#deep-dive-discussion

1 messages · Page 6 of 1

grave gulch
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ice

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is bad

ionic bloom
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stage 2 edd was bad

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the amount of exploders holy

rare nexus
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yeah

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we just did that stage

ionic bloom
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i couldn't utilize my shields properly 😢

jagged vessel
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(╯°□°)╯︵ ┻━┻

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I just lost the EDD on stage 2 to a fucking bug

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audio got broken

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enemies no longer gave off sound

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sentry guns were also silent

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bosco was silent

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enemy walk became silent

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it's just impossible to jack shit done solo when audio cues (which actually make up most of the warnings that enemies are nearby) just vanish entirely

ionic bloom
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time to do it again as scout

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i love special powder

jagged vessel
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add to that the absolute bullshit that was the lack of nitra on stage 1, and ten aquarks taking forever to find, and when I got to actually fighting the hiveguard, endless swarm commenses and it's just

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bruh

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800+ kills in total

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game just decided to fuck me over I guess <_<

ionic bloom
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yeah

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we at 119 nitra and we need to do fuel cells

rare nexus
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really?

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when i did it with some randoms we had alot of nitra left over

past drum
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deep-dive-vent channel

ionic bloom
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the amount of grabbers wtf

rare nexus
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how many did you get

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i only got 3

ionic bloom
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5

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or was it 3

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he kept on getting grabbed my enginneer

rare nexus
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i got them all in stage 1

ionic bloom
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stage 2 for me

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swarmers are so annoying

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way too strong in groups

rare nexus
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i just cryo grenade

ionic bloom
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im always out

rare nexus
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if im gunner i just cluster at my feet

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it works for small, hard to hit enemies

ionic bloom
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my saving grace is special powder

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yeah its over for my lot

rare nexus
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i wish i had special powder

past drum
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cryo minelets and fire/cryo bolts do a good job

urban seal
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Thanks Stuffy

ionic bloom
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sadly the driller i had, wasn't quite doing as well

pale quail
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found DD and EDD ez this week as solo driller with sticky flame and C4 charges.

ionic bloom
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he went down 27 times

pale quail
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jfc 27 times

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that is someone who has no business being in that match

ionic bloom
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his cryo cannon kept on freezing us lol

pale quail
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big oof, I stopped doing group dives a year ago lol. Found to many bots in random matches and im not referring to molly -_-

random rampart
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Wait, theres bot players in this game?

pale quail
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loads of them

random rampart
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Never seen one

pale quail
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yea they were never put in patch notes, they are disguised with fun skins and names that look like real players

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they even rock n stone you

ionic bloom
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quite a lot of people with chinese usernames

pale quail
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joined a "close" mission yesterday which resulted in 240+ ping while the other 3 were 80 or less and all used chinese characters. Glad the game deemed that was a solid lobby to join

pale sigil
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there are no bots

pale quail
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debatable

ebon anchor
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I thought ambient spawns don't spawn when a dreadnought is around

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maybe I remember wrongly and it was just swarms in general

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cos I had non stop tiny ambient swarms on stage 2 edd

stray coral
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quite a nice palatable elite dive this week

candid bobcat
burnt sandal
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And I'm not even sure a random dread stop the ambient spawns either on PE

ebon anchor
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cos I remember back during that glacier refinery stage couple EDDs back, with the twins and the god awful map

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spawning the twins kinda paused swarms

burnt sandal
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ambient spawns are never paused

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with the exception of elimination mission IIRC

ebon anchor
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oh okay

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that makes sense now

drifting parrot
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anyone else use the weekly core hunt to refresh the daily special beers for the DD?

tall meadow
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Reminder that the beers that give buffs rotate each mission reset

drifting parrot
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but not if you're just in the lobby

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you gotta reload the lobby

tall meadow
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yes just reload it

drifting parrot
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what I'm saying is, I run a mission instead of just reloadint

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to spend the 30 minutes productively

tall meadow
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ye if you want to try yer luck and wait for next rotation sure

drifting parrot
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I'd rather take something better than pogs into a solo DD

ionic bloom
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i should try doing dd solo

jolly hazel
drifting parrot
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wait
no dreads on the normal DD this week

echo storm
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but normal dd still takes longer than edd

lusty shuttle
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Would taking Hyper Propellant on the EDD be a good idea this week?

jolly hazel
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id say no because twins don't like burst damage and then there is one hiveguard

hoary cove
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so turret whip, em discharge or ecr

jolly hazel
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or just take the funny swarm clear plus single target laser

lavish sedge
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Anything important to note about this weeks edd or is it a pretty simple one

torn verge
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nothing worth noting really, i found it easier than the regular deep dive

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nice and simple cave gen, no awful modifiers

modest snow
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are there any exploders in the EDD?

jolly hazel
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there's an infestation of them

modest snow
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detonators*

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@jolly hazel

fresh turtle
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dont spawns from warnings like swamageddon and exploders also stay active during dreads

ionic bloom
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exploders were everywhere with the hiveguard

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it was brutal

ember otter
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Hiveguard/aquarq is kind of annoying, longest dread+mission type that scales hardest with time.

ornate badger
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should probably do the aquarqs during the dread right?

drifting parrot
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solo EDD with red rocks here we go!

ruby badger
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i believe in you

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@brave trellis were you the one I was playing with?

drifting parrot
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hiveguard was too much for me

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I beat stage 1, used all my revives + iw on the hiveguard fight, and lost to a natural swarm in stage 2

jolly hazel
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second fucking week my game has crashed on the edd

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after retarded scout put up 0 (zero) flares and then popped twins on his own

wraith shard
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my NDD bugged out during the refueling stage bcs i accidentally drilled the pod down just after it was connected

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so we can't start the pod, breaking the mission

jolly hazel
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should still be able to start, weird

wraith shard
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but it doesn't so we abandoned the mission

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good thing it was just the last stage so we dont really care for the cosmetic core haha

modern galleon
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Simple question, Can you repeat the weekly deep dive(s)? Like, if I did it once for the reward, and want to do it again with my sister later?

hushed sequoia
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you can repeat them as many times as you want but you don't get the cores from it the following times

ionic bloom
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^

inner zenith
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Looking for fellow dwarves volunteering to proceed into a Deep Dive

hollow citrus
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for DD PE missions, it's generally better to do the secondary before the primary aquarqs right

ionic bloom
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i dunno, we did at the same time

hollow citrus
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fair enough

deft holly
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the little hole in the second phase of the edd has claimed 5 lives so far

sleek marsh
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how do i get bigger amount of gun

void shore
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the amount of dakka that u bring is only limited by your imagination

sleek marsh
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too little of damage from my guns

void shore
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autocannon needs buffs tbh

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feels like a peashooter not a fucking drumfed flak gun

ember terrace
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Neurotoxin payload and big Bertha make it pretty strong

void shore
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doesn't go far enough imo

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a 20-30mm cannon should instantly kill a grunt sized bug in 1 shell

jolly hazel
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carpet bomber/splintering shells is the best sustained swarm deletion in the game

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trivializes escort

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plus boreotoxin being the best OC in the game

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autocannon is in a fine spot

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also probably to be man portable, autocannon velocity isn't that high combined with bugs being really fucking hard to kill (see how many strikes it takes just to kill a grunt versus how easily you shave off minerals)

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think of autocannon as an automatic grenade launcher

void shore
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we'll agree to disagree

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I find every gunner primary that isn't neurotoxin autocannon to be underwhelming, especially at close range

burnt sandal
jolly hazel
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I'm also not a big fan of durricane, but Salvo module is one of his better close range options alongside burning hell minigun

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gunner's strength is his damage application at all ranges

limpid pond
jolly hazel
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wtf is shrapnel load

