#deep-dive-discussion

1 messages Ā· Page 4 of 1

stray coral
#

if you're going to leave an EDD you do it at the END

#

i thought our driller was kinda goofing off in the beginning but like the guy really pulled through

#

we nearly lost it too, on stage 2

#

i popped iron will and got a full resupply, then shielded and revived our driller who promptly got to work on the others while i laid down suppressing fire for the remainder of the shield burn

#

just some of the gnarliest shit ive ever pulled off

#

all this while we were signfiicantly elevated so i had to jump down a few dozen metres, hit a resupply (thank god for that resupplier perk), then hop platforms til i reached the team and just choose my field medic revive wisely

#

idk who that engi was, think his name was bob or something, but stuff it, bob!!!!!! we pulled through without your ass

normal gull
#

Is the edd bad like the third stage last time

stray coral
#

the haunted modifier can be difficult but there's a few big open caves

topaz pivot
#

Did the ghost in haunted cave S3 of EDD get glitched for anyone else? We entered the first cave and it started digging, but evidently just stopped

#

Its' thing in the terrain scanner (just a big black void circle) was standing still, and we never saw it after we entered the first cave

#

Never came, through the dread, or mining to other caves to find morkite

#

Nothin

lusty shuttle
#

I wish there was a "stay the fuck still" button for Molly so that I wouldn't have to constantly wait for her to catch up, only for the abomination to get there at the exact same time. I want to be able to lead it away from her in solo, but if I do that, she just follows.

#

Can't even dash away fast enough if I try to deposit an egg first.

astral sparrow
# normal gull Is the edd bad like the third stage last time

Some people are having problems with the Dreadnought fight if you fight it in the room the egg is in. Egg room is pretty fucked, like 3-4 ledges that all lead to a canyon running through the room.

Either A) fight it in the next room or B) get Engi to throw down platform bridges to cross back and forth to kite Dread and ghost (my premade and I did B)

Besides that, if you grab all the Morkite you see you can call droppod before entering the last room

crystal stag
#

First Elite Deep Dive Dove

quasi sleet
#

I miss last week's EDD already

jolly hazel
#

why

reef bison
#

Wow
So this weeks EDD verdict: one of the hardest I've done. Amazingly challenging, but holy fuck was it hard

#

Idk why it was a struggle, but that last stage was just really bad. I think more team synergy was at play but shit it was just hard with that haunted cave shit. Got sandwiched between OG dread and horror twice šŸ’€

lusty shuttle
#

If it's that bad, I'm glad it's a classic dread and not a Hiveguard.

jolly hazel
#

pretty easy edd

#

there's like 8 cave leeches on stage 2 all together in the lower area

#

and our engie got 90 degree leeched so be careful

slim oracle
#

How does it compare to last weeks EDD?

jolly hazel
#

no bullshit stage 3

#

wide open area for horror+dread immediately after the cave with the dread egg in it

#

stage 1 is a cakewalk

#

stage 2 is only bad because of leeches

#

and you can just drop black box on stage 2 and it becomes standard uplink

#

only down was due to playing chicken with 5 leeches at once

slim oracle
#

@jolly hazel Nice thanks for the tips

upper geyser
#

lol got rando dread on stage 3, didn't matter

echo storm
#

man this edd was a breeze compared to last week

#

the cave generation for the last stage was pretty good also

#

and there was a lot of nitra

crystal stag
#

The Dreaddy is sandwiched in a Canyon, so if your Engi makes some platforms to cross it, you've got some mobility. The real beater was the Mactera Swarms. absolutely brutal.

lofty frigate
#

edd was fine, stage 3 was mild cbt

#

too bad i got nothing useful in the cores lul

potent vector
#

edd is not that bad. my run was a bit tedious at stage 3 because we don’t have good dread slayer

#

also triggered dread just as swarm was announced.

#

so unlucky

#

run would’ve gone much smoother if I ran my ā€œfuck dreadsā€ build

graceful hemlock
#

man, If I knew all three DD missions would have elim secondaries I don't think I would have gone for mobility scout.

hollow flower
#

That's why i prefer my DD loadouts to be generalist builds

lofty frigate
#

i went engineer with some random loadout and i did fine, edd wasn't too mean this time around

thick willow
#

got the EDD done with randoms

#

good stuff, chill dudes

unique ore
#

eyyyy

thick willow
#

well trim my beard and call me pointy ear its you!

#

good to see you!

naive creek
#

This EDD is almost a walk in the park after last week

#

And the difficulty basically goes down each stage

thick willow
#

i agree

safe gulch
#

All dreadnaughts, are you kidding me now-

green estuary
#

Oops! All dreads

vague sun
#

EDD was nice this week

rare nexus
strong robin
#

hiveguard is at least a pretty easy fight as long as you aren't solo or if the guy that has his aggro is too eager to also damage him instead of letting the team get free hits

ornate badger
#

Gotta love when team goes down and last one alive pops the weak points before ressing

vocal saddle
olive flicker
#

Stage 2 DD solo was quite annoying.

torpid solar
#

The dreadnought + ghost on the EDD wasn't that hard. Our engineer made a couple of bridges across the chasm and I kept both of them sludged as the driller, which made it pretty easy for everyone to evade them.

strong robin
#

had a bulk spawn in at the end of the edd morkite cave, was a fun run back, only got some random epc oc though that gives more normal shot damage

elfin merlin
#

I find it in this game once you have most of the clocks, and you use good builds, rly no mission is hard

#

its challenging but I almost never fail a mission.
Tho I always play with a friend, we always play haz 5, only 2 players. I never played with 4 players tho or randoms

torpid solar
formal viper
#

Sounds like a job for the driller

strong robin
#

we thankfully had a guy kite the ghost on the second to last large room... well until it spawned like 6 praetorians and 2 oppressors on him in one swarm lmao

vocal portal
#

Got somewhat carried by two fellow greybeard in edd . Funniest part- edd3 was the simplest of them all. First stage was pretty rough for me personally- i hate shield disruption and stage 2 was rough for all the team- leeches and some stupid mistakes almost killed us. Edd 3 was a breese though- classic dreadnought with big open cave to kite him and his ghostly friend wasnt a problem at all. If my teammates are here- rock and stone comrades , you are the best https://media.discordapp.net/attachments/657267707338686494/1010210586396741672/20220819165622_1.jpg?width=1199&height=674

quasi sleet
#

lmao the driller's revives/downs must have been on purpose

vocal portal
#

He's just new to haz5 and the entire deep dive thing. He was pretty good though, we all were , i guessSconk

echo storm
#

biggest thing in haz 5 people gotta adjust to is always be moving

thorn jewel
#

ABM

strong robin
#

yeah mission 1 felt a lot rougher than the other 2 without any shields and the constant annoying random swarmers

wraith shard
#

Saw the biggest swarm ever on EDD-3 i think it was 4 praetorians and a oppressor and then another 4. We didn't make it out.

jolly hazel
#

cryo grenade moment

echo storm
#

my favourite feeling is when i am killin some grunts then i light it up and realise there are way more than i thought

strong robin
onyx crypt
#

Bringing back curvy meandering pipes reminds me how much they give you a breather and let you shoot at stuff with free strafing basically. Straight pipes are basically a teleport where you mainly are ineffective.

granite mantle
#

Did anyone else get absolutely bonkers spawn rates for the second EDD stage?

#

Felt like the whole fucking planet of bugs was after us

placid bison
#

Haunted cave is a nightmare solo

modern girder
#

Haunted cave + Hiveguard + stabber vines and leeches all over the only room for the stage ended my two solo attempts.

lusty shuttle
#

Honestly felt like the second stage of the Deep Dive was way harder than anything in the EDD this week. The most difficult part was not getting annoyed with Molly for being so slow in the last stage of the EDD that the horror caught up with her.

#

There were tons of praetorian pack swarms and it made me wish I didn't choose this EDD as the time to try out the more ammo, less damage overclock for the coilgun, though. Would've been piss easy if I brought volatile bullets and fire rockets.

torpid solar
tacit jungle
worldly owl
#

Whats the elite dives modifiers for the three mission parts?

