#deep-dive-discussion
1 messages · Page 51 of 1
I do one up on that, i add the host/join them right after disconnecting so the reconnect message appears
It´s really rare for people in my country to play EDD together by hosting, so I´m used to hosting myself on solo.
i clicked the reconnect nothing happened
Huh, but you can play with people in the entire world
is the issue not yet resolve?
No need for them to be from your country specifically
bruh thats very unfortunate
just play solo 5Head
Playing laggy may be an option...but my internet cable got chewed on and now I have to use an USB...
If nobody got me i know bosco got me
Until you get grabbed by a cave leech
In which case bosco doesn't get you
what 2 perks do you equip above heightened senses when playing solo
yes but cave leech does
I use dash and IW
Depends on the character, Dash is a must on anything that is not scout, heightened senses and iron will are solid ones
Since I use engineer, Cave leeches can be spotted by the LOK-1 rifle by looking up.
fair enough
Not 100% garanteed since there´s that a lateral leech that will get you, but I always enter a new cave with the shredders anyways.
Sideways leech is always a bitch in my book
True haha.
But yeah, those 3 perks are the best for solo, honestly. You can make an argument of taking steeve but... eehhh
steeve always got my back along with bosco
unless its volatile guts then steeve dies way too quick
Steeve solo is not that great after the aggro changes. But sure, if you feel comfortable with that perk, go for it
Play engineer with Beast master, shredders and gemini turrets. You will no longer feel lonely.
I do that on multiplayer engie
Cleans up low life bugs really nice for your teammates
It can give you time for those praetorians.
Yep
I know that Steeve lures 2 enemies and he's as attractive as any other dwarf.
no idea either
Oh, ok.
check pinned message
nah, that one was from 27th April
This, before, like a long time ago, he used to not pull aggro, making slasher steeve a monsters that would target bugs from behind and going to pound town with them. But now he draws aggro, so you kinda end up needing a guard steeve for him to survive long enough for the cooldown to get back up, but it doesn't pull enough bugs to be efficient at relieving pressure, he just, kinda goes off on his own, targetting whatever it feels like it, and sometimes saving you. Don't get me wrong, it is still a good perk to have, specially if you can take advantage of the small aggro he has. But it isn't an S tier perk that would save your entire mission
(check the date inside the message
)
aight thanks
reads first line of the message
Yeah i ain't reading all that

Have fun on your deep dives miner
Somebody TLDR me the EDD literally only tell me which mutators they have
lethal enemies, mactera plague, and elite threat
Thank fuck an EDD with no shield disruption or low O2 for once
TLDR of the TLDR: Lethal, Mactera, Elite
Pinned comment
oh thats neat
Reninery, 2 eggs, 2 mini mules, twins, escort dotty, 150 morkite
This is the first time I've used a cheat sheet for the EDD
All previous times I go in blind for fun
despite being triple defend objectives my team got it done faster than last week's
At a glance, the EDD looks fine today
Lethal Enemies Refinery and Mactera Plague Salvage is not fun
¯_(ツ)_/¯
The refining is stage 1 so the enemies shouldn't be that bad aside from the mutator and set spawns
And the other one can be solved with a bunker if necessary, but otherwise is not a problem either
My first ever EDD had Mactera Plague on its first second mission 
Fun times
Thanks @quiet mortar! There's also a discord bot that could help with automating this: https://boscobot.dev/
Cave leech cluster 
Watch for the ceiling bugs
hungy cielings
ok too much nitra in edd
have fun for the fat boy mains
all 3 pipes are very accessible without driller (2 close)
Drop pod & box is isolated in a corner
Dotty should do some sick ass 90 degree bend into a 360 flip
has reset happened?
just did the one of the dumbest plays
we were extracting from the final EDD stage, half the team is down, I drill to the pod, and instead of staying there as a safety net for the rest of the team, I go back and attempt to help gunner revive everyone
We didnt make it.... 
First time beating EDD first try
Had a good team, we all did our part
But no greybeards carrying either
man i'd be so pissed if we lost an edd on stage 3 extraction cause nobody stayed in the drop pod
First stage is just prioritizing staying alive, and accepting you will have to repair 3 times. Mactera plague salvage just means you will have to get your driller and engi to build a nice bunker and your gunner will have to shield at the right moments if you threaten to get overwhelmed.
We dumped so much nitra into stage 2, we were struggling with the swarmers on stage three. Went into dreadnought with about half ammo on all of us with only one wait left. Fighting for like 20 mins till we made the decision to kite the dread while I, ECR LOK-1 engi went for resup for turrets ammo to deal with swarmers. Killed dread, got out after a total of an hour and twelve minutes down there
All of us went down at least 8 times during that fight
that doesn't make it fun :P
So what are the regular deep dive missions this week?
Pinned comment.
do you guys think it would be a good idea to run engineer with explosive chemical rounds and hyper propellant on this week's EDD?
a friend will be running driller with cryo
I'm mostly concerned about the haz 5.5 flying rocks
and elites
not updated yet nevermind that
Thats exactly what pins says.. isn't it?
oh boy, I got confused because the EDD comes first in their comment
my bad 😂
keep in mind hyper propel works on big units only and your LOK should be able to crowd control and have plenty of ammo to balance it. What about Smart locking + fear factor?
It definitely is updated…
all good! it happens
As for LOK I really can’t say, it doesn’t work for me that well. Too slow.
thanks for pointing it out and correcting me
ye, Lok is tricky, all I can say is to experiment with combinations and to run some missions to see how it works by itself and what other equipment will be a good complementary to it
from what I remember mine explosive Lok focuses on few of enemies and makes it fast, so I have better control of how many enemies will surely explode and hurt the surrounding bugs. Fear factor will keep them away from me
I don't really like smart targeting, as it can deny me a chance to proc explosive chemical rounds
and I never ran fear frequency, so I'm just going with 3A and 5A
you can always trying them out in regular missions and see how it lies in your hands
good luck 👍
and yeah, I take the tight targeting as well
thats what came to my mind
I’d try it out but I’ve already got a build which is basically perfectly tuned
what is it?