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oh weakpoint mod lol

void shore
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aoe autocannon builds just don't feel good at long range since ac is so inaccurate

void shore
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good damage just wish the missiles were a bit faster

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I would post my last EDD results but I don't have permissions to post pics

jolly hazel
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you dont have to hit anything when your damage comes from splash

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aoe hurricane has travel time and u are preoccupied with guiding

void shore
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you are correct, however I just don't like how I'm missing out on half of the potential damage output because the gun can't hit anything directly past 10m

limpid pond
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"preoccupied"

ionic bloom
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me who doesn't play gunner for dds 🤷‍♂️

void shore
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sometimes thats the only slot left lol

ionic bloom
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usually its scout or engi for me

jolly hazel
jolly hazel
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not to mention hurricane wasting ammo if you dont count perfectly (you wont) and then you have to fire again and guide them if you undercount

cold skiff
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but that isnt really an issue when you can always use a secondary to pick up the slack. like lead spray brrt

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and yeah chuck i had a hard time trying to enjoy the hurricane as well

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minelayer made me a lot more interested in it though, recommend trying it out if u havent

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it is the only OC i like

jolly hazel
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I used to love minelayer but then I realized delayed damage application is such a downside

cold skiff
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true

jolly hazel
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very fun though

cold skiff
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and in a team game it is a pain in the ass because the visual cue for it is not as obvious as something like, say, neurotoxin. you have a bunch of mines down and then people shoot the bugs when they were gonna die in like 2 seconds anyway

sleek marsh
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how to get biggest damage please

cold skiff
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i used NTP a lot and i just wanted to spice things up. im a big fan of anything remotely similar to sticky fuel

cold skiff
sleek marsh
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alpl

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all

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please

cold skiff
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single target or aoe

sleek marsh
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both 🙂

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i use smg

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voltage

cold skiff
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for stubby it is hard to get high AoE damage unless u are using the OC that causes ur turrets to explode

jolly hazel
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highest instant fat boy

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most total dmg probably lazer

sleek marsh
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i prefer high ammo and shoot speed

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if ok

jolly hazel
cold skiff
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YEAH they totally do

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but mines can be tricky to pick out if u arent aware of what they look like

cold skiff
jolly hazel
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yes em refire

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and the tier 5 mod that has electricity have a chance to spread

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has REALLY good cc cuz of that

cold skiff
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for em refire i go full clipsize ngl lol

jolly hazel
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I tried both and I like the slowdown but clips is good too

cold skiff
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id rather go full ham on single target and let my secondary do wave clear/ cc

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i love you VIR shard diffractor

trail pivot
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minelayer is love and life

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I wouldn't bring it to a dive

cold skiff
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yeah

trail pivot
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unless all three are osr

cold skiff
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it is hard. unless theres like, no dreadnoughts and no mactera plague

lusty shuttle
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The cavegen in that second mission is just absolute total bullshit.

trail pivot
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I can't guarantee the terrain advantage across three missions

cold skiff
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sounds like fun

jolly hazel
cold skiff
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ah yes throwing axes

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i hope the new driller grenade is competent

trail pivot
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I fell off the cliff overlooking the pod

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but it was much easier than i've ever gotten in glacial strata

limpid pond
next blaze
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If you like Carpet Bomber, 31122 Fragmentation Missles on the missle launcher is basically the same build as 22221 Carpet Bomber

cold skiff
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#minelayersweep

limpid pond
next blaze
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Carpet Bomber deals its damage faster and doesn't deal with travel time, but the missle launcher has stun and pin-point accuracy

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Haha just by 0.1m though, but what's also kinda nice is that its AoE dropoff is also slightly better

trail pivot
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minelayer is so awesome

limpid pond
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Minelayer is the real infinite ammo cheat, Neurowho?

trail pivot
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it's great until flying enemies show up

limpid pond
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That's what Six Shooter and Compact Mags are for

ionic bloom
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i should probably do edd after i finish eating

jolly hazel
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plus having to wait x seconds to actually start doing damage defending a static point becomes a problem if the rest of the team is braindead

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worse is trying to kite with your view locked lol

grave coyote
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What's this weeks EDD?

normal gull
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Check pins

grave coyote
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Cheers

lusty shuttle
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Just had a great Scout and Gunner, our Driller left as soon as he went down on the first mission, but we were all able to pull it off without him. Taking nukes for the Hiveguard definitely helped a lot more than hyper propellant did on my first attempt. We actually had a good amount of nitra left by the end.

plucky plover
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starting elite deep dive, voice chat in pod 38

next blaze
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and t5 fear kinda works against the AoE clear you want, whereas t5 stun clumps them together as you shoot the forerunners. Not that you'd likely use t5 fear with Carpet Bomber, but the missle launcher is almost surely taking stun

jolly hazel
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I'm not using fear with anything other than ntp

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the other t5 mods are great

jolly hazel
sick wind
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Tips for edd stage 2? I 've failed 4 times

echo storm
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hiveguard first most likely
unless you know the location of most of the aquarqs

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u only got a 15 minute window to do it all before the endless waves start

sick wind
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What build are you running?

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Im using driller with sludge blast sludge pump

echo storm
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oh i did it with scout

solar sable
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my wifi goes out every so often so I have to solo deep dives which isnt that bad but still

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:pain:

pale quail
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Am I the only one who utilizes Bosco for eggs and aquarqs? I see so many talking about finding the aquarqs when you can literally see almost all of them from the drill rig. Send bosco while you pew pew and get nitra and other items

vague falcon
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bruh never trying elite deep dive solo again

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cant kill dread for my life when there is 20 other glyphids spawning constantly

digital moat
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i might start the deep dive

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but

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i just got the boltshark

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and i have a fire bolt overclock

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shuld i use it

burnt sandal
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either right after the welcome party is dealt with or right after the first swarm

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after that, it might be too hard

tranquil apex
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damn stage 2 of the EDD kinda slaps eh, wiped twice so far

jolly hazel
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clear the crystals

tranquil apex
jolly hazel
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clear the six trillion crystals clogging the sight lines around the minehead so #1 sentries tell you where bugs are and #2 you can kite and shoot them

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while waiting for the pod to arrive

tranquil apex
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just passed stage 2 funnily enough it was the first time I triedd driller bc I was gunner the last 2 times

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which may just be a better team or the fact i've played alot more driller then anything else

gilded gulch
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oh man

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point extraction and a dread huh

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that brings back some painful memories

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and it's the same dread as then xd

jolly hazel
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no low oxygrn

summer sinew
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It's convenient to do it alone in low oxygen

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just spamming c

burnt sandal
valid abyss
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sure

ionic bloom
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at 400 nitra in stage 2 edd yay

ionic bloom
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still lost

gilded gulch
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i feel kinda bad i told this group the edd was rough but i guess my first team just made it seem that way

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then we did it smooth as butter

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granted first team was def a bunch of new guys, host said he'd never even tried haz 5 and by the time we all went down in stage 2 i had like 30 or so revives xd

manic pivotBOT
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_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

wise umbra
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I tired to do it solo and it was a mistake

trail pivot
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EDD hard , but low gravity on the last stage...

lusty shuttle
jolly hazel
worthy briar
sick wind
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Going for the hiveguard first does'nt work for me , still geting flooded with bugs

meager ginkgo
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Yeah that second stage is absolutely brutal

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The exploders just make the terrain nonexistent

gilded gulch
gaunt valve
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zoinks

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solo scout edd was a little hairy

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specifically second stage

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Brain went "aquark first dread second" and was under constant barrage of bugs while doing the fight

ornate badger
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Lost in s2 edd

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But we were kinda doomed with a 3 man

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Scout left as we loaded into s1, shouldve just restarted then