#

oop, its in pins isn't it.

ebon anchor
#

I don't think edd should be the time to test builds lol

ember otter
#

Lot of dreads this time it seems, and 2 haunted caves as well :(

limpid pond
#

Glad we're finally getting some somewhat rougher EDDs, had a blast with this one too

echo storm
#

really puts the name elite in elite deep dive

lofty parrot
#

We murdered the dreads in the DD. Went pretty smoothly.

EDD was pretty chill except for the secret swarmegadon on S1 and the annoying haunted dread on S3

worldly owl
#

Our normal DD went amazing.
The EDD had around 40 deaths between two players and we never got a break; round 1 & 2 where easy until round three where everything was terrible.

#

That big room with the giant crevice was literal hell.

#

Our scout went down like 21 times, driller 23, engineer 5 and gunner 9.

#

We kept the ghost in the room the entire time because I kept running across platform areas as engie to revive people.

#

I had around 700 ore mined and over 600 kills.

oak jay
#

EDD. Stage 3. Haunted. Random Dread. Hiveguard. Minimal Nitra. Most fun I've had in ages.

ornate badger
#

damn if you were in my edd that just crashed my apologies

#

annoying af i bet

oak jay
#

No crash! The last stage was just not kind to traversing.

unique ore
#

apparently in the edd, we had 2? dreads spawn after calling the pod? Not sure, but there was 3 health bars, a lacerator and 2 arbalests. Or it was just bugged health bars

past drum
#

that leech room was funny with like 3 nexuses and 2 ballers

#

cleared it before my team got there

unkempt lantern
#

DD was great, my squad ran out of ammo a lot and I got around 200 pickaxe only kills

past drum
#

used all 3 heightened senses

dusky beacon
#

How can i learn this power

#

Of getting 1 more HS

ornate badger
#

that was a rough one

#

EDD

#

pretty close calls on every stage

lofty parrot
dusky beacon
#

i know

#

But max is 2 HS

lofty parrot
#

First one is the scout going before you

swift sierra
#

A 4-man i was a part of got 5 bulk detonators on our elite deep dive. what are the chances?

dusky beacon
#

Uh

#

Not that tiny

past drum
#

(i hope it is)

#

i just looked it up and its 2 apparently

#

im pretty sure i used all of them anyway...

#

sory

daring helm
#

Urgh, I am now in a bad mood, and sorry to the people who were with me, but just crashed whilst hosting final stage of EDD 😦 had a good team too

ornate badger
#

F

gray bough
#

ive been getting so many recently

swift sierra
#

Same. Didn’t expect 5 total though

gray bough
#

any crassus at least?

severe tusk
#

I am pretty sure that Crassus Detonators do not spawn in Deep Dives. At least I have never seen one.

gray bough
#

oh damn

fresh ivy
#

Haunted cave and a dreadnaught isn’t fun!

wraith shard
#

Oh man the last level of the EDD was a freakin' pain in the ass.

#

Double detonator spawn occurred, fought the dread, was on our way to the next cavern and ANOTHER dread spawned.

#

We somehow made it.

drowsy hollow
#

disconnected right after we made it to stage 3 of the EDD šŸ˜•

#

genuinely feel bad for my team, they were nice guys

#

we were a team of 3 without a scout but honestly the LOK-1 made the entire leech cluster thingy a lot more trivial

lusty shuttle
normal gull
#

We saw him in the spawn room, we left to do the mission, and never saw him again

#

Except for the last 10 seconds of the round at the drop pod

fresh ivy
ionic bloom
#

The deep dive was alright

oak jay
#

The last EDD level is honk.

#

Running low on Nitra. Ghost, and random Dread spawn? That triggered the Hiveguard? I felt personally attacked.

jolly hazel
#

low on nitra?

#

last dread is classic, not a hiveguard

safe gulch
#

Come to think of it

#

When it comes to EDDs

violet mauve
#

is it just me or is the second stage kinda hard of the regular DD especially when you try to get that egg over the dreadnought egg and you summon the thing by accident

It's pretty hard. One of the eggs is in a really bad spot.

safe gulch
#

The 'pro filters' have consistently always been either "Lethal Enemies", "Shield Disruption", salvage missions and black boxes

#

Unless I'm imagining things?

#

I admit that the one incredibly frustrating part is stage 1's blackbox

#

Shield Disruption and bowling balls everywhere? No effing thank you, never again

#

Like, have you ever seen half a dozen of Qronars popping out of the floor and coming whizzing towards the black box, gaining some airtime after hitting a slope like they some biker gang?

#

Getting thrown hard enough to touch the ceiling is a bonus, too

#

Weird how it happens, strange that it happened, doesn't make it any less anger-inducing when it does and will happen

#

Thankfully engie just rage-switch to HP grenade launcher and just murdered any balls he saw, and everything was Gucci again

#

And that was my tedtalk šŸŗ

tacit merlin
#

God damn i was on the last stage of the edd and i disconnected

tacit merlin
#

Nah

violet mauve
#

Then you can rejoin.

#

Well, usually.

ornate badger
#

Idk how the reconnecting works

#

Hasn't worked for me so far

#

Only if my game crashes? Maybe the trick is to altf4 if I see myself lagging

violet mauve
#

If you play with friends you can see what they're doing in Steam overlay.

stark stream
#

Question! Does the (Elite) Deep Dives Completed stat at the KPI terminal increase if I do repeat dives in a single week? Wanna keep track of how many weeks I've completed!

Edit: in case anyone's wondering, it doesn't! You can keep track of how many weeks you've completed without any issue!

fervent tinsel
#

When does deep dive reset?

#

for the matrix cores i mean

ornate badger
#

You can only get 3 cores from each dive

#

Per week

#

So it resets every week

fervent tinsel
#

can you also get them from elite if you did the normal one already

#

or is it 3 totall

ornate badger
#

3 from each yea so

#

3 normal dive
3 elite dive
3 from core hunt assignment

#

I now see that saying each didn't really help specify

#

Mb

fervent tinsel
#

Oh so 9 total every week

ornate badger
#

Yep

fervent tinsel
#

Aaah i see, thanks a lot!

normal gull
#

i spawned in and immediately fell into the giant pit lol and spent a while running out dealing with the evil plants and everything at the start

violet mauve
silk trench
#

hows the edd this week?

silk trench
#

so 10 total

#

which if you're lucky, means you'll get 11

echo storm
#

lethal enemies fungus bogs with poor map generation separates the wheat from the chaff

#

distinctly remember a lethal enemies fungus bogs edd with point extraction being stage 3

severe tusk
#

I personally find Hollow Bough to be worse.

lusty shuttle
soft trellis
#

I thought last week was easier

safe gulch
#

The Qronars, watch out for the bowling balls

quasi cove
grizzled valley
#

what are some consistent scout builds for higher difficulties? I understand that a lot of stuff works, but I was hoping there were at least a few OCs and perks that stand out. I'm currently using Drak/Shotgun w/ Born Ready, Second Wind, Vampire, Iron Will, and Dash

safe gulch
#

Decent as is - DRAK with thermal bullets is a solid contender, electrocute and ignited to keep the heavier bugs entertained, or swarmer control

#

Shotgun you can do with special powder for mobility and emergency escapes

grizzled valley
#

I only have the ammo regen on overheat so far and I'm liking that quite a bit

#

I'm also already using special powder for those reasons

safe gulch
#

Rewiring is good, though you'll suffer in DPS

#

Second Wind you can opt for a different perk - as scout, you do most of your moving with your hook

#

Can either do sweet tooth if you get hurt often, or deep pockets for Nitra mining

grizzled valley
#

that's fair, honestly

#

I could probably also drop Born Ready because I only have 2 equipment to reload, and both of them get that perk

safe gulch
#

Born Ready is decent, flare and run, saves a little time

#

Shotgun too if you are in a contested fight

grizzled valley
#

I liked it quite a bit with the AR and just never switched off of it

safe gulch
#

All in all, I'd say fairly decent

#

Things I would replace are Second Wind and Dash

#

Dash for either Field Medic or Heightened Senses

grizzled valley
#

I like dash a little bit because you can sprint during an earthquake if you're in trouble

safe gulch
#

True true

grizzled valley
#

it also lines up somewhat well with the grapple cooldown

safe gulch
#

Again, I'd simply use the grappling hook for every situation, but if it works, it works

grizzled valley
#

I don't have the game open rn, but I think I'm doing range upgrades instead of cooldown. I get 30m

safe gulch
#

Range is good

#

Most common set among scouts I think is one cooldown, one range, and faster winch retract to throw yourself further

grizzled valley
#

That sounds like what I'm using, maybe

severe tusk
# grizzled valley what are some consistent scout builds for higher difficulties? I understand that...

