#questions

1 messages · Page 557 of 1

desert ivy
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No, the original plan years ago was for name res to happen in A1, but that was scrapped

balmy gyro
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ohh, whats the plan now then?

desert ivy
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We don't know when it'll happen now

balmy gyro
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ah, gotcha - gotta be patient then, thanks 🙂

oak warren
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I recently broke my phone screen and got a new phone, but need to switch the authenticator to the new device. Who should I contact for that?
Edit: NVM im dumb and dint read the pinned comment. Leaving for others who fail to read the directions 😄

plucky pawn
oak warren
plucky pawn
oak warren
outer fable
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Hi, an specific question regarding the lighthouse on this month Voyager Plus Pre-Order Pack. Will the lighthouse be available as normal content as well? (without special yellow effect probably) or normal housing wouldn't include a lighthouse design? ...

mighty grail
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Just purchased the $375 version, when will i be able to reserve my name?

spiral pine
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Unknown

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Sometime in the future

mighty grail
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oh darn ok thanks

crystal beacon
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Have all the weapon types been announced or have they hinted a new ones in the future?

desert ivy
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Afaik they've all been announced for launch

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Obviously they could add more post launch

crystal beacon
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What all have been announced? @desert ivy

desert ivy
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!wiki weapons

tender hearthBOT
#
Ashes of Creation Wiki

Weapons will determine a player's damage output alongside other conditions and stats.

There is an even split between melee and ranged weapons.
Axes (One and two handed).
Bows.
Clubs.
Crossbows.
Daggers.
Hammers.
Lances.
Maces (One and two handed).
Orbs.
Polearms/Halberds.
Potion launchers.
Scepters.
Shields.
Spears.
Spellbooks.
Staves.
Swords/Rap...

desert ivy
#

Axes (One and two handed).[3]
Bows.[3]
Clubs.[4]
Crossbows.[5]
Daggers.[3]
Hammers.[6][7]
Lances.[8]
Maces (One and two handed).[3]
Orbs.[3]
Polearms/Halberds.[3]
Potion launchers.[5]
Scepters.[9]
Shields.[3]
Spears.[10]
Spellbooks.[3]
Staves.[3]
Swords/Rapiers (One and two handed).[3][11]
Wands.[12]

crystal beacon
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thanks man

desert ivy
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Potion launchers may not be in the final game

serene root
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Potion launchers? That needs to be, its such a wierd weapon that gonna be an instant hit tbh

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Btw, anyone know when can we expect the new dev discussion on the forums? About the GuildvGuild politics?

crystal beacon
desert ivy
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There may be Scythe weapons that are under the polearm section

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Lots of people ask for Scythes

crystal beacon
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scythes are dope

tender hearthBOT
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Ashes of Creation Wiki search results
1: <https://ashesofcreation.wiki/Mage>

...that might slow their speed. If a wizard applies a nuke on a target and that nuke is a frost-based nuke, those two stacking elements might then either further...

2: <https://ashesofcreation.wiki/Elements>

...that might slow their speed. If a wizard applies a nuke on a target and that nuke is a frost-based nuke, those two stacking elements might then either further...

3: <https://ashesofcreation.wiki/Spellsword>

...that might slow their speed. If a wizard applies a nuke on a target and that nuke is a frost-based nuke, those two stacking elements might then either further...

mighty grail
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Any idea on when alpha 2 will be coming? like less than 6 months or more than 6?

desert elm
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As has been said many times just today, no one knows yet.

fluid bloom
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When is release? kappa

desert ivy
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It's already out OH_peepoGaming

fluid bloom
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This is my final game I will wait for before I retire gaming xD

fringe imp
crystal beacon
lucid onyx
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Is there gonna be ingame trading?

fluid needle
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yes

cloud bear
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Will characters be greatly dependent on party buffs/auras or every char will have his own independent buffs to be able to farm solo style as he pleases?

vernal urchin
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cuz you can boost your self

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because you can have two weapon slots. so you can have one with a healing staff or something and one with a real weapon

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and this is coming from the dumbest man on the server

fringe imp
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some of it you can solo, and some will be really hard to solo thus making it a group activity

crystal beacon
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Will there be class specific items that can effect skills?

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I.e arrows for a bow user

vernal urchin
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but if you can get arrows with different skills would be cool

crystal beacon
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Dang I always liked having ammo being a craft able thing

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Always made sure no matter how bad the economy is there was always something u could sell for a profit

tranquil willow
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We actually don't have info on ammo yet

cloud bear
fringe imp
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we don't know much about most classes in the game, but in theory support classes should be able to buff you in different ways

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sadly they didn't share any details yet

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we'll probably get more information around alpha 2

night fossil
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Im on the wiki and I can't tell if spears are one handed or two

fringe imp
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wonder what they'll do with spears
in real life there were both 2 handed and one handed spears

night fossil
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I'd like to see some one handed make a shield wall

tranquil willow
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Currently, spears are 2H. We don't know if they will add 1H options too (lots of people asked for it, but they didn't say anything yet)

pure garnet
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Well if they make it 1h then ppl will ask for it to be throwable. List goes on. Lol

fringe imp
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why not make it throwable

night fossil
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Cause it would turn into javelins

fringe imp
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if people want to throw their weapon away let em

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no...

night fossil
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Ain't a javelin different to a spear?

fringe imp
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yes

crystal beacon
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Do it like a dragoon in final fantasy

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Throw it and jump on it

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Make it a gap closer

fringe imp
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a javelin is made to be thrown

night fossil
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Then why throw your spear?

crystal beacon
fringe imp
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a spear can be thrown but it's not it's main purpose

night fossil
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Rightio

fringe imp
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guns are made to be fired

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but people can still use them as melee weapons

crystal beacon
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It’s a fantasy mmo anyway man

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Things can be out of the ordinary

fringe imp
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can and will aren't the same thing

worn wagon
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Please move it down to a discussion channel

vernal urchin
fluid bloom
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If I got the 75$ pack would I have access to the game now or have to wait for beta two

vernal urchin
fluid bloom
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Is there a date for that?

vernal urchin
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Nope

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its prob not to far away but not to close

spiral pine
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you would need to wait for beta 2

fluid bloom
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Yeah meant alpha

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Alright thanks

spiral pine
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we just had alpha 1

vernal urchin
fluid bloom
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Why?

vernal urchin
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is it really worth it

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of corse you will get 6 months of game play but for 75 dollars

fluid bloom
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2 months of gameplay isn’t it?

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Lol

vernal urchin
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i though it was 6

fluid bloom
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Shop says 2

vernal urchin
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ah then its for the smaller pack

spiral pine
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the worth is for him to decide

vernal urchin
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but 75 dollars

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you can get elden ring in 3 mounths

fluid bloom
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gaming is so dry and no new games been released lately

vernal urchin
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you can get BF2042

fluid bloom
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Not a battlefield fan

vernal urchin
fluid bloom
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Hah

fringe imp
vernal urchin
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No

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i think it was the 125 pack

tranquil willow
vernal urchin
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Beta 2

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Damn

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thats like 3 days before launch

fluid bloom
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Oh damn

tranquil willow
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It's gonna be more than 3 days before launch

vernal urchin
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ok 4 days

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but launch is in 2024

tranquil willow
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More than 4 days. Headstart is 2 days before launch, so Beta 2 will probably be a few weeks before that

vernal urchin
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so 6 days

tranquil willow
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Weeks

vernal urchin
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Ok

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but still like waiting 3 years

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to play for 2 months

sly monolith
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weeks months days... im confused here

worn wagon
rancid cypress
tranquil willow
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Sure. When they give us dates, we will answer with them

worn wagon
fluid needle
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goose intentionally does this each time.

ruby swift
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Some people just want to watch the world burn, me, I want to make pate.

vernal urchin
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But my guess is 2024 mid - late.

quick pine
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2024 is a bit pessimistic

placid thicket
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How would i go about fixing an issiue regarding lost authenticator app? PepeHands I caint accses the AoC website without...

desert ivy
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I'd say 2024 is the realistic date.
2023 optimistic
2024 realistic
2025 pessimistic

desert ivy
quick pine
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We'll have all archetypes in A2 right?

spiral pine
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Eventually yes

desert ivy
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According to Steven they want all the base archetypes to be in A2 at the start

ruby swift
desert ivy
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Well it was end of September he said that

ruby swift
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But have no fear, before the end of A2, all will be right with the universe.

timid pewter
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well we have seen absolutely nothing on bard or summoner while the other classes have a skill teased at least so if anything's missing it will be those two. Sadge since I wanna bard ;w;

fluid needle
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summoner is likely to be the last tested archetype

quick pine
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Bard probably hardest to balance

delicate bone
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did they mention how long the persistent A2 will be on for?

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even at an estimate would be fine

desert ivy
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Nope

delicate bone
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damn, well worth a try every so often

slate oyster
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Though they did mention it would continue going on until release, so when Alpha 2 starts I dont think it'll close like how Alpha 1 did, and instead will be reset and updated when stuff like Beta 1 and 2 come around

crystal beacon
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A2 to my understanding is going to be the longest period of testing and will actually be testing what the game will truly be

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Alpha 1 was largely focused on the back end

raven glade
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Hey, I recently got a new phone and I cannot access my account now because of the authenticator?

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Nope, I am contacting support now, locked myself out of a few things 😦

delicate bone
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@slate oyster @crystal beacon thanks for info, u dont happen to know if there has been any more news about when A2 is due? Last i checked the wiki it had the same schedule as before with tbd on it

vernal urchin
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No discussions in Questions

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#ban #timeout

drifting crane
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Do we know whether or not AOC will be buy once or sub?

