#deep-dive-discussion
1 messages · Page 43 of 1
Oh wow, thanks
it's not so bad but you have to move a lot more in EDD'S.
or you're gonna get your ankles chewed
Just tried it once, failed at the dreadnaught + haunted ...
Holy * that difficulty spike
second stage of the edd this week was the hardest of the 3. You can do it!
I don't find the 0.5 difficulty to be the difference maker in a lot of them.
Like EDD3 is H5.5
But it's easier than EDD2 in this week.
An ugly combination of modifiers / uncooperative terrain is what will put a stop to a dive run.
Its easier if you don't pay attention to the numbers and just imagine its haz3 and haz5 and focus on the actual map.
It barely changes anything.
Yeah, I think a Haz4.5 point extraction is far more likely to put an end to you than a 5.5 mining expedition if you aren't playing the mission objective.
It’s not really being haz 5 that makes that hard, it’s because eggs are the primary objective so there’s not much in the way of cave generation and you’ve got two big enemies chasing you around that tiny cave
im about to lose my solo EDD on scout because im stuck in my last grind rail. got the 2 eggs, had all bosco revives. unreal
havent started the pumpjacks yet and i just plugged in the last one
so tilted because 1hr :<
wow
holy fuck that's tilting
is there anything i can do about it?
Lol almost wish i could submit a report and start from the same spot.
i lost because of it :<
tried using explosives under/near the rail?
was scout.
Had cryos.
ive cooled down now but was very salty at the time haha.
Got the blank core and weapon OC at least.
cbf redoing - got a lot of other stuff to do this weekend
FUCK YEAH FIRST SOLO EDD
i was gonna try the elite deep dive for the first time this week but a solo dreadnaught terrifies me
me and my bro were struggling with that one cuz the haunted cave thing also but then we tried to kill the dreadnought with the bulk detonator and it worked
i’ve never done an EDD and i have no one to play with so i’m gonna try it solo
solo isnt that hard
i don’t think i’ll be mentally capable of dealing with a haunted cave dread and a bulk..
just try and kill the dreadnought with the bulk
i’m terrified of the bulk to begin with but yeah i’ll give it a shot later
i would try and find people to do it with but xbox + uk is a bad combo for finding players lol
soloing this is dreadful
literally
my ass gets cornered 24/7 + the hiveguard makes it even hard to hit (was using lok1 as dps)
SD for crowd clear
VIR oc btw
fun fact: you can pheromone the ghost.
as scout
and the funny thing is it kills the other bugs
ive noticed when im doing an assignment on PE
i have the grapple
and its fast enough to evade the ghost's attacks
and literally hits the bugs
even ignites oppresors
yeah
pheromone op.
detonators becomes free ammo.
and yer pet.
as long as yer not dumb enough to get caught by its slow ass aoe attack.

||Which i am.||
Just finished a deep dive as sludge pump driller. Only called down and used 1 resupply
Ended the mission with almost 700 nitra
Also question: Is it just me or did everyone get a golden lootbug in each stage
I just finished medic test
are you available like about 1 hour from now
This is the most normal conversation I've read in this server
Straight
can game in like 30 mins
@rugged portal Ready when you are online
do elite deep dives give more loot than normal ones?
No, but you'll only get overclocks once a week from each type of DD.
so edds only give ocs?
The second stage for this edd sucks lmao
Every promotion but the first one on each class and an assignment once a week, I think
The duality of man
Idk i just hate haunted cave and im playing gunner instead of scout like normal so AAAAAAAAAAAAAAAAAAAAAA
I havent left spawn ans im out of ammo lmao
Tbf i got 2 eggs but still xd
Deep dives (both normal and elite) each give blank core, weapon OC, and cosmetic core, once per week. They also give a fixed amount of XP and gold for completing them (+ whatever gold you picked up)
is there any difference besides difficulty between the 2
Edd gives more gold and xp
Thats it
ty
@rugged portal Believe it or not. We just finished the game in 35 minutes
isnt it 39 mins
haunted cave dread lol
You can do that, or you can just do things quickly
a lot of slowdowns also work on the ghost
Ideally Driller or Scout should be kiting, because they have the best tools to either do it effectively and force the ghast to do nothing (i.e., making tunnels as the Driller, which may also help the team with map traversal), and Scout can switch between kiting and doing objectives relatively easy
Scout can also pull all eggs and then Pheromone the ghost, so that the entire swarm is obliterated by the funny bulk ghast
Or at least a good portion of it is consecutively diminished
Hah, nice, I never tried that. Knew the ghost was affected by a lot of status effects, but not phero 😆
thats some big brain shit right there
lost connection on last mission of a deep dive again
this time it was the elite one
:(
fucking sucks man
finally got past the godawful second stage only to crash man :(
last mission didn't seem all that bad from what I've seen before I lost connection
I hate so much that there isn't a reconnect option
once you crash it's just over
and you get no exp for your troubles 💀
you can reconnect usually if youre not the host no?
not on deep dives I believe?
I think it won't let anyone connect to an on-going deep dive
I may be wrong
i had people rejoin after loosing connection
you can reconnect to a deep dive after losing connection as a non-host but i believe it depends on what caused DC
but new players cant join obviously
like if your game crashes i think it prompts you to rejoin when you restart but if you leave manually i don't think you can rejoin
yea, but I don't crash
I lose connection
it just kicks me back into the lobby basically
with no reconnection prompt
What're the Deep Dives like this week?
Care to list the modifiers for me? I'd really appreciate it.
you can look up the pinned message here
it has all infos for the deepdives each week
Ooooh, now THAT is neat, thx fam.
Who wants to play deep dive with me?
