#deep-dive-discussion

1 messages · Page 13 of 1

fading solar
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question to any dev of drg when are we getting the female characters or say the the girl versions of the same 4 classes

high sky
crimson chasm
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hey guys im new, are deep dives hard?

simple tendon
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no

tardy girder
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regular dives are fairly easy; if you can handle haz3, you should be fine

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elite dives, on the other hand, can be a bit of a challenge at times, so i'd hold off until you're comfortable with haz4 and haz5

flat crest
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^^^^

mortal plover
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I've been seeing more Bulks in missions overall.

limpid pond
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Confirmation bias. Every single update there's "Wtf increased Bulk spawn rate" comments

balmy stone
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I also had 4 dets fwiw

wraith shard
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I think the bulk spawn rate seems higher because we’re collectively playing on a higher difficulty than we used to

noble timber
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I had exactly one Bulk in this week's EDD. Fought it with the Dread in Stage Two.

coral portal
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oh boy, I haven't done a deep dive in a while, I should do one
first mission has a nemesis at spawn I can't deal with by myself as a scout with either my main drak builds or embedded dets
fml

wraith shard
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I stole all of your bulks sorry I had like 4 of them spawn in my normal mission the other day

coral portal
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guess I'm going to have to wait for a team for that one

flat crest
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I think it could also be a case of; if something above the usual happens, like 3 bulks in a deep dive stage, it's more likely that someone comments on it. And if so, one will see a bunch of comments about "everyone getting bulks", even though prob a bunch got just one or none 🤔

left sleet
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Bulks are def appearing more frequently outside of dds.

flat crest
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Though I've not really played this game for long enough to have proper reference to tell if certain enemy spawns have changed. 🙂
That was just a potential thing that could be in regards to drg, since it is quite common in many areas in general, when something seems "more or less than normal"

jagged plaza
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What are the missions in this week's EDD?

old widget
jagged plaza
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Okay, thanks!

coral portal
verbal remnant
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Finally did my first edd, not so bad outside of stage one

fluid cliff
half wigeon
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Anyone got advice on passive perks for the driller? Right now I have two slots available.

fluid cliff
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what are you already using

half wigeon
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Sprint perk and that uhh one that lets you restock faster

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Died too many times trying to get red sugar and ammo from a supply drop

fluid cliff
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if you’re playing with a team field medic is good as is iron will. driller axes are melee dmg so if you run those vampire is really good for the heals

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my usual load out for driller with axes is resupplier, born ready, vampire, sprint, iron will

half wigeon
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I heard cryo gun, vampire, and driller damage is the ultimate glyphid vibe checker

fluid cliff
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yeah

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even without cryo id argue vamp is great on driller

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axes be dealing damage

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but especially with cryo

half wigeon
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Axes are melee?

fluid cliff
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yes they proc vampire

half wigeon
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HOH

fluid cliff
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(:

half wigeon
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Thx!

fluid cliff
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and if you iron will and heal with vampire you don’t go back down

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strong synergies here

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there are other options too but until you avoid damage consistently I would start with that perk loadout

half wigeon
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I did...not know how op vampire is when you combine it with the right stuff

balmy stone
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I concur with vampire

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My other two on driller are prob deep pockets and resupplier or born ready

half wigeon
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Dwarf warcrimes

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Born ready is the auto reload?

balmy stone
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Yep

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It’s god tier if you’re running autocannon cause it takes like 5 seconds to reload anyway, but with born ready you can use your secondary in that time

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It’s useful on high hazards too when you’re surrounded by enemies and need a gun with ammo

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Or you’re getting cornered in a high place and need the platform gun loaded so you can land on something

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Lots of scenarios like that

half wigeon
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Beginning to underestimate all the perks I thought were bad

balmy stone
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With flame driller it’s esp nice cause crspr has to be reloaded

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Sludge too actually

half wigeon
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I still haven't gotten a promotion yet so that sounds awesome for until I can use cryo to chop up some bugs

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Plus crspr is 👌nice 👌 for crowd control

balmy stone
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Indeed

trail pivot
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Born ready on gunner is something else.

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I don't have to reload minelayer anymore 😂

limpid pond
# half wigeon Born ready is the auto reload?

Bear in mind that Born Ready doesn't do anything for Cryo Cannon, EPC, or CWC. You can very easily have a Driller loadout that doesn't reload at all. And given Cryo cannon doesn't play nice with Subata, I'd advise against Born Ready with it. Personally I use Friendly since you have to get very close to bugs and you can end up caught in the crossfire. Thorns is also fairly ineffective since Cold Radiance basically does that for you, and since you already have Resupplier + Vampire, you basically only end up with the convenience perks like Deep Pockets and Veteran Depositor to choose from.

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Sweet Tooth is another ordinarily strong perk that ends up overkill with Cryo Driller

deft vine
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Is veteran depositor worth using?

limpid pond
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Yeah. It's not a life-saver like Resupplier or Thorns, but it's not useless like Elemental Insulation and Strong Arm.

woeful niche
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i prefer unstoppable

limpid pond
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Unstoppable is goated, shame Dash basically does what it does but better

torn verge
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why not run both
you can never be too immune to slows

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slows are how you die

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getting smacked by a slasher that managed to intercept you while you're maneuvering and having a horde catch up is one of the most common ways to die
and unstoppable lets you limp out of range of the slasher before it can stun you again

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yeah dash lets you zip zoom out of there but dash has a cooldown

green estuary
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Unstoppable works on nadeocytes too despite saying "environmental slows" nice

flat crest
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On driller I generally run; thorns, vampire and resupplier (which also can be good if you do go down, and you use "breathing room" on armor rig, for 6sec of invisibility after revive). And in mp, field medic and iron will or dash. 🙂
On gunner I tend to have vampire swapped out for born ready instead, cause that works great for me with my autocannon/brt7.
But that's just what I've noticed works for me on those classes. There are other great perks too. 🙂

limpid pond
# torn verge why not run both you can never be too immune to slows

Because you only have 3 passive perk slots. Dash's 25 second CD is incredibly short, and unless the map is literally entirely caked in goo, is more than enough if you get slowed. Unstoppable is strong, it's just redundant with Dash always coming back when you need it.

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There's no low CD active that reloads all your weapons to step on Born Ready, or lets you insta resupply to step on Resupplier, etc.

brave lodge
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i havent gotten the hang of dash yet

high sky
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Once you get in the habit of using Dash, it becomes very hard to not use it IMO.

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I've tried taking it off my Scout because I figured it would be redundant alongside his Grappling Hook, but I still find myself double-tapping Shift sometimes to then go "Oh, right..." and grapple somewhere instead.

dusty pine
fluid cliff
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it’s still useful but other things are more useful because of the redundancy

high sky
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Yeah, that's what I was figuring. Like if there's any class that should be able to afford me bringing something other than Dash, it's Scout.

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In general I'm trying to go more off-meta lately, just to see what's possible in the game.

fluid cliff
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IW and FM are a pretty standard coop scout loadout due to the insane clutch potential of scout

torn edge
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Guys I need a black stout, just had a edd second stage we were about to end the mision, when a driller hopefully by mistake slaugthered all of us with saws 🙂 we were all in gunners shield btw

fluid cliff
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oof

dusty pine
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agaonus

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i hope they change the friendly fire damage of the saws and gun grenade just a bit soon

brave lodge
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yea

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i think gunnade is fine but it needs to be way brighter and louder

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saw is wack bc its hard to predict even if ur the driller

high sky
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The Springloaded Ripper and the Tactical Leadburster were added to increase the viability of the Friendly perk. 😛

golden mesa
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how fun is this new one

high sky
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The new(est) deep dives?

golden mesa
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yea

high sky
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Haven't tried the EDD because I suck at Haz 5 and stage 1 has a Shield Disruption hazard. Regular deep dive was pretty simple though.

faint iron
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Yo when does the update happen on consoles again?

golden mesa
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never

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perish

faint iron
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💀💀💀

golden mesa
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deserved

faint iron
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😭😭😭

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I am the die

golden mesa
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cry more it's healthy

faint iron
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Nah

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Imgud

golden mesa
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very disappointing

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what a shame

faint iron
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Indeed you are

golden mesa
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understandable

faint iron
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Best of luck rock and stone brother

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👍

golden mesa
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🎶🎷🦖

mortal cliff
toxic yacht
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how do you guys get so many bulks

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i got just one for each stage on edd

tribal shoal
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Is the elite dive different each time you load? I didn’t have any bulks or an escort

unkempt saffron
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the cave layout will be the same, the spawns however will vary

unkempt saffron
tribal shoal
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Yes I’m on console, anyone wanting to attempt this? I’m on Xbox GT - Tuftyalx312

stoic swan
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Will the new patch reduce the amount of nitra spawned in this DD/EDD or are those spawns already set?

manic thicket
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What is it this week?

lost wing
pine mural
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They changed the last stage of the DD at least

hollow citrus
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Did they make the sabo map smaller?

pine mural
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yeah, way smaller

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my first move was running to the two power stations and calling down the pods

olive flicker
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Wow I got a incredibly bad spawn on the 2nd stage of DD. Solo in the ditch of the 2nd egg and the game just spawned a Nemesis on top of me.

