

prisma ocean
#

Does anyone know how I can start using the pods?

coral pond
prisma ocean
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Wicked thank you

delicate saffron
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finally a fun edd

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that was really cool

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a bit too spammy on the black boxes but very fun

coral pond
#

you didn't play the edd where each secondary was a black box then, huh?

oak pecan
#

Pray for me, going into 3rd mission of EDD solo

oak pecan
#

My god I did it

ancient cove
#

šŸ‘šŸ»

spare beacon
#

is there somewhere in this discord where i can find the current DD/EDD missions?

leaden cypress
#

Check the pinned messages

static lichen
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but we lost it on stage 2, since the team was huffing glue instead of getting anything done

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second attempt

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stage 1 is smooth and easy, barring a bulk that decided to drop in during black box

#

but not panicking and calm leadburster+shield usage pulled it through

#

stage 2, we didn't have a scout, but we pulled it together, not really hard as long as the team knows what they're doing

#

stage 3

#

i've never seen that many mactera

#

some of the miniswarms from the broken mules were easily above 20 in size

compact bay
#

EDD stage 3 was wild because of the mactera lmao

static lichen
#

but hellfire being strong + driller doing god's job was enough

#

protip, if you're not sure about surviving stage 3, get a friendly driller to make a hole in a wall

#

trust me, it will be useful

#

we made it through without any bunkers or the like, but if you don't like mactera, stage 3 will clap your balls like crazy

#

also, there was a huuli on both dives

#

iirc

#

dd had it on stage 1, i hyperfocused on killing him and got killed by falling refinery

#

but i got the kill, so there's that

#

also, normal deep dive has a stupid amount of nitra

#

we were going into the stage 3 caretaker fight with 700 nitra

delicate saffron
static lichen
#

leadburster?

delicate saffron
#

had to lure it to spawn and seal the hole with cheese to stop the mactera / endless naenaes from coming in

delicate saffron
#

literally no idea what happened

wraith shard
#

holy cow this weeks EDD is something else

#

took 5 tries

#

YO actually btw the blackbox on the second stage just started floating in mid-air when i dug it straight down for a bunker

#

that was fun

#

i nuked it with c4

#

still floating

spiral badge
#

Yeah some objects don’t check for collision underneath and some do

#

Resup pods and the other pods that get called down are ones that do

wraith shard
#

no way i went in with 3 fresh lobbies and 3 other classes and it took 2 greybeards + my main class + a leaver to win

#

(also tangent, the game gets a bit too easy if someone leaves mid-dive)

thick sapphire
#

edd 2 doesn't pull punches

#

about to stabilize after black box and boom another swarm

oak pecan
#

Leadbursters and using resupplies as cover saved me during the uplink section

thorn jewel
#

EDD was fun

#

we had two people do randoweisser and it was super cursed

thick sapphire
#

managed to get the pod to come for second stage but nobody could get to it

#

once the minehead runs out of ammo it's rough

#

gonna try the normal DD

thick sapphire
#

tbh i don't think i was doing too poorly, maybe just not doing objectives too quickly (though i'm gunner so not too easy to rush objectives compared to more mobile classes) and it gets hard to clear stuff when getting overwhelmed, but just surviving i haven't been doing too badly

shell raven
#

i didn't received my "Deep for Speed" achievement, need to have DD and EDD under 45min?

thick sapphire
#

i feel like cryo vamp driller would be good for edd stage 2?

#

too bad i only have gunner promoted so far

#

everyone else is pretty close though

#

on my last edd attempt i wanted to just run to pod at the end but the tremor made me too slow

#

to kite

#

or dodge mactera

#

edd1 is pretty easy

naive galleon
#

jeeeez, what was that entry room for edd3

#

3 breeders, 2 spitballers, and mactera

rose urchin
#

oof

shell raven
#

someone can help me with DD sub 45?

thick sapphire
#

on the edd attempts so far it's always at least two swarms by the time we get the aquarqs in

#

i'm tempted to try and get driller promoted and try edd as that

#

with cryo

#

for the mactera

#

third attempt was us wiping on black box (mistake not to get more supplies in place before starting it though)

full saddle
#

do you have a scout on your team?

thick sapphire
#

all my attempts so far we had all roles, random teams though

full saddle
#

gotcha

thick sapphire
#

not a premade with friends or anything

full saddle
#

well if your scout knows where the aquarqs are, they can get a lot of them very fast

thick sapphire
#

yeah i feel like if scout and engi are faster on objectives that would help with stage 2 a lot

full saddle
#

tell your scout, if they havent done the stage before, to go up the side cliff thing, theres around 6 aquarqs right above the minehead