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Those exploder swarms and the stupid hiveguard

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Plus we didn't clear terrain, will next time

ionic bloom
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i still need to do edd to finish stage 2

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that hiveguard is just not fun to deal with

violet mauve
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Same here. People only had time for one attempt. Stage 1 went pretty well, but stage 2 was just overwhelming.

glossy walrus
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that's the 10 aquarq pe + dread + exploder combo for you, esp the dread that tends to take the longest

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we two manned it, but I was liberally abusing zipline cheese for the fight as hiveguard is on the weaker side to it, while my driller buddy was running around on the ground freezing it

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and freeze mostly negates the 'hitting the butt from a zipline' issues

gilded gulch
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yeah honestly aquarqs + dread is the hardest elite deep dive combo imo

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just bc dreads are probably the biggest timesink you can have and aquarqs do not enjoy the idea of a timesink

ionic bloom
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terrain layout was okay

deft holly
ionic bloom
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XD

ivory marten
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I wonder what the dive will be this week.

ionic bloom
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please no hiveguard

tardy girder
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please no glacial strata, for real this time

main quest
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w

ancient cove
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Does it matter in form of credits/xp if only one survive first DD mission?

wet shale
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there is no survivor bonus

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just win the thing

ancient cove
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thanks

modern galleon
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Elite glyphid guard knockback is evil. Failed my EDD attempt because when I iron willed and ran for a supply pod, a guard KBed me away and I couldn't grab it. x.x PS: KB should absolutely not apply while you're invincible during iron will

wraith shard
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I like EDD's

digital flume
tardy girder
digital flume
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Mhm

echo storm
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dd took longer than edd

violet mauve
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How is that a thing!?

atomic prawn
unkempt lantern
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rollers are supposed to go through shields

limpid pond
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I understand wanting some things to go through shields. Explosions and quake attacks are perfectly sensible and easy to prepare against. But random pinball party wipe is just dumb. Shellbacks can literally just walk through unfolded, it's nonsense.

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You're telling me shields can shove Hiveguard around no problem but the dumb little pill bugs are a no-no?

balmy stone
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^^

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Especially cause there’s usually free health for the taking right where you died

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Then you got more time for red sugar or clearing some of the thousands of bugs for a better rez

lusty shuttle
jolly hazel
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stage 2 has alot of bugs coming at all times because PE and exploder infestation plus really bad sight lines from crystals

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stage 3 is effortless cuz 4egg

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stage 1 is also very nice with uplink and fuel placement

sick wind
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I finally completed this week dd after 8 attempts

sick wind
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Be sure to use friendly

graceful spear
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Stage 2 EDD, we went in with 90 nitra and used up all we could find on that stage just fighting the hiveguard

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Stage 1 & 3 were a breeze comparatively

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Failed 5 times before clearing stage 2, roughest edd for me idk why

kindred flax
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so... im wanting to do my first deep dive

cobalt steeple
#

took me 3 times to do this weeks EDD
fighting the dread first on stage 2 is what did the trick
once the dread was dead, we could coast through with supply pods from the considerable nitra surplus
we were 3 gunners and a scout (i was the scout)

raven grove
#

Man, my team just shredded through this EDD. Love when teams just click.

astral sparrow
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Do the trash mobs spawn even when fighting the Dread on Point Extraction for stage 2 of the EDD?

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That shit was cringe as hell when kiting the Sentinels and Dread in the confined space and all of the sudden a small battalion of swarmers start biting my ankles

scarlet ravine
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yep, better to fight the dread early before the spawns ramp up

graceful spear
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Yeah. Clear the initial spawn wave and speedrun the hiveguard

hushed sequoia
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i think they spawn significantly less when fighting dread

graceful spear
#

Didn’t feel like that during my fight 😂 waves just kept coming and coming

hushed sequoia
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big waves shouldnt spawn though

tepid granite
#

so hard to find session for DD

worldly condor
#

this edd would've been real nice to run fire gunner

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though NTP six shooter did fine

blazing current
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Seems like this week is not for me

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Tried 5 times, 2 failed, 2 host disconnect, 1 client disconnect

worldly condor
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damn

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unlucky fr

shadow hamlet
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who wants to do a dd rn?

raven grove
random rampart
random rampart
# shadow hamlet ?

Theres a lfg channel category in this server, inside is a bunch of channels. Post your lfg message in the one channel dedicated to your platform

shadow hamlet
#

can t find it

random rampart
shadow hamlet
#

sure

soft verge
#

attempting solo rn🤞

soft verge
#

42 min not bad

void loom
#

That was my first elite deep dive and what a doozy

swift jacinth
#

not a bad choice for your first one, it feels like most of them have had shield disruption for the past month or two on at least 1 stage

echo storm
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well if u neva done an edd then yeah it feels intense

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afterwards it is just another day in the week type stuff

lethal spear
#

The 2nd stage dread being hiveguard was kinda annoying

modern galleon
#

Hiveguard > Twins, imo. Screw the twins. Hiveguard takes time, but at least you can kite him around and be relatively safe in the interim; So if you get mobbed by a wave of normal enemies, you can focus on them first. Twins on the other hand don't give you ANY breathing room. They constantly burrow to your exact location, one can fire clear across any room, the other has ground AoEs that go clear through walls, etc, etc.

raven grove
#

Twins are actually fun, though.

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Hiveguard and OG are just bleh.

gilded gulch
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twins fun

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hiveguard boring

modern galleon
#

Twins evil, Hive guard...kinda boring, i guess. I like him though. More than the twins at least.

gilded gulch
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twins i like bc it takes at least half a smidgen of teamwork to kill effectively

balmy stone
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I like hiveguard more, I try to snipe those glowing things

gilded gulch
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in the sense of not letting them heal each other over and over again

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it ain't hard but it's at least kind of a factor

balmy stone
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Arbalest hides half the time

gilded gulch
#

that's why you ping em!

balmy stone
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He’s in a spot I couldn’t get him from anyway

gilded gulch
#

i rarely find that he's like hard to hit unless i'm playing driller but if i'm on driller i'm focusing lacerator

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fuck that guy in particular

balmy stone
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In my experience dude takes cover like the #1 camper in the history of cod

gilded gulch
#

he's usually just up on the ceiling being a nuisance

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get your scout and gunner on that sucker

balmy stone
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I am the scout and gunner

gilded gulch
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shoot arbalest

balmy stone
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It’s like whack a mole

gilded gulch
#

that's the best part nice

balmy stone
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No cuz then they heal

gilded gulch
#

as long as you damage them equally they don't heal after the first time

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or you all can focus one and just like

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fucking turbo damage it

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kill it before it can go heal, i've had that happen before

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mega swag

balmy stone
#

I’ll concede the lacerator is fun cause he actually wants to fight

gilded gulch
#

lacerator is fun when he launches you across the fucking cave

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free catapult

modern galleon
#

The EDD I tried earlier that I got DCed from went that way. Arbalest wandered off to some random corner of the cave the whole time, so we just nuked down lacerator and dealt with the extra heals. Arbalest really only came to bother us after the lacerator died.

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Convenient, but a bit more ammo intensive.

gilded gulch
#

sometimes you're able to just fucking annihilate the poor bastard

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happened i think on my 2nd attempt

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lacerator just got completely locked and decked

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arbalest still had like over half health when lacerator died lmao

bitter olive
#

I haven't done deep dives on my own yet, can you run solo deep dives with bosco?

modern galleon
#

Nice. Yeah, it feels like there's like a 5 second or so grace period after their HP gets too far apart where you can keep damaging them

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You can.

modern galleon
#

I did my first DD solo.

bitter olive
#

Thank you.

gilded gulch
#

other times though it feels like you're damaging the twins equally and they still decide to heal 5 times

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assholes

simple citrus
#

Fr

#

They’re fun but the arbalest legit runs away so much

limpid pond
#

I think it's funny that I used to love Twins for not health-gating damage and hate default Dread because of the slam attack, but now I body default because it has no long lasting invincibility like Twins and Hiveguard and hate the Twins. The 0.1% HP difference heals, Arbalest camping in another cave so we have to wait for it to dig back just to run off again... motherfuckers.

