#Any other way to make the head outline stick to the head color other than clipping?
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btw try to make the mesh the exact same on both
they moving diferently because mesh is diferent
Wait how do I do that?
I have no clue how to make the outline and color stick otherwise
clipping and "stick" are not related
select the "skin" ctrl C
select the lineart > go to mesh editor, > delete mesh > ctrl V
as warp deformers moves mesh
if both pieces have same mesh
they will move together