#alpha-two-artisan-chat

1 messages · Page 35 of 1

tight cedar
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Seems non existent - I havent seen a single one out there and people are scared to do them because the costs

lunar temple
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profit? there isnt a clear path to break even. griffingek

nova remnant
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The some ways are classified, but they aren’t good money makers at all, and still a risk

copper lynx
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Separate complaint but - if I'm supposed to be working with other people to build my tools/bags/clothes etc, why can't I see their recipe so I know what mats to provide? I have to look at a third party website to find the recipe to buy the mats to have it then be crafted

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So much could be made easier if bags/tools/shirts were base recipes that were always available and visbile

fickle compass
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ya Im not sure youd even be able to sell heroics for a baseline prices .... think only epic and leggo ones will sell

fervent wind
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Skills needed:

  1. Apprentice Lumberjacking for Oak and weeping willow
  2. Apprentice Mining for the basalt and Slate
  3. Novice herbalism for the snowdrop
  4. Novice weaving for the snowdrop thread
  5. Novice Metalworking for the basalt sand
  6. Apprentice Lumbermilling for the Weepeing Willow boards
  7. Apprentice Stoneworking for the clay, mortar, slate block and then FINALLY the weapon mold

It also takes 8!!! Count it 8!! different vendor basic ingredients .. some with very real costs!!

COMPLETE INCOMPETENCE to think this is a viable system

fervent wind
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AND to add insult to injury.. the example above IS AN INGREDIENT!!!

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It's not even a completed craft!!

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AND it's just one step above introductory novice level... God help us when we get to tiers 4 and 5.. Did they even consider scaling of the system? Or, are they using this to mimic the tier 5 crafting? Comms intrepid.. give us comms

silver goblet
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I'll pile on... I certainly don't want to come across as a doomer. I fully plan to push forward no matter how "bad" the system is. Happy to take it on the chin to help development into beta... but this current system is quite literally the worst crafting experience of any game I have ever played. Even worse than Nightingale which the crafting results were actually different than what the UI said. Worse than phases 1, 2, or even 2.5. The regression is impressive.

What I actually want is real open and honest "open development." I want someone from Intrepid to actually engage with us, the reasonable professions loving people. What's the logic behind the reagent expense? What's the logic behind a potion healing for 500 health, costing 50s to craft, when we have 5,000 health... making said craft worthless. Consumes should be mandatory for both pve and pvp content... Why are they so weak or at least not worth the time or effort to craft? Why is all gear not worth the time or effort to craft? The system feels terrible to engage with... help us understand what we are missing.

orchid quiver
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Just my 2 cents, I think the crafting system is good as far as having more recipes and what intrepid wants to do with it. I know we out level the professions right now with so many people 20+ but I remember intrepid saying the leveling would take alot longer than it does now. I think the professions would be more relative to level if they introduced what leveling would actually be like at release. As of now our leveling experience is increased dramatically for the sake of alpha

limber oyster
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It's more that current crafting isn't really a main game loop you can do, gathering is but crafting isn't because of the material and gold cost.

novel delta
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i know i will have many clown emojis under this message but material and gold cost is fine, and all my high end crafter friends think so too.
For a first time we have no real inflation.
And crates are so good money that basicly covered my costs to lvl two artisans to lvl 20.

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I will sound too cocky but i think this is skill issue, if u cant sustain in p3 economy and cant level desired artisans to 20

cedar moat
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Sorry you said clown emojis and I said yes 👀

novel delta
limber oyster
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theres no gold inflation for now it will still happen down the line just is going to take longer.

orchid quiver
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crate system is something I haven't figured out yet, is there a forum somewhere I can read to educate myself? The in game setup doesn't seem to really teach me on how to load it and use it

granite ingot
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This guy is a legend

rocky steppe
mellow gulch
umbral vortex
fervent wind
fervent wind
umbral vortex
fervent wind
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Matter of fact YOU GET PAID to get that drop in glint

granite ingot
umbral vortex
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I have been working on getting my Carpentry up to lvl 10 for the last week and cost about 5gold was fun to do. As guild of 7 and usually a solo player myself

silver goblet
# novel delta i know i will have many clown emojis under this message but material and gold co...