He dose
any body else?
you should post this in your platform's lfg channel. this is the deep dive discussion channel, invites go to other channels
Dude wtf going on with the EDD this week?
didn't know management was sending us to the fucking gates of hell
EDD was pretty chill IMO
just some basic coordination and discussing teamwork plans beforehand so that when things go badly people know what to fall back to helps a lot
for stage2 driller cleared some stuff so we had room to move, lots of deaths but never really anything that threatened the mission - just make sure someone keeps pinging the horror and calling out if it gets close to someone
and stage 3 was no issue at all, just regular refinery mission
i find no o2 to be blown massively out of proportion for refinery since you stay in one general area and have easy mobility due to the pipelines, so you just but a few resupplies in smart locations and have a predetermined spot to fight waves in and its perfectly fine
some of the cave sections throughout the three stages had some annoying vertical sections, but just have your driller bypass those by drilling stairs
@still geode nobody had mics 
press X
This week's EDD should be easy except mission 2, but the thing about mission 2 is that it isn't really a test of your mechanical skill. It's a test of your puzzle solving.
You don't need good aim or great moves. You just need someone like engineer to smooth out the starting room with some platforms so you can run in circles around it to escape the horror while either Bosco or a second player grabs the objectives while you monitor the cave horror.
use horror to kill everything 
yeah more or less, i opted for driller and second run through i smoothed it out and made multiple connections between the upper spawn and that lower area, making it both easily loopable on their own and between eachother, helped a decent amount
Lol for my run we I had 3 green beards and someone accidentally spawned dread during an egg, so we had swarm too and then driller didn't clear out the cave at all so we fought all of this unprepared.
I've never clutched a mission so hard in my life. We survived it but stage 2 took very long and many rezs later.
My teammates had around 25-35 deaths. In that range. Most of it from stage 2. Meanwhile I had 5 (mainly terror when running from dread). It was an experience for sure.
nope
oo gud
you just need to redo the deep dive to get the matrix core from whatever stage you lost on
i was so worried
if it removed your cores it would be a common way to reroll cores
hmm yea but at same time would be alot of time consuming
well it would be less time consuming than promoting a dwarf
hmm true
@rugged portal WAKE UP. IT'S TIME FOR EDD!
TIme?
about 2-3 pm
OK
This is 100% normal talk between friendship
by slapping the massive ping on there bed
i tried to grapple through and got hit
oh yeah grapple properly i forgot
just make sure theres some space between you and the ghost
and also the grapple must be using the speed upgrade
Bruh literally finished the entire last stage and a tri jaw got me and I had no revives 
Stage 2 EDD 
@rugged portal Any problems today?
when deep dive reset owo
@queen rampart gaming
Heling someone
stage 2 isnt that bad
its good practice avoiding the horror in the tiny egg room while fighting the dread
Just the three of us
Guys I'm new to deep dives can someone explain what are they?
Check the pinned
just 3 missions in a row really, cant join mid run, nitra/ammo/hp carry over between stages, reward 1 blank core, 1 cosmetic, 1 overclock
And hazard levels increase each stage
Personally I think this week was pretty easy on both dives.
The way I judge that depends on how much I complain.
I already forgot what it was.
So it couldn't have been that bad.
or I have terrible memory which is fair
Blank core? Ohh u mean these which u put on that core infuser?
What hazards types? Is there an oxygen warning?
yes core infuser, it switches each week, you so the current in the pins, o2 is in it this week, normal deep dive is haz 3, elite haz 5(theyre technically between hazard levels but just round it to 3 and 5)
ggs @queen rampart
GG
i finally got a good stubby oc
Hazard are difficulty level (like haz 3,4,5) , Mutator is your up and down when doing the mission such as Low Oxygen, Rich Atmosphere etc etc
has anyone gotten low oxygen + rich atmosphere
no
how do u know if u completed deep dive for this week ? are there any indication ?
literally unplayable smh 0/10
The number in the terminal will show yellow light
you can only do deep dive once i think
Also that
ONE TIME ONLY
and you have to next week thursday to reset the whole thing
you can do it multiple times, but the core/overclock rewards will only be given once per week, so there isn't much point
doing stage 2 EDD is hell if youre playing solo
Using chase by horde, dreadnoughts and a ghost
Cy, me and mandalorian kinda struggle at that one hard
Specially at stage 3 when the horde is push to it limit
They faster and stronger
wow even the mandalorian struggles huh
We almost die at stage 2 death pit isn't beacause of his shield
Before exist but I told them to climb us before going to calling
Team include me (Team captain, Scout, mining nitra and light. )
Cy (Engi, main dps, Crown control)
Mandalorian (Greenbeard, Gunner, also dps and life saver)
At stage 3 we have a lot of nitra from last 2 stage about 250
We call 1, 2 every middle of pipelines so we don't die at lacking of O2.
Every time a swarm came. We stick together in one place with 2 supply pot to support o2
Back against a wall and make a firing poisition
A relatively flat ground already makes a decent fighting position
A wall can help, but bugs can flank you from above, so unless your Engie faces their turrets against the wall, you probably will have a bad time fending them off
Sounds a bit overkill, unless the cave is really big
It is a small area but I have to keep the light on
If praetorian or oppressor came i just shoot Pheromone bolt make them Fight eachother. Gave us a little bit breathing room
When the pumping jobs going. The oil distracted them like fly
Ah, you mean you’re putting light across the cave, not just the position you are holding the defence in - my bad!
?
Yep
That's the job
If thing get out of hand pop the cryo grenade
Glad i bring bullet of mercy. Hurt them fast
Due to constantly on fire
Cryo bolt is not much my favourite cuz it take 2 to freeze something
While fire bolt you just need one and they already on fire
I love How teamwork make a elite deep dive like a walk in the park
Cryo Bolt only ever comes in handy when you either can spare your primary ammo to kill what you need, or you want to dispatch a threat over a long distance before it closes in (say, a breeder or a group of Mactera)
Fire Bolt I can agree is probably one of the better options you can spec the Boltshark for, especially since Scout doesn’t have many swarm-clearing options
Teamwork in general makes any mission a cakewalk, provided that each player is somewhat knowledgable about what they are doing
👍💖
I think i gonna bring hipster next time cuz i can tap m1 pretty fast
Specially with T5. Added reloading speed after killing enemy
💖
Welp, bugs on ceiling aren't a threat unless its purple web spitter and red acid spitters
they will walk down
The best way to stop that, is if engi is using Lure to bait the flank.
or your scout using pheromones.

