#deep-dive-discussion
1 messages · Page 38 of 1
Sure
were in Pod 20
This weeks EDD is fucking ridiculous
A bet-c for the first two stages. Nemesis, and dreadnaughts galore
Even got a bulk showing up
i honestly found it pretty simple
i didnt get a bulk though lol
sabotage really isnt hard either
I mean it’s very simple in its parts. Just all of them together suck
And my pubs kept popping the dreadnaught is stage one
One of my runs we fought the dreadnaught and bet-c at the same time for stage 1
Yeah sometimes pubs can screw you over
I had average players but they knew what they were doing
Naaa but I don’t think it would have been too hard from the description of stage 3
I don’t really care about the cores enough. I’ll just get next weeks
Oh I thought you said a winning run
I did, I’m just very dumb apperantly
Oh lol it’s all good
Much apologies
Dw
But yeah stage 3 isn’t bad at all, just might be a bit difficult to get there if you have bad teammates
Stage one looked the hardest
Shield disruption really makes dreadnaughts a lot rougher on pubs
My team went down like 20 times
Stage 1 was annoying bc we fought it while circling the refinery and it was annoying
Shield disrupt def was annoying
For some reason we barely had red sugar though so idk what was up with that
Whats the deep dive this week?
Pins
I was running the lok and ran out of ammo half way through the fight so just spent the rest of it finished 2.5 of the pipelines from start to finish
I ran lok too lol
A scout constantly had resups being placed though so I didn’t run out thankfully
I run ECR lok and fatboy.
Don’t need ammo if everything’s an explosive crater
I would have ran my regular EM discharge- shard difractor but that doesn’t do well against the 20 bosses this DD
I could never get myself to like em discharge
Understandable it’s a bit… janky?
You can do a lot with it, but it’s a lot of work to do it
I just feel like by the time the bugs get near my turrets my team has either killed the bugs or they are almost dead
I use quick build turrets and just try to build it in a swarms face. Then wipe it in like 5 bullets
Like unless you are on salvage or escort the bugs don’t go to my turrets like I need them to
Yeah that would work but also the bugs up on the walls
Shard for that I assume
Yeah
Also for single targets. Get that electric damage mod and you can just melt anything that can be electrocuted
I’d feel like if I run up to a crowd of bugs I could just as easily deal with it with one pgl shot but at the same time I haven’t used EM discharge much to get used to it
I might try it soon
Yeah you probably could just blow it up
The advantage to EM discharge is probably that it’s really ammo efficient if you base all of your gameplay around it
Letting you kill a couple hundred bugs before your even half way out of ammo
And that’s what’s cool about it tbh
Problem with me is it just requires such a different play style
And idk if I enjoy that playstyle
I’ve used it before on solo and I enjoyed it though
That’s fair enough. Plenty of builds to go around
Just always chose em refire over it
Completely different but I like how it plays
Shred grunts like they are nothing
Recently I’ve been running a lot of full pyro gunner.
That’s maybe my favorite build
That saying about some people wanting to watch the world burn is true. And it’s about me
Lmao
I wish I liked gunner
I don’t
I think it’s just that I haven’t found a fun oc
But yeah
Seems like he would be fun with the right ocs
Big Bertha and electro minelets made me fall in love with gunner
Idk why but big Bertha isn’t that fun for me
Aggressive venting-burning hell, vb for that 300% damage on burning and fire grenades. I can just look at a grunt and he bursts into flames from the sheer fear
Honestly nothing is more satisfying than making grunts burn
I’ve developed a bad habit of throwing incendiary grenades at my feet and just hoping my elemental insulation makes it okay when I can see again
Stuff like that makes me want to play gunner more lmao
I just can’t idk why
I promoted it once and that’s it
I will admit his mobility is a little lacking
That’s another big thing
That’s my main complaint. If he has some better movement I’d play him way more
You can platform up walls, grapple across a cave, and dig through walls with the others but with gunner…
You can take 5 minutes to get up a cliff
With a zipline
Which they are helpful for the whole team in some scenarios
But just a gunner by itself?
Meh
If you want to go straight up you can spend 10 minutes making a zig zag zip line elevator
The number of times I’ve had to do that is large
I haven’t seen that too often actually lol
I’ve seen it before
Zip lines are fun to go down with though
Yknow
Since you can go more than 0.0005 mph going downhill
They are also good for jumping onto from high places to take no fall damage
They have saved me so much like that
I’ll be engi and dash off a cliff
And then
Probably what I use them for most
A zipline
i love ziplines
not because i actually use them but because they save me from falling to my death
you can do some great movement as scout when you can just catch a zipline to avoid falling
Yeah I love using them as scout
when i put up ziplines i always try to get the absolute max length i can out of them just to maximize the space where someone can use them to avoid falling to their death
Done stage 3 was easier than 2
💯
First two stages were rough
The more I use big bertha the more I realize using the direct damage oc even with the accuracy upgrade is not that accurate at mid to long range even with crosshairs on a enemy it will mostly miss
it like the weapon have really bad innate accuracy
taking accuracy up isn't that good
just take fire rate + more direct damage
i see zero reason to build thunder for accurate long range direct hit damage when minigun fills that role well on a level 1 unpromoted gunner
Sometimes you wanna use single target and be able to have aoe for swammers when you dont constantly want to use the burning hell oc on minigun
doesn't bulldog have a mod that does aoe dmg though?
Magic Bullets + Explosive Rounds + Neurotoxin Rounds
^
afaik
Can confirm that it works quite well
just finished my first edd
same here
took 39 hours dang
btw why dont we get more rewards for repeated dives?
