I have been stuck on this for 2 days now. I have deleted all unused art, resized the model to 60% and reduced the texture atlas. Before this the model file was around 300mb and is now 162mb. I have reduced clipping meshes from 124 to 112. It will not export. I updated cubism, restarted it and even updated my drivers and PC but it still will not export. I go through the whole process and it will take about 2 minutes in the saving window but once that is done the files are non existent. I have exported this model before but after i continued working on it, it wont export again?? Please help😭
#Cannot export model from cmo3 to moc3
30 messages · Page 1 of 1 (latest)
Is there red text or errors in the log?
there are no errors no
whats the size of the atlas?
i chose the 8k by 8k since there are over 700 layers i used a larger one
are you using autoplacement?
i am yes
well.... is a good idea you make multiple 4k atlases and manualy organize your layers so you use as much space as posible
the bad part is that you dont have any error in the log so we can just try to optimize as much as possible to found why you can not export
i had 12 4k atlass that manually did myself and still had the issue of not exporting😭 😭
8k atlases sometimes make errors
any bigger atlas will totally make errors
what do you mean you have 12 atlases of 4k????
how many 8k do you have?
that is not a god thing
🤣
i didnt know what else to doooo
just one
ok.. if you have 1 8k that mean you maximum would have 4 of 4k
not 12
i did this and it still wont export😭
im on a deadline im panicking💀
are you sure there's nothing in the log when you export?
I chatted with one of my coding friends who could read the log window for me and helped me figure it out. I was able to export after his help! I appreciate you all though thank you for taking the time to look at my post❤️
o.o
Would you mind sharing what you did so it can help others with similar issues?
tho if i can guess maybe your glue ID is too long