#

the scout can mine and drop it down the hole

#

other classes can help too ofc but scout can grab em all very very fast

thick sapphire
#

true

#

i feel like i'm skilled enough to do fine but not skilled enough to carry

#

so far

full saddle
#

you're gunner, right?

thick sapphire
#

so far yes

#

i play other classes but i'm still working on getting them to first promotion

#

in the long run i want to play them evenly

full saddle
#

yeah so s2 is definitely a place where you cant do very much to get a lot of the objective done

#

just have to do your best there

thick sapphire
#

so far for the aquarqs i usually try to get the ones near the ground and i can throw a few ziplines here and there and shoot bugs and mine

full saddle
#

yeah so i just checked theres 5 aquarqs above the minehead

#

scout gameplay šŸ’Æ

thick sapphire
#

hopefully once i get a run that gets through 2 that 3 won't be too overwhelming

full saddle
#

3 is where you'll shine as gunner

#

shields are great against mactera

thick sapphire
#

just got to remember to throw them down when the team needs them and not just for self panic lol

#

like if there's 8 mactera i should probably just throw one down proactively unless the terrain is nice enough to kite and dodge easily

ornate beacon
#

tell ur scout to bring m1k for stage 3, if u hit the breakpoint of damage (upgrades) to 1 shot the tri spitters its very nice

clever pelican
thick sapphire
#

currently i'm using barrage hurricane with stun and a brt7 (no oc's for it though, not sure if the hand cannon would be better but also no ocs)

thick sapphire
clever pelican
#

I think it is just a matter of getting your Scout to really rush the aquarqs

full saddle
#

shield disruption can really throw people off and if people dont hurry up its pretty easy to get overwhelmed on PE

ornate beacon
#

to be fair we had like 8 resupply pods called down before we attempted the boss and uplink/refuel

thick sapphire
#

edd has a lot of mactera in general

#

that's why i kinda want to promote driller and do cryo war crimes

clever pelican
#

btw mathchamp, idk if you know but Iron Will is an extremely strong perk if you aren't already using it

thick sapphire
#

yeah i run iw + dash for gunner

clever pelican
#

it resets every stage so it's especially strong here

thick sapphire
#

i tend to underutilize shields and grenades

clever pelican
#

also for stage 3, the Drop Pod provided key cover during the Dreadnought fight in our run

thick sapphire
#

though half the time i'm worried when it gets to a point throwing a nade it's going to blow up my team lol

#

maybe should try a different nade type

clever pelican
#

what grenades are you using

thick sapphire
#

currently been using cluster, usually i throw it if there's a ton of enemies on the ground or something

clever pelican
#

ah yeah it tends to do that

#

for weaker groups the Leadburster can fill the same role but tends to be less of a teamkiller

#

Incendiary Grenades might also do well but now that I'm thinking about it I don't think I've ever actually equipped them before

thick sapphire
#

yeah i was thinking to try leadburster

clever pelican
#

Leadburster's probably gonna have an easier time with the Macteras in Stage 3 as well

thick sapphire
#

what tends to work better for those buggers, brt7 or bulldog?

#

for brt7 i run the burst stun

shell raven
#

someone can help me with DD Deep for Speed achievement?

thick sapphire
#

but yeah i probably just need to find a team where scout gets things done quickly enough

#

how many aquarqs before swarm 1 would be good?

dusky mauve
#

If you arent doing the box til after the swarm 6-7

#

If it's just one person doing it if you have a group of 4 you can probably get all fairly easy

coral pond
#

A full team can get all of them before the first swarm, if you split the team to 2 aquarqs 2 box, can get at least half if not more

vestal sapphire
#

My friends and I just did our first one but stopped for the night, is it the exact same cave every time or just the same missions?

olive flicker
#

Same cave, even similar spawns.

static cape
#

Nah bro we got this šŸ’ŖšŸ’Ŗ

nocturne tiger
#

what build do guys suggest for this week for some1 w/o overclocks?

#

what class/build

#

not aiming for stage 3, just wanna get 1 and 2 done

runic relic
nocturne tiger
runic relic
#

Prob gunner for black boxes, its not too movement intensive stuff, any basic build should do

onyx bison
earnest geode
#

Unless you got yourself a bulk.

runic relic
#

Remember, cancelling Blackbox in DD/edd doesnt fail Mission in case that bulk does show up

woeful niche
#

only if it’s a secondary

versed finch
earnest geode
dense sage
earnest geode
#

That way, bugs will only spawn outside and try to move inside through the narrow path you dug, making point def and managing swarms very easy, since there's only 1 path to shoot.

