#Parameters

30 messages · Page 1 of 1 (latest)

nocturne grove
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hi i kinda want smt to happen but idk if its possible, so imagine that you want the head to turn L to R but you also want another parameter to turn to L to R but instead of it being only the head, its the whole body.
like is there a way to copy and paste somethinf youve done to a parameter to another to add more stuff? because its really hard recreating the samething over and over..,

zenith pike
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Ctrl shift c and ctrl shift v its copy pasting selected meshes/deformer „position”,

But i am quite sure there are better ways to achieve what u exactly want so u need to tell more about what u want to do

nocturne grove
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like

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imagine you need to have 2 different parameters for ur character
parameter A is for moving the whole body Left to right,
parameter B is for moving ONLY the head Left to right
but id have to make that parameter point all over again

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like u made the head turn for parameter B but u also need it for parameter A

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so i dont wanna do all of that again

runic lily
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you don't need to rerig the head on body params

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body is for the body

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not the head

nocturne grove
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soo i cant have a „whole body param „ like where the entire thing moves ..? is it actually not possible😓

runic lily
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i mean you can just rig the body on the regular head angle params, nothing is stopping you from doing that

zenith pike
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i would just make parameter for Head only and Body only

Then Another set up of empty "input" parameters for ur movement so like

Head X
BodyOnly X (it turn only body)

then empty inputs are

Parameter A
Parameter B

Then in physic tab u made 2 physic groups

Head Turn
input with Parameter A and Parameter B (angle)
outpust Head X

Body turn (its second group)
input Parameter B
output Body X

runic lily
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most people keep it separated because they like some level of delay between the head and body movement, or like the option to reverse the body movement from head movement

nocturne grove
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ohh okay ty !!

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one last thing, its stupid but how do you erm

languid tiger
runic lily
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i personally just tie my body to my head angles with physics
some people set up body to move with head in vtube studio with head as input

languid tiger
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You will not want to make them permutations unless you want actual pain depending on the combos

nocturne grove
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yeah okay ill just seperate themdying

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i was actually gonna ise this rig for animation purposes hahwh

runic lily
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then use physics

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use head angle param as input for body movement

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or you could just make sure each keyframe for body matches the head

languid tiger
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In that case, it would be better to just keep them separated anyway for control and just add keyframes to the body param on timeline when you want it to move.

runic lily
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yeah

nocturne grove
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yeah good idea

languid tiger
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Like you would add so much other work to avoid something so minor in clicks

nocturne grove
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wait by the way rlly quick how do you move the artmesh like liquid like i see that specific line and another tool but noone is soecifiyng wtf you do, my rigging looks crappy bc of it

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like this person using it to smoothly move the mouth rig

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🙏