It would be too easy to just keep on doing the regular dive over and over
You could literally get enough ocs in a week to get most if not all the weapon overclocks if you just kept on doing the dd’s in like 25 mins over and over
To prevent farming
Same reason you don't get regional resources outside of possibly a Huuli Hoarder
could I have top five reasons against scouts in deep dives
bad impression due to greenbeards?
because tbh, scout is a very valuable class, just like the rest
makes sense thanks

the main difference is that the other classes have things that contribute even if the player is really bad
like putting up a shield for a revive, platforms for other classes to use, or drilling straight from point A to B
inexperienced players may not always do these things properly, but they are easy to grasp concepts and it'll help your team out a lot if they're being done
scout's comparable team contribution is their flare gun, which a lot of scouts forget to use because it's not a fire and forget thing - you have to put up new flares at times, especially if they're used for seeing the roof in combat
this results in a bad scout often doing nothing of particular value for their team while also dying in annoying to reach locations, while bad players on other classes are at least contributing with their class's capabilities and not dying in as terrible locations
it's also really obvious when scout is not doing anything
the gameplay itself is straightforward: shoot flare, lick wall candy, poke big boy, don't break legs
yeah its very easy to see a vein of nitra that's not been mined and then look back 2 minutes later and it still hasn't been mined and go "the scout isn't doing much"
meanwhile you don't realize the driller isn't doing shit until the end screen pops up and they somehow have 32 kills while the gunner had 275
just opened an edd lobby 👀 watched a guide n im ready to pump my sludge
That industrial sabotage wasnt so bad
Kinda sucks playing as driller having to build for caretaker but deal with dreadnoughts, but my GOD does the c4 technique just absolutely shit on the caretaker
but thats .,....
omg i hate artifical gatekeeping
if someone is good enough to farm elite deep dive why not let them??????????
with shield disrupt 😢
Good challenge
cause apparently people would grind them out and get burned out quickly
the dive is literally the same every time
if you can beat it you can farm it
it just becomes easier on repeat attempts because you know everything
Meh, EDD and DD are meant to be a challenge of skillfully handling chaotic arrangements of 3 random missions without changing loadouts. Having all those extra minerals and beer ingredients and side objectives would clutter it so much that it would take absolutely forever and wear you down. I prefer the streamlined design because it lets you focus on the important goals.
plus there's no conflict between what the various players want this way
Yeah, it's always the same seed during that week. Same map, same bosses, same egg/pump/whatever spawning locations. The only difference is potential enemy spawns at map loadup
some people would absolutely want to mine all the various resources, while others just want to get their matrix cores and stuff asap and not waste time on things you can get from normal missions
I mean, you can run normal missions if you wanna get resources. They loop on a 1/2 hour cycle for a reason
yeah
If the EDD gave raw resources every time, people could memorize the locations of all the ores and super easily farm them for easy minerals. Doesn't seem too fair compared to actually running randomized missions. Also boring as hell, removes all the fun and challenge from it
Gold and nitra spawn in the same locations, so one would assume the minerals would too.
but doesnt EED have no special crystals?
only gold and nitra?
gunner is a class build around his tankiness and shields
duh
for scout u can still kite the mobs endlessly with zip
for example
Just be glad gunner can still use his deployable shield
i find shield disruption more annoying on scout than engi/driller
i very frequently take minor amounts of falldamage that are negated by shields, but that damage adds up if you have no shield
driller is probably the least impacted, because driller has the easiest time sustaining hp via vampire
the only loss you get is not having shield regen, but you still retain the big damage reduction buff and projectile blocking of the shield, create temporary breathing rooms since the shield keeps every bug out
Gunner still has the advantage of having dummy thicc ammo reserves and insane CC potential depending on build
being able to delete bulks with Leadbursters and potentially save a ton of ammo for your team is a big plus
Gunner's shield can block the melee attack of the Caretaker's arms too, in case some of you were unaware of that
im trying out deep dive for the first time
does the game saves nitra
for each stage ur going?
yes
try to be conservative with nitra in the early stages of DD
go nuts in stage 3
why bc there isnt nitra on stage 3?
nah, it's because it's the final stage anyways
o
i dindt thought would be that though to do alone
first i had to kill 2 dreadnoughts and get 2 eg
like... re-supply as needed for stages 1 and 2, then you can go nuts if need be in stage 3
now im finishin refinary morkite and killin dreadnought
also is just me or there isnt many minerals to get on deep dive
all i find is nitra and gold
dives have no minerals unless there's a seed with a huuli spawn
XP, Credits, <Matrix cores once a week>
Congrats
we actually get 4 matrix core per week
edd and dd
and missions
oh wait thats just 3 on the plus side we get 3 random matrix core too
💀
so it kinda okay
Which is the better overclock for Gunner's coil gun for this week EDD, Mole or Hellfire
I'd take hellfire and spec your primary for single target
hellfire is just silly unfortunately
hellfire is one of the strongest overclocks
if you skill it right, charged shot will kill every turret with the fire damage in one shot
that happens regardless
2 stage edd is WILD
what class are u on?
ah, you should instagib them and try to stay out of the threatened area of the others if you can
usually i dont have to worry about arms at all
so true bestie
i believe that the gunner shields can block the arms
Yes, this. Don't be me: See 3 dreads and industrial sabo -> spec into more single target -> ignore swarmageddon swarm clear -> suffer.
they cannot
https://imgur.com/gotd6z6 anyway gunner stays winning
hell yeah bestie
Skill issue. Just don't get hit 5head
Killed nemmy easy, then driller started bet-c in the middle of a swarm
Was a fun time
you cant lol
you will run into either of them
false
I did a 4p and a 3p and betc changed locations, almost ran into her
pretty sure they can, I threw down a shield and saw an arm stab into it before
no terrain in front of me either
I meant
I believe I saw 2 arms stab into it at the same time, right at me
"they" as in gunners shields "cannot" block arms
ah, you meant arm spawns?
