#deep-dive-discussion
1 messages · Page 31 of 1
alrighty ty for the info, ill give it a try 🙂 what would be your build for epc with energy rerouting lets say
Thin containment field is a bit too tedius for me
Do assignments -> unlock new stuff
Ah ok btw how many hours can you poor into this game is it a game you play for 10 hrs and never touch again or do you playing for hundreds
and burning nightmare
I'm about 300 hours in
703 hours over like 4 yrs
I'm at 190 hours.
I know these are a lot of questions but is this game hard ?
Depends on how much you like the gameplay loop. If you like the combat and making new cool loadouts you can easily pour 1000 hours into this game
it can be.
With energy rerouting i like 22221 or 22211 if you want the charge shot to be a bit bigger
You can set the difficulty to make it easy or quite hard.
but there's 5ish difficulty levels
difficulty is subjective but if youre coming from like a tide game its easier then a tide game but you go down more often. its just easier to get back up
But in tier 3 they are all good
This game looks very good I like grindy games like this
12321 or 12311 also work
ye, seems very personal
@stone yacht you wanna try now?
Also there like 5 classes which is Best for solo play
they all function fine solo
Different classes are good at different missions.
I would highly recommend going with ammo in tier 1 however
but personally w hen i just started i liked the gunner his base guns are easy to use and the shield is a life saver. assuming you skip right to haz 3/4
if your in haz 1 /2 all the dwarves are gods
Also can you beat this game
the 60 damage base charge shot is enough to ignite grunts and the normal shot damage mod also doesn't really help you ignite bugs any faster
yeah, either you taker 20% damage increase in regular shots or 1m radius for charged ones, but 1 ammo sounds necessary
ahhh i see
yus
when does the goo burn?
There is no 'end'. You can unlock everything ofcourse
the fire damage on your normal shots is 5 + 25% of your direct damage so the damage mod would only 1.25 heat
Idk why but this game looks like terraria x borderlands which is a good thing
Which is not a lot
Puddles need 20 heat to burn
So with the base damage on the epc that should be 2 shots
heat starts to shed on goo instantly so 2 is not enough since the bullets dont have infinite fire rate or travel speed. 2 base damage shots would only work if 2 drillers hit it at exactly the same time.
That's good to know
@blissful tundra we finally did it
gg man
on 2nd try 😩
that was too stressful
me trying to zipline to dropod but falling
I followed molly but then she went up a wall...oof
yeah that last cave is shit
tyy
Is Flowrate expansion trash (Cryo)?
Honestly never used it but it doesn't seem that bad
If i am reading this right all it does is make you shoot faster but you have to shoot more in burst
did my first elite a few minutes ago with two randoms
That seems nice
pretty challenging since the macteras keep spawning on three stages
Yeah this elite deep dive was rough
the gunner shield coming in clutch
although i find myself running out of ammo on my bulldog real fast
What do you run on the bulldog?
elephant rounds
it was pretty handy tho ngl
feels great to oneshot macteras
i ran it with ntp fear autocannon
leadburster came in clutch aswell
the second stage spawn was so terrible
came out of the drop pod and the entire city greeted us
Btw you don't need elephant rounds to oneshot mactera's
I think the normal mactera should die to base damage bulldog if you hit them in the weakspot
i see
i might change the bulldog build a bit later
right now it has 140 dmg with 3/24 ammo (forgot the build order)
i like the high damage it offers so i might just increase the ammo count a bit
iirc its -20 dmg and 3/36 for that
should be fine?
Oh yeah you can run full ammo elephant rounds
Wouldn't recomend shooting normal mactera's with it though
A 120 damage elephant round to the weakpoint on a mactera spawn deals enough damage to kill it twice
i wouldnt do it normally, only when i run out of ammo on my autocannon or if the situation really calls for it
since the current build has low ammo count, i try to be more sparing with it
never really ran into much issues on normal games
any tips for 2nd stage EDD solo gunner, i always die to black box
I guess you could try plasma burster missiles on the hurricane
could ntp fear autocannon work? its the only proper build i have for the gunner outside of a clean OC leadstorm lmao
i unfortunately dont have that overclock
NTP fear autocannon is probably the best autocannon build so why not
i guess you can also use cluster nades or leadburst for ur nades
Maybe try improving the accuracy so you can hit the mactera's easier
i didnt even bother for mine lmao
i have been using cluster nades but i think i am throwing them in a wrong manner
ill stick to incendiary
you can chuck em while ur running or towards a group of enemies
cuz i throw it either, if they are too close, i throw it on my feet and dash away
might take a bit of practice for it however
or try to make the nade bounce on the roof and it detenates on the horde
sticky nade also works
tru tru, everything takes practice after all
and theres like what, 8 of em?
yep
maybe be a bit more active (run more) while defending the blackbox?
that and use ur shields periodically
i have tried running aroud in the outer perimiter of the black box and using hellfire coilgun and sheilds
and while my sheilds are up i take out the macteras
what did u run for ur primary
lead storm Exhaust Vectoring (i got other oc), 31313
hmm
the other oc, a little more oomph, bullet hell, compact feeding mechanism, thin drum walls
getting overwhelmed by the enemies would be the crux for solo gunner
leadstorm doesnt really have AoE capability aswell
so thats a double whammy lol
yeah, i have been depending on blowthrough and helfire on coilgun
i think you can go for a more aoe focused build for your primary and your secondary can be whatever that compliments the primary
sticky nades might help since it procs fear
so that might help with the numbers
yeah, sticky nades can help making a gliphid run to the horde and make big boom
yeah thats all the tips i can give honestly
i dont know anything else that can help
can i ask, how good is big bertha on the heavy auto?
pretty good
i dont have the OC so cant say
oki
big bertha is amazing, pairs really well with hellfire coingun too
since you're using that
Ig this goes here but turret, drill, and satchels are refilled completely between each DD stage (I haven't confirm the others yet)
heh i always run iron will and dash
iron will and field medic for me
same thing but for scout i dont take dash
i take heighten sense
same cuz he got enough mobility, cuz i love special powder
the funni go speed
thanks for the help m8s
Eggs, eggs everywhere
does seeker oc work with blowthrough well
hm yeah I was thinking it's like half-decent. Kinda lame tbh
literaally the most difficult Elite Deep Dive I've had. I've never lost one before but this weeks it took me 6 tries. Tbf I had awful randoms. People who would start objectives without others and other dumb garbage lol
I think a big issue with flow rate expansion is that tuned cooler exists which gives the same flow rate buff but also +1 freezing power so why wouldn't you just use that if you have it
And yeah this elite deep dive was beyond hard
Idk something about this one seemed whack. Especially level 2
christ wtf was level 2
stage
I ended up doing it solo on Driller because the last time i tried it with randoms we just ran out of nitra
Solo i had plenty to spare
Stage 2 was the most fuck you Stage I have ever seen in this game
Man....maybe I should have tried it solo because I kept being the last one alive every stage 2 run. trying to rez my team who started objective with only 20 percent HP despite me pinging them to pick up all the red sugar
one run I said to someone 'pick it up before objective' and the other player said 'skip it' even tho it was right there and then they both died as soon as objective started xD
lol what a joke...should not have taken 6 tries. Always died stage 2
We managed to beat edd2 only with copious amounts of dark siding
Me and my rando squad
That being said, I dedicated my entire fit for taking out flyers
Engineer, smart gun, beam smg, summon grenade
alright, this week edd is difficult
failed like 5 times
3 times at stage one and 2 times at stage 2 lol
I guess I was lucky 3 at 3 and 1 at 2
Stage 2 is way worse than stage 3 imo
What is stage 3 anyway?