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That's not bad. Hopefully It doesn't wreck the games pop, alot of people despise subs

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I feel like subs also encourage games to continue to keep updating and stuff because if they don't players will get fed up and cancel their subscriptions

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also now I feel better knowing ashes prob wont go p2w

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who is the ceo of the company that owns aoc

desert ivy
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Steven Sharif, the dude on the sidebar named "Steven 😇"

outer fable
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that quote reminds me of Wildstar...

naive wraith
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if i buy the wayfarer pack, can i then pick and choose stuff from current and future packs? or do i need the voyager pack?

desert ivy
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Whatever the packs offer is what you can buy in the future. Wayfarer only contains the accessory so you can only buy future accessories. Voyager Plus contains all the cosmetics so you can buy all the cosmetics in the future

naive wraith
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ahh ok

desert ivy
dense shoal
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This game won't be for everyone because it's based on older games that are much more punishing than what people are used to

serene root
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Hello! Anyone know when the new dev discussion forum post will be up? The GuildvGuild politics

south silo
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If you start a quest in one node and it tells you to go to another node where the quest ends then which node gets the experience?

opal cape
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Both?

dire pond
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If a node mayor decide to destroy a building, is it possible to salvage a % of the ressources requierd to build it?

timid pewter
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We haven't seen anything on deconstruction of buildings in nodes yet. All we know about is building them and even still we don't really know the costs, just the coats for alpha so far.

fringe imp
echo bone
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Any idea if the cosmetics we purchase are dyeable?

burnt mist
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Will the different weapon classes (blunt, slashing, and piercing) be able to apply different status effects such as disorientation for blunt, and bleeding for slashing/piercing weapons?

echo bone
burnt mist
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Would be interesting if it was ties to weapons instead of class.

timid pewter
worn wagon
digital haven
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Will you be able to change the name of your guild? (i'm assuming for a nominal fee of course)

rancid cypress
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Rip. Asmonbald guild forever.

echo bone
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Is there going to be a weapon scaling system? Like I wont be a big Orc with a small human-sized sword for example right ? Cuz it'll look like a toothpick

desert ivy
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I'd assume so. Wouldn't make much sense for a Dwarf to have the same size Great Axe as a Ren'kai Orc

desert elm
maiden rune
arctic sky
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They have racial modifiers for your clothing and armor so I can see it resizing for weapons

desert elm
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Talent: everything should resize when picked up to make sense
Me: magically resizing does not make sense, but is probably likely

Does that clear it up better, @maiden rune? I think the size of the item should be static when built, with the modifiers to suit the size. It would make each item unique, but I doubt it will happen.

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Meaning an orc that picks up a massive dagger will have a weapon that does less damage than the tiny little long sword the dwarf is holding. Sad, but likely.

maiden rune
# desert elm Talent: everything should resize when picked up to make sense Me: magically resi...

I think you misunderstood what I meant. Both Talent and I are talking from development perspective, it makes sense to do the resize model to the character. What you're asking for would be massively more time intensive and could lead to many more issues than benefits. Also I brought up that items could be tailored to fit the character, and plenty of in universe reasons better than the snarky "magically resizing".

shell void
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I dont know... an epic longsword of destruction wielded by the hefty orc chieftain should not be scaled down to fit into the tiny hands of a Nikua....

spiral pine
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it should and it will

shell void
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Lol

desert elm
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Optics is not understanding, but at least you are, so thanks.

It could be done “more easily” by simply having a size value. If the item is made with a higher size, it lowers the base speed but increases the base damage, and vice versa. So three stat numbers needed and lock the graphic to the size stat instead of resizing dynamically to the character model. It would not take additional development resources, imo.

desert elm
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I am not asking - just saying how I would do it.

young flint
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hey just trying to clarify something. this:

Freehold building architecture is based on the blueprint for the building.[21]

Cosmetics can also be applied to a blueprint based on the type of building.[21]

Does this mean that a freehold needs to be completely remade to apply a different cosmetic?

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@idle siren (dont mind me if you are busy, just seein if you could answer real quick)

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So you can freely change out the cosmetics at will?

fluid needle
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yes

stable plover
young flint
stable plover
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I would assume the worst case scenario for that, is you have a dedicated character that manages the freehold and switches out the cosmetics freely, only problem I can see as the system is described is if you want to pass the freehold cosmetics between your characters (which there shouldn't be a need to do since they share the freehold).

young flint
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alright thanks for the help.

frosty walrus
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Any mention of NFTs?

worn wagon
hardy parcel
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Let's first get the game finished, and then look at things that might make it even more interesting😎

spiral pine
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NFTs would make the game a 0/10 instantly

desert ivy
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If people want an NFT MMO I bet they're more than welcome in the Earth 2 community

quick pine
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I'd instantly demand a refund if NFT were brought in

desert ivy
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Same

fringe imp
old sand
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is there a 24hour live stream coming up? did not see it on news-aoc?

crystal beacon
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Have the devs ever said anything about live renders of the costumes and stuff in preorder packs?

full badger
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We've seen some in-game renders of the cosmetics, like the firefox mount and the castigator set @crystal beacon

crystal beacon
full badger
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Not that I'm aware of, no

crystal beacon
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Hopefully we start seeing some freehold designs soon 😬

dire pond
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We didnt saw freehold, but we could see a demo in-node house in the Alpha 1

little kiln
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🤔 alpha one ended a bit ago yes? no news on A2?

neat forum
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I imagine A2 will be Q2 or later

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Nothing official but the good news is that they are always working on something and from my understanding there will be a lot more to offer in A2

lunar tiger
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I was wondering if we can equip a cosmetic pet "skin" on a battle pet

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hmm, and summoner would be able to walk around with 5 "pets" right? 3 from class, battle pet and the cosmetic one

tranquil willow
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And the 3 class ones are permanent, you could have even more temporary ones (for a limited time ofc)

short spade
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Is the second alpha announced?

spiral pine
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nope

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wont be for awhile

short spade
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Ok thanks

deep zephyr
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Expect I’d say 6-12 month minimum for alpha 2 spot tests are always possible though during that time who knows this a guess and is neither confirmed or denied by AoC.

slender ingot
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Is a divine node primarily for pvp or pve or both?

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Ok thank you!

patent bear
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i have a question about the cosmetics in the shop. are they class and race bound? and if so how do i find out which class its for

desert ivy
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@patent bear No. Any class/race can use any cosmetic

lament laurel
#

If I already purchased the fire and ice skin awhile back and want to upgrade to the leader of men package (has the skin pack as well) will I get a refund for the skin? Or can I work with someone to work something out?

dark jungle
#

you dont lose things when you upgrade

desert ivy
lament laurel
#

Kickstarter

desert ivy
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Then if you upgrade to the $1000 pack you get the Angel and Demon skins

lament laurel
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Yeah but it also includes the fire and ice skin

desert ivy
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The Fire and Ice skins afaik were Summer backer rewards for the LoM tier, Kickstarter's were able to buy them without being LoM I think

lament laurel
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I was wondering if I could get a refund or a discount

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Since I own them

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And they are included in the 1000 pack

crystal flax
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You would be upgrading to the KS version since you were from KS, which had the Angel and Demon, not elemental skins

dark jungle
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they are two separate packs

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if you upgrade one you dont lose the other

lament laurel
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Oh it says in the text it has elemental as well

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Lex that’s not what I’m saying 😂

dark jungle
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sorry if i misunderstood

lament laurel
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All good!

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OH just realized summer pledge ONLY gets the skins

dark jungle
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yes

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they are two different packs

lament laurel
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Glad I snagged the skins earlier then

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😂

lament laurel
minor ruin
#

Lemme buy Kickstarter bundles 😥

lament laurel
#

Have they discussed Monster Tokens in a decent length? I read the wiki but is that all we know currently?

dark jungle
#

yeah thats all we know so far

lament laurel
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Roger pepeD

crystal beacon
#

by buying one of the packages on the site are you able to play now or is tat only for beta?

worn wagon
#

we don't have dates for any of the next phases

crystal beacon
#

right okay thanks for letting me know

sharp spade
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A thread on the forums got my hopes up. Is there an ETA for Alpha-2 yet?

fluid needle
sharp spade
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Thanks.

dire pond
#

So in the Alpha 1 test, the first area that the player start is an old destroyed castle with undead warrior around it, since Atrax is the one who created the undead is the ancient city of Torall. Does that means that Alpha 1 starting area is the castle of the lost Toren empire?

crystal beacon
#

Will we be seeing more archetypes in alpha 2?

dark jungle
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Yep

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All 8 will be in a2

crystal beacon
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Will we be able to do secondary archetypes too?

dark jungle
#

Yes

crystal beacon
#

Do we have confirmation on any housing during a2?

dark jungle
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Yes

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!wiki alpha 2

tender hearthBOT
#
Ashes of Creation Wiki

Alpha-2 is intending to be obviously a very large chunk of the game's mechanics: a very very big percentage of it. – Steven Sharif
Alpha-2 is the Persistent alpha. All core game systems are expected to be in place for this test, including:

Node progression to City (stage 5) and potentially Metropolis (stage 6).
Actual sieges in the real sense.
Tu...

dark jungle
#

It's all in there

crystal beacon
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Thanks Lex

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Ur a g

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Appreciate u

lean current
#

Hey guys, do you know when Jahlon starts to stream today?

spiral pine
#

why dont you @ him yourself?

lean current
#

no need to ping him for that question, maybe someone who is here anyways knows

honest solstice
#

Will different areas have different ascetics other than just race ascetics

spiral pine
#

!wiki biome

tender hearthBOT
#
Ashes of Creation Wiki

There are approximately 18 biomes (environments) in Ashes of Creation.
We just wanted to represent just about every biome type under the sun really and just have enough diversity over the world that like when you went from area to area you know, you really just got a contrast of different biome types. – Michael Bacon

spiral pine
#

Also node aestethic is decided by what race contributes the most towards building that node

fringe imp
desert ivy
#

Not unless you're a Kickstarter

winged bobcat
#

Uhm, i got a question. I donated on the stream. Do i automatically enter into draws for keys?

gray igloo
#

How do you get access to alpha 2 or beta 1?

fluid needle
#

$$$ or get lucky in a giveaway

gray igloo
#

Where do you pay to get access and how much does it cost?

spiral pine
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Beta 1 is $75

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Alpha 2 is $250

gray igloo
#

Ok thanks where do you go to pay and is there a timeline until alpha2 is out?

fluid needle
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no timeline, on their website

wise galleon
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No timeline yet.

plucky pawn
winged bobcat
#

ah allright =) thats fine too!

gray igloo
#

Ok thanks also do I have to buy it before alpha2 on shop before it comes out?