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Instant grab instant death.

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Really dislike enemies being spawned right next to you like that.

wheat talon
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hey, just started playing and im wondering if playing solo will effect my progress in co op with my friends?

ornate nova
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It will. There are ways to make different save files, you could have one for Co-op with friends.

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Do i know how to access those files? Nope!

unkempt saffron
tropic kraken
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Finished my first EDD last night. pickaxe

flat crest
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I never felt "behind" in progress though some friends had played this for ages before me ^^

brave lodge
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yeah

shell spindle
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industrial sabotage in a deep dive? got damn

echo storm
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its a lot shorter than a normal one thankfully

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still takes like 15 mins

old widget
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Is it just the caretaker?

brave lodge
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yea

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and 150 morkite

old widget
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so no hacker boi defense, wonder if we'll see that as a DD secondary like black box

tropic kraken
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Each platform has different deep dives, right?

balmy stone
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Right now console has different ones cause s3 hasn’t launched

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They’re the same usually

random rampart
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i think

tropic kraken
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Because I play the MS store version on PC, and there wasn't an industrial sabotage this week.

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There WAS however a nemesis camping the drop pod on stage 1.

balmy stone
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That’s the console dd then

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Prob for xbox but idk

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The rig killed the nemesis for me on either the dd or the edd, whichever one had point extract on stage 1

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Edd

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To make up for it the rng gods gave me 4 dets

tropic kraken
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I only had one bulk. I've never seen the pod kill the nemesis before. That's wild.

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What if the pod crushed the bulk? Would the detonation kill everyone before you could start?

balmy stone
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I’m not sure if they spawn that early into missions but the rig would probably kill the det

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As for the pod, that would be ridiculous

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I think it depends on the timing of when the det explodes and the door opens

tropic kraken
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Bulks can spawn upon level generation I know.

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But if it landed on it, I don't think the doors open fast enough for you to make it out of the blast radius. Maybe the scout could zip away.

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But would the explosion kill you inside the pod?

balmy stone
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I’d assume it’s happened before and they now spawn a certain distance from the drop pod landing to keep missions from instantly failing

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Oppressors and dets can do aoe through the drop pod walls I think

severe tusk
old widget
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ah, thanks. bummer.

wanton knot
tropic kraken
wanton knot
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gonna have to test it by detpacking myself on entering a level

wraith flame
tropic kraken
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Start and end?

wraith flame
wanton knot
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im pretty sure the damage resistance expires sometime in the entry pod because i have taken hella damage while sitting in it

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but it doesnt expire in the exit pod

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also i swear it's like 99% for the exit pod, idk how much it is for entry

old widget
torpid solar
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I’m pretty sure you’re invulnerable in the exit pod but have heavily reduced damage in the entry pod

old widget
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Wiki has the deets (maybe?)

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But I recall some calculations that a bulk explosion could still kill you in the pod at a high enough Haz level

torpid solar
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I’ve been killed by taking a lot of Mactera shots in the entry pod in an elite deep dive before

torn verge
trail pivot
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Nem can do serious damage with his dig ability in the pod too.

glossy walrus
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it's not invulnerable yeah, it's just very high damage reduction and I forget if it had a shield regen delay reduction or not too

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it also does run out after a time when you drop in, but doesn't run out on exit

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99% sounds right, which means it can't kill you from full on haz1 and haz2-1p, but after that it can if you're in the full damage radius

polar walrus
atomic current
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Did people manage this weeks elite deep dive?

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almost finished it

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had all aquarqs

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died at eggs

polar walrus
polar walrus
limpid pond
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The EDD fucking sucks with the proper Nitra amount 💀

sterile viper
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got to stage 3 EDD solo
chain grabbed :(

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got two swarms at once because it's a point extraction with eggs

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bad

vapid quail
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I see the free loot for all sign up when I login but when I click on joining the steam group -> it just pops up with the 'all' app page. Where do I go to join the group?

fluid cliff
queen patrol
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the devs spilt their bag of swarmers into this one

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actually pardon me

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fucking industrial sized cargo crate of swarmers

atomic current
hollow citrus
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swarmageddon is the mot annoying modifier by far

queen patrol
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it wasnt even contained in the swarmageddon level

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whole thing was a nightmare

drifting parrot
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jeezuz that elite is brutal

still basin
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How long does an elite deep dive usually take?

drifting parrot
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depends a lot on the objectives

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how long does an average mission take for you/your group?

still basin
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Mhm 25-35 minutes for haz 4?

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Mostly just trying to get a ballpark for EDD? More than 1.5 hours?

drifting parrot
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estimate it as about 3 missions

wraith flame
drifting parrot
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(to be fair, it is three shorter-side missions

zealous pond
zealous pond
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think the longest I saw was about 1:15

timid merlin
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The one EDD I just flat out give up on

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Stage 3 with all those lethal swarmers for no reason

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nah

sick compass
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Would anyone mind pointing me to a thread/video with some current min-maxed loadouts for any/all classes?

wraith flame
zenith geyser
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Hot take: I like beer

zealous pond
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Just beat the EDD with two level 20-something gunners on the team

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sometimes greenbeards can surprise you

hazy shuttle
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was the EDD edited a bit today or yesterday or am i going insane

torn verge
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new patch means you get less nitra spawns

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which also applies to EDD generation

gray panther
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That EDD was nasty lol

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A bulk a floor is not needed

willow wedge
severe tusk
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Players new to DRG can already be really good at shooters and have great aim and movement, so it's not a huge surprise when you run into a low level dwarf who is actually really good every now and then. And then some people are just natural born gamers.

zealous pond
brave lodge
arctic rune
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when does the season end cause i really wanna get that plague doctor cosmetic but dont really have the time

severe tusk
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Like 6 months from now.

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And also:
Once a season is over, all of its items that haven't been claimed by a player are moved to other item pools, specifically Cargo Crates, Lost Packs, the Shop and Matrix Core Cosmetics. No seasonal cosmetics are permanently cycled out of the game.

arctic rune
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so i can still get the hat even if i dont finish the pass neat thanks for the info

severe tusk
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Yep. No problem.

cerulean frigate
manic pivotBOT
#

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Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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hidden sky
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Why is there never any public Elite Deep Dives. Is it because its too hard to risk randoms dropping out?

wraith flame
trail pivot
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You have to stare at thats screen for a good hour

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And yeah, randoms can leave 2nd stage

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It's faster to come here and lfg tbh

lime meteor
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embed in non embed channeldstare

next cedar
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people joining an EDD tend to have more patience for waiting a few minutes for more players than they would otherwise when doing, say, one of their weekly assignments

trail pivot
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Every team should be discussing strategy, and usage before hand tbh. 5 minutes from the hour contributes to success.

echo storm
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i usually just say whether i have cryo or not

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and if engi has hyper prop if there are dreads

sharp abyss
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Hi guys

balmy stone
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I’m picky about joining edd’s, I prefer high level lobbies or solo unless lower level players have mics

sharp abyss
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Ok ):

balmy stone
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My strategy is making a drink and yolo’ing it based on a rough memory of what the objectives are

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Too much planning limits adaptability

wary onyx
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holy shit this edd is ass

sly aurora
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Got a nemesis on exfil from stage two. Luckily sand blasted so i could go through a wall to get to pod instead of passing him

deep helm
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is the engi getting turret ammo on stage change intended or a bug?

sharp abyss
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L.B.P.C LOOT BUG PROTECTION SERVICES

sterile viper
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iirc

buoyant wing
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it's a bug I'm sure since it's only c4 and sentries that replenish

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it also happens when a dwarf rejoins a game they were disconnected from mid-session

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not really sure how to pinpoint why it does it, since the game remembers the current weapon ammo counts, aside from post-disconnect loadout swaps

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probably has a similar line of logic where the dwarves all rejoin the game in a separate stage

white idol
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Hey guys, do u know if rewards for deep dive are for 1 class or 1 account per week ?