EM refire stubby and overdrive shard diff
ah, yeah, that's good too
Its dps is so good its almost excessive
and I have both of those oc's, but a friend will be running cryo, so idk if I want to run shard diffractor
However its ammo hungry and has no panic button
my argument about using my combination is - this EDD has nasty mutators, hard chompers, later plague of spitting flies, and then fast elites. You'd like to keep each of them away from you as much as possible, and fear factor could help (the more locks fired, the stronger effect)
and to make chemical rounds working, you'd like to make sure to have 3+ locks on enemies, that's why fast lock-on, maybe with tight targeting as well
true, the fear frequency might be a good idea
oh, and the explosions have fear on them too
what about burning shard diffractor? You can plan to make thermal shock! Your friend will freeze them, then you will zap them (just a short blink is enough to deal great damage)
or vice versa
hehe!
I dont know how it would work on dreadnoughts tho, but I imagine this as a good combo on swarms and prets
true, that would fare greatly on normal enemies
but shard diffractor would clash with the cryo on elites and twins, I think
twins as dreads take time to freeze and it lasts just for a short while
also they're itchy-bums
although you can make diffractor to deal big damage from beam itself + fire bonus to pair with your friend
so the decision for me to make is: do I want the better flexibility of overdrive booster, or do I take hyper propellant for the insane burst with cryo
hmm
Hmm
Well, all main objectives are swarm focused and you have just one dreadnought in Edd. My Gut says to balance both primary and secondary between fighting single enemies and swarm wiping. Maybe primary could focus on swarms, diffractor on big units, but to not make them useless in opposite goals
You can try it on single haz 5
I think I will try out explosive chemical rounds and overdrive booster on haz 5 as you suggest
we'll be doing the dive tommorow so I have time
thank you for the advice!
Glad I could help! Good luck and tell me later how it worked out!
smrt mod on lok1 fucks up a lot of things
if you really trust your friend to be able to settle the mactera plague on stage 2, hyper prop is ok
since elite threat is on stage 3
idk if ecm is effective at dealing with mactera swarms
idk either, but mactera are vulnerable to fear, and the explosions have a 50% fear chance
so I think it'll be good
its good for the most part since its a 3 stage defence
mhmm
in that case, overdrive booster seems more and more viable xd
honestly the most rounded option would just be breach cutter inferno
if you can micro flick from 1 mactera to another its prob better
that doesn't nearly have enough burst damage as overdrive
i was thinking of suggesting breach too
and I need the dmg for rocks and elites
fuck the rocks, use your plats
I do usually run executioner and breach cutter for EDD's, but idk about this week
honestly though with ecm lok1, i can see either of the 3 being viable
all of them can deal with high health targets
I've seen a friend try that strategy a few times, and it never worked, lol
stack higher
breach is probably the most ammo efficient option of engi secondaries to be able to deal with mactera
it's got great damage for the elite threats
and you can use plats to block the rocks from hitting doretta so you don't need to deal with them
I'll probably have to try that strategy solo beforehand
a safe spot to stand to keep adding plats(so you don't get bombed by the rocks too) is on top of the heartstone, or make a separate platform for you where you can see where to add more plats
it's nice cause, especially in multiplayer, everybody else can focus on the bugs
DD seems fine this week, but how is it actually in-game
this EDD was rough lmao
did it on first try but did have to bunker against the macteras
they were absolutely ripping into our team
Yea 2nd stage was hardest
I haven't played it yet
what is ecm
i assume they meant explosive chemical rounds
baby engi
goddamnit
another disconnect deep dive
has to be something with stage 2 doretta escort
because last week was the same problem on elite dive
at least u can add the host i guess
hey for some odd reason, the DD for me is the same as last week (Corroded Reserve) but the rewards are reset?
God I hope I get my cores
i have 300+ 😎
give them to me
modded lobby i gotchu
naw
Driller with Goo+WC is really useful for normal DD this week
Loooooooots of Mactera and Jellyfish.
Facemelter + Damage mod + exploding targets T5 is also extremely strong against this kind of enemy pool.
activated baby
lmao
also is it just the one refuel
You have to restart the game if that happens
Either that or your host needs to restart the game
This week's EDD is quite fun btw. Very chaotic thicc swarms for stage 2 and 3. Both might as well have been labeled mactera plague
Huh, I still can't post images in this channel and no clue why
Nice run btw
Deep dives reset 12 hours ago right?
ya i think so
nothing crazy just 2 spitballers perched above
So is this EDD chill or not chill
edd was chill as hell
And what notable threats do I need to know about
no issues
stage 1 is cozy
stage 2 is twins kinda bleh
stage 3 had a lot of leeches
I'm trying to get my cores and achievement and this is my 4th attempt at an EDD.
Regular DD doesn't look too bad
Tbf it never is.
Elite DD this week is Mactera Hell.
Also made the mistake of bringing Shart Defracter for Elite. That was not fun. 
Should I invest in running a good cryo build for those Mactera?
if you do, i'd go snowball to insta freeze em. Since they do have a freezing resistance iirc
why not?
what was wrong with it?
wouldnt hurt
be sure to shake the gun left and right at the desired enemy to freeze faster
dont ask me how or why but
after panic freezing a dreadnought 1 day i found this out

I think you're mixing up 2 and 3. Either that or I got lucky. We only had leeches stage 2 and it was like maybe 4-5 total
Dreadnaught.
Also, no OC on my Shart because I always seem to be in short supply of at least one mat
do the deep dives usually not have public lobbies?