eitherway, most circumstance is what gets ya killed is running out of places to run to...
I.E Bugs everywhere.
not killing fast enough.
Or the funniest thing is [Terrain fall damage.]
Stage 2 deep dive is funny.
I died from fall damage due to ghost + dreadnaught cornering me into a death pit.
I don't know if this is the right chat to ask in but does anyone know where I can find mods? Noob here
game interface.
press esc there should be mods there.
also there.
Right there my man
Thanks!
Managed to do a Deep Dive under 45 minutes. Feeling proud.
So yeah just look at the pinned comment
🤝
Will tell you what the deep dive is.
same man
44minutes 30 seconds
Hey any one know who to put an invite thing in the chat so its easy to just join your mission?
41 minutes
I'm not sure what you mean
see pinned messages in #lfg-steam
finished the Deepdive in 32 minutes
Oh my god, 2nd stage of the edd is impossible
Me and some fellas had a bulk detonator on top of the ghost
Did my first Deep Dive, got it done in 31 minutes. Feeling proud of myself.
Not sure what to expect of the EDD though.
2nd stage EDD definitely has you fighting the cave as much as the enemies
A good terrain cleaning driller works wonders, ours flattened out and opened up the lower chamber completely
Still sucked, I think that HG fight took about 30 min. Over 60 downs across the team for EDD as a whole. Team just couldn’t get coordinated and deal damage
Any good driller should see that cave and immediately work on fixing it
Yeah. Took some nudging over comms but they got it eventually. Also drilled a nice network of escape tunnels
jesus christ the buddha the 2nd stage edd...
programmed hell
At least ambient swarms stop completely during the dread secondary
ye driller is more important for stage 2 edd than stage 3
enough with the bulk spam oh my god
always having to juggle between bulk and haunted on stage 2
Agree, the cave is the main enemy in EDD2. Having an engineer or a driller to smooth out the terrain so you can run in circles better is going to make your life a lot easier.
Thing is that if you can make it past EDD2, you probably have it in the bag. EDD3 is a small map so the oxygen isn't a big deal. The bugs are basically out of tricks for EDD3.
Also, if you are struggling with a DD, then you definitely should press on. Overcoming struggles is where you improve the most in a game. Fighting easy battles mostly just maintains your skill. Fighting difficult battles is how one gits gud.
Me and my group, we lost the EDD2 battle for today. That's one win for the cave. 
once again we all die as we call for drop pod on stage 2. UGH
I give up
our fourth got disconnected as well. smh
a
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
Had that happen 2 because the ghost was hiding on the other side of the pillar and stomped 3 of us, the scout survived with 1 hp and grappled through a swarm into the pod
Really rock and stone speak right there
Jezz. That's a lot of people struggling this week
Specially stage 2
A ghost. A dread noughts. And 4 eggs
Somehow. Cy, me and mandalorian finished it without a driller
our gunner hard carried us that stage
I told them to go full circle around the map so we don't get crushed
When ever the ghost is chasing Someone. We immediately voice chat who being tag
Kinda keep everything on track
man this edd was more aids than i thought, y'all weren't kidding about stage 2
stage 3 really felt like exploder infestation for some reason
funny how the random spawn pool can make it feel like that
Taking a little time to clean up the cave in EDD2 really seems to help; I suspect our scout was doing 'operation booty-shaker' because I barely even noticed the horror.
yeah i opened up the cave pretty well, but we had the horror there with us so it was back and forth chaos
Hey, sorry all, silly question...
First time, deep dive, after the first set of objectives, we move to the second, and it kicks me out to the station. did i push a wrong button, or was i supposed to do something special, or is it just one of those things that happen?
and won't let me rejoin.
thats definitely not supposed to happen
so just one of those things. 😦
hmmm don't remember all that much trouble with stage 2, team spread out and I had to revive whoever got cornered by the ghost
whoever designed stage 2 of this EDD, ya moms a hoe
they're a son of a byte
I finished the first stage in about 8 minutes, I finished the 2nd stage at around 49 minutes...
Get a driller
get ziplines
Spiderwebs are boring
fair
Additionally, the problem is getting the pipes and eggs done within a reasonable amount of time
that's stage 3
if you have a teammate who’s slacking on either task, you can end up with layered or chained swarms
stage 2 is egg and hiveguard
Refinery mission is stage 2
Yeah
we were talking about EDD, not DD
EDD has refinery on stage 3, just checked
Yeah fair enough
Additionally - I fucked up because I was thinking of last weeks dive
DD its the one with refinery on stage 2
I haven't tried this week's DD, should be cake
With the cursed gen
Last weeks EDD was horrible
At least solo
Either way, advice still applies
It’s an egg+ref mission
Get the swarms and pipes done in reasonable time and sequence
Mission objectives never really scale to player count.
If you play a mission with 1 or 4 players. Its still gonna be.
Kill one caretaker or grab 8 eggs.
Funny thing is. The multiplayer 4+ player mod CAN adjust objectives to player count.

So like 12 eggs for 8 players?
Something along those lines.
I don't use that mod but I've seen ridiculous numbers for extremely high number of players
id like to see proper scaling
missions can range from 30 minutes in solo to 18 minutes in a 4 player
That's cause it scales the shooting game part of DRG.
The mining game part of DRG doesn't change at all.
Oh? 1 player? Grab 8 eggs but the bugs die instantly
4 players??? Still get 8 eggs.
