#deep-dive-discussion

1 messages · Page 9 of 1

plush shard
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if i havent promoted driller can i still use him on a DD

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if i have every1 else promoted

limpid pond
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Nope!

tardy girder
plush shard
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okay ty

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better go promote him then...

hollow citrus
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was looking through the DD archive and noticed something interesting. there has never been a salvage mission with low oxygen in it

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I thought the only thing that couldn't spawn with salvage was haunted cave

jolly hazel
#

rng

limpid pond
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Huh, that is crazy RNG. It's definitely possible

clear rapids
#

tips for the edd?

jolly hazel
#

I think I've only had 2 low oxy salvages ever

jolly hazel
#

stage 3 has 2 spitballers+leech close together

modern talon
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hear me out 4 engineers on a deep dive all using the gemini system

fluid cliff
#

engi getting turret ammo back between mission is kinda nice

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warthog with mini shells or cycle overload to taste and breach cutter with lightweight cases or inferno

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double gemini turret

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rj250 pgl also good

hoary cove
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rj is insanely good

drowsy holly
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4 engis 1 goes turret arc and one goes turret explosion. lightning everywhere

trail pivot
#

what is the worst thing that is going to happen in this weeks edd?

trail pivot
#

well elites i guess

trail pivot
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no it was def the dreadnought on 2

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on that awful slope no less

night abyss
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just got this game a week ago still learning the ropes

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what class & loadout is good for solo plays

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i'd join public lobbies anyway but i just need to grind through these assignements quickly

long coral
#

I just want to brag and say I did the EDD all by my lonesome for the first time

#

It was a pain

minor bloom
# night abyss what class & loadout is good for solo plays

There isn't really a bad class tbh, just get each class promoted once and unlock all weapons and upgrades for each weapon. Beyond that if you have questions about a specific class I would use #drg-chat as this channel is primarily for discussion about the weekly deep dives that unlock once you promote one class. If you have questions you can DM me directly and I'd be happy to add you on steam.

plush shard
#

is there any tips people have for solo edd?

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I generally play scout but have each promoted

hazy rose
#

So far the black box on the EDD has been kicking my ass

dim bramble
#

keep an eye out for death traps

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there are usually a lot in DD and EDD

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such as cave leeches and spitballers all in one area (also nemesis spawns)

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Try to use your grapple a lot to avoid getting overwhelmed by bugs

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scout doesn’t have crazy good crowd control but with IFGs you should be ok

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also keep in mind

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every resupply is 4 resupplies in solo basically, so dont be afraid to use a lot of ammo

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I recommend m100 but drak works ok too, drak wont handle grunt guards that well and other big things, but m100 can do quite well against them and also praetorians

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for secondary its kind of your choice

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special powder boomstick can work well for even more movement

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all are alright

dim bramble
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make very good use of bosco

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use the rockets for bigger swarms then clean up with the drak or m100 non focus shots

balmy stone
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Also because you need fewer resupplies you don’t need as much nitra and can focus on objectives more

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Helps if you die at stage 2 or 3 so you can get past the first part faster

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On point extract use bosco to bring stuff up to the rig you’d need a zip or tunnel for and also get the ones in the ceiling

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Eggs are the same deal

daring sorrel
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how far of a leap in difficulty is the elite deep dive from the reg deep dive?
because I can do the reg deep dive in co-op and solo

dim bramble
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Bigger and deadlier death traps

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Seems to be a common theme with EDD

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and deadlier mutations

daring sorrel
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I'll give it a try
whats the worst that can happen

balmy stone
#

Depends on the missions and mutators

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There’s a huge difficulty spike when you play with randoms, solo it shouldn’t be too much of a jump if you can handle haz 4

daring sorrel
#

makes sense
yeah the game does seem easier sometimes in solo

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bosco mvp

balmy stone
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The last couple weeks have been easy edd’s so this edd would be a good place to start

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Some edd’s are actual hell and reasonably good teams can go down 10 or 20 times per person but I haven’t been in one of those for a bit

soft trellis
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Me when bosco shoots a rocket into the wall after I ping it at a swarm

quick fog
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Glyphid spawns are influenced by the amount of people in the session

wraith shard
#

hello good morning I have a problem when I started Deep rock Galatic it doesn't show me the progress I had it takes me back to the beginning or shows me a very low progress the last thing I did on 08.10.22 was to level up and today I found my progress erased what could it be could you please help me?

drowsy hollow
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my go-to builds for haz 5 are exec lok-1 + inferno breach & ecr lok-1 + hyper prop

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or em discharge stubby + shard diffractor if it's hold-the-point missions like salvage and escort

feral rose
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Hey I’m looking for a good aoe support gunner build. I’m new any advice?

trail pivot
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minelayer + mole

thick tapir
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How do deep dives work?

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I couldn't join one, and then just did one solo

tardy girder
jolly hazel
modern talon
unkempt lantern
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ive noticed they all seem to be class locked at least to join so I'd have to switch classes and then change back in the lobby

urban sail
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My support gunner for maybe a year+ now is neurotoxin AC and brt

limpid pond
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What exactly is "support" supposed to be? Can't imagine anything another than Cryo Cannon really filling that role

hoary cove
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pheromones and ifg are both support imo

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ifgs increase damage against a single target by a shit ton, and pheromones make pretty much all forms of aoe way more effective by clumping up the bugs

limpid pond
#

That is true

balmy stone
#

Ntp is insane for crowd control cause if you aim it where enemies spawn you can get enemies to low health by the time they reach you or your teammates

limpid pond
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But any Grunts that are Neuro'd are going to die, it's wasteful to shoot them...

hoary cove
balmy stone
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I have fear on but didn’t realize that, makes sense how I can get the whole swarm running to the other side of the cave

hoary cove
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fear is distance based, not time based. A bug needs to walk to a set point in order for fear to end. Any slow in the game makes it take longer to reach that point, therefore extending the duration of fear

limpid pond
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Oh, right, that. I thought you meant the Neuro damage ticks counted as additional fear procs lol

dreamy flume
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doing normal deep dive x4 spawns EU look for me ingame

dreamy flume
#

No one looks there

hoary cove
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fair

dreamy flume
#

x4 spawns aint exactly gamebreaking. Just harder difficulty because x3.5 is braindead

manic pivotBOT
#

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rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
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jolly hazel
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are you referring to haz 4 as x4

wild sapphire
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is this week's elite dd hard?

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and can it be soloed?

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since noone replies to my lfg messages i wanna try to solo it

modern galleon
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EDD Stage 1 will be rough solo. Stage 2 and 3 weren't too bad.

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Stage 1 is 10 aquarks and a black box in fungus bogs with elite threat. :S

wild sapphire
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oh god

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i can try soloing with engi

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see how that goes

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will probably go badly quickly as im not good at soloing

sick lake
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This weeks DD was a tad more challenging than i expected. Still beat it with little issue, but getting that nemesis on stage 2 and the dreadnought on stage 3 were interesting

modern moat
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Oh god, EDD stage 1 is annoying lol mostly because of the goo

empty solar
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any edd without escort is a gift given to us by deity of choice

wraith shard
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Escort runs into a glyphid dreadnaught is a true nightmare

thorn jewel
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Can dotty one shot a dreadnaught if she runs over it?

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I know she can one shot a bunch of other stuff like nemesis

hollow citrus
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Dreadnought secondary will never spawn with escort primary so yeah

thorn jewel
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Aw I didnt know that

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Makes that pipe dream less real

dreamy flume
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hosting normal deep dive x4 spawns

verbal raven
inland rose
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EDD hard this week?

modern moat
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I only went as far as stage 2, so far it is only annoying and not really hard

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stage 1 is filled with goo, so either you use engie to build platform everywhere or suffer the slowdown effect of goo

jaunty crag
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Stage 3 EDD is brutal imo, Exploders + Volatile guts, and also pre-spawn enemies

balmy stone
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I just realized I haven’t done this week’s I don’t think

jolly hazel
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volatile guts partially nullifies exploders

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they no longer deny an area for 3 seconds after being killed

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because volatile guts kicks in first

raven grove
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Escort dread would be a cakewalk. We'd just bait the dread in front of dotty.