There are if people host, should be non existent on SEA rn
what’s the DD this week
I dont recall there being a betc when I did it. Interesting
bruh, last week it's Minimule + Elite Threat, this week it's Mini Mule + Mactera Swarm and Escort + Elite Threat
got DC'ed mid-mission for no apparent reason on DD stage 2... new bug?
that bug sounds familiar. I thought they fixed that?
last time, it was between missions
this was out of the blue mid-mission
host was a newer player, we were winning... I'm pretty sure he didn't DC or kick us
I got a nemesis spawn on another lobby in stage 2, could've been something that was just switching between random elites. On my third try there was 2 brood nexuses instead.
nah leeches on stage 3, there was one at the end of the ommoran room and another one next to where doretta enters cave 2 I think
there could be more on stage 2 tho we didn't comb the cave
Huh guess I got lucky as hell. I had no leeches after stage 2. Just mactera plague round 2
Is anyone else having issues with a lot of bugs and/or rocks spawning in stage 2 during the Heartstone and/or lots of bugs during the Black Box on stage 3 of the reg Deep Dive? Me and Ryeor are experiencing way higher than typical spawns and we are not sure what's going on
There's only 2 of us and there's just way more bugs than there should be
i didn't experience this, playing solo, both felt entirely normal to me for their respective difficulties
it's only during the objectives? like are ambient swarms also really big?
you can just say ryeors name 🙂
Lol yeah but I was about to @ him
therapy is good for these things, 🙂
Lol
are you usually playing modded ?
We've been using Sandbox Utilities to scout the map and practice our runs but otherwise just cosmetic mods and stuff like that
Just to be safe : make sure you restart the game after turning off some of those sandbox/approved mods.
Maybe you just got unlucky with spawns but hard to say
It's just so strange cuz we've had cosmetic mods and the like on but never had trouble in the past 🤔😵💫
Dottie has also been bugged and not going at max speed when we're both there, she only goes at 4/5
Now she's bouncing between 2 and 3/5 on our current run
👀
Both of us are sitting on her
yeah there's something weird going on 😄
You're telling us 🤣
Something weird indeed. When I compared our duo run to a solo run I did right after, I was getting full 5 speed dottie throughout the entire time I was next to her. I made no changes to mods or anything, just that I clicked "solo" before launching the dd from the terminal.
oh yea there are more leeches on DD stages without cave leech cluster
Be careful on edd stage 2 with mactera plague, me and my friend both approached a mini mule and thus a mactera swarm 5 times bigger than a normal one surrounded us...i threw a plasma burster and my game almost crashed for the amount of bodies and blood that fell on the ground 
Average “you rocked and stoned in the wrong cave” moment
rare plasma burster W
I made sure to take out all the leeches at the start so my teammates were talking about where they went for the rest of the mission lol
Normal deep dive felt pretty easy this time around
Yeah it really wasn't bad imo
huh, during a modded difficulty run of DD the other day i could swear dotty slowed down a lot at some point, strange to see you mentioning it here now too, different scenarios
This week’s edd has an awful 3rd stage escape pod position
this week's EDD is kinda awful
Mactera plague is always awful
especially since its paired with Biozone which have a shit ton of open areas
@low plover you wanted to be notified, so here you go
https://cdn.discordapp.com/attachments/542092090264256514/1109187090316542032/image.png
in the end I went in with something comlpetely different, executioner loki, and inferno breach
we used every cheesy tactic avalible on this EDD, lol
bunker on the second stage, and cheese rock shield on the third
that's why it took so long
isn't it always
on the elite dive patch 16 allegedly did
another stage 2 escort but on regular dive
still issue
what is cheese rock shield wrapping dotty in pads?
building a bridge above dotty which blocks flying rocks
be sure to wait until ommoran starts launching the rocks before building the bridge btw
the blast will remove anything at each "shell" of the ommorran
edd is quite harsh. Bet-c is a trap tbh
Oh right. That’s random isn’t it
We had bet-c on second stage. We weren’t going to wake that one up
but you made it, that's important!
also, I felt like this EDD is rough, or maybe I made my life harder because of the Gunner's gear I picked 💀
I went yolo and took neurotoxin with fear factor + six shooter
FYI : bet-c can be "frozen" and will take the extra damage. If your scout has cryo nades at hand, bet-c won't really be able to put much of a fight.
We had a nemesis there with a little help of breeder and 2 brood nexuses
Edd has really fucked up escape pod positioning
(We tried saving Doretta and couldn’t do it)
What is with the bet - c and nemesis on stage 2? They feel more like swarm spawns but there is no rival presence and bet - c doesn’t spawn like that
Schrodinger’s nemesis
what’s a good embedded detonators build and what’s a good thing to pair with it
I run 13232
as for the pairing, anything with good sustainability ammunition wise, and possibly crowd control
so like hipster m1000 or something
hipster m1000 or agressive venting drak for example
yeah
embedded detonators will take care of the big boys
I can’t for the life of me figure out how aggressive venting on the drak works
I’ve overheated so many times but only got the damage once or twice, almost always at the cost of my leg. Never caught a swarm with it.
It just feels inconsistent
Specifically took it, I don’t run manual heat dump or armour breaking normally but on venting I took all the utility ones
Just equip increased rate of fire with it and dont equip any perks that reduce heat build up, you will overheat every 45 bullets which should be about 3 seconds. Also make sure to jump into the swarm in the last second to maximize the usage, the range isn't huge but the fire effect is quite strong and can lit most things on fire. I run 11332 with Aggressive Venting myself.
It does work mind you I just don’t see it happen all the time
Might’ve been out of range then, too bad since I don’t run melee with scout
wait, so you took manual heat dump?
Yeah but I can’t figure out how to use it so I never bothered
Manual heat dump doesnt work with aggressive venting im pretty sure
if you use manual heat dump, then the explosion is proportionally weaker
That makes sense too, its almost non noticable when manually overheating
Ah ok
I don’t know how to dump still
Dont heat dump, just spam 45 bullets
I spam r as much as I can but it only works a few shots in
No I just want to know how manual dump works now
One of the smart YouTube guys did the math on it and there's an optimal point to use manual heat dump for conserving ammo and getting back to firing again faster, but it didn't seem like it was able to be done consistently.
