#Mouth Closing on Blink

7 messages · Page 1 of 1 (latest)

hardy valve
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Within the physics editor, the mouth closes when the model blinks. If I move the parameter outside of the physics, the mouth stays open. If I open the mouth in the phys editor, the mouth will close on a blink. I've checked any connections between the params, but there's nothing that should make it close. There's no deformers or art meshes connecting the two at all.

It's a VBridger mouth setup and I've checked each param.

full harbor
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did you set mouth open as a blinking parameter? check that in case its mark

hardy valve
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It's not set on anything outside of mouth-related things

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Ive checked each deformer and each piece of art on its own to see if i accidentally linked them. Theyre not at all

hardy valve
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Bless you I did not think of that thanks

full harbor
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yes thats what i mean by set as blinking, probably clicked wrong and mark the parameter as it