box morkite but we didn't bunker 2 times and failed box the 3 times
I once failed stage 2 immediately after getting out of dropod because the spawn is awful and just now lost at the box
Too much mactera came and we died stuck in a revive chain
have to drill and shield for the start of 2
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
our gunner left at stage one and we really could’ve used a shield for the box on stage 2
mactera ripped us up
Same but our gunner downright refused to revive while his shield was down he tried to kill the spitball
We got the nexus before starting it but then they started it and spitball and mactera destroyed us
Tried out deep dive first time. Got all the way to the final wave on salvage (second mission) then got bullied by 3 shellbacks, 2 elite pretorian, and an oppressor.
Guess I'm not ready yet for it
This week's one is especially harder than the prior weeks tbh
Newbie here, do deep dives get harder if you're in a party?
Y’all wait until after the first swarm for the black box on edd s2. We started it almost immediately and then a swarm spawned.
I waited to finish all aquarqs before starting box.
id strongly recommend doing the black box on stage 2 immediately or right after the first swarm
if you wait too long, the passive mactera swarms will be annoying
Black box EDD stage 2, I HIGHLY recommend digging down and building a bunker. Top off the hole with cheese, make a LONG straight entrance tunnel to funnel all the mactera into one death line.
Otherwise it's HELL
Even with all that, there's so many enemies that they sometimes make it into the bunker and you just have to start blasting with whatever you have. Bring good piercing or aoe options
Driller will be especially useful with their aoe primary shooting down the entire tunnel
We died like 3 times to stage 2 mactera swarms, it's crazy how scary they are
the game scales up with player count in general, not just deep dives
Also, I agree here. Personally I recommend collect some nitra for a resupply or two to have in the back pocket, and by the time you're finished you'll be dealing with the first swarm. After the first swarm, bunker down and start the black box.
depends on the party, typically more people makes it easier if you're all around the same skill level
It's at an angle of a large flat slope, so there's no walls to back up against. Makes it really hard defending against all angles
Adding onto what the others have said, while Bosco is helpful, I do recommend finding a good party to run it with. While it does make more enemies spawn with more HP and damage, having a well-rounded group to handle the swarms really helps a lot.
Try the normal deep dive first, and if that one comes out to be too difficult then the elite will be hell.
I recommend to use #lfg-steam to search for a party of other players here willing to run the deep dive. You'll be more successful at finding skilled and friendly players on the discord than you will hoping for randoms from in-game matchmaking.
Or one of the other #928582985559736360_ channels if you play on a different platform.
Well the edd is gonna be crazy
i did the edd pretty easily with a greenbeard. I was using VIM and he had mjnigun. We did the black box immediately so the number of mactera was actually super manageable
🤞
because the black box is out in the open you really have to listen out for when a mactera is targeting you and react quickly
the hardest part was when the game spawned like 3 goo bombers at the same time but luckily the black box finished then
It's definitely difficult but doable. Depends on your team and what weapons y'all bring.
Just make sure you bring good single target DPS for the bosses first stage as well, otherwise the start will burn through all your nitra before you even get to stage 2. Happened to us, we struggled with ammo management.
LOK-1 Neurolasso with blowthrough rounds can definitely help in the bunker tunnel to stack slowing enemies with the team to let them do more damage together
I would also recommend to have the scout bring cryo nades, as well as the engineer bring PGL to clear mactera better. It'll help
Holy shit
This weeks EDD was fucking awful
Made it through second try
But goddamn
hello
i just joined to cry and scream here
about the black box in the 2nd stage of tge elite deep dive
has anyone tried to do it solo?
I think it is not even possibpe at this point
im even starting to believe ut is a glitch the amount of macteras and trijaws that spawn at the same time
might be a glitch like the macteras spawning amount is meant for a full squad but it made its way to solo or something
he doesn't know
then i give up
I did my first ever EDD today. I was playing scout (bronze 2) player level 34)) and got 170ish kills, 516 mined, i think 8/9/10 deaths and 6-8 revives.
i got hard carried
Anyone have a decent strategy for this weeks EDD in stage 2? Tried it a few times with a group I believed was competent, but we wiped at different points on stage 2 each time. The aquarqs are super easy to get, but the mactera plague combined with ambush swarms make it a mess to get any momentum going.
do the box as soon as you spawn or as soon as the first wave is finished
tbh that's a decent chunk of minerals mined so good job at keeping the team on the move
(by not making them take time to mine minerals by themselves)
but yea EDD can be tough as scout, you really just need a proper crowd control option (I personally use pheromone bolts and grenade + fire bolt) to really make scout shine against these hordes of enemies
and falling doesn't really matter as long as you don't fall in a particularly hard-to-reach place or at a time where you being alive matters the most (such as black box defence or not making the Hiveguard/Dreadnought boss do another attack cycle)
i was running deep core and special powder boomstick, definitely not the most optimized but keeps you mobile, especially with battle frenzy
just zipping around cave unnecessarily fast
So what is the mission scaling of the regular deep dive?
FINALLY I BEAT STAGE 2 EDD
hazard 3 -> hazard 3.5 -> hazard 3.5
never goes up to 4 so it's supposed to be pretty manageable
its same thing but for the black box, i made a small tunnel under the black box so everyone can be in a line
thunderhead , 32212 Big bertha
Coil gun , 32122 Hell fire
cluster grenades
nice
Yeah but elite/lethal enemies makes things a lot worse
Don't hit me, but I've never really had any big issues with those across pretty much all haz
elite enemies is mostly fine, including Elite Bulks which are just more bullet spongy than normal
one small thing to note however that can throw the game pretty badly with enough bad luck - elite grabbers
HS underrated perk
Don't hit me, but saying the fact that Elite/Lethal makes a hazard more dangerous than it says really doesn't elicit a humblebrag
it's got the "it works on my machine" energy
If only I could tame elite grunts.
Yeah, didn't mean to give my experience any objective shine. Just wanted to add my subjective opinion 😀
Tamed elite grabber ftw
I read today that grabbers can pick up lures
Effin awesome
Ah. So Lure against Nemesis can be pretty useful
Elite thread can be fun, the elite mactera grabber has to be my favourite enemy in this game. Non grabber elite mactera's can go to hell though fast annoying little shits.
Elite bulks are also kind of funny
Unless you have to do an event that forces you to stay in place
Lethal enemies is fine but screw lethal swarmers
Elite Praetoreans can be pretty scary on Escort Duty
but otherwise you can do the old trick of circling around them
Hello, am i only who see second level of elite DD as shitstorm?
What’s giving you trouble?
