#deep-dive-discussion

1 messages · Page 39 of 1

uneven sand
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Swarmageddon + shield dis

woeful patrol
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I found the stage 3 to be the hardest but maybe it was because I didn't go with an adequate build

glad trail
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well, i been hearing a lots about bulk detonator

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im curious and want to hear what it about

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before i try EDD again

woeful patrol
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Bulk Detonator : bulk

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A thing with a lot of HP that, when killed, one shot everything in the area

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Even Dread

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And even if you use the Gunner's Shield

bitter canyon
rose yacht
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Hey guys

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does neuro + sludge stack.

woeful patrol
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Yes but don't know if it's really useful

uneven sand
woeful patrol
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Sound like using your brain too much, I don't like that

uneven sand
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had a competent gunner and scout to take out the eyes and enough resupps to have enough charges on c4 for all 3 stages

woeful patrol
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Hmm, maybe Flame Driller is viable

uneven sand
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It certainly melted all the shredders that went into my driller tunnel

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:smug:

woeful patrol
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But since I do it solo, that would make the Dread clear slower

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I will need to test

rose yacht
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when i use bunkers i just throw a c4 at them if they flood in.

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the sound of squishy bugs.

uneven sand
rose yacht
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flying doretta

uneven sand
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max range makes it hit the whole width of the tunnel

rugged portal
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you don't need max range lol

uneven sand
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used well, can murk entire waves

rugged portal
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just throw it right

uneven sand
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I just keep max range on regardless as I’ve got it to excavate mode

rose yacht
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screw dmg

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die swarms

uneven sand
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Driller is optimally a mass clearance class regardless

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single target dmg is gunners domain

glad trail
bitter mist
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it was cancer, i felt like i was pulling my team down cause i went down 12 times and was being 2shot in the final map

rose yacht
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literally a minature machine gun.

vocal surge
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do you still get the rewards for the normal deep dive after finishing the elite deep dive?

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by rewards i mean the OCs

supple remnant
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But the ocs you get are different for each dive

lofty dune
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i have never done elite run can i join a team with experience?

burnt sandal
lofty dune
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yea

burnt sandal
lofty dune
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yea.......i know.....

burnt sandal
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since you're in Europe, there should plenty of people available

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it's the right time

lofty dune
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i dont wanna be a burden cause i dont realy got a build

burnt sandal
lofty dune
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Duo is this even possible?

burnt sandal
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yeah

lofty dune
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sure i guess..

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ohhh easter event

lunar ravine
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Hi, Dwarves

lofty dune
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ello

burnt sandal
wraith shard
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how do you leave molly behind?

old widget
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Not really related to deep dives, probably better question for #drg-chat...but under certain circumstances, after calling the drop pod and during the countdown to launch, Molly can get completely stuck due to pathing bugs. In that case the drop pod will still open up shortly before launch, making it possible to get in the pod and leave Molly behind. Haven't heard of folks trying to do that intentionally though.

wraith shard
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sorry

old widget
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(no big deal, pretty dead in here today)

wraith shard
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wanted to try asking speedrunners since i'm sure they'd know, but somehow i thought #deep-dive-speedrunning was only for posting speedruns and thought this was the speedrun discussion thread D:

old widget
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Oh...gotcha! yeah there's also a speedrunning tactic to glitch inside the drop pod before Molly gets there. I'll confess that didn't even come to mind when you asked.

I don't have any knowledge of that tactic personally, but you can probably find info just using this Discord's search function, or ask in #deep-dive-speedrunning

wraith shard
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that's what i meant to ask

quiet mortar
# wraith shard that's what i meant to ask

I vaguely know of the strat

I believe the goal is get on top of the left Pod door and jump backwards into Molly's Bay

Never done it myself lol
But I'm like 70% sure that's the tactic

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(Drop Pods left)

coral pond
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Oh molly skip. Me and my buddies compete to see who gets it first each time. It's a very finnicky glitch. It's also really hard to explain without just watching

nocturne crag
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Heya, does any know any tips for Deep Dives (if anyone does, please try to keep them simple, my brain hurts comprehending stuff :])
I have only done a few, and they are as tricky as mining an omeran heartstone shell.

icy ledge
nocturne crag
severe tusk
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Are you soloing or playing in a group? If solo, I wouldn't worry about ammo efficiency, since you get the same amount of nitra as a solo that a 4 man group does. You should be swimming in it. If you're playing in a 4 man group, occasionally you may run into a lack of nitra during Deep Dives, in which case it might be wise to take some more ammo efficient builds. Beyond that, DDs aren't much different than normal missions. If you play Haz 4 and 5 comfortably, the EDD shouldn't b too much of a challenge, you just have to beat 3 consecutive stages in a row to complete it.

nocturne crag
severe tusk
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Make sure you are fully using Bosco for light and mining capabilities. If you're dying a lot, you can just constantly move and jump while firing to avoid damage. I notice a lot of new players don't make proper use of movement. Also, when waves come, find a nice large area to fight in if possible so you have room to kite around.

sturdy abyss
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wassup

tulip geyser
# nocturne crag Heya, does any know any tips for Deep Dives (if anyone does, please try to keep ...

A couple other tips from a deep diving noob, check the daily beer, if you're having trouble surviving then a tunnel rat, rocky mountain or a red rock blaster can be huge on a dd. Unless you know the three stage objectives, take a generalized build for your class. Have close and far range capability or single target and swarm depending on class so you're able to deal with all threats. Make sure your build is good for the particular biome the deep dive is in. You can skip mining gold if you think it will drag your missions on too long. As solo, use your resupplies well, it's better to waste a bit of nitra and clear the stage than be struggling to finish a stage on low ammo and health.

burnt sandal
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sometimes even breaking the 1000+ nitra barrier

nocturne crag
thick elm
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Debating pitching an essay about DRG to my digital Media professor at Berkeley.

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Thought it would be fun to see if anyone here is familiar with the writings of Walter Benjamin and his take on the concept of aura. I pointed out to the professor that what aura Benjamin thought was lost in films is regained in video games, particularly cooperative ones.

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Or am I thinking of the wrong kind of deep dive? 😂

dense pebble
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I think you should do it

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It sounds like a great idea.

burnt sandal
dense pebble
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Too many people think that gamers don’t have brains, prove them wrong

thick elm
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I already did a half-hour presentation to the class on video games, and only part of it touched on Benjamin. Our final paper pitches are due in 2 weeks, and I want to expand on the concept of aura in multiplayer gaming.

To elaborate a little more on what aura is, it's best explained as a sense of uniqueness. For something to have aura it must:

  • Be one-of-a-kind
  • Be inaccessible/secretive
  • Be elevated in the perception of others

As an example, a statue of the Virgin Mary hidden away in a remote monastery, and which is only accessible to pilgrims who visit on a particular day of the year, has tons of aura. So, too, does the performance of an actor in a stage play have aura. The Mona Lisa, by comparison, does not. She once did, but her image has been shared and parodied a lot, thousands visit her every day, and she's no longer held in as great of awe. Benjamin thinks films and photographs, because they can be mechanically reproduced, lose their aura. He doesn't think any less of them for it, they just lose that unique quality.

Video games fall into a similar category, but because the audience can engage in a game, they regain aura. In mission-based games like DRG where the map is procedurally-generated, uniqueness is injected back into the experience. So too is the performance of every teammate, spontaneous reactions to the game's stimuli, unique. The sense of comraderie DRG builds in its community also contributes to aura. While fans of a film may pull together, they don't as rabidly as some game communities do.

