#deep-dive-discussion
1 messages · Page 17 of 1
Yeh
But second stage there were a few dead ends and a couple places you need tunnel.
There is a ton of nitra upstairs first stage and downstairs with lootbugs.
We didn't even mine it all
Zipline, platforms, grapple, drill
Stage two in EDD is killin' me đ
Grouped up with a bunch of chads, even that way, stage 2 and end of stage 3 was a chaos
But chaos = fun
Who were you talking to then
For the regular deep dive is management making a godam omelet?
Where is it? I'll pre drill it
Also there are like 6 cave leeches in stage 2
also is it me or is there just no nitra also?
Didn't feel any lack of nitra, did you mine out stage 1?
then again prob was because stage 2 kicked our ass
stage2 had plenty of nitra for us, it was stage1 that felt stingy
was hidden all over the place up high on walls, mixed in with egg organic masses, etc
but low o2 in general slows gameplay down, and PE is the one mission type you don't want to do slow esp on haz5, so yeah was rough
we felt like we had so little nitra in 1 that we squeaked by without calling a resup as our last 2 eggs were swarm eggs, so we double pulled then hoofed it to the drop pod, but it meant going into stage2 we needed to get a resup down fast, so didn't have time to pick a good spot for an oxygen depot
would recommend one in the big area down below and the big area up top, as both have a lot of things and both are a bit of a hike from the station
Ive done like 4 edds
Ive not once seen every single person make it to the pod on stage 2
Stage 2 pod is very funni
there was way more than enough nitra in the EDD
and then there's the DD
we had 700 in stock at one point
Yea the bf and I were like wtf theres so much nitra
We just started wasting ammos xD
for this week? I just ran my good old hurricane salvo overclock
and brt leadspray
hey what's the best build for Flamethrower that specializes in direct damage/range/burn
could ask there folks at #drg-chat instead, I regularly run CFV overclock with my crspr for standard
ah ok ty
https://imgur.com/85Rc32r rly easy EDD
she had turret EM discharge which absolutely farmed the swarmers
good lord second stage on the edd
just play scout đ§
is there a way to get molly to sit her arse down in a specific spot instead of chasing me in a solo mission? it's making this haunted cave a joke.
I dont think so
Not in the base game, but there are a couple of Approved mod options:
https://drg.old.mod.io/season-2-fix-molly-respects-boundaries
https://drg.old.mod.io/season-2-fix-obedient-molly
ah cheers. will take a look.
man stage 2 EDD is hell. couldn't get past it with the team I was running
so much chip damage and low o2 meant we couldn't speedrun it
No molly for oxygen
i recommend doing engie scout duo for the EDD
oooo that's a good idea
sadly though I think the main thing is my group weren't experienced enough. I love em, but we kept getting held up having to rez each other
DD I can usually mess around and carry, but EDD everybody really needs to be on the ball
very true, you actually have to try in EDD's whereas regular DD you can get away with whatever
if your engie has turret discharge for stubby even better, makes stage 3 swarms MUCH easier
good luck
@wraith shard are you aware of the stage 2 extraction?
Yes i am
And i fuckin fear that
nah you'll be fine
:3
I've Heard that the drop pod Is funky
low O2 on point extract
Yes
Because the no oxygen is stage 2 I cant just spam resupplies for air
Bosco would be helpful
But like, unless youâre trying to challenge yourself, thereâs no reason to solo over duo
I always wait for a full team
I only do EDDâs with my friends. Donât really trust randos
Understandable
I might go back and help randos do it. But for first completion I want my cores and donât want people fucking up c:
Almost level 100 and still didnt do a full EDD
Itâs alright
Take your time
But if you do need help and if youâre NA, just let me know
I do extra EDD runs especially when itâs fun and an actual one that has a challenge
literally just let the scout get the ones on top and you will be fine
Idk who you are plying with to not ever complete an edd
randoms are good enough to make it through 90% of the time
I'd love to do an EDD for someone who's never done it
if that person is still around
i always get a bronze 1 promo in my dives
i guess they are common
oh i dont think thats what you meant Lol
nah, meant for that person who's never done a full one
All the major fights from this week's EDD: https://www.youtube.com/watch?v=W3VLjLstH1g
Here's when I fought three dreadnoughts at once: https://www.youtube.com/watch?v=gOmdvw-z3Mw
For more DRG gameplay, remember to support a small channel and subscribe to @cyberscout7133
0:00 Stage 1
7:41 Stage 2
16:31 Stage 3
this elite deep dive was hard
Is the elite deep dive just Elite Threat in regular missions?
no, it's a series of 3 missions in haz 4.5, haz 5, haz 5.5
this week Elite's is hard.
Stage 2.
there's a small cave on the side you can shortcut to (and preferably for Gunner to shoot a zip down there too since there's one aquarg down the side cave)
makes you going for a loop (then call a resupply) cuz you're out of O2 at that point
a small shortcut of 10m dig straight to the minehead
everything else is a breeze
got some leeches here and there.
is it possible to rejoin deep dive after i disconnected?
yes
I seem to be stuck in loading at 0%
if your game crashed
thanks
But
I recommend skipping the side cave
just 2 nitra veins with a leech guarding the last vein
you still got a brood nexus to deal with
almost enough nitra for a resupply there
78-79 ish
still, worth getting the aquarg down there since it's a short walk to the minehead after taking the zip back up
Also
Don't try to save nitra on stage 2
My team ended stage 2 with 70 nitra at the end
you got a lot of ground to cover
One for the higher-up cave
the other for the long side cave, which has one aquarg down there
Stage 1 and 3 has plenty just outside the drop pod
enough for at least one resupply
If you can, ask driller to make a shortcut to the side cave end, the room should be near your right wall (looking from minehead to the higher-up cave) (watch for the leech too)
it's close, your terrain scanner can scan through the terrain to reveal the side room.
Good luck miners.
The HELL is this Elite Deep Dive
just failed solo deep dive because i fell through the map and lost the aquarq
this game is one of the best games ever
but this shit
pisses me off so fucking much
Ikr đ
did the elite deep dive again, zero downs this time đ
switched out boomstickf or boltshark
much better
It sure was! Only the scout got in because of that placement lol
Yeah it's frustrating when something that's a game side issue, happens
Hope next try nothing wonky happens tho! 
i done EDD twice now and this time no funky drop pod placement
first time it was up in the ceiling
This weeks EDD is pretty fun
This week's EDD is kinda insane, probably one of the hardest i've tried. We spent way too long searching for nitra on stage 3. 1 egg left and no ammo. Died 1h3m in.
