#deep-dive-discussion
1 messages · Page 26 of 1
also, I swear sabo got easier with the latest update. less bugs during hack-c, somehow caretaker feels easier too
bugs also no longer spawn on top of hack-c
did the new edd drop?
oui
It isn't hard, but it makes the map take twice as long
dd and edd were fairly easy 👀 rando squad and we sub 40 and sub 50 respectively
600 nitra from stage 2 might alleviate that fear
they never did, it feels just as easy as before
oh, maybe I was thinking of the data deposits. those always end up as clusterfs
anyone from US I need a small help Please DM🖐️
help with deep dive?
Nice to have a chill edd with no screwed up terrain for once
Mini zappers are annoying af tho
We had like 600 nitra going into stage 3 and the dreadnoughts aswell as all the morkite are right next to spawn
The o2 isnt even a relevant modifier this time
low 02 is really only relevant on deep dives if it's stage 1
pinned message
Oh sorry
all good
I'm relatively a greenbeard, I've promoted each class once. I've done a couple of deep dives and I'm wondering if I should also be doing EDD or if there is a "proper time".
there's no proper time outside of when you feel like it
those are hard missions though.
In other words give it a shot when I feel like committing. Thay works for me. Thanks!
How is the EDD this week for a group of dwarves that only play haz4 and one guy to carry them all? (me)
it's not bad, prob get a lot of downs on shield disruption but as long as you survive you're good lol
Ive only got 1 class promoted and already did it, should be relatively fine
If you play haz 5, you can do an EDD
EDD is deceptively easy this week. Tons of nitra, and the mods end up not being nearly a non-factor.
So how is EDD stage 1? It has been somewhat terrifying for me with haunted cave but trying
If you are able to peek at where the horror is every 15 s or so, it will not be an issue
the cave is pretty wide open, so you can easily just walk around it
a tip on the ghost bulk. If you see blue wisps flying around you, you are inside his melee range. You can tank a single hit as well. So if you're paying attention, he shouldn't catch you unless you're being greedy
The ghost can also be slowed down by most slowing effects, or flipped with a shield if he keeps sitting on the refinery button
Just finished the EDD successfully 
Here are some tips, if they weren't already obvious:
-
Stage 1's morkite wells are spread pretty far, but one spawns vertically for some annoying reason so, if you are Driller, quickly drill a tunnel up to it and get the pipeline set up.
It will save a lot of time that you can finish the stage with one or two swarms only. -
Stage 2 is quite lethal with awful cave generation, BUT you can manage to get all the morkite needed before reaching the bottom level.
Our group got fucked by a mactera swarm during extraction, but scout and gunner managed to get in the pod and complete the stage.
The quicker you can get this done, you may not need to call a resupply at all.
- Stage 3 is "long" because of pauses for O2, but the generation for the cocoons is pretty good with large open flat spaces.
If you've saved up enough nitra, it helps having one to three resupplies on the ground for O2, cover, and ammo.
Good luck, miners! 
were do i see what the deep dive stats are
ok thanks
My group is doing a DD for the first time. All 4 classes covered. What perks should we have? Any class synergy that rocks? We usually plow through hazard 2-3.
Perks that generally have 1 use reset on each stage, so don't shy away from Iron Will or Field Medic bc of that. Beyond that just, whatever ya'll find comfortable to use lmao
I dont recommend beast master with exploder infestation :v
Iron will and field medic are on the top ones i will take for DD and EDD
Iron will + field medic is quite common for clutching a otherwise losing scenario, with iron will granting you a second life if you can get any form of health before the timer runs out
For that reason resupplier/vampire/sweet tooth are popular choices
Beast master is generally ok as a distraction, dash on active perk is extremely beneficial on slower classes like gunner/engineer
Born ready is nice, though it can form bad habits of not reloading
Thorns when maxed helps quite a bit with dealing with swarmers, heightened senses is great if you have trouble with leeches or grabbers
Overall the regular deep dive shouldnt be an issue for you guys if you are comfortable with haz 3, the highest difficulty is only 3.5
Just roll with whatever your team is used to
Elite deep dives hazard is 4.5/5/5.5, so it's going to be a lot harder.
Ideally, you'll want all classes available, though it's not too important if you don't.
Perks aren't that important either, but I think yall need Iron Will, and maybe Field Medic.
Or class or loadout you are most comfortable with
if hes doing a normal DD it's closer to haz 3/4, no?
Yeah just DD this time
normal deep dives are from 3 to 3.5, but I was talking about elite deep dives.
Ok and he was asking about DD
yes, and my advices were focusing on the EDD because other people already covered the normal one.
EDD needs their own special loadout imo. I have the D loadout for EDD only
EDD also requires the player to be used to the speed the bugs move on haz 5
Honestly the haz5 bug speed is the biggest challenge
that and bug damage since stupid swarmers benefit from it and also macteras oneshot ya
But its a good experience even if they fail, especially this week's
that and the projectile speed
Also would anyone else rather fight an oppressor than 15 swarmers all coming from different sides
Oh that’s why I always get caught in Twins sniping me across the map
Oppressor is almost never a threat, meanwhile swarms can easily mow you down
Hell, id rather fight a dreadnaught too since they even guarantee a wave wont spawn
Thats agreeable until arbelest decides to go in front of you and shotgun your face
dreads are just ammo sinks, i'd rather not get a random one at all
edd looked scary at first but ended up being pretty easy
hollow bough makes everything harder. dense biozone is actually easier after they tweaked the wavy walls
I will go as far as to say that Beastmaster should be actively avoided on Gunner and Driller. Anything that incentivizes you to not AOE packs because you want to keep one of them alive is probably a losing strategy long term. Let the engineer and scout take beastmaster
Just leave that one guard alive thru masterful cc
EDD this week was quick and fun, did it in 40mins!
The Regular deep dive this week was sorta... repetitive.
Low o2 does feel repetitive.
Just accidentally failed my solo DD by exiting the stage 3 drop pod 🙃
no they dont lmfao
Perhaps the only difference is that it's generally better to use a generalist / jack-of-all-trades build since you're supposed to get in there blind
so you can't use a standard haz5 aoe/cc setup if there's dreads / sabo
This EDD did feel easy despite the modifiers. Just needed to take time and the amount of nitra that was there really liberated me. Also bless 30% extra health.
what build did you go with in the end
I always say this to my teammates, TAKE THE GOD DAMN IRON WILL.. the rest is up to you which 1 you like.
Deep Derp Discussion - Post all your failed EDD and DD's here.