But now the bugs eat four times as many bullets.
Not those exact ratios but you get the point.
i am a soloer
I really just should not have played gunner, that was my bad. but it was good for the other stages
Getting a driller actually solves a lot of technical issues like.
Where the hell am I.
Or
Why are there 500 bugs here.
I feel like all my dwarves are pretty well built for swarm clear. its just mobility and specific niches
I am finally grinding out all the OCs for scout, appreciating this class way more
I'd say every class except the gunner can anywhere on the map mobility wise.
I mean so can the gunner they'd just lose 50% of their ziplines to get up somewhere 50 meters above them.
Does anyone have a good engi build for e deep dive this week? cant seem to go past the 2nd stage
are you playing solo?
No with friends
stage 2 of EDD is very reliant on a driller
Relatively new so not many OCs
the areas are terrible for fighting the dread with the horror so you need your driller to clear out space so that you can move around properly
So do i lure the hiveguard back to spawn and patch up the holes in the floor?
my group did the fight in the room below the dread where most of the eggs were
I just did slow loops around that top spawn ring area
cleared out some area along the sides to have more space to run around and got rid of the debris
it works and its safe just takes a while
If you have enough ammo and jumping skills.
You can make a rainbow road of engineer cheese.
whenever anything got destroyed on the outer ring, patch it with engi platforms
So do u guys recommend eggs first or hiveguard?
Oh I did both at the same time
if you're using the room i used, do eggs first, because you'll have to get the eggs out of the way to use that room anyway
But also definitely don't do what I did
Don't regular interval swarms stop or slow during boss fights.
i also found stage3 to be fairly easy so don't be afraid to dip into your nitra reserves on stage2
going into stage3 with <80 nitra but like 75%+ ammo should be good enough
Im just concerned about the OC 😅
Isn't it low O2 last stage
yes but its a very compact map layout and there are a few easy nitra veins
if it's low O2.
Just use supply pods as oxygen pods.
Of course I don't respect low O2 so I always die to it at least five times
you can easily find enough nitra to put a resupply halfway each pipe you build and then pick one of those as your location to hold the waves and put down an extra resupply near it so you have more room to move
ye, low o2 refinery really isn't a big deal if you're smart about where you put resupplies
cuz you stay in the same general area a lot and the pipes allow fast movement around said area
exactly
You GOT this bro
How long did you take? I thought it was quite easy
I mean the entirety of the edd itself wasn't an issue, just had troubles on stage 2 cause dealing with hive + horror at the same time so we had a lot of downed loops. Was probably just over an hour
stage 2 is horrible if your team gets in a bad situation
but otherwise its manageable if people manage eggs and training the ghost
ironically i had a better time with a 3 man group instead of 4, less bugs overall and less targets for the ghost so theres more room to move
fuck, stage 2 got me sweating
edd stage 2, might i add
wait, is stage 3 dd low o2?
Check pinned msgs
If i remember correctly you keep the overclocks from the stages you have completed
So if you complete stage 1 and 2 and then fail on 3, you will have the rewards from the completed ones, but will still need to go through them again to unlock the third
oopsies i accidentally died on stage 3 and got the practically useless cosmetic core :)
Aye wait a minute
For some reason, using the boltshark with trifork, once I went down a stage in the deep dive
I got ALL my ammo back
I had 1 shot left, and no electric bolts
now I'm max, haven't called a resuply yet


... i spent 20 minutes trying to find where the hell is the rest of the morkite
And now i feel like and idiot because i somehow missed last dirt (DD I)
Dealing with the initial swarm + the horror on edd2 is really difficult for me
Literally every time the whole team goes down in that first room
We can only keep going because somebody has iron will and even then it’s not guaranteed
yup
stage 2 edd is a pain
try the dreadnought before the eggs and kite the horror around spawn room
I put zip lines everywhere as a quick means of escape from dread+horror and also called a bunch of resupplies so the team could iron will and survive as a last resort. There is tons of nitra and loot bugs in EDD 3 so there was no reason to hold any excess nitra in EDD 2
as long as yer scout isnt potatoe.
ur team can make a comeback
unless your team really died in super uncomfortable places
where its legit impossible for scout to revive.
🤣
he has no choice but to wipe em or at least reduce their numbers.
gunner can do that too cuz shields.

I've finally completed my first EDD and yeah, stage 2 was very painful mainly because we had to constantly evade horror and hiveguard. Good thing is that cave generated in such a way that you can easily loop enemy if you have gunner in your team.
When I first tried the Edd it felt like my team was working against me. Scout kept calling molly to him to deposit stuff that was not eggs while I had two eggs on me. Gunner kept running off and dying and the engineer… oh boy. This goblin bastard kept hoovering up resupplys and called 2 within the space of 5 minutes. He then triggered the dreadnought during a swarm.
2nd attempt with more experienced players went better.
the worst enemy is bad teammates afterall
yeah player quality differs dramatically, some games I can just do scout stuff and not shoot much because my team's wrecking everything that moves
others, people are just ignoring bugs like it's not their job :/
a scout fighting teammates for molly just because they have full pockets is the worst. like, bro, you got a grapple, get to work
i think its time i tweak the regular deep dive with some mods so its EDD level difficult, should add some extra spice to the game
that's a fun approach, basically two EDD-level challenges per week but you still get progression
yep! just confirmed it works, "Custom Difficulty" mod + "All Deep Dives Hazard 5" mod
Wait, does it convert regular DD into EDD difficulty scale (from 4.5 up to 5.5), or is it locked at hazard 5?
i think just haz 5, would be nice if it was the former though, i thiiiiiink you can force any extra difficulty you want but i need to test further to be sure, like custom haz 6 etc, but it'd likely be the same for all 3 levels
im curious if it affects any seeded spawn stuff people expect out of the DD too, i assume the terrain gen stays the same
Yeah, it locks all stages to one Haz level.