Nah that is a pretty common opinion this week
people in general have trouble dealing with large amount of macteras
whenever there's mactera plague, people have a hard time and the cave gen can exacerbate the issue
plus, it's black box on a point extraction
so time is of the essence on top of it all
I tend to back off to cover during Mactera plague, at least when I’m not Scout. Prioritise Tri jaws and side-step spawns. What doesn’t make things easier is the placement of the box on that map
There is no cover
So one can rely on Engies to make a roof with platforms, Driller to make a bunker under the box or Gunner to use shield responsibly for the team to manage tougher compositions
can try to bunker below the box ig, but other than that eh
hope that your team can kill both grunts and macteras fast enough?
We (my team) didn’t. It didn’t end well, but we managed to get out alive, somehow 
Look like we gonna need 2 engi in this EDD
cryo driller is a godsend for my run
Well. Those flying bug gonna need to be kill by someone
Beat the EDD, and almost single handedly killed the entire team at the same time
Was doing the black box in stage 2 when I saw a good time to use a C4 charge
So i threw one out... and it landed 1 millimeter away from me. With me and the rest of the gang in the blast radius
It's honestly a miracle it didn't get set off because I was using the volitaile explosive perk
Its like in meme, where soldiers use rocket, and its instead of flying, just "POOP" out of pipe)
hi, i´ve just joined and wanted to ask a question - is there supposed to be a sale around the 1st of march?
we don't know
only the devs know and they don't share those info publicly
if I had to guess though, I think the chances for a sale are pretty high
okay, thanks

Also had a nemesis on stage 3 but there were no other enemies so it went down really fast
This was probably one of the more fun EDD's from recent memory
It was a good one. Biggest advice I'd give is to go /fast/, push push push on stages 1 and 2. We went into stage 3 with over 250 nitra due to an attentive scout and lack of dallying.
(Good advice in general for EDDs, but particularly important on lower nitra weeks)
We somehow missed Nemmy on stage 3, and we did not go particularly fast on that stage
I didn't get a Nemesis the first time I ran the EDD, but did the second time
level threat
I had a Nemesis spawn on the escape to the drop pod, and I was out of revives
I had Iron Will, but fuck, the EDD was hell
I got Efficiency Tweaks from it, so it was worth it
Stage 2 is a casual filter. Don't kill the HVTs quickly enough, you'll get swarmed and most likely wipe
What's HVT?
high value targets
Damn fancy speak.
Second edd win let’s go
Does anyone tell me from which server I get web designing or logo designing clients?
my god edd stage 2 is absurd
neruoxin plus fear is a must have it throws so many at you
hurricane with stun is a great counter to the mactera plague as well
O I F
That sucks man
Another failed attempt
This time I was forced to leave Scout Gaming team alone because my mom got angry at me gaming
I dislike not being able to vibe to my accord thanks to my parents reminding me that I have school (stressful for my autism-filled ass) and also the Big Name Exams coming up in a few months
EDD 2nd stage was easy, all we did was create a bunker with a makeshift escape route, then engineer does the bait with breach cutter whilst the driller does the ice spam with chainsaw (for that stupid blackbox)
this EDD has been fun. I've enjoyed replaying it as driller just to help people beat it
ayyy, had a host bail on one a couple days ago, presumable because we didn't pick him up fast enough. For the 12th time. It happens, but thankfully it's pretty rare in this community
after experimenting I've found that I prefer goo driller on this one. Cryo works great too, it just falls off hard on stage 3 against machines
EDD Stage 2. Recommend using sludge pump and make a bunker, only driller creating sludge pumps on ground and walls, especially avoiding grabbers.
IMO driller’s cryo may not be the best for stage 2 but scout’s cryo grenade may be better
The nemesis was such a pain in the ass on the last stage
EDD stage 2 bunker at the black box. Shits spooky, you get swarmed by every bug and it's mother from 360° and the sky.
management was in a really bad mood this week, kept sending drop pods into the ceiling and ridiculous places and almost getting us killed lol
for the EDD that is
ohh my god last night my friends as i did the edd and died on the extraction of the final stage
i have never been so displeased we did so well up until the end there
Any tips for today DD?
Bunker for Stage 2 for black box. And bring a lot of crowd control for second and 3rd stage too
DD or EDD?
DD nothing in particular, it was pretty straightforward. EDD was tougher —be ready for the mactera swarm at the beginning of stage 2 and keep on top of HVTs as they spawn, and be ready to dig / platform to the drop pods at the end of stages because they are in some bizarre spots
mactera spawns in EDD are INSANE
hey whats the elite deep dive this week
first stage is 2 dreadnaughts (twins and hiveguard) plus a blackbox
second is point extraction plus blackbox with mactera plague
oof
thanks
check the pinned message
it's updated every week
i didn't know that thanks
bots take double damage from ice. so bring ice storm and youll delete them from pure dps almost as fast as a high heat flamethrower build kills with the dot.
Third stage is morkite and black box with rival presence.
i like to bring sludge on edds cus it kills dreads and robots pretty well
man second stage of evlite is hell
I’ve never done a deep dive before and I want to attempt one tomorrow what are they like
Ok
Ok
Are you xbox?
Ps5
It’s not yet ):
either way normal deep dives aren’t too hard
Ok
indeed, there's no crossplay on DRG
: O
Yeah I got my friend to get drg and he got it in pc and I forgot it wasn’t cross play ):
the deep dive was a breeze this week.
the elite was hell, not much Nitra this time to go around.
1st attempt tko on second mission cause of the mactera and constant swarms.
2nd attempt server error on last level 😭
3rd attempt barley scarped by
I hate industrial sabotage as the last one but the caretaker was easy
Yeah, I'm not the best player around, but we got wrecked on stage 2. That was crazy.
According to pins only dd.
day 3 EDD 
have you guys seen joe
who
joe mama
why was it changed
Well people have been slightly peeved from having data rack every deep dive, and sometimes even two per deep dive, so that's why, people are burnt out of it rn
Having data racks be in the assignment and dd rotation was a terrible change
having data racks be in the assignment and DD rotations was a great change
i too like making the game worse
"I dislike a mission therefore it's bad design"
personal taste is not a compelling argument
only reason i was even doing sab was because of the weekly
I don't mind sabo. It's a neat change of pace. I didn't like when it was in every DD and EDD, but I built one one my dwarves around it because of how unique it is, and I like it now.
Some of the maps it generates are... in need of modification. Like the ones where both the powerstations go through one tunnel, but the tunnel is 15 miles long.