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Technically, heavily-modded, privately-owned roleplaying servers are the greatest argument for aura existing in the digital space despite mechanical reproduction. These check all the boxes: the stories are spontaneous and unique, never to be experienced the same way; they are relatively inaccessible and secretive, requiring both the game and knowledge of the community's existence; they are often highly-regarded by their members. I still, years later in other communities, have people recognizing me for the characters I played based either on my voice or username. But that DRG manages to check those boxes in its base experience, as opposed to on a small modded server, makes it stand out. Those elements are largely responsible, I think, for the game's success in building the community it has.

marble token
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whats the best character to try an edd solo
id go with scout but id like to hear what your sugestion are and why

burnt sandal
coral pond
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Engi i the most comfortable all around option imo

severe tusk
severe tusk
# marble token whats the best character to try an edd solo id go with scout but id like to hear...

I don't play solo much, but Scout is a strong choice as you can kite around forever if needed and can also complete a lot of objectives quickly and have little issue mining nitra quickly. You might run into issues on missions where you have to defend a point for an extended period of time, like with salvage and black box objectives. Defending the Drilldozer as solo Scout can be challenging too. You may also run into trouble laying pipes on refinery missions if the cave gen leading to the pump jacks is rough. I would probably go with Engineer, as he has the most killing power and defends area objectives extremely well. His platforms allow you to deal with most refinery missions without too much fuss too.

burnt sandal
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which is where scout will struggle

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definitely extremely challenging within an EDD

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considering they can have a wild variety of challenges that you wouldn't face in normal missions

severe tusk
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Which is why I pointed out that Scout might struggle on those mission types.

burnt sandal
severe tusk
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No worries.

narrow hamlet
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Is the rewards for deep dive and elite deep dive different in any way?

wooden herald
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no, both give 1 blank, 1 overclock, and one cosmetic matrix core

severe tusk
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They are separate though, so it's worth it to do both of them if you can.

burnt grotto
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so as someone who hasn’t touched deep dives yet, can I ask if they’re closer to being casual or competitive

coral pond
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there's no real competitiveness in drg unless you're speedrunning. Deep Dives are just 3 missions in a row without going back to the rig where nitra and gold are tracked to the next mission as well

burnt grotto
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right

fringe pawn
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just failed edd on the last stage of caretaker twice, feel good

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dont trust greenbeards

burnt grotto
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i mean i want to try a deep dive since I promoted my scout a while back but i’m worried i might get berated or kicked or something because i’m not good enough for deep dives

coral pond
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if you do, you joined assholes. It's really not a bother

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if you can do haz 3 or higher, you're good. recommended to be used to haz 4/5 for the elite deep dive

coarse wharf
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Some greenbeards tend to overestimate their odds in Haz 5...

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and lead to much frustration

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there's no excuse for being a dick to them, of course

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but wasting everyone's time isn't exactly tolerable for me either

burnt grotto
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i die a little more often than I want but i do decent there

severe tusk
# fringe pawn dont trust greenbeards

Alternatively, explain to them how to fight the Caretaker and they might surprise you. I three manned it (our Scout dropped at the very start of the EDD) with a level 19 player, and we did fine.

fringe pawn
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they just waste nitra, run away and die in a random cave during bossfight without any reason

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also caretaker on haz 5,5 is pure hell itself

burnt grotto
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is going on top of the caretaker as scout while the vents are open viable

coarse wharf
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not necessary at all, in fact, it makes things worse

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going down while on top of the Caretaker makes it impossible to revive you

deft trail
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this was harder than last week's dive...

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because of the one shot shredders and the appendages

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and generally trying to save ammo

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we ran completely dry by the end of it and we were all running swarmer builds

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driller had flames, scout had the pheromone crossbow, gunner had fire and incendiaries, engi was running smg and nuke iirc

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we died like 50 times combined on the last level lol

valid prism
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Hey is anyone down to do some missions while i stream?

rugged portal
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hacking pod position doesn't help either

high storm
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the stage 3 of DDE this week is crazy

copper basin
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I just got the most funniest deep dive in my life

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the dred wouldn't leave me alone

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at all

marble token
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well, I just did the EDD solo as scout With bosco and I must say
boomstick special powder was NOT the play

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I would have been better off with embeded or taser bolt

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and also boomerang instead of ifg maybe

severe tusk
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Boomerang is good vs. shredders, swarmers, and the like. You can get IFGs to land on the Caretaker though.

supple remnant
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You just gotta not die while up there

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I didn’t get hit but maybe once by something but idk if it even broke my shield

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Just gotta reposition accordingly

burnt grotto
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yeah

supple remnant
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And if you do end up dying then a gunner can angle a zip to go over you and possibly even downhill if he gets it right.

burnt grotto
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should’ve specified as scout only since he can get off and back on the caretaker very easily

supple remnant
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Sure it may be tough to revive but just don’t die in the first place

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Yeah

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Honestly though if driller does c4 strat then that’s better but sometimes I’ll have a driller that doesn’t do it or I may not even have a driller and it works well to get up close to the caretaker like that

marble token
late spire
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Dude, fuckin kill me. How do I get the worst greenbeards.

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I had someone use 5 resupps in that first mission for the EDD

stuck moth
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Hi got a question: Do Hurricane Gear modifications affect the mines of minelayer system overclock?

wraith shard
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Are betc and nemesis random for the second stage of the edd?

raw lion
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Lost the elite deep dive because a bet-c decided to destroy the egg, summoned the twins and while we were escaping a nemesis decided to attack

torn bough
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In all my attempts, they were there at stage 2

wraith shard
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Ya see that's the funny thing, the first time I beat it they were there. I re ran it today with a friend and they weren't around.

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Thanks btw

raw lion
severe tusk
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BET-C will spawn or not spawn according to the number of players in a game too, IIRC.

unique ore
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the special events seem to be seeded based on the number of players

woeful niche
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why tf are korlocks not allowed in edds

woeful patrol
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Korlock is the onion shooting balls with his plants right ?

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If so, special items are not allowed in DD/EDD, hence why you don't see gold chunk, bittergem, etc

rose yacht
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We need a new mode

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make us dig 10 deep

manic horizon
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Hello guys,can you recommend me some gunner builds,please?

pliant yoke
manic horizon
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I have Burning Hell and Lead Storm on minigun,Big Bertha and Carpet Bomber on Thunderhead,Jet Fuel Homebrew,minelayer system and one green overclock on Hurricane.Magic bullets and triple chamber on secondaries

pliant yoke
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That’s a pretty good selection of Overclocks, TBH

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The mileage you get from these setups may vary on mission type and your experience with the weapon, but don’t be afraid to experiment:

  • Burning Hell - 11221/3, might be a good pair with Triple Tech,

  • Big Bertha - 33111, might also be a good pair with Triple Tech,

  • Carpet Bomber - 3/22221, ideally pair with a secondary that will enable you to deal damage to single targets over distances, to offset the non-negligible penalties of Carpet Bomber. For that matter, a non-OC Bulldog might be good enough (X3311), but if you ever stumble upon Six Shooter, it should be the optimal choice for this spec,

  • Jet Fuel - 1/21212, this is also a good pair with Triple Tech Chambers, but Magic Bullets is also quite tempting with this one,

  • IDK which clean you have for Hurricane, but you can’t really go wrong with 31222 for AoE and 21212 for single target. Try to run this with a single target-specced secondary, as Hurricane should have more than enough AoE to compensate for swarm clear capabilities.

  • Magic Bullets: 13212,

  • Triple Tech: 22123.