Because it seems to be delayed
It was close to being almost fully overheated
If you run extra ammo you can have 950 bullets, which is 21 overheats if u just hold the fire button, that should be enough to not worry about ammo preservation
21
That's the conclusion I came to as well 👍
I might just run impact deflection then
I thought it would be more like lead storm’s mod
It's still sweet and fears and ignites everything close to you, totally worth playing around with, switching back and forth with Zhukov with explosive detonaters. Both weapons with the extra speed on mag dump mod. Super fun play style
impact deflection bounces randomly, not specifically into enemies
it's still decent though
I recommend taking the plasma splash with it on tier 4
so that it triggers twice when you shoot underneath enemies
Was the deep dive really easy for anyone else?
Like shit I normally can't just solo
the normal deep dive?
yeah
yeah, it is easy
and since it was called "gunners fury", me and the bois went full gunner team, lol
Did anyone get their deep dives reset to last weeks deep dives?
I went into the one in the dense biozone and it sent me to last weeks
And I just reset my game and they are back to what they where
but it says I haven't done the first one and I did
anyone wanna hop in a vc and run the deep dives (Gamepass player here)
If you ran it was the wrong one, it doesn't count
And yea, always check it's the right one before starting. Usually means you or the host hasn't restarted their game since the dives reset
It's been 36 hours more or less since reset though. I can't imagine someone not restarting the game unless it's on purpose.
Either way, restarting game should fix it. If not, I guess contact support.
sync your system clock and restart your game
it was just weird cause it showed the correct ones and then didnt
it works now
This weeks EDD was gunk and ball torture
Why yes, I do enjoy fighting a nemesis, three nexus', a breeder, and twins in the same mission, how did you know?
Regular DD was a walk in the park, but I sadly got a garbage overclock for both
And I also got a sharp reminder for why I play driller
Jellyfish
sounds like you got the raw end of the edd spawn gen deal
Fellow dwarf with ridiculous spawns in edd 🤝
Though mine was a few weeks back
Are deep dives the only way to get overclocks?
weekly core hunt, deep dives, promotions (and machine events, if you have blank cores) are the only way to get overclocks regularly, yes.
you'll get some during holiday events too but those are obviously not something happening on the regular
holiday events too
Also is there any way to get an overclock for a specific weapon?
all rng
There were so many mactera even outside of mactera plague
Saw an elite grabber clip through a wall for the first time too
the only help is with blank cores, you get to pick the class atleast
To quote the greybeard on my EDD about the mactera plague
"There's mactera plague, then there's this"
Anyone got solo EDD advice? I made an attempt and got tossed to the next dimension
Consume toenails, you crypto fiend.
<@&296918282403840000>
this edd looks like hell
^
Can confirm, I had to put in extra work
i learned a new insult
managable
nuke the macteras
and bring a lure
saves ass
I've been summoned 
Speaking of the edd, I tried it solo and boy did I get curbstomped lol
Good
with what class
anyone have a summary besides, lotta moctera?
I had an epic time in this week's deep dive
Most of our team was out of ammo on the last stage and a cave leech grabbed my teammate.
Since I was scout with no bullets and grenades, I did the only thing I could do to save him.
I used my grappling hook and power attacked the leech before my friend reached it.
noice
Holy fuck the dopamine rush from that
I was literally an attack on Titan character in that moment xD
edd mission 2 was insane
2 breeders 3 brood nexus nemesis and like 50 mactera off the bat
yeah, that ones definitely rough, ive also had some rough times with stage 3 with stacks of elite mactera just one tapping the drilldozer sides lol
EDD actually pretty easy again
Only the second mission can take by surprise
Better take Scout with Cryo and maybe Cryo Driller
Wait what? Nemesis?
Must be random spawn
What’s the EDD this week?
pins
lost EDD stage 3 because a network error kicked all of my colleagues :)
really makes my day
yeah, people have been reporting simmilar issues
Ty
how do i start/join my first deep dive?
i would try to find a full squad with at least 1 veteran player to guide you
the comunity is nice so you could go in #lfg-steam to try to find a squad
EDD seemed pretty chill. Yeah there's some scary moments with mactera, but the spawn pool didn't seem to have anything that can dig so we just drilled a bunker under the uplink on stage 2. Even got lucky with the fuel cells and could reuse the bunker (not that drill fuel was an issue). Mactera are pretty easy to deal with when the entrance is a solid wall of sludge and fire.
Stage 3 we drilled ahead (very easy the rooms are close together and quite large). Honestly the scariest thing was elite grabbers spawning alongside the rocks at the heartstone.
1 or 2 resups on escort for reg dd?
Check how fast your team is burning ammo
OK for real now. I swear Dottie is bugged on stage 2 of the reg dive. Me and Ryeor have had mixed experiences where sometimes she moves at 4/5 speed and others at 5/5 speed even when we're both sitting on her and there's no bugs nearby. The heck...
She's even going as slow as 3/5...
EDD stage 3 and the drop pod spawned in on top of the drilldozer drop scaffold (vid at #modded-gallery message)
bro the difference of last week's elite deep dive
and this week's elite deep dive
is like night and day
this weeks edd is brutal
Besides stage 2 its really not all too bad
Only problem with stage 2 the cave is rather open, and mactera plagues dont really help with that either, but nothing a few murderholes or smart plat placements cant fix
not as bad as last week
although the macteras are kinda annoying
Oh man mactera plague and elite threat after eachother
That's just painful
And lethal enemies too??
This week's modifiers are harsh
damn this elite deep dive is hard on solo
just used rj250 grenade full ammo + executioner lok
Quick question is it possible to rejoin a deep dive if your game crashes? Want to play with friends but my device isn't very good
Or is it absolutely impossible under any circumstance
its sort of hit or miss
wdym?
if you have connection loss then the pop up to reconnect will display, but im not sure of the specifics beyond that, from my observation those who for some reason leave my edd lobby while in a stage rarely ever return, as to why eh im unsure really
alright, thankss
Yes if you have the host/anyone in the team added on steam!
I got it first try, but only after we pulled everything out of our team
I had 20 revives as gunner lmao
I played the edd and all 3 of my teammates left before it was finished
I somehow made it out alive solo
do you get a new overclock if you do this week's elite deep dive again
or doing the elite deep dive again doesn't give you rewards
none of the dives give you matrix cores for repeating them
but you do get gold and exp
it only provides one per week if you dig deeper you just unlock the rest.