buoyant wing
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it does not matter what class you play it's a once a week deal

wraith flame
wraith shard
naive shard
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No one remembers that one EDD where the cave generation was a vertical spiral in dense biozone on haunted cave with a betc at the midsection of the cave height

lime meteor
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👴

grand cradle
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me: i guess ill try my first deep dive drop pod arrives
nemesis: WE'RE RICH WE'RE RICH grabs me

iron smelt
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ROCK AND STONE ⛏️

gusty canopy
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Räck n stoen

lethal stratus
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Oh boy I cant wait to try the edd

brave lodge
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got to the 3rd stage in a pod of 3 earlier

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tried solo yesterday and lost the drilldozer on the 2nd heartstone layer

manic pivotBOT
#

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Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
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wanton knot
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wow that edd was rough, we managed to beat it. i had most downs tho at 22 lmfao

pastel hawk
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Can we not have Bulk Detonators spawning on last phase Dozer next one. Much appreciated

brave lodge
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the oppressor is what got me

buoyant glade
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this edd was one of the most obnoxious i've had in a while, somehow did it first try however

buoyant glade
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also shield disruption

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why would you design a game around a core mechanic then think its okay to just take it away, its so objectively bad its unreal

next cedar
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bulk detonators spawning while the dozer is drilling into the heartstone is fine and are not typically a problem for a team that is working well together. like when a bulk spawns on a defend objective such as salvage, one dwarf needs to be the volunteer to keep its aggro and kite it away, while the others defend dorreta. its not so much about "get good" as it is having a team that work together and coordinate on the fly. And also kiting the bulk on the heartstone isn't too bad, because the kiting dwarf will be running through and/or nearby bugs that spawn behind the heartstone, so they can keep clearing while they are luring the bulk

winter path
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my friend about 20 minutes ago just had 4 bulks on the first edd while dotty was drilling alone, then had another one on the second mission.

rain yew
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man I think all of my gunner builds suck really bad. Every time I start an EDD with a different gunner build, get obliterated in the first 5 minutes. Switch to engi or driller and beat the deep dive in less than 2 tries.

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how do you guys build gunner for solo deep dives

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theres neurotoxin autocannon but I consider that straight up cheating

balmy stone
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My build on lsls is 31123 and hellfire is 23122, it’s got a nice balance of sustained fire, cc and single target. I use dash and zips to get some mobility and use clusters/incenduary

rain yew
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what is lsls

balmy stone
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Leadstorm oc on leadstorm

rain yew
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Lead storm I do have it, but not hellfire.

balmy stone
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It increases damage by a lot but you can’t shoot while moving and it reduces stun almost completely

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So people bunny hop while shooting to get around the movement penalty

rain yew
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I do have the overclock, but not the coilgun one

balmy stone
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Can’t move while shooting*

rain yew
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I have used it, and feels good.

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But I still get my ass kicked by large swarms

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I feel its best against small swarms and big targets

balmy stone
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Aoe is definitely something you want on gunner and hellfire easily takes out crowds of small stuff

severe finch
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I've got two builds I use frequently for Gunner.
Burning Hell LS + Volatile Bullets BD
Salvo Module HC + Elephant Rounds BD

balmy stone
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Volatile bullets does a stupid amount of damage on burning targets

rain yew
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recently ive been trying burning hell + volatile bullets combo that I hear people say is genuinely overpowered

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but I am getting stomped in hazard 4

rustic yacht
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Bullet Hell OC my beloved

rain yew
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its like im cursed to be bad with gunner

balmy stone
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I use dash a lot to kite enemies surrounding me into easier to hit lines or clusters

rain yew
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I feel all of gunners granades are quite homogenous in their utility. So I just stick to sticky nades cuz you get 6 of them.

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but recently ive been trying fire granades just for the build

balmy stone
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Cluster has friendly fire risks but is quite good at taking out a huge pack of enemies

rain yew
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not a problem for me since I play solo almost exclusively

balmy stone
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Use clusters then

severe finch
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And then there's the leadburster which is cluster bombs turned to 11

rustic yacht
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I have my autocannon built for dread hunting, so I carry the cluster grenade there to cover swarms a bit better. With the minigun I use stickies because bullet hell is fantastic against swarms but slightly less useful against a single target

severe finch
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More damage, more indiscriminate friendly fire

rustic yacht
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somebody's gotta keep Driller in line with that new buzzsaw grenade, I guess!

balmy stone
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I’m looking forward to the new grenades

glossy walrus
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hellfire on coil is nice, but since you don't have it you can use TTC or UMC instead for a relatively similar crowd slow/kill while you clean up the rest with your primary

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I tried all 3 and honestly I prefer UMC the most due to higher trail duration, but all 3 are fine for the job just with differing strengths

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just the base gun's trail works fine for the job too if you have none of those

rain yew
severe tusk
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Ugg doing the EDD late this week and game bugged out last stage or some lag issues was weird, I just died to nothing then, heard voice lines for being revived, then the game finally lost connection.

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And cannot rejoin.

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It's kind of an annoying EDD to do all over again too.

hollow citrus
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Im calling it, this week's EDD is gonna have sabo in it

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and it'll probably have some terrible warning attached too like shield disrup or ghost

brisk spear
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Made the mistake of taking sludge on the EDD solo, swarmageddon was not kind to me

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Only death the whole run was trying to drill out of a hole the dreadnaught made, the swarmers intercepted the drills and I couldn't escape

severe tusk
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I went ahead and completed it after disconnecting on stage 3 the first time. Was kind of annoying to have to do it twice though. I didn't have any downs either time, and there was still plenty of nitra. My first group was struggling, but the second one did better and only had 12 downs total.

hollow umbra
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I'm waiting for the inevitable "Industrial Sabotage + Kill 1 Dreadnought" mission in a DD that's going to make everyone scream haha

sly kettle
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Soon™

manic pivotBOT
#

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sly kettle
#

Good luck, everyone!

fossil tulip
manic pivotBOT
#

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New Deep_DiveDeep DivesDeep_Dive are now available!
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sly kettle
#

There's probably going to be differences between PC and Consoles this week.

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Season 3 arrives for consoles next week, if I'm right.

quasi schooner
#

do you need to reload your game to see the new dd's?

quasi schooner
#

cheers

marble veldt
#

IT'S MUFFIN TIME!

quiet mortar
#

⌨️ STEAM DIVES ⌨️
Deep_DiveDEEP DIVEDeep_Dive
Region: Magma Core | Code Name: Feral Gate
Stage 1: morkite 250 Morkite + gegg 2 Eggs | totheboneLethal Enemies
Stage 2: aquarq 7 Aquarqs + slammer Dreadnought Classic | petbugNo Mutators
Stage 3: molly 3 M.U.L.E.s + gegg 2 Eggs | totheboneRival Presence rocknstoneLow Gravity

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Salt Pits | Code Name: Xehn's Look
Stage 1: gegg 6 Eggs + morkite 150 Morkite | totheboneRegenerative Bugs
Stage 2: caretaker Industrial Sabotage + morkite 150 Morkite | totheboneExploder Infestation rocknstoneRich Atmosphere
Stage 3: morkite 200 Morkite + gegg 2 Eggs | totheboneLethal Enemies

(Console Dives will be different to these!)

ivory marten
#

Morkite and Eggs on both!

Huh. Neat.

frank viper
#

I feel like deep dives should give more xp towards the battlepass

quiet mortar
#

Any mutators?

fossil tulip
#

No

#

Classic dread

potent vector
#

pls no sabotage

#

pls no sabotage

#

fuck sabotage

fossil tulip
#

Stage 2 was quick nice

fossil tulip
sly kettle
#

Salvage and Rival Presence

#

Will be fun with that Nemesis spawn during refueling -_-

candid bobcat
cursive cedar
#

the timer is broken for me, gonna try relaunching

#

ah yeah that fixed it

glossy walrus
#

a lot of people sound like they're gonna have fun doing their first haz5 sabotage

#

oh and it's exploders too nice, at least you'll move fast

candid bobcat
#

exploders on top of potential phase bombs sound like a blast

severe badger
#

ba dum tss

potent vector
#

oh god, ofc there's sabotage

sly kettle
ivory marten
#

Looks like it's dive time.

#

In the core.