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Or can I buy the alpha2 access once alpha2 is out?

wise galleon
#

You are probably safe to wait until they announce the release of alpha 2. 🙂

gray igloo
#

Ok thanks just checking

tawdry forum
#

Will certificates be able to be placed in inventory such as chest or lockers or are they only able to be put in your on-person inventory?

worn wagon
tawdry forum
#

seems like that might be taken advantage of with the family teleport system if they can be stored in warehouses if warehouses are accessed anywhere that is

tawdry forum
#

ahhh gotcha!

shrewd swan
#

how do you get the alpha keys from the livestream? where will they appear?

worn wagon
stable plover
shrewd swan
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ok thank you

crystal beacon
#

What are they doing during the stream?

stable plover
# crystal beacon What are they doing during the stream?

Pathfinder (DnD) campaign set in Vera takes up most of the time, breaks have minigame stuff like chubby bunny, Dinosaur lightsaber battles, dance contest, and a minecraft build contest - Also some AoC lore reveals / A2 key giveaways

sharp spade
#

Been a number of months since I last checked in, but has Intrepid clarified whether or not guilds of different nodes (but neighboring ones) will be able to attack one another with the purpose of defeating them and knocking down the node a level?

deep pawn
#

!wiki guild wars

tender hearthBOT
#
Ashes of Creation Wiki

Guild war features are currently still in the design stage, but the overall goal is for guild wars to be objective-based with great risk for each side.
Guild war objectives are designed to be more fluid than castle siege objectives.
Guild wars will not be permanent. Definitive victory conditions exist that are based on the level of the warring gui...

deep pawn
#

!wiki node sieges

tender hearthBOT
#

Command cooldown is in effect. 12 seconds remaining

deep pawn
#

!wiki node sieges

tender hearthBOT
#
Ashes of Creation Wiki

Node sieges enable players to destroy nodes. This paves the way for new development and access to the locked content in surrounding nodes. Due to this dynamic, political strife and intrigue play an important role in the structure of the world. Sieging nodes will not be an easy task for the attackers. Cities and metropolises will have a considerab...

sharp spade
#

Ah, doesn't have the information I am asking for still.

stable plover
# sharp spade Ah, doesn't have the information I am asking for still.

Guilds / Guild Wars aren't directly tied to node level - If you did something like drive a guild out of an area the node they resided in could have less people / resource income and might decay down a level. The only way I could see that resulting from a guild war would be if you took another guilds 'Guild Fortress' and they decided to move somewhere else where there was a fortress they thought would be obtainable to them.

sharp spade
#

Have they settled on Guild Forts being in or still up in the air? Wiki says up in the air. @stable plover

stable plover
sharp spade
#

Shame.

dark jungle
#

It doesnt say they are in the air

#

!wiki guild castles

tender hearthBOT
#
Ashes of Creation Wiki

Five guild castles exist in Ashes of Creation. Castles will initially be occupied by an NPC adversary. These are the primary antagonists in the storyline.
Guilds have a period of time to level up in order to siege these castles. This occurs in the open world but may become instanced based on testing.
Alpha-1 castle sieges occur in a zone that is a...

dark jungle
#

i mean how would you even siege a castle if they were in the air?

spiral pine
dire pond
#

Build a metro, achieve mayoral position, use your flying mount with glitched allies on it, fly to the castle and get yeet out by the giant on it.

desert ivy
#

Yeah Lex, you baka

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Read the wiki

ember osprey
#

any news on when the alpha 2 gone be out ?

civic obsidian
#

sigh if u want to troll people because they use figure of speech do it in another channel than questions

dark jungle
#

??

#

what figure of speech?

ruby swift
sharp spade
#

It means the outcome is not know until it touches the ground. In this case, the Guild Fortresses are up in the air because the devs haven't decided on their inclusion yet.

dark jungle
#

super confusing way to say they are not decided yet

#

but now i get what you were trying to say

sharp spade
#

It's a very common English figure of speech.

dark jungle
#

anyway, i hope your question was answered

sharp spade
#

Sure.

#

I just remembered another question I forgot to ask about back in July when i was last here. T

#

The scrolls needed to siege a node. I can't find any information on whether or not they can only come from another node. It doesn't sound like it because guilds would be spread across several, if any, and the person who started the siege can't keep others from joining.

ruby swift
#

They are crafted by an individual, not a node. Have prereqs to start the questline based on size and type of node. And no, you can not keep others from joining. Again, guilds do not control nodes and those systems, they are meant to function more in the pvp area and have whole systems they can affect. Like the pvp castles.

sharp spade
#

Guilds don't control nodes? What if I had a 500 man guild that I, as the mayor, only sold plots for homes to and no one else in order to control the voting and then also because of my numbers (relative to the surrounding nodes) my guild was the one to first level up in the area and thus become the patron node?

#

Don't I, for all intents and purposes, control the node?

ruby swift
sharp spade
#

It's an arbitrary number.

ruby swift
sharp spade
#

How?

ruby swift
#

There has been extensive discussion on this. I recommend browsing the forums with targeted keywords to find past days long threads. Basically many of the nodes systems cannot be controlled or "locked out" by the virtue of being in a guild. So you may indeed have influence, even great influence, but your well crafted plans of domination may go awry in many ways.

plucky pawn
#

in addition, I don't believe it's ever been shared that a mayor would have direct control over who is able to buy housing (especially apartments) in their territory

#

so they wouldn't necessarily be able to exert an outsized influence on who is a citizen

sharp spade
#

Don't they set aside the types of zoning in nodes? As in, they determine if an area can be an apartment?

#

That was my interpretation of the Wiki.

#

I know they cannot destroy Freeholds.

#

That much was made clear.

plucky pawn
#

the way it's been shared, there is always at least one apartment building, and they have the power to build additional ones if they desire/is room

#

and also, freeholds cannot be sold to other players; they are only bought from the node directly. again, not something the mayor will likely have the power to "pick and choose" who buys

sharp spade
#

I remember Steven saying in a video that the mayor cannot destroy the freeholds however he did explicitly use the example of accidentally destroying an apartment. The reason why he used this example was because he wanted to explain what would happen to your items inside if the mayor did that.

ruby swift
#

Unlike node housing, and possible apartment sales (not confirmed), freeholds have a separate progression system that does not allow for them to be sold "as is" Also, only one of four types of nodes relies on citizen population as a means of control.

sharp spade
#

Which was that they'd be mailed to you, so no harm done.

plucky pawn
#

also, "voting" in that sense is only for scientific nodes. other node types have other ways of determining mayorship

sharp spade
#

Sure, such as economic ones determined by who is the richest, correct?

plucky pawn
#

it's been explained as being bought and sold - so maybe not necessarily who is richest, but just whoever is willing to put down the most for it perhaps 😉

sharp spade
#

Or the... I am trying to find the word. Warrior focused one where it might be some sort of avatars constructed to do battle.

ruby swift
#

Not the richest, but who bothers to bid on it. Whether those are blind bids or not is still to be determined. Being the highest balance individual does not mean you automatically become mayor.

#

Toast seems to have your answers. I will dip out. Good luck with your data quest for Ashes.

plucky pawn
sharp spade
#

What's to stop a guild leader from having his guildies just toss them their money for the bid on the mayoral seat?

plucky pawn
#

nothing, same as what would stop an individual from getting other intrepid individuals to donate to them to fight such a large force 😉

#

but again, that's an individual in the position of mayorship. there's been nothing that's shared that they can designate "special status" to their then guild members in the node

sharp spade
#

So in a way, guilds can control nodes. I'm not trying to be smart here, really. I just have noticed that what a mayor can do is pretty powerful and when combined with a decent sized guild they become even more powerful. That's all.

dark jungle
#

there are no mechanics that allow a guild to control a node

plucky pawn
#

Not a guild, an individual. They can be in a guild, and work to promote the goals their guild has, but not a guild.

dark jungle
#

in fact the way the node system works, it actually can be contrary to the aims of a guild

#

the game is carefully designed to unbalance moats of power

sharp spade
#

So an individual by way of the mayoral seat can control the node? I know this is might be frustrating, but I appreciate the answers.

dark jungle
#

a mayor doesnt "control" a node

#

they have the ability to influence the types of housing and fortifications, trade agreements etc

sharp spade
#

Oh, I just remembered why the Freehold thing sparked this Convo in my head

#

The mayor can set the pricing on the plots of land once they become available.