I 100% that the cost of crafting is not an issue. I actually like expensive crafting as it creates exclusivity to those who are willing to put in the work. For me, the bigger issue is 1) the lack of macro gold income and 2) the lack of valuable crafts. You state there is no inflation and I would agree... there is negative inflation also called deflation... and any macro economist will agree that deflation is bad for an economy. It disincentives consumption which is the lifeblood of an economy. Granted, if the node system actually worked, we would have more crate routes driving up player income... but until that is fixed we have deflation and that is bad. For 2), it's just a balance thing... I'm fine with things being expensive, but the juice needs to be worth the squeeze. Health potion should heal thousands, not hundreds... food/scrolls should give enough stats that actually worth the expense/effort. Same goes for all other disciplines. Make the juice worth the squeeze.

fervent wind
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Honestly... repair kits can help get coin exchange flowing... AND it would keep permanent items out of the market

crude finch
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I plan on making such a big post on this later in the year once I’ve got a good feel of the system. Maybe I should do a huge google form to try collect some data 🤔🤔

teal cipher
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Imagine running the numbers, looking at existing player data from P2, and going "Yes, this is what the game needs, no mob drops, and the game economy driven by crafting hidden behind a massive grind wall"

crude finch
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We need no mob drops and cheaper crafts

granite ingot
novel delta
crude finch
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Mob drops of gear are stupid

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The only compromise I’m willing to accept is “Uncommon and below drops only. Drops can NEVER go above node level in terms of novice, adept and radiant”

teal cipher
crude finch
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You will never have a working eco with mob drops

primal torrent
copper cave
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I don't have a particular beef with the idea of the system. But here is the example that really blurred my vision...

1 Novice Scroll of Adventuring Experience (Scribing)

1 Crude Paper (reagent)
10 Red Ink

  • 10 Water (reagent)
  • 10 Ruby Powder
    • 10 Glowroot Grind (reagent)
    • 10 Rough Ruby
      1 Linen Thread
    • 1 Drawtwine Wax (reagent)
    • 1 Flax
      1 Magic Powder
    • 2 Essence Crystal (reagent)
    • 1 Snowdrop Powder
      • 1 Glowroot Grind (reagent)
      • 1 Snowdrop
    • 1 Daffodil Powder
      • 1 Glowroot Grind (reagent)
      • 1 Daffodil

So adding it up, we have 26 reagents (at 33cp each), 25 combines (all with some cost), with only 13 raw materials actually used. It feels a bit bloated, but okay. Don't even start me on paying a vendor for water!

Then there's the time. 24 combines that each take 30 seconds (I think). So that's 12 minutes for a single scroll. Okay...it's crafting. And I can walk away so no real problem.

But here's the thing. All that for one novice scroll that has limited value. And honestly, the 3-minute scrolls that drop from quest completions are fine for crafting and processing needs, and adventuring is good for quest turn-ins, so there isn't a lot of demand at lower levels. Then you need to make hundreds to level to Apprentice. It's doable. And I appreciate that it will gate the masses from all leveling it up...but it doesn't feel immersive. It feels forced. Not sure I have a better answer, but this is where we are at now. Scribing is going to be a slog.

crude finch
teal cipher
# crude finch You will never have a working eco with mob drops

That is a moot point. They could leave low quality common drops in the game, but make gathering / crafting actually fun to engage with. People would get their neurons fire picking up some battered common gear from mobs, maybe deconstruct it for another source of recipes. I would love to spend time, gold and mats on crafted gear, but what we have atm isnt a game.

crude finch
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Getting and spending skill points to speck into the specific crafting uou wanna do would be great

granite ingot
# primal torrent make the mob drops crafting material

The thing is mob drops is fine HOWEVER, it should be way lower chance to get the item AND adept /radiant should not be dropped until settlements lvl 4-5 unlocks. We dont want any group to be "forced" to choose a way. There should be different ways. however crafters is way far behind.... by far IF you are not in a big guild. with zero effort inside and these people tell you "im fine with the system being hard and not easy to reach top, and beeing "expensive" but at the same time these people gets the Gear / mount for almost zero effort. its laughable

sharp kettle
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I assume that gearing will have a close review. Its pretty far off the mark.