Never at a loss for nitra, defend 2 points, then a boss battle that is hard enough at higher levels. What's not to like?
it's a nice playground for driller and engineer at least
psure the general reception of sabotage is it take too long
It takes a while, I suppose. A doretta mission takes a long time, too. But, I don't hear people complaining. ¯_(ツ)_/¯
I'm down bad for dotty
I'm a scout main, and the VSS for shredders, supercooling chamber for bots and turrets, and trifork for the caretaker's arms is fun.
they used to complain a shit ton about it
but they moved on to IS instead
Oh? I guess I'm showing the green of my beard. Only played since Nov lol
well you ave to either build extremely long tunnel to skip obnoxious shield phase or hope map generation is generous enough that you can build platform high enough to avoid the shield
? Do you mean the orange forcefield things that shoot out of the caretaker?
yeah
all good lol, don't worry
Can't you just... move?
remember that you can't shoot through it either
gunner shield doesn't work
and it deal shitload of damage
you're supposed to avoid it yeah
Right. I just move around them.
which isn't hard
¯_(ツ)_/¯
the only thing you can do at all is moving
just having platform above the shield just make the fight 10 times better
yeah, that's the point
doesn't everyone just do the tunnel thing ?
the easiest way bulldoze the caretaker
typo
didn't mean to type don't
idk why ppl hate sabo so much. Escort had a lot of the same issues + it wud sometimes pop eggs. Ig ppl just really hate bots
It's the bots and like I said, it was happening too often in a row
sure but this dd didn’t even have 2
greenbeard here, do people help carry elite deep dives?
shouldnt be too hard to find someone willing to carry you through an EDD, just make sure you clarify thats what youre looking for beforehand
To be able to finish EDD on this rotation would require you to have a driller who can create a bunker for all 3 of you guys to make through the mactera plague for the blackbox on the 2nd map and a engineer who uses breach cutter with a returning oc/ and a bait grenade to "safely" make through the cruel waves of the macteras on blackbox. number 1 reason for the whole team on EDD to perish on the 2nd map
some may say they can but that is because they know and experienced but inexperienced people will have trouble and 1 downed player is enough to potentially destroy your EDD runs on the 2nd map. Especially when a gunner does not intend to use the shield (which believe it or not happens more than often and feign ignorance for ego or something)
excuse my grammar btw, just adding this as fast as I can whilst doing a review for exams
hmm so you say that those strats are mandatory
also if you just finish the first 2 missions you still keep the 2 cores, right?
i had a teammate die on the second mission (on the black box) because of the macteras and we just used his body as bait while everyone else bunkered
I wouldnt say mandatory but as an insurance to safely get through the blackbox on 2nd map. do note that all maps on EDD are blackbox 2nd objective but the second map is the most painful one to get through
do whatever it feels good for your build but engineer (imo) has the best situation for the 2nd map blackbox the one I mentioned, provided if the driller does make the bunker around the blackbox or for anyone listening in game
I have less issues with it now since it's frequency of being in assignments/dds has gone down significantly, but when s3 started there was just way too many of them. Basically every assignment i was doing a sabo, then had to do one for a deep dive(a couple times for both dives). So for the first like 2 months or so of season 3, sabo was probably my most played mission type and it was really hurting my enjoyment of the game by how repetitive it was. And i abused the core hunt promotion glitch then too, which only amplified it. Especially since i really could only make real progress during the weekend at the time
does anybody use mods to make regular DD as hard as EDDs? looking to get into this
all deep dives hazard 5 is nice
it makes stage 3 of the edd slightly easier but it's already not very noticeable imo
perfect, thank you
Is anyone having trouble joining an EDD?
are you trying to join ongoing EDD ?
unless the ones that arent grayed out are ongoing, then no
what kind of error do you get ?
actually, I just realised today's Steam Maintenance Day, so that explains it
Is completing the DD for the week part of an assignment? or do you just get the rewards at the end for finishing?
you get rewards on each stage
Ok, for just the normal DD is any old setup usually sufficient? Or are "builds" still somewhat required?
no specific builds are required
that also goes for the elite deep dive
nice, time to give it a go
Just have splash/piercing and funneling tactics with a bunker for stage 2 black box and waves. You don't need specific builds, just make sure you can kill a lot of bugs in groups.
On the EDD, I mean. It's definitely the hardest segment like everybody else mentioned.
The mactera plague is HELL
Hi I see a timer icon under the join button for deep dives with 1:03:14 what does it mean?
That's your last recorded time.
o
Or, best, I think. Either or.
That's how long until it refreshes
Refresh is the top-right.
Same set of rewards
so you can only do one and get rewards?
Mhm, tho you can get twice as many if you do both
what
sorry im not sure i understand that
They give out the same rewards- Blank core, weapon oc core, and cosmetic core for first completion per week
But their completions are tracked seperately
you finish regular deep dive, can still do elite to get its rewards
oh ok ty!
is there a reason to do the same deep dive twice once already beat? other than xp ofc. you don't get more core rewards, do you?
you dont get more
if you enjoy the length and the difficulty of deep dives it can be fun doing them again
solely for fun
This EDD was pretty difficult, though that might've been due to being with a team of newly-promoted greenbeards and having the gunner disconnect halfway through stage 1
Still managed to pull through, though I had to clutch it with iron will in stage 2
Man. Stage 2 Matera infestation need some attetion
For me Strongly go with 2 engineer, 1 scout and Driller last
what’s wrong with gunner
Nothing. Just need something to kill flying pest fast enough
Do gunner have weapons for like kill flying thing fast?
The gun that shoots a lot of bullets?
it works good for all classes
any primary that isn’t autocannon works well
AoE-built Hurricane is also super solid, especially with stun for locking down the ones caught on the fringes of the blasts
driller highly recommend use sludge after making bunker
and fear on coil gun scatters them really well
Totally, that's what I used without a bunker, out in the open
Also stay near the on-site mining for small extra cover
let driller do the killing, you have to be wise on stage 3 because of low chances of nitra
From my run. 2 others left only me (scout) and engi with nuke
I guess he do most of the cover thing
Stage 2 this time is asking for teamwork a lot
I usually do the calling out if we have enough for 1 sup
If plenty i don't have to
The black box being out in the open with Mactera Plague makes it so hard without coordination
Tried it first time and we failed but we decided to go for goofy ahh 3 gunner 1 driller strat with some friends and it actually worked pretty well
Autocannon or Bulldog
AC works for multiple flyers at the same time, BD is better for one or two max
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
oh god ive been doing EDD for 5 days 
lol
I did it yesterday with AISE gk2 and SS boomstick, lotta zipping around but it was doable
i’d say autocannon is pretty bad for mactera given it’s super low accuracy
Spray and pray works pretty well with M swarms, plus there are a lot of OCs as well as the T2A mod that help with accuracy
The way to shoot with it is markedly different compared to sth like the minigun
those due help, but i’d still say take hurricane over autocannon if ur struggling. Hurricane has way better accuracy, equal or better aoe depending on ocs, and free stun
Yeah Hurricane is prob more effective and can also cover fewer targets. I just like AC and it works ok for me against flyers
Haha
yeah im struggling with this big time
think im on 4 or 5 attempts with no success
Bring a driller with snowball and axe grenade, mactera is die in one sec
Im suddenly being dragged into my first edd, wish me luck
How can you be dragged suddenly? Your friend tricked you into this?
Peer pressure.
Black mail 
No, i was in a random lobby after a mission, and the host suggested edd.