Terrain stays same, static enemy count and location is likely to change
coo coo
is there a betc on DD stage 3
It can spawn
on this DD haz 5 test its sitting right beside the station, surprised it wasnt crushed, so i guess spawns are somwhat similar
Glad that we stick together and follow my guided
real
Or we already have been end up in glyphid soup
I'm litterally stand still and you still some how shoot my ass off
You know the stuff
Saturday 12pm to 5 pm
Or more late if i have time
6pm to 8 pm
Sunday? All day.
7/8 am to 5pm
Yeah. My gunner is really fall behind now
The only thing i found suit for him is Guided missle
And the cannon (secondary)
if i grind enough class enough i probably gonna pick scout or driller by weekend
you can set whatever difficulty you want looks like, so haz 5.5 for all of them if you want
fun fact, you can set the name of the difficulty too: https://cdn.discordapp.com/attachments/529674786620571658/1097677828058779668/image.png
Kek
lmao
@viscid pagoda take notes
technically, keeping their own ass alive is part of the solution, the faster we finish obj the faster we can save nitra.
also naturally, there are builds built for wave clearing
and builds built for single targets
kek
guess who loves killing stuffs.
Forgot to do this week review
Stage 1: every can be handle easily. At the death pit. You might want to to put some zipline, or Driller tunnel another short cut to the next room so you don't have climb up. The black box have a fancy defence position. If you don't have Driller you might want to climb out of hold frist before calling Drop pod
Stage 2: Better keep tactic gun and run if you don't want to get caught by the ghost. Keep voice chat to eachother to know who being tag by the ghost . Collect eggs frist then do Hiveguard. When fighting hiveguard keep going up using tunnel to go full circle.
Stage 3: Low o2 is the worse. For that I recommend everyone stay in the pod a bit until the refined came then get out. Scout and Engi have to really work to collect NITRA as soon as possible cuz the swarm show no mercy on this stage. When building pipe recommend call 1 supply in the middle of the pipe so Everyone don't die on by low o2 If it longer pipe call 2. Make a firing poisition and call 2 supply stick together so if someone down other can pick you up fast. When it done call the pod Asap and get out of there
Public Deep Dive lobby NA WEST need gunner and driller
For stage 2, I actually wonder if popping dread right after clearing welcome party would be better. Kill the first batch of sentinels, then you've got literally zero enemies to deal with except HG and ghost while you prep/get nitra/etc. (since dread spawns block ambient waves, which do add constant ammo pressure even on egg hunt)
but can he shoot his fireball tho?
sure, but HG only aggros to one dwarf at a time
worst case you have two dwarves kiting, one kiting ghost, one kiting HG, while the other dwarves grab nitra and prep terrain
definitely risks getting into a death spiral though with two dwarf instakilling machines walking around
also how does the agro mechanic work actually
never tried to check in all of my time playing
AFAIK it's just random, every X seconds the ghost or dread does a check within a range of Y meters for dwarves, and randomly picks one within range to path towards/attack
not sure!
this is based entirely on 1k+ hours of observing/playing, haven't looked at the gamefiles though it should be there (somewhere)
you can see the range mechanic of ghost aggro in play if you do haunted cave mining missions, if someone has ghost aggro and the rest of the team goes down to the next chamber, that one person will keep aggro forever
finished the EDD first try
I got downed twice, once from Ghost, the other from several slashers spawning at once near drop pod
I can see what people were talking about with the second stage room being a bit... scuffed
nice! 4p? solo?
4p, then it became 3p when the Gunner rage quit at stage 2
lol
same as my match xD
The Unknown Horror downed me as I was pressing the drop pod button
Engi didn't really abuse the strength of Stubby...
but I managed to call the pod right before I got downed
second stage u need a good driller to make more room to walk
are making tunnels a good idea for stage 2?
yes
I was playing Driller
one nice thing about Driller is you can sort of tank a hit from the ghost if you have enough HP
explosion resistance yee
Flame Resistance, actually
oh
Gunner is explosion resistance
if your whole team is downed, repositioning and staying alive are the best things you can do
just kite, kill whatever is chasing you, then kill the rest
oh yeah, we had a Bulk Detonator in the same room too
that was fun.
basically, that small room sort of has 2 levels?
one bottom, one top
we were mostly fighting the Hiveguard on the top part of the room
yea
I just dug out the top level to have more room to move
I should prob have done that too
yeah, but I pulled through, thankfully
I was not having that fun of a time with gunner
Scout had to leave us behind in stage 2 since the swarm was massive during our escape
honestly I didnt mind the o2 of stage 3 afterward
Look like i got lucky
yeah, Stage 3 was a lot better
I managed to pull everyone out of stage 2
I was using Volatile Impact Mixture Corrosive Sludge Pump, Persistent Plasma EPC and Impact Axes
Me scout: Bullet of mercy. Fire bolt + Pheromone bolt
23222 VIM CSP, 21222 PP EPC
Kinda save the team time to time let the bug fight each other. The rest is just us shoot em down
I wished I had a screenshot of my end screen
Also keep moving
carried the whole team again lmao
I was using salvo module with uhhhh
brt lead spray I think
ammo wasnt on my side in stage 2
Compact Mags BRT may have been better there since there was only a Hiveguard to deal with
I dont like sentinel too much
they alway seem like they have alot of health
if you hit them from the front, ye
their bite attacks are pretty rough too
so glad Driller primaries don't even need to care about aiming lmfao
just hit the enemy, always full damage
I can never hit their weakpoint when they are agro on me
thing is it would prob work better if each player attack the other player's sentinel
but with random its hard to coordinate that much
my clear time is 46:59, despite the really scuffed shit lmfao
im like
56 minute ish
u can see fastest DD time?