What are deep dive?
I'd start here, come back with any follow-up questions: https://deeprockgalactic.wiki.gg/wiki/Deep_Dives
Thanks a lot đ
I don't think you can waste any time on the edd stage 2
you can
My team wasted 12-13 mins on stage 2.
half the time of the entire dive
but don't hang around for more than 15-20 mins
you're dead by that point
Completed my first elite deep dive last night (Iâll post endgame screen later) took 3 tries, Engie wasnât doing the trick (or my setup just wasnât the best) so the third try I went driller. Awesome team, but that second stage was brutal. Thankfully I had an idea of where all the aquarqs were. Third stage was almost therapeutic with the low gravity
Tactical resupply placements are key for stage 2
But otherwise, yeah, it was a nuts stage 2. If it was anything other than refining/extraction, it wouldnât be too bad
eggs twice?
both times 6 eggs
stage 1 had a shitload of macteras
and stage 3 had a weird map
Wasn't two weeks ago like the same DD?
First and last missions eggs
Stage 2 was not that bad, but I was special powder scout. Had both nitra veins and all 5 or 6 aquarks from the rooms higher above done shortly after first wave
They managed to find the remaining aquarks on their own with no flares thank goodness because I was preoccupied
last stage is a breeze lol
wave cooker makes swarmers so easy
really feels a lot like a walk in the park comparing to stage 2
should have taken he or toxin nades for driller instead of axes but it was fine
in pin
For deep dives, is damage or ammo carried better?
depends on a weapon and build
Usually is better ammo than dmg.
Is better make the total dmg of your build (ammo x dmg ) but some some build is more for CC than dmg some ammo is better.
is the elite deep dive annoying this time around
yeah stage 2 just bum rush the aquarcs
and call supply pods far apart to reup on oxy
this weeks is my first EDD attempt, what do you do when there are more bugs than you have bullets? in stage 2, i keep getting all the aquarqs and morkite but dying because i dont have enough reserve ammo to kill all of the bugs after the 2nd swarm event, and i cant get a resupply because of said bugs. im playing scout which is my current theory as to why im doing bad, but im wondering if anyone has any tips for stage 2.
have other people to help swarm clear
mine 400 nitra in stage 1
well yeah but the issue is that i cant make space to resupply
are you running resupplier?
like the other guy said, you probably wanna run resupply. the moments to resupply as a scout are there but they only appear after kiting, resupply makes it easier to hit the timings
kk ty
Hey
got clipped into the wall next attempt and got downed twice, ragequit
respectfully, screw that
nah ill come back tomorrow need to take a break rn though
i can do it im just really bad at the game unfortunately
Noob question, will I get loot from previous dive levels if I die on last?
edd scout, 0 downs, if you need tips:
#drg-videos message
no :)
Once you beat a deep dive stage you get a matrix core, and you don't lose it if you die on a future stage. You also keep the gold you deposited and get money and xp for objectives completed
so uhh
I'm in a deep dive and going to stage 2
and I am just not loading at all
Any fix for this? What should I do?
Airplane mode all your other devices and pray
Did anyone else have the WORST drop pod on edd stage 2?
Not really, I didnât see where it dropped the first time but the second time was decent
Yes
But dont die on last
If anyone wants help with the EDD lemme know, Iâm playing scout tho :3
How often do deep dives reset? Is it every wednesday, or?
Mid europe
Alright thanks ppl
2nd stage edd was spicy
Hey peeps I new just unlocked deep dives can you only do it with friends or is there a server list just not sure lol
the console with all the deep dives will show the available servers that random people are hosting
but you can host your own if you only want your friends in the game
Ok cool cheers for that
Bf and I were doing it.. we died. But we got the overclocks so no biggie I think
addiction
You can reconnect if you dc, it's no biggie
yeah but some ppl might dc and abandon
I just finished EDD with lead storm minigun and magic bullets revolver. Lead storm is good but there is barely any damage.
what
I even took both damage mods
wdym theres barely any damage on lead storm
I had to shoot an armored grunt for several seconds and they wouldn't die
I will try going with rof mod for tier one (instead of accuracy)

They were right there
?
It was one armored grunt and I had to hold down the trigger for several seconds and they wouldn't even die
Spitballs took forever
I will try the rof mod instead of the accuracy mod
This man is slavic
Czech even
yes
yeah that czechs out
bro point extraction low oxygen is awful đ
time to do some creative resup placement
just play scout đ§
is that how you guys do the edd so easily
basically
"Easy" is very subjective
I thought it was easy until I tried playing it with randoms đđđ
nah just used bosco for majority of the aquarqs
didnt even place resups around the map
but yeah the 2nd stage was pretty wild on solo
@wraith shard what class u do it as?
Yo guys
engi
Nice
chem rounds lok-1 and inferno breach
it can be tear through ammo but since i was solo i had plenty of refills
tears through large waves like butter
If I do solo will prob gunner
I need to try chem rounds (and get blessed to find inferno)
Getting a bit bored of scout now. Mainly just lack of firepower
especially good for swarmagedon since 3 lok-1 bullets destroy a whole swarm of swarmers
and breach cutter creates area denial for swarmers
My friend used the turret explosion on stubby and got over 900 kills in our duo
Huge
its the only engi weapon i haven't touched
this is my killcount from last weeks edd with the loadout i mentioned https://cdn.discordapp.com/attachments/796677252531486734/1047201782029373460/image.png
Yeah engie usually top frags
yeah
competes with driller on higher swarmer killcount xd
This is because "kills" are actually kills + assists
Sentries tag everything, so they're counted as "kills" regardless if the enemy it hits is actually killed by it or not
It's why pre-buff Goo Bomber Special would always top kills despite barely even doing anything in actuality: It hits everything
i thought so
Kill count doesn't really matter because it's pretty much always Engi > Gunner â„ Driller > Scout with very few exceptions
I prefer this to most other horde shooters where most of the time lowest kills = worst player though
I'll say gunner over engi because i see gunner carrying harder than engi.
Like yeah, sometimes NTP/Minelayer Gunner gets top kills, or Sticky Fuel/GBS Driller gets top kills, but it doesn't really indicate all that much. Prefer this to something like Vermintide where people spam ults at trash mobs just so they can have highest kill count.
I need to double check.
For the past 3 weeks, the black box has been spawning way inside the walls or ceilings.