#

Right?

dark jungle
#

not directly

#

they can set a taxation rate

#

the pricing for housing is determined by demand

sharp spade
#

And the money goes where?

dark jungle
#

to the node

sharp spade
#

So it's just swallowed up into the ether.

dark jungle
#

the mayor does not get to take the money

#

no

#

its used by the node

sharp spade
#

Right, a background system.

dark jungle
#

no

#

its the financial system of the node

sharp spade
#

Which is controlled by no one, right?

dark jungle
#

if you need to build a structure or fortifications, the money comes from the node coffers

ruby swift
#

ouch, didnt like my adjective for that

sharp spade
#

So the mayor controls it.

dark jungle
#

i think you are conflating the idea of control

plucky pawn
sharp spade
#

Yeah, it's okay, I knew what you meant Toast.

dark jungle
#

if you mean by control, decide what buildings can be developed then yes

sharp spade
#

I couldn't think of the word properties.

dark jungle
#

if you mean by control, decide who lives or dies, or who gets the nodes money, then no

sharp spade
#

No, I don't mean that. I meant that the mayor uses the money and thus has control over it. Regardless of how it's been used, he or she directs its use.

dark jungle
#

no

#

they do not have unilaterial control of the nodes money

sharp spade
#

So the mayor uses money to either develop or build things for the node.

#

But they don't have control over the money to develop or build things for the node.

ruby swift
#

And any system, like quests for resources that have rewards put up by the mayor will be tested extensively to stop them from being open to abuse. Putting quests up with 10,000g for 2 pieces of wood to funnel funds to others from the node coffers is not going to make past testing and implementation.

dark jungle
#

they do, but they cannot give the money to a random person or guild

sharp spade
#

I never said that

dark jungle
#

"regardless of how it's been used..." that is definitely not the kind of control they have

sharp spade
#

Okay.

dark jungle
#

what they can and cannot do is spelled out in the wiki. i have stuff to do irl. good luck finding the info

sharp spade
#

They have control over the money for the purposes of node development and construction and whatever other mechanisms that Intrepid deigns they have.

#

Thanks.

#

Appreciate it.

#

:)

ruby swift
#

An example from NW. (I know, bad example). We had a guy on our server who was a guild leader. Pumped the tax rate on the territory they controlled. Then transferred all the guild balance to personal balance. Quit guild, and then server transferred with the money. Almost all of those things are not possible from how Ashes has said they plan to structure it.

sharp spade
ruby swift
#

Yes, it is almost impossible for them to find and close every exploit. People are crafty. Everyone knows developers plan for people to act in certain ways with systems, and the people break them. It is how nimble they are to react to those, and how extensive their testing phases are to root out those exploits that all for "unintended results" that will determine success. Intrepid has spent years tweaking systems as best they can from a development perspective, and once they go live for testing have reacted quite fast to squash those bugs and player crafted exploits. Will the system ever be "perfect?" Probably not, but they are at least trying and give the impression that they care more than some larger shops.

sharp spade
#

I think the larger issue, truthfully, isn't that these are bugs or exploits. Rather that Steven has said he'd like to be as hands off as possible concerning things of this nature. Controlling the political destiny of a group or node is counter to this (aside from the node being predetermined in its kind), and I take umbrage with the mindset that we should just play a certain way rather than an unconventional methodology that doesn't break the ToS.

crystal beacon
#

Will there be any instanced raids?

deep pawn
#

Around 20% of content will be instances

desert ivy
#

You're not gonna be farming them for gear/mats though

#

They'll be for like story and stuff

tawdry scaffold
#

so, you can upgrade your kickstarter package through the store. if I theoretically upgraded to the "Hero of the People" package, would I still get the custom built freehold manor and the chance to work with devs to design my own monster?

desert ivy
#

Yes

tawdry scaffold
#

that's dope

viral lintel
#

i read on reddit that on getting killed, not only do you have a chance to drop stuff, you also lose XP. that true?

#

as a white?

worn wagon
#

you don't really loose xp, you get a xp depth

#

And yes, you can loose gatherables but not crafted items
If you are corrupted, you can also drop gear

viral lintel
#

same thing in the end, only that you don't delevel, or am i missing something?

worn wagon
#

you don't delevel but your mana/lp and stats might decrease

viral lintel
#

yeah, but you DO lose exp?

#

means someone kills you and you have to grind it back?

#

you get punished for being the victim of a crime?

worn wagon
#

you won't increase your xp until all of the xp depth is gone, yeah

#

you suffer less penalty when you are flagged as a combatant

viral lintel
#

do we know how much exp we're talking about?
how hard does the game kick you in the face when you're at the ground already?

#

yeah but when you're flagged, your killer wont go red

worn wagon
#

we don't know exact numbers yet, just that combatants suffer 0.5 of penalty, non-combatants 1x (no modifier) and corrupted players 4x

viral lintel
#

okay, thanks

fluid needle
#

this game will have risk associated to the open world. the hope is that the systems in play will punish griefing but allow you to still attack others.

topaz steeple
#

Ok so ive heard abt the animal husbandry mechanic from the devstream, and I was wonderin if its gonna be included in the latest game testing phase and if so, is there a chance to sign in on that still?

ruby swift
# topaz steeple Ok so ive heard abt the animal husbandry mechanic from the devstream, and I was ...

Depending on what you mean by "latest." Testing for the next long while will be spot tests with the A1 client with specific mechanics thrown on top of it that they want to shake out before adding to the A2 client. Husbandry will be in A2, just whether it is in at the start or later is the question no one has an answer for yet. Even if it is there from the beginning, it will evolve and change over the course of that next alpha cycle.

#

Packages with A2 access are available on their shop, but realize it could be several months before you get to "play"

topaz steeple
ruby swift
#

They don't know. When it is ready they will test. But most people think it will be late Q1 at the earliest to most likely Q2.

fluid needle
tawny merlin
#

does anybody know where to check if you got a alpha 2 key?

indigo burrow
#

login to official ashes website and you should see it in the inventory under account i think @tawny merlin

tawny merlin
#

thanks

deep pawn
burnt mist
#

Question regarding the Tank class, will they be getting a skill to immobilize enemies like a paralysis skill?

full badger
#

Currently the tank has stuns and knockdowns in their kit, and they'll probably get more CC later on @burnt mist

timid pewter
#

They also had skills that seemed related to other melee classes such as a bleed maybe meant for rogue and the charge knockdown from warrior. Most of the skills that seemed suited for tank were knockdown, damage reduction buffing, and threat generating.

woeful notch
#

what exactly is going to drop when you die? just basic crafting mats or would legendary mats that come from end game gathering or the .001% drop rate from a raid boss also drop on death? and will there be anyway to protect your inventory?

spiral pine
#

!wiki player death

tender hearthBOT
#
Ashes of Creation Wiki

When a player dies they disintegrate into ash. The ashes contain any items lost by the player due to applicable death penalties. These ash piles are immediately lootable by any player. Player flagging is not triggered by looting.
A non-combatant ( green player) who dies suffers normal penalties, which include: Experience debt (negative experience)...

woeful notch
#

so that seems to imply that yes legendary mats and end game gathering will be dropped too

stable plover
timid pewter
#

It means a legendary mat farm doesn't end when you get the mat but when you get to town and process it. I do wonder if dragon scales were meant to drop during the alpha 1 month long test though.

analog gyro
#

is this available in SEA?

full badger
#

!wiki servers

tender hearthBOT
#
Ashes of Creation Wiki

The world will be the same on each server, but Nodes will develop differently. Different servers will have different narratives. Things that happen on one server may not happen on another.
Servers will be named after the champions of the great battles that led up to the fall of Verra. There will be a multitude of servers located throughout the var...

fringe imp
#

looking at you new world ice gauntlet spam

sharp spade
marsh ravine
#

any alpha 2 updates possibly?

sharp spade
#

Nope

marsh ravine
#

🤦‍♂️

desert ivy
stone prawn
#

physical merch when??? I wanna blow some $

spiral pine
#

Sometime in the future

rigid rose
# stone prawn physical merch when??? I wanna blow some $

they actually talked about this for a minute on the 24 hour stream... they had hoped and planned to have some available for the Holiday season this year but the ongoing supply chain issues have caused that plan to not come to fruition... would keep a eye out for it in this coming year probably.. but I have no real info on when that would be exactly.

torn dragon
#

Hey quick question, so I read the player death wiki and was a little confused. So if players are just trying to mainly play PvE and they get ganked by flagged players the unflagged player will have all those death penalties?? (Sorry I’m new lol)

desert ivy
#

Non-combatants are still subject to death penalties if they're killed by other players, yes

torn dragon
#

Hm, that’s interesting. So it seems it’s more worth to just stay flagged lol

#

Thanks!

desert ivy
#

If you want to lose as little as possible then yeah, it's best to at least try to fight back, but if you want to either play a game of chicken with the attacker you could just stay as a non-combatant to see if they'll actually kill you and become corrupted

torn dragon
#

I mean if I’m being honest the only people that are going to be attacking are my friends, knowing my friend group. I’ll be damned if I go out without a fight

#

I’ll probably be the one starting it tbh

slender ingot
#

Cam mounts be used for combat?

stable plover
ruby swift
bronze gorge
#

so with the alpha 2 staying live until launch and then even after, will people who won a key in the giveaway have access to the alpha 2 server the whole time its running?

opal cape
#

There’s still the betas that come between a2 and release

bronze gorge
#

yes i know but the alpha runs during those

#

the alpha 2 is said to run up until launch and then used as a test server

tawdry stag
#

hey, my homie won an alpha 2 key during the extralife stream, how does he claim it?

deep pawn
#

Aak him to check his twitch inbox for a direct msg (whisper)

tawdry stag
#

he replied with his forum link as requested, but hasn't recieved any response or confirmation

deep pawn
#

He can check his intrepid account if it's there already.

