#Did physics change in the newest update? Eye jiggle not working

32 messages · Page 1 of 1 (latest)

glacial halo
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I just updated to the newest yesterday before I started rigging a new model. I'm trying to get the Iris jiggle to work but.. it just won't and I'm not doing anything different than I would before. I notice the pendulum wont get the little pendulum moving thingies but all my setting on there should be right, im unsure how to get it to work. I tried re-doing it and still same thing..?

fiery karma
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Can you show the input of the group?

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also try to close and re-open the physics

glacial halo
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and yes i did close and re-open the physics menu then the entire live 2d

fiery karma
glacial halo
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oh my apologies i thought i posted that, one moment

fiery karma
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is all physics missing or only this one?

glacial halo
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i havent even begun to do any other ones this was the first ive tried since the newer update

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and i tried to just re-do and start from the beginning, remade the eye jiggle and same thing

fiery karma
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mmm well the missing pendulum usually is a ram issue when it doesnt load correctly, but the open-close should fix it 🤔

glacial halo
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ltsUglycry yeah im so lost..

fiery karma
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what about... restarting the pc? <<

glacial halo
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lol i suppose

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nope that did nothing

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actually this is just the issue entirely and i reuploaded the PSD file again with nothing added, tried to only do the jiggle physics, went into the the settings and the pendelum wouldnt appear

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im wondering how i can go back to the last update bc thats the only thing i can see being the issue is theupdate didnt.. idk do properly

fiery karma
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updare what you mean? live2d version or a model file version?

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because live2d versions install separately, so you can have them all

desert viper
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the issue i believe

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is right here

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the scale on ur output is 1 😭

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so it should be there but not visible enough to actually see

fiery karma
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... scale been 1 is not an issue...

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her issue is that she does have pendulums

fiery karma
desert viper
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ohh

fiery karma
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just as a note, is pretty common to have 1 as scale on outputs. even less

glacial halo
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Yeah I did up the scale at one point that changed nothing

glacial halo
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so i exported the model as is on to VTS and it had the physics there.. kind of.. so that at least makes it only a live 2D issue