#

Unless it's a bulk, since bulk can also dig through terrain.

#

So always make sure to drill a second path to act as emergency escape.

#

Btw, how useful is hellfire in this week's EDD?

coral pond
#

hellfire is good everywhere

coral pond
random rampart
grim vortex
#

Oh

#

oops.-

random rampart
#

this chat is for deep dives

grim vortex
#

Sorry

#

I’m new here

random rampart
#

yea, i noticed lol

pliant yoke
#

This chat is sometimes all over the place, although it’s good to have at least an idea of order to keep it intact

vestal trail
#

is nemesis always going to spawn during stage 2 of this weeks deep dive?

#

i should clarify i meant the elite deep dive.

zenith ember
#

no its a chance thing

#

although i did get it too

versed finch
young yew
#

DD was ez, but last stage got pretty heated. Bunch of greenbeards and exploders = fun party

#

Engie built a ton of platforms on top of the caretaker but the two drillers didn't drop any c4 on top šŸ˜‚

vestal trail
#

2nd stage it was right at the beginning as we got out of the pod

#

i sure hope so

#

wym easier than stage 1?

#

its 10 aquarqs with shield disruption

#

darn acid spitters

#

speaking of projectile enemies is the third stage mactera plague?

static lichen
#

wdym, stage 1 was easy af

#

the only remotely difficult part was bulk spawning during black box

#

but tbh, i'm kind of happy since there's finally a tough edd

#

last couple of them were easy af

somber dew
#

I got special powder out of this EDD.

Worth the few hours I spent tormenting myself

ancient cove
#

Don't worry, you will get every overclock sooner as you think

hoary palm
#

how dumb of an idea is it to do a deep dive solo?

earnest geode
#

Not at all.

somber dew
#

Regular dd is easy enough solo.

#

EDD really just depends on what it is

earnest geode
#

The only problem is time.

#

You're gonna be in there longer than doing it with a team.

hoary palm
#

ah ok, cool good to know šŸ˜„

#

I've thought about running one myself just to see what it was like, but didn't know if it would be too difficult or not

earnest geode
#

I mean, it's no different than doing regular missions solo.

somber dew
#

EDD's will scale to you like other missions but it's not nearly as forgiving just because of the nature of it

earnest geode
#

I should try soloing EDD sometimes.

#

Bringing all the op overclocks with me.

somber dew
#

Playing scout on 2nd stage this week sounds fun

#

Lots of room to jump around in.

earnest geode
#

Minelayer or NTP if I wanna solo EDD?

somber dew
#

Been hearing that neuro isn't as good as it used to be lately

#

Atleast from the gray beards I've come across overtime

#

Not to say it's useless though

#

So probably neuro

#

Just make sure to take some elephant rounds with that

earnest geode
#

Man I don't even have elephant rounds.

#

Sad gunner noises.

somber dew
#

Six shooter maybe?

earnest geode
#

Minelayer + hellfire?

#

Six shooter sounds good too, but I'd love something to kill the bloody dreads.

#

I could also go lsls + hellfire.

somber dew
#

Fair enough. Yeah probably that then

#

It's mainly the swarms that are a pain in this EDD

solemn forge
#

My first deep dive solo I did it in like 20 mins, this one took me an hour.

ancient cove
#

Why are you comparing? Each DD has different mission types. Some mission types have a fixed length or just take long not matter how fast you're.

still geode
#

if you're not speedrunning, minelayer does fine vs the dread on stage3 id say

somber dew
#

As I said before.

I feel the concern of this EDD is the swarms and the flying enemies.

The last stage on this EDD has like 4 breeders in one room

#

the fact me and my team beat that stage first try was a miracle. We were running out of ammo

low arch
somber dew
# low arch Tried 5 times 😦 and always lose

If I had to give some advice

The engi we had made a roof barrier during the uplink refueling sections so the mactara couldn't constantly rain down on us without being in view.

The driller can also dig a hole into the wall to bunch them up together if he needs to clear them out. Don't take sludge pump for this though. You won't do enough damage before they shred you to bits. (I found this particularly helpful when reserving ammo)

#

Also on the second stage. Make sure your driller makes multiple paths up and down each of the edges. Your worst enemy in this mission is the lack of walking space since there's so much magma all over the place.