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Splat.

balmy stone
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Nvm I remember it now, there was a steep dread room on the second stage

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Driller made us hallway bunkers at various points on stage 3 to save ammo which also prevented random exploders coming from behind

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Without funneling the enemies like that the mostly vertical terrain would make kiting difficult

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I put zips away from walls to avoid exploders but macteras are a concern cause it’s a deep pit, basically make sure you have multiple routes ready to not get trapped

glossy walrus
lusty shuttle
#

Imagine if goo actually had water physics and drillers could just c4 it to make it all ooze down into the crater.

feral rose
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thanks for the help guys

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support gunner coming soon

white shard
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Joined a DD and the driller was doing what driller do best

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Kill litterally everything

torpid solar
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Or 4 engineers for 8 turrets

ornate badger
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That sounds fun

lusty fiber
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Anyone has issues finding edd lobby nw?

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now

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Endless loading

normal oasis
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is this weeks elite deep dive especially hard or am i imagining it

frozen field
lost drift
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how do u counter nemesis who spawn in front of u while uplink is still 20% as driller w short flame range

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and solo

trail pivot
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See that's the neat thing, you don't.

lost drift
solemn vine
lost drift
solemn vine
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will have to kite it into the flames then

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good luck

lost drift
#

im dead

lost drift
scarlet ravine
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salvage uplink or black box?

lost drift
#

man

solemn vine
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good luck next time i guess

lost drift
scarlet ravine
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oof

lost drift
#

if its black box yea I could just retry

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rip

lone lodge
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Tips for this weeks deep dive? Last weeks (my first) took me 1:40 and I don’t think it should take that long.

lone lodge
solemn vine
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what overclocks/guns are you running?

lone lodge
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M1000 hover clock, boomstick with none

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Hoverclock is the only oc I have for scout

torn verge
lone lodge
gentle plover
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What's wrong with the 3rd stage of this week EDD? I couldn't collect nitra nor heal from Red Sugar (again)

tardy solar
normal oasis
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stage 1 is the one i struggled with

tardy solar
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especially if you're scout that should make things better as swarms won't spawn while the dreadnought is alive

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same goes for the normal dd where you can make bosco go get the aquarqs while you fight the twins

lone lodge
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I’m not good enough for elite

tardy solar
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I would recommend doing it immediately

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as soon as you clear the first spawns

tardy solar
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like

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gather all the legs and put them on one mule, grapple and go to the other and do the same to avoid the wave that's coming from the first mule, then go to the first one and repair it and then go back to the second one and repair it

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bosco will clean some of the stuff for you and if you're fast enough you can avoid most damage from the waves

limpid pond
lone lodge
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It removed dps from the drak, while rarely hitting bounces

torn verge
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so you can hit the splash twice

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10 aoe per bullet if you aim right

lone lodge
torn verge
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then i diagnose you with skill issue

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shoot the ground just in front of the bug and you should hit nearly every bounce

lone lodge
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Why not just shoot the bug then?

torn verge
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because you get 14 damage from bouncing the shot
10 of which also hits all the bugs friends

lone lodge
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Would pierce be helpful?

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Or what build on that is best?

burnt sandal
limpid pond
echo storm
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host disconnected during normal dd on stage 3 halfway through 😔

fickle charm
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How's this week's Elite Deep Dive?

balmy stone
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Relatively easy, the third stage has a messed up cave that makes kiting hard but it’s doable

torn verge
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first stage is a skill check
10 aquarks black box
gotta go fast

wild sapphire
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Bro help ive been trying for 3 hours to complete an edd by myself and i cant even get through the first stage without getting overwhelmed by bugs

wanton knot
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lost on stage 3 edd because one of our peeps decided to pop 3 eggs during a swarm without warning

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literally couldnt do anything with bugs fucking everywhere when the 2nd swarm started

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other stages went smoothly but i dont get what the fuck they were thinking popping eggs

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man im frustrated, maybe i'll run it again for the cosmetic core that i really wanted to get

onyx crypt
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Was the EDD this week one of the easiest ever?

limpid pond
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I think stage one singlehandedly puts it above most of the recent ones

modern talon
limpid pond
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Goo e v e r y w h e r e

severe tusk
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If you're getting a bunch of mactera elites, it's more challenging.

fickle charm
rich kiln
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Nothing like getting a damn spitballer to the face on the third stage

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Besides that, this elite deep dive was actually pretty easy lmao

fickle charm
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3-5 each mission

rich kiln
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Yeah lmfao

hardy oar
lost tartan
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is it possible to do this weeks DD as solo scout or engi?

torn verge
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the regular deep dive, absolutely

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the pipes are a bit hard to get down so i'd reccomend engi

ionic bloom
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engi my beloved

manic pivotBOT
#

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Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
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real prawn
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thank you mission control from Deep Rock Galactic

wild sapphire
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im done

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fuck this shit

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this is impossible to solo

burnt sandal
velvet ginkgo
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I'm going to try to solo the EDD. What's the best class to do that on?

wraith flame
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Driller might be better for holding down the black box's

velvet ginkgo
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Alright, that's what I was thinking of going for.

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Do you have any tips? I've never done an EDD solo before.

wraith flame
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Move fast af, time is going to be a big issue. Get what you need and get out. Customize bosco to be his best for you. Know your strats and how to survive such as bunkering with the driller.

velvet ginkgo
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What perks would you recommend for this week's EDD on Driller?

wraith flame
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Are you running ice or fire? Or sludge?

velvet ginkgo
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I like to run Tuned Cooler

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and pair that with Vampire

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I also like using Dash

limpid pond
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Unstoppable because Stage 1 is fucked up

wraith flame
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Yeah yeah that will probably be fine here, maybe vampire, dash is always good, maybe that perk that helps you move faster with heavy stuff.

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Also make bosco get anything you can't reach, he is super good at digging out unreachable aquarqs

velvet ginkgo
#

Do you think Beast Master would be good for playing solo?

wraith flame
limpid pond
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I just used Dash + Heightened Senses in every Solo build because Bosco sucks at freeing you from grabs

velvet ginkgo
limpid pond
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Beastmaster is probably much better than in multi since the only thing getting attacked is you, but in Solo, getting grabbed by anything is a death sentence because Bosco doesn't do much damage and has trouble even noticing you're grabbed. You also can barely see shit unless you're Scout, so it saves you the convenience of constantly staring at the ceiling

severe tusk
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I also used Heightened Senses and Dash on pretty much every build now, even in multiplayer. It's just nice to never have to worry about getting grabbed, even when you may go several games without getting grabbed.

limpid pond
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Other than the rare grab while everyone's down, or maybe Elite Grabbers, I don't really see the value in Heightened Sense for multiplayer. 90% of grabs you just get insta-freed from, and ever since they added the spotlights to Nemesis, it's pretty easy to avoid getting nabbed by it.

cursive bough
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For a solo edd I recommend field medic

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Really helpful

severe tusk
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I tend to split from the group to mine and achieve objectives fasters, so HS works for me.

wild sapphire
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its hell

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idk if i wanna use scout

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im not comfortable with his guns

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drak does no dmg, i dont like the m1k and the other one is just ass

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the secondaries are ok i guess

burnt sandal
wild sapphire
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maybe driller

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but i like having my lures and my turrets

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and idk what build to give him

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im gonna try with driller later today

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if not

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Im doomed

crimson crypt
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no

limpid pond
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Point Extraction is Engineer's weakest mission type

severe tusk
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How so?

limpid pond
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Point Extraction's about moving fast, and Engi's mobility tool is the worst for that. Most of your time is going to be spent away from the Mine Head, but Engi's main offensive strength relies on staying in a specific area. RJ250 helps a lot, but it doesn't totally solve the issue.

lime meteor
#

as scout you can't plant your feet and stand your ground(most of the time)

limpid pond
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I'm not saying Engi literally isn't playable on PE, that's obviously not true. But in a duo, or especially solo context, Engi's my absolute last pick for that mission. Scout is Scout, Drills and Ziplines transport Aquarqs quick, Engineer just doesn't compete in that regard.

lime meteor
#

If your playing solo engineer can't be "weak" because of Bosco

limpid pond
#

You still have to move places to order Bosco

lime meteor
#

As long as you have line of sight of an aquarq that's enough

severe tusk
#

Platforms help Scout mine aquarqs faster, and everyone is constantly running back to the base to deposit, so it's a good place to set up turrets when waves spawn. And yeah, if solo, Bosco does most of the work mining harder to get places for you.

lime meteor
#

I can see engineer having trouble if he's in a pit

severe tusk
#

That's where all of those years spent playing Super Mario Bros. games pays off.