#

It may take a day for processing being the weekend n all.

spiral pine
tawdry stag
#

Yeah his inventory is empty still

spiral pine
#

might just be a matter of waiting until they wake up

full badger
#

@tawdry stag give it a couple days and then try messaging Toast 🙂

crystal beacon
#

Will crafters and gatherers work as their own class (similarly to final fantasy 14) or are they going to be more along the lines of WoW?

spiral pine
#

this might give you an idea

dreamy stag
fluid needle
errant jolt
#

I buy one pack for alpha 2 beta 1, and 9 moths. i need if have schedule dates is possible send?

quick pine
#

There's no schedule for alphas or betas yet

vestal nymph
#

question for Ashes concerning players from the Netherlands and Belgium; Lost Ark is banned from the NL because of stupid laws concerning reselling content bought with real money and selling them for in game cash. Will Ashes have a similar mechanic/similar problem here?

hardy parcel
vestal nymph
#

Let's pretend I left the word "stupid" out

hardy parcel
#

Funny how they did make online gambling legal recently. Very contradictory believes. Guess the coruption won it from actually looking at what it will cost us in the long term🙃

vestal nymph
#

I hope so, I can imagine that even if they publish themselves the particular laws still require workarounds in specific regions

hardy parcel
#

Got to love Our governments🤦‍♂️🤬

vestal nymph
#

but if that content is not there at all the problem is void, of course

hardy parcel
vestal nymph
hardy parcel
#

peperetarded the Dutch and Belgian parliament

vestal nymph
#

I'm still not convinced this won't happen with ashes, sorry @simple ether . just because they're not on steam doesn't mean the problem's gone

keen siren
#

Im belgian and can actually still buy the lootboxes on dota

vestal nymph
#

I think it's certain games and the particular laws. Lootboxes are gone in the NL completely I think, Belgian's rules are slightly different

keen siren
#

theyre supposed to be gone entirely here too

vestal nymph
#

I haven't really seen this law in effect until Lost Ark turned out not to be playable here

keen siren
#

but they're too stupid to actually check themselves

#

I know there's straight up gacha games that I can still play and buy stuff on

vestal nymph
#

yeah the way its being handled is very strange. You can play Lost Ark if you activate it with a vpn

#

Genshin is legal but Lost Ark isn't

keen siren
#

in cs:go I can buy keys and boxes, but I cant open them

#

In overwatch I just cant buy them

#

dota has the thing where it shows the next thing youre gonna get from a box so you can just get those

#

it makes no sense

#

especially with actual gambling being legal

spiral pine
#

well since Intrepid isnt selling lootboxes or things of that nature

#

i dont think we will have that issue

hardy parcel
vestal nymph
#

Yeah it's not clear wether it's lootboxes specifically or the tradeable aspect

spiral pine
#

and cosmetics bought with money arent tradeable

hardy parcel
vestal nymph
#

thank you

keen siren
#

the ea lootboxes that started the whole thing didnt have tradable content tho right?

vestal nymph
#

exactly, it's unclear what the exact problem is

hardy parcel
errant jolt
#

i buy pack USD 375, What is the next date I can try the game?

keen siren
spiral pine
errant jolt
#

ok, i wait

hardy parcel
# vestal nymph lucky us

I mean, I don't mind it. I used to be a gambling addict from 12 till 15, so I am heavily against it!

#

Blame Csgo

hardy parcel
#

oops

heavy sand
#

What phase are we in? I bought a beta package like 2 years ago for this game I think it was Alpha Two or Beta One or something

desert ivy
#

We just finished Alpha 1 testing on August 15th

#

No dates for Alpha 2 yet

pure garnet
#

Almost 3 months ago. Time flies..

bronze gorge
#

so with the alpha 2 staying live until launch and then even after, will people who won a key in the giveaway have access to the alpha 2 server the whole time its running?

stable plover
#

Yes, at least before launch once A2 officially starts (A2 becomes PTR server after launch and stops being A2, I have no idea how PTR access will work post launch) - Note that the A2 contest keys don't include B1/B2 access (So you could only play on A2 server when betas are running unless you acquire beta access another way)

strange aurora
#

I hope A2 starts in december

fringe imp
valid girder
#

Hey jahlon why did you stop uploading videos, is there a problem?

#

Be safe✌️

serene root
#

Hey, are there any news on when the new dev discussion is gonna be posted? The one about GuildvGuild politics

dire pond
#

Did we get a lore part 4 in the Extralife stream?

elfin vapor
#

i know alpha 2 isnt comming for awhile but can u still buy alpha 1 keys?

dire pond
#

No alpha 1 is done for now

sharp spade
#

Been thinking about this. How far behind are they on the monthly cosmetics?

#

There's gotta be a significant lag time. Which isn't a big deal, but it's got me curious.

full badger
full badger
full badger
#

Keep an eye on #news channel for updates like that

elfin vapor
dire pond
dense nebula
#

Is there any news about Dynamic Content?

sharp spade
#

wdym

spiral pine
#

Dynamic how exactly?

#

Cause the nodes are rather dynamic

dark jungle
tender hearthBOT
#
Ashes of Creation Wiki

New points of interest (such as dungeons, world bosses, and corrupted areas) spawn as nodes develop. This content adapts to the node progression of the zone it is in.
Additional buildings will spawn.
Additional mobs will spawn. Different antagonists/leaders with different story lines.
Populations will change.
Content difficulty will change. The co...

dire pond
#

The question is more, what is not dynamic in thr game

fringe imp
#

classes

#

node locations

crystal beacon
#

@idle siren Hi , will fighter class have a archetype which it can be like a Tyrant/Grand khavatari from Lineage 2 , using Fists weapons ?! ThinkingStevenMan

full badger
crystal beacon
#

I understand , thank you for your answer 🙂

valid girder
#

How many of the weapon skills are active?

deep pawn
#

We don't know. Weapon skills are yet to be released.

teal saffron
#

will there be a way to make helmets like togglable? like have a option to have a helmet equipped but not shown (feel like i know this lol)

worn wagon
teal saffron
#

yeah i figured

#

tyty

echo bone
#

Will they stop selling cosmetics and beta keys after alpha 2 is up ?

onyx knoll
#

They've said that they would give a good amount of heads up time before they remove packs, but haven't specified when they planned take them out

tranquil willow
#

And the cash shop cosmetics continue post launch too, so you don't need to worry

bleak dove
#

Are the freehold skins lost if said freehold is destroyed?

valid girder
#

Is there a any possibility that we might See other classes and weapon skills before alpha2 starts?

onyx knoll
#

I wouldn't hold my breath

valid girder
onyx knoll
#

I wouldn't say it's absolutely impossible, just very unlikely

valid girder
#

kk thanks

crisp hull
#

Im wondering if yall are ever thinking of bring this to console

worn wagon
ocean heart
#

this is probably a "nothing said so far", but I can't quite find anything on Tulnar Architecture, I"m guessing this is a "keep your eyes peeled later on"?

crisp hull
#

o well looks like i have to get a gaming computer again

crystal beacon
upbeat lintel
#

again?

fluid needle
#

!wiki tulnar

tender hearthBOT
#
Ashes of Creation Wiki

Tulnar is a playable race in Ashes of Creation. The Tulnar fled to the Underrealm to escape the Corruption that befell Verra.
The Tulnar is a combination of four major races and many minor races that were left behind on Verra after the apocalypse. They're a culmination of the leftover races, not just the leftover major race populations, but the le...

ocean heart
teal saffron
#

;.; give me moreee on tulnarrrr

vernal urchin
crisp hull
#

There a a few ESO, FF14RR to name a few

olive cedar
#

Hey it’s been a while since I was in the loop of things, so I was gonna ask if we knew when A2 was out yet

spiral pine
#

Nope

onyx knoll
#

No news on that front at this time

olive cedar
#

Dang

#

Ohh whale 🐋

odd notch
#

how do i download the game?

fluid needle
#

buy access to a2 and get a time machine and fast forward to when a2 starts

odd notch
#

rip

fluid needle
#

nothing to download as nothing is playable atm basically

odd notch
#

gotchu

#

thanks

acoustic merlin
#

where can i find a road map?

fluid needle
#

when they give us one i'll let you know

acoustic merlin
#

ok XD

fluid needle
#

only roadmap we had was a1

#

!a1

#

!alpha1

#

fuck it

acoustic merlin
#

hmm i wanna play so bad i bought alpha 2

onyx knoll
#

that command was removed when a1 ended lol

spiral pine
#

no it was around for awhile

fluid needle
#

making me look a fool.

fringe imp
#

!a2

tall fern
#

will there be a way to buy game time for other people with your currency in the ashes of creation shop at some point? Would be really nice if I could spend my currency on something for my friends instead of just skins

obtuse mulch
#

any news on when the next time servers will be active for testing?

quick pine
#

When the fourth layer of hell freezes over

tacit orbit
#

!wiki unreal

tender hearthBOT
#
Ashes of Creation Wiki search results
1: <https://ashesofcreation.wiki/Servers#Unreal_engine_4_.28Custom_back-end.29>

...time. – Steven Sharif Unreal Engine 4 is the graphical engine for Ashes of Creation. Ashes of Creation will feature a custom Unreal Engine back-end with...

2: <https://ashesofcreation.wiki/Performance#Unreal_Engine_4>

...Compatible Sound Card Unreal Engine 4 is the graphical engine for Ashes of Creation. Ashes of Creation will feature a custom Unreal Engine back-end with...