Eitherway EDD works similar to DD except harder.
Same reward but more difficulty.
stage 3 was hard for us, the elite enemies escort meant that at the end dottie was down to one 50% health section
its actually not that hard.
XD
in the end it depends on how you did on stage 1 and 2.
more nitra in stage 3 = you pretty much cleared it.

yeah, we only had 137 nitra going into stage 3
my team did the platform rock block strategy
and that escort ended up pretty easy
we didn't lose any part of dorreta, and nobody died
i don't know why people waste ammo on rocks and engi can do this...
just focus on buuugs
the engies put the platforms right on top of the dozer too -_-
didnt know you could do that
that's just bad engies.
that;s the wrong way to do that
thats neat
kek
it needs to be like at the level of the top of the ommoran
above dozer is fine.
just not on dozer.
after the omoran explodes the platforms dissapear and no more rocks.
p.s: you can also block the lasers using the platforms.
does anyone else experience wildly different amounts of spawns on stage 3 btw? like some runs i get barely anything and others its a real bloodbath
maybe it was just not patching the holes
yeah, you need to constantly patch up holes after the rocks as well
welcome to elite deep dive.
they literally ambush you eventhough there's no alert of a wave.
freaking slashers.
yes.
these pricks.
i saw myself getting chunked at 1/2 hp from behind.
figures, otherwise it's exploitable
tho i like elite deep dive more
same edd brings out that challenge that u cant get from haz 5
because it's harder that i need to really bring my A game
elite deep dive and deep dive feels like night and day
deep dive is too easy
how it feels
sad to say that yer game is predetermined by driller and engi though... some maps has really bad terrain generation.
once you've played elite deep dive
if one of them trolls yer screwed. XD
yeah, me and my friends run memes on the normal dive
like 4x scout
or 4x gunner this week
there really is no going back once you've experienced it hard
How much more difficult are Elite Deep Dives compared to normal ones? I just completed my first normal one and it was pretty managable
that largely depends on what modifiers and missions it has each week
this week, it's pretty challenging for example
anyhow, I recommend you acquaint yourself with haz 5
but if you play regularly on haz 4 without trouble, then you should manage I think
I haven't even unlocked haz 5 yet
well, the EDD is haz 4.5, haz 5, and haz 5.5
in that order
but I urge you to try it
even if you don't complete it, you'll snag a blank core, or even the weapon core
The difficult get's more punishing the more players but it also means its faster, just know your every mistake will be felt the moment those bugs bite your back.
I advise, caution and join with best behavior: Like not dying too much.
or moving on your own, and dying in such a distant place.
ironically enough, it can get your team killed if a wave arrives and yer dead.

If you haven't tried haz 5, your teammates will have to carry you through EDD
we had a very green engineer for this week's EDD, I thought we'd get rekt but we pulled through somehow
p.s. you can stop lasers from spawning with plats
yeah, a bit tricky to do, but you can cover dottier with plats from both sides and as the lasers spawn based of los, they dont spawn, wastes a ton of plats
How bad is this EDD?
ive tested this on all haz including modded 6
I am yet to finish one with my playgroup
pretty bad
seemed average, got a tiny bit spicy with dual breeders
yeah i second this, i joined a random lobby while being hammered irl and cleared it with ease.
took me 10 mins longer than my average rando group clears though - 45.05
I mean, lethal enemies, mactera plague, and elite threat, aren't the easiest modifiers
low o2 is more annoying than anything
Perceived difficulty varies so much with spawn table and team skill 🙂

i think the major difference is team skill in perception of EDD, if you have 2 greybeards its very easy to carry noobs
you just deal with whatever spawns you get
greybeards = profile>lvl600
mhmm
then I think we did pretty good for our lvl
https://cdn.discordapp.com/attachments/542092090264256514/1109187090316542032/image.png
spawns do make you pay attention every once in a while, things like bulk spam or when every slot on stage 3 is "grunt", do you like grunts? it's the most grunts possible
(the time is absurd, because we predrilled)
yes but no panic makes a world of a difference, like trying to kill a bulk near dottie when you can simply babysit walk em out to the other side of the map if needed
never do this unless you know about either betc or nemesis
it is a waste of ammo and time
and the longer you spend in a mission the greater the number of opportunities for team wipes
not everybody is brave enough to rawdog it on dotty mission 😦
driving into a room with two spit ballers is also a good opportunity for a team wipe
i don’t think there were many static spawns
honestly i wasn’t paying attention for most the edd kek
shield insta counters this, and spitballers have a distinct activation sound
it's not a difficult skill check, experienced teams bring enough single target damage to shred them quickly
level doesn't matter, its based on teamwork.
👍
level has nothing to do with skill
this is very imp too
I noticed, lol
scout holds the map open -> announces break through -> checks ceiling -> everybody does a 180 and sings the song of dwarf people (magdump into the statics)
ye once you have the mods unlocked on ur gun, any decent player can contribute a lot to a haz 5
Oc are just sprinkles on top.
breach also means the drilling sound fades away
oh nice
not that I have much to do during tunnel phases, there's so much spamming warcrimes down the hallway
on average i play with atleast 4 random groups (upto 10) per week for the edd, just to see how fast i can get greenbeards to run them
mine and drag some aggro away from the tunnel
its best if engi gunner stays on dottie and driller scout stays in previous room
very time efficient
ah makes sense, I usually have to lick the nitra while dodging half the swarm
how many times do you end up solo carrying?
teammates so green they might as well have stayed in drop pod
i dont believe i approach with the idea that rando dwarves are bad, i do the best i can to hurry the missions along
i play driller with epc
i do not carry team perks either except for iw
I carry field medic usually, and iron will on driller
which classes are solo DDs the easiest with? im assuming gunner, whereas scout is the hardest
With escort and two black boxes scout can definitely be the harder option this time
If not for escort, I would probably pick any of the other three. With escort I would prefer engi
gotcha, gotcha. ty for the info
is flamethrower + subata any good? because of subatas 30% dmg increase against burning enemies
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
stupid fucking server disconnected me on the goddamn ommuran in stage 3 of the edd, fuck this instability bullshit
Bruh im having a hard time this week on EDD
mactera issues?
