#Some strands of hair not reacting when i move the head?

8 messages · Page 1 of 1 (latest)

cloud stirrup
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hello! im applying physics to my bangs, which is separated into 4 layers, but 2 arent reacting to the initial movement. the only thing different about them is that i used a mesh deform path for both the XY parameters and the physics parameters. is that whats causing it to bug?

primal umbra
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you have 4 parameters rigged on the same object

sinful ridge
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Yes, the issue is that you have too many parameters keyed to the mesh and youre having a permutation issue because all combos arent rigged

cloud stirrup
cloud stirrup
primal umbra
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the ideal is you never use more than 2 parameters per object
so yes you use deformers to have more parameters

cloud stirrup
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ohh thank you!! for the very long hair i have im thinking of using up to four parameters to get a smoother wiggle, so should i use 2 identical warp deformers?