#New issue: my character eye not center when I was watching a camera irl
12 messages · Page 1 of 1 (latest)
not only that, my character it moves right itself when I was in static position
I’m new to live2d but I’ve watched a lot of tutorials… did you re-rig the eye? Because I’ve heard that making a new rig for the eye can help!
(The pupil I mean)
https://youtu.be/pNKJZ6GbqkY?si=rrkoGj5lnCxrhtOC
This video really helps! (Skip to 2:10 for the info your looking for)
In this tutorial I'll explain How to Make the Eye Open/Close + Iris Animation, as well as How to Duplicate the Eye once is fully animated!
Timestamps:
00:00 What are we doing today?
00:10 Meshes for heavy transformations
01:57 Remaining Mesh Preparation Time Lapse
02:07 IMPORTANT Iris Mesh Information
03:05 Background Opacity and Saturation ...
Calibrate the camera so that it registers looking center correctly. If you want it looking center when you are looking at your screen, calibrate it while you are looking at the screen.
you could test out if it's your model or if it's your camera/device/vtube studio settings by using a test model
if the issue occurs on a test model, it's your settings/camera/device
if the issue occurs NOT on the test model, then it's something about your rig
alright. thanks for the tips. Later I will calibrate it because I am not at home for a week. but if there something is ain't right with my model even myself at center, I'll try to adjust my model rig. idk if the free version can handle but I'll try.