Is this happening to anyone else or could it be that one of my mods is messing with the black box spawns somehow.
oh brother. Lost EDD stage 2 because the escape pod spawned all the way up a wall about 60m off the ground. With the entrance facing open air. And I was playing driller.
I simply didn't enough time to get there. By the time I did there were 5 seconds left and couldn't even figure out how to jump into the drop pods platform
The second mission feels genuinely bugged because it doesn't seem like the swarm actually ends???
The EDD Stage 2 rather
He calls swarms but then doesn't give the dialogue that they end
EDD Stage 2 is genuinely one of the hardest things I've had to do in my 400 hours of this game lol
point extraction seems to be designed that way. The bugs that spawn between swarms are called ambushes and they can be as big or bigger than normal swarms.
Huh
I just ended up kiting while Bosco carried each aquarg
It seems pretty important to place resupplies for EDD Stage 2 to have places to refill oxygen
The ambushes get larger the longer youre in the mission
Stage 2 is a pretty short one in a team atleast
EDD didnt seem that bad this week with cryo
is there a specific channel where i can group some people up for a DD? interested in doing my first DD with a group
Yeah, the LFG channels.
No worries.
I finally beat the Elite Deep Dive
what a fucking introduction to the Elite Deep Dives lmao
My hands were unironically shaking on the 2nd mission, and I got the WORST spawn for the drop pod, where the exit platform was nowhere near any solid ground.
scout had connection issues to my edd last night and i think that rlly just did us in lmao
got the 10 aquraqs no problem, it's just finding morkite with low o2
i went flame driller and i think fire just handles mactera better than cryo
when i want to use cryo i want it to be almost instant, like scout's grenade
Can I get more matrix cores from deep dives or can I get just 3 per week?
you can get 9 matrix cores a week - 3 from normal deep dives, 3 from elite dives, and 3 from core hunt
Oh, thanks
Bruh. Someone just kicked me from a dive for
-checks notes-
Building a segment of a pipeline
Technically 11 assuming you craft all the cores (forge mastery)
Ohh

anyone else having a lot of trouble with the elite deep dive?
Not really, this weeks EDD is pretty easy. If youâre struggling either youâre hard anchoring or your team is not competent. Try to find better players to do it with.
ive tried the EDD once and am looking for a better engi build to try again. any help is appreciated
scout and engi duo is probably the easiest way to beat it
I would help out if I was good at engi đ«
anything crazy on the regular dd this week?
yeah, stage 2 extraction is hard to get to
The teammate that ordered 5 resupplies at the end of stage 1 when we are all only at 50% ammo and agreed to wait until the next stage
thats about it
awesome thx
ok cool
wanna try playing it? im scout
the second mission in EDD kicked my ass multiple times
Finished a deep dive and our gunner went ape at the end of lvl 3 and ordered like 10 resupplies lol
So many zip lines in such a tight space.
hey guys, my ping is shit with most groups and i mostly prefer playing solo and wanted to ask if anyone had any tips for stage 2 when solo
whats your region
dude i seriously dont want to play with anyone i just want to do this shit solo now
really didn't mean to offend or sadden you but i've tried this like thrice with people and have either died or gotten disconnected each time and just want to shove a pickaxe up that detonators ass by myself right now
thanks too btw
completed the stage solo after dying twice to the dumb mf
So outside of the stage 2 drop pod being wonky is there any other catch in this week's EDD ?
Because it just seems like a breeze to go through to me
With a pub group of average 150 PR we did the EDD in 40 mins. Second stage is not that bad as people seem to make it. Maybe solo but I never play solo.
Its not bad if your scout is good :D
damn why stage 2 edd gotta be so tough, got me greenbeards as well to do it but we failed on that stage
guess imma need better players
Hi, I was in a game with 2 of my friends and right after the main mission is ended, I got disconnected and not kicked, but when I tried joining back, it didn't let me join in because the main mission ended, Host invited me and I also tried joining the game several times but it didn't let me join and I didn't get any reward for finishing the mission either. Is there any way to claim the rewards that i was supposed to receive by any means?
You will have to replay the missions.
I plan on doing the dives later today, for anyone that might be interested
time to get good
Sometimes joining a mission restricts the class I use. How can I restrict a class when I am host?
Tick Prevent Latejoin Character Duplication in the options
yo the edd is lookin devious ngl
lookin at the pinned comment and im not sure i wanna try this junk
gotta be some of the worst mutations conceivable
It was actually tiring having to play with greenbeards on the 2nd stage, they kept dying and the swarms didnt stop coming, one of them even asked why they died when not at the deposit rig when we mentioned earlier it was low o2
Needless to say this edd is not exactly suitable for first timers
I'LL SAY
I just finished it
You need a very good team and with classes locked
We split our roles
I was a scout, all I did was get Nitra
A guy from my team brought up a good point for the 2nd stage, you can only go as far as your oxygen lets you
So what we did is call supply pods around the stage
So they went along and mined with the supply pods providing O2
Why is the second stage of this EDD's drop pod in the ceiling đ
Did you die before the pod arrived?
Yeah, I was the only one left standing. just needed to get to the drop pod
but... eh... yeah. About that.
Yeah, I tried about 7 times, also died before the pod
On the 5th time
Also, I love the M1000 but I switched up
Drak saved my ass lots of times
Had the same thing. At least our scout got in. I was gonna drill to the side of drop pod and walk along the edge of it, but couldn't make it all the way with the low O2 + menace (very fitting name for that creature)
Did mine duo with a first timer, we go through them with no issues other than the dropod in stage 2
A quick scout for basically any remotely nasty PE main stage in EDD makes it way less of a problem to bring less experienced people
This weeks edd stage 2 was ass kick from the word start to finish
even the spawn of the escape drop pod wanted to screw your happiness
_ _
ATTENTION MINERS!
We are hearing rumors that some dwarves are still not done with this weeks
Deep Dives
!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _
it will destroy you mentally
Omg its rayalot from gtfo (the game) discord
Indeed.
sup
For w/e reason stage 2 pod didn't spawn in ceiling for me.
I had 160 reserve nitra and everything.
Does anyone know what are the conditions that make glyphids of all kind SPRINT at you? I have like 500 hours in this game and I haven't seen anyone ever mentioning it.
I've noticed every time I throw fire grenade at glyphids as a gunner I legit get swarmed in the next 3-4 seconds because they start running at me like there's no tomorrow. At this point I think it is legit better to just minigun them all down instead of ever using fire grenade that turns them crazy
Afaik that might just be placebo.
