#Does Live2D have a keyform editor

22 messages · Page 1 of 1 (latest)

obtuse niche
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Hello, I am wondering if Live2D has any keyform editor similar to other animation/rigging programs, where if you select a part you can see all part properties- including those in the Inspector panel - that have are related to a keyform. This can be displayed either by a color change of the property or some sort of window that displays them.

I have attached an example that illustrates what I mean. The properties for this object are red to indicate that there are keyframes on said properties for this object.

Something like this would be very helpful to QC unexpected behaviour in rigs, so I would like to know if it exists before I come up with another solution.

Thanks in advance for any help!

sullen pine
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the last icon of parameter icons tab shows only parameters rigged to selected object

obtuse niche
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Yes, that is for parameters, which is very helpful. I'm specifically asking about properties like draw order. How can I tell if the draw order has keyforms on it?

sullen pine
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you can only key stuff on parameters

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even draw order has to be keyed on a parameter

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and on part tab there is always the number there, so if you move the parameter and that change the draw order, you will see the number change instantly

obtuse niche
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So theres no way other than manually changing every parameter and seeing if any draw order changes?

sullen pine
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[[as a tip i always recomend to do draw on folders instead of layers

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that way is even obvious

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when you draw order on folders, the icon of the folder became black

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[[also properties like draw order are not really that much used as there is most of the time better options]]

obtuse niche
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Okay that is sufficient, thanks for help!

sullen pine
obtuse niche
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but thank you for replying. It is very helpful

sullen pine
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freezing?.... maybe it can be other stuff as it should not freeze that much as became as usual

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if it helps you, freezing most of the time can be
-model file too big
-you made atlas before finishing and those atlas are too big or too many
-you have more than 4 parameters on multiple objects
-you have tooo many glue

  • too many divisions on artmesh or deformers
    -layers too big ((usually procreate issue))
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-too many permutation clippings

obtuse niche
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Oh, I will try out your suggestions

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To answer anyone searching for a way to see if draw order was unnecessarily modified, my solution is as follows:

  1. Select suspect Artmeshes with only rigged parameters visible.
  2. Manipulate parameter slider and see if draw order changes (the red line on the vertical bar next to the view panel)
  3. fix said parameter
sullen pine
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other option you can do is to select layers that you rigged recently that could be the one with the mess draw order and
-go to parameter menu
-multikey editing
-draw order 500
acept