#Several animations
17 messages · Page 1 of 1 (latest)
they are all in the iddle
is not that they have multiple animations running
Is one animation with multiple elements
So if I want several different idle animations that allow reactive ears/tail I have to copy/paste the tail/ear keys
you make everything in 1 iddle
when you crea an iddle file, it will show you all parameters in your model
you can animate as many parameters as you need
I don't think I quite understand...do you have an example?
If I have it correct
There is a master idle animation file that has every idle I could ever want in a big timeline. Then within VTS I have to create another idle, taking bits from the master animation file?
I didn't know you can creat idles in VTS.
i mean you can create in vts but thats not what i mean
In live2D when you make an animation for a model
you will have all parameters of that model listed
so you can animate one or multiple parameters in the same file
once is all ready, you play this animation as Iddle, so it will be running in a loop forever
I think I understand now.
Ear wiggles + dizzy eyes for example. I'll rig both in the same animation file. Export to VTS as an idle so it goes on forever.
If I want ear wiggles + dancing animation then I rig that in a separate animation file. That way I keep the ear idle, but can freely switch animations
usually things like ear wiggles are in physics not in animation
How do you do ear wiggles in physics?
I know they can be linked to blinking or breathing, but using Shylilly for example I don't think hers are linked the blinking or breathing. Is there something I'm missing?
🤔 well im not sure as i dont watch her but it could be that she has then one of the physics inputs in the animation file