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Although it is true that certain cave gen can make a point extraction harder, but those are rare.

manic pivotBOT
#

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Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
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hoary cove
trail pivot
#

Why does electric focus have to defeat itself with a reduction to focus damage?

hoary cove
#

i think i remember electric focus shot being a lot more useful before the big m1 buff

trail pivot
#

It still uses two ammo on a focus shot

lean trellis
limpid pond
#

Electrocuting Focus Shots just doesn't make sense. It one shots Grunts, and it barely does anything to tanky targets.

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If you just want the Electrocute, DRAK does it for free

daring iron
#

is the DD still unhealthy tunnel

summer sinew
gray panther
#

I still have the normal dive to do

hoary cove
trail pivot
#

It would be great if enemies it killed turned into electrical bombs

limpid pond
#

Like Chemical Explosive Bolt, but a primary. That sounds awesome

#

Wish M1K had something like Payday 2's Graze, but the closest we have is Precision Terror, and that doesn't actually kill things

junior wave
#

I made the deep dive harder on myself by picking scout to do it with and no teammates

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and then I made the elite harder on myself by playing with teammates

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and we lost in the first 5 minutes

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should have suspected the guy wasnt good when he tried to take an unpromoted engineer into an elite deep dive

hollow citrus
#

deep dives with randos are always a mixed bag

raven monolith
#

Will they ever add more armor?

quartz void
#

I doubt it, however i personally would like a plant or crystal that was a consumable shield boost. not much, but like just a smidge of extra overshield like in the old halo games to give you a bit more of a buffer

quartz void
#

What?-

marble veldt
#

Shield Link, the active perk

quartz void
#

I dont remember that one

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Huh

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I guess i skimmed over it

marble veldt
#

It gives you 60 Overshield for 30s at max level

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Well

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It gives that to whoever you decide to boost

quartz void
#

Interesting

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I was more so talking about a consumable environmental thing but

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Thats a relatively similar thing in practice i suppose

lament musk
#

this week's elite deep dive was surprisingly tame

manic pivotBOT
#

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New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
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sly kettle
#

Soon™

tardy solar
#

HERE WE GOOOOOO

oblique glen
#

Now™️

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

sly kettle
#

Good luck, everyone.

oblique glen
#

drilldozer 😢

summer sinew
#

Damn biozone

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glacial strata - dd
biozone - edd

tardy solar
#

6 eggs 1 dread elite threat

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HERE WE GO BOIS

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Glacial Strata | Code Name: Driller's Tunnel
Stage 1: drill Protect the Drilldozer + morkite 150 Morkite | petbugNo Mutators
Stage 2: molly 2 M.U.L.E.s + gegg 2 Eggs | totheboneSwarmageddon
Stage 3: drill Protect the Drilldozer + molly 2 M.U.L.E.s | totheboneExploder Infestation

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Dense Biozone | Code Name: Dead Carve
Stage 1: gegg 6 Eggs + slammer Dreadnought Classic | rocknstoneRich Atmosphere totheboneElite Threat
Stage 2: aquarq 7 Aquarq + 📡 1 Black Box | totheboneMactera Plague
Stage 3: gegg 6 Eggs + morkite 150 Morkite | totheboneLethal Enemies

ivory marten
#

It's dive time!

hollow citrus
#

dense biozone finally

#

glacial again boo

sly kettle
#

Driller's Tunnel, starts with Escort Duty.

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How fitting.

ivory marten
#

Glacial. Not too bad.

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At least it ain't the Core or the Bogs.

marble veldt
#

A bit late but IT'S MUFFIN TIME

tardy solar
#

classic dread btw

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stage 2 is 7 aquarqs, black box and mactera plague

candid bobcat
reef bison
#

Oo mactera plague for s2

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Thars gonna be neat

candid bobcat
#

hope y'all like double escort DDs

reef bison
#

Pretty mid

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Now EDD double drilldozer however

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I get the same flashbacks grandpa gets to Nam

karmic rain
quiet mortar
#

how many eggs?

oblique glen
#

2 eggs and eggs are secondary mission

reef bison
#

Fuuuck lethal enemies for S3 EDD

#

That's gonna be interesting

wraith shard
#

EDD is being colorful today, this is the first time i saw an EDD with 3 different 2nd main objectives, interesting

reef bison
#

Yeah all tasty modifiers too

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Gonna enjoy sinking my teeth into this weeks one

karmic rain
#

almost done with this stage so few mins and will say s3

karmic rain
#

s3

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double escotr duty

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fun

sly kettle
reef bison
#

Someone did say that

marsh quest
#

Just saw the dds

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Day ruined

drowsy hollow
#

Haz 5.5 Lethal Enemies 😰

tardy girder
#

oh boy, double escort

modern moat
#

Yup only gonna do it till stage two, really don't wanna do 2 escort in a single dive

stuck moth
#

Another ez pz

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But the little swarmers are deadly with lethal enemies

summer sinew
#

double escort?

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seriously

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damn rng

torn verge
#

regular deep dive is zzzz

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double escort = i sleep

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got hellfire and special powder out of it though

sly vapor
#

can someone link the deep dive with the 3 escorts again nice

trail pivot
#

Sweet mother of pearl not a double escort!

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Whyyy

merry lagoon
#

ooooomg why its 2 escorts on regular dd

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FR

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😫 😫 😫

trail pivot
#

We got the halloween event, so we can skip edd stage 3

fleet leaf
#

i'm kind of confused, i did the normal dd just now, and it was in Magma Core with different tasks?! How can this happen

tardy girder
fleet leaf
#

ohh thanks for the explanation, nice way to dodge double drilldozer tho 8))

wild sapphire
#

is this edd really hard?

hollow citrus
#

can get hairy really fast but managable with a good team

#

3rd stage haz 5.5 lethal swarmers are just a pain in the ass

wild sapphire
#

but i wanna solo it lmao

hollow citrus
#

and shockers too

wild sapphire
#

every time i try with a team we die in stage 1

hollow citrus
#

i just 3 manned it cos a scout quit on stage 1, you'll be fine

limpid pond
#

DD is double Escort + holdout and EDD is double Eggs + another rush mission
What a sick joke!

tardy girder
#

DD was fine, did it solo

ivory marten
#

20 Cores Remaining!

#

Woooo

lime meteor
#

At least the double escort with an exploder infestation isn't on the edd

cursive bough
#

Why is the dd called “drillers tunnel” a double drilldozer

#

This is on purpose

lament coral
#

edd was fun this week

#

2nd bulk hit us during extract on p 3

burnt sandal
digital hamlet
#

Had a bulk spawn during black box stage 2 💀

wraith shard
#

this week's elite deep dive went smoothly, the second stage was the hardest

#

did it first try

quick light
#

I found the third hardest because of the Lethal Enemies
They hurt

#

I haven't done the DD yet.
It looks harder than the EDD with them two Drilldozer missions.

unreal copper
#

drilldozer isn't hard, just boring

ancient cove
#

My group had NTP Autocannon, Stickyflames, and EM Discharge stubby for that DD, so we had like 9 or 10 resupplies around the final drilldozer we were so ammo efficient on the crowds.

limpid pond
#

Yeah, that's what happens when you bring meta builds to Haz 3

glossy walrus
#

yeah my buddy tends to pickaxe his way through large portions of dd because he disrespects haz3 so much since we do dd right after edd

limpid pond
#

Lol same

#

Incidentally, that behavior has led to more near-wipes in DD than EDD on my end

echo storm
#

almost wiping on a dd will always be funny no matter what

#

just clownin around !

limpid pond
#

True!

trail pivot
#

Haha got mint Assault set again!