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The order of numbers is naturally the mods from tiers 1-5 which I recommend picking

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Frankly wherever Triple Tech works, Magic Bullets probably will, too. It’s just that Triple Tech is more versatile, whereas Magic Bullets is strictly an anti-swarm/crowd control spec for Bulldog

manic horizon
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Thanks!

pliant yoke
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Also, it requires much less attention from you in comparison to Triple Tech, which requires you to be quite precise with application of its enfeebling beam(s)

pliant yoke
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I also seemed to forget about Minelayer: 31/2222, which can/should be paired with, again, a Bulldog to snipe things over distances, or BRT, both of which should be capable of hitting flying enemies (Minelayer is a ground-based swarm clearing overclock, a very efficient one, mind you)

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It probably can also kill tanky enemies, but it won’t be very efficient

icy ledge
# manic horizon I have Burning Hell and Lead Storm on minigun,Big Bertha and Carpet Bomber on Th...

A big thing to keep in mind that kjerad talked about is weapon class. Usually weapons are either focused on single target or aoe, with the other filling the role that your first weapon didn’t. If a weapon is a mix of both (like burning hell) you want your other weapon to be the same. So I’d recommend playing around with all these OCs, and seeing what their “class” or strength is. Then make some load outs that you like

manic pivotBOT
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rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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icy ledge
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Tbh though, you don’t really need a crazy in depth build for DDs and even the EDD. I mostly just use a basic burning hell build

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And for the other classes, same thing, a hipster/cryo bolt for scout, a magnetic pellet alignment and any breach for engi, and for driller a dispenser compound with really any secondary

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You actually don’t want to think to in depth about your Deep dive builds, because you want them to be really open ended - because you don’t know what your up against

pliant yoke
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That’s not to say that certain loadouts have to be optimised - I tried to be objective with the way I modded the available list of overclocks, but all in all it’s probably not the only way to build them effectively, especially since the person in question might currently be missing certain pieces to put some builds together

coral pond
old widget
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Player count definitely matters for BET-C spawn, and not always in the way you’d expect. In previous dives I’ve had her not spawn with 4p but spawn with 2p/3p. Player count apparently factors into the spawn RNG. If you use mods like Mission Selector (where you can replay the same seed of any mission or DD) it becomes even more apparent, applies to things like Korloks too.

coral pond
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Sconk that's just rng being rng, player count doesn't affect that

old widget
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In my experience, BET-C spawns are deterministic. For the same inputs (e.g. player count at time of map spawn + map seed) you get the same result.

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(I’m poking around for details with the smarter folks in the wiki channel for more info, if you’d like to hop over and follow along)

unkempt saffron
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But at the end of the day its all subjective

meager pasture
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did blue senit on my first try :D

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2 engis, a driller and my scout with homebrew gk2 and cryo bolts

cloud jasper
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Hey, how do you know which missions you will get the MULE for?

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I've been wasting my passive skills then realizing the MULE isn't there

coral pond
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Point extraction and morkite refining should be the only mission types without a mule

cloud jasper
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thanks appreciate it

brisk pagoda
woeful niche
old widget
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There's a fair number of anecdotal accounts of the behavior here in the history of this channel, too, for previous DDs. But it doesn't look like anyone has done rigorous testing or data collection yet on the spawn behavior.

rotund terrace
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How hard are elite dd

woeful niche
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about as hard as a haz 5

timid elbow
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Been trying out Drak with 3/1/2/1/2 & Thermal Exhaust Feedback OC recently in regular missions. Decided to run it in this weeks DD last night & it's my new favourite Drak build although I do have the weapon heat crosshair mod which makes it infinitely easier to use effectively.
I was using 3/1/2/2/2 with Impact Deflection OC before. Tried out an Overtuned Particle Accelerator build a while ago but the amount of spread didn't agree with me (need to be able to pick off cave leeches/webbers/spitters from across the other side of the cave).
I may actually prefer this for non-DD missions over the GK2 with AISE.

dense pebble
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Thinking of doing EDD for the first time before it resets. I can see whats coming based on the pin, but I’m wondering if there’s anything specific I should prepare for this time around?

coral pond
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Stage 2 of the EDD has, in my experience and a bunch of other people's experiences, a nemesis and bet-c

old widget
slim ice
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I tried doing the elite deep dive for the first time but no shields is brutal

coral pond
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Honestly that's the worst of it

old widget
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definitely forces a different mindset, extra effort to avoid chip damage, really hunt that red sugar, etc.

wheat gull
rugged portal
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stage 3 isn't that bad

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the main problem is hackc spawn

wheat gull
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That Hack-C location is so awful XD

rugged portal
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you kind of don't have much space in the caretaker room itself but luckily there nothing that you might run into while dodging it attack

wheat gull
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My first attempts at the EDD had a peculiar problem; I was running neurotoxin gunner / cryo driller so I could move mountains on the first two stages, but didn't have the raw damage to carry stage 3 😦

desert lynx
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pack something that don't eat ammo as much as the coil gun I think

rugged portal
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coilgun eat up ammo?

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that new

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I don't remember the last time i run out of ammo with coil gun lmao

desert lynx
desert lynx
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otherwise it eats ammo less than the revolver

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I'd say try brt but I've never used it myself

coral pond
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There's nothing high about bulk spawn chances, it's just the same as normal missions

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Engi's shredder nades take care of caretaker's shredders with ease

rugged portal
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require you to take shredder for the whole dd

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just ecr tbh

coral pond
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Shredder is great throughout the whole thing so there's no problem

burnt sandal
desert lynx
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You can hear both from spawn

burnt sandal
desert lynx
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weird

burnt sandal
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not really

desert lynx
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I've had both for all my 10 tries

burnt sandal
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player number can tweak things around

desert lynx
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the bet - c was usually the run killer

coral pond
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It's fun to serg rush bet-c. So many times i've used iron will just to body her without care

rugged portal
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betc died in like 5 second for me because sludge blast

still geode
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very niche use ofc but you can accomplish a lot in 12 seconds when you can ignore dmg

rugged portal
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I mean it alway better to get health first so you don't instantly down after

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or revive gunner if he have shield and run to the nearest downed teammate

still geode
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i mean even if your team is alive

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you can just go pure ham on dps for 12 seconds and save the rest of your team the effort

rugged portal
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t4c on armor is just amazing

still geode
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like when playing gunner and team struggling with bulk due to low ammo but they also cant reach u to pick u up

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using iron will just to chuck your leadbursters at it and immediately get rid of it is a perfectly viable choice

open ginkgo
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is it just me or does stage 2 of the regular deep dive only have 2 morkite wells?

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cannot find the last one

knotty bough
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Most refinery missions in large maps will have a high chance of putting the 3rd well in a hidden spot, most times being in a 2nd cave with a small tunnel

elfin mural
coarse wharf
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it's always fun to find efficient ways to take care of chonky enemies

manic pivotBOT
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rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
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rose yacht
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100% your gonna kill yer allies with friendly fire than the bugs could.

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with that debuff.

late spire
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It's truly magical what you can do when your'e trying to save ammo for the third stage of an EDD

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Walking into the third this week with 66 lead storm, 8 bulldog, and 0 grenades after a stingy dreadnought so I didn't need to get another resupp

wheat gull
limpid ruin
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Does anyone wanna join me and my friend for a regular deep dive with me and my friend

upbeat agate
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I got an elite deep dive, with elite enemies, caretaker and elimination, on the final level.

we have 13 Nitra 😀

help

late spire
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Not elite enemies. That'd be easier.