We managed to do 2/3 missions, so im happy :D
Honestly the neurotoxin payload OC helped a lot on stage 2, i was able to solo it in fact due to the OC being very strong in general. I couldn't beat stage 3 but that was more of my own fault rather than it being difficult
ehh
I rather have a splintering shells teammate over ntp
I need enemies dead now not later
what, in your opinion, is the best primary for engi in the edd
Compared to Deep dives, how hard are the elite deep dives?
deep dives are haz 3/3.5/3.5 for each stage respectively
Elite deep dives are haz 4.5/5/5.5
Oh, I thought DD's were at 3-5 difficulty.
nope 😄
Well dang. Now I feel a lot less proud for those DD's that went so smoothly.
sad dwarf noises
Difference between DD and EDD is quite significant.
probably mpa or overclocked warthog imo
it doesn’t matter when they are pretty much dead once the fear is over
i like exec for this edd
exec?
sure but u were comparing ntp to splintering. We both know splintering is not killing a mactera faster then it can shoot lol
Executioner, loki oc
executioner loki. It deletes dreads, mactera and robots
alright
literally everything this edd throws at u basically
fair enough lmao
idk what ac ocs are since I only run Bertha
Carpet > splintering :\
jet fuel homebrew my belowed
I can't vibe with the hurricane. Tho plasma burster doesn't seem horrible for mactera plague
As much as I like the hurricane I don't run it anymore
gawdaamn did my first edd 😰
"""only""" took three tries
I died like a thousand times on the last mission :/
team carried tho
and still that was a damn nightmare tbh
Anyone wants to run Haz 4/ Haz 5 missions in like 20 mins?
congrats 😄
even if you went down a lot, you pulled through regardless
#lfg-steam and other LFG channels are this way
Whats the third stage of the EDD like?
I didn't get to the drop pod but one of us successfully lived 😎
so that still counts :D
pinned message
Oh ok ty
it counts 
Oh true true. Ty.
imagine doing an EDD before completing a single haz 5 mission, couldn't be me
np 
I did that too 

lol is this a joke?
No :)
they have like the same aoe except:
- Hurricane is accurate
- Hurricane has stun
- frag is a clean so it has downside
How is hurricane relevant to this
fuck i’m blind i thought that read frag
splintering vs carpet bomber is pretty much preference. Splintering has better single target and does better against groups of 3 or less grunts. Carpet is better for larger swarms but obvously way worse for single target
I think all the autocannon ocs besides ntp are pretty balanced
damn I cant beat this EDD
I know they do different things, but which Overclock do you think have more of a kick to it. Ice Storm or Snowball.
I know Snowball seems to be a favorite in here for taking down flying enemies
If you just want raw damage, ice storm. Snowball is more for sniping HVTs
Part of me feels like Facemelter is just better in general than Ice Storm but I suppose you get the added bonus that everyone does even MORE additional damage to frozen targets.
Will try Ice Storm in a bit.
Karl once threw a grenate
517 dead glyphids and 5 more dreads gone
Then the grenate exploded
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
well...... that EDD was WORK, we ran out of ammo stage 3 and that was it, but one guy had the genius idea to bunker the black box which worked amazingly on stage 2, mactera way easier that way
- 2 teammates got down
- No one go save them, they quit. I was busy with nitra
- only me and engineer with fat boy
- me Just straight up typing: I have been worse!
- Engi clutching the team with a lot of fatboy
- No down for the rest of stage 2 and 3
- Call out when we have enough for 1 supply
Which 5th tier mod do you take with EPC if it's with Heavy Hitter (and don't want to mine).
When paired with Cryo (running Ice Storm)
-Burning Nightmare, since you keep the 40+ damage and light things on fire, potentially finishing off low health frozen targets with temp shock?
Or
-Plasma Splash, since Heavy hitter gives this more splash damage despite losing out on direct damage. And you can still trigger temp shock I believe. Would be better for cleaning up frozen crowds too (if they didn't die instantly from Cold Radiance + Ice Storm)
if you intend to shoot at big frozen targets, you ignore BN and go for TCF : it's not much but it won't temp shock them and you get a tiny boost on heat per shot.
Always ignore plasma splash because it's garbage.
But isn't temp shock better for damage. Wouldn't I want that.
I didn't plan to mine so didn't see the point of taking TCF 🤔
Also Ty for ur insight. Just trying to figure out which 5th tier
Temp shock deals only 200 damage. While it's fine on weak enemies, you're better off dealing 120 damage per shot on frozen enemies 😄
(40 damage x 3, because of the frozen damage multiplier)
Fair fair. Okay makes sense.
But is Plasma Splash AoE worth it with Heavy Hitter if you wish to preserve ammo on cryo and wish to clear up crowds with EPC?
Or Plasma Splash is just a Garbo mod?
The AoE doesn't get damage from the frozen multiplier or from weakpoints and there's no point in a weak AoE when you can just use charged shots
hence why it's considered garbage
Oof
and if you want to conserve ammo using cryo, just pick the damage mod on the drills and drill the frozen enemies
Honestly that's what I usually do haha
it's very efficient and it procs vampire (so +5 health per kill)
Well EPC mod it is
so why ever use plasma splash
TCF*
Yeah. That's how I often Rez myself
Out of iron will
Plus axes
Anyway, don't let me stop you from experimenting with plasma splash regardless
maybe you'll like it
but overall i think it's the worst mod in the game lol (without counting the bugger ones)
Driller build with Increased Flow Volume mod, Cold Radiance mod, Hard Mixture mod, Larger Reserve Tank mod, Faster Turbine Spinup mod, Increased Parti...
I saw this build so I thought I would try the Plasma Splash but with Heavy Hitter since I don't have this person's overclock (since it seems pretty useful for the build).
i don't even understand why they need plasma splash on that build tbh 😄
TCF work just fine with persistent plasma
even if you don't want to epc mine tcf still takes massive chunks out of enemies healthbars
Haha I suck at landing it tbh 🥴
takes some practice but once you have it down you can reliably knock out HVTs with just a few shots
even if you don't use TCF, it's less heat generated per shot, which is always good for HH
yeah you get double benefits
TCF is too strong anyway 🤣
it's hard to justify not taking it if you don't want to use BN
and there's no competition because plasma splash is bad
HG?
HH*?
TCF is like the main thing that keeps driller fun for me
Heavy Hitter
its nice to have a high skill high reward option when your primary is W + M1
But with this primary, Automatic Subata or Heavy Hitter EPC better?
Overall based on that person's build I was just giving Cryo Ice Storm a spin over Facemelter Flamethrower. Just for experimentation
Heavy Hitter EPC is always gonna be the better choice here. Subata can work but it's not really a contest lol, unless you wanna keep something to snipe enemies from a far.
the main appeal of subata is weakpoint damage, which you don't get on frozen enemies.
Tbh I am not a fan of any of Drillers secondaries 😅. Trying to enjoy them more.
Of the primaries, my fav is sludge pump tho (wish I actually got an overclock for it..so many cool ones).
Whereas I love my Gunner (which is my main) with stuff like Hellfire Coilgun and Salvo Module Rocket Launcher as two examples. So good for clearing up crowds in this case. And dealing huge damage with charged shots from Salvo.
I do like Driller a lot but I'm just trying to get into the secondaries
Noted
"W1 + M1"
Not sure if I understand tbh 🤔
W moves you forward, M1 fires the cryo
or flamethrower
sludge pump actually does require some decent aim tbf
the driller has weird secondaries, it takes some time getting used to 
Ty for all the advice!
is there a mactera modifier for this week's elite deep dive?
check the pinned message
i'm afraid it hasn't been updated yet, can you please tell me if it does or not?
it hasn't been updated because the deep dives have not been reset yet
Oh yeah
for some reason i thought it was thursday
I mean, it is here, but it's 4am 
if I run through a regular deep dive would I get rewards for doing the elite deepdive?
no?
you have to do the EDD to get EDD rewards
if you beat the first mission you can get a blank core still, it's not an all or nothing
Both will gave you like 6 cores
3 for normal deep dive
3 for elite deep dive
Rewards: A blank core, A random weapons core, and a cosmetic core.