damn
yea ik the stat page I didnt remember there being a fastest deep dive time
pretty cool
Men and ledies
You can get both rewards from elite and normal deep dives
It makes me blow

6 core! (4 gun 2 cosmetic)
finally done with that second stage & passed out in space. week ✅
If you're having trouble with stage 2 of the EDD, just bring a sludge pump Driller specced to slow and target the ghost with it as needed. Driller and Engi can also terraform the stage as needed to make it a little more friendly to move around in.
just about every slow works on the ghost
Yk I should definitely solo the edd this week as gunner
surely ghost bulk would not cause trouble
just tell bosco to focus on the ghost 100% of the time
assuming you have t5c for bosco
haz 5.5ified regular deep dive was pretty neat
somehow did it sub 45 mins too, but the last mission can go real fast
I think my run was like ten minutes both sides with a fat 20-30 minutes stage 2 to finish off the sandwich
Ive been kinda on the fence with what oc I bring into haz 5 for my bulldog
Killing shit quicker is much better in haz five with Elephant Rounds
But it dps less consistently than 6shooter
And has more ammo
you can kill shit very quickly and have tons of ammo if you run VB :)
Yeah but then I gotta run the minigun oc or unreliable use it with incindiary
And it defeats the purpose of general use
I think incindiary should get a slight buff.
Maybe 1 more nade or faster fire prock
Cuz its dollarstore cluster
I appreciate the suggestions though
I am trying to farm those machine events... if I load into a mission, see it doesn't have a machine event, then leave, and finally select the same mission, am I not going to get a chance to get a machine event?
Or is it random each time you start a new mission, even if it is the same one as the one you selected before?
For regular missions (not deep dives) it’s random each time you start the mission from space rig. Seed changes each time.
Ok cool. I am wondering if they nerfed spawn rates in point extraction. I have only found one since early yesterday
The current elite dd is PAIN!
The second dd is a horror in your face closer than your gf kissing
Then randoms comes out and mine the eggs
Causing a swarm
Then a dreadnought
After two tries in random and dying to the dreadnaught fight both times despite us getting the hive guard to half it was a nightmare
If I bring bulldog for single target, I usually take six shooter because less is riding in landing every shot. Though, for aoe magic bullet explosions are always good
Finally done it, after 3 days and 5 tries
@nova frigate Congrats! Rock and stone!
The biggest enemies in EDD2 are the terrain and yourself.
If you are an engineer, building some bridges out of platforms to let yourself run in circles around the starting room makes it a lot easier to fight and move away from both the boss and the horror.
EDD2 mainly tests your puzzle solving skills rather than your gunnery.
Stage 2 edd is cancer
Failed twice and my teammates have decided that the 2nd room is a deathtrap and not to be in there at all
every room is a deathtrap by default
you either survive the deathtrap (suffering) or you bring an engi and/or driller to terraform
We had an engie (me) and driller to terraform and we still suffered
Gotta dig out an entire Football field with 4 drillers
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
it is worth to farm regular deep dives?
as in doing 1 a week, for the overclocks, ya
More than that not really
Welp, first attempt of solo EDD failed, should've used more C4s on that bastard
when do the deep dives reset
alrite
hello dear dwarves!
I'm a newish players, am almost done promoting every class once, and set foot into the deep dive and elite deep dives with a friend today.
the normal difficulty deep dive was almost underwhelming difficulty wise, but the elite dive - man, that will be hard to beat!
Are there any meta classes/perks/weapons/playstyles I have to consider or other general guides maybe here or on reddit or as a YT video I should look at?
I'm currently running dash + faster revive active perk, and born ready, resupplier and thorns as passive perks.
thank you!
Welcome! One small tweak you may want to consider is to swap in sweet tooth for thorns, that extra health from red sugar can add up over time, especially since thorns has a cap on how fast it procs and it won't really save you from H5/5.5 swarmer piles/jelly clouds.
As far as meta builds, there's a wealth of info on YT given the size of the DRG community. If you have some specific questions around class builds, feel free to ask!
how hard is it
this week's EDD stage 2 is above average difficulty, mainly because of the tight and cluttered cave generation coupled with two tanky (or invulnerable) insta-killing enemies
@old widget that's also the one where me and my friend struggled horribly, the haunted ghost + the normal boss in the tight space gave us trouble
If this week was your first EDD, don't fret, on average they aren't /this/ bad.
nice to know^^
but um, do I assume correctly that once I finished both normal and elite deep dive I won't get more cores if I keep on doing them til the weekly reset?
that's correct
then it's off to the weekly core hunt or grind promos/machine events 'til the next week
uh... core hunt?
at the assignments terminal, each week there are two 3-mission assignments - core hunt and weekly assignment (or something like that)
yep
thank you so much!
hm
stage 3 is coo?
on stage 1 rn we’ll see
so low O2 isn't a big deal
breezing through rn
stage 3 is quite boring this week. Hardly painless, but if you can get through stage 2 you'll be comfortably bored by the end of 3.
Low 02 sucks, but it's mostly just another rotation that you are obligated to keep in mind. Low 02 gets giga toxic on lengthy mining missions with complex caves because there's a constant battle of needing to backtrack for oxygen or juggling molly so the people up in the ceiling don't die in really awful locations. (For real, if you're up high and about to asphyxiate because you made a mistake/forgot and you don't have time to get down safely, just take the L and yeet yourself off a cliff so the team doesn't need to spend 10 minutes getting you.)
On site refining is the oposite of that. Relatively dense caves, with enormous amounts of backtracking, and hugely abundant nitra. You also have ease of traversal because you can freely ride pipes back and forth. That means that you can call down a resupply nearby the far off pumpjack(s) and still easily access them later for health and ammo as required.