1st stage you just gotta worry about the bulk det. That's easy enough

#

Honestly, despite how much of a pain it was. It's nice to see an EDD that took some actual brain power

low arch
#

TY for advice!

brazen forge
#

dear god this EDD is just about impossible

zenith ember
#

It's surprisingly ok for a magma core edd

#

Wouldnt say its a walk in a park but its already better than some seeds a few months back

outer cloud
#

i hope we get magma core next week too šŸ˜Ž

zenith ember
#

2nd stage will test if your scout is competent, 3rd on teamwork in the early part

#

I mean

#

If the gen is as tame as this 1 its alright

#

Its mostly flat on the important objectives

#

I still have ptsd on that 1 magma core with 7 cylindrical layers of floor

maiden matrix
#

So when I did the edd we had I think

#

3 bulkies spawn during the black box

#

Is there any advice on how to prep for that

zenith ember
#

No one with slows? Because in my run we were just staring at the bulk while hugging a corner of the zone

maiden matrix
#

I was playing gunner but

#

I guess just having a driller with cyro would be enough?

outer cloud
#

ifg scout

#

is the best

maiden matrix
#

Good to know

#

I’m pretty baby with EDD only did my first one last week

#

So new territory for me

zenith ember
#

If you are gunner you can bait it away and throw 2 leadburster to burst it down

brazen forge
#

biggest issue with this EDD is the massive swarm that spawns the second you land in 2nd stage

#

And my entire team runs out and loses their hp because shield disruption

maiden matrix
#

I just don’t know what loadouts people like to run

#

So I feel like I’m running weaker stuff

zenith ember
outer cloud
#

don't exit the drop pod immediately in point extraction

zenith ember
#

You are supposed to clear the initial area

outer cloud
#

you can still shoot bugs from there

brazen forge
#

trying to get my team to do that

#

I camped in the pod but everyone goes cowabunga

outer cloud
#

darn

zenith ember
#

... like face melters or some weird stuff

brazen forge
#

one dude was running fat boy in stage 2

#

that man did more dmg to the team than the bugs

outer cloud
#

worst is when people run heat/cold loadouts together

zenith ember
#

Thats ok due to mactera swarm on third

#

My engi was smart with his fat boy and got the most kills

brazen forge
#

directly firing it at the rig tho

#

:p

outer cloud
#

i have been itching to try out snowball driller so that might be fun this week

maiden matrix
#

I wanna be able to be like

#

Competent enough to hold my ground but also

zenith ember
#

Snowball would do really well

maiden matrix
#

Strong enough to help babies get the clear

zenith ember
#

You arent gonna carry 3 totally new players on this 1

maiden matrix
#

Oh no I know this one seems spicy

zenith ember
#

Unless you are cracked

maiden matrix
#

But generally I just wanna be able to like drag one or two to the finish line

still geode
# maiden matrix I was playing gunner but

you can throw a shield onto the bulk to push it away, usually gets it far enough away that you can rapidly kill it with leadbursters and run to the other side of the zone

#

electric trail coilgun is also super good vs bulks cuz its easy 80% slowdown

#

volatile bullets kills them super fast

zenith ember
#

They will respawn back on the next stage as long as one of you reaches the pod

outer cloud
#

i thought leadbursters were awful for the longest time but turns out i was just shit

zenith ember
#

Dont think ive removed leadbursters after unlocking

#

Its just good to remove anything high health or a scattered group of enemies

outer cloud
#

didnt help that most gunners i saw using it just hurt their own team

spiral badge
#

I’m generally not good enough with placement of leadbursters so I should use something else

olive flicker
#

On release lead burster had higher friendly damage.

maiden matrix
#

How do you guys like to use leadburster?

#

I’ve been using cluster because I found more results

still geode
#

throw em right under the mouth of bulks

#

or right behind and below hte rear of dreads

#

or under groups of mactera

maiden matrix
#

Ok rad

still geode
#

or in large uncleared rooms

#

throw them on hte lfoor if the ceiling/walls are covered in spitters, and on the walls/ceiling if you wnat to hit grunts on the floor

maiden matrix
#

From my experience it feels like gunner is the least played class

still geode
#

they are not very good vs praetorians and oppressors however

maiden matrix
#

Feels like every group I join has gunner open

still geode
#

be mindful of friendly fire with leadbursters, sometimes you just want to put down your shield when using them so your teammates are safe