#

Heck

wraith shard
#

Sabotage + Exploder infestation 💀

#

At least the 3rd stage seems easy

wraith shard
frank viper
#

The place you fight the caretaker is so bad

silk trench
#

I can't see the new dives Thonk

burnt sandal
silk trench
fossil tulip
#

Gotta say, Sabo on stage 2 has a very simple layout

silk trench
#

Had to restart the game OOF

burnt sandal
torn verge
# fossil tulip Gotta say, Sabo on stage 2 has a very simple layout

i still remember a sabo mission where the gunner got lost coming back from one of the hacking pods to the caretaker room, so i went to go lead him back
but then i also got lost and we were stuck wandering around for like 5 minutes until the driller came to save us with the power of straight lines

fossil tulip
#

💀

wraith shard
#

does the deep dive change at different times for everyone?

burnt sandal
wraith shard
#

mine are still on the old ones, steam

burnt sandal
wraith shard
#

restarting atm

sly kettle
ivory marten
#

Bloody hell Stage 1 is rather barren when it comes to nitra.

scarlet ravine
#

stage one of the DD I fell right down the pit

ivory marten
#

ooooooof

scarlet ravine
#

twice

tardy girder
#

regular DD was fine, almost lost stage 1 trying to get to the drop pod because the driller ran out of drill fuel, but we managed to get it done before the time ran out
otherwise unremarkable, although it felt like there wasn't as much nitra as prior dives (even excluding S3's bugged nitra)

vague panther
#

What’s the console DD/EDD? 😬

sly kettle
hollow citrus
#

wait 250 morkite as secondary for EDD2?

radiant halo
#

another week another lethal enimies haz 5.5 swat god damn it

wraith flame
stable pagoda
#

So this weeks deep dives.. looks like a good opportunity to run unstoppable or strongarm

#

5 out of 6 missions include carrying objects

#

both in places with environmental slows

#

Think unstoppable is the winner

potent vector
#

fuck sabotage

#

team didn't wanna go fatboy or c4 spam to skip armor phase

#

what the hell am I supposed to do as a scout

stable pagoda
#

shoot the things

burnt sandal
potent vector
#

yes please tell me how to shoot it while dodging patrol bots, appendages and phasebombs 24/7

stable pagoda
#

sounds like your team just lacked dps

limpid pond
potent vector
#

I had embedded dets

burnt sandal
#

ah, so it's a skill issue, got it

limpid pond
#

SOOL then

potent vector
#

5 clips into a caretaker's eye only dealt like 70% of its hp bar

limpid pond
#

Caretaker is brutal if you don't insta-clear vents and Driller isn't constantly killing the tentacles. Scout is the worse vs Rival Tech, too. Can't really "har har skill issue" your way out of that.

burnt sandal
#

"scout is the worst vs rival tech"

since when ?

potent vector
#

can't even kill a patrol bot with full clip dets

limpid pond
#

Since he wasn't given Incendiary Hyper Prop, CRSPR, or a homing primary?

potent vector
#

without ifg

burnt sandal
limpid pond
#

I'm telling you it's absurd to expect Scout to insta-dump bots with the speed everyone else can

burnt sandal
#

It's not absurd

potent vector
#

the last 2 minutes was just me dodging phase bombs, tentacles, patrol bots and force field attacks while trying to find an opening to revive the team

#

fun gameplay

limpid pond
#

Apparently in co-op games where you rely on teammates to cover your weaknesses, if your team fails it's all your fault personally

#

Scout killing bots: Full mag dump to the vents
Engi killing bots: 2 + M1
Gunner killing bots: 2 + hold and release M1
Driller killing bots: G
They're the same how exactly?

#

The strongest Heat source Scout has is White Phosphorous, and that's too inaccurate and too weak even with max damage Shaped Shells to consistently ignite. OFC Scout isn't helpless vs Rival Tech, but it's actually insane to expect him to replace Driller

wraith flame
flat crest
#

I still have a lot to learn, but with the knowledge I have so far, I'd say if I was for example gunner and had full team all classes, on sabo, I'm expecting myself to do a lot of damage to caretaker itself, to target any sniper turrets appearing, I will shoot at patrol bots, but f yeah I'm really hoping driller or someone else will at least try to take care of patrol bots, shredders and shit, so I can focus on caretaker and sniper turrets. The arms I usually just ignore and jump back and forth to try my best to dodge, because it's a waste of ammo for me to focus them instead of caretaker. But my take on this, might be wrong. 🙂

wraith flame
# flat crest I still have a lot to learn, but with the knowledge I have so far, I'd say if I ...

I will tell you the best strat imo vs the care taker. Only have one arm in front of you and focus it quickly with your team. With that one arm down and with the others too far away to really do anything you have a lot of breathing room. Also a little escape tunnel behind you can use for cover from bots helps. Also it helps even more if you are with engi while doing this, his turrets will take care of annoying shredders.

limpid pond
#

Love how you always suggest completely correct advice in the most passive and unsure voice possible

flat crest
flat crest
limpid pond
#

No, I mean you. I think it's kinda funny

flat crest
#

Oh me 😂

stark stream
#

For Driller, you want to drill above the Caretaker and lob C4s on it. For Engineer, you should position yourself parallel to the vents so you hit at least 2 with the Breach Cutter each shot.

next cedar
#

getting above the Caretaker helps in general if its reasonably possible

topaz mountain
#

What are the console dd/edd

stark stream
#

If console players type it here, Muffin might update the pinned.

limpid pond
flat crest
# limpid pond No, I mean you. I think it's kinda funny

Fair enough haha, I guess I feel like there's a possibility I have a wrong view of something in this game, and since I haven't played it for that long, and if someone gives context and explains, I'd def wanna be corrected. 🙂
(As long as that someone suggesting/giving tips, doesn't have the attitude of "why are you using that mod or oc, those are shit and if you use them you're shit" lol)

limpid pond
#

Yeah

next cedar
#

works well on Oppressors too

flat crest
#

You feel free to suggest anything you want ^^ tho I'm not the one who spoke about being scout on sabotage 🙂

next cedar
#

oh lol

flat crest
#

@next cedar that was iProbie ^^

hollow citrus
#

ok EDD this week was ok ish

#

nitra is on the light side but manageable

next cedar
#

@potent vector consider trying out the pickaxe power attack damage mod on scout against robots. they have a melee weakness, and scouts have the mobility to get up next to patrol bots and chunk them for a ton of their hp. works great on other targets with melee weakness too, like oppressors, who a scout can dance around all day long

hollow citrus
#

pickaxe heavy can instakill caretaker tentacles

#

having a flamer to kill bots and shredders also helps. tentacle also dies when ignited I think

#

basically take care of the adds first and the caretaker is pretty easy

next cedar
#

@potent vector idk your skill level/game knowledge level so this may or may not be useful to you/known to you

#

everything else that others have mentioned is also helpful advice for hte caretaker fight

#

if it seems like a lot of advice, that's fine. you don't need to try and learn how to do all of it at once

#

and you might find that some of it doesn't work for how you like to play

olive flicker
stuck tapir
#

Is sabo in the console rotation already?

tardy girder
#

not until S3 launches on the 17th

stuck tapir
#

Ok thank you. Curious what the 2nd and 3rd stage is for console EDD

wraith flame
olive flicker
#

I just dodge till the tentacle does the stab, then kill it. They're not particularly good at leading their shots.

hollow citrus
#

dont go too far away though, the tentacles can chase you

#

if I had one suggestion, it's that they should increase nitra spawns for sabo missions. certain missions already tend to spawn more nitra, such as OSR, eggs and elims. I think sabo should have more as it's a combat heavy mission

distant mural
#

Elite deep dive with industrial haz 5 man that’s gonna suck doing

hollow citrus
#

i fully expect some caretaker nerfs in future

flat crest
#

I just hope there's at least enough nitra for the Sabotage in this EDD

potent vector
#

barely passed by nitra wise

#

stage 1 was also tiring

#

escort+SD

analog blaze
#

Dear DRG team
Please undo the addition of sabotage missions from deep dives

limpid pond
#

Just waiting for when the Hollow Bough Sabo + Elim + Escort Duty nightmare EDD happens

potent vector
#

according to some people

analog blaze
#

First attempt, spent an hour to fail on caretaker
Second attempt, spent another hour with even more difficulty (the hacking pod landed in a stupid spot and the exploders kept destroying the terrain), somehow succeeded.... Only to have a lagspike and be disconnected in the third mission

#

It's not even a skill issue
It's just so, SO annoying. The hacks take ages and are very random. The caretaker eats 3-4 supply pods worth of ammo, expecially if you don't have proper ammo (toxins on gunner, anything on driller)

hot gazelle
#

Sabotage in EDD this week? Isn't that just hell on earth

flat crest
analog blaze
#

The one mission also likely pisses off every speedrunner as it means +30 missions doing stuff