#

Now if i can get the purple ones

past drum
#

pretty easy dives

#

lethal enemies wasnt a problem due to massive cave

lusty fiber
#

This edd is a breeze with some very spacious caves

#

Need a zip to get from the droppod on the second stage though

bold thunder
#

double escort

#

are you joking

trail pivot
#

The second escort is a bit testy with exploders, but there aren't that many.

#

Did encounter one leech during salvage

soft prairie
#

That second stage edd looks like cancer just seeing it, definitely getting my rusty driller

marble veldt
#

Aight so...

#

Maybe going solo Scout wasn't such a good idea for my stress levels... BUT

#

Managed to squeak by anyway

#

Stage 2 is fine if you do the Black Box immediately after landing and getting rid of the welcoming committee

#

There is a LOT of Nitra and the aquarqs are relatively easy to come by so apart from the Mactera swarms, you'll probably be okay

#

Stage 3 is a big open space with some elevations but apart from that nothing too fancy, just be careful of Lethal Swarmers and Shockers

trail pivot
#

Oh no edd in dense Biozone

marble veldt
#

Loadout was BoM GK2 and Cryo Minelets, with IFGs

dense obsidian
#

For whoever was doing the DD with me, got a random game crash sorry.

boreal ginkgo
#

Do the mule locations change for everyone's deep dive

#

Or is it the same across the board

marble veldt
#

It's always the same

sage dome
#

Is there an issue with the elite deep dive this week? 2nd cave only have 6 arquarqs not 7 that i need....

wraith shard
#

anyone else constantly falling through the map in the regular deep dive?

ancient cove
#

wtf DD 2x escort?

#

and EDD 2x 6 eggs wtf is going on

#

I wonder how they generate their random seeds

minor bloom
vivid hornet
#

I'm sure it's not random

violet warren
#

Did anyone else have the drop pod for the third stage spawn way up high?

#

Luckily my team had an engineer to drop a landing pad but I don't know how a solo driller would beat the third stage

topaz sluice
#

Huh so they did put two escorts in one DD lel

limpid pond
lime meteor
#

Damn mactera plague with the black box objective is super hard with scout(even after trying to do it right off the bat) guess I'll just have to solo with gunner or driller

unkempt lantern
#

Got over 700 kills on the DD.

#

ez.

#

teams engi got almost 1000

wraith flame
trail pivot
#

1000?
Without swarmageddon on?
Ohno

glossy walrus
#

yeah spawned pretty high up, ziplined it

#

driller no bosco will probably have to find the closest thing he can jump to and hope it's not far enough to die, probably while trying to get a ledge grab to negate the damage and/or try to drill ledge grab for the same thing

topaz sluice
dim bramble
#

2 protect the drilldozer missions in one deep dive.. notnice

glossy walrus
#

those sound quite strong in mactera plague, main issue is having enough of them, but solo you should have a lot of ammo to yourself

topaz sluice
#

Stage 2 of the EDD is horrible lmao

balmy stone
#

I had no ammo it sucked ass

glossy walrus
#

my buddy and I noted that this edd is the first one in a while that really ate through ammo even with efficient crowd clearing setups

#

just so many bugs

balmy stone
#

The engi went down every 15 seconds so there weren’t turrets to protect my ass from the shockers and other small shit that could take my 5 hp

hoary cove
#

this edd sounds fun

jolly hazel
hoary cove
#

ima give it a shot

glossy walrus
#

I think we went into stage3 with only 2 resups, def far less than usual

jolly hazel
balmy stone
#

I read that as where you start from the drop pod

glossy walrus
#

yeah he was talking about when you entered the level

jolly hazel
#

oh I see now

glossy walrus
#

end up high in the sky

balmy stone
#

I started close to the ceiling with a 150m drop probably

jolly hazel
#

yeah ours was near the top

#

I just cowabunga ziplined down

glossy walrus
#

poor solo drillers

#

gotta hope for that ledge grab or drill ledge grab

#

or burn a bosco charge

balmy stone
#

I had absolutely zero ammo and was waiting til stage 3 so I wouldn’t waste my teammates’

ancient cove
#

I think you could jump to that plant, but I didnt risk it and just took the zipline.

balmy stone
#

Then I get there and there’s no floor with which to call a resupply

ancient cove
#

Although I didnt check if there way anywhere to jump off once you were on the moving plant

balmy stone
#

I was the scout and had to kite the entire time cause a certain someone didn’t put up turrets

#

Still beat it just barely

hoary cove
#

not like turrets are gonna kill much of a haz 5 swarm anyways

#

they help for jellies at least tho

balmy stone
#

There were 3 or 4 shockers or hatchlings perpetually on me

hoary cove
#

shockers are the one thing thorns is genuinely good for imo

balmy stone
#

Idk next time I’m using drak instead of hipster cause I need crowd control I can count on

#

Despite all that I got us hella nitra with 7 rezzes and 2 downs

#

Gunner was lead carrier and went like 12 and 2

scarlet ravine
#

DD took twice as long as the EDD, lmao

#

1:02:22 vs 28:51

balmy stone
#

I haven’t done it yet but I can imagine two escorts taking a billion years

topaz sluice
#

I'd take the DD over the mactera plague any day

#

Well the two escort missions

sinful tundra
#

Ah dang

#

Sorry

#

Didn’t mean to send this

summer sinew
#

Unexpected gunner moment

lusty fiber
#

Accidental gunner pic

topaz sluice
#

slowly turning into a gunner main

lime meteor
#

They kill the first few mactera waves but this black box spot sucks

#

I beat it with lame bunker strat as driller

thick willow
#

was doing regular deep dive and i think it was the host pulled the eggs on phase two while we were all low on ammo, I called him out on it bc I was pretty peeved about almost wiping, and we had a thing were we constantly made sure we were ready to get going

#

i had 0 ammo

#

but i was stoked I got 1.1k kills

hoary cove
#

this might sound bad, but if it’s the reg deep dive i’d prob do the same thing

#

it’s really difficult to fail a dd

#

the hardest dd iv done was when i was when i was playing with a drunk engineer who dug the black box into a hole and proceed to nuke himself repeatedly. We won by just not reviving him till it was done lol

thick willow
#

like drunk in game or drunk irl?

wanton knot
#

sounds like both tbh

thick willow
#

yeah I was gonna say

hoary cove
thick willow
#

a method actor.

#

overall the EDD and DD were fun I do enjoy using the nuke OC for Engi

#

i didnt even kill anyone using it!

#

progress/

#

well, not anyone that mattered

lime meteor
#

The starting drop pod

#

and I nearly died from fall damage because of choosing driller

thick willow
#

juuust in case

lime meteor
#

I was solo driller

#

I couldn't avoid fall damage

thick willow
#

wait you did it by yourself?