#

other times try throwing them over a hill or something so that shots don't come your direction

dense vessel
#

Did both DD’s first try, The Elite was a little rocky towards the end but it was simple enough with some coordination.

raven carbon
#

Edd was a good one this time

#

Last few were quite easy

#

Good challenge

gusty loom
#

edd has my friends and i busting our asses since were not too experienced but damn its fun

#

we havent even beat stage 2 tho

raven carbon
gusty loom
#

i can tell

raven carbon
#

Good shield usage is essential

gusty loom
#

moment i hopped off of gunner there were so many moments where shield would've been a miracle

raven carbon
#

Stage 2 is shield disruption and 3 is mactera plague

gusty loom
#

sadly my friends are sleeping on gunner rn so only two of us have it promoted

raven carbon
#

For 2, you can get by if you have a fast scout

gusty loom
#

we managed to get the aquarqs but the swarm after it kicked our ass

raven carbon
#

Depends how long it took

still geode
#

i recommend doing black box ASAP before the bug count scales up

raven carbon
#

Point extract needs speed

#

Yeah it might make more sense also to avoid losing time if you fail

gusty loom
#

about 2 or 3 swarms passed before we died

raven carbon
#

If you die in black box might as well not spend all the time collecting aquarqs

still geode
#

also if you know the aquarq positions you can get them real fast

raven carbon
gusty loom
#

im the engi

raven carbon
#

Oh ok

#

Little bit of a personal preference but depending on how you build it, engi can be incredible at crowd clearing

#

And all stages this time need that

still geode
#

driller gunner seems like the best combo to me

#

driller for swarm clear gunner for single target

#

and driller gets aquarqs fast

gusty loom
#

oh yeah engi crowd clear is nuts

raven carbon
#

I used Lok1 ecr inferno breach cutter and shredder swarm

gusty loom
#

i dont have any ocs for warthog yet but inferno breach cutter saved my ass

still geode
#

yeah inferno is great

gusty loom
#

no have ecr yet sadly

raven carbon
#

What are you using as your primary

gusty loom
#

warthog

#

i dont have ecr yet for the lok

raven carbon
#

I'm not sure how useful warthog is here

#

Personally I don't like it, but if you're used to it then you could make it work I guess

still geode
#

exec lok is also really good

gusty loom
#

i do have exec lok but im not confident about the ammo

still geode
#

if you're smart about how you use it the ammo lasts long enough

raven carbon
#

Exec might not do that well for crowds

still geode
#

breach for crowds, exec for all the dangerous bugs or for cleaning up 1-2 remaining ones

#

killing dangerous enemies fast lets you line up breach shots on crowds more effectively

#

as you can afford to take the time on lining bugs up

gusty loom
#

true true

mellow cradle
#

exec will do especially nicely for the mactera swarm

gusty loom
#

only things im not sure about is if wide array or macro + triple split or plasma trail

mellow cradle
#

macro

raven carbon
#

I use 23111 ECR and the 3 burst thing can be hard to manage but does a lot of damage efficiently

gusty loom
#

makes sense

still geode
#

i run 11112 exec but some people like blowthrough

raven carbon
#

And in general plasma trail is overkill for most enemies

#

Everything is dead with the base damage anyway

mellow cradle
#

plasma trail secures the area form swarmers is what it does

raven carbon
#

And breach cutter has decent ammo, can fire twice at a crowd if needed

gusty loom
#

once usually enough though

raven carbon
gusty loom
#

i might try lure next time to see if it can buy any time

raven carbon
#

Without a big downside

mellow cradle
#

the decreased scanning is not a downside

#

it's an upside

gusty loom
#

yeah

mellow cradle
#

because it makes you not waste ammo

gusty loom
#

helps focus on one thing

mellow cradle
#

esepcially on exec, when you want to target weakpoints

raven carbon
#

On exec it's good

#

But for crowd control ECR it becomes too narrow

#

I tried both and zoom lens felt better

mellow cradle
#

if the scanning angle is large, you shots will curve and not hit weakpoints, and target unnecesary bugs'

mellow cradle
still geode
#

on ecr u want to attack fewer enemies so that you can get 3 locks more reliably

mellow cradle
#

because your locks are more spread out

raven carbon
#

If the swarm is that big I use breach cutter anyway

#

Waste of Lok1 ammo

river smelt
#

hows elite?