gunner shields do not block caretaker arms
pretty sure they can
i know it doesnt block its shield wave
I think Hecate meant the arms themselves, not the stab attack they do
but yeah, shields can block the stabs
i cannot do this edd with all the little swarms they get me 😦
Sabotage Lethal Enemies... Sounds fun
Engi shredder nades take care of a lot of issues
Stun Sweeper too on Scout too, if you feel like you can make the most out of them more than the other nades in Sabo
i dont trust those things man.. they always hit me
Engi's Shredders do no friendly fire tho
that's weird, I was able to block them, unless you used the shield with the arm inside
I don't think you can spawn the Caretaker in Sandbox Utilities, because it would be super easy to test
unless...
let me check, I wonder if you can spawn the arms...
I am on the case
He's on the case
99% sure I've tossed a shield on someone, went to revive them, then got fucked by the arm
nope that was fixed ages ago
what was fixed
either start of season 2 or 3
the arms hitting thru shields
it hasn’t been that way for at least a few months
I started at the beginning of S3 and had arms in my face through shield
you can test it yourself, i tested it when the patch fixed it
what date was the patch
hang on peeps, checking Sandbox Utilities right now
no clue cus i have dog memory
i remember it happening to me late last year
so if it was changed since then
then sure
ah shit, I don't think you can spawn Caretaker arms
unless someone knows the spawn name for them, but I swear I don't see it
#patch-notes-steam message @wraith shard
yeah, I don't think it's possible to spawn the Caretaker or its arms in Sandbox Utilities
damn it
yep that update came after my experience
why are deep dives taking so long to fill
cause a lot of people just run it the first day and then don't repeat it
well there didn't seem to be many people the first day either
you may need to change your search distance to far instead of the default medium
Just saw this week's EDD and am I missing something or does this week look significantly easier than the past few weeks?
last week was hell for the EDD
are you guys serious
this weeks is infinitely harder than last weeks
or maybe my team was bad
Bro last week was so much easier than this week's
I dont know why ppl keep trying to hide from the caretaker
Maybe i should just solo this deep dive
Probably the easiest way to do it
Are there any plans in the work to create cross platform progression or cross platform play?
Does anyone know?
no
Anyone trying to make a team to get this elite dive done?
My God, I tried to ask a question in general chat and it got swallowed by 10k other messages in 4 minutes.
If my friend has never promoted a character before, will he have to once again wait and level up before going back to unlock the rest of his guns if he promotes his character first?
such meme teams i've come across in this EDD
driller just doing nothing at the caretaker to help
lvl 500 and not even throwing c4s on it, he rather wastes it on blowing up cover
just ignores us all
no, the assignments can be done after promotion
Ok that's cool
What day do the deep dives refresh on?
Thursday I think
can you use iron will 3 times on a DD? i.e. once each mission?
thanks!
np
what builds are drillers using successfully on the edd this week?
heat is nice for robots
but my team's driller went cryo and it helped with dreads quite a bit
isnt it alot of ammo use to feeeze a dread?
get cold radiance
still takes a lot of ammo but the cold radiance makes it a lot better
Cryo is great for dreads, flamer great for robots. Sludge is a good middle point that covers both of them
Sludge is great for generalist builds
Disperser Compound provides great zone control, especially when paired with Heavy Hitter Burning Nightmare EPC
You can also one-shot grunts if you take the direct damage mod so you can save the EPC for stronger targets
you don't need to take any damage mod to 1 shot grunt
Really? Maybe I'm misremembering things. You're probably right since it's rare I use the normal shot when using Disperser
Will try testing it tonight
I took volatile impact mixture because of the dreads but i wasn't happy fighting all the swarmers and big groups
it was changed with the s3 sludge pump buff
does anyone know where the 3rd pumpjack is? found the one on the other end of a wall to the rig and the one at the bottom
Other side cave
Ye there's a little tunnel near the refinery, both m teams I did it with missed it.
Also, does anyone wanna try to finish the EDD? I've only been able to find lobbies of newer players that struggle to stay alive. : , (
found it took way too long
This week EDD is harder for noobs on the first round
but significantly easier on the 2nd and 3rd.
Shield disruption is brutal.
😂
deep dive bro
liquid morkite
crazy cave complexity
- dreadnought
just as i activate dreadnought a bug swarm comes
hooray
Lol, were you with me (just finished now), or a dif game? --- same thing happened.
EDD is savage, what a mess. Tried with the wife earlier and we got caught off-guard on the third stage because of the enhanced shredders
different game
i died on the 2nd stage
to be fair i was playing with only 1 other person
Rock and stone!
dd stage 2: 1st well at the bottom of main room, 2nd well near the dreadnought cocoon, 3rd well in a secondary room accessed via a tunnel
has anyone tried dde without overclocks, seem impossible if you team isn't stacked enough
haz 5 with no ocs is absolutely doable
that's what I say to myself when playing in pubs tbh
Doable but it feels like your missing something.

everyone using fancy OC except u.
Is deep dive cave generation more jank than normal cave generation?
Stage 2 DD gave me a brain aneurysm
Everybody wanna be a superstar
is the hive guard on dive 1 bugged
Ugh.
Cannot find this third well
I’ve been in this one for an HOUR where tf is it
ice spear should have better coverage than goo for the combo of dread + robot + swarmer
check above the refinery
Was below
First of all,gtfo out scammer,second,wrong fucking language
can confirm
solo gunner on that stage was ultra pain
Luckily I had a rocky mountain on, otherwise I would've spent 2 hours there
Can someone delete that scammer already
Reported already.
