#Eyeballxy keeps going too far
22 messages · Page 1 of 1 (latest)
did you made the courners for the eye deformer for angles?
it also does this. The iris rotates with the face deformer.
And there's no keyforms for the angles
that rotator deformer is rigged for angles??
or are inside the deformer rigged on angles?
none is rigged on angles
i mean, the rotator is inside anything? remember that rotator doesnt deforms with warp deformers
yeah the rotator is inside the face deformer
then could be that when you move the face deformer on angles
because rotator doesnt deform, it moves "out of where you want to move"
the easy answerd is, dont use rotator deformers unless you know you dont need to deform over them
Is this deformer for the face?
you can do diferent deformers for angle, they dont had to be all inside the face one
yeah]
^ this, you can pull your iris (and eye even) deformer out from under the face deformer
do i keyform the other deformers outside of the face deformer?