3: <https://ashesofcreation.wiki/Ashes_of_Creation#Unreal_Engine_4>

...Compatible Sound Card Unreal Engine 4 is the graphical engine for Ashes of Creation. Ashes of Creation will feature a custom Unreal Engine back-end with...

ruby swift
rain rivet
#

Anyone has any idea onto how likely it is that AoC will upgrade into ue5?

rancid cypress
mortal schooner
#

UE5?
Are we actually exploring this?
It would be like BDO surely where half or more of the userbase is commenting on their PC "you damn toaster!"

rain rivet
#

@mortal schooner

mortal schooner
#

@rain rivet thank you for the reference 🙂

tall helm
#

L

lean current
#

one note to this discussion: Upgrading to UE5 does not imply using Nanite or Lumen

mortal schooner
lean current
#

The two main new features regarding graphics are Nanite and Lumen. These are the names of the technology that makes everything look so good. Using them is optional, though, so you can use UE5 with e.g. all developer benefits regarding open worlds. but still have graphics of UE4. This is not unlikely since is means they don't have to reiterate over everything built so far and completely change its look.

#

it opens up the possibility to use that technology in the future, though, or use it only for certain meshes

mortal schooner
#

Future proofing sounds excellent, I suppose as well the Unreal space will be focusing heavily on their newly built toy so UE4 will be left in the dust at some point, just in regards to features alone, not just graphics.

lean current
#

Once UE5 is released, so far, there are no more updates planned for UE4. They worked a lot to make upgrading as easy as possible, though.

stable badger
#

When are we getting the Dev discussion for November on UI?

spiral pine
#

probably next week

clear burrow
#

Are there any links to all the monthly cosmetics that have been released so far? i want to peek through them an cry internally about what i have missed out on.. 🙂

tight socket
#

you can usually find them on the wiki i think

#

!wiki cosmetic

tender hearthBOT
#
Ashes of Creation Wiki

Cosmetics provide a wide array of customization in Ashes of Creation.
There are no pay-to-win gameplay benefits from any purchasable items. All skin cosmetic items are cosmetic items only and do not grant the user any other benefit. The lore text is flavor text, and background of the creatures and items in the world of Verra. Equitable cosmetics,...

clear burrow
#

Thanks 🙂

clear burrow
#

Quick question related to the freehold skins, won't some towns be a huge mishmash of various architecture? 😄 One street will have a winter house, next door neighbor will have some fiery tower etc? Not saying i am opposed to it, but some cities could look really funny this way.

tranquil willow
#

The building skins are for player freeholds only, not for Node settlements (towns, cities...)
Nodes will have their racial architecture on all buildings

clear burrow
#

Ahh i see, thank you 🙂

rain rivet
#

Are the monthly cosmetics not gonna rotate? Are they gone forever once you missed them?

tranquil willow
#

Yes. They are a one and done thing

rain rivet
#

ok. T.T

azure birch
#

Does anyone know if there is summon collision?

#

i.e do summons have physical properties

spiral pine
#

!wiki summoner

tender hearthBOT
#
Ashes of Creation Wiki

Summoner is an archetype in Ashes of Creation.
The summoner is never alone. Two hands are good, but in the summoner's opinion, four hands are always better. With the right tool for every job, there's no situation they can't handle.
Summoners can shift their roles easily to fill gaps in a group's composition.

deep pawn
azure birch
#

ye i couldn't find anything regarding summon collision

#

could be a gud question for the Q&A

arctic sky
#

!wiki collision

tender hearthBOT
#
Ashes of Creation Wiki

There are player and spell collision mechanics in Ashes of Creation.
Inertia and momentum physics will help prevent blocking doorways/access points. This is based on a character's direction and movement speed, and can be used to push people out of the way.

azure birch
#

Oui that doesn't have it as well

arctic sky
#

Now are summons spells is the question

azure birch
#

The question is the summons themselves

#

whether they are like players (subject to collision)

azure birch
proud mesa
#

I would guess the summons themselves would behave like players aka objects, which means they will have some physical properties at least. Since there will be tank summons as well as phys dps summons it stands to reason

clear burrow
#

Are beards optional on the two female dwarf races, or is it mandatory?

spiral pine
#

optional

clear burrow
#

Thanks

rancid cypress
sharp spade
#

Been thinking about this one.

#

Say I've got a significant amount of resources and items. It cannot all be contained on my person, not even close. Yet I choose to (or are forced to - please don't get hung up on this, I beg you) to move to Stage 0 to a Stage 2 node. I also don't have a Freehold because, I dunno, there are no more remaining on the server. Just stick with me here. What do I do with all of my items? Material cannot go into warehouses, and I don't have a chest to put my spare mats into it. And caravans only last for a short period of time after you log off. If I'm in this situation, where can I put my excess items?

spiral pine
#

Your mule

#

Or other people

#

Or sell it

sharp spade
#

Wiki says otherwise though?

#

So I can put these items into warehouses.

#

So even if I am in a Stage 1 node, there will be a warehouse? Or NPC's that can serve as warehouses?

#

Alright then.

#

That settles a concern I had.

#

Thank you.

opal cape
#

!wiki servers

tender hearthBOT
#
Ashes of Creation Wiki

The world will be the same on each server, but Nodes will develop differently. Different servers will have different narratives. Things that happen on one server may not happen on another.
Servers will be named after the champions of the great battles that led up to the fall of Verra. There will be a multitude of servers located throughout the var...

opal cape
#

Do we have an idea of how many servers there will be (per region) for release? There were about 6 for each US region in alpha 1. My concern is over saturation of servers similar to what New World is running into.

desert ivy
#

Nope. We probably won't know until much closer to launch

tender wren
#

we only know theres suppost to be around 10k concurent players on each one

split pilot
#

Will we be able to transfer servers?

desert ivy
#

No plans for that atm

#

At the very least it won't be possible to server transfer at launch

ruby swift
# split pilot Will we be able to transfer servers?

Past statements have been that if they ever did decide to allow server transfers they would be painful from a monetary and restriction sense. Like you would not be taking things that would affect the economy of the other server. Things like server unique legendaries would also not come. They don't want people transferring willy nilly because they mad about pvp loss or some such.

dire pond
#

The owner of a freehold is protected from combat when in his freehold zone, does that apply to other players too?

clear burrow
#

What artisan/crafting profession makes bows?

#

I tried looking on the wiki, but i didn't find what profession makes those.

spiral pine
#

We dont know yet

dire pond
#

Weapon smither

#

With a skill tree specific to bow making

vernal urchin
#

ass ass smart bro

dire pond
#

It is how they are planning it

tough urchin
#

With weapon crafting and aquiring, how will you do it? Is it gonna be a sort of deal where you would often get the item from a shop or dropped from enemies? Or is it gonna be a... I don't know what game to use to explain it with, terraria maybe? I like that. A terraria kind of system where enemies drop materials, and artisan skills would be used to make the actual product?

#

Oooh! And maybe crafting stations that level with the camp-to-metropolis leveling thingy?

dark jungle
#

a mix of both

#

!wiki loot tables

tender hearthBOT
#
Ashes of Creation Wiki

Loot tables of world bosses or dungeon bosses have a small RNG chance of dropping gear (completed items). Monsters drop hunting certificates, Items and crafting materials rather than gold.
There is a much higher chance that materials and unique recipes are dropped that can be used to craft items of equitable value.
There is a small RNG chance of l...

dark jungle
#

and yes crafting stations do level with node advancement

#

!wiki crafting stations

tender hearthBOT
#
Ashes of Creation Wiki

Crafting stations (also referred to as Crafting benches) are located on freeholds or within nodes.
Higher tier crafting stations are unlocked with node progression. Legendary crafting benches are present in the Academy unique building of Metropolis (stage 6) Scientific nodes.
Upper-tier crafting benches within a node are accessible by its citizens...

rain rivet
#

Any special (endgame) skills that we can only get through a series of (hardmode) quests?

rain rivet
#

ahhhhh. bummer

uncut patrol
#

hey newer player player, ive been following ashes for a few years and ive been excited to see it come out. ive played several MMOS before but always a solo player or was in really big guilds. I'm super excited about the player driven community and wanted to know how i can get involved and get started now with some direction

plucky pawn
uncut patrol
#

thanks! glad to be here! ill try that then

tawdry forum
#

Will there be anything in the game with monsters that spawn like lets say in monster hunter where if one monster spawns another larger monster might spawn alongside it if conditions were met?

valid girder
#

Is there a chance that more item rarities added? (arcane,unique. Etc.)

spiral pine
#

!wiki unique

tender hearthBOT
#
Ashes of Creation Wiki search results
1: <https://ashesofcreation.wiki/Pets>

...the construction of caravans. Animal husbandry and taming create unique mounts with unique abilities and stats. Speed. Health. Armor. Energy. There is a compendium...

2: <https://ashesofcreation.wiki/Cosmetic_store>

...time for purchase. They will be unique, but you will also have extremely difficult to gain cosmetics in game as well as unique cosmetics that look great and...

3: <https://ashesofcreation.wiki/Embers>

...Embers were able to be be used in Ashes of Creation Apocalypse to purchase unique cosmetics or to purchase the Legendary adventure path. Adventure paths in...

spiral pine
#

Dang not what i was looking for

dark jungle
#

!wiki rarities

tender hearthBOT
dark jungle
#

actually that link was incorrect

#

this is the proper redirect

#

!wiki rarities

tender hearthBOT
valid girder
#

I already knew about Those. I meant is there gonna be anything more then this 6?

spiral pine
#

Maybe

stark wyvern
naive knot
#

I am trying to post something in the #community-media channel and it is not letting me. Is there permissions that have been changed or something I am doing wrong?

stone prawn
#

Are the pets also skins?

stable plover
stable plover
stone prawn
tepid night
#

Will there be an oce/asia server for alpha 2?

full badger
#

oce/sea servers are planned for launch @tepid night

tepid night
#

So even for beta 1 and 2 there's non?

full badger
#

There's been nothing announced yet about servers for the beta tests

tepid night
#

If so is it possible to refund alpha 2 preorder?

tepid night
#

Thanks

full badger
#

no worries

royal mirage
#

When alpha 2 will be near ,the email i get will be containing a link to download the launcher?

desert ivy
#

Yes

royal mirage
#

Ah okay thanks!

alpine bobcat
#

What is the maximum distance of most ranged abilities and what measuring system is used to measure it?

desert ivy
#

Seeing as we haven't seen 90% of abilities that's kinda hard to say

alpine bobcat
#

Oh okay, does the fireball tooltip have meter/yard info on it or is that not implemented yet

desert ivy
#

Doesn't say atm

alpine bobcat
#

Ok great, thank you

true python
#

Does anyone know if AOC will have a system similar to clue scrolls in OSRS?

