Hello! I making a model and she has two braids, I've rigged both of them properly, all the physics are the same for both (just reflected when needed) and they use the same deformers, yet only one of them is working in the physics menu and when loaded to Vtubestudio, even tho everything seems to be done properly when moving the parameters manually in the editor. Any idea how to fix this issue? (physics video in response)
#trouble with hair physics only working on one side
60 messages · Page 1 of 1 (latest)
your physics screen isnt showing in the last video
you need to add it and another source in obs
it looks like a conflict for me, the right braid deformers that you used for this movement are keyed in another parameter?
check the corners
respective deformers are in the same parameters
also you have multiple parameters and only one pendulum
the one im showing here was done with reflecting the whole thing (it worked well with the eyes), previously ive done the movement of the broken braid manually but the result was the same
usually you have an pendulum for each param
gives better results overall
not related to the issue just a tip
yeah I will be playing with seperate pendulums but now i wanted to simply test the movements and ive ran into this issue
can you show your output tab and the group editing?
yep give me a second
even when i Put only the BraidsX and BraidY parameters into the output the movement still differs from braid to braid
ok
can you just put the x movement related braids in the group
no y related
can be vice versa too
You mena in the output settings?
yes
yeet
ok, one of the issues in the first video was the the y movement was canceling the x movement
since the movement was the opposite in one side of the braid
now for this, what is in the body group?
if it's red, then there is a conflict
it has body Y and Z in both imput and outputs but it doent do much, i can delete it entirely
try deleting it
okay now its even more confuzing
one braid works with only angle z and the other works only with angle Y
OK I THINK I FUGURED IT WAITTT
Nvm false alarm cries
omg wsit vsdfh
do you happen to have braids x output in your braids y input? bc thats what it looks like to me
nope
mmkmmk sorry, must have been different ones
i was checking your video again
you really dont have the corners setup, even for the physics params
can you check if the physics params works with all head angles outside the phsics screen
oh yeah it could easily be the corners
i will try seperate the rotation deformers for the head angles and for the physics
if you use the same deformer for the head angles the physics you will need to create corners, that was what i asked in the first question
usually try to have a deformer for two parameters max.
if you need for another parameter, make another
if not you are going to make the corners of all the parameters combination
ok it kinda fixed it
sorry, i thought you meant having corners done for physics parameters alone
well, in your video you dont have the corners for physics as well
you can see when you go to a corner, they snap to the default