#Live2D rigging hands for Vtube

38 messages · Page 1 of 1 (latest)

blissful spear
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Does anyone know why after rigging the whole hand and adding the correct perimeters when I export it to Vtube the palm of the hand is switching? For example my hand is shown from the front in Vtube shows the hand to the side, if my hand is to the side in Vtube is front.

sour badger
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Can you provide a video? Also are you sure you rigged the parameter correctly?

dapper spoke
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can you also show the information you rigged the parameters? min-max etc

next river
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I can also help but we'd still need the parameter min/max info in both Live2D and in VTubeStudio

blissful spear
sour badger
blissful spear
blissful spear
sour badger
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Have you checked what values vts is tracking at? For the thumb it looks like maybe a deformer wasnt exported or there is a combination of parameters that wasnt accounted for potentially.

blissful spear
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Yes, I've seen those values for the parameters. And I've checked if it wasn't exported but it was, so I don't understand what's going on

sour badger
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I mean as in, on the actual parameter setup have you check what vts is reading as the value of your hand positioning

blissful spear
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I see the thump parameter in the vts, so it does read it ig?

sour badger
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Can you take a screen recorded video if VTS with the settings open to the parameters with the hand left angle x parameter setup showing as you rotate your hand for that?

blissful spear
next river
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You only have the Right Thumb parameter visible, we'd need the x angle one

blissful spear
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You mean the left thump parameter? It's visible around 0:26 of the video

sour badger
blissful spear
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Yes that’s right, let me take one recording of the palm

blissful spear
next river
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That is angle Z, we need angle X which is right below

blissful spear
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This one right? Sorry I’m kinda new with it

next river
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easiest fix is switching the output to -180 to 180 instead of 180 to -180

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I've done something similar for my Vtube Studio head angle X because my android phone's Meowface/ARkit information is mirrored since I'm using the big camera on the back, and I don't know where in Vbridger inputs to make it right

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(mine has a slightly larger range so ignore the fact it goes to -270)

blissful spear
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hmm, I tried it but still when I show the inside of the palm its showing the side of it, like it can read only the half of the parameter

dapper spoke
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just as a question, is this a calibration issue?
if so
you have to pose your hand front view
and write whatever number you get in the "IN" on the top
then rotate it so it shows the .... no front view and write whatever number you get as down

[on the out side you want to have the top to the corresponded side of your parameter rig and the bottom to the other value example if front is +180, thats the top number on OUT, and if back is -180 you write that on the bottom]

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[ngl i am just judging is a calibration issue because the last picture shows that is not calibrated]

sour badger
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I think it also might be because the camera might not be able to see the hand well enough to track given the lighting in the video tbh

dapper spoke
blissful spear
# dapper spoke just as a question, is this a calibration issue? if so you have to pose your han...

Yeah, I'm not sure what is the problem exactly. I'll try that and let you know, I saw this tutorial but they didn't have any issues like that tbh. https://www.youtube.com/watch?v=OC5-xLahZgg&list=PLusfzQQLMeifI2kjmMgnHn26WISYvcVRl&index=2

dapper spoke
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as i see that you didnt changed the in values in vts, i assume you havent calibrate

blissful spear
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It might be that, I'll try it now