#Several animations

17 messages · Page 1 of 1 (latest)

sweet canyon
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I've seen vtubes with multiple animations playing.
Example:

  • Idle ear animation
  • Reactive tail
  • Sparkly eye animation toggle
    All at once

How can all of these exist at once if only one animation can be played at a time?

patent cape
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they are all in the iddle

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is not that they have multiple animations running

Is one animation with multiple elements

sweet canyon
patent cape
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you make everything in 1 iddle

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when you crea an iddle file, it will show you all parameters in your model

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you can animate as many parameters as you need

sweet canyon
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I don't think I quite understand...do you have an example?

If I have it correct
There is a master idle animation file that has every idle I could ever want in a big timeline. Then within VTS I have to create another idle, taking bits from the master animation file?

I didn't know you can creat idles in VTS.

patent cape
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i mean you can create in vts but thats not what i mean

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In live2D when you make an animation for a model

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you will have all parameters of that model listed

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so you can animate one or multiple parameters in the same file

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once is all ready, you play this animation as Iddle, so it will be running in a loop forever

sweet canyon
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I think I understand now.

Ear wiggles + dizzy eyes for example. I'll rig both in the same animation file. Export to VTS as an idle so it goes on forever.

If I want ear wiggles + dancing animation then I rig that in a separate animation file. That way I keep the ear idle, but can freely switch animations

patent cape
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usually things like ear wiggles are in physics not in animation

sweet canyon
patent cape
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🤔 well im not sure as i dont watch her but it could be that she has then one of the physics inputs in the animation file