Incase you're not familiar clues are dropped from PvM and allow the player to go on a treasure hunt. They're really fun, multiple step activities with varying levels of danger and some are gated behind skill level and unlocked content. Mostly cosmetic awards although some items are useful in PvM on certain account builds.

desert ivy
#

They've not said anything exactly like clue scrolls will be in

#

The closest would be the treasure hunting system I think

#

!wiki treasure hunting

tender hearthBOT
#
Ashes of Creation Wiki

Treasure hunting is not exactly "cartography", but it does involve maps that help to pinpoint the location of hidden treasures throughout the world.
The more treasure a player finds the better maps they can create.
Hints are given through rumor mills, interaction with different NPCs, and gaining access to potential dig sites.
Treasure hunting will...

eager pawn
#

2 Questions!
[Question 1]: Is it confirmed that there will never be a permanent flying mount?
[Question 2]: About ground mount speeds, Will there be like a legendary ground mount with a much more noticeable movement speed?

arctic sky
#
  1. yes
  2. you can breed mounts to have diff things
#

!wiki breeding

tender hearthBOT
#
Ashes of Creation Wiki

Animal husbandry will have discoverable blends of breeding.
Rare creatures can be captured and tamed to breed animals with specific traits. Pets, Mounts and Livestock have unique traits that can be bred.
Royal mounts (such as Dragons) are dropped as eggs that can be cultivated by Animal husbandry artisans with a high enough stable upgrade on their...

eager pawn
#

Very nice! Not exactly what I had in mind, but might be even better!

wispy ocean
#

Hey all, do we know why the next dev update is on the 19th? Seems a bit early in the month. Just holiday related stuff or is there something special going on?

spiral pine
#

Thanksgiving

wispy ocean
rough wraith
#

Have we heard of any chatter about a date for the Alpha 2 yet?

plucky pawn
plucky pawn
limpid gull
#

Do we know if there is going to be any kind of combat combinations? Kind of like how Guild Wars 2 has with certain abilities opening up for combos and finishers with added effects(AoE Heal/Cleanse, Fire Arrows if show through a trail of fire, etc), or FFXI's Skill Chains and Magic Bursts. I'd like to see something similar, to give players more strategic synergy with certain abilities/skills.

lean marlin
rugged locust
#

Is the 24-hour live stream going to be uploaded to YouTube at some point?

ruby swift
#

There are usually clips of the relevant parts, but the whole stream is not usually done.

#

And by clips, I mean those in the community grabbing stuff they think is relevant.

#

They did throw this up 2 years ago, and since they have now hired a guy whose actual job is to handle this stuff, possibly?

sharp spade
#

Been thinking about this. How far behind are they on the monthly cosmetics?

sharp spade
#

I know a few are in the game just based off of footage, but how many aren't?

#

There is no shame in this, ofc. I was just curious of how much lead time they gave these things. Like, when Alpha 1 happened were all of the prior cosmetics in the game?

#

Right, what about this one.

#

Can you decide what information you telegraph over your head? Like, can you decide if your guild name is shown?

#

Or is it always shown when someone looks at you.

#

And I don't mean you hide it from your screen, I mean you hide it from the screens of others.

tender hearthBOT
#
Ashes of Creation Wiki

A character's nameplate is displayed above their head.
This can be the first, and optionally last name (surname).
The name of the character's Guild is displayed next to their name.
The character's nameplate will deteriorate to give an indication of how much damage they have taken.
An icon will identify the character's class.
Hovering over the user...

worn wagon
#

If it's not mentioned there I'm afraid we don't know that yet

sharp spade
#

Yeah, I didn't see it in there so I wondered if anyone who played around in the settings of Alpha 1 may have noticed it.

#

It's an obscure question, I know.

worn wagon
#

And no, not all mount cosmetics where in alpha 1. I think there were about 15 mounts for sale, don't quote me on that number tho

sharp spade
#

There weren't any pet cosmetics, right? I think I remember seeing some footage of costumes in the game tho during the dev streams.

worn wagon
#

There were, the fire fox for example

sharp spade
#

Ah okay.

#

It's not hugely relevant but I wondered about this when I looked at the list of cosmetics that have come out.

ebon token
ruby swift
#

!wiki threat assessment

tender hearthBOT
#
Ashes of Creation Wiki

Players will have a buff on their nameplate that indicates the gear set they are wearing. Other players will be able to see this buff by targeting that player at a distance.
This will indicate the type of armor (cloth, leather, plate) that they are predominantly wearing. You can target a player. You're going to see what type of armor they have bas...

ruby swift
#

@sharp spade

coarse adder
#

Hi there, so a few of us in another discord community who are really looking forward to the game are just wondering when will the release date be announced ? Google says September 2019 was when AoC was coming out hehe 🙂

true finch
desert ivy
#

September 2019 was when Apocalypse came out which was the BR testing mode

true finch
#

Is there any reason the next stream is scheduled so early into the month?

spiral pine
#

that^

woven ridge
#

Hi
I'm in the middle of creating a Polish news service for AoC. Is it fine to use the assets like graphics from the main AoC page? I would like to do translations.

hallow yew
#

Do we know when the Access to Alpha Two is ?

spiral pine
#

nope

lusty kite
arctic sky
#

the same will happen around christmas i bet

lusty swallow
#

What will the subscription cost when the game releases?

rancid cypress
lusty swallow
#

Alright, thanks.

latent perch
#

Just a question cause I couldn't find it on the Wiki, will there be Class Trainers?

desert ivy
#

There's no plans for them

latent perch
#

Well, thats a shame. So i'm guessing how it works then is when you hit the correct level the ability will just be available to use then?

timid pewter
#

Quest XP is supposed to contribute to nodes right?

desert ivy
latent perch
timid pewter
#

Won't that force some nodes to level faster than others and keep the "different story on every server" aspect of the game a little mute?

desert ivy
#

They expect the start of a server to be relatively similar in regards to all the areas near the starting zones to level first

#

But that's the point of sieges

real lichen
#

When is Alpha 2 start?

desert ivy
#

No dates. Don't expect it for quite a while tho

hot sage
#

Anyone know if the PVP system such as the flagging and corruption will also apply to ships when out at sea. I've heard whispers that there will be certain zones that if you enter it will automatically flag your ship, but for everywhere else.. can we sink who ever we like?

flint tiger
#

Will I be able to start an open mic with the use of proximity voice chat? Maybe have it in my house or a bar?

desert ivy
#

You can use voice chat in taverns yes, but in the open-world there isn't proximity voice chat

flint tiger
#

Are taverns operated by people in any way?

desert ivy
#

!wiki taverns

tender hearthBOT
#
Ashes of Creation Wiki

Taverns are a type of building that can be placed in Nodes or on Freeholds.
There is a limit to the number of taverns that can be built in a node by the node's government. Many adventures begin in a humble tavern. I’m sure many of you have memories from pen and paper adventures that begin in a small town, with a small town tavern and small town pr...

arctic sky
hot sage
desert ivy
#

Yes, you can attack anyone, anywhere (except on their Freeholds and in player stalls), that includes in the Ocean

#

The corruption system still applies tho

fringe imp
spiral pine
#

Yes

timid pewter
#

so I was just looking over stuff in the wiki and came upon the monster coins section. Is there really going to be a way to disable certain buildings and npc services with monster coins? That seems like a bit much for something that will be sold in the shop.

ruby swift
#

Read more in depth. Those penalties happen when players fail the event. It is random where it occurs, cannot be targeted. Your being able to purchase them in the shop vs finding them in game will have zero impact on whether the event is won or lost from a player perspective.

#

If you want a badly implemented example, as so many things that New World "discovered" during development, they have the same thing with their "invasions" that "delevel" a settlement. Thing is, unless the invasion is bugged currently, no one ever wins. Those are purely AI controlled, Ashes will have the option of players participating on the monster side.

timid pewter
#

Which is the part that worries me. A player controlled dragon could wipe the floor with a large raid where as an npc dragon is predictable and can be kited. If a player takes over a strong monster for an event and wins, they then impose penalties to a nearby town. Being able to buy them on the fly makes it somewhat pay to win as you can buy a coin when you see an event near a town you wish to mess with in order to make things harder for enemy players.

ruby swift
#

They have said who is selected for participation is random server wide. And some will not always have top tier monsters available. Most if not all concerns have been addressed over the intervening years, loopholes found and closed, and we have yet to even test the system. There are plenty of us that will hold Intrepid to task to make sure it has not even the slightest whiff of p2w or exploits by the time it is released.

timid pewter
#

Spending money to increase the chances of a lasting effect on your opponents economy is definitely significant though. Even if we get rid of exploits and bugs, there's still the fact that a human could use skills in better ways that the ai will and the battle has in game repercussions. Compare that to everything else mentioned to be in the shop, it has an actual impact on gameplay while the rest is purely cosmetic.

ruby swift
#

I am busy with a raid. Will tag in @dark jungle

dark jungle
#

its random which monster event a user is invited to

#

you cant specify you wish to attack node X at time Y

timid pewter
#

but you can choose to use a coin at y time when an event is happening at x node

dark jungle
#

no

#

you are not able to choose the event

#

your coin just puts you in a queue

timid pewter
#

I guess it depends on how rare the coins are because if they aren't easy to get then there won't really be a queue

dark jungle
#

it also depends on how difficult it is to control the monsters

#

all of this will be tested in upcoming phases and it will be tuned or even thrown out entirely if nobody likes it

arctic sky
#

Honestly I can see it saying you won't be able to use a coin bought during an event

timid pewter
#

or removing the repercussions if a player participates in a monster event. They remove the drops for player controlled monsters so I don't see why they should have a downside on failure.

raw saffron
#

I dont see your issue here, so many games have the ai invasions that all turn out lackluster and boring because its impossible to tune it properly, especially when people start exploiting the ai. This system all but guarantees theres going to be player controlled monsters(which sounds really fun btw) which also makes it more challenging from the defending side. If anything the town should get a bonus based on the number (and maybe type) of player controlled monsters.