#

EDD mission 2: Sabotage + exploders

#

it's as bad as it sounds

potent vector
flat crest
#

At least it's not sabo + exploders + magma core haha

potent vector
#

when I play sabotage, I have to remind myself that I'm playing drg and not star wars bf2

flat crest
#

lol

potent vector
#

the caretaker fight is just not fun at all, 80% of things in the game just don't work straight up against it. at least with dreads you can debuff their asses off

analog blaze
#

It just combines the worst parts of any mission into one hell package

  • Patrol bots, who are tanky, hard to hit and hit hard
  • Shredders who are worse than the electro jellyfish
  • Two defend the hack missions, which can be very difficult if the terrain is wonky and can have an infinite wave situation if you can't reset it / the connection breaks from terrain damage
  • Caretaker, who takes piss all damage from certain weapons and takes more ammo than three dreadnaughts combine, and can easily wipe a team with infinite spawns of bots and other stuff
  • Exploders, who just waste ammo and easily down you for all of the above
  • The annoying 'connect the beams' part of hacking pods, which can wipe you if exploders or even MOLLE gets in the way
potent vector
#

the hacking sessions are pretty stupid too with how close bugs can spawn in next to hack-c

analog blaze
#

Yeah
Back when it was released, nobody wanted to play sabotage unless forced to

#

Because it was just long, difficult and annoying

burnt sandal
limpid pond
#

Wait isn't this week's Sabo Rich Atmosphere? 🤨

analog blaze
#

rich atmosphere and exploders

#

gotta go fast helps but it's still hell

zealous nest
burnt sandal
#

they are most definitely not easy for most people

#

it used to be the mission with the lowest winrate among them all

zealous nest
#

Just needs less power stations

analog blaze
#

But yeah now I'm looking at two hours wasted on this weeks EDD
Once from a failed attempt
A second time from bullshit bugs/disconnects negating the whole thing after we got through the sabotage

#

And I'm just so annoyed I don't want to go through that slog a third time >.<

#

Oh yeah, the group I succeded this with was two gunners, engi, scout

limpid pond
#

Sabos aren't really hard if you gear for it. Bunker the pods, Satchel skip Caretaker and unload into it and it's fine. And I'm fine with another Nitra guzzler mission type being added, Dives tend to leave you with too much generally. The issue is it's something you have to gear very specifically to beat, and that's not going to play nice with the other tough mission objectives. Can't cook Patrol Bots if there's a Dread. This EDD doesn't look too bad by itself, but the fact that it's added more possible nightmare combos worries me.

analog blaze
#

I imagine the speedrunners are also annoyed by this weeks EDD
How much time extra does sabotage add? 10-20+ mins?

timber bolt
#

what is the current deep dive? Where can I find the info?

burnt sandal
timber bolt
#

ty

burnt sandal
analog blaze
topaz mountain
#

Any updates for the console deep dives. Its not in the pins unless you mean the google doc?

#

Its also not in the google doc

limpid pond
#

Never said Hacking Pods were fair. And I'm pretty sure a Fat Boy or two clears all the vents too. Using big damage big AoE isn't exactly "cheese", unless the entirety of Gunner needs to be nerfed into the ground.

analog blaze
#

I mean, I started the fight as engi with loki, turrets and breach cutter at full ammo, and ended up needing a supply pod to restock because I ran dry on both by the time we were done with the 2nd health bar

limpid pond
#

lok-1
ran dry
I see the problem 😩

#

I mean, Engi ammo dumping hard is an inherent part of his design, too. It's only an issue if no one else is pitching in damage.

analog blaze
#

Oh they were, two gunners worth

trail pivot
#

nooo edd has sabotage second stage

limpid pond
wraith flame
wraith flame
wraith flame
limpid pond
#

Tbf the Sabo Hacking Pods are a bit easier, standard Engi roof + Driller terrain clear is usually enough. But Bunkers guarantee victory, are usually quicker to make, and are more ammo efficient.

analog blaze
#

How do you even bunker for hackpods

#

beyond making a roof of plastcrete or a funnel point

vast swallow
#

Dig down

analog blaze
#

btw odd bug, the mission screen for the EDD doesn't show the hackpod

#

just shows its a morkite mission

#

no mention of the hackpods until you enter the mission

#

Anywho, take three, trying to solo as burny driller. pray for me

tacit jungle
#

I think it's ok to have some missions that can't be won doing anything with any loadout

#

If you can't rawdog it and don't want to craft a Battle Hole(TM), you could just skip EDD this week

ornate nova
#

I think there's a balance to be struck between "every imaginably bad loadout is viable" and "you don't get to play X this week, sorry chum!"

burnt sandal
#

most loadouts are fine for IS, just not amazing

#

driller is the class with most problems atm

#

because of the caretaker himself

tacit jungle
#

I haven't seen an impossible mission in a couple of years. Every mission I failed was a clear skill issue

analog blaze
#

There's a distinction between impossible and 'grating' though. Sabotage just isn't a fun experience to go through

wraith flame
#

I mean I like it. It's a cool boss fight.

#

A lot different then the dreads

analog blaze
#

It's an aggressive OMEN

burnt sandal
#

I like too personally

balmy stone
#

The caretaker part is fine I just hate hacking data deposits and sabotage has 2

analog blaze
#

yeah it wouldn't be as bad if it was without hacks or without caretaker

#

it's just.... long. so long

stark stream
#

I have no issue with Caretaker my last 2 EDDs have been quicker than some non-Caretaker EDDs.

analog blaze
#

well, yeah

native grail
balmy stone
#

Iirc someone mentioned a fix for a bug like that by mining down the fuel cells until the second fuel line broke

#

They said it sometimes works

tardy solar
#

Exploder infestation should be a plus

lethal stratus
#

This weeks edd doesnt look that bad

#

:steamhappy:

void wing
#

it was one of the more difficult one I've done

#

I'm just thankful that our driller wasn't ice, and that our 1st stage swarms are the last 2 eggs so we could dip without using resup

random oyster
#

Dreadnought Hiveguard naturally spawned on Stage 3 of EDD

#

you hate to see it

tacit jungle
#

smh AI director gives players extra content in the form of a dread fight and they complain

#

joined a pub game a couple of days ago where the team decided to pop two dreads at once, it went alright

#

someone complained that I messed up the cave floor with c4 as if he didn't just decide to fight two dreads at the same time for no reason

lament coral
#

that edd was rough

#

driller brought cryo so stage 2 was hell

zealous nest
#

What is on stage 2

woeful niche
#

which is why i always bring sludge

burnt sandal
woeful niche
#

dammit

zealous nest
charred nimbus
#

@topaz mountain
6 Eggs + 150 Morkite ( Regenerative Bugs)

Refine Liquid Morkite + 150 Morkite
( Rival Presence + Rich Atmosphere)

250 Morkite + 2 Eggs ( Lethal Enemies)

Can confirm for Xbox atleast, dont know about PS.

glossy walrus
#

last week xbox had different objs than ps, so will be fun to see if that's the case this week too

charred nimbus
#

Yes, but im glad that we all have the same dives with the update coming next week

trail pivot
#

Had a pleasant stroll in the regular dive as driller with vim/ gamma

#

Nem showed up right before I finished the mules

candid sparrow
#

For normal Deep Dives

#

Wait no

topaz mountain
#

Stage 3 of the console edd was stressfull

flat crest
#

I think the caretaker fight itself is fine, just the other parts of the sabo that can be tedious

topaz mountain
#

Hurricane stun carried so hard

steady marlin
#

Anyone a god Boltshark build for hords?

topaz mountain
#

Okay no problem

nimble burrow
#

So we just lost last stage of edd bc our russian driller clicked button while we had 2 swarms

lament coral
#

on the normal dd today when i killed the dreadnought i got "just another bug hunt" achievement

nimble burrow
#

i have never been more pissed at a player in this gamr before in my life

eternal moss
#

how do i enter the miners union

severe tusk
#

There's a terminal on the left wall on your way to the elevator where you go to promote.

tight yoke
#

Man this weeks EDD is brutal, that 2nd mission haha

cyan tide
#

just scrubbed on the EDD, got phase bombs as the first part of caretaker fight

tacit jungle
nimble burrow
tacit jungle
#

ah fun, time to blame the scout I guess

#

scout life, sometimes you gracefully dance through a carpet of grunts, sometimes a mactera snipes you in mid air and your team calls you a dumpster

rich kiln
#

Is it me or is this deep dive is a repeat of the last one?

