#Possible to have a toggle change/evolve the more that it's pressed?

12 messages · Page 1 of 1 (latest)

empty spruce
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Apologies for the lack of clarity, but I'm curious to know if it's possible to set up a toggle to do more than one thing, like if it's pressed once it'll do one thing, and if it's pressed twice while the first press is still active, it'll change again into something different? This very well might be a question for the VtubeStudio Discord, but I wanted to check here first.

For example:

I'm trying to set up toggles for this model's tamagotchi to "evolve" and go through five different evolution stages so the users chat can "feed" their tamagotchi with channel points to evolve it. I would love to consolidate it all into possibly just one toggle, or two so there's also a reset? I'm not sure if I've seen something like this before, but I wanted to reach out here to see if anyone had any knowledge!

magic pier
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This is unrelated to Live2D. You should suggest it on VTube Studio Discord.

empty spruce
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Thanks! Will delete thread!

magic pier
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Oh wait

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I remembered someone actually makes a game with Live2D physics........ it may be possible with physics? But I don't know how.

empty spruce
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I know I've seen customizable models where each keyframe on a parameter has a different texture set to it, so I wasn't sure if there was some setup required in parameters to make this possible similar to those models

magic pier
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However the more straightforward solution is to still just ask if it is possible to implement it on VTube Studio or ask if there's any plugin that makes it possible on VTS Discord.

empty spruce
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I'll send out a question there anyways as well

magic pier
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We can set different values for each toggle of the same parameter

empty spruce
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Gotcha... I haven't interacted with a custom model, so I honestly wasn't sure how exactly they managed to execute that xD

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Thanks for a bit of guidance