If you're used to sticky flames, incendiary has no slowdown, so it's really bad at killing grunts if you're not helping it.
I mean, imagine you are running away from a glyphid in a straight line. If you look behind you 3 seconds afterwards, there has to be a distance between you and it, right?
But when I throw that grenade, run and then look behind me they are literally on my tail and I get hit
I swear I need to test it
That... Sounds like a fear effect kicking in
They get 1.5x speed boost to get away from a source of fear.. and since they are already heading in one direction...
Incendiary doesn't fear
I think it's this + Haz 5 speed
Edd isnât bad but I need a slightly better team and better internet cause getting all the aquarqs by myself and having to rez constantly is a drag
Got a lag spike on aquarq 10 and lost all my health instantly
Soon as I went down it was a wipe
If folks need help in EDD, Iâll be available to help in few hours
Low O2 PE is probably the worst possible mission/warning pair
Even worse than lethal enemies escort or whatever other hell-modifiers you can think of
You need a good driller
This EDD is literal cancer. đ
Low ox aquarks on Hollow Bough? More like 9th layer of Hell.
I've tried four times to clear it now and we just get overwhelmed.
You should make tunnel shortcuts to the bottom cave and top cave asap and staircases
Sadly our driller wasn't thinking of that. đ
it sucks unless you're scout, then it just sucks a bit less
And being a scout doesn't help since I can't zipline the aquarks around.
Driller is by far the most important class for stage 2
most of the aquarqs can be grabbed with just the oxygen you fill up from the minehead, there's two in an upper level cave that my team dropped a pod in so we could fill up before hauling them back down
The terrain massively sucks
and having a driller ramp to the lower area helps a lot, the aquarqs down below are actually pretty close if you have a straight shot back to the minehead
no just spam resupplies
itâs not horrible unless the cave gen is also bad
In my experience that usually ends up resupplies in terrible spots that don't help reach the last aquarqs
Thereâs a bunch of vines and other obstacles making it hard to get to and from places before running out of air
Followed by just down-spamming your way to get the last things out
now what was cancer about stage two was the drop pod location
ramp sticking out in the middle of the cave
Yeah I don't think solo EDD is possible
You need a driller to get to the things in time, but you need a scout to actually get into the drop pod to go to the next stage
it is possible, ppl have done it
^
I havenât seen the drop pod yet but I assume you could drill through the ceiling and dash
driller works for sure, scout is the best option for that drop pod specifically tho
I think you'll find most of the time the scout escapes and everyone else downs
I'm gonna be on now, so if anyone in NA wants to do an EDD, I don't mind to lend a hand
that and low O2 collecting quarqs is why your scout needs their brain switched on
My scout kept dying even though I killed like 90% of the stuff after him throughout the edd
good luck! đ«Ą
I tried drilling into the ceiling to get into the pod, there isn't enough O2 to last long enough to make it
Luckily our scout managed to finish the stage
On solo if bosco rezzes you, youâll get like 37% oxygen back per rez
Honestly at this point I'm starting to think Low O2 is worse than shield disruption and lethal enemies combined because it just lets the game pull out a "no, you lose, and you can't win no matter what" card if it feels like it
it's my 10th run of this one this week so it's fine
Low o2 and haunted sucks a lot
Drop pod in the ceiling would be a pain normally but it's instant fail if it happens on low O2
only doing them on repeat if it's actually fun
Same with molly going up a resupply hole, if it happens on Low O2 mining you die
it is fun
No way to prevent it because the main counter against molly shenanigans (drilling) results in everyone running out of O2 and dying
low o2 is the worst modifer cos it's simply not fun
Itâs possible to keep rezzing people who died of no air all the way to the drop pod
One or two people should stay up
Not when everyone has the same health and all dies at the same time
But through rezzing thereâs enough to get there since it gives around 40% back
Gotta communicate for that to work though
That requires someone to die before the rest of the team, and usually when you're extracting you've already called in the last resupply to refill everyone's health and ammo
If everyone has full health and full O2 when molly goes up the hole, they all die simultaneously and you lose
No real reason to really keep everyone alive to the pod imo unless youre a die hard leave no dwarf behind enjoyer theyll be alive the next stage anyway
And there's nothing you can do about it because Low O2's counterplay is removed in extraction
Thatâs where iw comes into play
Now one person has 40ish o2 and the rezzing chain begins
Doesn't IW not refill O2?
The person rezzed will get it for sure
What's frustrating is that it waits until extraction to roll the dice on whether or not the mission was beatable
Are you solo or
If the drop pod's in the ceiling, you were never going to win the mission anyways, so congratulations you wasted half an hour
It being in the ceiling was no issue for us
Just zipline or drill only person that didnt make it for us was a greenbeard engi that wasnt used to how we dealt with leaving that mission
Low o2 with bad terrain sucks
You haven't had missions auto-fail to molly going up a resupply shaft and being far out of range by the time you finish the shortcut
iâd take low o2 over lethal enemies with a fuck ton of swarmers in the spawn pool
Low O2 mission fails don't care how good you are at the game, just how lucky you are
Iâll take any other mutator over low o2
Idk how the molly path really matters you can make it from the minehead to the pod before you die from o2
wdym?
You need everything to go right on extraction, otherwise you die
itâs very easy to tell if ur gonna die of low o2 just donât get greedy
spread out ur resups and itâs fine
If you get held up for like 5 seconds Molly outruns you back and you can't get back to the O2 provider and die
Idk it was literally just run up the hill behind and zipline to pod
molly is annoying yes but on pe you can really on just the resups since your in one big cave with a few smaller side caves
The drop pod provides o2
If itâs mining I put resups down every new room about the same distance apart
Mining on low O2 also means no drilling
So if you need to drill to extract because the cave gen is bad, you can't
it doesnât mean no drilling
You can drop resups in the tunnel to the drop pod
it means you drill to each resup
and follow molly for as long as you can realistically
You either touch base with resups or just chain rez
You can definitely be trolled by drop pod spawns with o2 or just general layout but you can always outplay it
I just tell my team to save nitra for one extra drop and just drop the resupply half way to the exit to refill 02
What in the name of Karl is that cursed stage 2 of the EDD.
