#Eyeballxy keeps going too far

22 messages · Page 1 of 1 (latest)

dusk vigil
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Eyeballxy keeps going too far when angle x,y,z moves to corner angles.

trail kiln
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did you made the courners for the eye deformer for angles?

dusk vigil
dusk vigil
trail kiln
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that rotator deformer is rigged for angles??

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or are inside the deformer rigged on angles?

dusk vigil
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none is rigged on angles

trail kiln
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i mean, the rotator is inside anything? remember that rotator doesnt deforms with warp deformers

dusk vigil
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yeah the rotator is inside the face deformer

trail kiln
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then could be that when you move the face deformer on angles
because rotator doesnt deform, it moves "out of where you want to move"

dusk vigil
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oh wait

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i see

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how can i fix that?

trail kiln
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the easy answerd is, dont use rotator deformers unless you know you dont need to deform over them

dusk vigil
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i used a rotator because of this

timber leaf
trail kiln
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you can do diferent deformers for angle, they dont had to be all inside the face one

dusk vigil
timber leaf
dusk vigil