Scout. Drak 25 (Impact Deflection OC) and Boomstick (more ammo and reload speed OC), cryo grenades and the beer that gives 30% extra health. Bosco had cryo rockets.
Ironwill? Just do not get downed all the time 
nice, and congrats on your first successful EDD! 
Thank you 
Also 2/3 extra health cuz it applies twice 
Heck ye
It’s important for scout and gunner mostly
FM for fear coil revives tho 😔
Can save soooo many shields 
That way you can use them so people do not get downed in first place 
People should not entirely rely on IW and be like "well, we lost because one of our teammates didn't have IW", no, you lost because of yourself
It’s a safety net
4 IW pops at same time is pinnacle of IW 
Survive more and make best efforts to not die

safety net that is only used till game itself reminds them they have IW 
I wait till the timer goes to 7 sec before popping
Also for scouts who die in the ceiling
Dies 2nd time.
has left the game.
Accurate
I’ve lost several runs cuz the scout dies high up and a swarm comes
Another reason to ban scouts from your lobby 
Heightened senses is bliss
:C
They won't end up in uganda if nobody have grappling hook 
How to make use of scout:
Make them play solo
But isn't it just nice to have a scout on your team?
Without a team I mean just solo lobby 
Me with Scout Shield Booster and Dash : My goals are beyond your understanding
Skipping Steeve? 
As a solo scout being the only dwarf and scout is nice in my team
Light is cool and all but the best status effect is dead and scouts do that worse than other classes
But the materials and nitra is very nice
Skipping Steeve like I skip legs days
Facts
finished both in under an hour, they were pretty fun tbh aside from the elite dd first mission
lmao dark morkite is actually useful in this edd
It's always been useful in morkite specific missions
damn, bunker builders are really not doing well with there recent deep dives
its the 3rd haunted cave in a row lol
Good. Forces people to actually learn to play the game.
The one time i've witnessed a bunker this week was when I joined an already-started refinery mission with a driller + scout
both were half dead / KOed in a small bunker (where I landed) pursuited by a bulk
I pop a couple of leadbursters and revive em both
rock and stone ensues
drillers forgetting they can drill out of the bunker when put in a dangerous scenario🗿
ooh devs are considering not allowing 2 escorts in one dive (like how they didn't want 2 sabos)
wasn't that already active?
also, slightly unrelated but
I've really come to enjoy big bertha and leadbursters lately
great generalist OC and the grenade turns unexpected bulks into swiss cheese
no, 2 escorts are currently allowed and have rolled before
it was a tiring run full of robot screeching
I'm probably gonna skip if that happens again. Only mission type I actively avoid
yo this EDD was easy
no bullshit generation
no stupid mutators
no black box
no black box
did i mention that there was no black box?
i cant wait to do deep dives
maybe say it 1 more time
I resemble that remark. It's the only reason I take IW on all my scouts. Better than wasting half the driller's fuel trying to come get me in a random corner of the ceiling 2 rooms back on an escort mission 
Did alright on the DD until a bulk detonator camped our last re-supply of stage 2. We panicked and went to stage 3 almost dead. Forgot the shield disruption... 🤬
I play scout and I enjoy it
unlucky
doom has a grapple hook?
get ultrakill now!!!
I also really like the mobility
nah i prefer dusk
whats ultrakill?
i just rocket jump on engi
both are really good
tf2 be like
ok
indeed, New Blood games are bangers
ill look at it
movement based shooter that's really fast paced and better than any doom I've played (though the original dooms are really good)
driller is an interesting class but it is the weirdest
and the flamethrower is kinda dangerous
my favorite publisher fr
coffee stain is also a decent publisher
yeah, coffee stain is great
i kinda liked industrial sabatoge being the last stage as it kind of felt like a final boss, but i feel like it should be more variable and not the exact same every time
If they made it a dynamic thing like meteors where the caretaker could simply appear in a once in each stage, to harass the players and the caretaker itself was a recurring boss whose health loss was permanent that would be cool too.
But that's kinda just a harder nemesis
I want EDD to only be sabo
I would love it
6 sabos in one EDD
secondaries are just sabos
lovely
I tried out a Deep dive mission, I failed stage 2 playing as the scout. I'll try again with a different class.
mini caretaker
mini caretaker spinning on top of caretaker
Is it me or are the new two deep dives relatively easy?
I managed to do both under 45 min each
In a full team of randoms
They are gentle yea
One of our random teammates said “boring” :v
how long do hazard 3 deep dives take on average with 2 people
It depends on deep dive in question 
5-20 depending on objectives, nitra hunger and team lazyness 
Times 3
I went into the DD with the worst possible loadout for the missions and modifiers within, still managed to pull it off and leave 6 resupply pods for Karl
You can skip most nitra on normal deep dives cuz its haz 3 so who needs ammo anyway 🙃
isnt the last mission on normal DD cap at haz 4.5?
3.5
Not much its pretty easy
Just if you have something to combat shield disruption such as the boost to health regained from supply drops perk you will find it handy
If you're comfortable on haz 3 you should be fine, just make sure to only call resupplies when everyone needs them :)
Gotcha
so I found a random edd team
and we not only complete it, but did it first try with probably <10 faints
never have I seen a team that just understood what to do
it was beautiful
Unironically pubs have plenty of good players
The discord just suffers from those who over-vocalize and want to over-compensate or show off they’re better than they are
we got screwed last stage
all these freaking bugs
we got two oppressor and a bulk detonator as well a crapton of trijaws and a grabber
Grabbers arent a huge deal though are they? Leeches are dangerous but grabbers dont really do anything to you
grabbers are just as dangerous
pubs are just a dice roll
I know people like to say rank and promotion doesn't matter, but someone who's been playing longer has access to more OCs and upgrades than a fresh bronze 1. and better game sense overall as well. there are obviously exceptions but that's just what I've noticed playing a lot of pub DDs.