Plan to plan ahead with ressup placement and you'll be chilling.
congrats, you're through the filter 
I, like many others have come to bitch about the EDD second mission, it is brutal
I could see it being annoying solo.
if you check your Deep Dive Terminal, you will see a mission completion timer
those timers indicate that you have finished the (E)DDs for the week.
IMO a big way to make the 2nd one less awful is to have a driller put in multiple paths between rooms and a few side passages around the rooms, so you're never cornered between the ghost and the dread. Focus on staying within a room and only duck down an escape when forced to.
Question - when do you know you're ready for an Elite Deep Dive?
I have some overclocks - they're not great.
If you normally play haz 4/5 decently well, you're alright for an edd and the regular dd should be like nothing(barring some rng)
You can always just host an EDD lobby saying you're new. People like myself will usually not hesitate to join and help you out.
yeah, don't self-gate. just try it.
at a minimum, the first EDD stage is basically Haz 4 (except for a handful more enemies and a little more health in tanky enemies), and you can get a blank core
How do I LFG for deep dives? All of the servers are greyed out at the deep dive terminal
SHAPOWWWWWWWWWWWW
They’re not join in progress. Either wait and hope one opens, or make your own lobby
making your own lobby is usually more feasible especially on the first day of a new deep dive
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _

Pog
thanks mission control

Too late now, I guess, but if you are on Steam you can go to view-->players then look at the profiles of the last people you were playing with. If at least one of them doesn't have their profile set to private there should be a join button to get back into the game.
I’ll keep that in mind if it happens again
anyone looking to do a last minute edd run?
anyone wanna run the DD before it resets?
Rock and Stone lads!
Just wanted to let you all know I won't cover the Deep Dives today since I'm on Holiday lol
I've got someone to cover for me so keep an eye out for them :)
You guys rock 
what time deep dive reset ;000
literally in 7 minutes
7 minutes plus 120 minutes
i thought it rotates at 2am
7 am est
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
@manic pivot I never got my Spring Bonus.
I'll be expecting a check in the mail within 2 weeks time.
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
EDD stage 1 : 2 dreadnoughts, black box, explosive guts
EDD stage 2 : 200 mork, 2 eggs, lethal enemies
What Dreadnaughts in Stage 1?
classic + ?
Elite Deep Dive (2023-04-20 to 2023-04-27)
Codename: Carnivorous Eclipse
Region: Salt Pits
Stage 1: 2 Dreadnaughts (Classic + Hiveguard) + Black Box | Volatile Guts
Stage 2: 200 Morkite + 2 Eggs | Lethal Enemies
Stage 3: 7 Aquarqs + 2 Eggs | Rival Presence
Deep Dive (2023-04-20 to 2023-04-27)
Codename: Noble Overhang
Region: Fungus Bogs
Stage 1: 4 Eggs + Twins | Haunted Cave
Stage 2: Refinery + Black Box
Stage 3: 200 Morkite + 2 Eggs | Lethal Enemies
Seeds: {"Seed":4239698200,"SeedV2":1960317040,"ExpirationTime":"2023-04-27T11:00:00Z"}
Eh, I'll remove my small summary. Your post is better.
covering for muffin this week
Good to know.
both dd and edd looking easy this week, hope i'm not wrong xd (aside from maybe the haunted cave but it's like deep dive stage 1 so it can't be that bad
How do you find this info? Is there a site/mod for it? Or is it just by hand playing the deep dives?
haunted cave in fungus bogs...? sounds irritating
hows the new DD?
u can use sandbox utilities to advance stages
DD being easy so far, did the stage 1 in 11 minutes with eng, enough nitra for 2 ressuplys and an open area for the twins
if u don't pay atention to the unkown horror u can get killed pretty easy tho, got hit by the dreads and the horror at the same time almost died
Quick formatting done because i'm bored, all the information in this one is thanks to user @candid bobcat, if there is something wrong or missing please tell me so i can correct it.
(2023-04-20 to 2023-04-27)
DEEP DIVE
Region: Fungus Bogs | Code Name: Noble Overhang
Stage 1:
4 Eggs +
Twin Dreadnoughts |
Haunted Cave
Stage 2:
Refine Liquid Morkite +
Black Box | No mutator
Stage 3:
200 Morkite +
2 Eggs |
Lethal Enemies
ELITE: DEEP DIVE
Region: Salt Pits | Code Name: Carnivorous Eclipse
Stage 1:
2 Dreadnoughts (Classic + Hiveguard) +
Black Box |
Volatile Guts
Stage 2:
250 Morkite +
2 Eggs |
Lethal Enemies
Stage 3:
7 Aquarqs +
2 Eggs |
Rival Presence
cave didnt help either
had to run in circles for like 10 minutes
This
basicaly nothing was on our side that time
I’m not going to lie, but I was making fun of people thinking ‘boo hoo, Haunted Dread bad’
And then I saw the cave
And it became clear to me how my hypocrisy was based merely on short-sightedness
enlightment
edd has betc on stage 1 with classic in a circular cave and stage 2
If it had a decent cave, sure, haunted dread isn't that difficult, you just need to pay attention
But that thing
Was something else
We had tunnel rat at the time
Luckily driller made a little tunnel so we could make a circle with the first room and spawn
Oh, that I couldn’t have known, I was just making a joke that the cave was a Rocky Mountain
ohh
Oh

Because it was very bad terrain
all wall no floor yea
As in, there was quite a bit of falls here and there, ill-suited for fighting a dread
I saw a scout die, made my day
average scout
Any tips for evading the haunted horror?
to god
You can slow it down with certain resources
have one persone kite it away
or that
I used Taser bolts as Scout
any goo
electricity
ifg
sticky flame
(Because they reset on each DD level, which is likely a bug, so you don’t really have to be super resourceful with them and just slow the thing down every now and again)
Having a big room to kite also helps, or kiting between 2 or more rooms so you have more breathing space

ok fk this edd
what happend
Anything interesting?
why is there a classic spawning as a wave on stage 2
OH
2 betc, then now a wave classic
No no, i know that
I'm just asking, if the dreadnought from the deepdive, is the one from the swarm
I dont think that can happend
Or if it is just a random dread swarm
random deffinitly
ahh yes, this kind of swarm happens to me in point extraction while being scout
Sorry my brain lagged
mission control always wanting to send me a glyphid dreadnought to haunt me
like what am supposed to do as a driller
as garanteed as the bet-c I suppose
so good chance u get it
I can't play right now so i can't really confirm it, can someone test and see if there is only 1 egg? (Which would be the hiveguard)
I will have to update the post i did up there if that is the case, having that dread as a swarm makes quite a bit of difference
Don't know for sure, according to this guy there is
i'm just doing the dd stage 3 real quick, then i'll check it
hmm where's the dual betc spawn?
