#animation not looping
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This might help you as there was a section in here about looping breathing animation (English captions are there):
https://youtu.be/NkmuoakCGds?si=115WQxA52DaXWYLg
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この講座では、音楽に合わせた動きの付け方や、1曲分のアニメーションを作る上での効率的な方法、
歌う動きに特化したモデルの調整方法などもご紹介します。
手付けモーションならではの表情豊かで魅力的な動きを解説していますので、Live2Dで作る動画のクオリティアップをしたい方におすすめの講座です。
■動画一覧
①準備~リズムを取る動き:https://youtu.be/L2uDCFB-CJ4
②パートごとの調整と腕の動き:https://youtu.be/KAoOeuyL6OQ
再生リスト:https://www.youtube.com/playlist?list=P...
unfortunately im a bit lost ^^" might also be because of the very delayed subtitles my loop isnt made on the parameters but directly on the animation editor, im not sure if that's the cause of it?? the beginning and end of my parameters end on the same keyframe so my doubts stem from there
Maybe cut off the animation one key frame early?
Or it's the curves that need adjusting
i tried it unfortunately skips a frame :[ and makes it look uneven i could send the file, but ill try looking at the curves
If cutting a frame early is weird, then it's the beginning curve and the end curve
It looks like an extra frame is in there, so like 2 sets of the starting frame (one at end and one at beginning). And then the curves need to be adjusted/make 2 loops and copy the start of the second loop to the start of the first.
the curves + second loop helped it a bit but it still has that awkward bounce and the arms refuse to work properly
cutting the animation a frame early helps it a bit but it's slightly noticable but i think it might be a problem with the entire animation so i think ill leave it at that tysm ^^
If I remember correctly, Live2D tends to slow taper the start and slow taper the end at the key frames, so you have to adjust a bit
So doing a double loop and then cutting the animation to the middle section of the loop usually alleviates the issue
ive noticed! thats why tweaking took me a lot !
but tysm ^^
it did help a bunch
i manually animated them using skinning and deformers because physics didn't give me the result i was looking for
ahhh that sound like physics pendulum. ngl arms are too short for skinning anyway
id say its more or less fixed, it still has a bit of that awkward bounce but its less noticable
if you can take a video of how this look on the animation windows
it looks like your issue could be more less graphic curve + not enought cut for the perfect loop
oop
oh you can only upload mp4 here
ok... yeah you have a lot of issues with none of the graphics starts and ends the same at all
there are at least one or two that dont loop on the correct point neither
let me take a picture
apologies im still a beginner, i managed to pull this off once and thought it was enough lol
dont worry about it, most of rigger with experience dont really touch animation enought to get this details
I will try to explain things in parts so is less confusing in general
thank you sm 🧡 ^^
by default, Live2D animations creates Curves as you can see in the first video
This cuves are Soft curvers. This means, that Each point on them is gonna affect how the curve is created around the next point
for example ins this draw imade, when we add a "previous" point, now the curve on the "0" is diferent than without the previous point
this is what creates the "slow in / slow out" in the animations
in this part of your video, You can see, even when the "value" of the start and end are correct
the way the curve is, Is not the same
And this is what creates that little weird "movement" when the loop ends
another example of this,
at the start there is a curve but on the end there is no curve at all
so the energy of the movement will not math
What i recomend to do in this cases is to select all the keyforms on the last second of the animation, copy them, and move the copy at the start of the animation [start as the area we dont see on the left]
same, copy the first second and move it after the end of the animation
This is to make sure that the curve of the movements are exactly the same at start and at end
ill try !!
id say that dixed the issue phew the animation aint flawless but that's on me, tysm for the help ^^ <33
dont worry about that, its a really good animation, specialy if you are starting and the software is not the most friendly to starters