#

damn

#

thats crazy

lime meteor
#

no lmao

#

but I did complete stage 2

thick willow
#

oh nice

lime meteor
#

I'm just waiting for matchmaking to get a group so I can get the probably bad cosmetic

#

I can't find a way to solo this edd

thick willow
#

"the"?

lime meteor
thick willow
#

there's a specific one you're trying for?

lime meteor
#

gilded beards

thick willow
#

ah.

lime meteor
#

but anyways I can't find out how to do this edd solo unless I can somehow complete second stage as scout

thick willow
#

well I wish you luck

lime meteor
#

👍

thick willow
#

you're a braver dwarf than I.

wraith shard
#

it was much harder than stage 3

topaz sluice
past drum
#

black box was fine

#

i dont remember if it was the second mission but i barely got any macteras during bb

fluid cliff
#

mactera plague = time to pull out proxy trigger rj250

short charm
#

Crazy how things can change from one session to another. First EDD run was a fail right at the black box because a bowling ball came flying down the hole from the mining platform right as our engi was about to fire off a fat boi. Nuked the WHOLE team right inside the box and we got revived with a sliver of health left. Cue a thousand mactera. I think not a lot of people understand that black boxes can be failed and re-built, because I immediately left the zone to zip around with the 3 others down and the progress bar quickly dropping.

#

I figured I would heal, restock and revive and then rebuild the box but nope... Everybody blew their Iron Will charge and attempted to salvage the situation with a thousand mactera still in the area. Should've just rebuilt the box.

#

Second run, lesson learned, we try the box again and.... Barely anything shows up, a few stragglers, the occasional mactera, but no real swarms to speak of. What a boring 'rematch' that was.

#

Id say the black box is the only real sketchy part of this EDD, the outcome of this thing relies heavily on the timing of when its started. It either has to be started ASAP, or right as the first swarm ends in order to not get a swarm while youre defending it. Because after that point, the passive spawns start to really ramp up fast.

thorn jewel
#

I think that goes for anything that gets paired with EDD PE though. The dread+PE got sketchy a few weeks ago if you had a slow team

short charm
#

Oh yeah, thats even worse. I think of all the EDDs Ive failed, that one caused the most failures. A long time ago we had a stage 3 on Glacial Strata with a Haunted cave, Dread + PE. With 3 spitballers in front of the drop pod. The start was difficult to survive, the ghost basically forced you to leave the pod quickly and the dread was difficult to fight with the ghost + passive spawns. I think that one maybe took 4-5 tries to get through.

#

Ive found that people can be needlessly stingy with their resupply usage. When youre in a deep dive and have 400-500 nitra on hand at stage 3, I often take resupplies if only to just survive another hit from a dread and such. Or I double-dip after using Iron Will to really be back at 100%. Youve got so many resupplies that everybody could do the same and you wouldnt even notice.

thorn jewel
#

I don’t remember being around for that one. The hardest one I’ve done was the first one I’ve done, it was a Hollow Bough but the second stage was mules and one was in the ceiling and stuff

#

I spent probably 4-6h and 8 attempts on it and we cleared it

#

But 7 wipes on stage 2 and 1 on the stage 3 (haunted cave with a sheer vertical drop out of the pod elimination mission)

solemn vine
thorn jewel
#

Yup

#

That was my first EDD experience and I loved it, I wish we had more hellspawns like that more than once every 3 months

#

But they also might seem easier now because I have better OCS and experience now

solemn vine
#

thats the trick, ask greenbeard friends to join you. everything can become a hellscape

simple fiber
#

This weeks EDD is overall low risk but the map on last stage it’s just

#

It’s just pain
You do have a high ground with some space to fight but if all 4 go there it’s a friendly fire fiesta

#

Anyone with me on this one or do I just have duck feet?

simple fiber
#

Oh god I remember it

#

3 tries

#

Any old beards here who did the infamous magma core edd?

thorn jewel
short charm
#

Ive done so many EDDs, but that one does not spring to mind. What about it made it "infamous"?

simple fiber
#

The cave generation and spawn rate was freakin insane

#

A fkng tunnel filled with stone pillars in the middle of a drill dozer digging making your line of sight non existent is one of MANY hazards my mind has saved

#

Also I remember killing more than a thousand bugs and our scout
Running focus shot m100 got around 500

#

And he was literally mining the whole time he would even mine Mirra during environmental swarms

#

Nitra*

#

Due to the constant ammo use

#

And turns out one year later we find out that DD difficulty got reworked after that

#

To not be so spiky

short charm
#

Maybe I missed it or that was before "my time" so to speak, but I was here when the deep dives were first launched but never did every single one due to work or such things. Honestly, they could do with being a bit harder. Stage 2 and 3 should definitely have a chance of having double red mutators. EDDs are supposed to be the hardest the game has to offer, and yet they dont have that.

#

The escort missions do seem a bit simpler these days, the cave gen is rarely particularly crazy. Its mostly big rooms and whatnot, never the other types of rooms found in other maps.

simple fiber
#

Basically if u are quick the increasing swarms won’t be too hard
But the cap is raised
So if u waste time you are punished more than u used to

#

But only past a certain threshold

#

And geometry I do agree is rarely too weird

#

But there are still those caves when you know

#

And you know 🗿

short charm
#

Ah righto, well thats a good change. 😛 I personally love it when you look at a wall and see 50+ bugs spawn in. Even the Scout has the means to deal with that, these days. I do wish they would tweak the geometry some more and add more rooms, after some time in the game you kind of understand how it works and see the patterns. Altho sometimes, the game does throw something new at you, its the reason I still play it.

simple fiber
#

Oh yeah
It’s all coming together

simple fiber
#

I do like it since drg has become my comfy game
But you are totally in the right

thorn jewel
#

More ceiling popcorn geometry please

torn verge
#

man that last stage is a bit awful
lethal enemies naedos

wraith flame
potent vector
#

double dotty on glacial strata

#

😴

echo storm
#

might skip the dd this week lol

short charm
#

Huh. Would you look at that. Here we are talking about new rooms/cave formations and the devs confirmed on stream that we're getting 25 new ones and 4 new PE maps.

tardy solar
ebon anchor
#

bruh the stage 3 EDD spawn and extraction was shit positioning

#

dropped in the middle of the air and extraction all the way in the corner ceiling

burnt sandal
tardy solar
#

pog

short charm
torn verge
#

soloing the last stage of this edd has genuinely caused me to evolve my solo engineer play
that was awful

#

i now have new respect for the unstoppable perk

#

getting caught by lethal naedos with dash down can be a death sentence without it

#

also the third stage spawn is notnice

torn verge
#

i had to set up multiple fighting locations around the cave to move between when my turrets ran out ammo and i started to get overwhelmed

balmy stone
#

For the blackbox I tossed ifg’s whenever it looked like bugs were starting to get in so my teammates could reload and get a damage multiplier

#

Wasn’t too bad for us and I took out the armored enemies, leaving was a different story because there were trijaws everywhere

#

The last stage was awful to kite even as a scout, the area behind the drop pod had a bunch of rock formations that were hard to get on top of

trail pivot
#

brought pheros and cryo nades. It went smoothly

#

but the sheer number of goo bombers second stage is absurd

#

There were at least 6

marble veldt
#

I used goo bombers during the black box on Stage 2, stacked their slow with mine

quaint ore
#

is normal DD Stage 1 secondary mission morkite softlocked?

#

nevermind i thought it was the game acting up but i havent explored yet 😛

unkempt lantern
trail pivot
#

ah stage 2 was so quick I didn't notice

twin idol
#

EDD is good this week

clear rapids
#

tips for the EDD? i wanna be prepared

trail pivot
#

nitra placement is bad second stage, but your gonna want it by the third

#

got around 200+ first stage with lootbugs

#

didn't see that many clusters

#

these are some really big caverns

#

don't be afraid to go high

#

I don't usually play scout to edd, but this time I did

clear rapids
#

getting high is my specialty

trail pivot
#

cryo and pheros really saved my ass

clear rapids
#

if i picked one grenade over the other what would you suggest

trail pivot
#

there seem to be an abundance of goo bombers and brundles

#

whichever one you think will save your team

#

watch out for the elite spitters first stage

#

I saw two

#

my teammates were so talented the swarm second stage didn't seem hard

#

anyway cryo is going to save you in close quarters from the mactera,

#

I used phero bolts

#

for the brundles

#

they can take a beating from the trijaws

#

so can the elites first stage

#

there is a huge abundance of cover from corals too

#

but I really only think scout can take advantage because of the slashers and guards with lethal

#

don't get caught by shockers also

#

the combination of swarmers and shockers can be it's own hell

#

my team did the dread at spawn

#

there might a bunch of exploding plants on the ledges you could use...