Like, managed it by the skin of m' teeth but my goodness.
oh crusher's doomposting again huh
low o2 is probably one of the most annoying ones, but you can plan around almost all of it pretty well if you know it's low o2
for extraction on morkite missions, you can look at the map and try to avoid calling in resupply holes that pass through above caves. if you forgot or someone else called it in, plug up the hole with an engie. if no engie around, better put down some intermediate resupply pods otherwise molly is 100% going to leave without you
if you're a driller you have an option of predrilling your own shorter escape route before calling the droppod so that molly uses that instead of the resupply hole
for a bad drop pod location like some got this edd (didn't sound like we got it, we had a somewhat high one, but was easily drillable for us), aim to have enough nitra to call an emergency resupply near the drop pod to use as a mini base while drilling/platting/etcing up
low o2 is annoying, but there is skill based counterplay if you're prepared for it, as it's not like it's a surprise, you know before you start that specific level it's low o2. just most people don't think about these things and play them like any other level, then die when they get caught in the open
how do I rejoin a deep dive after I dc?
just call supply pods on your way in morkite missions and you will get enough o2, just dont drill a new tunnel. whats the issue?
the edd was tough
mainly because the modifiers sucked
and that phase 2 drop pod spawn
but the objectives were easy
stage 2 kept throwing swarms like its nothing
we gotta ask r&d to create some rebreathers or something
PSA - For Stage 2 of this EDD, Scouts are the key
Direct them to get Nitra so you can call resupply pods with oxygen far away from the base so you can mine the Aquarq without having to go back
You NEED a Scout on this EDD not only for that but to have someone that can reach the pod in time cause its spawn point sucks for zipliners
i drilled up to the pod in stage 2
engie spammed plats to get up because they didn't see my tunnel
Ping the tunnel for ur team
And set a waypoint
Ctrl + E on pc by default I think
The waypoint probably won't matter, since only you can see it
Yea, I think the ping is universal, I've found that quite a few people do it
You can also just type in chat that you're going to drill to the drop pod, as the button is being pushed, so that people know to follow you if they want a straight path there.
running edd blind solo with engineer wasn't completely horrible. stage 1 black box and the entire stage 2 ate a few revives but the amount of nitra pretty much carried my warthog cycle overload build
if it weren't for the shedloads of nitra i would've had to make a second run with a mini shells build
and probably die in that one too though
also deepcore 21222 w/ fat boy, warthog 11322 w/ cycle overload. breathing room on armor rig, 21213 on bosco, thorns, vampire, elemental insulation, berzerker and iron will
*1213 on armor rig
imo the rest really doesn't make much difference
obviously the best strategy for haz 5 and 5.5 is not getting hit
kinda odd that the depo rig on stage 2 i wasnt able to refill my o2 level, maybe a bug
I tried solo driller and most of the aquarqs were in the ceiling
I canât get a break on this one
Bosco! Mine it!
Is it just me, or was that a lot of leeches on the first stage of the Elite Deep Dive? Due to the wide open area they were a minimal threat, but still. Felt like Cave Leech Cluster.
I donât remember seeing any
maybe in stage 1, but the other stages dont really seem too bad
Guess it wasn't just me. At least wide open areas make Mactera easy to fend off. That and remembering cryo grenades.
it might be easier to maneuver around mactera in open areas but if you gotta get rid lots of them efficiently then the death tunnel is a more apt option
how easy are solo deep dives?
Depends on the class
And the layout of the dive
Definitely manageable just fine tho
Driller is probably the safest pick always if you do it blind
Easier then random teammate deep dives
Ya know stage 2 edd not so hard until some goofy ahh engi decide to go on another side of the map die in swarm and got 2 your other teammates killed in process of his rescue
low oxygen is green beard killer
Also, this dude was 10 ranks higher than me
I did the Elite Deep Dive with a full party of greenbeards, myself included. Not a one was promoted more than once, and around the same rank too, in the 30-70 range. That said, an organised team works a lot better than a random one.
Got kicked from the team on my second ever deep dive the other day for getting downed too much (5 times).
The host who kicked me got downed on the on the other side of the first stage during a swarm, forcing us all to go in a cluster to pick him up btw. Not the only time he got downed either
Cannot condone such leaf-lover behaviour from them. Might be better to host your own. Although whom you get for Deep Dives seems rather unpredictable.
Iâll be running more EDDâs some hours from now again if anyone else needs help
I get kicking on eddâs but not ddâs
I play ddâs to mine gold and get 10 resups
can engi scout duo the dd? we both got the game within the last month
Yep
It should be doable. The start can be a lil' spicy because it's Morkite Extraction and lethal enemies, but that's the only real 'hurdle'. Just mine all the nitra and gun down all the foes. easy.
My team was gunner scout engi
the regular DD is very generous with the nitra this week
The pumpjacks arenât hard to get to
It's very generous in general. Felt almost unusually easy and fast.
I think theres a bug going on with the nitra spawnrate atm
like its spawning way more than it needs too
It's only the usual nonsense of getting swarmed by the entire cave at the start that makes the On-Site Refining part notable. After the first two minutes, it's dead simple.
sweet ty
Just remember to never dig out more than one egg at a time to not trigger double swarms. Though with the amount of nitra, it's not the worst.
I actually have the opposite issue lmao, after too long in point extraction missions I find myself with perpetual swarms
Point Extraction spawns more enemies the longer you stay in the mission. That's a feature.
On-Site Refining is the chill version without that.
what lvl do yall consider acceptable to start doing the EDD? im account lvl 25 and a 1 star engi
i tired once and got my ass handed to me
ah, didn't actually know this, but it makes sense ig
was nice when I had golden bugs modifier
Poke some regular hazard 5 missions after unlocking them, and if you're comfortable with them, try the EDD. There's no good way to gauge otherwise as it's a lot of personal experience and responsibility.
^
I reccommend trying a level 5 point extract solo and see how long you can last
You should do the eddâs with friends until you feel comfortable on haz 4 and alright on haz 5
Even a greenbeard can handle these if they can coordinate with their team well.
Or solo edd
Changing how you play/how your builds are important as well
You might as well try to beat edd stage 1 for the matrix core though
Should be easy enough
Stage 1 ain't the worst. But you better be good at dealing with entire swarms of Mactera.
Stage 2 sucks and Iâd take a second mutator for a different biome over hollow bough low o2
Bees, horrid aquarc spots, stabber vines, leeches ahoy, ceiling drop pod. No, sir, I don't like it.
And that's besides the increaased spawns delivering funny stuff like menace duos and several oppressors besides the riffraff.
The three worst things for me are the giant red vines, the other red vines and the aquarqs that probably donât exist
Literally had half the aquarcs stuck in a cave that's well above the bulkhead. If my team wasn't observant we would not have made it; nitra was in short supply when you're swimming in bugs.