#

Always been ambivalent towards Hiveguard, never really got the hate for it, or why there's a mod that nerfs Hiveguard's HP.

#

The Sentinels are goddamn impossible to hit in the back, and a fight with Hiveguard makes the room unusable, but taking it down is almost always fairly simple. It standing still and roaring right when it opens up is just a free damage phase, you don't have to fight for it like the other two Dreads.

raven grove
#

The hiveguard is boring. As is the OG dread. The twins are dynamic and interesting and I want more fights like that and less invulnerability of botth the unbreakable armor type and the health gating type.

limpid pond
#

At least default amd Hiveguard only have Unbreakable Armor, I'm sick of peeling the Twins' Heavy Armor only for them to immediately do their mandatory heal, so then I have to go back to dumping ammo that does zero damage again

#

I know you can hit the mouth, but that doesn't get the back's weakpoint bonus

#

The only time I ever have fun with Twins is when I one shot one of them so I don't have to play Where's Arbalest? the entire fight

#

But it's more an annoyance than a serious grievance, and everyone has one Dread they hate, so I don't think the devs are gonna change anything, if ever

modern galleon
#

Iirc twins back 'weakpoint' is just 1x damage. Not sure what damage it is to mouth, but pretty sure it's not that much difference.

echo storm
#

hiveguard is funny with cryo driller

#

oops there goes half the hp

limpid pond
past drum
ornate badger
#

this stage 2

#

is owning me

#

christ

#

fucken 10 aquaq

ornate badger
#

finally got it

#

4th try

#

i just went driller and cleared all the shit

#

made it so much easier

radiant halo
#

yeah 2nd stage is rough, gotta try and clear all the fellas shooting various acids at ya

ancient cove
#

yeah, very hard

#

a lot of bugs keep spawning during dread fight

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

ornate badger
#

Yeah I was scout a few times

#

But my team was a bit clueless so

#

I got like 8 aquarqs each time

#

While they dont do anything productive

#

Went flame driller and got all the easy aquarqs while scout got some high up ones, cleared the arena with c4 and drills

#

Much smoother

#

Then stage 3 was a total breeze

swift pendant
#

christ this stage 2 of the elite dive is complete hell on earth, three unsuccessful attempts, dreadnought and getting swarmed do not go well together, guess greenbeard's first elite is gonna have to wait

balmy stone
#

I did basically the same thing but with goo driller so I could fire and forget while carving out stairs and c4’ing the crystals

#

I also did most of the aquarqs cause it’s super fast with drills and I wanted to get tf out that mission

#

Teammates handled nitra and marking what they wanted me to delete

ornate badger
#

Yeah in my failed attempts the driller was not going for the easy aquarqs which wastes so much time for the rest of the team

balmy lion
#

Was it just me or was this weeks DDE pretty easy?

#

Maybe i got lucky

sly vapor
#

me too

limpid pond
#

It is pretty easy. Mild terrain, plentiful Nitra, last stage is super duper easy.

wanton knot
#

edd was mostly smooth, our team struggled with stage 2 tho. very annoying terrain and we just kept popping it at the wrong time. fun tho

dusk pelican
manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

severe tusk
sly aurora
#

Need pointer. Im 25 morkite short on stage 3 of DD.is there any on ceiling etc or spawn

modern galleon
#

Sounds like you missed a room or offshoot somewhere; There's usually around 100-150~ more morkite than you actually need to complete a morkite objective.

severe tusk
#

There's some nestled in some black ice in that area across from the drop pod (not the one you come in on) and also level to it. Also some if you hang a right along the wall when you enter the big chamber, IIRC. Assuming you're solo and not a Scout, Bosco can help you find whatever is left.

sly aurora
#

Just found some behind some ice shards. That was a tough deep solo. Stage 2 i had a betc show up. Oppressor on refuel and a bulk detonate on hearthstone Rock phase

gloomy plank
#

noob to deep dives here: how many matrix cores can I get?

modern galleon
gloomy plank
#

just completed 2 deep dives today and I didn't got any for the second one, is this intentional?

modern galleon
#

Yes; Once per week, per DD. You can get rewards once from Deep Dive, and once from Elite Deep Dive.

gloomy plank
#

I see

#

thanks for the info

charred frigate
#

anyone looking to do elite?

calm jetty
#

Easiest edd i have ever played in my life

zealous pond
#

EDD was crazy smooth

#

kept thinking I'd started the regular DD by accident

modern galleon
#

Some trouble on 1 and 2, but 3 was smooth as butter. First EDD finished. :D And got the sub 45 min run too.

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

sly kettle
#

Soon™

modern galleon
#

Too Slow™

worthy siren
#

Soon Enough™️

warm carbon
#

Anyone up for a edd

sly kettle
#

Good luck, everyone!

warm carbon
#

Im done with carrying teams

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Crystalline Caverns | Code Name: Clean Reserve
Stage 1: slammer 2 Dreadnoughts (Classic + Twins) + 📡 1 Black Box | rocknstoneVolatile Guts
Stage 2: morkite 200 Morkite + gegg 2 Eggs | totheboneRegenerative Bugs
Stage 3: aquarq 7 Aquarq + 📡 1 Black Box | totheboneMactera Plague

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Sandblasted Corridors | Code Name: Desperate Hollow
Stage 1: gegg 6 Eggs + molly 2 M.U.L.E.s | rocknstoneCritical Weakness totheboneParasites
Stage 2: aquarq 10 Aquarq + gegg 2 Eggs | totheboneRegenerative Bugs
Stage 3: gegg 4 Eggs + 📡 1 Black Box | totheboneCave Leech Cluster

sly kettle
#

Elite Deep Dive is a real fast one this week, it seems.

potent vector
#

yea, all rushable objs

drowsy hollow
#

No dreads, nice

wraith shard
#

its divin' time

gray sinew
#

Я магу завтра

#

Играть

serene arrow
#

this week's DD looks harder than the EDD lmao

scarlet ravine
#

EDD is easier than the last one

potent vector
#

DD was very easy too

#

steamrolled through it

tardy girder
#

currently working on the oktoberfest assignment, but the dives don't seem that bad this week
helps that there's no glacial strata this time at all lol

potent vector
#

no it's crystalline caverns for DD, sand corridors for EDD

modern galleon
#

Definitely a lot easier this week... Or I got a good team. 32 min DD, 34 min EDD. Went pretty smooth overall.

normal gull
#

Sandblasted corridors my beloved ❤️

#

Also, finally an edd with no shield disruption let’s gooooo

whole timber
#

Literally EVERY SINGLE WEEK I get disconnected before the mission ends on elite deep dive.

#

Literally waiting outside the dropship, i can't deal with this crap anymore. You've got to be kidding me.

#

FUCK THIS GAME

modern galleon
whole timber
#

Its cool. If the devs won't address the issue, I will.

thick jetty
#

Er...you sure it isn't some kind of issue with the internet on your end?