Obviously don't sign in with your steam. It's phishing and not real. Report this man.
i reported it but i dont think reporting will do anything tbh
discord barely even checks
my brother got hacked by a scammer a year ago and guess what his account is unbanned still
do dreadnoughts get slowed by electricity?
some weapons can slow using electricity.
but most of em are immune to it
yes and no
there's two types of electrocution.
So the answer is yes, and also no.
More in depth about it :
There are "normal" source and "environmental" source of electrocution. Most electrocution sources are "normal", but a few of them actually use the environmental electrocution source (which is basically what the electro-crystal do in Crystalline Caverns).
The weapons actually capable of slowing down a dread with electrocution are :
- Crossbow with the taser bolts
- Stubby with Turret Arc OC
Don't think there's another one (could be forgetting it tho)
IFG from the scout can also slow down the dreads but it's not exactly electrocution, IFGs just are unique in pretty much all regards.
DM who wants free nitro
<@&296918282403840000>
EM discharge doesn't work on Dreadnaughts?
I tot that's the most popular OC that electricutes.
it will deal damage but not slow them down
yeah slowdowns don't work on the dreads
most of them work on dread, just not most electrocution slows
This is why i love goo
best slowdown debuff ingame
ez to apply
DoT does decent dmg too
thanks all
Review on this week EDD:
What the fuck!
It's cost me nearly 2 hours
Stage 1: i get the hang of it by playing it multiple times
Stage 2: Non-stop Swamer, Less Nitra, Nemesis, Breeder, Bulk, Leech.
Stage 3: I nearly die
Exploder. Awww man...
Both Hacking position is the worst
The even more worse is the escape pod. Only Scout is the one make it out alive.
TL ;DR: I'm have to stand up, get out of the room, and have a smoke to cool down my shaking hand
In my third walkthrough on this EDD both hack-Cs landed near each other close to the cave entrance and we did both at the same time.
Nah it wasn't my idea, I just covered it 
Covered it?
Made sure we'll go through it, I knew we could pull this off
Though I was the only experienced player in the team
So I stayed quiet and with the help of Ice Storm and pheromones we did it.
I still see some people still struggles with Stage 1
Also those shredders, I greatly underestimated how much dmg they do on lethal enemies
No shield is like halo CE challenge
Stabby Stabby
They much be watching Mr.Paladin spy video
I wasn't thinking on holding the trigger of Ice Storm on just a few of them, and those downed 3 of us real quickly
Lethal buffs makes those freaking shredders a nightmare.
[they never make a sound.]
That's what wiped my first attempt at the EDD. We got caught totally off-guard.
I was up in a tunnel in the ceiling C4ing the caretaker’s spinny bits so we ended up not having an issue with them
they all went for me, in a driller tunnel
One judicial flamethrower application later
no shredder
Been lookin for the final pipeline in the second mission of the normal deep dive for like half an hour and still haven't found it.
look in the triad that the other two arent, dig 45 degree down from the rig
massive cave like 40m into the soil
@icy hound
hard to find
I found one nearly at the bottom i think that's the one you're saying
Imagine if you could pet molly
I found it @uneven sand the tip of looking where the other two aren't helped. Tyty
Sadly enough i was really close before
👍
Lol.
I don't have much edd experience but solo edd seem very easy, looks like it's time to start playing with random players :D
It's boring if its not with random players
kek
Here's to hoping the next EDD is a bit more challenging than the last 
Ngl, my experience last night with two randos in edd made me reconsider ever playing with random people again. 35 downs on the engineer, not to mention he got someone with friendly fire at least 10 times.
Our level 1k+ gunner couldn't carry enough, we lost 1cm of health away on caretaker.
That's a bummer; for what it's worth this week's EDD is kinda rough.
Perhaps, it's better to put 1k player at driller, it's easier for driller to clean threats coming from Dreadnoughts, swarmers, nemesis and caretaker
On the flipside, my last attempt at the EDD was with 3 players below lv 30, and we lost to the caretaker because we had no real source of damage for it and one of our players had to leave for an emergency
damn this last stage edd is pain in the ass
I'm about to try to go back in; I kinda want to beat it out of stubbornness at this point lol
To me those swarmers during Dreadnought fights are quite uncomfortable
Note to self, don't try to carry with cryo driller, robots will make you sad. 😦
Yeah it caught me and the wife off-guard on our first try. We both were like "wait wtf happened why am I dead"
Robots die to ice storm
^this
I deeply underestimated a few shredders, I didn't want to fire cryo cannon at few of them, and after a few hits we were almost wiped
are edd rewards predetermined or randgen?
From experience, it's the same, mb differs a little from edd to edd, but I don't pay attention to rewards screen anyways
I meant core rewards, or at least the types of core rewards
random
i am never lucky with my cores
core reward are stock, one blank, one overclock, one style
Edit: wich one u get of for style and overclock, are random
ah good
that means I'm not missing out much on the last edd stage
Zippity zap zang boomerang!
Throw 2.
you can't throw multiple boomerangs at once
you can
😂
it didn't let me throw a 2nd one when i used em?
the timing is kinda not obvious, but spam with animation cancel does the job
It's a feature I hope, like beer buffs.
a limit of 1 holds them back too much on higher haz levels imo
well, 9 enemies as hard limit is tough
would be great to see it used with some charge mechanic
honestly anything that makes it hit faster and more enemies would be great
I don't even need such a long stun
I think it's fine.