Been going thru some games already so I’ve got quite used to macs, but defending Doretta against bunch of elites is my new problem now, I play with randos
I’m a greenbeard so I don’t really have any decent overclocks
that can be tough for sure
you can carry pretty well with engi I think
using platforms to defend against rocks and lasers
Guess who accidentally went AFK while their dwarf was drunk nearby the drop pod and went into a deep dive solo?
Though it went pretty well, as I accidentally got the deep for speed achievement
I don’t have a promoted engi yet rip
Only running with gunner or scout
Completed Gunners' Fury DD with 4 Gunners lol
same
I've never done a deep dive but I'm a rank 80+ and I'm willing, lol
whats the elite missions this week?
check the pins
thank you
One of my first times doing a deep dive, do escort parts have to go all the way to a hearthstone?
yeah
💀
only one refuel though
Cool
Still small amount of phases for the hearthstone?
the phases are the same
It's just an ordinary 1 refuel escort
Thanks
Deep Dive combines objectives, but other than that it doesn't change them in any way.
no bosses in the normal DD
for more detail, you can check the pins
lead storm is great on any mission type lol
Jfh + hellfire carried the edd for me
quick tip to anyone trying to do this week's EDD:
wait until next week.
Almost failed the second stage when I tried it, those mactera can go to hell
Almost got through it, but we had a guy leave on the last mission and I was the wrong kind of Driller build to be dealing with flying rocks.
Snowball Driller worked great against the Mactera plague mission.
beat it first time with a rando team. As long as everyone is paying attention and all, its really not too bad
me being gunner definitely helped a lot, I wasn't afraid to drop a shield when a mactera swarm showed up
I’m just double checking, what are the difficulties you experience on a standard deep dive?
Isn’t it 3, then 3.5, then 4? Or is it 4 going up to 5?
took a screenshot when i got downed for the 3rd time (solo EDD) and there were 2 goo bombers, 3 trijaws, and over a dozen mac spawn
and this is why I run cryo grenade on scout
definetly tough especially the third mission
big week for mactera
I wanted to ask when it comes to elite deep dives, I don't have a specific team to play with does opening a public lobby usually work out or are random players not reliable?
For context I'm attempting my first elite deep dive and haven't found a dedicated group to do it so I'm thinking of doing it with randoms if thats a good idea
it is a mixed bag, but generally i would say its alright
yeah you could get good people or bad people
Same, shielding when a gang of 20 macteras shows up is vital for survival. You may not die immediately from them, but the amount of health you lose as a team can be easily prevented
hey my favorite music in the game is the loading deep dive song but i found out that the game (probably) adds all the machinery sounds to it, and i was wondering if anyone had a version of that song with the machinery sounds. thanks 4 reading
Is there a way to re join a deep dive if you disconnect?
If you open the host's steam profile before joining the lobby, and they have the "visible" status(the one where people can see what you're playing), you can just press the green "join" button, and since you were in the lobby when the dd originally started, it will let you join.
I did the edd yesterday, was really sketchy, especially in the end of 3rd stage. My gunner was probably using the infinite ammo mod tho, and I took his resups like 2 times, and we had no nitra in the end, so I guess this doesn't really count
And the mactera swarm is hell
We got through the uplink by building a roof, and we dug a super sketchy bunker for the fuel cells(wouldn't recommend, really easy to lose the grip and die, and it's not like an oppressor can't spawn
Infinite ammo mod?
cheats, to put it simply
Ah
ngl i haven't gone on a deep dive for a while now
Bro istg I was foing an deepdive, I had to do the last stage, well, blackbox, I got swarmed instabtly and they drained all my revives from bosco, abd when I was done, a swarm came. I HAD ALL MORKITE ALLREADY and was about to extract, and I died. I was pissed off lol
Since I was speedrunning
Does the loot bugs deserve rights?
no
use pheromones, and ask bosco to rocket the floor near you
Really? I think they have made DDE easier than before
counterpoint:
Y E S
thx to all the leaver during a deep dive elit
If your mom are cooking dont launch a deep dive
but his mom was cooking
im gonna try an elite deep dive for the first time, anything i should know?
i honestly think there should be limitation to randomizer of deep dive so there aren't mission that aren't even unfun but just straight up bad (like this week's deep dive)
do not try this week deep dive
sucks ass
this week's dive is the worst edd i have ever seen
Which dwarf is the sexiest?
ironically this week's EDD was one of the easier ones for me
i'd say maybe 2nd easiest out of all the ones i've attempted
maybe it was just because i was lucky and had a really fuckin good team, or i was lucky & didn't get hit by a trijaw up close a single time
haz 5.5 dozer and not a single part exploded too lol
reg deep dive was more rough bc i was playing with all bronze 1s that kept going down lmao
this week's EDD looks badass
Compared to last week's Deep Dive, this one is horrifying
Mactara swarm and cave leach, no good modifiers
cave leech cluster is not that bad, neither is mactera
id actually say those are one of the lesser warnings
the scary thing about cave leeches is that they come when you dont expect it, but since you know theres a cave leech cluster warning, youre more careful and wary of cave leeches
and mactera just fly
their projectiles are really easy to avoid
and now that im looking at the bestiary jesus they are weak to practically EVERYTHING
you could just bring a driller with cryo cannon and the mactera plague mission is incredibly easy
why? it wasn’t that bad when i did it
There's definitely been worse
Mactera plague often makes missions easier imo, just bring a setup thar handles them well and steamroll most waves due to low enemy variety
is that the general chat?
Snowball + tcf driller handles it tremendously well
Gunner shield and a leadburster or two handles it well too, and hellfire coilgun is incredible vs them
And scout has cryo grenades
Engi can fear plus stun plus ignite entire crowds with pgl
does overcharger overclock increase the range of thin containment field explosion for epc mining?