OCs don't matter much
grabbers are rng if nobody stops them
OCs can only fix skill issues to a certain extent, especially if said individual cheated all the way
Which you are rolling when dealing with pubs
But mostly are competent when doing edd, knows what they are getting into from my experience
Meanwhile dd is still a mixed bag
to me usually what matters if a person is just familiar with everything that's going on in the game and is respectful to other dwarfs
and that usually depends on rank a bit
usually, but not always. some selfish jerks with rank above 50 press buttons without asking anyway, which screws the team over
is it just me or is this weeks EDD so much easier than last weeks
it is easier than the last EDD by a mile
The modifiers are kind of an illusion of danger. The refineries are very near and it is a small but open cave for you to roam and finish objectives. Shield disrupt is a sucker but with critical weakness you have a better chance of surviving. Low O2 is a holdback but there is so much nitra in this EDD, by stage 3 you can have 2-3 drops per dreadnaught to make sure where you mostly go you have O2 and free ammo
yeah, as long as you're contributing to the mission progress and aren't being dead weight I usually don't bother that much about what you're doing. especially in DDs. for buttons, no reason to stick around for too long in DDs anw, so I dont usually mind if people push it the moment it's available
Too much morkite on EDD this week
more-kite
people like to say lots of dumb things tbh
theres too many people that have used cheat engine to level up for it to be a reliable tell of experience and gamesense. ive had a few diamond to legend 3 gunners that had like 12 deaths on hazard 3 and only ever used their sheilds while resupplying, and somehow missed the resupply pod with their sheild more than once.
well its not 100 % reliable in any game, but ur still way better off with higher lvl people
not really
are u implying that when a person starts playing drg they already reached their maximum skill potential or are negligibly close to it? or what are you hinting at
that level is not a valuable measure for your skill
maybe the difference isnt often as stark between level 200 and 1000 but it certainly is between level 10 and 100+
and the statement "level doesnt matter" is just delusional
I know people like to say rank and promotion doesn't matter, but someone who's been playing longer has access to more OCs and upgrades than a fresh bronze 1. and better game sense overall as well. there are obviously exceptions but that's just what I've noticed playing a lot of pub DDs.
If I was forced to choose between a level 1 player with the correct mindset and a sufficient understanding of the game's mechanics for endgame co-op horde clearing
And a long time DRG player with every overclock unlocked and knowledge of the niche gimmicks but who spends all their time bullying haz 3 and has never touched a haz 5 after the first few times they lost
I'll pick the former
A veteran of a game like L4D or Vermintide is preferable to a scrub playing in a sandbox
if every player joining your lobby had a 10 page biography then sure you could pick like this, but ingame u can only see level
Sure, don't pug with a rando level 1
But premades exist for a reason
If a friend brings along a newb they know and vouches for them I'll struggle through it
I just meant to say that level is the best ingame value for determining skill without any out-of-game interactions and interrogations
and that its not as useless of a metric as people in drg constantly make it out to be
far from it
someone starting out in DRg but playing Legend in vermintide will have a solid understanding of the core concept of the game. Levels don't reflect that.
yes but if that person gets to level 100 he will be better than when he started out, you cant prove your point by saying that one level 1 player might be a god gamer
on average the higher level you are, the more skilled at the game you are
and its not negligible difference, saying otherwise would suggest theres very little room for improvement after starting the game
and as there is no ingame metric for peoples levels in vermintide, level is still the best we have
Hey, kinda basic question, but in what ways does the REWARDS of deep dives differ from a few regular dives? like, what other rewards should i expect upon completing a deep dive?
I have always been confused about it and haven't deep dived because of that. I just assumed it was a harder, sorta longer mission for the same rewards as regular missions
you get weapon and cosmetic overclocks as bonus rewards
basically do them theyre worth
it's the only way to get blank cores, weapon overclocks and cosmetic cores outside of the weekly assignment
oh holy crap yeah nevermind I actually have been looking for more cosmetics
Yeah ok that makes more sense. Thanks!
you can also get blank cores by forging overclocks you already have
if you already have every weapon/cosmetic overclock
ah ok cool
having every cosmetic will give a mineral core. only the weapon cores get converted to blanks.
mb then 🙂
heya, all. This has probably been asked already, but are there bunnies in deep dives?
For the lunar event ? No
Whats a good driller starting build? Hes rank 12 and I have cryo cannon unlocked but no 2nd besides subata
31232 for ice , for subata take enough damage upgrades to hit at least 15 base damage, bring throwing axe for greande, use damage upgrade for pickaxe power attack, run 1111 for drills, and 2112 for c4, 1213 for armor
What secondary is best for driller? I run microwave gun because the crowd control against swarmers and the flying jellyfish bastards is fantastic but should i use the plasma one instead i keep getting OCs for it
22222 epc with thin containment field and energy rerouting overclock is very good for combat and has the strong utility of fast and efficient terrain carving and terraforming. its like carrying around 20 extra charges of c4, that can be used at any range.
tcf is the second upgrade on teir 5
Ah my bad i meant the energy oc
Its the one thing i get for driller on every bloody matrix core
31232 for ice
This still work for haz5 and such? Don't have any good ocs to use, so just wanted to look into it
yeah. unlike health and damage, temperature scaling is exactly the same on every difficulty and player count.
awesome
why are you going freezing power in tier 1 if you're not also going freezing power in tier 4? 8 and 9 freezing power are practically the same, 10 is the breakpoint
freezing power is a meme, embrace cold radiance
10 freezing power overrated as well especially for what it competes with
Open deep dove if anyone wants to join
#lfg-steam might get more people
Oh yea. Lol
finished edd. we all got down at the second stage except scout doing zig zags till he got us all back up

thinking of playing scout for the first time on this edd
biozone with refinery and salvage for stages 1 and 2 seem like good, open cave gen for scout to thrive in
elim is a little more scuffed but I have aise so shouldn't be too bad
honestly youll need driller for refinery
I’ll likely be playing roulette with randoms joining me so hoping I got a driller for that
yeah
i think my driller for this week was competent
whole team was good, really
also its super easy compared to last week so
I managed last week’s so this one should be a walk in the park then
lol
Elite deep dive was so relaxed compared to last one, I'm just a 1 star bronze scout and sure, got downed a lot, but it was a breeze, didn't even go past 400 nitra
yes
But can you get two clean over locks?
each set of reward is separate from each other
Okay thanks.
When i said it"s the same, I meant you get the exact same things at the same stage : stage 1 is blank core, stage 2 is weapon overclock and stage 3 is cosmetic core
Ohh so I get two different weapon over locks? See I thought that was the case.
Thank you very much.
I'm gonna give deep dive another shot, this time I'm playing the Gunner.
I may be late but good luck
Haunted, Shield and Oxygen. That's like Top 1, 2, 3 to worst mutators
Low O2 is the only one that I have a problem with, since it shackles you to an extent.
my first ever o2 was on a refinery mission with refinery being stuck deep in a hole
ok the edd was quite nice
worst mutators ever but the cave layout was surprisingly nice even for a gunner
stage 1 has a bagillion lootbugs and that alone is around 250 nitra
stage 2 has some more and a lot of naedoctytes
stage 3 has 150 morkite in the first 2 rooms and 2 flat areas to fight the dreads in, and a lot of naedoctytes
I was doing the EDD with one of my friends, that first stage is bloody hell
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
good builds for hyper propellant pgl and breach cutter (please recommend OC cause idk what to pick) for haz5/dd/edd?