#

I mean, I get your frustration, I'd be pissed as hell too

echo storm
#

probably internet issue

deft otter
#

BRUH elite dive 2 exit is at the top of the cylinder

jolly hazel
#

all extraction stuff

#

speedrun week

#

except blac box

wraith shard
#

I die every solo deep dive

past drum
#

git gud

potent jewel
#

Holy FUCK

#

I cant describe the game i just had

#

Stage two of the elite deep dive

#

Everyone but me died

#

I ran around as scout trying to revive someone but then a FUCKING BULK SPAWNEd

tulip sigil
#

idk what else you would've expected

crude raptor
#

On a Scale of 1 - 10, how difficult is the ongoing elite deep dive?

radiant halo
#

from the looks of it the only one that might suck is stage 2 on the edd but it depends on the cave layout

potent jewel
#

Three spitballers and a leech spawn

dusky beacon
potent jewel
#

I didnt realise ifgs werent good on deep dives 💀

balmy stone
#

I use ifgs cause they stay active a while against swarmers I can’t deal with all at once during a revive or to slow enemies near chokepoints, they have the added utility of sticking to walls

potent jewel
#

The 30% damage boost helps clear bugs

balmy stone
#

Cryo’s good for macteras but I have issues with randos using incendiary so I don’t want them to cancel out

#

Ifg’s are also good for surviving next to the drop pod waiting for molly it’s like a shield lite

#

So they’re swiss army knives basically

balmy stone
#

Y’all are fast god damn

trail pivot
#

I stopped using my grenades as scout

#

The benefits have been like an unspeakable treasure

echo storm
#

whiffed stage 2 a little bit so it took 25 minutes

hoary cove
trail pivot
#

Just goes to waste

jolly hazel
modern galleon
#

If you're not really using em anyway, take pheremone as a get-out-of-danger-free card that gives you and your team some breathing room before the bugs get shredded by gunfire. Also great for distracting bugs away from fragile objectives like Doretta or Hack-c

jolly hazel
#

whenever I use pheromones, I think "why didn't I bring cryo?" lol

limpid pond
#

Imagine not using IFGs tbh

lean crescent
#

Jesus, fucking the last mission on the eilite is utter bullshit this week

#

A pod that drops straight into the mouth of bugtopia and dumps the crew right in the middle

#

Grabbers, leeches, spitballers

#

Get out of the pod and the first thing I see is a massive bowl full of bugs the pod is dropping us into

#

Engie throws down some platforms so we can drop

#

get separated by the fucking mental swarm of bugs

#

Engie gets plucked by a leech hidden in the ceiling, we can't shoot it because there's terrain in the way and we're trying not to get shredded ourselves

#

I get pushed into a corner by tons of tiny swarmers without my shield

#

Scout is barely avoiding getting their ass ate by a squad of praetorians

#

Every wall, ceiling and floor

#

bugs, bugs bugs, bugs, bugs

#

Driller is about to save Engie after killing the leech, gets snatched by a grabber at the last minute

#

Everyone dies. Engie uses Iron will, gets pushed around by the bugs trying to get to us and ends up dying

#

Scout iron wills, saves engie

#

engie saves driller

#

Engie is then caught by a different, harder to shoot leech

#

Driller comes to save me, but is snatched by another, different Grabber

#

Scout gets shot in the back by a spitballer and dies

#

mission ends in failiure

modern galleon
# limpid pond Imagine not using IFGs tbh

Since I started using Pheromones I've rather fallen in love with the ability to free myself of numerous bugs from numerous angles in an instant. IFG is nice for killing specific harder targets, but it's other advantages are rather covered by pheromones- Namely grouping enemies up and preventing them from moving around much for a short while.

#

Sounds painful Smiler. :( Strong suggestion: Do not exit the drop pod till the dust has settled, and do so carefully- As long as you dont fully exit the pod, it won't 'leave', giving you plenty of time to survey the safety of the surrounding areas and spot most of the death that got you murderized.

lean crescent
#

the utter shit of bulls

lean crescent
#

the bridge lead straight into death

#

The only option was to drop into the soup of bugs

glossy walrus
#

that's why you stay in the pod until the bugs are cleared

lean crescent
#

no area around you could reasonably jump to and not break your knees

glossy walrus
#

I got a sandstorm right after landing so you bet I was gonna hunker down in that pod until I could see again

#

then I cleared stuff until I had some room to land then jumped down

#

because the pod is in the middle of the air, grounded bugs can't reach you, so you're actually quite safe there

#

and it's not like it's PE, so you're not really on a huge clock

modern galleon
lean crescent
#

We were already in the drop od for a solid while trying to thin out the bugs

#

But there was just

#

too fucking many

#

The pod wasn't even in the air

#

it was being held up by a small bit at the back we couldn't reach

#

the bugs were climbing it and already hitting us

glossy walrus
#

it's effectively the air, since the pod needs to land on stuff

#

guess my bugs were nicer about it since they didn't really come to play

#

but either way, stay in the pod until you've thinned stuff out enough to exit safely

#

you should be able to keep ahead of the spawn rate

modern galleon
#

And your engineer can build a platform bridge over to the drop pod entrance to drop a resupp on, in pretty much every case.

lean crescent
#

That had to be the most utterly un winnable situations I’ve ever been in in DRG

modern galleon
#

Anyway, Certian mission types start with a massive wave of enemies already spawned in- Eggs are one of em. Once the initial spawn wave is clear, its back to business as usual

#

Its really noticable in the big open room layouts, since there's just like a hundred bugs all waiting to eat you

lean crescent
#

Yea

#

That last mission, and I’ll call it this until the end of time

#

Was utter horseshit

glossy walrus
#

this one wasn't even that bad compared to the one some weeks back

#

where the door opened and suddenly multiple turrets and spitballers were suddenly shooting at you

#

fighting your way out of the pod to even touch the ground was an effort

hollow citrus
#

That was the glacial strata refinery stage 3 with rivals

#

Terrible

next blaze
#

The drops in this EDD might be my favorites in recent times. First stage, just a massive amount of grunts you can send flying with explosives. Second stage, spitballer to the left and a sneaky one right behind the pod, plus one way up high. Third stage, several clusters of leeches right above where you want to disembark to, plus another sneaky spitballer peeking up to you from below.

hoary jungle
#

Holy shit edd stage 2 is annoying, maybe I missed something. Also probably doesn't help that I'm solo engineer, but there is no break in between the non stop swarms of glyphids. I could not supply myself enough ammo and time to kill them while digging for aquarcs even with Bosco helping me.

modern galleon
# hoary jungle Holy shit edd stage 2 is annoying, maybe I missed something. Also probably doesn...

Yep, Aquark missions are always rough, Because the swarms ramp up in size over time. What starts as say 15 glyphids is 30 by the 5 min mark, 60 by the 10 min mark, etc; Not exact numbers but you get the idea. You need to complete the objectives and go- Minimal time spent doing anything else. Else, you get to the point of 'no return' where by the time you kill wave A, wave B has arrived and you can't catch back up.