I just clear floating crap with it or stun around a downed dwarf before getting them up.
yeah but other nades help to remove entire waves
while boomerang is just 9 enemies with very little damage
if i want to stun stuff around a downed dwarf, cryo nades do that quite well too
unless its swarmageddon, 9 is generally enough
and those are nearly instant and have no enemy limit
my issue with boomerang is that if there are 10 enemies i might just be murdered by a slasher or trijaw while picking up the dwarf
like when I see or hear a wave of grunts, a couple of praets, warden... spawned somewhere, I instantly hook there to throw a nade that would apply massive cc before bugs spread around choosing paths to different dwarves
and that just allows to remove enemies in place
while boomerang is better for spread-out enemies, sure
however it's not what you should aim at anyways - tighter spots, chokepoints, repellent, bunkers are all strats that just make boomerang loose the competition to other nades
and somehow it's not even the worst nade nowadays
at least boomerang still deals more damage to enemies than to teammates, lol
id say scout nades are all pretty balanced, each has their own use case
moreover, it's so easy to replace boomerang use with other guns that also have stun
i feel like most non-AoE grenades have an issue where they are too good on haz 1-3 (not that anything is balanced on haz 1/2 in the first place) but simply don't match up on haz5 and beyond
while it's hard to replace instant impact of 6 m cryo nade radius, of multiple pheromoned enemies at once, each of which can lure like 11 enemies, free damage, slow and flexibility of ifg
on haz2 you wipe out an entire wave with 1 boomerang without aiming it
I mean shredders are even easier, but they do stuff
in fact, shredders is like analogue to carpet bomber
multiple aoe hits at horde, unresisted
and for many people it's now the best nade
IMO shredders should scale off haz level
definitely, but at least they do fine at all hazard levels
yea
the main issue shredders have is moreso them being too strong on low haz than them being too weak on high haz, because the slowdown and lack of friendly fire is always going to give them a valuable role
I remember I tried to stop a wave with ripper in tight tunnel, I used 1 - it quickly broke, I used 2 after - and I also had to assist with diffusion cooker slow & boiler ray
ripper's damage cap makes no sense to me
it just breaks for no reason
i'd much rather see it limited by how frequently it can proc so that it doesn't hit the same enemy 40000 times when in a tiny tunnel
instead of "oh hey it did 1k damage goodbye"
it's like a boomerang, but since it's only damage that doesn't scale and gets applied in inconvenient way it's actually worse
the sawblades feel like they should have a really high performance ceiling that is balanced by the restrictions on when they can actually reach it, but instead the only thing they're good at is killing teammates - a niche that driller already wasn't lacking at
saw blades are really good at crushing bugs though...
especially if u dig a fort.
just be sure to position yourself and not get sawed.
kek
Tell me you don't play driller without telling me you don't play driller
Saw blades are really good
Theyre specialized to work in tighter tunnels (Where driller is a lot), you just have to aim them right so you get a wheel of bug death
total greenbeard here, are there any guides that recommend how to allocated perk points etc as i level?
The only experience I have of sawblades is being teamkilled by them in said tunnels
Unironically four of anything except scout rocks
4 gunners on elim is just a massacre
4 engis is dakka central
Indeed
4 drillers is space trench warfare
Is the hurricane missle launcher worth upgrading and getting?
all weapons are
except drillers starting pistol 💀
if you can't hit weakpoints, maybe
Thanks for letting me know
Every weapon is worth it. They’re all very unique and can keep the game interesting.
nobody gets it
8 seconds, for real?
thanks ripper, for doing what one charge shot of sludge would have done, even cheaper
not to mention that a good chunk of Impact Axe's damage gets multiplied by the frozen status
combined with axe canceling, goodbye big bads
(not to mention Impact Axes are extremely forgiving if you miss, you can kill bugs (by only dealing the AoE portion of damage) and still retrieve them, and you can clear out hazards like poison mushrooms in Fungus Bogs or crack open Ebonuts without consuming axes)
such a good grenade that it's borderline illegal
the second stage of the regular deep dive was painful
never had to lay down so many vertical pipes
you can drill at 45 degree angles in a spiral, or just make tunnels that have turns
as a driller, the only real cave limit is the border of bedrock/compressed granite surrounding any cave, so just use the entire cave to your advantage
all those spaces of void you see in your terrain scanner? you can drill there.
))
I recall if you throw axes into one dot on frozen body it'll be less damage
So you gotta spray it left to right
I also admire spiral strat, it seems to be the best shape you can drill to protect yourself
hello, bronze 2 star driller here, looking for a group to do an EDD. i've never gotten past the 3rd round
might have more luck looking in #lfg-steam
Any Tips for a Soon to Try Dwarf entering Deep Dives?
nitra, health, and ammo carry over between tiers, so try to not leave any unused resupplies behind, and mine as much nitra as you can
DD should be quite doable if you can stand your ground on haz4, EDD can be challenging even if you can perform decently on haz5
iron will perk resets every stage so dont be afraid to use it if you need to even on stage 1
same for other limited use perks like field medic and see you in hell
you can also talk to your teammates about mining gold before you start it
well not neccesarily, but its a good perk and you can use it once every stage
since gold just gives minimal amounts of credits and xp, it's arguably not particularly worth it to actually mine it, as every second you stick around could mean another set of bugs spawning that you have to kill
but some people might want to mine it anyway, so it's best to come to an agreement beforehand
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
you can also take the middle of the road approach which is to just smack your pickaxe at the middle of the vein a few times to get the majority of the gold quickly and ignore the edges of it
Fair Enough, yeah
Wait if the average Deep Dive is 45~60 minutes
But a regular mission takes 25~30 minutes
How does three missions fits into one Deep Dive
deep dive stages are generally shorter than a regular mission
any primary mission objective can show up, and each stage will have two mission objectives from the primary mission pool
so for example, you might have a caretaker fight and then 2 alien eggs
there is also a black box objective which is similar to the uplink/fuel sections of a normal salvage mission, where you have to stay in an area around the black box
however unlike salvage, this one doesn't fail the mission if you leave the area for too long
the mini mules objective is also only the mules themselves, and not the uplink/fuel cells
another thing of note is that no resources spawn aside from nitra/gold
TIL
another important aspects are that deep dives change once a week, but for the duration of that week the dive has the same stages with the same objectives for everyone, so you can learn the exact details of things like nitra locations and use them for future attempts if you don't succeed on the first try
only if they're as the second objective*
if they're the first objective, you still gotta do the uplink/refuel
Oh okay, so essentially its a test of skill and teamwork with all these mini objectives
Sounds cool af
Until you get someone who goes down 20+ times by the end of stage 2.