On pgl hyper prop I use 21112.
What's a deep dive
In tier 4 you can also take the stun mod if you don't like the rng
Once you have a promoted dwarf you can do a deep dive. It's 3 missions after another with 2 main objectives
The deepdive terminal is in the spacerig infront of the window
what I thought to use yeah
cool thanks
Every OC for breachcutter is good. Spinning dead and roll control are a bit hard to use though. A generic build that should work for most OC's is 13122
Tier 2 ammo bags and tier 5 tri-split line are also solid picks
awesome thanks for the info
Sure every oc is ok but honestly there's no reason to not use inferno if you have it
what this week deep dive is about?
ohhhh u guys pin dat?
Yep each week its edited to reflect the new objectives
Yea all good bro good luck in the mines
Just tried the EDD solo my first solo deep dive the o2 dreadnought was to much for me on my driller.
did you select solo, or did you just go in alone with public or private selected? because dreads get a seperate ai and scaling specifically only in solo mode, which isnt the same as being alone in a party match.
it makes no difference
the only difference between solo and party is the ability to pause the game when hitting ESC
and when using Ansel
I wanted to try and solo it so I went in a solo lobby. I was using face melter on the flamethrower and subata. I just felt like posting here for my first time i felt accomplished i got two stages done.
you probably had the worst class and weapon to deal with dreads (but at least not the worst flamer build
)
Yea i went in blind if i had known i would have taken something else
dreads massively massively resist fire. and they are completely immune to being ignited and massively resist ground fire. do not bring flamethrower for them like ever. if you want a good option for direct damage use ice storm with damage upgrade and cold radiance.
I may try that tomorrow i have it. i just started last month so i dont have many good oc's
heh, it's doable with the flamer, it just takes a lot longer
flamethrower didnt used to be so bad against them. they decided to make fire absolutely worthless against them the same patch that they super buffed gunner's fire overclock for bulldog. but then they also made him completely immune to being ignited so like i dont get it.
even back when you could burn them, ice storm was still better dps than face melter so its not like flamethrower was overpowered or something
there was no changes regarding dread's resistance to fire damage outside of the resistance to the slow
fighting a dread now with flamethrower is significantly worse than it was during update 32
the update you're talking about was U34, and it touched nothing regarding dreadnoughts :
https://deeprockgalactic.wiki.gg/wiki/Update_34:_Modest_Expectations
The introduction of new dreadnoughts was in U33, and it didn't change resistances outside of making it thaw faster when frozen. It "just" got a HP buff and better AI.
https://deeprockgalactic.wiki.gg/wiki/Update_33:_New_Frontiers
driller probably had it harder before because no OCs, or worse version of facemelter before U34.
bruh, just lost connection as the drop pod was coming down on the last mission of the elite deep dive
fucking bulllllshit
if you lose connection it should just boot you to solo or something
is there any reason to like
actually do it again?
to get the cosmetic core I suppose
oh just a cosmetic core?
yeah
yeah nah lmao
the elite wasnt that bad but honostly not worth doing all again for just a cosmetic core
the shell gained fire and explosion resistance (you used to be able to take huge chunks out of the shell or just outright delete it with c4 depending on upgrades and difficulty), and the shell regrows faster, and he gets immune frames when it regrows, and the hp scaling became much higher on haz 5. all of that combined made flamethrower total trash against him. fighting a classic dread now with flamethrower you gotta fight it on like hazard 2 if you want it to compare to what it used to be on 5.
and the shell regrows faster, and he gets immune frames when it regrows, and the hp scaling became much higher on haz 5
I don't see why it's particularly bad for flamer specifically here.
The shell always had those resistances. The only difference was the HP scaling.
“Sticky Flame Slowdown” mod no longer slows the Dreadnought down to a crawl, it’s still effective just not as extreme
this right there was the only direct change regarding dreads against the flamethrower.
sludge is a better boskiller option tbh since dreads do not resist corrosion and it slows them down
volatile impact mixture ftw
sludge blast is a dread killer, i should test it against caretaker
Initial presumption regarding sludge blast vs caretaker is that you’ll still need to hit the vulnerable spots with it, because caretaker outright ignores damage to anywhere that isn’t vulnerable, even with weapons that normally pierce or ignore indestructible armor, such as the coilgun
now that you say that
caretaker being a huge nemesis you could damage from anywhere to break off armor and reveal weakpoints would be cool
dreads do resist corrosion and do resist corrosive slowdowns, it's just that corrosion has more slowdown in total and dreads resist it slightly less than fire
wonder if there are any good driller builds for caretaker/edds with sabo. most of the primaries feel useless in that fight
ice storm on top is the best one
you freeze caretaker and you melt it very quickly
I probably don't even need c4s at this point if engi can build me a bridge to climb a pyramid every time
vim/sludge blast should be good as well, you also better go on top and wipe all vents real quick, then dance on top of Vault to destroy eyes
ice spear is effective but costs a lot
vim should be better than sludge blast since iirc it has greater corrosive part in it than Blast
and caretaker is very weak to corrosion
facemelter should be somewhat decent as well
Versus the caretaker, I always bring the flamethrower build around dealing fire as fast as possible in order to insta-kill the robots
The only part where I struggle is with the caretaker itself but still doable
drillers on industrial sabotage when i show them the c4 ceiling trick
you can freeze the caretaker?
mouse slipped off resup, lost us the mission
argghhhhhh
anyone else finding the DD a bit tough?
hello fellow miners! would anyone like to join me in my first deep dive?
if anyone would like to join me i'll be in pod 17!
technically yes but the freeze status wont show in the hp bar
DD isn't tough
its just haz 3.5
ask a greybeard to join and you'll get carried with no problem whatsoever
DDs are for speedrunning
I usually solo all DDs and elite DDs because I can get them done faster having bosco instead of a team
though this weeks elite DD was stupid easy for some reason
I thought the regular DD was actually harder than the elite
for the elite I didnt even use a resupply until stage 3 lol
but for the regular, bogs + exploders and bogs + shield disrupt definitely makes it easier to get caught in a bad position
because of the environ-stun and confined spaces
Yeah the EDD wasnt bad tbh, was my first EDD
played gunner with neurotoxin autogun and just sorta chilled, dont think i even went down until the low oxy stage
granted that was my first time doin g a low oxy mission
might have went down once during shield disruption
since there was a lot of shockers iirc
Beat the edd earlier with some randos, stage 3 was the most annoying but didn’t feel like I’d fail
Low o2 and hiveguard/twins when no one in the group brought dread damage was pain
anyone about to start regular DD?