#

but many of the ledges are too shallow to lure it there

brisk kite
#

done with the EDD, every single pod was midair, our scout clutched it

#

dont do this EDD if u care about ur sanity

eager shell
brisk kite
#

AND our driller had left, so scout clutched

eager shell
#

I assumed pod location was static

#

Like literally everything else

unreal copper
#

Fairly certain it depends on where the team is when it is called

brisk kite
#

i did too, but i cant be misremembering that hell

eager shell
#

I guess its technically a spawn tho

unreal copper
#

Like how you can get the pod in a drilldozer mission to drop on the dozer if you walk back to the start, but it will never do that if you call it the normal way

lime meteor
tacit merlin
#

Hows the dd this week

brisk kite
tacit merlin
#

Yea i figured that

brisk kite
#

thats really all u gotta know then, just be sure to get some AOE cos swarmageddon is not messin up

vestal mantle
#

Sry for the people that just got kicked out of my last EDD, my internet just crashed 😦

empty solar
trail pivot
#

It's easy enough

lime meteor
#

be prepared for an hour long session tho

south zinc
#

My engineer afkd on the second escort 💀

potent vector
#

2nd stage is also salvage, so you can’t speedrun through it

fluid cliff
#

yes you can

ornate badger
#

Edd done not bad but some huge swarms in s2

#

And 2 bulks at once in s3

cosmic owl
#

Anyone know where the 2 mules are at in the 3rd phase of the DD this week?

#

I know one is at the end but can’t find the other

soft token
#

how should i build a face melter flamethrower?

#

rn i’ve got it built as a simple 11111 Face Melter

limpid pond
#

2122x. Range is always better than mag size on every single CRSPR build; more range means more targets hit and more ammo efficiency. Damage is obvious. T3 ammo is because flow rate is a trap, Face Melter burns through ammo quick, and slowdown is obviously useless. T4 ammo because It Burns! is inconsistent and sticky duration is obviously useless. T5 is preference, both mods work fine.

soft token
#

in my experience explosions never seem to proc

limpid pond
#

It's a world of a difference vs Swarmers and Shockers. It also works at range, unlike Heat Radiance

potent vector
hoary cove
hoary cove
#

i think targets explode is a trap mod and complete dog shit. Being able to kill jellies mildly faster is nothing compared to 80 more fire dmg per second up close

hoary cove
wraith shard
#

jesus christ the DD stage 1 is ass

topaz sluice
#

Two escort missions is pretty aids, but doable. Not the most fun DD and EDD I've come across. Though the EDD was more fun due to learning and the challenge.

uncut violet
#

attempt 6 of edd, trust me we got it this time 🙃

#

we be throwing everything at the wall to see what sticks at this point

uncut violet
uneven dew
#

привет

ancient cove
#

EDD is not that hard lol

#

managed to beat it with some greenbeards who were dying a lot.
But on the last stage scout managed to revive us few times

#

What actually killed me as engineer multiple times is the slow from Naedocyte Shocker

#

Definitely a good idea to get unstoppable perk

#

It also helps in mission 2 with all the Mactera Goo Bomber

lost tartan
#

i suppose this week two escort mission for DD may be too much for a solo scout?

ancient cove
#

yeah

#

they aren't hard, but I don't know if you can keep up with defending

#

Also keep in mind, last DD escort mission has Exploder Infestation

#

They managed to destroy first armor of our dotty at first or second swarm as they came out of nowhere

lime meteor
#

solo scout on escort is already a bad idea throw in salvage which is also a bad game mode to try and solo as scout(not to say it's impossible)

ancient cove
#

EDD should be actually possible with Scout

#

beside dreadnought in the first mission

#

Black Box in the second mission could be also hard

#

But tbh, no idea, I usually don't playing any DDs solo especially with Scout

dark palm
#

just failed a edd at the last extraction

#

I want death

wild hinge
#

My Condolences

marble veldt
tardy solar
jade sluice
#

A what point in the game should I get into deep dives?

tardy girder
jade sluice
#

Thanks

upper geyser
#

really short EDD

urban snow
#

Yeah EDD this week is one of the easier ones imo. Mactera in stage 2 are annoying but bring a scout with cyro nades and you should be ok. Stage 3 is lethal enemies but its so wide open you should be able to avoid most damage. Was able to get it done in 1 attempt this week.

#

Theres enough nitra in EDD stage 1 for 3 resupplies, make sure you have a scout find it before you go

balmy stone
#

I had the most trouble with stage 3 because the terrain was clearly biased towards bugs

#

There’s a couple open areas that are okay to fight in, but the drop pod landed super high up so multiple spitballers started firing when the doors open

#

So I had low health most of the time after and was being continuously chased by shockers and spawners

urban snow
#

I brought an M1k cyro nade special powder scout so I guess I had a biased EDD experience lol. But yeah the swarmers and shockers are def annoying in stage 3

balmy stone
#

I was trying out hipster on the edd cause I just got it and had jumbo shells

#

Shoulda brought the zhuks

#

Cryos are good for macteras but I use ifg’s like makeshift shields and funnel traps

urban snow
#

I like cyro for macteras and swarms and emergency escapes/revives. Blowthrough rounds on shotty give decent grunt clear and special powder gives crazy mobility. M1k solves most other issues. It's an ammo hungry build, but in groups I can let others take a heavier portion of fighting and solo I get more of the ammo pods. It's my go-to all purpose build

echo storm
#

this was a good edd to carry in

#

had some inexperienced guys but it was a lot of fun

gray panther
#

So the elite deep dive kept slaughtering my mates and I last night. Anyone down to run it today?

wraith flame
gray panther
#

yeh?

#

Randoms hopefully will let me play my main, too

#

I have to offclass to gunner with this group because they have an engie

wraith flame
gray panther
#

My gunner's not bad but I am still a better engie X>

wraith flame
#

Fr fr tho, anytime I have failed with me and my buds I just play with randoms and usually win.

gray panther
#

kk ty

soft token
stoic pulsar
#

The one who make a stage 2 and stage 3 EDD
I want chocke personally

hoary cove
#

you can also take ignite over damage if u want to set bots on fire fast af

stoic pulsar
#

Second is hard asf
And on third I cosplay the fucking undertale
But if undertale was realistic so I just break my whole body falling down 100 meters

gray panther
#

This EDD is CANCER

#

Well I only got through that because our scout and driller were A+

balmy stone
#

I generally do better with randoms on edd’s too, I think the lack of coordination is actually a plus so you have a more adaptable mindset

wraith flame
#

Great guys the lot of em

gray panther
#

yeh

dusky stream
#

I soloed this EDD first try. Actually first one I managed.

wraith shard
#

This EDD was a little spicy at the end. Lethal enemies hazard 5.5 actually kinda hurts. Still manageable because of the open area, just watch out for the bulk detonator 🙂

jolly hazel
#

I genuinely didn't know they were lethal enemies until you mentioned it right now lol

wraith shard
#

I didn't until I took my first death and only death of the attempt

#

Granted I also fell like a dummy but still

#

Came out on top

thorn jewel
#

I think I took big fall damage three or four times during the egg room; just a lot of little holes and crevices when I’m focusing on shooting bugs and watching for leeches

robust sedge
#

Do deep dives give decent season pass progression or no

#

Been a while since I did a dive or really played the game just speedrunning the pass the next couple weeks more or less

wraith shard
#

Compared to just doing 3 separate missions, no

#

I think the season pass has diminishing returns on the xp gain ?

#

Since the deep dives counts as one mission, you kinda just end up with little season xp for the time spent

pallid crest
#

stage 2 of the elite deep dive was hell

urban snow
lusty shuttle
#

Just had to kick a Scout on a Deep Dive.