#

I’m on xbox

#

Because I could’ve sworn it was the exact same layout

#

For sandblasted corridors

#

Ooookay NOW it’s magma core for some reason

sly trout
#

BRUH THIS SABOTAGE

#

i cannot

wraith shard
#

Not sure if anyone dropped the console dives yet, but here they are (for PSN anyway)

#

Deep dive (PSN)

  • 250 morkite, 2 eggs, lethal enemies
  • 4 eggs, black box, none
  • 200 morkite, 2 eggs, low oxy/low gravity

EDD

  • 6 eggs, 150 morkite, regen bugs
  • Liquid morkite, 150 morkite, rival presence/rich atmosphere
  • 250 morkite, 2 eggs, lethal enemies
grand cave
mortal cliff
wraith shard
#

Oh yeah, it’s been been on a few DDs. The industrial sabotage mission is new to season 3

grand cave
#

ah i must have missed those

#

does anyone here know if repeating the same elite deep dive works towards the mile stone?

#

cause im trying to get all mile stones done before season 3 hits, and i dont want to waste time doing the elite deep dive twice

glossy walrus
cursive bough
#

lotta morkite in this weeks DDs

trail pivot
#

it all seems to be hiding in the last room

#

honestly the volcanic vent rooms turn the swarms into a barbeque if you have a slow debuff weapon or can just run in circles

potent vector
#

finally finished the EDD

#

I hate sabotage

#

I hate sabotage

#

had to cheese with max damage c4 driller and hog a whole res pod all for myself

#

sabotage is such a nice gameplay design

severe tusk
#

Second time in the last 24 hours where the host of a DD/EDD leaves the game or disconnects on stage 3.

young vigil
#

I hate sabotage on EDD as well
We used all of our iron will's and I had to circle the Caretaker as Scout a good 30 times with everyone down, barely able to get a hit in but we fucking did it
My god damn heart rate holy shit

balmy stone
#

Team wipes can put you in unwinnable situations cause the dumb ass shields and phase bombs

#

I’m not a fan of sabotage

young vigil
#

We were on the third eye phase so thankfully no phasebombs

balmy stone
#

That’s good at least

young vigil
#

My team was helpful too, calling out the exploders when I was trying to resupply

#

Having 2.5 cooldown for the grappling hook was so god damn helpful

balmy stone
#

I failed a sabotage earlier cause the gunner was the only other person doing anything

#

Couldn’t find an opening to rez anyone so I was kiting phase bombs, shields, bots and a bunch of other shit for 5 min in an exercise of futility

young vigil
#

This was the third (and final, thank god) attempt at the EDD
The first time we lost at the sabotage and the 2nd attempt we had driller leave so we aborted

#

I cant imagine having to dodge phase bombs as well during that

balmy stone
#

They haven’t added sabo to console yet thank god but I’m sure I’d be grateful for a low o2 and haunted mission over sabo

#

The phase bombs don’t stop

#

There’s no window between the shields and the bombs if they die next to the caretaker

potent vector
#

meanwhile those appendages impale you for a good 80+ damage

#

at least with dreads there's really loud audio cue before they do their massive damage attacks

grave narwhal
woeful tusk
#

Stabber Vines

karmic rain
lament musk
#

the reduced complexity makes it much more pleasant

#

exploder infestation made for some funny moments though

grave narwhal
#

Hello miners. Here's my full solo run of this week's Elite Deep Dive. Do give it a watch: https://www.youtube.com/watch?v=RYlgSIhHR8M

0:00 Stage 1
23:20 Stage 2
58:04 Stage 3

This one was tough, to say the least. This was the first EDD with Industrial Sabotage in Stage 2. And the Lethal Enemies hazard in Stage 3 pretty much made it hell.

For more content on Deep Rock Galactic and other games, subscribe to @Psycho Reiko

▶ Play video
glass echo
#

Dang, I miss being able to have such a precise aim

#

I've been playing on a console for almost an year now and my aim is nowhere as good in terms of speed and precision

violet mauve
#

This week's EDD was great.

twilit ingot
#

the 1st stage DD was weird af

sweet summit
#

the regular deep dive felt like hazard 2 this week, even with 3 people

#

was fun tho

#

Managed to get AI Stability Engine for scout

violet mauve
#

Niiice.

wraith flame
violet mauve
#

Well, I always do DDs/EDDs as Engineer, so that isn't much of a problem for me.

#

Besides, having 5 of the 6 eggs in the same long tunnel made it really easy.

sweet summit
#

I played gunner for the elite deep dive

#

Worked out

#

Went solo, but i didnt do the third stage as i didnt see the point really, might do it at some point but im happy with the cosmetics i got currently

violet mauve
#

Well, thing is, if you miss out on that, you miss out on another.

#

Since you get 9 cores/week from actions, you also get 2 freebies from forging. Missing out on the last EDD core means you have only 9 (8+1), so you miss out on the 10th and 11th.

#

Though that said, usually I don't get beyond stage 2 or fail somewhere in stage 3, so to me too it's just a bonus.

sweet summit
#

I went to do other stuff as well so i could do it if i wanted to but probably when im not doing anything else with DRG

grave narwhal
glass echo
grave narwhal
topaz mountain
#

@sweet summit you can join me and king tonight, were doing the regular dd. Iirc.

ruby crag
#

hey guys, where can I check out the ED and EDD mission for this week?

smoky gorge
#

pinned comment

hollow citrus
#

I feel complexity 1 sabo needs more nitra. complexity 2 sabos spawn about 7-8 resupplies worth as opposed to 2-3 for complexity 1

wraith shard
#

Elite deep dive

#

2nd one

#

Sucks so much

#

It’s too damn cramped on the hackbot

hollow citrus
#

the only difference is cave size but the amount of fighting is the same. the caretaker and hacking sucks so much ammo

#

lol lots of complaints about EDD2 this week

wraith shard
#

Just lost on it

#

Made it so far

#

Beat both hack bots too

tender scaffold
#

h

#

our pfps look the same

west nexus
#

what weapons should i use as a scout for a deep dive

glass echo
#

I'd say whichever ones you feel best playing. The more at ease you feel during a mission, the better it will go, last thing you probably want in there is worrying about how to optimize the weapons you use

flat crest
#

Good tip ^-^ using the weapons you know/feel most comfortable with

graceful flame
#

how was EDD this week?

smoky gorge
#

second stage is brutal if you have a bad team against caretaker

#

first stage is egg + morkite so try to spend as little ammo as possible on the first stage

#

because you'll need it for the second one

violet mauve
#

Stages 1 and 3 were a breeze.

uneven lichen
#

what are the mutations for this weeks EDD?

violet mauve
#

See pins.

wheat dew
#

In the magma core, nitra rarely appears on its own, or are we just unlucky? Because the first two stages we suffered from an incredibly severe lack of nitra

uneven lichen
#

ah, thanks

violet mauve
#

I do wonder what's the most popular class for solo DDs/EDDs though.

frail patrol
#

my guess is driller, scout is good, but the firepower becomes an issue on elite imo

final pulsar
#

Question, what's Elite Deep Dive like ?

wraith shard
#

Ass

#

This one fucking sucks

#

I hate to

#

It*

wraith shard
#

One of the biggest reasons is sugarlumps you can just skull crush

#

On the roof

ancient cove
#

Caretaker on Haz5 and EDD is really hard

#

was very close

#

Killed it with 2 dwarfs down, all Nitra and Iron Will used

ancient cove
#

Elite DD has difficulties from 4.5, 5 and 5.5

fluid cliff
#

engi with rj has good success on solos as well

#

executioner or mpa or refire stub

#

scout do be zippin though

glossy walrus
#

just remember to disable enhanced precision as it makes it too slow to be worthwhile

#

drg's one of the two games I know of on ps that has motion aim (unlike switch which has it all over), and it's very very appreciated

oak pecan
#

The second cave on the EDD is kind of BS with the hacking pod placements and the lack of Nitra

slender thorn
#

Fatboy wasnt solution :(

#

Im ruined as a dwarf

#

How could fatboy not solve everything

wraith shard
#

stage 2 on the EDD is impossible

#

help me

severe tusk
#

What's the problem?

tacit jungle
#

I joined a public EDD game and got carried by a couple of level 1000s, easy as pie

unkempt dew
#

Honestly just happy I wasn’t useless my first deep dive

wooden rapids
#

how can you tell what difficulty a deep dive is? or is it always round 1 is 3.5, round 2 is 4, and round 3 is 4.5?

