#Parts missing on export
1 messages · Page 1 of 1 (latest)
Ah, the other ear is missing..
are any of the parts hidden, and if so is this option checked when you export?
yes and her cheeks to cover her eye whites ;v; I WILL TRY THAT! Thank you!!
it didn't work ;v; I will say that I only used one mesh for both ears--would that cause an issue?
Can you post a screenshot of the model in live2d when you go to export?
do you have the visibility of any folders turned off?
Did you add that in the Texture atlas ?
@jade glen None of the folders are turned off + this is what it should look like!
It is on there yes!
is 'Culling' checked on that hidden ear mesh?
it is not
I have resolved the issue!! Goodness I'm so new to this-- in short I have had this error BUT didn't realize it was the cause. I had my suspicious before and exported the model with the layers hidden not realizing that wouldn't have helped because even if the layers are hidden they still export (not like with illustrations). Pretty much I tried deleting a bunch of layers to see if it would reduce the permutation IDs and it did, then I checked the model and it's okay!!
not quite sure if I follow, is the ear masked to something? how many mask permutations you had before removing the masks? 
also hidden layers should not export to the moc3 files unless you check this checkbox
67
Yes I know!
I didn't remove the masks, I did a test and deleted half my layers to see if the permutation would go down and it did