What time does the deep dives reset every week?
Soon™
Hopefully no Escort mission. 
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Triple sab plz
So soon.
Dives in five minutes, people!
Let's get these missions rolling!
Finish your beers, check your gear, and let's go!
So very soon.
Max length point extraction low o2 incoming 😏
dont say that
mactera plague sabo
shield disruption sabo
Good luck!
_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _
DEEP DIVE
Region: Dense Biozone | Code Name: Naked Land
Stage 1:
250 Morkite +
2 Eggs |
Lethal Enemies
Stage 2:
2 M.U.L.E.s +
2 Eggs |
No Mutators
Stage 3:
Escort the Drilldozer +
150 Morkite |
Swarmageddon
ELITE: DEEP DIVE
Region: Hollow Bough | Code Name: Forsaken Breach
Stage 1:
Refine Liquid Morkite +
2 Eggs |
Low Oxygen
Stage 2:
3 M.U.L.E.s +
Dreadnought Hiveguard |
Shield Disruption
Stage 3:
2 Dreadnoughts (Classic + Twins) +
Black Box |
No Mutators
Eggs again?
O2 refining >.>
yay pain
Woohooo
EDD stage 2: 3 mules, 1 dreadnought, shield disruption
Shield disruption in the hollow bough!
Salvage 2 Mules and 2 Eggs
Deep Dive
No Mutators
dreadnought is hiveguard
is it fixed?
hollow cordonbleugh noooooo
oh god i just notice low oxygen liquid mork
Escort Molly
Mine 150 Morkite
Swarmergeddon
EDD Stage 3: 2 Dreadnoughts, 1 Black Box
I DONT WANT TO GET MAULED
first dread is glyphid dreadnought
Don't worry, am watching you're stream now :)
You're cracked btw, that Dread kill was nuts
zomg!! thanks!!
Looks like a fun edd to solo.
And it's first mission so you're going to want to really conserve nitra.
Should I use the lok1 for deep dives?
sure
True
they're usually decent at everything (except the PGL, which focuses on AoE outside of HP)
Couldn’t you use it with hyper propellent?
As well as the other upgrades
AAAAAAA I DISCONNECTE IN THE POD DURING STAGE 3 😭
oh you can, I'm just saying that the other secondaries can do anything regardless of the build, while the PGL can't
Yeah
Dang
Honestly though, this week's DD is pretty chill
wow that arbalest obliterated me, full to nothing instantly
Though I have to recommend not having a gunner
The cave generation in it is pretty damn wacky
That you can't even get a zipline in right
Refine Liquid + Hollow Bough + Low Oxygen... bruh
This includes those awkward shelves and tiny crevices
just because gunner can't use his zipline effectively doesn't mean all his value is lost
Having two engineers made swarmergeddon a breeze
Regarding the EDD, seems like past weeks' playtime is OVER
3 blackbox fr
Only blackbeards after this point
and stage 2 with mactera
True, but the dive overall was pretty harmless.
No detonator spawns.
Only had wardens, menace, oppressor, and grabbers
Uplink and fuel cells have nice spawns and dotty's path has a lot of oil shale that refueling barely took five minutes
Since I played scout, I HIGHLY recommend taking the stun sweeper
Because jellies and swarmers are nonstop
Speaking of bug spawns, are huuli hoarders seeded too?
Btw what is this weeks dd?
Check the pinned comment
hoarder spawn with cave generation too so
why does Hollow Bough always seem to generate nightmarish EDDs?
come at me, Brough
Then I can happily confirm to all Deep Divers that a huuli hoarder spawns in stage 2 near the drop pod :)
Have fun everyone
When does the dd reset?
Next week
it just did
Whatever time it is now, but an hour earlier
6am EST on Thursdays
Ok thx
the deep dive terminal also has a countdown to reset
It felt so nice to contribute to the Deep Dive exploration today
EDD:
Low Oxygen....on Liquid Morkite
And then Shield Disruption with Hiveguard.
Yikes lmaooo.
From mactera ptsd to o2 ptsd.
Atleast run Veteran Depositor if ur gonna have to be close to the refinery for damage reduction.
Especially stacks well if ur running Gunner Thunderhead mod where you get 50% damage reduction from firing it.
So 80% stack damage reduction. 🤔
Could be useful during Hiveguard on Shield Disruption too.
Would run it with anyone later.
I'm on DD1 and cannot find enough morkite. I've checked starting cave and two other caves, got both eggs but 210/250 morkite. Any tips?
EDIT: Solved, there are three caves (four with starting one), the last dirt patch is just sneaky
With dark morkite you only need to reach the 2nd part to get enough, but will be tight on nitra
Let see what are we up against to
Ok.Mushrom Kingdom
Refined frist + 2 eggs? NO O2!
Simple enough
Stage 2 is gonna be challenge
Keep your friend close
Stage 3: Normal?
Tuyệt vời
sorry if it's been asked before : i just did the EDD and it was the same as last week. It appears that the new EDD is in hollow bough (it now shows as such in my terminal). Can i run the new one and get the rewards again ?
yep
sweet, thanks
I know this probably isn't the right chat, but I havent promoted and unlocked the forge yet, If I do the event assignment and get the matrix cores, do I keep them or do I simply not get them because I don't have the force unlocked?
They stay on the forge until you promoted a character
Awesome, thank you very much
How long does Legacy last?
as long as the anniversary event
this is pretty crazy, I played EDD with a host on close proximity, it was fine in stage 1, but got super laggy in stage 2. Had to quit out, and my game broke completely
I had to use task manager to close it, and I tried launching the game again, but it can't load
What's legacy?
1.0 build of DRG from 2018
hey guys im pretty new - are the deep dives a weekly reward?
Ohhhh
when you launch DRG for the first-time on Steam after the update, it will show you several launch options
I see. I forgot they mentioned that mode.
Do you still get any XP and so on on ur regular account if u play legacy?
How long is the anniversary event?
just trying to launch DRG again after it completely broke from playing EDD with a host on a crap connection
even after restarting my PC, the game refuses to load
no
thank you
2 weeks
Ty
this week dd and edd turn out to be pretty chill
we have like 2-3 resup left at the end of stage 3 edd
no mactera plague?
i hope to finish soon... just have to fix my game zzzzzz (following #bug-discussion suggestions)
I finished my first deep dive and elite deep dive. If I do it again right after it, do I again get an overclock? if yes, do I got the same or a different random one?
no, they are weeklies
you still have weekly core hunt and dwarf promotions to chew through if you want to
for future reference dont c4 your whole team on the last timer on EDD stage 2 lmao
RIP
it was an event
Does anyone know how the Bullet Hell overclock works with the Shaped Bullets upgrade?
does it bounce off target 1, then penetrate target 2 & 3?
does it penetrate target 1 and 2, then bounce off target 3?
does the overclock override the upgrade and nullify it?