#

ez?

raven carbon
#

Harder than the last few weeks imo

#

Good challenge

gusty loom
#

fun challenge

runic relic
#

3 was tough solo, first 2 stages whatever

raven carbon
runic relic
#

Cryo anything or just engi turrets, solo gunner was tough getting them all down quickly

spiral badge
#

freezing mactera and watching them fall and shatter never gets old

rose yacht
#

so when will they add caretaker fight in deep dives.

spiral badge
#

Wdym? There is one this week

olive flicker
#

I was wondering why my hipster mk1 felt terrible, finally realised I wasn't running mag size.

sharp tundra
#

Why is this elite deep dive so hard

raven carbon
sharp tundra
#

First mission is breeze but it’s hard to do the starting wave for second mission quickly. And third mission got too many stationary as

raven carbon
#

Massive welcome wave

static lichen
#

also, if you're afraid of mactera, take something with fear

#

mactera are very vulnerable to fear

#

hellfire, ecr, that one upgrade on m1k, even the flamethrower (if you're not running cryo for some reason)

runic relic
#

If anything run cryo, also for the 2 breeders

static lichen
#

leeches and breeders aren't locked in iirc

#

leeches can spawn in different places

runic relic
#

I thought breeders count for stationaries, maybe not sry

static lichen
#

not sure myself

#

but point is, if you don't like cryo, flamethrower should also work

#

just take the fear upgrade

still geode
#

or just epc them

#

tcf 1shots mactera

static lichen
#

if you can use tcf, yup, they get instakilled

mellow cradle
#

snowball also one shots mactera, is easier to use than tcf, and is much quicker and safer than freezing mactera's manually with the cryo cannon
unfortunately, snowball is much harder to get than tcf

zenith ember
#

Both are fine, just depends if you want the primary or secondary to be the one killing the yellow flies

olive flicker
#

Stage 1 DD hoarder got killed by refinery nice

static lichen
#

happens

#

i killed that hoarder, but the universe balanced it by killing me with that refinery

sharp tundra
#

It’s funny how ez the first mission is tho

#

Only problem is there’s slight chance for bulk spawn

spiral badge
tall relic
#

Are satchels useful at all for the EDD?

#

Feel like using them in Magma Core is always a detriment to your team

#

I'm thinking of just taking the stun upgrade and chucking them in the air during swarms

mellow cradle
#

you kinda right

#

even if you use them for terraforming, you'll have to clean up the magma

tall relic
#

Yeah, so I'm thinking it probably ain't worth it

sharp tundra
#

Damage

#

Build it for damage

#

For oppressors and bulks

tall relic
#

Aren't satchels bad against bulks?

mellow cradle
#

oppresors and bulks have explosive damage resistance

tall relic
#

and I can delete Oppressors pretty easily with my build

sharp tundra
tall relic
#

Yeah but probably isn't worth the magma crater

mellow cradle
#

oppresors have 66% resist, and bulks have 50%

#

better to use it on praetorians, which don't resist explosive at all

tall relic
#

I'm gonna go for max ammo and stun

#

All I know is that there's a Mactera Plague in one of the stages

#

and I wanna keep spoilers to a minimum

mellow cradle
#

will the c4 help you with that though?

mellow cradle
tall relic
#

Yeah I just popped in to ask that question

#

Stun is pretty good against Mactera tho

#

Trying to hit them directly hasn't worked out well for me

coral pond
#

Tcf has a pretty good radius

mellow cradle
#

and you can't throw it very far

tall relic
#

Doesn't stun get bugs outside the satchel range?

mellow cradle
#

ah, true

tall relic
#

From my understanding you can just chuck a satchel in the air near enemies and stun them without hitting them

mellow cradle
#

I just checked the wiki, and the stun has a 10 meter radius

#

so that's pretty huge

tall relic
tall relic
#

I'd use it more but the larger terrain clear has came in clutch for me too many times

mellow cradle
#

(you should)

tall relic
#

I was running it when I tried TCF

#

Right now I'm running a full Heavy Hitter normal shot build

subtle rain
#

anyone elses game crashing on them when trying to do a dd or is it just me

silent tree
#

anybody got tips for the magma core elite deep dive?