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It works for now because we can test most other content. A lot of tuning has to be done.

granite ingot
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Its known/suspect" that Intrepid takes huge feedback from zerg guilds or in general weird guilds with maybe a youtuber/streamer that will probably change game 1 month after full release anyway.

crude finch
crude finch
granite ingot
white sinew
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imo it should drop only common rarity equips, want better - ask crafters, this will keep your equips somewhat viable, but only at basic level

rocky rivet
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The crafting system is fine. The mob loot drops are fine. The crafters all want crafters to make the best shit…they currently do. The crafting gear vs dropped gear isn’t a parallel timeline. It is progressive. At first crafted gear gets you on the path. Then dropped gear gets you to baseline. Then crafted gear becomes the best items.

Just wait for questline gear to be implemented. Should quests not give gear? Should every player be forced to obtain their items from crafters? That’s not a fun gameplay loop.

copper cave
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It would be more compelling if crafters had the ability to somewhat customize stats on gear. Not a lot, but shift a few points from one to another by use of different or additional components. That would allow them to differentiate from dropped gear, fill custom requests, and serve a clear purpose in the game economy.

crude finch
sharp kettle
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In both of those guilds, we did specific testing on certain game mechanics and parts and provided detailed feedback. Many many game hours were dedicated to that feedback that typically took away from our day to day desires.

novel delta
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other than that u r right

crude finch
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NOT FROM A WORLD BOSS BTW.........

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on what fucking planet is this ok? Not only can we not even craft this shit yet but it would take (ALL BEING RARE BTW)

50 books final touches
15 carphin emblem
4 dried weeping willow board - 3 weeping willow 1 weeping willow board - 2 weeping willow 1 weeping willow timber (24 willow total)
100 dried oak board - 3 oak wood 1 oak board - 2 oak wood 1 oak timber (600 oak total)
1 lumadon powder

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that dosent include the reagents

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WTF

rocky rivet
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That’s like…3 hours of farming.

crude finch
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WHAT FUCKING PLANET ARE YOU ON WHERE 600 RARE OAK IS A FEW HOURS OF FARMING?

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Bro what drugs are you on? share them please

rocky rivet
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Talk in bigger caps I can’t see

crude finch
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this will cost 10s of gold

rocky rivet
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I farmed the mats to craft a heroic radiant bow in 8 hours.

crude finch
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in reagents alone not even thinking crafting costs

worthy olive
worthy olive
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you do you

rocky rivet
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This guy is crashing out because a rare book drops in a dungeon…

crude finch
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yup

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we cant craft it

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so its better thany anything craftable rn

rocky rivet
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That book will be obsolete for most players in like…a week

crude finch
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how?

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make it make sense

trail wyvern
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First change they need to do is simply reduce the cost of the vendor mats and combines by like 80%

white sinew
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amount of mats required for craft looks like made for endgame, it would make sense for 50lvl, but not for 10-20

trail wyvern
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2-3g for a level 10 intro item is just stupid.

granite ingot
# crude finch how?

don’t reply on him he is weird guy. and also he is lying or using static tree known location. he is supporting something weak and alot of people is with him but in the end we will get it right because its fucking logic.

crude finch
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fair, cheaters having opinions on balance is wild xD

rocky rivet
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That’s a wild take considering I’ve never interacted with a single one of you.

I spent 8 hours target farming ash wood and daffodils just to get the mats to craft a heroic radiant bow.

It just takes time and knowledge of where to look. You are all getting very upset and having horrible takes on a system that isn’t even fully operational yet.

Are you on EU btw? Because if so…I’m sorry. NA server has multiple JM stations available and has been crafting Legendary Items since yesterday.

granite ingot
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ofc they have because they are all using static known location it’s not a secret. The problem here is the intro weapon we where talking about that costs 2-3g like stove mentioned. it’s stupid system it’s very awful and take the consideration the cost to reach JM as a smaller or solo player it’s ridicules and it’s far easier to just go grind it from mobs etc. yet you still support weak group. but also i’m very happy that we are different it shows who the sheep’s are the people that can’t think for themselves

rocky rivet
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You can’t talk of balance as a solo player. The game is intended to be played as a community or group. PvP and pve is balanced based on 8 players. Just as crafting at higher levels should be a group project.