I use 11222 Impact Deflection DRAK with 11232 Embedded Detonators Zhukovs and IFGs as my generalist build for Scout. AoE DRAK with IFGs helps you deal with swarms, and you never have to worry about those pesky swarmers again. And ED Zhukovs lets you deal massive damage quickly to large enemies, including dreads, made even better with IFGs (which also helps your teammates by increasing their damage and by slowing bugs to make them easier to shoot).

DRAK used to be better, but they nerfed it a couple of times. It takes a little getting used to leading targets at medium and long range since its projectiles are slower, but it's effective enough at range once you get used to it. Alternatively, 23211 Hipster M1000 with ED Zhukovs (or several Shotgun or Crossbow builds) and Cryo Grenades is super strong, but I gave it up for AoE DRAK because I just like never having to worry about swarmers.

torn verge
# grizzled valley what are some consistent scout builds for higher difficulties? I understand that...

M1000, 13211 with pretty much any overclock but hipster; i prefer ASS or hoverclock. not that hipster is bad, it just wants a completely different mod setup. this one can kill up to 4 grunts in a row with a focus shot, or just shoot into a crowd and clear grunts with 2 blowthrough bodyshots. also has focus shot stun to better set up cryo minelets on praes and menaces.

Zhukovs, 13212 Cryo Minelets; an incredibly flexible overclock. Use blowthrough to shoot bugs and set up cryo minelets below them at the same time. freeze a row of bugs, kill them all in a single m1k blowthrough shot. freeze a prae and shoot it to death with m1k. set down some cryo mines and draw swarmers into them. shoot the base of a brood nexus or spitballer to freeze it without using a cryo nade.

and ofc cryo grenades; sometimes you need something frozen right now or you need to freeze a bunch of mactaera or a naedo breeder. you can also semi-reliably freeze dreads by yourself with 2 mags of cryo minelets and a cryo nade, if they stand still long enough. works best on the twins.

wraith shard
# silk trench hows the edd this week?

this week's EDD isnt so bad, since for some kind of miracle, the refinery doesnt have evil pumpjack and terrain generation. Shield Disruption is back, but its only in stage 1 so its not even bad, stage 3 with haunted cave is the worst compared to the 2 but still not that bad, i cant really complain about the ghost bulk since im playing as Scout, so i cant relate with any of the ghost bulk problems nice

#

imo this week's EDD is easy compared to last week with the funny refinery terrain generation breather

severe tusk
#

Yeah, I was Scout, so it wasn't too hard for me to avoid getting any downs, thanks the caves being good sized. My teammates had a time of it though with the ghost and all of the rollers.

modest delta
#

Did the hiveguard on 2nd stage DD bug out for anyone else?

#

it simply stopped spawning sentinels and was unkillable

severe tusk
#

This has happened to me a few times. Go up to it, and get it to bite you. That should fix the problem.

modest delta
#

we all did cause it was a 4 man group

#

he simply was not attacking anyone

#

just runnin' around. arms flailin'

severe tusk
#

Weird, I don't know then. Sometimes one Sentinel will get stuck somewhere and slowly dig to the fight, but I am guessing that wasn't your issue either.

modest delta
#

no cause you can hear them digging

#

and this was not the case.

mint fiber
#

The overclock rewards are the same for all players (referring to the second part of the deep dives), as I got what I was looking for from there for a long time and I want a friend to try to get this reward too?

modest delta
#

afaik no. When you get an Overclock its random from your pile of Unowned OCs.

#

but hey I could be wrong. I've just gotten different ones to my friends ones plenty of times.

torn verge
#

so don't quote me or anything
don't screenshot this

modest delta
#

again. We did try, it didn't work

#

he wasn't attacking

lofty parrot
modest delta
#

mmm. that might've worked. didnt think about it at the time

#

we have long since quit out

hoary cove
#

there was a time at the start of season 2 where the glitch was a lot more common then normal, so i ended up doing it a lot

misty perch
#

I managed to complete this week's EDD with 4 drillers

#

1 flame, 1 sludge and 2 cryo

hoary finch
#

i just completed a edd but the third stage didn't have the ghost bulk detonator

#

it still had the warning

strange granite
strange granite
#

hate how rng the swarm is in the first depth. atleast 3 times, the swarm wa a joke but the other times, it was impossible to kill them. the most overwhelming shit I have seen so far

hoary finch
#

the only thing i found was a normal detonator digging to me

strange granite
#

got even 2 dets in the first mission. it was crazy.

hoary finch
#

the first mission was kinda annoying because i had the drak with the shield overclock idk what its called

sour jolt
#

For me the third mission was the hardest

#

Almost party wiped against the dread while the horror kept fucking us up.

signal sinew
#

hello deep divers

#

I fell in the EDD3 hole

#

I am salty

#

our gunner DC'd and the remaining team had shit damage vs the dread

severe tusk
#

Were there half a dozen rollers in the hole to greet you after you fell?

signal sinew
#

no, there was instead the dread and the ghost

naive thunder
#

any tips for this weeks deep dive? I keep wiping on the 3rd map.

severe tusk
#

The regular Deep Dive or the EDD?

signal sinew
#

the designated fight room has a well-hidden hole somewhere

naive thunder
#

EDD

signal sinew
#

oh, yeah, DD or EDD

severe tusk
#

Are you solo or do you have a team?

signal sinew
#

wiping implies team

naive thunder
#

i had a team on 3 attempts

signal sinew
#

your team needs to be good about moving

#

like getting the morkite done and then going straight into the next room without dawdling

severe tusk
#

If the ghost is giving you problems, you can have the driller go sludge pump to slow it.

signal sinew
#

sludge is good vs dreads anyway, so that checks out

#

though you'll now need someone else to take care of the mactera in stage 1

naive thunder
#

it's always on that room with the big hole in t he middle, somehow someone always falls in it and things fall apart

signal sinew
#

that's me today

naive thunder
#

it has too much going on

signal sinew
#

now that I am aware of the hole I intend to plug it as engy

severe tusk
#

Yeah, it's actually really good vs. the OC dread, which is on stage 3 as well.

signal sinew
#

if I can remember where it is

naive thunder
#

spitters, then mactera, then a detonator spawns, then comes a wave

signal sinew
#

lots of small critters too

severe tusk
signal sinew
#

@severe tusk I was the engy who only discovered the hole by falling in it in the middle of the dread fight

#

😦

naive thunder
#

i guess i'll try

severe tusk
#

The far side from the entry point to that room could use a platform ledge too.

naive thunder
#

but it's tricky because there's a detonator

signal sinew
#

shoot detonator enough times

#

and it stops being a detonator

strong robin
#

well or it starts to be one Sconk

#

then it suddenly stops

signal sinew
#

this EDD3 has a tricky combination of stuff

severe tusk
#

Honestly a sludge pump driller should make that dread fight with the ghost trivial, if he's able to keep them both slowed most of the time. There is a specific build that makes them crawl.

signal sinew
#

the first two stages want lots of crowd control then it checks for your boss damage in stage 3

#

my previous team having a flamethrower driller was definitely a liability, lol

#

but also I want to be the engy so I can plug the hole in stage 2 bb

#

best use of 20 platforms in my life

#

gonna farm magnite for executioner

#

I need more boss deeps in the build

severe tusk
#

If you really hate fighting in that room on stage 3 of the EDD you could also have someone pull the dread to the spawn room, but it make take a while to get there and you would definitely want a way to slow the dread (again sludge pump driller is the best way).

signal sinew
#

spawn is sooo far away tho

#

tho that would be okay if the drop pod goes there

vague sun
#

I found the EDD marginally easier than the regular DD

hoary finch
#

are deep dives better for xp than normal missions?