#

suffering currently

coral pond
sharp tundra
#

Third mission is just suffering

raven carbon
#

Get out of point extract as fast as you can

#

Stage 2

#

3 needs bunker the mactera are way too many

#

Good gunner shield use will help

sharp tundra
#

Yeah give gunner all the tesupplies lol

dense vessel
#

Our driller bunkered and it made black box light work

thick sapphire
#

the fastest was 2 swarms and then we died on box

thick sapphire
#

but the scout was level 90 something and the rest of us (including myself) in the high 30s blue level so no actual greybeards to carry

worthy patio
#

Idk, EDD was pretty manageable on solo scout

#

2nd stage you just want to rush for Aquarqs first then do the Blackbox after

#

Have some solid CC and lock the place down

#

I was using IFG for this one, but for Mactera Plague on Stage 3 I'd have prefered the Boomerang šŸ˜•

ruby wolf
#

i always use rang at this point

subtle rain
#

its literally impossible to get out of the drop pod on stage 2 lmfao

coral pond
#

cryo nade too good for mactera

ruby wolf
#

(havent played either yet)

subtle rain
#

EDD

ruby flare
#

just did my first DD, is the hour timer at the terminal a cooldown for recieving a new overclock in a run?

thick sapphire
#

you can get the OCs once per week each time the DD and EDD refresh

balmy stone
ruby flare
balmy stone
#

The edd this week has its own cores so you can try that if you want more

#

Is it your mission time?

ruby flare
#

šŸ’€

balmy stone
#

Some people speedrun dd’s so it’s mostly for them

#

There should be an achievement for under an hour though iirc

thick sapphire
ruby flare
balmy stone
#

It’s magma core and I haven’t played in a couple months so dying in the single digits is my goal here

ruby wolf
#

Also Deep Dive caves stay the exact same all week.

Same caves, same drop pod locations, etc.

ruby flare
#

oh ok

balmy stone
#

Sometimes events change though especially if there’s a different number of people

#

A nemesis or bet c might spawn on one run but not the next

ruby wolf
#

actually i might be wrong about drop pods considering they're supposed to land far away.

but if you end the mission in the same spot, it should be approximate.

balmy stone
#

The stationary objectives change too like blackboxes and uplinks

ruby wolf
#

jetty boots can spawn in dives as well;

#

every other crate or reward spawn doesnt.

balmy stone
#

I haven’t seen those yet cause I’m coming from s3 but they sound fun

#

There are huuli hoarders in dd’s still

ruby wolf
#

the overheat system for them is fairly generous, but they take a little while to cool down.

thick sapphire
#

in my experience black box spot is consistent

balmy stone
#

I’ve def seen them change spots which helps if the initial one was rough

cinder stag
#

What are the EDD stages this week?

coral pond
#

pinned

cinder stag
#

Oh thx

balmy stone
#

Shield disruption on magma core sounds about right

cinder stag
#

Gotta run vampire ig

balmy stone
#

And dodge some exploder plants and most of the floor

spiral badge
tall relic
#

Just did the EDD first try somehow

#

That was nuts

#

I was most scared for the last stage but I think the second stage was harder tbh

novel epoch
#

We almost died on the 2nd stage when met nemesis

subtle rain
thick sapphire
#

lost again because scout took too long to get to black box so by the time we started it we got another swarm during it

#

even with hp beer

#

like we were ready to do it right after second swarm

subtle rain
#

I'm probably gonna wait either tomorrow to redo this or just wait for the edd rotation because holy fuck the second stage is impossible to even finish

thick sapphire
#

i think everyone needs to be on point

desert lynx
#

how's the edd this week?

bold maple
#

other 2 stages didnt seem noteworthy, i dont remember much about them

thick sapphire
#

2 is annoying

#

you get punished hard for going slow

balmy stone
#

Shield disruption is annoying for pe cause taking time to heal up or rez spawns more enemies to do more damage in a positive feedback loop

#

Low o2 is bad too cause of the detours but I’ve lost a lot more than other missions on stages with shield disruption pe

#

If there’s an open lobby I’ll see if I can get the w

desert lynx
#

and uhh

thick sapphire
#

first normal mission i did after edd - on site refining but spawn was surrounded by brood nexus and korlok

#

haz5. We survived long enough to burn through 3 resups before dying

#

the greybeard engi we had could only carry the rest of us so long

thick sapphire
#

at one point engi even left and then rejoined with a different build lol

balmy stone
#

Normally I agree with 4 engis but a scout or driller make pe a lot faster

#

They could prolly finish the aquarqs in 4 or 5 minutes if they’re experienced

#

Engis are good for the blackbox though

wise cosmos
#

TYLER DONT DIE ON US BRO

thick sapphire
#

also, the moment when someone pops the cocoon on edd3 by accident

#

in the middle of fighting other stuff

turbid dawn
#

these stingtails are soo dumb man

#

they launch you across the map

#

wtf is this physics shit

patent pendant
#

Just finished it

#

That was

#

pain

wise cosmos
turbid dawn
#

theres too many janky effects with them and terrain

#

your dash mommentum is carried through with it

#

if theres terrain in the way you get sent flying like a ball

#

just dumb shiit

olive flicker
#

The fall damage from them feels weird too.