glossy walrus
#

always 3/3.5/3.5 for dd, 4.5/5/5.5 for edd

wraith shard
#

yeah imma pass on this week's EDD, I'm not a fan of industrial sabotage, especially not if it's in an EDD

naive lake
#

EDD stage 2 is rough. just had 2 different hosts disband/abort when things start going bad on the second hack c :/

#

dont know if i want to bother trying again

ancient cove
glossy walrus
wraith shard
#

host was staring at our driller and then decided to DC

#

since I already have every weapon overclock, I guess I'll just do the regular DD

naive lake
#

going for my 3rd try. wish me luck lol

wraith shard
#

good luck

tacit jungle
pseudo spade
#

How's the DD this week? Anything about it really stand out bad?

tacit jungle
#

Chasing down all morkite on first stage was a little annoying and stage 3 had unusual amount of enemies and especially wardens for me. It's just DD tho

pseudo spade
#

I get antsy any time I see aquarq. There was a specific EDD that had an aquarq + morkite mission in Dense Biozone that put the fear of Glod into me, so to speak.

unreal copper
#

EDD was really tough this week, failed twice on the sabotage, and third try was dicey

naive lake
#

3rd times the charm haha

#

exploder + sabotage is so annoying, cutting off your connection a bunch of times

wraith shard
naive lake
#

second was like, constantly stressful cause of all the exploders, but 3rd stage our team nearly got wiped

#

we had swarm + egg swarm

#

in a tight cave

#

iron will came in clutch tho

#

id say 3rd is easier, since its a lot shorter, but if you get wiped, its gonna be a pain cause u gotta go through stage 2 again

#

for stage 2, you really need driller to clear out all the posts at the second hack c

#

makes it a lot easier

flat crest
#

Sabotage with exploders was a frustrating combination indeed

#

Stage 3 had quite a vertical kinda layout, which was a struggle for me to fight in
When I'm driller caves can be nice to funnel, as gunner I like more open spaces so I can move around more and have an easier time kiting

old siren
#

This EDD is the least enjoyable one I've played in ages

#

In fact Caretaker missions needs to go

uneven lichen
#

But they just got here

#

Well, last season that is

severe tusk
#

I suspect they are just harder for the people who did not like them and so avoided learning how to play them.

glossy walrus
#

it doesn't hurt that the strats you use against caretaker are different from the ones you use against bugs

#

cover matters a ton more rather than just kiting

hollow citrus
#

complex 1 sabos just need more nitra

#

currently it's about half the original amount

lament musk
#

there's enough nitra even if you go into stage 2 with less nitra than you need for a resupply

strange elbow
#

Hey I'm somewhat new to deep dives but if I do a deep dive will it refresh the options in my forge? I'm looking for a specific overclock but I'm not sure how to get it

lament musk
#

the overclocks in your forge remain as they are, what you want is to find new ones to add to the list, or to use blank cores and charge them after completing a machine event in a normal stage

#

hunting for a specific overclock can take quite a lot of time given how many there are in the game

strange elbow
#

oh ok, thank you!

tall meadow
#

actual fun EDD

#

still hate pinballs in tunnels for main cause of death

amber scaffold
#

Any tips for stage 2 of the deep dive?

thorn jewel
#

people who did not build for single target struggled with the caretaker

#

I ended up duoing a 4p caretaker with my gunner, since he was just using hellfire/dealing with swarms of bots, and I was focusing boss/tentacles

thorn jewel
amber scaffold
#

EDD, sorry

thorn jewel
#

speed

thorn jewel
#

if you can manage the communication and ability to control dread, the other 3 can start the dread and keep him slowed/cced/dead while scout works on quarking

#

PE is always "speed is the essence by which you live by" or you die to overwhelming swarm numbers

amber scaffold
#

Thanks

tall meadow
#

EDD stage 2 is industrial sabo

amber scaffold
#

For IS im guessing I need good single target damage that's not dependant on status effects?

thorn jewel
thorn jewel
#

I ran hipster+embed detos

#

and relied on teammates for swarms

tall meadow
thorn jewel
#

ah yte

fluid cliff
#

if it happens again you’re in a lot of trouble

thorn jewel
#

maybe I was hallucinating then

tall meadow
#

exactly

glossy walrus
thorn jewel
#

I disagree with flamethower, its much harder to ignite nowadays

#

but that being said idk what else you'd use

#

sludge good for bugs, not for boss

#

cryo seems also bug oriented, not boss oriented

drifting parrot
#

Sludge is pretty good for boss, just gotta build it right

thorn jewel
#

ah good then

drifting parrot
#

sludge blast works okay, as does VIM

thorn jewel
#

I just know the driller I had was using flamethrower and it seemed mostly ineffective

drifting parrot
#

Ice Spear is also pretty good

thorn jewel
#

he wasn't solo igniting any bots at all, I ended up killing all of em with hipster

drifting parrot
#

at the cost of being medeocre against anything else

mystic scarab
#

Isn't ice spear good for single target, since it does like 500 damage

#

And frozen enemies take triple damage

#

I think

#

I'm still new

thick ridge
#

the issue is they nerfed it

#

u used to be able to continue shooting while charging ice spear so it was possible to time the freeze to happen just before it landed

#

bit hard to pull off, but was great vs any enemy with a short freeze duration

drifting parrot
#

Ice Spear is good for the caretaker

#

(and you can still spear oppressors if you time it perfect

unique ore
#

flame is still better for taking down bots than the alternatives

fluid cliff
#

hyperprop still doinks them

thorn jewel
#

we were talking driller primaries

thorn jewel
sand coyote
#

Why is the tentacle so funny this edd dderp

feral atlas
#

the part where it seems to be 1 shotting?

severe tusk
#

Against caretaker as Driller, I still like Flamethrower and Wave Cooker and save throwing axes for the eye.

vapid hinge
severe tusk
grave narwhal
grave narwhal
violet mauve
#

Literally only the third EDD I ever finished.

vapid hinge
violet mauve
#

Maybe? I mean, I do think I was also lucky.

#

Especially my genius realisation to
a) make a double swarm on stage 3
b) block half of the tunnel with pancakes to take care of the enemies of one side first, then the other side

#

Ironically that was also the only stage where I died (once, total).

wraith shard
#

If you aren't preparing the rooms stage 3 is gonna be a death pit. They are so small and cramped that it's easy to get overwhelmed by the 5.5 hazard lethal enemies

#

I barely managed to get out on solo gunner without prep

violet mauve
#

That's true. There is that one room that has a very steep ramp downward. That's where I died. Then there is a long tunnel with a sharp 90° turn. That was where I did my pancaking trick. The lucky part was that no Oppressor came from the upper tunnel.

#

Else it would have dug my barricade open and I probably would've lost.

wraith shard
#

Yeah I had to skirt around in the egg room to not die to the swarms

#

I was preparing a double egg with bosco to try and get out ASAP, but messed up in a way where I had to fight the swarm

#

Thankfully the sabo stage had a helluva load of nitra

violet mauve
#

Yeh. The one critical part there was the second Hacksy. It was the room with the cylinder-shaped walkway. Hacksy landed in a tiny pit.

wraith shard
#

Otherwise stage 1 and 2 were easy

violet mauve
#

Getting the connection was easy, but surviving that hacking was decidedly harder.

wraith shard
#

I could see it in that second one

#

One of them was in an open space

violet mauve
#

The actual Caretaker fight was almost ridiculously easy by comparison.

pine epoch
#

I remember I barely made it out on EDD stage 3.
The whole team was down, I was out of IW, so I just drilled straight to the drop pod and glided around until it opened.

#

Actually, correction: I think I had my IW left, but I had to use it as I was gliding around

violet mauve
#

Anyway, if you care to know my build for soloing:
Engineer with Veteran Depositor, Resupplier, Deep Pockets, Iron Will, Beastmaster, 3212 armour
Stubby with 21222 EMRB
Shard Diffractor with 11111 Efficiency Tweaks
Pickaxe with 13
Sentry with 2112
Platform Gun with 211
Shredder Swarm Grenade
Bosco with 21333

wraith shard
#

The only real worry on stage 1 is the surprise bulk. But it's a wide open space so it worked out

violet mauve
#

I didn't have any Bulks, so that was also lucky I guess.

wraith shard
#

I do take my time in solo so I'm likely to see them

#

Gunner Resupplier, Sweet Tooth, Deep Pockets, Field Medic (Take Dash instead, this is just my generic build), Iron Will, Armor 1112
Hurricane 21212 Jet Fuel Homebrew
Coilgun 22123 Ultra Magnetic Coils
Pick 11
Shield 221 (Max AoE + Cooldown)
Zipline 211
Sticky Grenade
Bosco 31133

#

That's the build I used, and will continue using with some alterations maybe

violet mauve
#

What's important is that it works for you.

wraith shard
#

Like you totally could run Hellfire. I just prefer to run UMC for this build

violet mauve
#

For example I don't understand the Coilgun.