strong robin
#

i would say they are actualy worse, deep dives only give you like 1.5 times a regular mission for 3 missions in terms of xp from my experience so far and they can't have double xp

jolly hazel
#

don't grind deep dives

severe tusk
#

You also don't get crafting minerals in Deep Dive stages unless you happen across and kill a Huuli hoarder.

tardy ice
#

a bridge in the dread room and a couple ziplines and a goo driller and yeah, 3rd stage of the EDD is pretty simple

fallow spear
#

how many dreads in EDD this week

#

o only 1, not bad

candid bobcat
#

remember that chances of getting a special dread swarm for missions that don't forbid them are low but never zero dderp

boreal ginkgo
#

Anyone have any tips for the elite deep dive

wraith shard
#

First stage was tough because no shield, but the otheres were fine. Had a great team

strong robin
#

stay alive a decent beer is generaly not a bad idea, dark morkite can save a couple rooms in the last one, extra health is extra health and melee cooldown is also not a bad idea. for the black box we had a driller dig a bunker but i stayed outside as a scout on the gunner zipline to clear oppressors or other nonsense

normal gull
#

First stage edd was a surprisingly easy refinery spawn

#

Normally refineries on the dd’s are horrible

strong robin
#

yeah only 1 of them was a bit annoying to get to

#

had driller dig a deathtrap tunnel to the blackbox one

astral sparrow
# boreal ginkgo Anyone have any tips for the elite deep dive

Stage 1: The Refinery itself is a cakewalk. Just be on the lookout for the little rolly polly fuckers during blackbox and get ready to shred bulks if it shows it's face.

Stage 2: Just be on the lookout for some jank leeches, but besides that business as usual.

Stage 3: Be careful of the egg room, terrain is pretty wonky with a huge ravine flowing through the room. Get your engi to drop some platform bridges to kite the ghost and Dread and you should be good. Normal Bulks apparently in the spawn pool also, so be aware of that.

#

Also, I think if you grab all the morkite you see, you can finish the mission without entering the last room. You just have to enter the tunnel before it. I don't remember drinking Dark Morkite for the EDD, but I could be wrong

strong robin
#

sounds about right. You can also have a dedicated ghost kiter (the scout usualy, he can easily join in to revive a person even from a cave away while not being in much danger by the ghost) while the rest casualy takes out the dread

astral sparrow
#

Sludge pump driller is a god send for making the fight way easier than it should be

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

unkempt lantern
#

EDD stage 1 is straight up bs

jolly hazel
#

how

#

its very wide open

lost night
#

Okay I don't mind the swarms of bugs but the Younglings quite annoying to deal with unless you use Zipline or ask Driller to make a special pit for them

jolly hazel
#

stay off ground level

#

shield disruption is frustrating ya, but at least its only haz 4.5

lost night
#

Lucky stage 1 only had few Mactera

wraith shard
#

I like how we got a natural hiveguard spawn at EDD stage 3 šŸ’€

lusty shuttle
#

I had that happen last week.

#

I feel like Hiveguards are the most dangerous and tedious to fight.

strange granite
#

when i play cryocannon + cookie wave cutter driller solo in edd, i am able to handle everything except macteras and menace. i can handle one of those at a time but when 2-3 spawn along with other AI, it is just death

calm jetty
#

Easiest edd i have ever played in my life beat it without using my hands ezez

worthy siren
#

isnt cryo pretty strong against macteras?

strong robin
#

it does instant kill if they freeze, yes

worthy siren
#

ok, that's what I was thinking, thx

lusty shuttle
strange granite
strange granite
lusty shuttle
#

Cryo can freeze them quickly if you can get close enough and have that one mod that makes it freeze stuff faster if it's close to you.

strong robin
#

most mactera are also weak to corrosive and fire damage too, so driller really can't go too wrong against any of them

past flame
#

I just axe them

jolly hazel
#

also the massive weakspot bonus making subata actually good against them (plus subata mactera damage upgrade if you are using sludge)

proper timber
#

I can’t believe it

#

On the very last mission for the EDD

#

There is a cave leach

#

And it was the only one in the entire cave

#

It was as far back as it could possibly be

#

And I died to it

torpid solar
#

Sludge blast also insta-kills groups of mactera

cursive bough
#

what loadout should i bring for this weeks EDD

#

single target or swarm focused

ornate badger
#

One of each

#

There's a decent amt of swarm

soft trellis
#

For EDD my engi just nuked everything he saw

#

Easy win

jagged surge
#

What are the missions for the deep dives?

cursive bough
jagged surge
#

K thanks

ebon scaffold
#

The entire DD this week made me cry the entire time.

#

Especially the haunted one

silver gull
#

the 3 cleeches were just the cherry on top

ebon scaffold
#

indeed

fossil juniper
#

deep dive final stage had a random spawn hiveguard
I LOVE INVULNERABILITY PHASES

onyx crypt
#

Anyone playing on a steam deck?

strange granite
# proper timber And I died to it

that was rough. I started using that perk to alert me when something is trying to grab me. It is such a QOL perk. going to use it from now on

proper timber
#

But it would have been very helpful there lol

strange granite
#

i am just tired of getting scouts who don't light up the roofs in a leech infested mission. like come on

brave wind
#

this current seed is extremely annoying, make sure u have a competent scout and gunner.

#

for normal deep dive at least, nitra on this seed is annoyingly hard to find until, 3rd phase, which is on-site refining.

ionic spoke
#

anybody got a hot minute to help with the DD for this week? looking for a 4th

candid cypress
vapid lily
#

man the second stage of the normal Dive was rough

#

the group I was doing it with accidentally popped the Dreadnaught cocoon in the middle of a swarm, so we had to both fight the swarm, dodge the Unknown Horror AND kill the Hiveguard before continuing with the other 4 eggs

ionic spoke
vapid lily
#

we actually did it first try surprisingly, Hollow Bough is such a fun biome

candid cypress
#

its tied for worst, lmao

#

the caves for this DD are mangeable, all classes, but the haunted was a pain for my gunner whos mobility is garb

civic igloo
#

the haunted was ok, ghost got stuck

fervent tinsel
#

Do you run deep dive once a week, because i just did mine and i feel like i didn't get all 3 rewards from it

severe tusk
#

Deep Dives refresh weekly. You only get the core rewards for them once.

fervent tinsel
#

But you only need to do them once a week, once the normal and once the elite one

#

?

severe tusk
#

Yes.

gleaming laurel
#

For the 3/3 on EDD, scout kept the ghost distracted in spawn while we fought the dread in the large area near the cacoon

#

Then we switched, and I (gunner) kept him distracted while everyone else got the morkite

jolly hazel
#

lol we just fought them together, only kind of challenge we had in the edd

tardy girder
#

you can replay them, of course, but you won't get anything out of it besides credits and XP until the weeklies reset

soft trellis
#

Does EDD give more xp

bronze grotto
#

it's like 15K exp for 0:30-1:30 minutes of mission time, so, depending, yeah

lime dirge
#

We fought BET-C and twins at once dstare

#

Wasn't that bad tbh

#

there were a lot of circles on the ground

unkempt lantern
lime dirge
#

wait DRG is on steam deck?

unkempt lantern
#

it could be worse but performance wise I can run ultra settings @ 60fps until I get bored

unkempt lantern
lime dirge
#

lol

#

nice

#

if you have games on your steam, you also have them on steam deck right?

unkempt lantern
#

runs better than my shitbox laptop running a windows VM

lime dirge
#

lmfao

#

t e c h n o l o g y

unkempt lantern
#

the most annoying thing is the control scheme, mainly that the controller setup in DRG itself binds use and reload to the same key and you cant change that.

lime dirge
#

bruh

#

it could be worse imo

unkempt lantern
#

it could be a lot worse

#

the worst thing about playing on the steam deck is the color gamut of the display, its so bad.

