i want to avoid the face patterns from going over the mouth, just want the face patterns to be clipped on the upper/lower lips, face, and side hair fluffs. if there's someone than can help me order the layers better, I will be very grateful. the video has my voice over explaining a bit more on what's going on. if its not possible to do it without doing the warp deformer, please let me know.
#Mouth clipping issue
115 messages · Page 1 of 1 (latest)
okay for this to work you'll need to have the lip skin and the lips separated from one another
1.) move the mouth but not the mouth skin above the patterns
2.) inverse clip the inside of the mouth and all teeth/tongue layers to the lip skins
and that should fix the problem
you can try it with the layers like that as well
idk how well it will work but it should like
technically work
so i unclip them from the back mouth?
yes
ok so you're gonna have to either make the mouth skin larger or draw and import a separate mask for the mouth
i'd recommend importing a separate mask
how should the mask be
then you rig the masks to follow the shape of the mouth
and inverse clip all the mouth parts to them instead
and set them to 0% opacity
no just draw the lower lip mask to follow the lower lip line :)
oh also real quick have you already rigged the mouth? (for determining the best way to rig the mask reasons)
and if you have, could you show me a picture of the mesh?
ok nice you should be able to just use glue to have the mask follow the lips
can ya show it to me with the mouth visible as well?
oh what i did was just duplicated and clipped the red color over
and then added the square shape
oki, then you should be good ^^
ok now copy these parts on the respective lips and paste them onto their masks
then just add a few dots on the outside, to create something like this
place the dots on the inside of your mesh
so that you cut into it a bit
then make sure all the lines are connected like this
yup, now just connect the lines, so that you don't have any going horizontally
these ones here as well
hmm your autoconnect seems to be connecting these dots here weirdly
can you just click on them once with the arrow tool and see if that fixes it?
ok yeah that looks better, you're still missing these 2
connect those, then you should be done
hold up you somehow have an extra dot here
oh thats my mouse
ohhh hahah
ok yeah then you're good
so now select the lip first, then its respective mask
so the layering like this or no?
oh okay
ok then once you've selected them go into mesh edit mode
i select both the mask and upper lip
then go into mesh edit mode
and select the vertices the 2 meshes have in common
and click bind
i keep forgetting it's called bind and not glue smh
okay glued
perfect then go out of mesh edit mode,and click on the name of the glue
then just draw over it with the brush until it's all displayed red
yup
mhmm looks good
now just go back to your arrow tool and see that the mask follows the lips
just connect these here as well
does it matter if the mask is passing the face?
nope we're gonna make it invisible anyway
yup looks good
looks good! now just inverse clip the teeth tongue and inside mouth layers to both masks
then set the masks to 0% opacity
yippie! glad i could help :)