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You need 5 professions to craft a single radiant weapon. One player can’t be expected to do it all alone.

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And you all have the exact same access to the game that I do so saying in “exploiting” is completely baseless.

left parrot
jovial turret
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and here i thought static rarity was removed?

left parrot
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also, @rocky rivet, have you compared the stats of the heroic radiant bow you’re crafting to the blue that drops from that boss?

rocky rivet
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Static rarity was “removed”. The same trees can spawn at different rarities. Not always guaranteed the same rarity but usually higher than common.

granite ingot
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I’m sure that will change you can mark my words. because i don’t buy that and i tell you why. People in zerg guilds or in general big guild they are doing zero effort on everything. They ultra boost few people in artisan skills and they pump out gear/mount etc just like money they printing without any effort and YET they say “i like that the crafting system is expensive and not so easy to reach the top and should take time, its like an investment in the long run”

it’s fucking bullshit.

rocky rivet
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Took me about 6ish gold for all the processing so about 3-4 hours of mob farming to get the gold

jovial turret
rocky rivet
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No, all ash was harvested in Riverlands

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This is the bow

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Mine will be on the higher end as I have some epic materials mixed in.

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Its also ilvl 23, not 29 like the Carphin book

left parrot
rocky rivet
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Currently, there is no spellbow version of longsight bow that i have seen

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But yes it does, as Longsight bow is another ilvl 29 item

static maple
rocky rivet
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I could hold out and farm for a better bow but this bow will be just fine for the time being as I farm up higher rarity materials for my next craft

left parrot
rocky rivet
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Boss drop is a 2% drop rate

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And you have to compete for it

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And you cannot do it solo

granite ingot
# rocky rivet Took me about 6ish gold for all the processing so about 3-4 hours of mob farming...

i dont know if you have game knowledge but i ask you this. At what cost? what did you get from that? when you really can get it from mobs in dungeons and better for almost free on top of that you missed out alot of xp meanwhile you chopping trees and far behind also you are lying very bad because you can’t get that much of quality wood in that time. Stop lying really. and also stop defending this corrupt system.

left parrot
jovial turret
rocky rivet
novel delta
rocky rivet
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Ive invested alot of hours into gathering, crafting, and gear farming in this Alpha

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Yea I fogot about Carphin event, that is unfortunate

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But I prefer bow over book so

rocky rivet
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Now, I understand that I have more time to play than alot of people so I can sacrifice my solo time to grind out mats and exp more efficiently than most

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But if I had a 3-4 man team out gathering materials we could be just as efficient as mob grinding for gear

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The crafting doesnt feel amazing right now, but when all the stations are up and people arent hyper-fixated on levling and catching up and the server reaches some sort of parity...I think the system will show to be completely reasonable

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I can 100% agree that the vendor bought mats are a bit excessive in price and quantity for sure

worldly turtle
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Vendor mats are a problem

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Yeh this

rocky rivet
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But my guild has JM carpentry/tailoring/weaponsmithing(almost)/arcane engineering professions ready to go for when the stations come up

worldly turtle
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Maybe they’re fine once inflation goes brrr for a few months but not early game

rocky rivet
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So we will be able to craft a better book as soon as the station is build

left parrot
jovial turret
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I hate how professions are currently leveled.

rocky rivet
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True, but i will have that satisfaction of a job well done. I find that gameplay loop entertaining so I dont see it the same way I guess

jovial turret
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spamming 1 novice item from 1-50 i just so wrong imo

rocky rivet
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^^^ I can agree with that

jovial turret
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I hope it will be addressed in the future but time will tell

rocky rivet
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Balancing crafting with mob drops is quite a bit more difficult than alot of people understand

crude finch
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It’s not. Shoukd really be any gear drops for mobs

jovial turret
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It is hard... and everyone has different opinions on how it should be.
I for one think only common and maybe uncommon should be dropping. Reduced costs for processing and slightly reduced mats required for higher tier crafts... but I am 100% certain there are loads of problems with that aswell and alot of people would hate it ^^

granite ingot
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@rocky rivet i hope i made you change your mind about the artisan skill crafting. Spread the word now

rocky rivet
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Not really, but..its completely okay to have differing opinions, I just dont like being labeled as a cheater

granite ingot
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it’s good and healthy to have different opinion but it’s different when we have a intro gear that cost so much to craft it’s out of my mind. If it’s lvl 40-50 than no problem but farming for 8 hours ( knowing static spawn) which will be changed soon. not only that but also try to make some gold from other ways to be able to continue the process until reaching that point to craft that intro weapon is crazy. really i will always say this. level 1-19 should be very very easy to make its 2-3 days work. i took lvl 25 in a week or so and it was not that grindy it’s fine. imagine now master and grand master how much that will cost. over 5-20k legendary materials it’s stupid