#

and the battery life but thats already done to death everywhere

trail pivot
#

Drg is running on Deck? Gotta tell my casual bud

random rampart
unkempt lantern
#

yeah

shadow shoal
minor jewel
#

Stage 2 DD solo was exhausting. Oddly enough the rest was a cakewalk

formal cedar
#

when is reset for deep dives?

karmic condor
#

Wrong Channel, my apologies

formal cedar
#

thanks

onyx crypt
#

What could change about DRG to make it harder outside of sheer numbers?

jolly hazel
#

make some warnings permanent, like low oxygen and elite threat

#

(I know about elite threat)

#

More types of disruptives and all of them in the same spawn pool

#

more difficult cave generation

#

there's a lot

#

remove swarmer swarm

trail pivot
#

They could actually use ice. It's never remotely a threat in glacial strata. I've never once fell off because of it

jolly hazel
#

oh yeah make ice praetorians do something else lol

trail pivot
#

Usually just the walls that bounce me off

#

I mean smooth ice floors

jolly hazel
#

there's a fine line between fun and frustrating though like fungus bog goop

trail pivot
#

Quicksand in sandstone

#

Haha

#

A mix up biome, if not a random weather modifier

ivory marten
#

Wonder what the dive is this week.

glad radish
#

What is the deep dive Rn?

rain jacinth
#

Is an EDD easier to do solo? Or doesn't it matter?

#

Does more people add to the difficulty or is it just the same

torpid solar
torn verge
#

imo missions are easier the more players you have
because aoe doesn't care about how many bugs there are, it hits all of them
and if you have many sources of aoe you can cover many angles at once

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is now booting up, 24 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

echo storm
#

lethal enemies

sly aurora
#

How are people finding this weeks deep dive? Are the rooms big to deal with haunted mine?

severe tusk
#

It's not awful.

echo storm
#

its easier than last week

torn verge
#

the haunted egg hunt level is pretty cramped

fiery gazelle
#

ok guys i need help on the EDD

#

lobby is called free beer (we need help!)

#

nvm i'll try again later

old widget
#

You’ll likely have better luck with the #lfg channel for your platform

tidal lion
#

where the hell is all the nitra in 2nd stage

unkempt lantern
#

EDD Stage 1 is straight up BS, I’m sure 2 and 3 are actually possible.

jolly hazel
#

of the edd?

echo storm
#

on par for your run of the mill edd

unkempt lantern
#

I’ve had actually doable EDD’s so I know they’re possible

severe tusk
#

I did it on the first try with a random group. I didn't even get downed once, so it wasn't that bad. Stage 3 was a little spicy though.

jolly hazel
#

all EDD's are doable

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
Planet scanning is still in progress, 12 hours left until new Deep_DiveDeep DivesDeep_Dive!
_ _

lime dirge
fading lotus
#

would someone like to help carry me and get my first deep dive win?

jolly hazel
fading lotus
#

what does ifg stand for?

pale sigil
#

lfg

#

looking for group

drifting parrot
#

why are there always so many dreadnoughts in the deep dives

jolly hazel
#

secondary objectives are limited

drifting parrot
#

there's 7 primary and 5 secondary options?

#

because Refining, Escort, and Point Extraction cannot be done on secondary, but Salvage was split into Mules and Blackbox, for -4 +2 objectives compared to primary

#

ah, additionally, secondarys will not be the same as primary, and additionally Black Boxes and Mini mule secondaries cannot be on certain other types

jolly hazel
#

no black box on salvage

#

and no moni mules

drifting parrot
#

no black box on escort

jolly hazel
#

on pe and refining

#

yeah but escort doesn't get dreads either

drifting parrot
#

true

#

still, it's moderately tiring as someone who wants to play these things solo that I gotta be prepared to kill dreads every step of the way

#

like you can usually scoot by on a sub-optimal loadout with 2 players, or if there's only the one dread

#

but with a total of 5 dreads that need to die this week, my preferred loadout is completely unviable solo (but would work fine in a team environ)

#

twins especially are brutal solo

#

okay this has been my dread rant, done now

dark palm
#

How long until the next deep dives?

fossil tulip
vague falcon
#

Good

#

Get away from hollow boughs

#

Also hopefully no dreadnought secondaries

marsh plover
#

Can we get a triple doretta on EDD with dreadnoughts hiveguards cocoons on dozer's way?

#

In hollow bough of course

wraith shard
#

I would like to donate my 10 morbillion credits to drg to fix the damn door planet scanner

Shit's taking a week for new scans, id like them to improve it and atleast make it scan new regions every 4 days nice

torn verge
#

fungus bogs 5 dreads pls

#

2 dreads/black box
escort/dread
2 dreads/2 eggs

drowsy hollow
#

Yay overclock day

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive will be available in one hour!
_ _

candid bobcat
#

please no rival presence

wanton knot
#

i waited too long to do the edd, was too busy this week

#

oh well, got to do the dd and weekly core at least

violet mauve
#

We did EDD yesterday.

#

Failed on stage 3 as always, naturally. But that's fine.

#

We got the important stuff.

feral flame
#

lets go new deep dive wooooo

sly kettle
#

Good luck, everyone!

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
New Deep_DiveDeep DivesDeep_Dive are now available!
_ _

past drum
#

awesome

past pumice
#

Woooo!

quiet mortar
#

Deep_DiveDEEP DIVEDeep_Dive
Region: Magma Core | Code Name: Noble Crib
Stage 1: slammer 2 Dreadnoughts (Hiveguard + Classic) + šŸ“” 1 Black Box | petbugNo Mutators
Stage 2: aquarq 7 Aquarq + šŸ“” 1 Black Box | rocknstoneCritical Weakness totheboneRival Presence
Stage 3: ⛽ Refine Liquid Morkite + šŸ“” 1 Black Box | totheboneElite Threat

Deep_DiveELITE: DEEP DIVEDeep_Dive
Region: Glacial Strata | Code Name: Unrobed Legacy
Stage 1: molly 3 M.U.L.E.s + slammer Dreadnought Twins | totheboneShield Disruption
Stage 2: slammer 2 Dreadnoughts (Hiveguard + Twins) + molly 2 M.U.L.E.s | petbugNo Mutators
Stage 3: morkite 200 Morkite + šŸ“” 1 Black Box | rocknstoneVolatile Guts totheboneExploder Infestation

sly kettle
#

Doesn't.. look too bad at first glance tbh.

rugged vortex
#

Now comes the deep dive discovery speedrun!

lime dirge
#

wow that was quick

merry lagoon
#

i love shield disruption!!!!!

mortal cliff
#

shield disruption again at the first stage of EDD

#

nice

calm jetty
#

Alr beat it

subtle burrow
#

normal dive 1st stage hiveguard + normal dread

inner rover
#

DD stage 2 is 7 aquarqs 1 black box rival presence

sly kettle
#

According to my Reddit thread. DD stage 2 is 7 aquarqs, black box, critical weakness and rival presence.

#

Oof. Someone was faster.

inner rover
#

I missed critical weakness

small idol
#

edd stage 2 is 2 dreads + 2 mules

sly kettle
#

Reddit thread guy says DD stage 3 is On-Site Refinery, Black Box and Elite threat.

inner rover
#

Yeah thats right

small idol
ebon anchor
#

Shield disruption twins 🤮

potent vector
#

sigh, is this going to be a triple dread EDD?

thorn jewel
#

triple dread triple mule incoming

sly kettle
small idol
#

2nd one is twins

potent vector
#

jesus, just noticed

#

2x dread+mules

potent jewel
#

3 blackboxes lol

vivid zinc
#

200morkite black box / Volatile Guts

potent vector
#

stage 3 EDD?

small idol
#

3rd stage edd is 200 morkite + black box with exploder infestation + volatile guts

#

exploder infestation with volatile guts is kinda goofy ngl

vivid zinc
#

yeah i missed exploder infestation

scarlet ravine
#

so six of the last ten EDD's have had shield disruption

ivory marten
#

Triple Box.

#

Yeesh.

blazing current
#

Glacial strata nice

echo storm
#

hmm

gilded gulch
#

uhhhh to the 3 other dudes who were just in an edd with me

#

just had my first hard crash of drg

#

sorry about that

#

at least it was first stage :X

sour pendant
#

Big F

drowsy hollow
#

did EDD with 3 randoms, ended the run with 3 deaths, all of which took place in the 1st stage lol

potent vector
#

I had really bad fps drops in stage 2 of EDD

#

did anyone else experience it too?

fluid lantern
#

dd is super easy this time, but dear god the drop pod placement is terrible at the end

potent vector
#

yea if you don't have a driller for the DD, have fun I guess

#

there's a well that is very vertically high up on a small ledge

ivory marten
#

Ok so that hiveguard fight SUCKED.

onyx crypt
#

You think this game could ever use a medic class?

