#Issues with Mask ID Permutation Types

4 messages · Page 1 of 1 (latest)

manic palm
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hi, so when I try to export the model for runtime, i select moc3 as the option, but a pop up appears where it says: " Warning about the number of mask ID permutation types "
Then says I have 103 mask ID permutation types, which I had no idea what that meant so I tried to look it up and couldn't find anything specific, I assume it has something to do with clipping masks because I don't have any masks like ones used to hide lineart etc or anything like that in the model.

I went to check the model statistics to figure out what, and the Mask ID permutation types is under the Clipping Mask Related items and says I have 103.
How do i fix this or reduce the number. I didn't think I had alot of clipping masks and I try to use the same Artmesh

I tried just testing exporting it to see if the model would look weird in Vtube Studio, but I get an error code in Vtube Studio as well saying it could not load Live2D model and its just blank.

Is there anyway to fix this or do I just have to start deleting all the masks and re-do the art/rig completely?

last sierra
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103 permutations it means how many diferent clippingd you are using

example
R eye clip to R eclera = 1 permutation

that is just a warning but vts ignore the limit so you are good

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the vts issue probably is because you are using 5.3
make sure in the export window you used 5.0

manic palm