We had about one magazine worth of life on the caretaker last night.
This was the second attempt and we had that much health on it the first time also. I don't know if I will try again.
Fun
My friend is not really doing well with the Scout. Is the Scout viable in EDD / H4+ missions? I have never played it, but he is working through the promotional quests and he keeps complaining that the class does zero damage compared to the other classes, saying he has to use 1/4 of his ammo on just one Preytorian. I feel like this is off - is it off base?
scout can do very well at higher hazards, every class is viable for all hazards and difficulty.
if he has to use 1/4 of his ammo on 1 praetorian I begin to wonder if he's shooting the armor and not the weakspot
Yes, take ammo 89% of the time for the weapons and take some time to build some weapons and he'll be good
Idm helping with some builds for deep dives
If you want to give your gun build numbers then that would be cool
Does he have overclocks yet? If not that'll change a lot of my builds
None. He hasn't promoted any chars yet
He will be doing the promotion assignment within the next few days
He is level 25
before you get overclocks, using his starting gear isnt terrible
with upgrades obviously
Getting fleshed out helps, but so does remembering to use the right playstyle. A stationary scout is a dead scout.
yeah
Got it:
So, gk2 is good to pair with really any secondary, but I usally use either
- GK2 (22212)
- Boomstick (11313) or (11311)
OR
-GK2 (22211)
-Crossbow (33112) or (31112)
For m1000, pairing with boomstick and zhukovs is best, so either
- M1000 (13211)
- Boomstick (11313)
OR - M1000 (13121)
- Zhukovs (as long as you use 112, the tier 4 and 5 can be anything)
PERSONALLY for my fist deep dive I used Drak with (21212) and crossbow with (32112)
if you use scout by killing enemies like a driller would, then youll get overrun very quickly and die
There ya go
No problem!
(Someone correct me if those builds are ass, but they worked for me so, idk)

i found the zhukovs to be awful on ammo before getting ocs
Honestly they're not terrible if you take 1 ammo up
and use them for more beefy targets
Unloading into grunts will 100% burn your ammo dry
i guess my issue is that both m1k and gk2 are good for beefy targets already
unless im running drak i basically need my secondary to pick up some form of crowd control
and with superblowthrough it mows down ppl
yeah on grunts its nice
My personal favorite build rn is minimal clips m1000 built like (13111) and shotgun built like (11313)
im more used to haz 5 where you basically need an effective swarmer killer because you never know when the game decides to spawn 894 in one wave
True
I've been absolutely addicted to gk2 with overclocked firing mechanism
Fuck AI engine, my gun goes BRRRT
21212 aise 🤤
to me its the other way around lol
ive tried ofm and it just feels so much worse despite being almost universally better on paper
0 spread my beloved
If built for full RPM it does kind of
It kicks HARD so not taking the tier 5 rpm mod is actually fine
Plus take crossbow for your range needs
maybe i should give it another shot
i only unlocked aise yesterday and its already made me really biased towards it
21212 aise + gas recycling zhuks is stronk
either gas recycling, blowthrough boomstick or bodkins point work with aise
Ok, another question if you all don't mind - do you get less resources if you blow them up with C4, like say nitra or gold?
no
No, that's a myth
Some might of flied away idk
some chunks are probably across the cave, yeah
ok, but you know you don't ge tless. g2k
it’s the same amount
hm... maybe they silently changed it? That's the third time I've used a C4 explosive and I never got to 40
have pots of gold on
did a medium sized one manually and got almost 80 shards worth
pots of gold only affects your pickaxe
any other way of mining that gold will give you the full default amount
Finally got it done! Took a team of aces, smooth sailing.
Hi I was looking at starting deep dives soon, but do you need to be in coms for normal deep dives?
No ya dont
don't really need comms for any DRG play IMO, ping tool is so versatile and effective
(but it is nice sometimes to just talk instead of ping)
Are shredders buffed by lethal enemies? Sure feels like it.
Also, my team had two bulks spawn at once in the second mission and we used one of them to kill the Arbalest.
yes they are
Yeah, a big swarm of them nearly wiped my team early in the mission.
don't really need comms when 90% of non-ping comm is "r?" and "r".
Anyone else get double twins on the regular deep dive? 4 of em at once, from one egg?
I've never seen that before, wondering if it's a bug or just a rare feature
unless you got a random wave dread, probably a bug, not sure if random wave dreads can even occur during dds tho
I don't think we had a wave that coincided with the egg pop, though the 2nd pair was delayed by a few seconds... I'll do a quick google and then probably report it
Just did my first deep dive as a gunner with the second gunner without scout
holy shit that was intense
Anyone have a particularly hard time with this weeks elite deep dive?