I don't want to waste an upgrade slot for the EDD
on which gun ?
https://deeprockgalactic.wiki.gg/wiki/"Lead_Storm"_Powered_Minigun#Bullet_Hell
If you're talking about bullet hell + blowthrough
don't seem they are tho, which is why I'm asking
it's the minigun
then read what Repper linked
I was confused because Shaped Bullets is not an upgrade for the minigun 
Same
isn't bullet hell only on leadstorm?
yeah but it wouldn't be the first time people say bullet hell when thinking of another OC
So I just got Spinning Hell for Breach Cutter when I promoted my Gunner (thought with the promotion fix they would lock the overclock to the class). Anyways, I heard it's really good for AoE. So excited to try it.
In other news, just tried the EDD. We were at the last part of stage 2, defending the refueling, before everyone died.
I literally took Iron Will and Resupplier to rez myself. And even rezed two teammates yet the scout had the audacity to yell at me for not rezing him first when he's so out of the way.
Secondly, someone took...3 resupplies from 1 pod. That same person had the audacity several fights later to ask why I'm not using shield. Hmm, maybe because I don't have charges -_-
Anyways R.I.P.
What a failed attempt.
spinning death i wouldn't really call an aoe thing, since it's aoe is just tied to right where it's at. it's got some funny strats to it and some people have called em blender engi. And that's some bad players you dealt with there
I heard it's really good as a AoE overclock when u pair it with the stun and plasma trail mods. Because well the beam width is so extended. And the projectile lifetime is ofc longer.
EDD done, ended up doing gunner solo
pretty chill this week, stage 2 is probably the worst part but very manageable
stage 3 of the deep dive is actually a great opportunity to get the drill-by shooting achievement if you don’t have it yet
Grats. I tried it earlier but my team screwed up the end of stage 2 😭😭
Who takes 3 supplies from 1 pod
this weeks edd is great fun
rock and stone
Tried and failed twice again.
2nd try:
During defense again. I defended the point well. And got 400 kills haha. And our team would have had like 400 nitra going into last level.
Took turret shock (always forget the name of the overclock) and Spinning Hell again. So all AoE and did pretty well. But my team were all down and I used iron will into Resupplier to Rez self and I used spinning hell to get rid of most crowds but nobody wasn't in the upload zone so despite rezing team we failed.
Honestly, sounds like you have a pretty good handle over what to do
Might just want to give it a solo attempt or two
3rd try:
Two members kept taking other members resupplies so had no ammo for EPC during refueling
Then Gunner dug resupply in ground so when I used Iron Will, couldn't figure out which side had it and once I did, even with Resupplier mod, couldn't get it in time.
🙃🙃
Was not worth staying up for these two extra attempts. Jesus Christ
Idk why u wouldn't take iron will for deep dive and also...why people keep taking others resupplies without permission....
Could be worth it but I like playing with others. I'm so pissed rn tho 🙄
once had a scout that used up an entire resupply pod (yes, four resupply slots) for themselves in one basic swarm in haz 3. I guess they used one weapon and resupped that 50% constantly?
😩
Welp I give up on the EDD. Not worth the pain. It's not even as bad as last week's but idk what my random teams are doing...
Maybe I should solo but I really prefer multiplayer
I'm not even a 'good' player. I just try to position well. Why am I the only one who takes iron will, doesn't double dip and self-rez to rez others. Literally always the last one standing every run. I hate the frantic trying to save the team during swarms pressure :/
@stone yacht I'ma be real with you, I think you're just getting shit teammates. You sound like you know what you're doing and just need a competent team
If somebody gets pissed at not being rezzed first, they should pay attention to the battlefield first
Like
"If there's a giant swarm on your dead body, I ain't rezzing you without assurance of my own survival my guy"
Otherwise that's TWO dead dwarves and zero profit
But anyways, yeah you got a good AOE build going there. Lots of repositioning needed, but it sounds like you're used to it so gg
I run berserk on every class to preserve more ammo (plus I just really like it) + dash or tame. Dash is incredibly powerful at keeping you alive to begin with, in which case you don't need iron will.
I guess you could be running dash too 🤔
i wud rather take field medic over iron will in pubs 90% of the time
once had 20 revives on an edd without fm and trust me that iron will did not help whatsoever
its hard to tell, iw prob helps more on gunner over fm
but yeah its always a contest of dash vs iw vs fm
iw clutch is much rarer than fm clutch in my experience
gunner is definitely the class to run iw
dash is too good to pass up unless you're scout
Oh right I don't have dash on scout.
I did the edd yesterday, my team and I took iron will and it helped very much
It's basically +1 to team lives
^^
iw and power attack a grunt = extra life
not always the most efficient but im bad so i need a crutch
In my opinion vampire is must have on driller
It was an interesting situation. I joined lvl 234 scout to do a dd, bronze 1 gunner with lvl 32, and in the last moment the scout changed dd to edd. And we 3 did it on the first try!
just discovered today that the refuel pod can clip into the locator box in what was originally my brilliant idea to move the refuel pod a little lower to the ground.
instead causing a nightmare headache that had my team digging a hole repeatedly trying to get one of the two to sink a little lower so we could have some hope of finishing the dive.
I recently learnt that if you press X (call back) while Bosco is carrying an item he will sometimes throw it to you instead of just dropping it.
No clue why he only does it sometimes though.
If you are close to him, he'll throw it to you
I did the exact same thing, had to make a mini bunker to get things working again
thank karl for sticky flame overclock
it’s the only reason we survived
stage 2 of the elite deep dive is a raid
I always have at least one perk that boosts health gain, Vampire for driller and CQC builds on other classes, ressupplier on builds that take a lotta ammo and scout, and sweet tooth on anything else
^
he throws to you within 10m
Yeah Turret EM Discharge really requires good positioning. I look around and really contemplate where I wanna place my two turrets and where I'll stand for survivability in between both.
Also I was a bit surprised how much damage spinning death does to the hivemind since he was just standing in it.
But yeah I was just peeved last night because I wanted to finish it before work 😅. But had 3 failed runs that were 40 mins each.
Would be appreciated if I don't beat it tonight
Yeah it can be really disheartening when you continuously fail at the EDDs, I get it
I literally did that on the one this last week
Yeah my other skill is always Dash.
I only do Iron Will + Field Medic on Scout. Since Dash isn't needed on Scout.
Yeah
I love dash, and iron will becomes almost a necessity on haz 5. Or field medic if you trust that you'll be able to stay alive
I can definitely see the importance of Field Medic.
And I don't think people needed Iron Will for regular missions
But because it resets per mission in Deep Dives, I just think it's needed in PUBS.
I usually take the health perks (such as Resupplier and Red Sugar) and during a defense I always leave my resupply and always position myself to die near the pod. So I can Ironwill, Resupply Rez, Rez teammate.
It's saved me Deep Dives in the past.
But yeah last night was a mess idk what happened in my team's. I thought the players who promoted like 2000 times would be so good but then they are going around taking others resupplies and dying constantly 😩
For me it's consistently Resupplier + Sweet Tooth and then the last is either Born Ready (especially on Gunner) or Thorns.