#

If you removr repercussions the invasion basically becomes pointless, as the only reason to go there will be loot, and i imagine it wont be very high end loot from them , making them irrelevant at some point to players

#

So you r1isk having some invasions with only a couple defending players , who lose the invasion as a result and nothing happens afterwards.

desert ivy
#

His issue is that the monster coins are currently planned to be purchasable in the cash shop instead of solely earnt in game

thin spear
#

why they will host stream on NOV 19 instead of NOV 26?

desert ivy
#

Because Thanksgiving is the 25th and the team are on holiday on the Friday

ruby swift
#

Buy coins-get loot=p2w

opal cape
#

Just because a player can control a monster better doesn’t mean a monster suddenly becomes overpowered. A player controlling a boar is only going to do boar things…maybe even dance a little which would be fun. As far as a dragon level monster controlled by a player…still can only do so much 🤷‍♂️ utilizing abilities better doesn’t mean it’s going to be impossible to beat, honestly doesn’t even mean it will be too much harder. If you’ve played any MOBAs, you know for darn sure people still improperly use abilities.

sleek cipher
#

are dead bodies (ashe) gonna keep the momentum or just fall in root animation?

sleek cipher
#

sure, but here it looks like a root animation, without keeping any momentum of a character movement and wondering if thats a case

#

but i guess no

rancid cypress
sleek cipher
#

oh, didnt see, sorry

fluid needle
#

it's the animation in it's current form. it's sure to improve like anything else. im expecting the resurrection to not stay as a person going from a prone to standing position but to also have more flare.

sleek cipher
#

okey, that whats i thought, thanks!

slender shuttle
#

@idle siren I was wondering.. I can't decide on one single class they all look great to me so far.. can we have some kinda job system similar to ffxiv.. cuz to be honest that's one of the best systems for handling classes I've seen in any game.. I kinda kno the answer already, but thought to ask anyway..

slate yarrow
#

Imo, having more than one class on a single character in such a heavy RPG and immersion-focused game like AoC would be a mistake. I love FFXIV but they really are two completely different games for all that they share similarities.

#

What do you think is the best way to describe AoC's approach to their game when compared to other games?

fluid needle
#

listening to their players

arctic sky
#

anti p2w

fringe imp
#

I'd second the anti P2W opinion but the game isn't out yet

#

but I'd say their transparency is great and appreciated by the community

sharp spade
#

Has Steven or anyone talked about defenders betraying other defenders during the course of a node siege? The wiki basically just steps over this major point of contention.

dark jungle
#

he has not

#

he has spoken about betrayal only in the context of castle sieges\

sharp spade
#

I think I may have glazed over it, but only people who are part of the node that's being sieged are labeled as defenders, right?

#

For all intents and purposes it sounds like attackers can still attack one another since you can't stop other people attacking your node, so that could translate into "defenders" attacking attackers (i.e. people from other nodes attacking the people who are genuinely attacking the node even though they are both labeled attackers).

dark jungle
#

The affiliation system is not simple. Others can align with a nodes defenders. It is unlikely that attackers will be able to kill other attackers

sharp spade
#

In Alpha-1 was there an easy way to visualize when someone was marked as a defender/attacker during a siege, even if you hadn't attacked them yet?

spiral pine
#

Yes, they had icons over their heads signifying what side they were on

sharp spade
#

Great.

opal cape
#

Do we have an idea of how long you’ll be at sea (on average) sailing around and if you can have an artisan table of sorts on your boat?

#

I’m just wondering if people role playing pirates would have any real time to level their artisan skills

lost lagoon
#

Any idea when the next Cosmetic preorder pack will be released? Also is there any way to get previous packs?

spiral pine
#

Dec 8 and no

dapper chasm
#

@lost lagoon A Home-Waters Homecoming cosmetic add-ons will be available in the Ashes of Creation shop from November 3, 2021 at 11:00 a.m. Pacific until December 8, 2021 at 11:00 a.m. Pacific. #news

And no, Cosmestics are one and done. Once they cycle they r gone forever.

lost lagoon
#

Also has therebeen any info on when alpha 2 keys will leave the store?

spiral pine
#

Nope

latent raven
#

Did Intrepid really monetize the apocalypse beta?

#

I keep hearing people say this

spiral pine
#

They did and all the cosmetics earned there will transfer over to the mmo

latent raven
#

Okay that makes me feel a little better about it

opal lark
#

im probably going to make my money as a ferryman, really interested to see how long sea travel would take to get from one side to the other

tender wren
#

i think they said how long about, it would take on foot to go from one side of the map to another, but i dont think theyve mentioned how long sailing would take

fluid needle
#

cant wait for the circumnavigation expansion

tender wren
#

that id be kinda cool, although the only problem is that it would be hard to expand game content more

fringe imp
#

would make expanding the map a pain

#

unless they some how get the tech to make the mape extremely large soon and just fill it with water

#

like make the current map 10 times bigger but just an empty water surface

#

but technologically that'll be a bit of an issue

#

so idk

fluid needle
#

my post was a joke more than anything. we are also moving into discussion territory.

burnt mist
#

So recently I've been contemplating creating an Empyrean Spellsword/Spellshield to bring over a character concept from a WoW Character I've had for a few years, and I began to wonder if the Intrepid team used the Warcraft Spellbreakers as a starting point while they crafted the class, leading me to wonder if we'd ever see an armor design inspired by the spellbreakers like in this character design from Heroes of the Storm.

full badger
eternal plaza
#

@idle siren you guys considered a cryptocoin implementation? NFT's and cryptos be the future of gaming in a lot of ways.

tight socket
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in what ways?

spiral pine
true finch
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Is a freehold something everyone gets to own ?

fringe imp
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have you considered using 1 of your braincells

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using it as a currency to pay for this is not a bad thing although hard for companies to do considering the fluctuating value

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but building a game around it is absolutely stupid

worn wagon
quick pine
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I can't just break into someone's freehold and evict them?

worn wagon
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Right, I confused that with the static housing. What Jahlon said is correct NikYes

prime nimbus
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I’m gonna post a version of this in guild chat too, but does anyone know with the rotating landscape (raids etc) how raid progression will work?

Follow ups: Is the pve system going to be able to support the stereotypical raid progression teams? Or are raids going to be not as difficult given that you can only loot from them for a finite amount of time before the landscape changes?

true finch
# prime nimbus I’m gonna post a version of this in guild chat too, but does anyone know with th...

Short answer: we dont know yet. Long Answer: There are 2 types of raid content, firstly instanced dungeons that are centered around story and secondly open world dungeons which you addressed. We dont know how raids will even fit into those dungeons. Is the raid content just the boss at the end? Does the dungeon reset the player so you need to grind your way through trash to get to the boss faster than other guilds? We dont know exactly. Also dungeon and raid content is supposed to scale with the group´s previous performances. So hopefully bosses wont be a push-over. Also the landscape shift only happens once a node levels up, so can loot as much as you want, but the layout and bosses will change when the world progresses. Edit: The wiki is a good source for stuff like this https://ashesofcreation.wiki/Dungeons

prime nimbus
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@true finch @simple ether ty for the responses!

sleek cipher
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fighter is a melee class, but if u take ranged subclass u bacome a bow and range attacks focused fighter, can ur whole abilties change its working style or it will only be a tweak of mechanics?

fluid needle
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no archetype is strictly melee or ranged. every archetype has a melee and ranged weapon slot. a warrior might get an augment that allows them to throw a spear instead of thrusting with it or add a mark to an enemy when you use your headcrack skill as an augment. the secondary archetype only ever alters it doesnt add.

sleek cipher
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sure, thats why i was jst stright up asking about hunter (fighter/ranger)

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okey

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probb the best answer i will get around a2

opal cape
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How quickly will the corruption debuff apply? I’m asking because if someone fights off one or more players and kills one, do they immediately gain a debuff and make fighting off the numbers more difficult?

fluid needle
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you only become corrupted if you kill a pve tagged player. if everyone is pvp tagged in the fight then no corruption is gained on yours or their death.

opal cape
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Ah the wiki was giving me a different idea of how it worked

dark jungle
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what dynasty calls "pve tagged" the devs call "green players"

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the wiki reflects the terminology the devs use

fluid needle
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yeah i couldnt think of the proper term if there was one

opal cape
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I just remember seeing something about green names turning purple due to defending themselves and I didn’t know if they got debuff immediately from corruption making it harder to combat ganks.

fluid needle
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purple isn't corruption it's pvp

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red is corrupt

opal cape
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So it’s an attack green to turn into a red name only? I thought killing purple names only gave less corruption sorry if I’m just misunderstanding what I read 😅

dark jungle
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kill

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not attack