The mutations on each level is rough this week
Didn't make it to the final stage I take it?
damn elite sems hard not even able to complete the normal 1 personaly nobody join always solo
died at the 1st stage....
btw can you rate my loadout for scout
shield disruption right out the gate hurt my soul
I play scout least, doubt I'd be much help
sure
ok ill dm ya
But some people in this community don't know how to build for shit
then send in #drg-gallery
still cant
is the role just the 4 classes?
alright lol
Almost promoted my scout and interested in ways to optimize him for dd
i put in #drg-gallery
i saw it, youre not allowed to actually talk in there though
oh
yep, and you can choose your "miner guild" in the game
stage 3 is truly such a troll lmfao
one of my friend got scared of shredder because it drown him thrice
Lethal enemy shredder is a menace
Any week where Sabo exists:
Guys??? Isn't this week a little fucked up???
Clearly not an indication that there is still something obnoxious about IS 
it's not so bad once you are used to it, but that being said, some Rival Tech enemies are obnoxiously imbalanced
idk, you just get used to the bullshit the game throws at you
original patrol bots
just play driller with face melter, only thing you can't handle is the snipers
HH epc with burning nightmare. 2 - 3 shots and sniper towers ignite
IS is kinda tame this week with how much space you can play around imo
EDD solo right now is pretty suicidal due to how vicious the buffs to enemies are.
First stage [Shield disrupted.] and refinery + Dreadnaught.
Last stage be like [Lethal] + Shredders and caretaker.
[let's not talk about 2nd stage its probably ez.]
again...? didnt we have that as stage 2 during the last one
now its 0.5 haz harder \o\
I feel like I'm trolling if I say I beat it and thought last week's was much harder.

skill issue :)
Wait is EDD the same for everyone?
yes
minor differences between the steam version and every other version (due to cave generation working a bit differently on Steam)
Good to know, I haven’t done it yet, was gonna do it this week, guess I’ll skip until the next one
outside of that, the seed is the same for everyone
You still have ~ 3 days to attempt it though
As someone who has barely gotten all classes to 1st promotion and have just the basics, I think I’ll wait until next seed 😉
Give it a try, you might be surprised. Just build for single target damage on this one
rewards are per stage cleared, so even if you don't think you'll be able to get all the way through, it can still be worth giving it a try
if you dont want cosmetic oc then stage 2 is fine
(Just don’t bail on the team in stage 3 unless you discuss beforehand, that’s a leaf lover move)
I only managed to beat this EDD because a bulk detonator spawned with the Glyphid Dreadnought
finally beat this EDD
with a team of greenbeards actually
I swear some of these lvl 40 players are way more coordinated than lvl 500 ones
I think this weeks normal deep dive stage 2 probably had the most scuffed liquid morkite refine placement ever
Idk if its the same for u guys but holy shit the pipes had to be like the length of an entire country
Its not a bad thing it was just super duper chaotic
There was some loot bugs tho so 
Stage 2 my bad meant to say stage 2 not stage 3
I was trying to sub 45 this with a scout and engi duo
Then I saw stage 2 and died on the inside
Yup, I had to spiral one of the pipelines all the way down to the bottom of the map
Lmao yea it’s gonna be rough to go quick on that stage without a driller but it’s def possible
One of my teammates dc’d midway through EDD stage 3
What will I do without my second gunner
Did y’all still end up winning
Nice
He made caves around the bossfight that he could go through to revive us away from trouble
That and my turret whip destroying sniper turrets that otherwise we couldn’t kill without our gunner
I actually didn’t feel as though lethal enemies impacted level 3 as much as I thought it would
Level 2 was the worst by far as the Swarm ate away at our supplies. I don’t think we could’ve won without BET-C
This Edd was actually very smooth for me
As was last week’s too
It looks bad but really isn’t that bad
Stage 2 can be a bit annoying but it’s still not that bad
god the 2nd stage is crap
Last week’s gave me PTSD
I never step foot out of drop pod for 2 minutes at start
Truly horrendous LZ in stage 1
If I repeat a DD do I get overclocks on the 2nd run?
only once per week each from each stage of dd, edd, and core hunt
what weapons did the driller use
yeah iv not been able to win on level 2 of this current one
So a total of 9 per week, ya think if I gather a group that they'd do a Edd with me? I'm a lvl 37 with the blue thing idk what to call it
Player level
It's called player level
EDD is a relatively 'tough' challenge, but I don't see why wouldn't you try
I started doing EDDs with a group of friends (of similar level as mine) as soon as I got my first promotion
Ah well thanks for correcting me I forgot and I'll try do one tomorrow
Technically speaking
EDD is actually the highest difficulty in the vanilla game at hazard 5.5 stage 3 but also I think normal haz5 missions are probably worse since by stage 3 you should have a lot of hoarded nitra.
also stage 3 reward isn't too important
stage 1/2 are usually not too bad and are the rewards most people are after
the drip though
Well if that's all you care about then fair enough.
exec lok1 fun
theres a lot more cosmetic forge rewards than ocs, so if you plan to play a long time, the stage 3 is more useful as a reward
but by the time that you've played that long, you'd probably be good enough to clear stage 3 too
Lmao. If you want every single core in the game then you'll need to collect more cosmetic cores than weapon cores.
But by then, you'll probably just have tons of blank cores just sitting around because now you get a black core for every weapon core you would've got.
ye
I like farming core stuff
Is the matrix core loot table randomized with no repeats?
Or do repeats default to blank cores?
Do you mean the core infuser?
I'm unsure about this.
Core loot table.
deep dive core rewards
Well core rewards are never duped.
And you will only get blank cores if you have NO other cores to get for that category: Weapon/Cosmetic.
it's random and you can't have dupes
So if you want a gunner weapon core.
You will never get the same one.
And if you run out of gunner weapon cores.