Vampire on Driller is the exception. Or the expanded bag on Scout.
Or I go Tank Gunner with Veteran Depositor and Environment Insulation (I know this isn't for general damage) while firing autocannon and coil gun with 50% defense mod. So it stacks to 80% defense while standing next to the mule.
This last build I literally last so long but it's niche.
Who do u main?
Dash is so incredibly versatile, you can use it for lobbing grenades very far, closing the distance on an enemy, dashing out of danger, just moving around faster, it's great for almost anything
Dash is needed for Caretaker for sureee
Problem with expanded bags on scout is that you can just make quick trips back to molly with your incredible mobility
One thing that iffs me with em discharge, turret arc et al is that they don't have anything in store for Hawkeye
It's still not bad, you can make less trips but may be less useful than something that can save you in a pinch, like taking 2 of these health perks
Like it's just, oh your own fault for running Hawkeye, yeah have fun getting only half the benefit (or none at all in case of arc)
Engineer ATM, although I'm slowly learning and loving scout.
Well arc does have a tiny benefit on 1 turret but it's literally just a little bit of electrocute around the turret so it's very very situational
Oh I don't take Hawkeye but I heard it's pretty good
Hawkeye is a bit underestimated, serves more of a spotting role for me
Hawkeye is an early warning system for bugs
A lot of ppl are hardcore 2 turret defender bois, but I like HE more
I prefer the utility of just having one turret and slowly drawing out the ammo, but running two turrets is fine too
There are benefits and drawbacks to both playstyles
Defender is as the name implies for defense situations when you know where the bugs gonna be coming from, but for generic situations hawkeye can be more versatile
Ah this is honestly such a good point. I'm just a lazy Scout 😅😅.
That's fair lol
I just mindlessly run veteran depositor and thorns on every class. Never really felt the need to change it yet.
Same
Begging for a perk rework soon
I know they said it's not a priority but I would really like a bigger system
Can't even remember what I run for third lol
I just hate having hundreds of perk points being there for nothing
I know I have bigger bags on scout.
defender damage is pretty much a must if you want turret to be useful in higher haz at all outside of swarmer/naenocyte killing or turret whip
you can get similar effect of hawkeye by just placing turret in different directions
there will be blind spot but more often than not you csn mitigate it
hawkeye turrets can also stun and armor break, like i said utility is the name of the game here
Essentially giving up damage for something else
yeah but the thing is
Which by itself is not a bad thing, but when it matters, you will likely notice it lacking
the damage is almost double and it can still do most thing anyway
also much longer range, quick target acquisition (really good against small bugs and bots) and priority targeting
priority targeting only matter if you use turret whip
who needs more damage if your other weapons can do the job? I'm not saying it's worse or something, hawkeye is still probably slightly subpar but the benefits are many
thing is most benefit are also on defender anyway and realistically if you have a semi competent scout and not being on hollow bough you don't need a whole turret to spot glyphid from half the map away
true, but with randoms that isn't a guarantee even on Haz5
and I usually play with randoms
I literally play exclusively on haz 5 with random
even edd from time to time
unless it the classic "my little brother is the one playing" they usually do their job decently
maybe i just get worse luck
it happens
but again, imo defender is just too good to pass up
until mk2 get buffed I don't think there are good use for hawkeye
you can have that opinion, nothing i can do to stop you
still gonna use hawkeye to stun and sweep menaces with hyperprop, and i will enjoy it
Gunner for me (love Lead Storm overclock minigun or SALVO MODULE 😍 rocket launcher) paired with Hellfire Coilgun. Can't put down this secondary.
Driller my secondary. I love sludge pump the most.
Also sidenote: am I the only one who prefers Ice Storm overclock over Face Melter? I feel like if you take Cold Radiance and instant windup time, it handles crowds better and shreds them...and with fast windup u can just focus jump in, instantly freeze everything but 'tap fire' focus certain targets and save so much ammo. I'm never out.
But seems like Ice Storm is so disliked
Finally beat the EDD on 4th try. Funny that I got the same maxed promotion Engineer last night from my failed runs, who despite his experience, would steal everyone's resupply but then die first 😩
Anyways this run was literally by far my worse performance run out of the 3 prior runs. Like those runs I did really good despite the failure of the missions.
But this time...christ...I've never died that many times during any mission in general, than I did during Stage 2. Idk what happened this time but everything spawned next to me. Died so many times to random acid spitters or the smaller detonators.
Stage 3 was so easy tho. Easiest of the 3. Barely anything spawned during the black box I swear to god lolol.
Sigh...ofc it gave me Chain-Hit revolver....ugh 😭
On the positive note
You don’t have to worry about getting it with the next overclocks
Also, I received Chain Hit yesterday, too
You complete edd?
Yus. Would still run it with u tho if u want.
I hear more face melter slander than ice storm, ice storm mostly has positive comments towards it
🤔🤔what negatives do people say about face melter? Thought it was agreed that it's significantly better than ice storm by the community. Which I didn't understand personally. Not saying it's bad but just think ice storm is more 'managable" when dealing with crowds
you can build face melter to be alot more ammo efficient against crowds, while ice storm is better against large targets for obvous reasons
i personally find both pretty meh
although they are fun
Mostly when comparing it to sticky fuel, and i've seen some say ice storm is just a better face melter tho idr the reason(s) why
Ah I see
Also something that wasn't clear to me is that the additional bonus damage that is granted on frozen targets from the overclock. Is it only granted through continuously firing the cryo on said large target or it still apply to other weapons (as in. You still get more than the base frozen damage bonus from snowstorm while firing a secondary).
I assume not. But eh I still burst large targets when frozen instantly from snowstorm bonus so.
i don’t get what ur asking. The overclock just means ice storm itself does bonus dmg to frozen enemies, cus the base gun does not
I think you already fall asleep at that time
Review on edd
Other way around I think, gunner should be carrying fm while the other classes carry iw since gunner is likely to go down last and be rezzed first in an emergency
ye but he can also just throw a shield
Kind of? Like yes, but also fm helps you get more out of your shield and you don’t always have it
Especially if multiple people are dead close together, fm helps you get them up before the shield expires
Ohh. I thought there was a base damage bonus before they were frozen and once frozen it's an even larger bonus (than base frozen bonus).
Hence my question of:
Does the buff to bonus frozen damage from snowstorm still apply when firing other weapons other than cryo.
Dumb question and I knew it likely wasn't the case but thought I would still ask.
No matter. As I said before, cold radiance mod plus insta start up makes helps u to save ammo. U just jump into a crowd and shred
Still waiting for the review
on what
On EDD
look in pinned messages
?
by review, do u mean what the objectives are for the deep dives?
I'm mean gameplay not the Objective
oh, it’s not that bad
Stage 3 is fine. Probably the easiest of the 3. I also think this EDD have a lot of nitra to spare.
But my god Stage 2...during refueling and no armor...bring a lot of AoE. It's a nightmare with dumb teammates who do shit like bury your resupply so you can't iron will into resupplier perk self-rez yourself.
Watch out for random acid spitters. So many spawned next to me during that 4th run we won.
Also watch out for those small detonators (whatever they are called) that sneak up behind you. So many on stage 2 🙄
Man I had so many ass teams last night.