Save up Nitra in stage 1 to use in stage 2 if you can, Prioritize ensuring you have 80 nitra, then send bosco to get one aquark/egg while you get another that is ideally directly across the room from the one you sent bosco to; This way you can ping Bosco to a new location as he's coming to you and have him drop his burden near the platform for turnin.

steep hound
#

our stage 2 droppod was 40ish meters in the air. if we didn't have a scout, we'd surely have lost it

severe tusk
#

I am sure an industrious Driller can find his way up there.

modern galleon
#

As the driller for my EDD that we cleared, yeah, an industrious driller can indeed. Scary AF though with bugs nipping at your backside though.

severe tusk
#

Putting those waypoint and quick map reading skills via the tab button to the test!

violet mauve
torn verge
hollow citrus
#

this EDD wasn't too bad at all. only scary part was stage 2 when an egg swarm overlapped with a random swarm. other than that nitra is plentiful and map terrain is fine, just be careful descending into the pit on stage 3 cos lots of leeches

modern galleon
#

My 3 companions on the EDD jumped out of the pod on stage 3 and got leeched in seconds. 😂 Apparently totally zonked out on the cave leech cluster

#

Smooth sailing after, but it was funny.

hollow citrus
#

yea, just get a scout to light the ceiling up, it'll be fine

#

and for once the drop pods all didn't land in some shit position, as it often does in sandblasted

#

also, first time in weeks where the EDD doesn't have dreadnoughts in it, thank goodness

modern galleon
#

Ikr

ionic bloom
#

ig ill use fatboy

pallid helm
#

how is this week EDD? easy or hard?

modern galleon
#

Pretty easy. Just be careful steppin out the drop pod at the start of each stage.

ionic bloom
#

yeah its pretty easy

echo storm
#

edd was faster than dd

unkempt lantern
#

Another easy EDD. Would have been even easier if I hadn’t managed to lock myself out of control in stage 2.

signal sinew
#

EDD is kicking my ass

#

What on earth is it with the extraction on stage 2

exotic coral
#

How difficult is EDD compared to normal DD? I know it’s hazard 5, but like do you need to be a pro with 100 hours to do it or just have a competent team of 4

echo storm
#

competent team of 4

#

biggest thing in higher hazards is u have to keep moving

#

otherwise it is about the same

jovial delta
#

Anyone else have a tough time with stage 2? Didn't seem that hard of a level, but it took me like 5 times to finally get passed out

jovial delta
snow hound
#

just failed a solo deep dive on stage 3. kill me.

hard anvil
#

Anybody having major disconnecting issues? Everyone I play with keeps getting disconnected from games

trail pivot
#

Yeah, late at night EST it's bad

#

Game says close but one player has a user name in katakana or something, so i wonder

#

But not for dives

hard anvil
#

hmm, happened on our dive as well. Just cant seem to find any info on it at all.

ornate badger
#

And spitballers/menaces with regen are annoying

snow hound
ornate badger
#

Yea thats my plan next attempt

zinc shuttle
#

probably a dumb question, what do you get from a regular deep dive, compared to an elite one

ornate badger
#

same rewards

#

just less xp and credeits

zinc shuttle
ornate badger
#

nah you just need to do one deep dive first

#

then you unlock the ability to do EDDs

modern galleon
#

To note, you get rewards from doing DD once, and EDD once; So a total of 2 blanks, 2 weapon OCs, and 2 cosmetic bits if you do both DD and EDD

ornate badger
#

the infamous dc as we call in the extract on s3

#

classic

tacit iris
#

There’re 2 aquarqs just below the base in a corridor (on the left to those nitra veins) and the 2 eggs are close to base as well

#

We had oppressors & menaces spawning and trying to kill them with regen bugs was pretty hard lolol

ornate badger
#

finally finished

foggy coral
#

how do i rejoin a deep dive after i got disconnected :c

fading valley
#

anything spooky/noteworthy about this week's elite before I yeet myself in blind?

thorn jewel
#

Be a little careful exitting the pod on all three stages

#

Buncha of grunts and riff raff stage 1; couple spitballers and (regenerative) menaces stage 2; about 85 thousand leeches stage 3

#

Otherwise have fun

modern galleon
#

^ That. Additional note: Roughly 84 thousand of the leeches are directly outside the drop pod door. Be extremely careful when exiting.

jolly hazel
#

really easy week

#

over 1k nitra easy

#

sub 30 min is super easy

fading valley
#

i'm just glad its not glacial or magma for the third week 🤣

rare nexus
#

just finished a EDD and me and my team almost lost twice

echo pond
lavish zodiac
#

What’s the new edd

trail pivot
#

it's pretty easy tbh

#

finsihed my first one ever

lavish zodiac
#

Thx and normal dd

trail pivot
#

haven't touched it yet

echo storm
#

normal dd also easy

#

takes a little longer than edd

feral patrol
#

just use more on the second level then lol

#

okay we will probably end up with a worse one next week, and having it always be difficult ain't too much fun

#

bruh

scarlet ravine
#

easy objectives + easy mutators + easy biome

thorn jewel
#

elitists at their finest

ornate badger
#

I dont think it was a total breeze

wraith shard
#

I’ve come to make an announcement:
I beat my first deep dive, but damn do I hate the mactera plague
And at least I’m learning how to play defensively rather than purely for damage

pallid helm
#

I met 3 bulk detonator in stage 1 EDD today, what are the chance

modern galleon
#

If you play damage hard enough, you don't need to defend. ;P But yes, having a bit of care for yourself definitely helps.

#

Pretty crap chance, Wac.

ornate badger
reef bison
trail pivot
#

The bulk in the first stage made us panic. Had to destroy it without wandering away from where we zipped to the floor and did the swarm

#

Had betc total us the first time

#

She didn't appear the second

atomic prawn
#

so many bulks 😂

#

but this week's edd is short n sweet

elfin onyx
#

Are deep dives soloable?

oblique glen
queen patrol
#

well that was underwhelming dderp

#

even the devs can do this edd

tacit jungle
#

I can't remember the last time I had scarce resources in DRG. Nitra really is getting out of control

queen patrol
fleet timber
#

Any Elite Deep Dive advice? Never completed one.

trail pivot
#

Turn down character volume and turn up ambient/ enemy volume

#

Dwarves never shutup, have to scream everything they do

#

I'd like to hear the skittering of bug feet, but instead what i hear is gibberish.

#

The worst thing is struggling to be certain if you heard digging bc bc engie won't shut up about PLATFORM PLATFORM PLATFORM PLATFORM TURRET ASSEMBLY TURRET ASSEMBLY SHIELD UP LIGHTS UP FLARE RELOADING RELOADING

fresh ivy
#

This dd is so easy

trail pivot
#

Goo sack is acceptable

#

As is mushrum

echo storm
#

always keep moving

trail pivot
#

Trust your teammates to do their role. Including discussing gear and weaknesses beforehand

#

Last thing you want is toss a napalm grenade on the group scout/driller just froze

jolly hazel
#

trust teammates

trail pivot
#

Might want to warm up beforehand with strangers

hoary cove
#

EDDs kind of completely negate the ammo conservation aspect of the game imo

#

i can’t remember the last time i ended an edd with less then 2 or 3 resups extra

frosty jungle
trail pivot
#

What kind of ror player would I be if I didn't enjoy the word mushroom?

#

boolo rungus addicts unite

deft holly
#

mobungus

#

i havent played drg this week yet iirc, how's the dd/edd map?

#

any funny holes or cliffs maybe

#

i have high hopes for sandblast, raring for a big ass empty room

trail pivot
#

It is on the second stage

#

But instead of empty there are leeches

#

And trawlers

deft holly
#

even better

trail pivot
#

Maybe betc

deft holly
#

sweet thanks my man

#

also kinda off topic but I've been obsessed with power attacking leeches recently which has led to some funnies in the past

spare flume
#

Dont deep dives have a rejoin thing if hte game crashes?

hoary cove
#

also client can’t always rejoin, it’s kind of hit or miss depending on the crash

maiden river
hoary cove
#

so at least that method works

ornate badger
#

1900 kills wow

maiden river
#

how

ornate badger
#

Ntp?

half patrol
half patrol
#

ntp

#

i had to switchh from berthaa

#

shit was so moyai

inner garnet
#

we gotta take him to the hospital

#

i think his back is brockwen

#

🗿

half patrol
#

literally survived with 1 hp

#

🗿

#

don't get me started on stage 2

inner garnet
#

ong

half patrol
#

anyways pro tip, don't get snagged by the stupid sand worms

hoary cove
hoary cove
#

oh wait u didn’t have a scout lol

inner garnet
#

yeah, quit on stage 2

half patrol
#

our scout was uh

#

he quit on stage 2

#

💀

inner garnet
#

reasonable thop

half patrol
#

bro was fed up

hoary cove
inner garnet
#

nig wut

#

bugs tho

hoary cove
#

we ended this edd with 400 fucking nitra lol

half patrol
#

🗿

#

there must've been something wrong with ours

hoary cove
#

bruh how

#

did you not get all the nitra in stage 1?