Enough missions like these and I may as well be green no more.
I had 5 spawn in the ceiling when I was driller too
I managed to get the aquarqs but then I couldnât find 30 morkite anywhere and died
aquarq always same spot
only differs slightly with different number of dwarves
Morkite was in some really weird spots with 4 dwarves. Can't imagine it being any prettier solo.
but mainly it is. 12 runs of this EDD by now and locations always same
I had a whole strategy to get all the aquarqs in 4 minutes or less then they werenât in any of the shortcut areas
yes they were not because of terrain itself
Morkite and nitra both moved too
otherwise they would be where if you're consistently playing with the same number of dwarves
it does not differ by much.
My group did the run blind, but perhaps the only reason we made it through was because we saw the modifiers on the loading screen and immediately knew the game was about to pull our legs.
it being slightly further by a few meters from where you see in 4 player team does not constitute a lot but if it fits your description we can say that
That column at the top left area from the rig had nitra on 4 players and morkite on solo
and I am speaking from this EDD in particular
Is the issue that you're playing on different platforms?
steam
I donât remember this happening before on playstation could be a s3 thing
It's the only thing that immediately comes to mind, at least.
wait
you talking on playstation?
Yeah
bruh
deep dive generation differs from steam and console
although not too much, it definitely differs way more
between these two platforms
that's why
I lost cause only 3 aquarqs were in the same place from my earlier run but I discovered the hidden room
then fair, the generation for console itself I also do not know how it looks compared to steam this week so no comment
There was an entire section of cave that had no aquarcs for me, so if it had any moved there I'd be quite confused myself.
Okay, so today's deep dive has gone exceptionally well as solo gunner. Except there's two minutes until I can't get the 'under 45min' achievement, it's the last stage, and I just arrived at the drop pod WELL in advance of Molly
Will she make it in time? Let's find out!
YES! The one time I actually wanted Molly to take some absurd ceiling shortcut, and she did!
when you've done DD/EDD in 30 mins but not done stay in mission for longer than an hour đ
Real and true
dd fine
EDD fine on everything but stage 2
did stage 2 solo as gunner and it was one of the worst missions I've ever done
But you did it! :D nice work
Btw, does bosco reset revives across stages like you reset active perks or nah
Since beer effects carry over on deep dives
Which beer is the best to drink for a elite deep dive
Depends
Depends on objectives and modifiers but you can never go wrong with tunnel rat or red rock
Dark morkite speeds up mining, red rock is good for shield disruption and rocky mountain is good for 2 and 3 hit terrain biomes
Tunnel rat is solid too
Red rock makes shield disruption MUCH easier
Red rock is always good on any misson
And it's dirt cheap too
It's like a hearty oily oaf
yes he does
certainly makes it a lot easier, yeah lol
Engineer turret ammo also resets on each stage for some reason
Depends since this week when I did the DD it was dark morkite
So the DD was shamefully simple
Pots o gold is probably the worst if you're trying to go quick
Since you probably aren't going to get gold much anyways
They are DD after all, easy is basically their description
I hope someday we get daily deep dives, theyâre our only real âraidâ missions (until they add another big boss fight mission like the sabotage)
I ignore the gold in EDD
would be nice if we got like 3 EDD's per week, so you have more content, but aren't pressured to do it daily
lame
Is DD cave gen different from normal missions?
Also, how do deep dives work, greenbeard here
Don't think so
It's three missions back to back. Health and ammo carries over as do any minerals you mine, though regional minerals won't spawn you can still get them if a huli spawns. There are no events and two main objectives.
In deep dives, I starts at haz 3 and goes 3.5 and 4; and elite deep dives start at 4.5 and go 5 then 5.5
So it's just regular missions, but you have to finish them successfully 3 times in a row while the haz goes up?
You can also only do them with promoted dwarves.
Is solo DD a good idea?
Yeah because it's carried over right
Got it. No supply drop left unlooted.
The more you save in earlier missions the more you have in the last one.
is there a difference between a regular deep dive and the elite version?
also a relative greenbeard
so if i did the normal deep dive and got the weekly reward, the elite one wont give anything extra right?
its just harder for the sake of being harder
oh shoot
good to know, thanks
oh actually one more thing since i was wrong about the elite thing
im assuming the blueprints you get for the forge are random?
Yes
cant really swap em out for anything else right
Nope
ok gotcha, wanted to make sure i couldnt swap it for something better before just making it
Gotta pray to rng you get something you want
Or play to the point where you have everything 
cool cool
just started last week so ill worry about that once im done doing other stuff lol
thanks again
Rock and stone
Rock and stone
DD Hazard : 3 -> 3.5 -> 3.5
EDD Hazard : 4.5 -> 5 -> 5.5
- Identical Core Rewards
DD Exp : 15750
EDD Exp : 20250
I find it so odd that the last stage of dd is 3.5 and not 4
yes they are hand crafted artisanal maps for that week. so everyone has the same map. the spawns are different though. like you might see a ton of bulks and i wont but the map is identical.
The escape drop pod placement on EDD stage 2 is brilliant
Guys i need some advice
What build i should run on my Corrosive Sludge Launcher thingie
I just unlocked it yesterday and need some advice
Also same for Crycannon
For deep dives only?
I wanna have those with versatility and utility
Someone help this dwarf please, I am not the best at builds, even less at builds for deep dives lol
what character is he using
i know how to make a really good engie grenade launcher but thats about it
what OCs u got
None yet i havent got promoted yet
ah
I would lean towards 32122 but going for ammo and charge cost is good too
and probably pair it with the fire epc
13212 is also pretty nice
sludge pump is very versatile and the mod tree is almost purely preference
When do the dives change? Wednesday or Thursday?