#

In a recent mission I got pulled upwards, used it to get to higher ground, but took a ton of fall damage even though I wasn't moving particularly fast when I hit the ground.

#

If you're solo a single bosco cryo rocket freezes them, which is the fastest way to delete them in my experience.

jagged rapids
#

Anyone else noticing that random ammo gets reset between dive stages now?

Before it was always just engi turret ammo but as of late I've noticed that sometimes my driller fuel is fully restocked between stages. Haven't seen it for scout or gunner tho and doesn't seem to be consistent

tiny portal
#

I had a guy with 1700 hrs in the game (I checked his steam profile and it was actually true) be a douche to some greenbeard in our regular DD lobby since they had not done a DD. Told him we'd be fine since I just did EDD and to just start. He said last stage will be tough since it's haz 4.5. I said its haz 3/3.5/3.5. He said I was wrong and he was right since I had less hours than him (300, so I'm no greenbeard lol), one of the greenbeards agreed with him, he said ratio'd (like what, ratio'd a wrong fact? hahaha) and he said I was a prick (I was simply stating a fact?). This was all in the lobby and first 2 min. of the DD. I said I was just gonna probably leave because I could tell he was a douche who was gonna lose his shit for no reason and kick me on stage 3 probably, denying my progress. He then teamkilled me and (ofc) lost his shit completely. Since this was all in 2 min. I considered posting this in deep dive speedrunning for the toxicity speedrun of this guy. It was insane, we were all just nice to him.

#

I was also surprised to find this in DRG, that guy had issues

#

Not gonna post screenshots since that's probably namecalling but yea wish there was a report button for times like this

zenith ember
#

Sounds like you got really unlucky with a really bad player if he is malding over dd that much

#

All i can say is forget it and move on, there are always unhinged players in any multiplayer games

#

Also whoever is the host can just kick him out, dont need to tolerate such behavior

tiny portal
umbral zephyr
#

do you get rewards for deep dive each time you complete it or just once per week?

olive flicker
#

Once per week, DD and EDD separate.

umbral zephyr
#

ok cool ty

mellow cradle
#

<@&296918282403840000> bro, free ban

balmy stone
#

Edd wasn’t too bad, I played with some level 20s and they had good teamwork

#

It got close on the third stage though but I put down a lot of plats to make the ground survivable and they showed me where they wanted em

copper cedar
#

How do you skip phases in dreadnaught missions? Can't find any tutorials of it online, and was looking to expand my DRG knowledge

olive flicker
#

Completed solo EDD on 1st attempt nice

#

Went pretty smooth all things considered, no downs.

mellow cradle
#

you can't skip the entire fight, but you can skip a phase however

#

hitting them while they are frozen with any high burst weapon like hyperpropellant or trifork volley will do that

olive flicker
#

This EDD I realised that a well placed bosco cryo rocket can have the same effect on a mactera spawn as cryo nade.

#

Though getting bosco to actually quickly and precisely shoot it is easier said than done.

#

Managed to wipe 1 entire swarm with it though.

alpine lynx
#

aint no fucken way

#

threw a c4 at the hive guard on edd stage 3

#

his projectile hit it midair

#

stuck midair

#

blew myself up

candid bobcat
copper cedar
surreal imp
#

GOD edd stage 2 was hard asf to solo

#

Used 3 rezes and iw bruh

high spoke
subtle rain
mellow cradle
#

nitro scam, as usual

subtle rain
#

Damn.

quaint flame
#

hopefully I can ask it here, because people in main are arguing way to hard. But is there any fun coilgun setups without oiverclocks? dont have any yet

coral pond
#

Depends on your definition of fun, since fun is subjective. But imo, no. Coilgun really sucks without OCs

quaint flame
#

my fun is simple: kill thing big quick, or kill many thing many time

#

XD

languid rune
#

yeah you'll hate OCless Coilgun then

coral pond
#

OCless coilgun does neither of those things

quaint flame
#

no coilgun for McLuvin then, thanks

icy halo
#

yo i just did my first deep dive, how do i get the recipes for overclocks? i have an matrix core but no recipe :i

latent temple
#

the blank matrix cores you can infuse by doing machine events which have a chance to appear in nomal missions