#

So I don't use it.

#

Same for EPC.

wraith shard
#

Coilgun is a weird case of "Only has one functional build"

#

As in, go with the trails. Single target damage builds are awkward to use

thorn jewel
#

I don’t understand IW solo

#

Bosco is like 4 IWs, I’d rather take HS for more anti-grabber re positioners or anti-leech bullshit

#

Or steeve for a psuedo pheromone canister on gunner

wraith flame
#

Good job

thorn jewel
#

3? 4? I don’t remember

#

I know he has a lot of revives

violet mauve
#

On a 21333 loadout, he has 3.

thorn jewel
#

Gotcha

violet mauve
#

And Iron Will is simply something I have on every loadout.

thorn jewel
#

Was less aimed at you and aimed at the gunner solo build

violet mauve
#

Ah, fair enough.

thorn jewel
#

He has plenty of firepower to deal with everything, 4 revives is an option there more imo

violet mauve
#

On that note, I do should get the DD going.

wraith shard
#

what should i pick

grave narwhal
hidden adder
#

What are the best Active Perks for Engi.

I mostly use Beastmaster + Heigthened Senses for Solo, but when I tried on Multiplayer, I got people complaining, why I don't have Iron Will

#

Is it a must?

worthy epoch
#

Iron will can save missions, but it is in no way a must imho. There is no must in DRG, which is part of the beauty of the game.
Play what is fun and works for you.

torn verge
orchid vector
hidden adder
#

Thanks!

torn verge
#

dash is also really fun

hidden adder
#

It was the first time I deep dived elite with multiplayer. I didn't expect players who were a little too competitive.

torn verge
#

well elite deep dives are the hardest available content in the game

#

drg can be pretty chill, but EDDs are gonna attract players who want to be good
and this week's EDD is notably hard

hidden adder
#

Yes, I realised 😦

#

A million sploders everywhere + Sabotage

inland dome
#

We are in h e l l

#

EDD is hell

#

H e l l

hidden adder
#

Save a Friend, Explode
Resupply, Explode
Pick up Red Sugar, Explode
Killing Sploders, Robot Shredders appear suddenly .
Killing Robots, Explode

#

Playing Engi is like Playing a Support, but you support everyone and no one supports you, only your Steeve and Molly xD

limpid pond
# hidden adder Is it a must?

To be honest, yes. An Iron Will can turn a full wipe into a win, preemptively prevent wipes by self-reviving in nasty situations, as well as let you push the objective while completely invincible. No other perk lets you do that. And barring Dash and Field Medic, the alternative actives are simply mild conveniences that don't have nearly the same mission-saving potential.

#

Brought IW, but didn't use it? The mission wasn't that hard then. Needed IW, but didn't bring it? 3 other people got fucked over because you didn't equip it.

hollow citrus
#

sabo seems to be a stumbling block for most people this week

limpid pond
#

It's a terribly designed perk that warps all balance around itself, and frankly I wish GSG would delete it. But most people seem to have the perception that IW is "bad" or "niche", somehow, so that'll never happen.

limpid pond
inland dome
#

Walk for 0.5 seconds, explode

#

Stop sprinting for 1 second, explode

#

Don't have dash, explode

#

Restart hackc, explode

#

Not exploding? Shredder swarm

limpid pond
inland dome
#

Question

#

For dd, is the spawn pool consistent

limpid pond
#

If the host and Molly are in the same places every time, usually yes

inland dome
#

Dang

#

Man I feel like I left swarm size mod on

#

Every exploder swarm we got was so massive it turned a whole wall to slag

#

It was like 30 per

#

And each shredder swarm spawn from the caretaker was equally as bad

limpid pond
inland dome
#

We had 4 people with IW in stage 2 edd and we were still slaughtered at around half caretaker health

#

I can't imagine without

#

How

smoky gorge
#

idk how we did it but we succeed the edd on the first try with a cry driller and cry minelet scout lmao

blissful tundra
#

did the edd twice

#

but second time last stage we had swarm + egg swarm + someone called drop pod

#

I had to run on my own with 0 ammo into the drop pod, timed right to immediately enter

#

still made it rocknstone

hoary patrol
#

Second stage was tough but we did it. I'm awful at industrial sabotage so I just focused on killing sniper turrets with engi's lock on gun.

blissful tundra
#

ye I used sludge charge to insta kill them

violet mauve
#

Wow, this week's DD is harsh with the Morkite in the first mission.

#

There's maybe 270 total. You need 250.

#

I ran the whole cave up and down three times.

wintry sable
#

Just played with 3 rando's and somehow we finished EDD first try nice

wraith shard
#

As for solo I do think Iron Will is still worth running despite "Lol why would you bother because Bosco is 3-4 revives" when most of my bosco builds only get 2 because the utility he provides instead of those revives is pretty relevant in not wasting much time (Mining speed and Elec bullets for the utility and for the damage + slow, respectively)

hidden adder
#

Alright I tried out Iron Will and Field Medic, to replace the two perks I mostly use in Solo, its a pretty drastic change.

Though, I will miss Steeve 😭

wraith shard
#

And it's just a good perk. What else are you running that has the same impact anyways ? For solo you never take Field Medic that's a given, so Dash + Whatever else is going to be your pick.

#

Beast Master ? Berserker ?

#

I guess heightened senses ?

fluid cliff
#

one of those yeah

wraith shard
#

For what it's worth the Iron Will can be way better then a Bosco revive because you get I-frames to do stuff. Killing bugs is the main one, clutching a deposit or task is another, smaller one

#

But also this is the kinda game where in vanilla Solo you can pretty much just do anything, assuming you go with Bosco. DRG isn't hard once you have the awareness of the things that can kill you

#

Well, hard most of the time. The game will eventually throw a big wrench in your plans with terrain generation + constant, big swarms on you, and you are going to need more then perks to get out of those situations

fluid cliff
#

and you don’t need to heal

wraith shard
#

Iron Will lasts for way longer tho

fluid cliff
#

they’re the same

#

3 or 6 seconds depending on if you have the mod

wraith shard
#

Iron Will's effect lasts 12 seconds

#

Maxed

fluid cliff
#

that’s how long you stay upright

#

not how long you have iframes

wraith shard
#

that ... is what I was referring to with the Iframes

fluid cliff
#

iframes is invincibility

#

it’s not 12 seconds

wraith shard
#

And Iron Will is effectively invicibility for 12 seconds, you just happen to have no HP so you die the moment it wears off

#

Hence why it even counts as a revive when you get health

fluid cliff
#

this is a certified confidently incorrect moment

limpid pond
wraith shard
#

If you want to argue semantics, I-frames is literally "Invicibility Frames"

#

And a frame is just a count of time

fluid cliff
#

yeah I get it

wraith shard
#

You usually see it referred as iframes when it's a somewhat small amount of time (less then a second, mostly). Bosco/multiplayer revive being 3-6 seconds depending on armor tier means it doesn't go there either

#

You could argue it's not precise enough but the idea is the same

#

And to think this conversation all started because I decided to post my jank build

fluid cliff
#

I don’t use iron will much any more but I see your point

wraith shard
#

And I don't think it's required either. Hell most of the time it does nothing because you don't die.

fluid cliff
#

I like heightened sense and berzerker a lot for solo

#

i’ll take iron will on driller where I’m taking iron will anyways

wraith shard
#

I do genuinely think Berzerker is underrated even in multiplayer

fluid cliff
#

w/o vampire iron will is a tough sell for me solo

wraith shard
#

Well part of what makes solo easy is that you have hella nitra, right ?

fluid cliff
#

yeah

wraith shard
#

You can prepare a supply drop in advance if needed, meaning resupplier is a fine alternative

#

With the Bosco revive you need the extra invincibility time on revive to get there (EDIT: As in, before you get your ass eaten by bugs again)

fluid cliff
#

I haven’t left the rig without resupplier on any class since I started

wraith shard
#

With Iron Will you still have time leftover to kill things

#

And that matters

bold maple
#

Ime iron will does provide invincibility for the 12 seconds

fluid cliff
#

yeah we’ve moved on

#

it’s early I haven’t had my coffee

#

(‘:

bold maple
wraith shard
#

To move on, I will say this : This week's EDD stage 3 is unassuming from the task description. Don't just blindly rush rooms/eggs or the swarms will overwhelm you