Thursday
For us it went fine
I swear everyone complains about the EDD being difficult every time
I played with 1 friend and 2 randoms, it went really well
Really from all the complaining I thought it would be worse
I played solo as usual and only went down twice throughout the whole thing
I think the worst one I have ever done I would say was the point extraction as the last stage with lethal enemies modifier
I can tolerate low O2 if I had molly or it was on-site refining
I want to do it with a team because it's more fun
But I also don't want to not have fun because of too much bad in one stage
Yeah the game is fun with other people to be fair, more chaotic and I like that
It is, in fact, a coop game yes
What no way
Solo players:

Bosco is not a good teammate I swear
He is invaluable in PE though
I like him when he actually does what I tell him
Not too fond of him when I tell him to protect Doretta and he just doesn't do it particularly well
He's particularly awful at that
Just letting him stay with you while you are near Doretta is so much more effective no joke
If pinging him to Doretta made him repair her instead, I'll be a happy dwarf
Honestly that would be a nice quality of life change, possibly same with rock crackers
I'm in the middle of my first deep dive now. If I fail a mission can I retry that stage or do I have to start over?
also, what hazard equivalent is this? :o
Start over
DD is 3, 3.5, and 3.5 (per stage)
EDD is 4.5, 5, and 5.5
Thank you đ
I only tried haz 3 a couple of times before this so when the big ghosty fella came out of nowhere and hit me for just about all my life I nearly wet myself
But it worked out
i m kinda new
n i have questions about deep dive
how does the reward system works there
i get one overclock after i finish one dive
but i did not get anything on second time
Yeah
can i only get the reward once per day?
You get 1 per completed DD stage and 1 per completed EDD stage, per week
Yeah, you can get 6 more next week
If you craft the 5 of the 6 you have, you get 1 more
since the forge terminal gives you 1 per 5 crafts
Once the dd and once the Edd, then repeat next week
Can I play Deep Dive with friends that arents promoted?
Nope
damn =[
You forgot the core hunt quest
So you have 9 overclocks per week
And some new season stuff if it's out
best beer ?
whatever you please
for the dives i went rocky mountain on the regular, slayer stout on the edd (i failed tho)
honestly on the regular dive the rocky mountain wasn't too worth it this time, might as well run pots o gold lol
Red Rock Blaster. Nothing competes with 1.69x max HP other than maybe Rocky Mountain.
Are there "best loadouts" specifically for DDs?
Generalist loadouts that are balanced for cc and single target are the most adaptable
If thereâs tons of nitra then going for damage instead of ammo economy is alright
if there's certain warnings you need to conquer such as swarmegeddon or mactera plauge you can also add things to ur generalist build that make those stages a breeze
such as a good fire or cryo driller buld or cryo nades on scout
stun sticks work well too
For swarmegeddon Iâd use sludge with hydrogen for area denial
i would say bring engi ssg for dives, just to give you more wiggle room sometimes
Driller: either Cryo cannon with any OC, Sludge Pump with VIM
Gunner: Anything on minigun, NTP autocannon or Splintering shells, Zip Fuel Hurricane or anything else except for minelayer (too situational and sucks on Mactera Plague)/ MGC, PBM (they are terrible all the time)
Engineer: clean ammo OC/ Cycle Overload on shotgun, ECR on LOK-1
Scout: Hipster M1k, BoM/ AISE GK2, TEF/OPA/ImpDef Drak-25
i love those nades
Solid choices
You can get a ridiculous amount of kills if you put vir on the shard too
Minelayer? Situational? đ§ą
No way in hell you mean to say Plasma Burster Missiles and Manual Guidance Cutoff are better than Minelayer, which beats NTP for ammo efficiency
ney ney ney, ommited those bcuz they are horrible choices without a saying
nobody considers those
Why say "anything else" and only exclude the best OC in the game then? đ€š
1 mission type it sucks on, meanwhile it demolishes everything else
I donât like the feel of minelayer which makes it less effective for me
It's less versatile than Frag Missiles and Salvo Module, and blind Deep Dives want versatility more than anything else, but to say it's "too situational" is an outright lie
oh and lets not forget Industrial sabotage is also a part of DDs and EDDs
Minelayer is still deleting the Hacking Pod swarms, Shredders, and Sniper Turrets. You're just worse off vs the Caretaker, and you still have your secondary and the ability to directly shoot stuff. Gunner is never the linchpin of Sabos anyway.
I have no ocs for hurricane
and yet I regret not dropping the auto cannon sooner for it
Why the hell can't I post a write up, keep getting "This can't be posted because it contains content blocked by the community"??? Is the word "sucks" blacklisted or something?
VSS? Blind? Top? Behind? 
Playing the EDD on 300 ping was miserable
How much of the two deep dives are shared by everyone? Cave type, generation, objectives, hazards, etc.?
The cave gen and objectives should be the same, but Iâve noticed differences in aquarq / mineral spawns between runs going from 4 player to solo on ps5
I was wondering if everyone else had to deal with that tiny haunted cave!
Good grief, trying to deposit anything! You run away from the haunter, call Molly, the haunter gets to you first, have to flee, hope Molly stays there so you can double back, she doesn't, rinse and repeat
That was my first experience with haunted actually
It was mining and every time I got away from the ghost molly would move before I got back
yeah but once you're through that it's easy sailing
Multi-billion corporation try not to suck at coding regex challenge
Difficulty impossible
I love the haunted cave
I tried the edd again on pubs and beat it this time
I did it like 30 minutes ago, and 2 of my random teammates were struggling pretty hard. We got it done though.
The randoms this time were way better than my last team
Scout found most of the aquarqs and pinged where I could drill shortcuts
Yeah, I can usually carry an EDD, so I don't mind having to try hard every now and then if the team is struggling. I got the impression that some of them had tried several times already. When I was new, sometimes it would take me 3+ tries to complete EDDs. I think once or twice it took me 6-7 attempts.
any strats for the second stage of the edd?
Call down a resupply in areas away from the base that have aquarqs, morkite, and nitra to mine so that you have a source of O2. When waves come, go fight in large open areas like where the drop pod starts you on the mission.
Do that and explore in pairs if youâre really trying to save nitra
thx mates
This EDD is literal cancer.
I'm on 8 attempts now.
We wiped right as the drop pod was coming in on stage 2. I just about put a hole in my wall.
he thinks low 02 aquarqs is easy chat
This one wasnât very hard
Cave gen was nice
Plus if you actually collected nitra you can just call down 2 re supplies in the 2 main areas with aquarqs
I would not say this week's EDD is one of the easier ones, but I have seen harder.
What's the EDD look like this week?
i had a hellish time finding the aquarqs in this edd
first and last stages are ez. 2nd stage is the rough part. you should be able to do the first stage with only 1 resupply and have 2 resupplies right away for the next part
a few cave leeches in first and second. idk about third stage
same
Ayo fuck edd stage 2 this week
Not even gonna try that shit again
Genuinely awful
Sounds fun
i honestly don't remember wave 2
now that i think about it, yeah the waves were being sent ridiculously often in the aquarq stage
is that not normal for haz 4.5/5? i dont have much time in haz 5
+respect to the chads that beat this weeks EDD
is the neurotoxin payload for the autocannon good for EDD ?