#

He was shooting the dozer intentionally, friendly firing teammates (pretty sure he downed our Driller and made him ragequit), and he broke the platforms I put up to block the floating rocks.

primal zenith
#

Trying to solo EDD for the first time. Playing as gunner

#

It's really challenging (at least for me :P)

lament musk
#

Gunner is usually a solid class to run for solo EDDS, lots of safety in the kit and Bosco helps to cover his poot mobility

primal zenith
#

I've died like 4 times on the same spot, I give up

#

That black box is undefendable solo by someone of my skill level it seems xD

trail pivot
#

rough trade

potent vector
#

it’s mactera plague, driller with bunker should be best

hoary cove
#

hurricane does pretty well on mactera plague

wraith shard
#

Bonus Points if you do Jet Fuel Homebrew

vestal thunder
#

Heyo I've been thinking about starting deep dives as an engineer
Are there any weapon-combinations and overclocks you'd recommend to a starter like me?

lost tartan
#

is it just me or is it hard to find the morkite in this week DD stage 1

lost tartan
#

quite a easy way to get rid of swarmers and the flying blue things

vestal thunder
robust sedge
potent vector
#

some combos that I use for engi:
ecr loki + fatboy pgl
mpa warthog + VIR shart diffractor
exec loki + inferno BC

#

works real well for me

#

though i rarely use the last one, something about exec being way too ammo hungry for my taste

bold maple
#

I usually have loads of exec ammo left whenever I go to resup

potent vector
#

idk, maybe I’m too used to how efficient ecr is.

trail pivot
#

Breech cutter is a must have

balmy flame
#

Are black boxes elite deep dives only?

#

I still don't know what are btw they don't tell me

old widget
#

The named “Black box” event only shows up in deep dives (standard or elite), though they borrow a mechanic from another standard mission type. You’ll recognize it when you see it.

balmy flame
#

I'll keep an eye for it thanks!

potent vector
#

it is just an uplink

molten mountain
#

Why do ppl not wanna do bunker 4 the elite deep dive

#

Is it considered cheesy or something

trail pivot
#

elites and lethal, it might be a bigger risk

limpid pond
#

It's because bunkering is boring

glossy walrus
#

some find it boring, some have been burned too many times by drillers who make bad bunkers (read: tombs) and would rather fight outside

molten mountain
#

I’d rather get it done than being bored

glossy walrus
#

it's one of the most effective ways for people to get high haz missions done when they first start doing them, but after enough experience people can do it consistently without needing to bunker, which is where the boredom part can come in

#

I definitely bunkered in edd a lot when I first started doing them because of the same reason of wanting to get the clear above all else, but don't do it much anymore

versed delta
#

I simply enjoy making my underground apartment complexes

burnt sandal
trail pivot
#

that last edd in radioactive caverns def called for two bunkers

hoary cove
#

naw just do it the old fashion way so i don’t get fucked by an oppressor or bulk spawning

balmy stone
#

^

#

If ammo isn’t a problem I also wanna fight the bugs

dim bramble
#

Bunker strat can be nice but not too needed

#

as long as everybody is killing things

royal marsh
#

any one else find the super cool super secret ice rink under the omeran in the regualr deepdive

pulsar forge
#

yeah I noticed it on the map, didnt actually go to it

#

my bud went to it during his deep dive

cursive bough
#

my team drilled a tunnel under the entire thing to it nice

tidal ivy
#

a second dozer mission :(

hoary cove
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

upper wave
#

wut?

wraith flame
upper wave
#

agreed

#

I remember a driller setting me on fire

wraith flame
upper wave
#

ha

#

it really sucks to be friendly fired by a driller compared to any other Dwarf

#

worse if the driller has the ice gun

jolly hazel
#

engie proxy mine/nook friendly fire is worst

severe tusk
#

I don't bunker except for extremely rare circumstances, but it's not too hard to drill your way out somewhere if you're getting overrun due to bulks or oppressors. I guess it can end a mission if you're doing an uplink objective and get forced out of the area though.

vivid terrace
#

what are the deep dive missions this week?

#

for both of them

hoary cove
#

look in the pinned section of this channel

#

it’s updated weekly

sonic zodiac
#

any tips on the EDD this week? I usually clear them in 1 try maybe 2. But I've lost like 5-6 times this week

vital sluice
#

make bunkers

#

bunkers happen to be pretty good for egg missions, black box missions, and mactera plague missions

vital sluice
hoary cove
vital sluice
severe tusk
#

If you're having trouble with stage 2 (the Point Extraction primary), usually it is best to do secondary objectives like black boxes or dreads either right after you clear the initial bugs upon landing or right after the first wave.

sonic zodiac
severe tusk
#

It gives you the largest window of time to complete the secondary objective without spawning extra bugs while you're doing it.

hoary cove
severe tusk
#

Point Extraction waves increase in number the longer the mission goes on.

#

Also, are you doing it solo or with groups?

sonic zodiac
#

Rando group

sonic zodiac
severe tusk
#

No problem. I would also probably pick a build good vs. mactera, if you can't count on your random teammates to do so. There's a lot of good builds, but I went with triple line breach cutter, Explosive Chemical Rounds on the LOK-1, double turrets, and placed proximity mines in places where they would fly. It went really smooth, but then my random group was pretty good too. We only had 2 downs as a group and finished in a little over 30 minutes.

glossy walrus
#

yeah PE is the only mode where waves get bigger over time, so you want to deal with any other forced swarms when the PE waves are smaller, hence doing it either immediately or after the first announced swarm

vital sluice
#

One of the biggest challenges of point extractions is getting the first 80 nitra in time, so at least the fact that it's stage 2 of a deep dive means you can set yourself up for success there

alpine raptor
#

Me and a couple scouts tried the EDD after our Engi dropped at the beginning of stage 1. Final tally was, like, 40 death between all of us. Got to stage 3, but it just didn't go our way. Can't say we didn't try. Rock and Stone!

zealous pond
#

Re: bunkers, correct me if I'm wrong, but isn't the Bulk/Oppressor spawn something that is only automatically triggered when the bunker is fully enclosed? If you leave a tunnel open and concentrate fire on it you're only going to get a Bulk or Oppressor from bad RNG.

vital sluice
#

I don't think bulk/oppressor spawns are affected at all by what you do with the terrain. That's probably just confirmation bias

wary onyx
#

Just did the dd and was playing pretty casually and got close to 900 kills as engineer with a goofy ass build too. Is that normal?

trail pivot
#

yes

zealous pond
#

Could be shit luck, but I might do some testing to see if there's anything to it

severe tusk
#

One of the DD stages has swarmageddon, so a high kill count isn't surprising.

summer wigeon
#

And the nayceodytes

glossy walrus
#

every single time I end up with some engie who feels the need to fully seal themselves off, I have the map open the whole time watching out for digging, and there's plenty of times neither of them spawn

wanton knot
#

edd was really chill. bad entry into stage 2 but other than that and the bulk det during the blackbox we melted in 10 seconds it went smooth

simple fiber
#

So that can only mean one thing

#

Spooky EDD this Thursday

wanton knot
#

frfr, i gotta do the dd before then tho

simple fiber
#

It resets on thursdays or wednesdays?
Pls correct me if I’m wrong

wanton knot
#

thursdays

simple fiber
wanton knot
#

probs varies a bit on timezone lol

simple fiber
wanton knot
#

for me it resets at 4am on thursday

simple fiber
gloomy gate
#

Hi I'm looking for a deep dive group

wraith flame
opal minnow
#

What this means is that there are some enemies that are classified as ‘disruptive’.
Bulks, wardens, goo bombers, grabbers, shellbacks, menaces.

#

Only 3 of these types will appear in any given mission.

#

If you see a goo bomber, a shellback, and a menace, there will not be a bulk detonator appearing in that level.

