#Eyes over opening

12 messages · Page 1 of 1 (latest)

runic sonnet
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idk how to say it in other words lol, but the first picture is how the normal eyes should be when i have my eyes open, but when i import it to vtuber studio The eyes open really wide when my own eyes are normally open. How do i fix this? crying_undies

pine marsh
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what are the valuesof the parameter?

runic sonnet
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like the lashes or irises or the entire mesh?

pine marsh
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1.- you have that rigged in 4 parameters, wich is not good
2.-because you made the wide in the default value thats why

jade hawk
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So basic tracking is set up so 0 is “closed eye” and 1 is “normally open eye”. It seems like you set 0.8 to normally open and 1.0 to wide. So the tracking set up will make it look like the eyes are wide. You fix this by either altering the open parameter to change the wide to something higher than 1 and setting normally open to 1. OR in VTS increase the maximum on the output of the eye open parameters to be higher than 1.9. It’ll need some tweaking and testing to get it where you want it.

runic sonnet
jade hawk
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Prob the four parameters on one object. Prob dont know that the green dots give it away.

runic sonnet