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It's lethal

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(aka 2x damage)

upbeat agate
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Sorry lethal

late spire
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I'm only even being pedantic so you aren't blindsided

upbeat agate
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I'm still screwed tho 💀

wheat gull
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There is thankfully some nitra in that cave, at least

late spire
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I got 4 resupps worth

upbeat agate
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I'm downed and on my phone watching my graybeard scout run around trying to carry

lucid gorge
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with certain overclocks and certain playstyles its almost always out of ammo

wheat gull
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Yeah, that's one of the reasons I struggled to use it for so long. I wanted to use it like a pistol and shoot bugs, but that makes you run out of ammo immediately. Once I changed gears and started using it as a wave-clearing tool with DoT it became more... viable.

merry hill
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i got a no load blackscreen on stage 3 of the EDD, is there any hacky way to rejoin? i had to alt f4 and didnt get a prompt to rejoin

severe tusk
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In Steam you can go to View-->Players to see the last people you played with. Look at their profiles, and often times at least one of them will have their profile set so that you can rejoin them in the game.

merry hill
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we are freinds i am getting the error that they are in a deep dive

severe tusk
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I have heard that it doesn't work in between stages. So if you drop in stage 2 you can rejoin if the team is still on stage 2, but if they're on stage 3, you're out of luck. I have not confirmed this myself though.

merry hill
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at least i think i am the error message only lasts a tenth of a second still

lucid gorge
woeful niche
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i find coil gun to generally be a lot more efficient then the other primaries

lucid gorge
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well it aint a primary

woeful niche
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fuck i meant secondaries

lucid gorge
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lol

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it CAN be but also

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it requires more patience and is more map dependant

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terrain depandant?

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meh, technicalities

woeful niche
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i mine it usually is, the actual main problems it has is how clunky it can be to use and the lack of mod tree variety

lucid gorge
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yeah

#

like, ya kinda just always take ammo

woeful niche
#

wdym map dependent?

lucid gorge
woeful niche
#

yes how

#

for the lines u mean

lucid gorge
#

ye

#

the brt and revolver dont care as much

#

just shoot bug

woeful niche
#

i mean ig, but honestly the cmf alone makes the base gun way more ammo efficient then the other secondaries alone. I really don’t think ammo efficiency is at all the guns issue

lucid gorge
#

its not hard to work around but it IS a factor to consider

#

no

#

ammo efficeincy is probably its greatest strength

woeful niche
#

you get some nice breakpoints for spitters and macter with cmf

lucid gorge
#

infinite pierce is kinda nuts

#

and it has great burst damage

#

and

#

mole exists

#

so inifinite damage

#

in theory

woeful niche
#

naw it def doesn’t have burst dmg

#

mole is the only thing i’d say is good burst

lucid gorge
#

1 shotting basically any weak bug is good burst damage whatchu mean

#

it can 1 shot GROUPS of bugs

woeful niche
#

burst damage i think of something with really high single target dps

lucid gorge
#

dps and burst damage arent the same thing

woeful niche
#

burst damage is just damage done ina small time window

lucid gorge
#

yes

#

sustained dps and burst damage are different tho

woeful niche
#

ye but ur not really using base coil for that, ur using it to proc electricity

lucid gorge
#

brt has great sustained dps, coilgun has good burst, revolver is somewhere in between

woeful niche
#

i wudnt call picking off mactera and spitters burst dmg

lucid gorge
#

pocket sniper rifle go bonk

woeful niche
#

like literally every gun in the game is burst dmg if we are using web spitter ttk lmao

lucid gorge
#

it can also bascially instakill acid spitters

woeful niche
#

hell cooker is burst dmg at that point

woeful niche
lucid gorge
#

i said basically

#

its needs like 2 ticks of dot

woeful niche
#

ye so it’s more of cc gun

lucid gorge
#

2 ticks of dot that happen in like .6 seconds

#

electricity dot is fast

woeful niche
#

also keep in mind that we are comparing these to bulldog and burst. If we go by your definition, coil is easily the worst for mactera and spitters because it has to charge + has a long reload. Meanwhile bulldog and brt have the similiar ttk but with way bigger mags and faster reload time

still geode
#

tried to solo stage 1 & 2 of edd as scout real quick before week ended, underestimated how frustrating swarmagedddon would be

#

can't just ignore them because they're so fast, not enough time to accomplish anything before they reach you

#

continue spawning during dread fights

#

and boomstick kept running out of ammo if i tried to kill them

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

rose yacht
#

notnice no deep dives yet

#

sadge

still geode
#

game trying to bait me into retrying to solo stage 2 edd for an overclock

rose yacht
#

join a rando

#

luccsacc yer team

#

also its chaotic.

fringe thistle
still geode
#

eh, not really in the mood to redo stage 1 anyway

fringe thistle
#

🤷

#

its lowkey torture on scout so i dont blame you

violet umbra
#

There Are only two genders and they are male and female. Male humans=men=biological men and female humans=women=biological women. To change your gender is not possible. Surgery only mutilates you and does not change your gender. Going on hormones does not change your chromosomes and it only weakens your health and does not change what you have between your legs. All of this is facts and facts don't care about your feelings.

fringe thistle
#

ah, one of these idiots

violet umbra
still geode
#

if you were a realist you wouldn't spread blatant lies

fringe thistle
#

just block him and ignore him

violet umbra
#

it's not hate only facts

#

accept it

steel python
#

Praying for no lethal enemies

fringe thistle
#

big mistake, lethal enemies + elite threat on caretaker with a side of dreadnought hiveguard. suffer time

violet umbra
fringe thistle
violet umbra
#

trying to change topic because you cant say anything back ey

fringe thistle
#

it absolutely destroys dreadnoughts. 2 tasers locks them in place at 5% movement speed, trifork for chunking hp, AI stability for when weakpoints open.

#

IFG for that extra 30% damage to really stack on the dps

still geode
#

issue is i lack a lot of scout overclocks

fringe thistle
#

oof

still geode
#

been trying to get something for PGL but i'm like 13 overclocks in for engineer and zero rolled PGL

fringe thistle
#

i feel you my guy, i didnt get special powder til i had 10 OCs left to get TOTAL

#

the random rolls really do hit different sometimes

#

i wish you the best and hope that you get Fat Boy soon

violet umbra
#

you fucking tranny squad go kill yourselfes

fringe thistle
woeful patrol
#

The first mistake was thinking gender = biology

#

Gender is literally a human concept, gender doesn't exist outside of humans so saying that Gender = Biology is just plain wrong

#

Think more before deciding to troll dude

verbal wharf
#

Second stage generation is what gonna haunt me in my sleep

fringe thistle
#

xD

woeful patrol
#

Is it that bad ? I haven't seen what was the DD/EDD

fringe thistle
#

that boss egg literally being behind a wall is hilarious

woeful patrol
#

Wait a minute...

#

Stage 3 EDD is Sabotage Lethal Enemies AGAIN ?

fringe thistle
#

YEP

burnt sandal
fringe thistle
#

it is pain

woeful patrol
#

HOW

fringe thistle
#

HAH

burnt sandal
pliant yoke
#

Unlucky, I suppose

rugged portal
#

it fine

pliant yoke
#

Just don’t get hit ™️

still geode
#

just dont play stage 3

fringe thistle
#

we must suffer for our crimes. I knew management would punish me for all those barrels in the drop bay

rugged portal
#

true true bestie

verbal wharf
fringe thistle
#

just dont get hit 5head

candid bobcat
#

Now wouldn't it be funny if it's 3 lethal sabos in a row-

fringe thistle
#

NO HIT RUN ANY%

#

oh yeah, stage 2 DD is atrocious if you dont have a driller

pliant yoke
woeful patrol
#

Wait no, the EDD wasn't updated in the pin was it ? I feel like it's the exact same thing as last week

fringe thistle
#

it is probably the most vertical map ive ever seen in a DD/EDD

#

oh yeah no, it hasnt bee nupdated yet

woeful patrol
#

Oh

pliant yoke
woeful patrol
#

I may have overreacted then

fringe thistle
#

new dives dont even load til 15min from now yet, and then we still got wait a bit

verbal wharf
fringe thistle
#

RIP my guy

verbal wharf
#

At least I picked Engineer and not Scout, or it would be even more pain

fringe thistle
#

i mean, we ran Deep Dive in 3 scouts because we thought it was funny, but that still sounds atrocious

woeful patrol
#

Thanks Karl it was a misunderstanding from my part

still geode
#

yeah platforms give you at least some options for pipe layouts

sly kettle
#

Soon™

verbal wharf
#

Third stage at least gave me some relief

fringe thistle
#

mactera plague tho 💀

verbal wharf
#

(excluding macteras)

woeful patrol
#

It's DD or EDD ?