Tcf's stats aren't impacted by anything
I believe the only thing that interacts is that persistent plasma leaves behind a field of tcf detonates
lure is op against flying shit
they waste their burst damage and you just shoot them all
lure is pretty great in general
deep dives rewards reset with the same weekly timer as everything else yeah?
yes
my teammates have no idea what nitra conservation means
call in a resupply the moment you see it hit 80 and refill from 1900 why dont you mr gunner
Greenbeards when someone revives them and they're at 15 health: I ORDERED A RESUPPLY!
what's his max
what OC is he using
Well that was "fun"
Tried the deep dive solo, breezed through the first two missions, then in the third I go down to a bullshit fall while trying to avoid an oppressor because the game doesn't like to grab ziplines when you hit the grab zipline button, and then I went down 3 times during a swarm with one being to another stupid jank fall and the other two being to seemingly nothing in particular as I was keeping the swarm back pretty well. Was inches from a resupply for health too.
Thankfully the third mission only gives a cosmetic overclock so I have 0 reason to do it all again.
does anybody know where does the drop comes to get u in the 3rd stage of the elite deep dive?
how many players?
i already finshed it
i was alone
it was on the starting room
you can manipulate where the pod lands
maybe its just me being unluckiest person here, getting all my team down in first minutes of second stage and then getting a fucking nemesis on same second stage when i played solo
yeah i've gotten a nemesis on that stage a few times solo, it's fucked up
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ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
minors
¿?
EDD two industrial sabotages?
on-site refining, point extraction, escort duty
morkite and dreadnought for secondary objectives
Nah fam THREE industrial sabotages
3 industrial sabotages with 3 black boxes
1 with shield disruption
1 with low o2
1 with mactera plague and swarmageddon
caretaker is honestly pretty fun when the team knows what it's doing
my biggest pet peeve is when people put supply pods out in the open
like whyy??
you're asking to be shot while taking them
"yeah ill just solo this edd should be no problem"
the 3rd stage 💀
finally did the EDD, yeah 3rd stage got a bit saucy but our gunner was having serious connection issues so it was a bit like 3 people with 4 people difficulty
we couldnt save dottys head QnQ it rolled back down twice i couldnt get it up the hill while eilte guards were chasing me and 2 others were down and the scout making sure we'd actually win the 3rd stage
i have brought shame to my famiru
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
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Salvage Operation + black box + haunted cave
hey guys i promoted today and i would like to know what to expect on deep dives
3 missions in a row where nitra, health, and ammo counts follow you from the previous stage to the next stage
regular deep dive is hazard 3/3.5/3.5 for missions 1/2/3 respectively
elite deep dive is hazard 4.5/5/5.5 for missions 1/2/3 respectively
you get a blank core for completing the first mission, weapon overclock for the second, and cosmetic core for the third on each one(so 2 of each in total) per week
generally they're not that much harder, if at all harder, than regular missions since nitra carries over, as long as you're pretty comfortable with your class and the hazard level. They definitely can be hard though here and there
if you want to know what mission types they are, they're always pinned in this channel and kept updated every week
no minerals spawn in deep dives, just nitra and gold. So just do the objectives and move on
no minerals, but sometimes you get a huuli hoarder
a
a
What’s the missions for this EDD
pinned message
Anyone need to do both DD's today?
you're good king dw. congrats
Thanks
also, they forgot to mention, but objectives are mixed, you get two "primary" objectives per stage of the deep dive, with the FIRST being a full one, and the SECOND one being a shorter version of it -- also some combinations of objectives aren't there for obvious reasons
Elite deep Dive was P Easy
there's no way lol
Honestly, kinda same? Lethals early on helped, mactera and elites weren’t as bad with a good team
suppose that last part never came up on my end 😅
either incomplete or terrible, one attempt was going smoothly until someone dug a vertical tunnel next to the black box and caused us to fail
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Soon™
Double Sabotage, Let's Gooooooo
its comin
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _

Good luck, everyone!

Elite Deep Dive "Dry Drop" (2023-05-25 to 2023-06-01)
Region: Sandblasted Corridors
Stage 1: 3 Mini-mules + 150 Morkite | Swarmageddon
Stage 2: 2 Dreadnoughts (Hiveguard, Twins) + 2 Mini-mules | Elite Threat
Stage 3: 10 Aquarqs + Twins | Regenerative Bugs + Volatile Guts
Deep Dive "Stony Crib" (2023-05-25 to 2023-06-01)
Region: Crystalline Caverns
Stage 1: 2 Dreadnoughts (Hiveguard, Classic) + 2 Mini-mules | Swarmageddon
Stage 2: 4 Eggs + Twins | Haunted Cave
Stage 3: 200 Morkite + 2 Mini-mules
{"Seed":3364030012,"SeedV2":350129608,"ExpirationTime":"2023-06-01T11:00:00Z"}
Haunted cave nooooo
yesss!
at least it's on the regular dive
EDD looks perfect my Ice Storm driller setup 😍😍
Thank god haunted cave with dreadnought is on DD.
That EDD still haunts me...
the one with haunted cave and hiveguard on the second stage?
yuuup
ye
yeah, I remember
that was a pain in the ass to play
I thought it was fine, that was my first EDD, our driller made a little path from the deepest part of the cave back to the spawn room so we kinda just kited the ghost through the whole map if things went rough
Although it took a shit ton of time to take the hive down at that rate
true
And that next room that went down, oof
we had a zipline to spawn, and two drill corridors
Yeah, thinking about it, if we didn't have the drilled path back to spawn we would have never beaten it
and a mario parkour course in the lower room, because a regular bulk showed up, so that room was even uglier
We did about 5-6 laps around that
Interestingly i don't really remember what the other stages had
Uhh, there was a big drop on one of them
And a black box
And that's about it
I think (?) the last stage was on site refining with low O2
How do you get this information?