Try asking in #lfg-steam
Or the channel that has whatever platform you play
we have a 2 man team, scout and gnner
managed to do it
First elite deep dive today. under 45, tbh I didnt even look at the time
No deaths too, was pretty smooth
what a hellish EDD
dd and edd this week are pretty easy
eventually with cold radiance
lol
this weeks EDD is the easiest ive seen
honestly, yeah.
Nope
Rank don't matter rlly
I did this weeks EDD today and my internet went down in the last 2 seconds outside the pod of round 3.
k
How well does carpet bomber perform in edd? Dont got payload so im tryna make the ac work
It'll have no single target but it'll shred through big swarms. You might want a secondary that can deal with the bigger threats though. My personal favourites are BRT7 with Lead Spray OC or Armskore with Mole OC.
gunners secondaries tend to be perfect for single targets so im not worried about that
Then you're probably good. Tho if you have an OC called Splintering Shells, I'd recommend using that since it works similarly to Carpet Bomber with slightly less AoE but no single target damage penalty.
well, with both carpet and splintered i tend to use the same amount of shots per small cluster of bugs so this difference is mute to me
no point in having good single target when the rest of the swarm take the same ammo anyway
honestly those two are basically the same oc to me with just a slight difference in focus
I still prefer the benefits of Splintering cause AC just has so much ammo, it's nice to have the flexibility to use it anywhere. But hey, if you prefer Carpet and it works for you, that's cool too
yeah neither is really better than the other imo, i just have more fun with carpet.
just wondering how it stacked up in higher haz, been playing the game for a bit now but not super long so theres a lot of builds im not privy to
Technically speaking, nothing beats neurotoxin (except big bertha, but that's a single target focused OC), but I have seen people have a lot of success with all AC overclocks. It's just a good gun in general, even without an OC
The sheer ammo pool is just 😩 👌
ammo plus steady aoe is pretty good yeah, i prefer using the minigun for single target but yeah big bertha can be fun for ac.
nah ntp is cheap asf
like at least 2nd most broken oc in the game
But its 1st place in braindead af
doesnt matter if an oc is cheap, just gotta kill them bugs dead
the deader the better
Big Bertha is my favored AC OC.
But I can have fun and kill bugs
not just kill bugs
right now if im not rockin the leadstrorm im using the carpet bomber or fragment hurricane
"efficiency is fun"
~ Factorio Player
fun is FUN! - dwarf fortress player
losing is fun
Welp, I attempted to solo Elite deep dive but I couldn't dig a tunnel or a path to pumpjack while ghost bulk detonator is chasing me.
stand at the pump and have it dig for you
actually not a bad strat but I play driller everytime I have to solo refinery so
How much gold is in this weeks EDD, trying to see if a pots would be worth it or if I should just go RRB or Slayer
dark morkite stonks
pinned msg
nvm me
quick questiorony. what do ya'll prefer to usually do with minelayer hurricane, tier 5 upgrade stun or napalm to combo with volatile boolets
stun gives it even better CC imho as you can stop beefy targets like guards and praetorians
and generally slow down bugs further
minelayers mines do so much damage you can use it as your single target it's crazy, so you don't need volatile bullets and just run stun so you can have stopping power combined with op damage
sure sure, but its more fun when both guns work together in synergy,. that being said i guess its the perfect build to try the coil gun.......which doesnt sound appealing after a hundred hours of yeehaw revolver, but hey lezdoit
hows this week DD
I am running minelayer with The Mole on secondary, seems a reasonable combo
Kinda boring though
Minelayer, that is
im sure after hundreds of hours the game starts to get pretty monotonous.....like most games that arent essentially just procedural generated books like dwarf fortress. would be cool to see some PRETTY drastic modifyers/game modes that are suuuuper diffeent from the norm that make you think about which oc you wanna take....more so than you already do. BUT,. im not there yet, im still havung a blast exploring the game
no game is forever
how doable is it to solo an elite deep dive
llllllllllllllllllllll
Not significantly worse than solo haz5, on average. Some combos of objectives can be rough, but always doable
solid
very easy. 3 dreads though
there is the mission content randomiser mod that adds like 40 modifiers, enemies and a bossfight
not enough
we need more
its....ok i guess
doesnt change the game much, but its still a nice option to have
it's just one mod mod out of hundreds
Elite DD this week pretty easy, glad i got to take someone through it for their first EDD
about 40 minutes too, they were a greeat teammate
new missions would be cool
fr
Scout+bosco is so OP. I just did whole elite deep dive solo and if not for the modification "without shields" it would be extremely easy
gg
Are you sure you're doing the same DD? We died in a 4 man team
I hope it was me, that was a good dive
yeah
but deep dives for me and my friends are easy
If you have a dedicated group and aren't doing a public lobby, I'm sure it'd be a lot easier
when you run an EDD or DD again after running it the first time in the week, do you still get the cores and stuff?
No, only a first clear gets you the cores
Dang 3 mins too slow for 45 min DD solo :p
this week's EDD 🥱
It's fun
@brazen rain when tf'd you start playing drg?
Novemberish
nice. Guess monster hunter running is over then
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
.
Industrial Sabotage let's goooo
Let's Fucking goooooo
🙏
hi, i just promoted and want to do the deep dive, is there anything i should know beforehand?
Get use to Haz 5 diff
nothing specific, outside of knowing what's the hazard level for each stage on both DD
is there a way to set my lobby name
in the option
okidoki
Check the pinned post for mission details before going in blind so you can get appropriate gear for stuff

You keep your nitra, ammo, health, and minerals between stages, but all your perks (even consumable ones) and BOSCO revives get refreshed
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
lets hope for triple industrial sabotage
on both DDs
and industrial sabotage secondary objective for all of em
whats this weeks edd?
Pins
I reckon all we need is a triple industrial sabotage in magma core with glyphid dreadnought cocoons as a secondary and the modifiers low o2 first, rival presence second and shield disruption third
That'll be the lowest played dd/edd of all time probably
what is the edd third reward
managed to get to last stage but died with my friend near the end
Cosmetic OC
yea but wich one to be precise
It’s random for each person, you don’t all get the same
oh damm never knew that
inb4 salvage 3 mini mules & 1 dread +haunted cave
well shit
All OC acquisition is random (apart from your choice of which char and type with stuff like forge level ups and core infusers) - same with lost packs and cargo crates..l game gives you something from the pool of stuff you don’t have, basically
wonder what we get this week
if i have a weekly core assignment active, can i still receive next weeks?
do i still get rewards for a deep dive if i have to leave
only for levels you've cleared
Can't wait for another 5,5 Industrial sabotage
I think you mean sextuple sabo on both
i would rather french kiss a rat than do haz 5.5 shield disruption sabotage
Be careful what you wish for. It's reset day, afterall.