I am planning to use it with the fear mod
Managed to beat this weeks EDD with 4 scouts lol
NTP is pretty much always good for EDD, to the point where it sometimes has a bad rap for making things too easy
it's so boring tho
DD (Bared Benefit) highlights: https://www.youtube.com/watch?v=yh3R7DvImME
Check out this week's ELITE Deep Dive Highlights: https://www.youtube.com/watch?v=W3VLjLstH1g
Karl would approve of you subscribing to @cyberscout7133
Yeah that's normal for haz 5, you will see waves between waves with little to no downtime.
_ _
ATTENTION MINERS!
Planet scanning is now booting up, 24 hours left until new
Deep Dives
!
_ _
Oh, so that's why it was so hard
Maybe we shouldn't pull all the eggs in quick succession
Did make for a target rich environment though
hey need somone to do normal deep dive with
What's your platform?
Gf did it solo as scout
Twice
Mobility is always a good thing to have.
not dying to low O2 is a good thing to have :D
This week's edd is just speedrun or die ngl
it was rly fun tho ngl
extremely frantic
just adds to the chaos
which makes everything more fun
My random group finished the EDD in 54:35, but two of the guys had a lot of deaths.
Oh yeah, it was great
praying new EDD won't have sabo 
we got double escort before next is double sabotage 
On Playstation, it isn't just Point Extraction in EDD. I did a simple Solo Point Extraction Hazard 3 during a conference call (was just listening on the call). A pack of 8-12 bugs w/ 2 of Slasher or Guards in each pack spawned every 10-20 seconds. By the time I had both Lithophage Outbreaks destroyed, the turrets on the rig were all out of bullets and I hadn't even collected a singe Aquorq
Being super curious as to whether this was an error with the Lithophage Outbreak, I did a couple of other Solo Point Extraction Hazard 3s and, yep, same thing. Packs spawning about every 15 seconds or so even during major, announced attacks. It was hell every time trying to get everything done.
Waves continue to get bigger the longer point extraction missions go on.
Familiar with that, but we are talking an immense quantity of waves, and not the announced waves, just the spawns of packs every 10 seconds, immediately upon arrival. So many the turrets ran out of ammo ~7mins in ... on Haz 3
haunted caves for the deep dive oh no
Its only haz 3 it wont kill you
point extraction and to a lesser extent refinery missions have constant small spawns that git increasingly bigger until they are their own wave. they also spawn during waves.
with low 02 this week youre going to probably naturally take awhile to do it. but you should always rush through pe as fast as possible because of that. its also why if you have a pe golden bugs you can rush through the aquarqs mine all the nitra and build a bunker and just farm a t on of gold.
So long as the game doesn't decide to get clever with a bulk detonator
Didnt see any bulks in the 3 times I finished the EDD
Theres a bunch of grabbers in stage 2 tho
i'm aware of point extraction's scaling. i was just unsure if there was anything wrong with its intensity this edd
no, it's just a simple morkite mission with 2 eggs
i've been trying, but i cant find the last 2 or 3 aquarqs T_T
and im failing to find much nitra in stage 2 as well
rip đŠ
u spent ur time doing the lithophage so its kinda expected that u didnt get any aquarqs
Whens next deep dive rotation i dont feel like getting on 
naw seemed normal to me for being haz 5 pe. thats why i dont play on haz 5 outside the edd very much its a bit much sometimes. i just wanna chill and find and mine minerals most of the time
copium
Stage 2 EDD is crap. Thereâs no way that isnt âswarmageddonâ with how many enemies they constantly throw at you, and then the drop pod location is in the sky. How is a driller supposed to get up there..
It was constant enemies from the beginning for me as well, stage 2 was a nightmare
The cave gen def gave bugs the advantage, few places to kite and lots of places they could attack from
The PE seemed normal from a hazard level perspective. The only rude bit was some of the slightly better hidden aquarks I found in the top room and the drop pod location
Stage 3 definitely felt like 5.5 and nailed in the fact that I should bring loadouts Iâve used more than two or three times to an edd
I pulled my weight by a thin margin
Thank god for low grav or I wouldâve died 20 times over
It sucked if you couldn't find the last aquarq
If you can finish the level in <10 mins it's not so bad
Once you hit 10-15 mins on haz 5 pe becomes stupid hard
I might try solo EDD tonight for the first time, fully expect to die horribly
I wish I was a high enough level to promote my driller, since I seem to be more effective as him, so it's back to gunner
Let's have a deep dive into this discussion, @worldly turtle you are a failure
how the hell do you do a 10 aquarq pe in 10 minutes lol
nah, its done from start. u needa think about it
Did edd without going down 
@sick yarrow Did I ask? u gonna get a warning, im MOD
H
@vestal panther he let me us his discord to help stop spam like you, keep it up

Is this weeks EDD a particularly rough one? Doesnât look like it on paper
Kind of depends on your team. It was a little rough with two less experienced players.
scout solo viable?
I wouldnât know
so long as you can deal with the mactera and swarmers in stages 1 and 3 yes. the hardest part for solo scout is probably going to be stage 1 with the mactera and black box
bring cryo nades for stage 1
_ _
ATTENTION MINERS!
Planet scanning is still in progress, 12 hours left until new
Deep Dives
!
_ _
stage 2 sucks if you can't find the aquarqs fast, but otherwise it's chill yeah
I'm I new player, and i wanna find which character is good, is scout a good character?
Each character has pros and cons and i'd recommand Driller and gunner for beginners
Welcome, new miner! Scout is a popular first character for a lot of reasons. Thereâs no wrong answer though, all classes shine.
(Also FYI this channel is technically to discuss the endgame âdeep diveâ content, general discussion usually happens in #drg-chat though it can be a bit noisy)
iâll make sure to play driller
soloing a deep dive for the first time has got to be the most nightmarish experience ever
âŠat least, when it decides to be hard
stage 2 could have been easier but host chose a bad spot for one resup
too close to the minehead
did scout get nerfed or something why so many memes about it
scout got buffed to cloud 9
Every class' power has only gone up over time. Scout's just the offensively weakest. S2 was rough for him tho
Wonder if ER will get nerfed into the ground or if Scout will finally get the Gunner treatment
it's actually boomerang killing the smaller enemies that make an equally big difference in letting me outkill gunner
:copium:
if anklebiter type enemies are present it's guaranteed to add some double digits