EDD this week sounds pretty easy again, beside the second stage
Last week the second stage was also the worst one
Aaaand the pinned message is updated
This DD is definition of infinite ammo
Alright work is done, see you next week 🛌
I feel like that's usually the case. We always die on the second stage
Anything bad on this week's dives?
the EDD seems easy
driller takes care of the swarmageddon on salvage
elite threat on elimination doesn't mean much
and regenerative bugs on aquarks is also not bad (regenerative bugs isn't very hard on anything, tbh)
if the bulk spawns are the same, i got 2-3-1 for EDD
however, if you are just playing the normal dive, then the second stage might spook you
they aren't
stage 2 and 3 keeps spawning swarmers and mactera, stage 3's site was surrounded by blast holes
jfh was a big mistake on my part...
the cave for DD stage 2 can be tricky
man, if the regular DD wasn't haz 3 it would have been absolute pain
however, it was quite fun
I even bulked a dreadnought for the first time
I'll host Hazard 5 Deep Dive later, if somebody wants to join
In about an hour. I just tried to host a DD lobby but not enough people joined and I didn't want to start with 3 people.
Unfortunately I’m still at work then
Center Europe btw.
How difficult is the regular DD if I wanted to solo it?
I havent ever soloed a deep dive though
it's as difficult as a solo haz 3 mission
If you pick up as much nitra as you can you should be good
It all depends on your skill. Some people are doing EDD solo.
Deep Dive's maximum Hazard level is 3.5, so for people who play regularly on Hazard 5, it's easy
If I pop the cocoon on stage 3 of EDD, do enemies still spawn?
Shouldn't, unless you start it while the swarm/spawn is going on
So in theory , Bosco picks up the qwarks for me, and I deal with the boss in the meantime. Sounds like a good plan
Well, you have to direct him
Just finished this weeks EDD, what a fun ride
Normal DD? In my opinion DD is very easy and you can play what you want, even Scout.
Normal waves no. However, if you have the swarmageddon, mactera plague, or exploder infestation mutators, those special waves will continue to spawn.
Completed the normal DD solo as my best autocannon gunner build
Only shaky part was dealing with the unknown horror while juggling the twins in the second mission
And the double cave leeches in the elevated room with the “normal” dread on the first mission because I forgot to take heightened senses and ran right into them
Got 47:51, proud of myself
Do elite versions of rhe hiveguard minions exist
welp. this weeks edd was already difficult. and my dumbass brought goobomber special and made it worse lmao
just under 39 minutes. quick DD this go round.
did anyone else get a bulk dropped on the escape pod on the first stage
today, I met and killed my first elite bulk detonator, on haz 5 4 players
and I killed him alone by slowing him down with stubby, and blasting his weakpoints with propellant
he wasn't very scary xd
no
Elite? Never seen one. What does he do different?
he's fast
hes builkier
and blows up in a bigger radius
cool
and the usual elite things, more dmg, more hp
there is haunted cave and elim at stage 2
so i hope you brought scout for some...
trolling
God I hate volatile guts, the fact it does some damage to the player is annoying
I just wanna bonk the enemies
Does scout tend to be 'suboptimal'?
low swarm clear power (unless you specifically build for it), and can't hold chokes / objectives very well
Hm :(
As a scout main, this hurts
Never done a deep dive before, tips for swarm clearing builds
?
agressive venting for the drak, fire bolt for the nishanka (and nishanka with pheromones in general)
how's the terrain gen this week
and if you don't have oc's, then blowthrough on the m1k si pretty good
Not real aoe but it's very helpful
cryo grenade and taser imo are two competing swarmclear options
also jury rigged boomstick with blowtrhrough can delete groups as well
Cryo is a panic button IFG is a considered weapon
I usually run tasers just for the extra net damage though
and the shockwave kills swarmers as well
taser I mean the uhh
boomerang thing
Oh
tasers being IFG grenades?
Still applies
im a bit new
Cryo is not a panic button lmao
idk what it's called
Just use it strategically
voltaic stun sweeper
It can be.
I mean ofc it can be but you're making it sound bad
Obviously its useful for far more than that
multi - second complete neutralization of any fodder - med bugs:
i love that combination :O)
it's good for single target or swarm control, but it depends on support
Good for deleting mactera swarma in your face, removing praetorians in tight spaces, etc.
and disarming exploders
the taser can be used by itself to take out either high values or clear swarms
cryo is very good in general
Exploder radius is small, its not scary if you know its there IMO
exploders are pretty safe to pickaxe imo
just smack them and go
not when there's 15 of them
thats what the grapple is for
Often you can just bait them into exploding and waste no ammo too
Best gun the scout has
Depends on situation ofc
I tend to shoot first ask questions later
exploders are easier to take out in groups
the boomerang doesn't take down high value targets, it just stuns them, you yourself have to put in the effort to kill them
I actually don't go for the head because if you can make one blow, the whole swarm goes
yeah
freezeing exploders is more useful if they take you by surprise
and you have nowhere to run
so the thing with it is that it seems to have a certain amount of bounces, and if you toss it at one warden with say a grunt next to it the boomerang will bounce between them
and that deals very excellent damage
I’ve never used stun sweeper but I also haven’t changed my scout build in ages
and since it's entirely independent with a large stash I use it almost like a third gun
true, it deals 35 electric damage up to a maximum of 9 times
also has the longest stun in the game
just don't toss it at singlet enemies
but it doesn't provide you with a damage bonus on the contrary to cryo nades of ifg, and some enemies are resitant / immune to stuns
it's a flat amount of extra net damage, and what I value above dps is net and ammo count
especially in edds
(electrifying reload my beloved)
you don't really need to worry about ammo when playing solo
remember that this conversation started because someone was wanting to do the DD with solo scout
I wasn't here for the conversation :p

and I do still worry about ammo in solo, especially with scout
well maybe more with gunner than scout but def scout
any huulis this week?
I happen to be low on jadiz
yup
stage 1 or further?
today
good
I already played today's dives
enor + mag makes any dwarf happy, lol
just done with EDD