#

Random missions,add a medic, no sugar, permadeath.

swift jacinth
onyx crypt
#

What other classes could you see as a fifth?

burnt sandal
swift jacinth
#

precisely

lime dirge
#

Medic would be entirely busted

#

imo

#

imagine having a machine dispensing infinite health on your team

blazing current
#

It doesn't fit the game really

viscid seal
#

Usually pve games that have medic are kinda annoying

#

Take KF2 for example, whoever medic targets is invincible if said target positions relatively well

burnt sandal
#

or the medic just becomes mandatory to get anything done in higher difficulty
looking at you Space Hulk

viscid seal
#

Exactly

#

If they add any healing nades in the next season, surely it will be meta.

marsh quest
#

So how are the dives

burnt sandal
marsh quest
#

Like

#

Easy

#

Hard

#

Are they gonna make me bang my head against a wall

burnt sandal
marsh quest
#

I meant the mission types

#

What do we gotta do

#

In this specific one

burnt sandal
marsh quest
#

Ahh

#

That’s helpful

#

Thank

burnt sandal
#

no problem

marsh quest
#

Stage one edd sounds like ass

#

What does volatile guts exploder do

#

Some shockwave thing?

random rampart
#

no

#

just regular exploder stuff + volatile guts, i suppose

viscid seal
#

Somehow, last stage edd was the easiest

lone agate
#

how bad is the edd this week?

muted creek
#

Not that bad tbh

lone agate
#

rad

cosmic valley
#

Tbh this edd/dd kinda easy

golden pilot
#

How was last week's EDD difficulty relative to others? I did that one but it's the first I tried

tall meadow
#

Simple EDD

wraith shard
#

Do i only think that 3rd stage was the easiest and 1st stage was the hardest one?

jolly hazel
#

well its shield disruption static defense plus twins

#

versus a mining mission where the bug swarms literally kill themselves

ember terrace
#

my black box is floating

#

how

#

is there a limit to how far it can move from where it originally spawned?

#

because i tried to drop the box on stage 3 DD and it just wouldnt fall after like 4 satchels

past drum
violet mauve
#

My friends and I have yet to beat an EDD.

#

We always die on last stage.

#

One day. One day.

past drum
#

cosmetic cores are not a big loss.. but good luck!

violet mauve
#

True, but not getting that core means no forging a 10th which subsequently means no forging an 11th.

#

So missing it means missing another 2 that week.

buoyant wing
#

better off taking it easy

#

once you run out of cores you run out of motivation aside from just the joy of gameplay/stocking up

echo storm
#

yeah now i just do it for completion

#

really wish i tried doing edds the first week i was able to do em

#

i only did the dd and solo'd stage 1 of the edd

worthy briar
#

best class for speedrunning this week's DD solo?

worthy briar
#

so now's your chance

#

volatile guts makes exploder infestation a non-issue

#

it overrides the explode animation

#

the exploder swarms actively help actually

echo storm
#

hmm this edd wasn't hard it just took a long time cause everyone kept dying

hardy oar
#

@tawny prawn sorry about that, it lagged me out šŸ˜”

lofty frigate
#

edd was fine until our host lost connection after the first part notnice

wraith shard
#

Gotta love it when I make an inconvenient pumpjack location a breeze to pipe up, and the rest of the crew loves it

wraith shard
#

Oh yeah.

#

Scout was griping about how the Engie needed to put up like 300 platforms and needed all these resups

#

I already had dug a tunnel to it xD

#

Just did a big V in the wall with a u-turn in the middle

#

I think people forget how versatile those drills are in the right hands

thorn jewel
#

I don’t even give the ā€œ300 platformsā€ strategy a consideration unless we dont have a driller lol

signal sinew
#

This EDD is pretty chill

#

Both literally and figuratively

#

just make sure your build can kill two dreads before running out of ammo, also not hard

#

and also don't fall into the really big hole in stage 2's big room

hollow parrot
#

man, why do some players disconnect/leave at the last stage

#

they rarely leave during the 1st or 2nd stage

green hearth
#

Because people suck?

buoyant wing
lone agate
#

still contributes to the forge mastery nice

lone agate
wraith shard
#

Those leaf lovers don't want drip? What a joke

ivory marten
#

Anyone want to help me with the Dive?

mortal cliff
fresh turtle
#

I usually only skip getting the 3rd stage core on the EDD if it's a particularly exhausting dive and we fail the 3rd stage

#

But yeah I'm not just gonna leave in the middle of a dive

torpid solar
hollow parrot
#

tho, they leave at weird moments to make it look like they got disconnected

#

they usually help finish the first or second objectives before leaving

#

but at that point they should just finish the whole dive

buoyant wing
#

they might be crashing then

signal sinew
#

It turns out the longer you leave a toaster on, the likelier it is that it burns out

worthy briar
#

What the fuck is the drop pod spot on S3 DD

#

I did it as solo scout and had 0 issues up until that point

#

Where I actually almost lost the mission because I couldn't find a good grapple

#

I think I had to mountain goat

green crown
#

stage 3 dd is a monster
driller is a big yes on this one because the pipelines are so hard to access.
even the drop pod spot at the end is super annoying

minor bronze
hollow parrot
echo storm
#

actually yea there were a lot of downs for a dd this week

#

mainly due to carelessness but still

wraith shard
#

Use one for a hat

upper geyser
#

we won EDD, and it was pretty much just "Beat face and you'll do fine", but I want to redo that on account that it was frustrating having a scout who randomly went afk every once in a while and an engi who didn't pay much attention to pings or enemies well

#

Driller and I had like 30 Revs by the end

blazing current
#

EDD is very easy compared to the shit we had 2 weeks ago

#

Also tip for engi, plasma burster carries hard

twilit drift
#

EDD this week was a walk in the park compared to last week

quasi sleet
#

I said the same thing last week

echo storm
#

last week was definitely tougher

#

although this one took longer

main sage
#

had to carry the team of randoms i encountered for this week's EDD pretty hard

#

despite it being a fairly easy dive

#

the 1 down was from an exploder on stage 3 while i was distracted of course šŸ™„

wanton knot
#

dd was pretty smooth, just one annoying pumpjack on stage 3. bring a driller for that lmao

wraith halo
#

on god I just spent half an hour looking for hiveguard sentinels on stage 2 EDD

#

we got softlocked cause they didn't spawn

main sage
#

hate when that happens

sonic moth
#

I got to the last stage of the DD yesterday in a group of 3 scouts and a gunner for the meme and all was going well until my internet decided to shit itself on the last stage

burnt sandal
wraith halo
#

we were smacking the thing for half an hour

#

it was in it's shell state after taking damage

main sage
#

yea shield can fix hiveguard softlock

#

supposedly bouncing on it can too

#

though i havent tried that

wraith halo
#

damn wish I knew that

#

we meleed and jumped on it but didn't try shield

upper zenith
#

any tips for this week’s edd?
i havent tried it yet but i wanna see if theres anything i can avoid so i dont burst out crying

hollow nova
#

is it particularly hard to get random players to join a deep dive?

upper zenith
#

it's on private by default (for me at least)

hollow nova
#

no, im just asking in general

#

like, does it take long

upper zenith
#

in my experience I don't think so

tall meadow
#

if you host a DD or EDD within the first few days of new dives

#

you should have folks

#

weekends will see plenty of folks also doing them

#

This week EDD is same old same old, nothing too special as usual

#

just keep eyes open and you'll be fine

astral sparrow
# upper zenith any tips for this week’s edd? i havent tried it yet but i wanna see if theres an...

Stage 1 EDD: Standard Salvage mission, I think there are leeches so be careful of that. My premade and I couldn't find a nice spot to fight the twins, but shouldn't be too much of a problem at Haz 4.5.

Stage 2: The Hiveguard's egg is in the cylindrical room, the other egg is obviously the Twins. 1st mule shouldn't be too hard to find, I believe it's in the Hiveguard egg room if memory serves. But the 2nd mule is in some random ass side tunnel thats blocked up by a black rock, so keep your eyes on your scanner for signs of a another room.