Please no Hollow Bough I want to be able to see
_ _
ATTENTION MINERS!
New
Deep Dives
will be available in one hour!
_ _
Good luck, everyone.
Good luck, fellas. 🙂

_ _
ATTENTION MINERS!
New
Deep Dives
are now available!
_ _

DEEP DIVE
Region: Azure Weald | Code Name: Scout's Face
Stage 1:
250 Morkite +
Dreadnought Twins |
Rival Presence
Stage 2:
2 Dreadnoughts (Classic + Hiveguard) +
2 M.U.L.E.s |
Critical Weakness
Stage 3:
2 M.U.L.E.s +
150 Morkite |
Swarmageddon
ELITE: DEEP DIVE
Region: Sandblasted Corridors | Code Name: Pale Bed
Stage 1:
2 Dreadnoughts (Hiveguard + Classic) +
2 M.U.L.E.s |
Critical Weakness
Rival Presence
Stage 2:
Refine Liquid Morkite +
2 Eggs |
No Mutators
Stage 3:
200 Morkite +
Recover Black Box |
Cave Leech Cluster
Name a more iconic duo that morkite and azure weald.
Twins for first stage normal dd
dystrum and azure weald
Rival presence 😭
Terminal says I get new deep dives in -6 minutes, can't wait
restart your game
Sure, but first, breakfast
EDD stage 1 other dread is classic
Scout's Face 
DD Stage 2: 2 Dreads + 2 Mules w/ Crit weakness
crit weakness moment
Crit + dreads wow
does nothing
Dread 1 is Classic
"what about second EDD stage 1?"
same as the edd stage 1?
EDD Stage 2: Refine liquid morkite + collect 2 alien eggs + no modifiers
can you post a picture of the map so i know if i have to be driller or not
Dread 2 is Hiveguard
DD Stage 3: 2 Mules + 150 Morkite w/ Swamageddon
Glad I had Dark morkite for this
🙏
Code name: scout’s face 

EDD stage 3: collect 200 morkite + recover 1 blackbox + cave leech cluster
Sandblasted and layout doesn't require Driller
no sabo nice
This weeks deep dives are easily speedrunnable
I managed to do EDD in 35 mins and DD in 32 mins with a full team. Definitely much more fun imo than having 2 sabotages together
all the pumpjacks are in places where you dont need a driller + its sandblast corridors you can just 1 hit terrain
boy do I love scouts face lol
monday
power stations need charging
i finished dd stage 2 in like 15 minutes and i was taking my sweet time
easily speedrunnable dd
Yeah it really is
In my run on EDD stage 3 we all activated blackbox when there was already an ongoing swarm lol.
Oh it's a black box? Damn I'm screwed, solo gunner
NTP + Fear
I use lead storm with stun
Scout’s face 💀
dope no IS
gonna be ez clap
Happy it's not a haunted cave this time around
I don't like the ghost twat
honestly
most annoying thing in the entire game
can't even yeet yourself past him with dash cuz insane range
the more annoying thing is when youre at the drop pod waiting for molly and the game decides to spawn a det under your feet
and for that reason alone I dont hug the drop pod anymore
why would you even wait at the drop pod
it's always risky af
4 people close to each other
fighting the final zergrush, how many times have people died this way
I go to some open area near the pod and then dash yeet as soon as its open
Nothing happens 99% of the time but when the game spawns a deto its annoying
This week's edd was kinda easy fr
EDD and DD finished
as long as u get enough nitra
open areas + sandblasted = ez edd
i solo'd EDD, was fun
You can stand by where the MULE inserts and you get the Drop Pod damage resist
another easy week honestly
DD super easy
I love the challenge, personally, makes yiu think before you do something, go somewhere
nah fuck haunted
it doesnt make you think that much honestly you just gotta pull it away from whatever you gotta grab
Everything is "just simply doing stuff" if you look at it that way..
as long as the stuff is fun
and if its too simple, there's always higher difficulty
well yeah that's what i am sayin - it is pretty fun (imo)
Haunted isn't the worst unless it's an on site or point extraction, only other worse one is low O2 or shield disruption on either, then that's just sad
ayo what really
gonna test it tonight
do 4 people fit in there tho
I love the current run’s name.
Scout’s Face: ‘This is some leaf-loving bullshit right here.’
Sounds like someone doesn’t like him.
as I scout name I find this offensive
getting c4'ed is alright but this?
wow
just had 2 dets on uplink on edd
that was a first for me in 600 hours

thanks gunner carry to kill them so fast
You can ledge grab there from jumping unto the deposit slot but it is very small
I realize it's only been a few hours, but how's the regular DD in terms of nitra?
new DDs and EDDs?
Yup, every Thursday. Check the pins.
alright
Both have more than enough for you to go wild
Shouldnt be running out of nitra at all
Yay no shield disruption this week
easiest EDD of my life
funny thing is, the amount of turrets in rival presence seem way fewer than before
even for the edd
First time doing DD straight after first promo, took exactly an hour to get thru the 3 missions w/ engi, the reward seems... Lackluster?
Think I'm supposed to do something with the blank matrix core
yeah infuse them for overclocks
there is no reason to do DDs other than for overclocks (or just for the gameplay)
at at machine event
I ain't got enuf resources to craft em all :sadness:
get back in the pod
I just get blank matrix cores from the DDs now
tutorial complete
they reset both dives every week, so yes
ik that
but after the reset today the edd was in sandblasted first and know its in dense biozone
sync your system clock
my clock is synced
and the other one is in fungus bogs
i think i jzst have the wrong deep dives for some reason
using any mods ?
then I'll repeat myself : sync your system clock
its synced
ill restart the game
now i have the right ones
and i can still earn the first core from the sandblasted edd even though i completed it already
guess i just got 3 extra cores
this week's dives🥱, maybe next week we will see IS
Simply be better at killing giant insects
just use 4 engi stack
4 ice storm drillers
No thanks. I don't want to be friendly fired the whole DD.
2 Engi, 2 Scout.
Could just be me, but I think the EDD might be easier than the DD this week just by objectives alone
Also funny how both have identical stage objectives with the same mutators
Almost, actually
Nah who needs scout just cheese your way to everything
It's more about the AISE, Embedded Detonators, IFGs, and Flares.