Stage 1 and 2 apparently
edd?
prob
each announced swarm has a low chance of being a special dreadnought swarm, but this is random
yeah betc is a chance thing, didnt get it in my current run
but stage 2 still spawned
How many dread eggs are there in stage 2?
Another haunted mut uh oh
Well, anyways, feel free to ping me if you need anything changed from that post, or just copy and correct it if need be
there is no eggs
mine was from a random wave spawn
but my current engineer confirmed that he also got a betc at stage 1 previously
Fuck. Rival is here

i look forward to hearing the screams of ambushed dwarves across the cave on edd stage 3
whats on EDD
@queen rampart EDD info please i want to cut praetorians
FUCK YOU RIVAL PRESENCE!!!!!!!!!!!!
My steam?
@queen rampart whats on EDD thats it
i was gonna ask
but someone got it firat
first
sorry mate
@worthy bolt right here
@rugged portal I see we got a lot of Breathing room in this week EDD
Also you forgot to pin the message
Me?
Not you?
Idk
I guess he/she busy today
No wait, those are last week's
Should it be me? I don't the permissions for it, just did the formatting because the other guy said he was covering for muffin
The EDD stage 1 can be wrong, i can't play right now to confirm since i'm at work, but it seems like one of the dreads spawn out of a swarm
Funny how the ghosts of last week return to haunt this week
We do it like last time we did
Last week haunted dread was piss awful
Run and Gun
well the cave gen was good
At least, the dread is the twins and not the lazy af hiveguard
ill probably go driller this week
The dread is random on stage 1 I believe
Only hiveguard guaranteed then?
i got hiveguard and classic on my run
all info is right
Yep yep same
dd stage 1 has a big room, the ghost shouldnt be too bad
I got bet c on 2nd stage
no betc stage 1?
wait edd or dd
Edd
oh
High chance bet-c Stage 1 and 2, multiple people said they got atleast one of those
one solution, full ammo breach cutter LWC
I got none in dd
edd 2
ohg
edd1 *
Edd3 was pure pain for me
looking back my first edd attempt has some god awful rng lol, all possible spawns got ticked
Yea and got over swarmed xD
Fire should do the trick, no?
fire bad against betc and dreads
i guess ill find how well acid will work on them this run too
true
Nah not with that many Pretorians
my clear had a ice driller, the rival presence wasnt that bad
I was running a solid 6 minute around till the pod came xD
Anything out of the ordinary? Or is it just a normal EDD? (Aside from that rng that guy got)
The 1st and 2nd stage are a piece of cake nothing to worry tbh
plenty o nitra?
I'd say save as much nitra as you can for the 3rd stage cuuuz my team ran out pretty quickly
last stage was a mess, we were 2 people and the enemies didn't stop spawning. Out of ammo so we just focused on objective and nemesis spawned
so we just spent half the last stage kiting and finally finishing it
Nemesis could be easily dealt with, there are 4 different kinds of solutions against him.
We had no ammo, I think host left mods on
because there were lots more spawns than usual, we had been messing with swarm control for the past week and yesterday
but can't say for sure
At least we got done with it. It was just annoying since point extract got dragged on for too long
Ooo didnt encounter nemesis, sounds like a nightmare on 3rd stage
why has it been fungus bogs 3 WEEKS IN A ROW ,, im dying
Fungus bogs can always eat it. It's such a slog
What are this weeks dives like? I don’t think they’ve updated the pinned message
Thank you!!!

the elite this week looks hard but i’ve never beaten an elite solo before so
the edd isnt too bad, though the final stage has some unfavorable terrain imo
just got trapped in an alley with a dead end by a det for stage 3
yeah its kinda claustrophobic, and hectic at the start with the turrets
totally doable tho, a lot easier than last week
What is the today EDD?
Muffin is busy
Yeah I was just streaming the EDD and we had an unfortunate web spitter shot that killed me. Was in a duo with a buddy
Bulk right at the start
The fight is actually pretty easy with Scout. You can bait the ghost into slamming, which does a lot of damage to the Hiveguard's exposed weakpoints.
My first solo EDD had a freaking robot claw beast showing up.
I was scout.
LMAO
another nemesis spotted, woot
I Expected a reward from killing nemesis
bombs is a kind of reward
was utterly decimated realizing i blowed through all my ammo trying to kill it.
only to get bomb as a reward
lmao

Which difficulty does this EDD have? Like 4.5, 5 or 5.5?
Same as always. 4.5/5/5.5 in stages 1/2/3
Oh... I thought it is randomly chosen for a whole mission...
It's specifically crafted for Deep Dives, except 5 ofc. I take it as Hazard 4, Hazard 5, Hazard 5.
Thats the idea pretty much
If molly is fast enough ill beat my fastest dd time
on the plus side its more focused on obj than side mission that regular missions spits out.
Im at 33:52 and Molly is going to the drop pod about 150m away
Prob like 180 actually
Mt fastest is 36:40~
Almost there
You can glitch inside the pod
Cmon