Stage 3: Ez Morkite mission, Black box is in a aite spot at the tailend of the map. Had a run in with a RNG Twins, which was pretty hysterical but made it out fine.

#

Oh yeah, and I think Bulks are in the spawn pool for Stage 2. But need someone to fact check that

#

Can't remember the exact stage, but I'm almost certain it's 2

fading valley
upper zenith
#

thank you kind dwarves

unreal copper
#

did the dd solo for the first time this week -> last stage was annoying

#

but internet has been unreliable for me recently, so there was no real alternative

ornate badger
#

far out that dd stage 3 pod is annoying

#

got inside with 3 seconds to go

wraith shard
#

This week's EDD wasn't bad at all just like last week

But this is the first time I had a bet C during an EDD which was fun and chaotic lol

ornate badger
#

edd not too bad

#

got carried a bit

lofty parrot
#

EDD isnt too bad. With a decent team it would be fine but we had a braindead second driller who made random trenches and holes everywhere

wraith shard
#

Player count in EDD is low-key important, I find EDD duo with a below decent partner to be much easier than a full team that is also below decent-tier.

fresh turtle
#

just looked at the EDD lineup and exploder infestation+volatile guts is very funny

#

basically cancel each other out

#

or one cancels out the other anyway

drifting parrot
#

no twins on the regular dive

#

that's good for me, an idiot who struggles to solo twins compared to the other two

ornate badger
#

Solo dd was pretty easy

#

And yea fried agreed, I should try more duos

#

It is nice to have the full team but I feel like we get outscaled usually

arctic terrace
#

abc to be my friend

fresh ivy
#

What’s the dd like this week

burnt sandal
ivory marten
#

Be prepared for bullshit at the last stage.

#

The pod is gonna spawn at a real dogshit place.

fading valley
#

3+ the various values start getting scaled silly

burnt sandal
fading valley
atomic prawn
#

2p is pretty easy šŸ˜‚

fading valley
warm reef
#

Just finished the dd and oh boy it was brutal this week

serene delta
#

EDD ruined by bet-C

#

ree

royal magnet
#

R.I.P

blazing turret
#

I want to try the EDD, but havent yet done one. Is this a good beginners EDD?

blazing current
royal magnet
blazing turret
#

Allright, Ill give it a go. Shield disruption seems a bit tough, but at least its the first.

polar wyvern
#

yeah this is by far the easiest EDD I've seen yet, though I only have seen 10 or so

blazing turret
#

I feel like vampirism is a good counter to shield disruption

royal magnet
#

Yeah the first one I found the toughest this week. Vampirism is good if you have iron will as well

polar wyvern
#

I still failed it twice. first because a guy "went afk for eating" during a whole mission, the other because a guy activated the black box "by mistake". not sure if I want to waste 1h30 for another try, or go solo but it's so boring though

#

well it's only a cosmetic OC anyway, and you still get the 2 bonus OC in the forge if you just 2/3 the EDD

burnt sandal
polar wyvern
#

then the twins + the hiveguard popped at the same time

burnt sandal
#

happens

polar wyvern
#

yeah but still kinda frustrating in EDD because of the length

blazing turret
#

.. Dont start an EDD if mom is almost done with dinner...

#

to the guy I mean

polar wyvern
#

but even at 10 years old you can compute that EDD+dinner is not gonna work out

random spindle
#

always bring driller in DD this week. hope they concern about escape pod landing in bad position and the door that faced in the wall.

radiant halo
#

had a nemesis spawn on the third stage of the dd, wasn't too much of an issue but definitely a surprise

unkempt lantern
#

I wish all GSG a very stop having shield disruption on EDD stage 1

trail pivot
#

No please no more black box

lyric zodiac
#

All black box objectives is easier by MILES, especially compared to the all dreadnought objectives from the last couple weeks

#

ā€œWhy yes sir, I’ll happily fight 5 bosses in a single run, thank you!ā€

strange granite
#

Where do i see what the missions for this week's edd are?

fossil tulip
strange granite
fossil tulip
#

They are updated weekly

polar wyvern
unkempt lantern
#

Yeah, because I almost never do those.

drifting parrot
#

I'm really glad I didn't try the DD solo

#

I would not have done nearly as well stage 3

echo storm
#

if u have never done an edd this is a good one cause its hard enough to be called edd

#

but not hard enough that everyone has to be good

#

so long as 2 people know what they are doing it'll be fine

jolly hazel
#

thats quite an ask

potent jewel
#

Stage three of the deep dive as a gunner sure was terrible

#

I had to dig through the wall for the second pipe

echo storm
#

well when i did it there were 2 guys who were definitely a little more dying prone

lofty fox
#

How hard is this weeks EDD 1/10 ?

waxen verge
#

at a glance looks like a 4

hollow nova
#

what time do deep dives reset?

upper geyser
hollow nova
#

thanks

sharp shadow
#

fyi pod placement of this weeks deep dive made me cry

main sage
#

pretty sure pod placement dependent on the location you call the pod

wraith shard
#

do the location of the morkite wells change in deep dives

#

because if they don't, the location of 2 of them is absolute dogshit for a solo scout

jolly hazel
#

no

wraith shard
#

Wait (relatively new to dd)
So every dive is the same?

#

Or is my chronic idiotitis flaring up again

strange granite
strange granite
echo storm
#

well if u have done an edd before this is whatever

#

this is a first try edd lol

#

piss poor map gen and limited nitra immediately makes it way harder

#

flashback to fungus bogs

wraith shard
lusty shuttle
#

Do Deep Dives actually have more frequent non-standard swarms (packs of praetorians, swarmers, etc), or does it just seem that way?

hidden grove
drifting parrot
#

did anyone else get like 5 elite menaces?

#

because my crew had like 5 menaces, 2 praets, and a slasher as elites

signal sinew
#

I kinda forgot

#

is this week's DD driller mandatory

scarlet ravine
#

driller highly recommended for stage 3

#

one well is way up high and another is behind a wall

proven light
#

I did it with solo engie, but it probably took half an hour for stage 3 alone

signal sinew
#

what's a good solo driller build for it

#

I don't have VIM so dread gonna be sloooow

drifting shore
#

I did it with solo flamethrower, but it probably took half an hour for the hiveguard alone

lofty parrot
signal sinew
#

ice spear does work yeah. Don't have that either tho

wraith shard
#

Ice spear users when the dreads thawed off before the ice spear hits them

lusty shuttle
#

"Oh no, I only did good burst damage instead of insane burst damage!"

thick jetty
#

sludge blast is...an option
i don't like it but i hear a lot of folks do

peak hatch
#

i use sludge blast because management refuses to give me literally any other overclock for the pump

#

it's definitely one of the overclocks of all time

jolly hazel
#

sludge blast is absolutely amazing generalist oc

#

it does full damage to classic at all times/hiveguard when butt is exposed

#

I think it does full dmg regardless of armor on twins

#

just running away from classic works and u are burning its hp

#

and it does fine versus chaff because sludge pump

#

only thing it struggles with is high up enemies, like every other driller primary

#

and even then sludge blast chsrged shot velocity can cover almost every part of the cave

thick jetty
#

I just find myself running out of ammo a lot

#

It's probably a skill issue on my end but ah well

minor forge
#

does anyone want to do edd?

jolly hazel
hoary finch
#

i just had a network error on a edd at the end of the third mission

#

im so sorry to the 3 other chads i was playing with that got disconnected

stoic summit
jolly hazel
#

stage 3 edd exploders are completely nullified by volatile guts lol

half patrol
#

What’s the stage 3 for EDD?

blazing current
#

Explosive guts with exploder infestation

#

1 blackbox, 250 morkite iirc

burnt sandal
copper cedar
lofty parrot
wanton knot
#

edd was smooth, way easier than some of the other weeks

#

had only like one hiccup on one of the dread fights and had to do an extra damage phase but it wasn't too bad lol

terse summit
hoary finch
#

what was so sad about mine was that we were just waiting for molly to come to the drop pod

#

and then we would have finished

#

and the people i was playing with said that it took them like 10 tries to beat the edd

ornate badger
#

Tragic

copper cedar
#

I think the worst thing about that isn't the 1 less core, but the fact it doesn't show up as a completed edd

potent jewel
#

Oh yeah on stage one of the edd, when i looked in the direction of like, the entrance of the salvage drop pod, my frames got hella fucked

#

Happened with another person who was in my game

manic pivotBOT
#

_ _
rocknstoneATTENTION MINERS!rocknstone
We are hearing rumors that some dwarves are still not done with this weeks Deep_DiveDeep DivesDeep_Dive!
We want to remind you that there's only half a week left until our scanners pick up new missions!
_ _

normal gull
#

nah

queen patrol
#

i think ima pass on 2 salvage missions in a row

wicked frigate
#

i was doing weekly priority missions

#

ALL THREE OF THEM WERE IN HOLLOW BOUGH

#

oops wrong chat

maiden river
wicked frigate
#

WHYYYYYYYYYYY

tacit jungle
#

what's the spice level of this week's edd? I like playing them blind šŸ˜„

wraith robin
#

do not miss out on this week's EDD!