verbal wharf
#

DD

fringe thistle
#

dd

woeful patrol
#

Oh, talking about last week ?

fringe thistle
#

ye

#

highkey had a blast with boss week

#

boss fighting on scout just feels so good

woeful patrol
#

I still hate Twins so seeing them that much still haunt my soul

verbal wharf
fringe thistle
#

xD

zenith ember
#

Funny prism uohhh

verbal wharf
#

obama prism

woeful patrol
#

...

verbal wharf
#

!!!

still geode
#

obama prism vs driller cube

fringe thistle
#

Mr Goo bomba, is that you

woeful patrol
#

I'm sure there must be a mod somewhere that replace mission control with a president

fringe thistle
#

i know theres one that makes all his audio "blah blah blah blah"

verbal wharf
#

There's a mod which replaces mission control with anime girl

#

But glad I'm not that weeb to use it

fringe thistle
#

my friend changed Molly to hatsune miku

woeful patrol
#

Or are you ?

fringe thistle
#

he is, he just wont admit it

woeful patrol
#

That what I thought

verbal wharf
#

My friend replaced Bosco icon with Bosco-chan

fringe thistle
#

oh i like that one

#

theres also one that puts a bosco-chan cardboard cutout next to the bosco terminal

#

you can headpat it and it says voice lines

verbal wharf
woeful patrol
#

You guys may want to continue this conversation in another channel before the police come

fringe thistle
#

tru

#

actually it 4am, ima go sleep xD

still geode
#

sorry but there are no cops in this week's deep dive so ur being off topic 🤓

fringe thistle
#

rock and stone my fellow dwarves, best of luck on the new DD/EDD generation. I'll just check it in the morning lol

still geode
#

please no super annoying modifiers this time

zenith ember
#

All the best for blind divers~

fringe thistle
#

blind divers are simply built different

verbal wharf
fringe thistle
still geode
#

elite grabbers when they fly into enginner turrets (they are now fleeing for their life while at 93% hp)

woeful patrol
#

With da pigeon

still geode
#

grabbers so annoying on gunner, you see it coming, you start spinning up your minigun, you get grabbed before it shoots bullets

#

pain

woeful patrol
#

t4b nice

verbal wharf
#

modifier that speeds up spinning: am I joke?

burnt sandal
#

or just use the secondary to scare it off, then switch to minigun

zenith ember
#

Switching to your secondary is always faster

#

Unless its elite

woeful patrol
#

It's an advise that got no price

steel python
#

If the EDD features lethal enemies and robots for the third time in a row, I will never unequip fire damage weapons

still geode
#

fire

woeful patrol
#

But... all weapon does fire damage since it's a firearm...

still geode
#

ah yes my favorite firearm

#

cryo cannon

woeful patrol
#

Exactly

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

sly kettle
#

Good luck, everyone.

still geode
#

and my other favorite firearm

steel python
#

HERE WE GOOOOOOOOO

still geode
#

c4

woeful patrol
#

I call it

#

There will be 2 twins in the EDD

still geode
zenith ember
#

Thats honestly better than most other stuff

steel python
#

Fungus bogs and REZ 💀

still geode
#

rez?

woeful patrol
#

Retired Embodiment Zaza

steel python
#

Radioactive exclusion zone

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Fungus Bogs | Code Name: Wicked Thunder
Stage 1: caretaker Steal Data Rack + dreadegg Dreadnought Twins | petbugNo Mutators
Stage 2: aquarq 7 Aquarq + gegg 2 Eggs | totheboneRegenerative Bugs
Stage 3: morkite 225 Morkite + dreadegg Dreadnought Classic | rocknstoneRich Atmosphere totheboneShield Disruption

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Radioactive Exclusion Zone | Code Name: Frozen Armpit
Stage 1: aquarq 7 Aquarq + gegg 2 Eggs | totheboneRegenerative Bugs
Stage 2: refinerywell Refine Liquid Morkite + gegg 2 Eggs | totheboneLow Oxygen
Stage 3: morkite 250 Morkite + dreadegg Dreadnought Classic | rocknstoneRich Atmosphere totheboneSwarmageddon

still geode
#

ok good so far

steel python
#

SABO AND DREADNOUGHT?!

woeful patrol
#

Oh no...

low plover
#

PE with regenerative bugs, hm

steel python
#

I'm so happy in an EDD

#

regenrative bugs is at least fine since this is stage 1 still

woeful patrol
#

I can feel the double Sabo...

low plover
zenith ember
#

Aquarq my bae

steel python
#

Praying the terrain is not bad

still geode
#

regenerative bugs is honestly whatever in my experience

#

except for breeders

woeful patrol
#

PE is going to be so easy with my fellow Bosco

low plover
#

need to take some AoE/DoT

still geode
#

or just a setup that kills the thigns it shoots

idle abyss
#

i swear to karl if we get eggs again

low plover
#

I prefer swarm wiping than single-targeting

fringe thistle
low plover
#

I already have builds for this purpose, so nice

woeful patrol
#

Me with Exe and Inferno : subatal warden subatar

idle abyss
fringe thistle
#

tru

#

and its the DD so it wont be bad

low plover
#

the easiest possible IS in deep dives

#

at least its not lethal enemies like previous two times notnice

#

so far...

zenith ember
#

Mate why u gotta plant flags...

fringe thistle
#

dont worry, EDD ends with indus sabo lethal again

woeful patrol
#

No

#

Stop that

#

Don't jinx it

fringe thistle
#

3 WEEKS IN A ROW BABYYY

still geode
#

can we go for 4???

fringe thistle
woeful patrol
#

If it's happening, pray to Karl I don't find where you live because I'm sure you would have something to do with that

fringe thistle
low plover
#

also I've noticed last dev streams werent touching Deep Dives at all? Just casual play

still geode
#

even the devs knew

candid bobcat
still geode
#

low oxygen without molly

#

💀💀💀💀💀💀💀💀💀💀💀

#

overall a fairly chill EDD from the sounds of it though

grim wadi
#

hmm, doesnt look too insane

#

yeah

fringe thistle
#

Ewww low O2 refinery

grim wadi
#

will just have the swams chasin you but youll be movin real fast

fringe thistle
#

Stage 3 sounds like a fun time hehe

still geode
#

low o2 refinery is frustrating to deal with but its not nearly as likely to team wipe

grim wadi
#

yeah it wassnt too bad a few weeks back

still geode
#

that is, assuming decent layout

low plover
#

doesnt sound bad

still geode
#

if the layout is like last week's DD refinery..........

low plover
#

lets see it in practice

fringe thistle
#

Tru

steel python
#

Well, I disconnected T-T

low plover
#

nuuu qwq

steel python
#

at least stage 1 of the EDD has so much nitra

grim wadi
#

nice

low plover
#

nice

verbal wharf
#

nice

steel python
#

Expect at least 2 swarms minimum (1 for time and 1 from egg)

still geode
#

if stage 1 has a ton of nitra that means you can at laest put up some resupplies in stage 2 for oxygen

fringe thistle
#

Tbh EDD looks a lot easier this week compared to some previous weeks. Especially if you bunker down for stage 2 with a resupply for O2 in the bunker.

fringe thistle
#

Probably the only saving grace

#

Although, be wary of the 3% dreadnought spawn chance on waves.