#

Q’ronar younglings do not count as shellbacks for the purposes of the spawn pool, and mactera goo bombers/grabbers can appear on any mactera plague mission regardless of spawn pool.

trail pivot
#

Baby shellbacks rolling under the drill are an s tier threat

nimble mulch
#

I feel like I'm missing something. I died like 10x this past deep dive, I keep having a drop on me. How do you not get surrounded? I was freeze driller at the time

#

Any advice for situational awareness?

jolly hazel
#

always be kiting

#

try to make a mental map of the cave you are in so you don't kite into a wall

#

also listen to audio cues

#

only silent enemies are exploders and they still give you about 2 seconds warning before exploding

balmy stone
#

Enemies send out a bunch of dirt from walls when they spawn so if you see that you can expect a group of them soon

nimble mulch
#

Oh the t5 mod. I am not near pc now but I'm 90% sure I have it

balmy stone
#

You’re also vulnerable when you’re filling up oil shale so I’d recommend carving staircases up the sides of walls to them that are visible so you don’t have to guess how to go up or down

nimble mulch
#

And is it a dick move to say "I'm freeze driller who sucks at experimental plasma charger, can we pair up?"

balmy stone
#

The wave cooker is pretty good if you have it

nimble mulch
#

Or am I just biting off more than I can chew? Cause I hit epc shots maybe 10-20% of the time

trail pivot
#

For real make stairs

#

Yesterday had a trit bomb pod land on a tiny land bridge right above the event and driller is twiddling thumbs next to the zipline going there

nimble mulch
#

I mean I suck at shooting but not being aware of your class sucks a lot more. I adore morkite extraction when were 200m from pod and the driller starts walking

#

Or when engineer looks at "NITRA HERE" like a dead eyed cow

jolly hazel
#

90% of the time scout does not require a platform for nitra

balmy stone
#

Sometimes I’ll give people the benefit of the doubt on not being able to use their kit but scouts not getting fossils really grinds my gears

#

Scout needs platforms if the nitra’s really dug into the wall / at weird angles or vertical

jolly hazel
#

ya that's what I mean

#

also on magma core cielings

balmy stone
#

Yep and sometimes rez ceilings

jolly hazel
#

scouts hoarding flares like they are gold bars is the worst

#

more so than any other shitter

nimble mulch
jolly hazel
#

if you cant stand on top, you can always power attack a cubby hole out to stand in

nimble mulch
#

Yeah but that still takes a hunk of health, and my scout has power attack on fast cooldown specifically for this

#

There is no reason not to shoot platforms unless actually out of ammo, and driller stairs beat platforms 99% of the timr

balmy stone
#

True, I use platforms to mark where minerals or secondary objectives are which accounts for different skill levels in scout

#

If they need a platform to get something they have one, if they need to know where something is they have that too

trail pivot
#

too many times i see driller leap off the cliff in egg hunt

#

just drill through dirt and walk down the tunnel going there

#

to the point where i'll withhold placing a zipline, to force him to go throough the dirt

#

otherwise two people wind up dead, and i have dig through myself as engi or gunner

jolly hazel
#

also that is true but scout doesn't need to wait for engie to do his(scout's) job most of the time

wooden wagon
#

God... I think I and my rando teammates just reached Peak DRG.
Elite Deep Dive
Last Stage...

FOUR DOWN DWARFS
AMMO EMPTY
AND
"CAREFUL DETONATOR!"
SOMEHOW TURNED INTO W
HOW?

#

Also last stage somehow Drop pod stuck mid air because of Elevator Plant

flat crest
#

And as I'm still learning to get better at power attacks into a wall, platforms save me from unnecessary damage 🙂

#

Nitra can often be okay without pancake, but for stuff like gold and morkite, I'm def helped with a platform. Though I'm guessing very experienced scouts out there can power attack like a boss and be just fine 😁

urban snow
#

Yeah often as scout you can regular pick and follow with an immediate power attack to make a full sized cubby to stand in and mine. You have to cut your grapple short before you make it to the wall, so that you have a moment of upward momentum to make it into the cubby before just falling

prisma prism
glossy walrus
# prisma prism gonna try this later tonight. didn't know that was possible.

this vid shows off scout wall powerattack tricks well, timestamped to the section on it specifically, but the rest of the vid can be useful too https://youtu.be/7D2UL2QCoRA?t=808

In-depth scout movement guide for beginners and experts alike, covering all the tools in the scout’s arsenal. We go through the grappling hook, the special powder overclock, the hoverclock overclock, perks and weapon mods, miscellaneous techniques, fall damage, and everything else related to mobility as the scout in this Deep Rock Galactic guide...

▶ Play video
prisma prism
#

oh my god it's over an hour long, lol

balmy stone
#

Some walls are pretty difficult or launch you but the majority of the time it works great

#

Especially with horizontal surfaces

#

Maybe I mean vertical, but basically perpendicular to the ground and not at a slope

glossy walrus
#

it's why I timestamped that section in particular

#

it's a very indepth guide

#

13:30 or so if the timestamp didn't work

#

yeah it gets rough when it's beyond vertical, but normal vertical isn't too bad to work with

urban snow
#

Damn that guide is robust. Solid info in there

frigid temple
#

where is the second mini mule in the last cave for the deep dive? i got the one in the final heartstone room

balmy stone
#

Idk if they spawn in different places but look for dark areas on the terrain scanner and see if you missed a spot

#

The first one was in the refuel room hidden up top behind a pillar

frigid temple
#

very hidden

balmy stone
#

Np

#

I found it by accident

#

It would be a hard place to actively check cause the room layout kinda seems like you could tell in 5 seconds if there was a mule but that pillar was sneaky

frigid temple
#

i was so confused lol

#

also i was driller so i couldnt just get up there quickly

#

why dont these caves count toward the season challenges?

balmy stone
#

I think you get some performance points but the same as a normal mission

frigid temple
#

i have the one where its do 5 in glacial strata or dense biozone and it didnt count them

#

so sad

balmy stone
#

It would make sense if they counted for 1 mission at least

urban snow
#

Yeah I'm not really sure why the DDs count for 0-1 missions on seasonal stuff. Counting for 3 missions makes sense and I don't see how it could be abused

#

Maybe it's just annoying programming and they didn't want to bother

dim bramble
#

25 amactera spawns and 3 tri jaws at once in elite deep dive (mactera plague mutation)

#

kept getting instant killed

#

already killed like 20 of em with c4 and they kept spawning

#

Maybe I should replace field medic with dash

#

have no choice but to solo it

#

already spent 40 minutes in a group of 4 just to fail in the last minute of the second mission

potent vector
#

yeah had to clutch that one by only 2 of us making it to the pod

limpid pond
#

For both Egg stages on the EDD the last two Eggs were the swarms so we just, didn't do them. Hardest Egg Hunt I guess. 💀

echo storm
#

actually yeah 2nd stage for the edd was funny cause my entire team wiped getting to the drop pod cause of macteras

#

love me scout

potent vector
#

when I read that it was going to be PE+macteras, I switched to cryo nades as scout even though ifg my beloved

flat crest
#

Yeah the macteras were a fucking pain!

lusty shuttle
molten arch
#

Managed to get through solo EDD Engineer after the 4th try lol, took my time on this run & learned that i should make more roofs with platforms especially against Mactera Swarms

lusty shuttle
#

Prediction for this week's EDD: at least one haunted cave mission.

potent vector
#

shield disruption be like

echo storm
#

they should make edds have double bad modifiers

potent vector
#

shield disruption+mactera plague doretta sounds fun

sudden crater
#

new idea for teams

#

Go as engineer and build a defense wall and line it with turrets

#

It works

potent vector
#

just like helms deep

flat crest
potent vector
#

that trick won’t work as well in biomes like REZ or cryst cavern where mining terrain only carves out a little piece, unlike sandcorridors or dense biozone where you take out a big chunk per mining.

ancient cove
lime meteor
#

can black box make it to haunted cave I'm aware salvage and escort can't be haunted