#

It's a fun kinda hard

coral trellis
#

Is it just me or the fuel cell location for EDD stage 1 inconsistent? I've run about 5 rounds of EDD and it seems to drop on different spots

stoic summit
#

can confirm

#

it does drop in different locations in my experience playing through it a few times

soft trellis
#

This weeks Edd was easy

#

But only because we were being rats

#

Aka hiding in tunnels

burnt sandal
#

doesn't look too bad to me tbh

soft trellis
#

Honestly how are you supposed to survive without op OCs

burnt sandal
soft trellis
#

😦

burnt sandal
#

people didn't have "op OCs" in the first EDDs and completed them just fine

soft trellis
#

We’re pretty new so hiding in holes seemed the best option

burnt sandal
#

I don't encourage hiding in holes

soft trellis
#

Also my computer lags when a swarm comes at me lol

stoic summit
#

An OC-less sludge pump is very capable of playing aggressively in an EDD

#

I didn’t have a single sludge pump overclock until 4 days ago

soft trellis
#

I just got fat boy so I’ll start playing aggressively

stoic summit
#

I do have a list of weapons for EDDs I don’t recommend without OCs

#

although there’s only like one or two per class

#

Driller: Subata

#

Gunner: Hurricane and Coilgun

burnt sandal
#

what are the reasons for excluding those weapons exactly ?

stoic summit
#

these weapons are just a lot harder to get value out for newer players when you don’t have OCs unlocked

#

Engineer: Stubby and Lok-1

burnt sandal
#

I'm sorry I really don't get it

stoic summit
#

Scout: Zhukovs

#

based off of how strong a weapon is before OCs and how strong a weapon is after OCs

#

which is subjective, granted

burnt sandal
#

Yeah, it is very subjective indeed

#

given, for example, how strong the crossbow is at base without any OCs already

stoic summit
#

actually I’ll omit crossbow

burnt sandal
#

Tbh, it's just not crossbow but whatever drillchamp
There's no weapon I would exclude from EDD just because you don't have an OC

If anything, there are weapons I would advise new players against using because they require a bit more knowledge of the game and the weapon itself

#

like the coilgun or the colette

stoic summit
#

that’s fair

#

ig what I’m trying to say is these are my takes on weapons that are significantly worse without OCs than with OCs, but if one is able to make them work, all the power to them

tulip idol
#

I would certainly have some doubt taking OCless Subata on EDD

#

As for others, it's ok imo

burnt sandal
stoic summit
#

that’s true, it all depends on playstyle as well

#

like subata can put in some serious work even without OCs if you’re comfortable with the fast semi auto and can hit consecutive weakpoint shots

#

but I think different weapons gain a different amount of power from having OCs

#

I think a good example is the engineer’s PGL vs Breach Cutter

#

PGL gains access to a plethora of new ways to build the nade launcher that are both transformative and very effective, whereas the breach cutter’s transformative effects don’t add nearly as much to the base weapon when compared to the PGL

violet mauve
#

Though I certainly would like one that adds ammo or firepower.

#

...Or ideally electrification duration so I have more window for the Shard.

burnt sandal
violet mauve
#

-__-

burnt sandal
#

however the shard has a slow mod

#

in T5 IIRC

#

that could help you

violet mauve
#

I don't need slowness, I need electrification or firepower.

stoic summit
#

you know what

#

I wanna try running some EDDs while unequipping my OCs now

#

lol

#

this is all hypothetical/in theory, fyi. I haven't tested all of these.

violet mauve
#

EM Refire Booster sounds like the OC I need.

stoic summit
#

that one's very good

violet mauve
#

+2 Electric Damage +4 Rate of Fire x1.5 Base Spread

stoic summit
#

unless you like using the stubby at long range

#

then not as much

#

that's all playstyle dependent tho

violet mauve
#

Not really, no. Close-medium range.

#

I try to electrify enemies, then switch to Shard Diffractor and watch them melt.

stoic summit
#

then EM refire is a perfect fit if you want something that gives extra firepower

#

and it gives a lot of firepower

violet mauve
#

Honestly? I think the Stubby and Shard should be switched.

#

They feel like secondary and primary weapons, respectively.

stoic summit
#

true lol

#

well, idk about that one

#

comboing shard primary with high voltage crossover breach cutter might be when one might consider

#

OP

violet mauve
#

Though they do fit the whole setup of Engi primaries have lots of ammo and secondaries have lots of firepower but comparatively little ammo.

elder ocean
#

good combo is em refire with the shard diffractor using the electical damage in tier 5

#

with lures too, whewn lures expire they shock everything around it and you can clear swarms up real quick

violet mauve
#

Hydrogen Rupturing, yeah.

#

It's so crazy. +33% additional damage against electrocuted enemies.

elder ocean
#

yeah

#

you clean house

limpid pond
violet mauve
#

So the loop goes: Stubby, electrify, shard them, Stubby again.

#

This combo, if modded right, melts Dreadnoughts.

#

Yesterday I played with a friend. We had the twins.

elder ocean
stoic summit
#

I think stock minigun is better than stock hurricane

violet mauve
#

They went down in 30 seconds.

stoic summit
#

fight me

elder ocean
#

agreed

violet mauve
#

It's also what I used for my solo DD earlier today.

elder ocean
#

hurricane works well if you take volitile bullets and napalm rounds

limpid pond
#

Two-shotting Grunts with a bigger radius than Autocannon not good enough?

elder ocean
#

AC is good, its just the OCs that it gets are really good

stoic summit
#

AC is a really good stock weapon tbh

burnt sandal
#

Hurricane is just the AC but with better long range capabilities and slightly worse CQC capabilities (but that's offset by the stun mod)

#

if you think the AC is fine, so is the hurricane

limpid pond
#

Hurricane is like if Minigun and Autocannon had a superior child

burnt sandal
#

the biggest difference is the AC having better ammo economy but that's also offset by the fact that the hurricane hardly miss if you're accurate enough, unlike the AC

limpid pond
#

People sleep so hard on it for zero reason all because Napalm isn't OP anymore. No wonder GSG buffed its strongest mods and OCs...

stoic summit
#

hurricane is probably fine actually

burnt sandal
#

all in all, there's no difference between the two except their niche : hurricane is more long range, AC is more CQC

stoic summit
#

the point it being like a less ammo econ but more accurate autocannon makes sense

burnt sandal
#

the minigun is the "I'm useful in every situation" gun so it's hard to ever go wrong with it

#

the only gun that could be debatable to bring is just the coilgun but that's entirely fine if you jump in with the minigun, as it will save minigun's ammo when dealing with huge swarms of grunts

limpid pond
burnt sandal
#

worst scenario : if you need some time to deal with them, you can just throw a shield at your feet

#

yes i'm a gunner main, how could you tell ? gunnergrin

violet mauve
#

Gunner Mains! gunnergrin

limpid pond
#

I still don't understand what the point of Wave Cooker and Coilgun are tbh... even when you're using them with the select few ST primary builds for their class, it's just worse at it with the additional caveat of taking away your burst damage. Not good enough group clear to justify using over a traditional AoE primary, and not enough burst to make up for the loss of not using your typical Lead Spray or Explosive Reload.

jolly hazel
#

coil gun wrecks shit ammo efficiently in mining missions