#

Make sure y'all have got methods to kill a dreadnought if it appears.

low plover
#

the refinery caves mostly have some open space, so suprise battle shouldnt be that trouble

fringe thistle
#

That's good

steel python
#

I mean, what are the odds? :)

low plover
#

smol, but still

still geode
#

3%

fringe thistle
#

3%

steel python
#

I haven't seen a random dreadnought spawn in a deep dive before

candid bobcat
low plover
#

from my experience I got surprised dreadnoughts only if I was playing with greenbeards, lol

fringe thistle
still geode
#

ok regular dd is free

fringe thistle
#

Shield disrupt dreadnought tho

still geode
#

yeah but youll have 328929139281 nitra by that point presumably

#

plus its only dd haz levles

#

and rich atmos

fringe thistle
#

Tbh, deep dive is mini boss week. Aquarq stage will take 10min, then for stage 3 just run around dodging dread so you don't get hit.

steel python
fringe thistle
#

True

#

Yeah tbh it's just the DD, my friends and I are probably gonna bring meme builds anyways

#

EDD should be much easier this week than previous weeks if you play it smart and preplan.

still geode
#

shield disruption on fungus is a bit annoying tbh

fringe thistle
#

Oh god I didn't think about that. Preclear poison spores ig

#

Flame driller maybe

#

Well, hm. Two dreads

#

Facemelter nice

coarse wharf
still geode
#

for solo?

#

probably scout tbh

woeful patrol
#

The DD and EDD are going to be so easy

fringe thistle
woeful patrol
#

The rich atmosphere + swarmageddon is going to be so funny tho

low plover
#

pretty AoE+DoT for EDD

coarse wharf
#

T2C for Boltshark is more special bolt, and T5A is special bolt duration, I would assume you would want more normal bolts (T2B) and Magnetic Shafts (T5B) for damage?

low plover
#

looks like I will go Burning Gunner again
or maybe Carpet Bomber

fringe thistle
#

No I'm intentionally taking more tasers. I want to lock bosses in place for as long as possible.

coarse wharf
#

ah, I see

fringe thistle
#

Longer duration and more of em

low plover
#

sounds good

fringe thistle
#

If I wanted the nova damage option then yes, you are correct.

low plover
#

and in case of bulks you will drastically slow them too

woeful patrol
#

I will go Scout CC

fringe thistle
#

Just playstyle choice tbh

coarse wharf
#

I understand the rationale now, but why 22212 AISE GK2?

fringe thistle
#

T5 A or B works, and T2 is personal choice.

coarse wharf
#

More ammo is kinda a trap for AISE GK2 tbh, 21212 hits nice breakpoints

fringe thistle
#

Fire rate weakpoint abuse

#

I use the more ammo because of swarm clear, meanwhile the boltshark is used 75% for boss fights anyways due to the reload time

fringe thistle
coarse wharf
#

2-shotting grunts with headshots, but I can understand that being a little difficult to pull off due to them generally coming in large packs

low plover
woeful patrol
#

If you want to min-max AISE, you take more damage in T2 yes but it's only if you want to min-max, it does not provide that much differences

fringe thistle
#

I love cryo bolts tho

coarse wharf
#

just block and move on

wraith shard
coarse wharf
#

don't give them any time of the day

low plover
#

does it work on special bolts too?

fringe thistle
#

Trifork feels good. It's 447 damage a shot

#

Nah, just normal

coarse wharf
low plover
#

I see

fringe thistle
#

180 of that 447 total is also radial damage, meaning it ignores armor.

coarse wharf
#

you can reliably one-shot Goo Bombers with Trifork Volley w/ Magnetic Shafts

fringe thistle
#

Yes

#

It's spicy

coarse wharf
#

be warned that Praetorians and Oppressors will resist a good chunk of Trifork damage too

low plover
#

but does these bolts spread or they all shot in same direction?

fringe thistle
#

If you can grapple into a menace and shoot the weakspot, it's almost a oneshot too

coarse wharf
#

they spread, but with Magnetic Shafts, they will land if they are close to the target you are trying to hit

low plover
#

ooooo

#

sounds amazing

fringe thistle
#

Uhhh it's an annoying spread at long range. Trifork is a short/mid-range nova burst

low plover
#

so it works like shotgun, but more powerful

fringe thistle
#

That is true. Magnetic shafts gives more accuracy at long range if you plan to stack with electricity options.

coarse wharf
#

After lots of testing, I will say that Trifork and Boomstick are close in terms of damage

#

Boomstick requires less set-up than Trifork w/ Magnetic Shafts

low plover
#

the difference is single target or group wiping

coarse wharf
#

Boltshark has the advantage of range and utility

fringe thistle
#

Especially if you have electrifying focus shot OC , electrifying reload OC, or just T4A on plasma carbine.

low plover
#

so far I really adore crossbow with its tasers + fire bolts for robots

rugged portal
#

on god electrifying reload

fringe thistle
#

Boltshark lets you lock a target in place which is why I like it. But boomstick is much easier to use yes. Especially jumbo shots

woeful patrol
#

Electrifying reload OC when I shoot two ammo in each dread cocoon and reload in front of the host : nice

rugged portal
#

1 shot slasher with bodyshot

low plover
#

shot patrol bot with taser so it will clean its company shredders, then fire bolts. Less worry about missing

rugged portal
#

oh wait

fringe thistle
#

They dont

woeful patrol
#

It does, I usually break the cocoon like that or with explosive reload on the Subata

fringe thistle
#

Same status effect

rugged portal
#

it does add 3 damage per shot embedded on reload though

#

er is strong as hell

fringe thistle
#

Plus 135 electric tick damage over 6 seconds, which should be enough to pop an egg with the two normal shots

woeful patrol
fringe thistle
#

Electricity OP

rugged portal
#

isn't it 139.5 for 5 second

woeful patrol
#

How to counter Electricity : Just fly

fringe thistle
#

Uhhhh

woeful patrol
#

Glyphid are so dumb

rugged portal
#

maybe misremembering

low plover
#

I surely want to try EDD as Gunner

coarse wharf
#

Gunner is stronk

woeful patrol
#

Wait a minute...

low plover
#

stronk

coarse wharf
#

every class is stronk

low plover
#

yes

woeful patrol
#

How does Electricity work on the Mactera ?

coarse wharf
#

errrr... normally?

rugged portal
#

yeah it 6 seconds

woeful patrol
#

Or is it a special kind of Electricity ?

coarse wharf
#

afaik

rugged portal
#

it work if it affected by electricity

#

just shoot them tbh

fringe thistle
rugged portal
#

outdated

woeful patrol
# coarse wharf afaik

I mean, Electricity doesn't do anything if you don't touch something that is in contact with the ground (or I'm just being dumb and my last braincell has finally gave up)

fringe thistle
#

I wouldn't be surprised tbh

rugged portal
#

season 3 buff made it 139.5 over 6 seconds

#

overcharged pcf and efs get the same dot too

fringe thistle
#

More damage good

coarse wharf
#

really? you could just use Stun Sweeper and Stubby on Mactera normally

fringe thistle
#

Yes yes

fringe thistle
coarse wharf
#

Mactera have no quirks with electricity

woeful patrol
coarse wharf
#

biological electricity, I would assume

woeful patrol
#

Damn

#

Fried Mactera

rugged portal
#

just shoot them tbh

coarse wharf
#

or just static charges stored in/around their bodies

woeful patrol
#

Sound crunchy

rugged portal
#

electrifying reload doesn't change anything but ammo

#

it still better to just straight up shoot them to death

woeful patrol
#

Yeah I know, I was just curious on the fundamental behind Mactera dying from Electricity even tho they fly

low plover
#

recently I discovered the true power of Driller's Ice Spear as well
it can oneshot menaces and other special enemies
and if you freeze enemies first and dump the rest of pressure chamber into spear (holy)
I didnt use it on dreads yet, but I need to try

#

I tell this here, because maybe someone considers going as Driller on new Deep Dives

woeful patrol
#

Try it.

coarse wharf
#

I just use FRE/ITF with 12232 on my Cryo Cannon with Heavy Hitter EPC

low plover
#

FRE/ITF?

coarse wharf
#

Flow Rate Expansion or Improved Thermal Efficiency

low plover
#

they're clean OC?