You will still get some other class weapon cores instead of a blank core.
Okay that’s what I thought
Just wasn’t sure
Too used to duplicate mods from games like warframe and what not
Aren't those just from the same loot pool anyways? I don't see how forge mastery makes it any different of a reward. Should pull from the same loot
Are cosmetic overclocks unique cosmetics?
Or do they also have previous season cosmetics in them
they include some of the missed items from previous seasons (if you missed any)
So then packs and crates are only previous season cosmetics then?
lost packs are armor paints and pickaxe parts only
cargo crates are weapon framework (and some victory moves)
everything else is either going in the shop or in the cosmetic cores
Quick question, why did my Union thing reset? Does it reset every week/month or something?
#interplanetary-miners-union pinned message
1 question guys.
will the deep dive rotation happen in 2 hours? like, the 3 goals? I got stuck on the 2nd stage because of the tubes
(skill issue)
hey guys, never done deep dives. Do I need premade?
Nope.
deep dives reset every thursday on 1pm CET
oh thank god
im new to the game so I thought cores are duped
god forbid, there are like 200+
that would be a nightmare
if you end up getting every possible weapon/cosmetic core drop
you’ll get blank cores instead, for future use
I'm pretty sure there's 148 weapon overclocks and then an absolute shit ton of cosmetic cores.
oh I see, thanks for the info
Did some 2 second google searches.
There's like around 400 or so cosmetic cores.
About 100 per class.
literally just lost an elitet deep dive because of 2 dreadnaughts, a nemesis and a BET-C in one spot
and it was a small area too
oh god
the core grind is real
Look at the bright side.
If its a deep dive.
It'll probably happen again.

it was an elite deep dive
i forgot to specify
I mean. That too.
Since its the same map seed
yeah my group died from the bet-c and nemesis combo too
I'd say since its the same map seed.
Extremely high chance that's just what will happen in that exact same spot.
😭
Just pray you get a bulk.
But since its the same map seed you just.
Prepare a plan and fuck em up
i saw that
Bulk in that spot can take out Bet-C and twins at once.
well im doing solo elite now so
I'd recommend just trying to run away from Bet-C and snag her last.
(Or just don't at all, she's not worth it)
If you can avoid it at all, just don't aggro Bet-C on that mission and pull the dreadnaughts up to spawn.
Yeah that's the dogpile that killed one of my attempts too, but every other attempt died at the caretaker at the very end. Ruthless. Finally got it last night with a team of legends.
The only reason I ever repair Bet-C is to stop the incessant screaming noise she makes after downing her
pretty sure bet-c doesn't even do friendly fire 
She 100% does. She's got fairly low values, but because she plasters it FUCKING EVERYWHERE it can stack up, particularly on higher diffs.
And it also prevents your shields from recharging.
She 100% does FF damage

ahhh the last part of the deep dive is the two things i hate, mine morkite and the data rack
must be a positioning issue on y'all then, cause i don't think i've ever been hit by her ff
she also does a lot of bug damage which is really nice
You definitely have, you prolly just thought it was either a greenbeard or a bug
Burst does 4 and bomb does 5 (on haz5). Not quite buzzsaw levels of FF, but it's enough that it's a nuisance.
when i play haz 5 i find betc to be really useful
yeah you can get hit by friendly fire but she can also solo a mini wave sometimes which lets you focus a lot more on the objectives
She has a tendency to focus on the enemy I'm actively shooting, pelting me with all 8 of her shots. So she stays in the caves.
she absolutely does
not a lot but still
Finally! I DID IT! My first deep dive!
Can you do a deep dive and get the rewards once per character per week or is just just a flat once per account per week type of deal?
flat once per week
I'm guessing the latter instead of the former
ok
thanks
If you accidently click skip on the promotion page where you can claim OCs, do you forfeit the OCs?
or does it just give them to you, but not tell you what they were?
I'm definitely hoping the latter for that one lol
it should still give them to you
oh btw whats the difference between DD and EDD rewards wise?
Same cores.
More xp and gold.
its kinda sadge that they give you the same bp xp as for single mission
Well. Most people are interested in just more cores anyways.
yes
stage 1 is blank core, stage 2 is random OC, stage 3 is random cosmetic
Sometimes, I wish you could jump up and down like a clown while burning bugs in this game
That would enhance the entertainment
Thanks!
guys does bullets of mercy work on pheromoned targets
i just leveled up my scout and know have accesses the deep dives any tips for deep dive?
bring something for the dreads, and something for general killing
there is also an industrial sabo in this one
the elite deep dive anyway
Regular deep dive isn't too bad
Difficulty-wise
The second mission sucks cave-wise tho

try to bring generalist builds (decent wave clear and single target) since there are multiple different objectives
honestly, i'd just try to build a loadout that'd be good for anything since DDs are randomized each week (or just build one using the pinned messages, since the current week's dives are listed there)
other than that, if you're good at haz3/haz4, regular dives should be no problem
whats everyones takes on the current elite deep dive second mission
bet-c, nemesis, detonator, swarmageddon
dude I got 3 detonators on it
was nuts, that also just happened to be my first EDD... and solo to boot
so uh, does everyone get a bet-c and a nemesis in stage 2 of the EDD?
ah, i just read up 3 messages. Seems everyone does
stinky
yea, consistently got at least 1 detonator and oppressor in the middle as well
doing the dreads solo must be nice
overdrive booster
yeah i normally have driller get bet-c we fight in spawn and then go for nemesis
holy shit this deep dive is no joke
I'm scared to do the edd this week
same, just dide stage 1 but failed in stage 2
little buggers, little tiny teeny little shit
man, one day if EDDs get swarmageddon + lethal enemies double warnings