inner garnet
#

no

#

dont think so

half patrol
#

no

hoary cove
#

there was like 400 in the first cave alone

half patrol
#

WHAR

#

ok

hoary cove
#

second mission had so much i didn’t even get all of it

tacit jungle
#

wow imagine not getting all of the nitra

#

my hands look like this so that driller's hands can look like that

earnest wadi
#

Are the Best Wurst Mugs on Deep Dives?

ornate badger
#

No

#

I couldn't see it when I looked for ine

#

One

edgy vault
#

Dang the 2nd stage of edd is where the hell breaks loose

tacit jungle
#

that was quite a few bugs, but I think our driller killed them all

#

pretty easy EDD

#

stage 2 extraction was lol

drifting shore
#

bulk spawned directly on starting the black box dstare
I think I had a bulk on every stage. Still though, first Elite Deep Dive completed!
||Oh no, wait; my bad. There's still one more stage to go.||

merry lagoon
#

shield gen goes hard.

worldly condor
#

man yall fucking lied

#

this one was NOT easier than last week

#

shitload of bugs

#

had a super competent team and the one with the least death still had 3

ebon anchor
#

I think it just depends on many things

#

The objectives itself might seem easier but there's still alot of randomisation that goes into play that really changes how every team perception of the difficulty

desert phoenix
#

i dont think im gonna be able to pass this edd

#

too much shit on stage 2

limpid pond
#

Did the EDD in 24:58, I think this is the absolute easiest one I ever did

desert phoenix
#

nvm

#

did it

soft verge
jolly hazel
jolly hazel
#

saying the devs should cater to you because you are too good sounds kinda silly

#

just play haz 6-7 or something

hoary cove
#

i do think the game is very lenient with nitra in general, which is fine. But deep dives take it to another level. You can easily finish most edds with wayyyyy more nitra then you will ever need

#

Considering ammo conservation and nitra is a core part of the game and edds are supposed to be one of the hardest pieces of content in the game, it is a bit weird that you can not give a shit about ammo efficency and still finish most edds with nitra to spare

jolly hazel
#

yeah I think I've had two total where we actually ran out

#

definetly just due to nitra carry over

#

that it becomes a non-issue

#

unless you would change cave gen formula ala double primary dd/edd, only thing you can do is slather on more enemies and cave complexity

hoary cove
#

also mules giving nitra can massively increase the total amount of nitra in a cave. Which is why an edd with even one nuke objective can have so much

jolly hazel
#

and if you change cave gen formula stage 1 escort could get iffy

#

oh yeah

worthy briar
#

i kinda want EDDs to be harder

jolly hazel
#

I think drg as a formula has a pretty low skill ceiling

worthy briar
#

most of them have gotten stale

jolly hazel
#

that just means you are a good player lol

worthy briar
#

i am definitely not that good of a player

#

EDDs are just not that hard

jolly hazel
#

the bar is pretty low unfortunately

hoary cove
#

ye but considering edds are marketed as some of the hardest content in the game, it sucks most veterans don’t feel that excited doing them once they get the cores. Unless they like speedrunning ig

worthy briar
#

way too much ammo, less warnings than deep dive

#

for some reason

jolly hazel
#

thats rng

#

cave gens the same

worthy briar
#

no, it's not

hoary cove
#

i legitimately think the average haz 5 is more difficult then most edds

worthy briar
#

EDD cannot have double warnings

jolly hazel
#

neither can dd

worthy briar
#

which makes up some of the hardest haz 5 missions

hoary cove
jolly hazel
#

I was talking to other guy

#

but ya weekly weapon oc #2 lol

#

I think the game is trending towards accessibility so I wouldn't necessarily expect any edd difficulty tweaks but I get it

#

some kind of unique enemy would be funny

#

adding double warnings to the mix would still make it rng from week to week if it would show up, like retarded cave gen/objectives randomly spiking difficulty for certain stages on certain weeks

#

cranking up difficulty to 6-7 is out of the picture iirc

hoary cove
#

ye i played modded as well if i want more of a challenge, but that was just my thoughts on edds in vanilla atm

#

i’m hoping they add hacksy as a secondary like black boxes too

jolly hazel
#

I hate hacksy

#

I hope he gets fired

#

for gaming while at work

#

I think those are the most insane spawns in the game because of their proximity

hoary cove
#

it’s def the hardest event in the game

#

but i still love him

fleet timber
#

Did my first Elite Deep Dive ever Solo today

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

umbral shell
#

That guy helps so much

#

🙂

gusty lichen
#

Stage 3 got asked 'how many cave leeches do you want' and responded by crawling onto the ceiling, reaching down and killing the scout

torpid solar
severe tusk
#

For those who want an extra challenge, there are mods that make the game more difficult, so I don't really see the problem.

modern galleon
#

I'm more curious what exactly makes him think nitra is 'supposed' to be scarce, personally.

But, taking it as if it's 'supposed' to be scarce, It's kindof he carryover effect of nitra from stage to stage at fault; Not the frequency of nitra itself.

Stage 1 of EDD is Haz 4.5; If you stay here and gather as much Nitra as you can, you're setting yourself on a good for later stages. Then in Stage 2 you're already on a good foot and though the difficulty has gone up to 5, you're still in a really good place to gather as much nitra as you can. Then for the third stage at 5.5 you have a ton of nitra ready to carry you through with more still to find.

Thing is though, There needs to be enough nitra for extended dives too, Not just speedruns. Not everyone sprints through at mach 5 with a team of 4 like a well oiled machine.

And making EDD 'accessible' does not trivialize the existence of DD OR EDD. That'd be like saying because Haz 5 exists, it trivializes Haz 1-5. Reality is that one is still very definitely harder than the other, even if it's more accessible to general users. 5 is much harder than 3. Some people find DD hard; Some find EDD hard; Some find both not challenging enough and go to mods with Haz 10 and rebalanced resupply drops that cost 40 nitra instead of 80 because there's just so many enemies they had no choice but to give you more ammo.

south zinc
jolly hazel
#

yeah

#

I have had missions with 4+ extra resups on normal haz 5, nitra isnt "supposed" to be scarce any more than its above the designated minimum threshold to spawn per mission

#

and the game is already becoming more accessible so you might as well install some mods lol

#

No offense, but you seem to have an inflated sense of self worth due to that icon next to your name.

placid bison
#

The idea of too much nitra is stupid, I love having 8 c4 to make a big hole at the end

#

Taking more than 1 resupply is cringe

candid bobcat
#

i rather have nitra plenty missions rather than nitra starved missions

#

it's not fun getting limited by nitra and having to take the most ammo efficient loadouts possible

torn verge
#

more nitra than strictly necessary allows for fun high burst loadouts
and when you're playing in a group, you can have someone run a very efficient loadout so someone else can run a high burst loadout and semi-regularly double dip
if you consistently have way too much nitra, then you should start running less efficient higher DPS setups to take advantage of that

#

literal skill issue

rustic yacht
#

the solution, as always, is the Fat Man overclock

hoary cove
#

ig they just make edds easier then haz 5 since most ppl will want to do them for the cores and it’s one of the few times the game forces you to do a certain haz

#

i think that’s fine but it has the consequence of there not being much of an incentive for older players to keep doing edds

#

they just aren’t as fun or challenging as normal haz 5, where you can get events, korlocks, betc, double mod, etc

main sage
#

elite dives can be harder as the people that play them are generally worse at the game than the average haz 5 player

#

well, on average

hoary cove
#

ye but by that logic haz 5 can be easier then 4 a lot of the time since haz 5 pubs tend to be better

next blaze
#

Seems a lot of people equate being challenging to being fun too. I've long since gotten all cosmetic OCs and still enjoy EDDs, specifically searching out groups that don't have any high-level players in them so that I can act as a sort of escort. Like, in this week's, our gunner accidentally fell down into the cavern on the first level as a wave was announced, so I jumped down there with him to help out as we split into teams of two, with the others huddling in up top. That gunner stuck like glue to me, following as I hopped around to get away from bugs and into a better position, and did pretty well with the support despite going down every so often

#

Situations like that are gratifying to me and the reason why I'll do an EDD several times over the week for fun

hollow citrus
#

the amount of nitra varies based on primary mission types too, egg hunt and refinery maps always have a lot more than say PE cos there's scripted swarm spawns that are unavoidable.

