#Texture altas generation making model extremely blurry

6 messages · Page 1 of 1 (latest)

grizzled trout
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When I generate a texture atlas in order to export my model for runtime, the model suddenly becomes extremely blurry. The model is normally 2048 x 2048 pixels, and that is the best texture option available for the free version, so that is what I selected. Anyone have any ideas?

midnight heart
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Are the pieces at 100% scale on the atlas?

bronze jolt
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it's most likely because the pieces are being scaled down to fit within the 2048x2048 limitation of free version

grizzled trout
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I am not able to reorganize my textures because there is not enough room on the texture atlas. are there any workarounds?

bronze jolt
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not really, this is simply a limitation of the free version