I still don't like or use the GK2, even after its buffs.
I think you mean the aggressive venting, trifork volley, VSS, and forgetting to light the room 😤
Rewiring, Fire Bolts, Chemical bolts, Phero grenade, what flare gun?
it's all about nukes
Nukes would actually do something, so no. Not a lot of something, but something.
4 mules, 350 morkite and one of each dreadnought
Mules secondary 
Mules primary 
why
mini mules
the rest of salvage op 
just nuke'em
Salvage ops in a deep dive do not make sense
The last thing you want to be doing with a recovered pod is taking it down further instead of extracting it for repairs
Management needs that money though
Why is the weekly deep dive not pinned in the reddit?
ilovefightingtwinsilovefightingtwinsilovefightingtwinsihatefightingtwins
normal dread > twins > hiveguard
we need a 4th dreadnaught
facts though
just give us an industrial sabotage equivalent
instead of caretaker we get to fight a fully grown dreadnought
or a queen or something
nah they should give us a rockpox dreadnought
no reason for us to not have one at this point
i hope we get one as like a season special event
also industrial sabo needs more to it than the caretaker
overall the EDD this week was pretty solid
we had a nemesis and a bet-c but this was probably still the easiest edd i've ever done
caretaker is annoying in general due to being totally immune to DoT and status effects
Standing in green circle can go very badly, very quickly.
whats this weeks elite?
idk
check pins
i wish i was immune to the department of transportation
this edd was easy
I struggled with it the first two tomes playing with peeps on this server. Played it later with 3 randos through matchmaking and everything just clicked.
The dreads could fuck you up but everything else was pretty easy
I think the answer to this game is to never do voice chat. Only communication we need is the v key
The nemesis on stage 1 died pretty quickly and I managed to disarm the turret controller very easily because of how much I grinded those season events back in s1/s2
Yeah. Took about 15 or so min per section, just taking some time grabbing nitra
Got my 11 forges for the week. Now i just play and maybe get a few more through promos
And ping tool
, honestly I love games that doesn't need any voice chat.
is dd or edd harder this week?
edd is always intrinsically harder since it's fixed at a higher haz level
but overall both this week are easy
whered u get 11 lol
isnt it 9 per week, core hunt, dd, edd
edd his week is easier than the regular one
DD in 49 minutes and felt like it was faster, EDD in 38 and in 3-man-squad and felt like it was way too long
you also get a refresh of core hunt event every time you promote, so if you play enough that adds more
ya ik
this week's EDD is pretty easy
managed to pull through with 3 people
our engi got kicked for some reason
Played this week's DD this morning. Got in with three guys. They leave after a couple mins for some reason. I try to solo it and almost make it, but get lost with 60 Mork short. I give up after 90mins looking for it. I'm Engi and it's frickin dark in there, and every couple mins I get a rival incursion or swarm.
Trying a second time, I hit Join instead of Host. I'm in a team with 7 Chinese guys. We smash all three rounds in 44mins 😂
damn chinese hackers getting an 8 dwarf team
Yeah, was pretty straightforward
I don't know how that happened
But it was fun
probably one of those mods
Yeah 😂
definitely is lmao
I really felt like in a highly efficient hybrid communist capitalist dwarf community 😄
the mods usually also balance around the fact that theres 8 dwarves
The dreadnoughts took very long to kill. But resupplies were abundant
I guess there was also some kind of Nitra injection going on
I'm not familiar with mods
A real romp
Needless to say, I still don't know where I missed the patch of Morkite
I thought the treasure room had enough to make sure you get through. But then again, maybe I didn't find the treasure room in first place 😂
i did one with like 30 once
literally couldnt fit in the drop pod
😂 😂 😂
rando's cryo canno + my hyperprop pgl = dreadnoughts evaporated
never disrespected a dreadnought more in my life
You could have done it more easily with Critical Weakness (Frozen enemies don't take weak point damage)
that makes it sound like mutators are something I can control
also I didn't know that
Well, the dreadnought fight in DD and EDD have critical weakness, that's why I said it
My bad, I didn't see that the first stage of the DD had a dreadnought for the secondary mission so no Critical weakness here but at the second stage of the DD, it's there
come to think of it I killed the 2nd stage hiveguard with 3 shots
Yeah, hyper prop + critical weakness is lethal lol
man i suck at scout so bad
when do I get new weapons for scout?
If you look in your assignment terminal, you will see the levels at which various assignments unlock, including the ones to unlock various guns
Kk
Same
When I play Scout I just light stuff up and mine, that's about it. I can barely solo hazard 3
When I play other classes I can even solo EDD sometimes, but I suck at Scout
Do you have some OCs on Scout ? There is some pretty good build for Scout in order to solo hard EDD
Ai stability engine is solid single target damage
i'd say honestly just being good about mining nitra, using your mobility to help with objectives, and being cognizant about light is a lot of value already. For fighting the main thing that's really helped me stay alive longer is using the grapple hook constantly, especially as a first response panic tool like how the gunner would throw down his shield in a pinch
the grapple hook is reaaally good
I'm using the sniper rifle (hipster OC), and the pistols, with that OC that shoots mines and you can detonate by reloading
Staying alive is not the problem, it's killing. I know the Scout is not supposed to be killing as much as the gunner and the engineer but still, a lot of times when I play this class my team dies because they get overwhelmed by bugs
I'm usually the last one to die, yes, but doesn't change the fact everybody is dying a lot and I kinda feel like it's my fault in the end, I just don't know if I'm killing enough
Next time I play Scout I'll take a screenshot at the end of the mission and show you the numbers
Wait, am I being dumb by Solo-ing with Scout?
Sometimes it’s not about how much you kill, but /what/ you kill. Good scouts often scan for, ping, and pick off high value targets, protecting the team from that menace or spitter or trijaw while they’re down on the ground fighting the masses
And a well placed/timed IFG or cryo grenade can neutralize a big chunk of a swarm, preventing the team from getting surrounded
I find myself soloing with scout. My cryo grenades are for oppressors which let me kill them instantly, the shotgun dedicated to large targets and the plasma carbine has impact deflection with splash rounds to deal with swarms of grunts. So ye you can solo with scout well.
And you don't really need the same things to have a chance to solo. You can just run other weapons and solo too. But it seems like it is best to be quick on foot
Absolutely not, I find it way easier to do the EDD solo and with any class
Your build is good tho, maybe you need more practice with him, it will come with time, don't worry, Rock & Stone 
Rock and Stone, brotha!
anyone know where the black box is on the 3rd stage of the EDD?