#

and since we had 2 egg missions this EDD not surprising there's more nitra than normal. the mini mules also add even more.

plain maple
#

Hey I just promoted and want to do a deep dive anything I need to know

atomic prawn
#

i guess check pins and see what the objectives are

narrow creek
#

So, I just learned the hard way that Black Box objectives on Point Extraction deep dive stages will scale the swarm intensity to whatever the mission is currently at in terms of time spent

#

Tried to solo the normal dive, and was absolutely flooded with glyphids with Mactera Plague getting me shot from every angle

#

I even did a little speedrun for all the Aquarqs, but it seems like that wasn't good enough

#

And the Black Box being active doesn't stop the game from stacking a swarm on top of the enemy waves you're already getting

violet mauve
#

So the solution would be to simply move the cores from the EDD to the DD (and maybe double the core gain from Weekly Core Hunt).

#

Retool the EDDs to something only elite players would actually care about and cater it to them instead of screwing over regular players with rewards that are mechanically essential yet dangling just out of reach for them.

torn verge
violet mauve
#

Just the fact that missing the Cosmetic Core on EDD st3 means you also miss out on your 11th weekly core from forge freebies is a bit notnice

torn verge
#

and those are the ones that tend to kill you
if you don't die getting out of the drop pod, you're mostly likely to fail due to a hold position objective imo

chrome cipher
#

Is it intended behaviour that you can't rejoin a deep dive if you disconnect?

violet mauve
#

No, you should be able to.

random rampart
violet mauve
#

Provided you are friends with the host.

chrome cipher
#

a friend crashed and couldn't rejoin

random rampart
chrome cipher
#

no i am

random rampart
#

Then they should be able to

#

But it can get finnicky sometimes

raw dragon
#

I like game

glass junco
#

why is there no option to rejoin if you lose connection???

#

literally on the way out, on the way to drop pod

#

and i lose connection

#

and i have no way to join back??? who the hell coded it like that

#

that leaves such a horrible taste in my mouth for deep dives

#

cuz it WAS NOT my connection

#

and i'm not gonna redo the first 2 parts of the dive just for kicks

south oak
#

hmm

#

if one were to escape the via the pod

#

then will the entire team move on ?

glass junco
#

you mean if everyone is dead? but one person makes it?

south oak
#

yes

glass junco
#

yes, everyone makes it then

#

i've done that with scout

south oak
#

nice

#

about to do one

glass junco
#

it makes iron will invaluable

south oak
#

no I mean

#

the second stage

#

the drop pod lands on top of the map

glass junco
#

wat?

south oak
#

yes

#

EDD I mean

#

Aquarg with complex 3 cave I believe

severe tusk
#

If you're on Steam, you can choose View then Players and check the profiles of the people you were playing with if you disconnect. If at least one of them doesn't have their profile set to private, then you can rejoin the game. If the person hosting the game crashed though, you're just out of luck.

digital flume
glass junco
#

he was not on friends list

#

why is there just no pop up to reconnect?

#

did we regress in gaming trends?

#

see i'm not even sure if host crashed, that's how little info i have

digital flume
#

Or if he kicked u

#

And just because u didn't get smth doesn't mean it's like that for everybody. DRG has more option to join or rejoin than 99% of other games

stark stream
#

I sometimes don't get the option to reconnect either.

glass junco
#

@digital flumethat's what i mean, why doesn't the game at least tell me what happened

#

like
Host lost connection, game instance terminated

#

it just was like, connection lost!!! figure it out

#

and them i'm scrambling to reconnect, cuz it still shows the dude playing on the DD menu

#

but it won't let me

#

i was like 10 seconds from stepping into the dropship to evac

#

so frustrating

gusty dawn
#

Is the pin up to date?

jolly hazel
#

always

#

maybe not hour or two after release

digital flume
gentle path
#

Plannin to take my crew on our first deep dive this weekend. Anyone got any tips or advice to share?

lime fog
#

have at least one person with iron will

#

usually field medic/dash/iron will are the best actives for dd imo

balmy stone
#

Wait til the next mission to call in resupplies if the drop pod was already called unless everyone needs ammo

gentle path
#

Oh?

#

We are usually good about mining nitra. Usually we finish a mission with 300 excess nitra

balmy stone
#

Some missions have barely any nitra and the resupply gets wasted if they have most of their ammo

gentle path
#

Fair point.

balmy stone
#

It’s more of a problem in edd’s

#

But if you’re fighting dreads in a dd you’ll still burn through a lot

#

They’re also useful in low o2 missions because if molly goes up a vertical shaft or smtg then on mining you’re screwed without resups as an o2 source on the way

#

You get like 40% oxygen from getting rezzed so it is possible to get there if people are taking turns with that but difficult

gentle path
#

Ah. Yea in low o2 settings we move as a group around the mule. We dont push the envelope

dusky beacon
#

aaand edd done first try again

balmy stone
#

I almost failed a dd cause randos called resups every time I put in nitra on a super complicated cave and it was low o2

#

I got to the drop pod with dash and iw

jolly hazel
#

kick em

balmy stone
#

I wasn’t host

gentle path
#

I play only with my crew. Ppl ive played with before and know wont screw me too bad. Even if they never listen

balmy stone
#

Pub matches are fun most of the time and dd’s are easy enough to clutch

#

Edd’s I’d rather play with higher lvls

gentle path
#

Ive been abandoned in pubs too many times. Legit randos join in. Get to the Final Stage and lognout, leaving me alone with no ammo or nitra at the bottom of a cavern

jolly hazel
#

you arent alone

#

you have bosco

gentle path
#

Yea but with no ammo and no resup, bosco can only do so much

jolly hazel
#

running out means something has gone horribly wrong

#

anecdotal but I feel the average skill of edd players has vastly increased since s1+s2

#

I havent had a 1k kill+20 revive hypercarry game in a long time

gentle path
#

Nods. Good to know.

#

We are going in with 2 drillers. A gunner and a scout

copper cedar
#

Anyone find stage 3 of the DD incredibly similar to stage 2 of the EDD a few weeks ago? I think stage 1 was a hiveguard haunted cave?

#

EDD 150 I believe, for anyone that remembers them like that

balmy stone
#

I did 8 revives and about 600 kills this week + got most of the aquarqs as gunner but my teammates did the eggs on the other stages and called resups in advance so they were overall pretty good

#

They also picked generally good places to die

grave mantle
#

Are the DD and EDD tough this week? I'm out of town until Wednesday night. Hoping I can get them both done quick.

placid bison
#

Its full of nitra

#

And leeches

echo storm
#

the edd is (easy deep dive)

lime fog
#

for edd my group only struggled with stage 2

#

dd was a breeze

#

but we did both first try anyways

thick fossil
#

i can't tell if it's just randoms or the EDD but man

#

also the fact people are apparently getting connection issues