#

sound like

coarse wharf
#

FRE is balanced, ITF is clean

low plover
#

will check it out, now since Ive got all OCs possible I am making experiments with builds

coarse wharf
#

FRE can freeze slightly faster than ITF, but ITF has 25 more ammo than FRE

woeful patrol
#

I prefer ITF on my Cryo Gun, that juicy ammo

#

But I never go without HH EPC with Cryo Gun

coarse wharf
#

ye, both are very strong OCs since they just make the base Cryo Cannon even better

#

Base Cryo Cannon is just stupid stronk

#

and yeah, HH EPC just works super well with frozen status

woeful patrol
#

Especially TCF shot

rugged portal
coarse wharf
#

96 damage per normal shot on frozen enemies, and you can still EPC mine

fringe thistle
#

Alright so it's 135 total, and that WAS the buff then. Love it

woeful patrol
#

Urgh, Math

rugged portal
#

so gk2 shot damage + 139.5 electric dot

coarse wharf
#

@fringe thistle sorry for the delayed response, but 21212 AISE GK2 is generally more ammo efficient since that 3+ damage is really important for hitting breakpoints

#

so ye

low plover
#

and I wonder about Gunner build for EDD
I thought about Carpet Bomber with fear factor, but it may be a pain in the regenerative bugs when I dont put DoT on them and they will spread on sides scared

rugged portal
#

there not much reason to use carpet bomber over ntp nowaday

coarse wharf
#

but it does require you to be hitting weakpoints as much as possible

rugged portal
#

outside of not killing yourself out of boredom

fringe thistle
low plover
#

I felt satisfied with Carpet Bomber

rugged portal
low plover
#

maybe it will be a good opportunity to use Neurotoxin more, hm

rugged portal
#

I used to build ac for autocannon then realize that the base aoe is already good

#

now magic bertha is my favorite build

fringe thistle
#

Ups and downs tbh

coarse wharf
rugged portal
#

dread ass count as weakpoint so

coarse wharf
#

that too

fringe thistle
#

I'll do the math later, ik how important breakpoints can be

coarse wharf
fringe thistle
#

Yes

coarse wharf
#

so I wouldn't be surprised if Mactera biology works similarly

fringe thistle
#

It's why you can activate muscles with the correct amount of electrical current. And why being electrocuted locks up your muscles.

coarse wharf
#

ye

#

I want to use Stubby now, hehehehehehe

#

I realized I haven't used it much at all outside of EM Discharge, gonna play with EM Refire Booster

rugged portal
#

I haven't touch stubby since ecr

coarse wharf
#

in some sandbox tests, I may have severely underestimated the power of Stubby (always a Cycle Overload Warthog stan)

#

when paired with VIR Shard Diffractor, holy shit...

#

trying 12112 EM Refire Stubby

pliant yoke
# coarse wharf trying 12112 EM Refire Stubby

Electric Arc doesn’t seem to be doing much in this setup, unless it would be paired with T1B, so that’s one change I would suggest, i.e., changing T5 to A, or T1 to B and leaving T5 as is

#

But otherwise, this is a very close range Stubby with quite good damage potential

coarse wharf
#

what surprised me was the proc rate tho

#

it proc'ed a lot more than I expected it to

#

the reason for bumping Stubby up to 15 damage per shot is for swarmers, so ye

#

Electric Arc really surprised me in terms of how much it triggered even without T1B

steel python
#

Okay, to be fair real quick

#

This DD ain't that bad

#

Bit of a cake walk almost

#

Stage 3 has the dread cocoon right in the starting room so you have plenty of room to brawl

#

Followed by a very long tunnel full of red sugar

#

Stage 2 has some of the wonkiest terrain generation ever so prepare to suffer if you dont find the aquarqs fast enough

rose yacht
#

Wtf EDD is worse than yesterday

#

First stage: Point extraction WE all know how messed up that is...

coarse wharf
#

To quote the Driller in the drop pod...

rose yacht
#

Second stage: O2 + building pipelines.

coarse wharf
#

"HERE WE GO AGAIN"

rose yacht
coarse wharf
#

will try the new DD/EDD soon, I have to get my monitor replaced first tho...

#

fucking thing looks like a CRT screen in less than 2 months, and it's brand new too

grim wadi
#

oh

coarse wharf
#

LOL

rose yacht
#

I'll take robot boss over Point extraction any time.

coarse wharf
#

nothing extreme, hahahaha

rose yacht
#

Point extraction is just...

#

Why...

coarse wharf
#

it's not so bad with Scout/Driller

rose yacht
#

our driller forgot he had drills

#

🤣

coarse wharf
#

oof...

#

my condolences

rose yacht
#

we nearly got wiped out on first stage.

#

2nd stage is...

coarse wharf
#

A good Driller is a godsend

rose yacht
#

is pain

coarse wharf
#

A bad Driller is just... why

rose yacht
#

our driller really didn't know what to do.

#

during a wave.

coarse wharf
#

yeah, that sounds painful

#

Driller is the destroyer of worlds when dealing with swarms

grim wadi
inner rover
#

atleast the data rack isnt in edd this week thank karl

coarse wharf
#

yeah, playing all 4 classes with similar promotion ranks helped my perspective on each class

#

Plat 1 on Engi/Driller/Gunner, Plat 2 on Scout

steel python
#

Oh yeah, that EDD spawn on first stage is hilarious

#

Drop pod opens and you're faced with a wall

coarse wharf
#

LOL

#

I feel that

zenith ember
#

2nd stage too

#

pretty chill edd, though i wished my team would have killed the dread with the bulk

coarse wharf
#

dude, blowing up Dreads with Bulks never fails to be fun

#

just seeing that big health bar get vaporized in a single hit

zenith ember
#

ik, really wanted to do that

rugged portal
#

I wish they increase dread health instead of making them health gated

#

i miss killing dread in 1 armor break

marble token
coarse wharf
#

quite the difference, haha

coarse wharf
coarse wharf
#

Some players from Singapore pulled it off on Haz 5 4-player

#

Dread Lacerator died in 1 second

rugged portal
marble token
#

I mean
silver 1 is not bad for understanding the different class

rugged portal
#

😭

marble token
#

I just love scout

coarse wharf
#

They posted the speed kill on Reddit

rugged portal
#

yeah you need a whole team coordination for that

coarse wharf
#

it's insane how coordinated they were

rugged portal
#

can't do it with random

coarse wharf
#

Lacerator got deleted from the game

marble token
#

the dreadnought's face when its critical weakpoint day nice

coarse wharf
#

Critical Weakness doesn't affect bosses, sadly

rugged portal
#

on god i miss crit weakness on dread

marble token
#

WHat

#

since when?