I'm unable to find it
Last room
Surrounded by some stone pillars
https://youtu.be/h4tb_Y-ZVCs?t=3383 Here's it in the dev stream. If you're playing on console it might be in a different spot though.
DEEP ROCK GALACTIC is a co-op-first sci-fi FPS featuring badass space Dwarves, 100% destructible environments, procedurally-generated caves, and endless hordes of alien monsters.
Steam: http://store.steampowered.com/app/548430
Microsoft Store: https://www.microsoft.com/store/productId/9NHFVWX1V7QJ
PlayS...
Are you on steam version?
yes
And in the last room?
yup
Can you send a screenshot of where it should be as seen in the dev stream?
one second in the middle of what? the fifth swarm?
?
Send it in #drg-gallery
Oh you dm'd it
can you see it on the terrain scanner?
If you're playing modded it might also mess with the terrain gen
anyone up for ab elite deep dive?
I did my first deep dive
hows the edd this week
easy
i just unlocked deep dives and im confused why some of the lobbies in the basic deep dives are unjoinable?
Unlike pubs, you can't join DD lobbies that have already started. Which also means that if you host, you'd better wait for the full team to join, bc no one will join on the fly
so many fucking webspitters on edd stage 3 lmao
looking for two players for the deep dives, in pod 5
I've never done a deep dive, but I've been playing lots of Haz3 missions! 😄
Any takers? (lol) I have a mic and will use
yes, the only difference between dives are some very small details between solo and multi
like spawns and such
i.e. a bet-c may show up in multi but not single
Deep dive has the same seed, enemy presence and mineral positions in a given week. As in the enemies that are already there (like spitballs and cave leeches, and already spawned enemies) will be in the same position every time. Only differences you may ever notice are small like oppressors or detonators spawning.
ON another note this deep dive was okai but rougher than last because of sandblasted corridors just doing its thing while I am in the middle of swarms ;-;
dam thats pretty cool
me once again thanking god for the random dread on level 2 on EDD
did you ever find a group to do the Deep Dive with?
almost threw an edd picking a pretty bad loadout, then accidentally plasma bursting a teammate as he went to revive then dying
at least iron will has clutch potential
Are you Nemesis ?
if you haven't done it yet, I'm on my way home from a ski trip so I'll be on in about an hour to an hour and a half
I also have a friend or two who might be on at that time as well, plus it looks like neighthanael was offering earlier as well
Unlike with regular missions, you cannot join group if deep dive have already started. Too deep to join
Give me drill fuel and let me dig then
, nothing is too deep for my drills
just go down the entry hole smh
Yes I’m game! Although it’ll have to wait an hour for me. @astral glen would you be like to combine groups to show off a deep dive? 💪
I can be around in an hour to play and do a Deep Dive! Just message/ping me when you're ready 🙂
tyty
pinging! 😄
nice! I'm just helping some fine folks with an achievement but I can join you soon!
Mmk, I'll just hang out
let's jump in Pod 12?
I might try that later
I’m nervous to try one, I’m afraid of the commitment and sucking lol
won't learn it til you try it 🙂
honestly if you can do haz5 missions consistently the EDD is usually fine, good way to practice
True that, I might give it a shot tomorrow
but yeah, the haz5 comfortability is the best advice
Well, honestly I’m still a little uncomfortable at haz 5, I’m at that weird place where haz 4 is just routine but haz 5 still kinda sets my hair on fire
you should be okay then, it might take a couple tries though if everyone is at that experience level
i was the same way for quite a while, honestly the jump isnt that bad
I’m just gonna send it tomorrow and see what happens I think.
Okay I’m glad to hear that, I’ve sat at that terminal now for a couple weeks always leaving it undone
Is dd doable while being drunk?
Anything is possible under the influence of alcohol
It is lol for my evidence, see me last weekend lol
Hehe
For someone wanting to get into deep dives where is the best place to find good solid builds for each class that doesnt have OCs?
if my friend has only promoted one class, is that the only class they can bring on a deep dive?
I believe so
Yep gotta promote a character one time before they are eligible for deep dives
So if i have a promoted driller but a unpromoted gunner i can't take the gunner on a deep dive
Also there isn’t a solid build for a dd. Just go with what you are comfortable since your performance and teammates are what matters.
Upgrades and OC boost ur performance. It is not a huge factor in succeeding a dd imo
the best build for a dd is the one that youre best at
Best build is just to melee everything with a pickaxe like karl did
No we only rock and stone here 
Did I hear a rock and stone?
Fart
The elite deep dive was torture
We had a driller who was messing things up, but he rage quit
Here on the server, because your best builds will likely be quite individual
NFTs? Sounds like something a pointy-eared leaf-lover would make. No thanks! Rock and Stone!
Jesse, what the hell are you talking about?
I cant find any server(Asia) is it because I only have Crystalline Caverns unlocked?
Everyone is having this issue right now.
oic thanks
has anyone had any problems with deep dives it says the data cannot be reached because of mi internet or firewall, is there anyway i can fix this
Everyone is having this issue right now
There's probably something going on at GSG
ah ty
yeah servers are down for some reason
yare yare daze
The only day I want deep dive since 2 month, deep dive is down 😦
no affectation as well 😭
General QS: Yesterday me and my friends did the deep dive for the first time and we ran out of nitra before killing a dreadnought, checked every inch of the cave and nothing. is that common? should we have p pacedourselves better with supply drops? is nitra supposed to regenerate?
didn't feel very rock and stone for us
Nitra doesn't regenerate but deep dives often have a ton of nitra.
hmmm, then it might've been bugged cause we did get that one bug where the Glyphids don't spawn and the dreadnought doesn't attack (i fixed this by riding the dreadnought and prompting an attack)
Deep dive terrain gen is the same for everyone, including nitra
only difference is between steam and console
why did that get deleted lmao
off topic probably
Is there something I am unaware of with the caretaker bc im doing one solo on haz 4 and I literally cant damage it
omfg you shoot under the triangles... ive been shooting the triangles this whole time....
deep dives are back
probably was a troll moment
predicted the influx of people asking if the servers are down
6 hours though 
now im just confused tbh
Why the fuck do hazard levels exist if I can go into a hazard 3 and literally have no less than 100 glyphids spawned at all times
because spawns can go less as hazard goes down. plus as hazard goes up so do enemy damage and hp
also wrong channel
Oh shoops
Because management wants it, we are not paid to think
Hello people I was just in a deep dive with, my power cut so I'm sorry about that
doing this EDD solo without any AOE weapons was quite an experience
SO MANY SWARMERS
wtf is this edd even who decided they need to put every single enemy in the game in one room on the second stage