rugged portal
#

also they can be set on fire before ss1 iirc

coarse wharf
#

I am not sure since when, because I bought the game during the Winter Sale back in December

rugged portal
#

i bought like summer of 2021

coarse wharf
#

but CW doesn't work on bosses afaik

marble token
#

now u gonna tell me they nerf freeze + hyper propellant

rugged portal
#

but I don't play that much back then

#

i do remember dread not being health gated

coarse wharf
marble token
#

I started playing in october 2022

#

thank karl 🙏

coarse wharf
marble token
#

ifg are really nice with dread I noticed

rugged portal
#

Ifg increase your damage by flat 30% afterall

#

it good for everything

coarse wharf
#

just before the Lacerator gets frozen, the Gunner, Scout and Engi chuck out their Leadburster, IFG and SSG, then everyone does their burst

marble token
#

id expect that to 2-cycle the dread

#

with that much prep

rugged portal
#

they did it in 1

marble token
#

Ohhh

coarse wharf
#

Driller did axe canceling, Gunner spammed Lead Spray BRT, Engi shot a Hyper Propellent, Scout fired 2 Boomstick shots

marble token
#

spammed brt?
like animation cancel?

rugged portal
#

realistically no one gonna build their whole loadout just to kill twins very fast lol

rugged portal
#

probably 6 shot

marble token
#

yea

coarse wharf
marble token
#

oh yea

#

also what cryo build did the driller had

burnt sandal
#

dreadnoughts could never be set on fire and crit weakness haven't been affecting them since their rework IIRC

marble token
#

and they got reworked when?

burnt sandal
#

U33 IIRC

#

or was it U32 ?

coarse wharf
burnt sandal
#

around this time anyway

#

when they added twins and hiveguard in the game

#

and reworked old OG

marble token
#

ohh

#

so long time ago

burnt sandal
#

yeah like 3 years

marble token
#

oof aight

coarse wharf
#

so proud of those SG players, hahaha

burnt sandal
#

it was U33, double checked

marble token
#

also continuing on the 1 shot dread
whats the minimum time the dread is vunerable for

burnt sandal
#

February 2021 so actually closer to 2 years

#

seems like the crit weakness change was even older though

marble token
#

o damn

#

yea cw would be hella busted now that I think about it

rugged portal
#

it is

coarse wharf
rugged portal
#

hyperprop delete dread

#

there build in the comments

marble token
#

ohh right it isnt the og dread ops

burnt sandal
#

before that we also had supply pods casually one-shotting them anyway

#

80 nitra = free dread kill

marble token
#

lol

rugged portal
#

orbital strike op who would've thought

coarse wharf
#

also, one thing to note was that Engi and Scout didn't run Incendiary Compound on PGL and White Phosphorous Shells on Boomstick respectively, they would have ruined freeze instantly

burnt sandal
#

can't seem to find the patchnotes that made the dreads immune to CW so I'm still gonna assume it was a change tied to the dread overhaul

marble token
#

hm
fair enough

woeful patrol
#

But drg is not about being logical, I'm just going too far in my reflexion

coarse wharf
marble token
#

got it

woeful patrol
woeful patrol
coarse wharf
#

ye, should be able to google it

woeful patrol
#

Oooh, that's the tree thing

#

Looks like a badass scar but I wouldn't try it myself

coarse wharf
#

yeah... best not to

cobalt radish
#

53:37 min for the elite deep dive, hooray!

unkempt dew
#

wtf is up with stage 2 of the EDD

#

driller required lol

warm hemlock
unkempt dew
warm hemlock
#

Excuse my language but What the fuck is management thinking not putting tanks on the refinery?

unkempt dew
#

That’s what they did

#

you deposit into the refinery.

warm hemlock
#

And it refills. Ok my bad a miss understood

unkempt dew
#

All Deposit points, Molly included, have o2

#

Resupply pods and call-in pods have o2 as well

warm hemlock
#

Ahh

unkempt dew
#

litho meteor toolkits and hacker pods(?)

#

Stuff like that

warm hemlock
#

Why did they have to put tanks on molly. She is literally made as much of a pain in the ass as possible

low plover
#

I dont remember if pumpjacks provide oxygen as well

pliant yoke
#

They don’t

#

On Refining resupply pods and the refinery are the only sources of O2, and certain side objectives if they happen by (Rival Data Vault Hack-C pod, Lithophage Meteorite rock cracker pods)

low plover
#

At least

rose yacht
#

Which makes things more hellish if you didn't rush gather nitra on first stage.

#

and escape quickly.

warm hemlock
#

Fun

marble token
#

(:

rose yacht
#

it's probably wiser to have a driller make a bunker and throw a drop pod in there.

#

smh.

#

🤣 at least you know where the spiders are going to come in from.

marble token
#

sticky fuel my beloved

brisk pagoda
#

it really rolled "frozen armpit" as the name and got both of the oxygen modifiers

coral pond
#

frozen armpit and not even in glacial strata smh

coral pond
#

is the caretaker explosion still able to kill dreads?

woeful patrol
#

Frozen armpit lmao

rugged portal
#

@south oak @torn bough @queen rampart dd tmr?

tacit heath
#

holy crap, solo edd as engineer this week was not it... i think driller is required for this one unless you're a masochist

#

50 mins in and i just got through level 2

tranquil sentinel
#

No Rocky Mountain moment

tacit heath
#

i did end up pickaxing about 20m through a wall for a scuffed oil well haha

#

rocky mountain sure would have been nice

#

otherwise the difficulty of this one really isn't bad

wraith shard
#

hi

full heart
#

just had 4 detonators on the 2nd map on normal deep dive
we somehow made it through

icy ledge
#

Can’t wait to get home and play them tomorrow

#

On a trip rn

#

It’s very hard to not spoil the deeps dives for myself, lol

thick epoch
#

No oxygen on site refining

#

Reeeeeee

coral pond
#

refining is like one of the easiest missions to deal with low o2 lmao

rugged portal
#

haunted cave low oxygen

#

😍

tardy radish
#

dude where is the nitra on first mission edd 😭

fringe thistle
#

If it helps, it's 7 aquarqs so if you get a fast scout they can just hard push collecting the gems and Speedrun it

#

10minutes tops

#

Then head right into onsite refining because it'll have about a billion nitra anyways

tardy radish
#

i'm doing solo driller rn, i have all 7 aquarq in about that time

fringe thistle
#

Is it a small map?

tardy radish
#

it's very, very open

#

but all of the aquarqs were reachable anyways, only used bosco for 1

fringe thistle
#

That's great to hear tbh

#

Full team will get it done in like 7 minutes then

still geode
#

btw DD is ezpz this week

#

shield disruption fungus bogs sounds bad but there is plenty of red sugar in the third stage and you'll have excess nitra

rugged portal
#

shield disruption fungus bogs is bad lol

#

you can avoid stabber vine and spike but you can't really avoid toxic gas cloud with funny hitbox

rugged portal
#

it a workaround

unique ore
#

the dd had a pretty small amount of ammo, though we did have a driller that for some reason kept running out, but it isnt a 500 nitra game this time

tardy radish
#

turned what could be a 15 min mission into a 25 min mission

unique ore
tacit heath
tardy radish
unique ore
#

nope, but "find" the egg shouldnt be too hard

tardy radish
#

one of the eggs are in a room very far off the main room to where you can't see it on the terrain scanner unless you're close enough

unique ore
#

also I thought you mean dd since stage 2 has literally the same objectives

tardy radish
#

so i had to trial and error a bit while dodging all these enemies

tardy radish
#

that's harsh

tacit heath
#

yeah, i still got confused on the obj tho, i meant that far off well

#

for edd stage2

tardy radish
#

ah okay

#

yea i might just drill to there

#

the fact that the temp invulnerability upon revival perk doesn't stop slashers from stunning you is horrible

#

oh well
i got my blank matrix core, that's enough for me lol

fringe thistle
#

If you really want the other OCs, you could try finding a group in #lfg-steam

#

A lot of people run the deep dives the first day in here