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2-3 days for average person or a new player

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should be 2-3 hours for average person

novel delta
rocky rivet
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They are craftable, but the ilvl 26/29 require higher tier materials and more t1 materials

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Thats why im crafting this bow now, so I can focus efforts on those next

novel delta
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u sure they appear on bench?

rocky rivet
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Not 100% sure yet

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Was going to test today but servers down for 8 hours

novel delta
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i mean if they lock 26 and 29 ilvl behind master and GM like they locked Forsaken between JM bench

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that woudl be awful

rocky rivet
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I will say I dont think the crafting process is perfect, but it is not nearly as bad as alot of the doomer takes ive seen this week

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In phase 2...people already had full legendary BiS items 3 weeks in

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From crafting

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So...balance takes time, this isnt the final itteration of crafting

jovial turret
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tbf the problem in p2 was static rarity with fixed spawn timers

silver goblet
jovial turret
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I thought it was removed and the spawns i tested didn't respawn with same rarity

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I mean i created a feedback thread when I noticed that it was still in ^^

velvet tulip
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artisan peopel how much classes i can be aprentice, journey,master,grandm,etc ?

jovial turret
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But i was also quiet busy irl since the start of phase so my testing is quiet limited.. but when they said they remove it a week or two ago I tested it with a few spawns and got different rarity

novel delta
# silver goblet lol... you do know static rarity is currently in the game, right?

well i havent gathering i and i ddidnt feel that was a problem since i was buying mats from market and there were plenty.
I mean if you are that kind of guy who envy everyone for anyting, maybe this is a problem.

For sure there will be more fun crafting loop if we wont have static rarity or cluster system and everything will be like hunting (Heroic once a week)
Imagine scale of ilvl 29 blue/green Drops problem if we will be gutted from plenty of high rarity gathering drops

silver goblet
jovial turret
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if it truly is still in the game this phase is pretty much cooked already 😄

novel delta
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I DO NOT gather and i support static rarity/cluster system

rocky rivet
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Static rarity is kind of still in the game

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Not in the same way it was in P2

jovial turret
rocky rivet
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Its not as bad as hit tree, log out for 4 hours, hit tree again

jovial turret
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care to enlighten me how it currently works?

rocky rivet
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But high rarity trees do spawn in the same spot, on variable timers, and slightly variable rarities

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So if you target farm an area where rare trees are found, and rotate those areas

novel delta
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there is no satic rarity atm as it was in p2. It has been changed with cluster system which works a bit different

rocky rivet
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You can farm higher rarity with regularity

velvet tulip
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Artisan people how much classes i can be in aprentice, journey,master,grandm,etc ?

silver goblet
velvet tulip
silver goblet
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2 GM, 1 master, 1 JM, 1 apprentice... I guess that is a better way lol

jovial turret
velvet tulip
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thank you

jovial turret
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no problem 🙂
that website is pretty helpful in general

velvet tulip
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so basicaly been a grandmaster already count as 1master 1journey,etc ? Damm..

orchid trout
velvet tulip
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yaa but if am a GM it already take 1skil from master and jn and so on

orchid trout
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For the alpha that’s all u really need

uneven gate
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They could honestly fix the reagent stuff by allowing gathering to collect by-product reagents or processing to produce by product reagents like wood processing does now with woodchips. Then all reagents are player produced/gathered without vendor NPC interaction.

rocky rivet
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BTW for all interested, Steven just posted in General that they are removing the gear dropped from Carphin event, so

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Glad I "wasted" my time gathering for bow 🙂

novel delta
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W from Steven for sure

rocky rivet
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Omg they went t1000 mode and got rid of the gold earned from transactions of those items as well

uneven gate
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JM crafting will be at least valuable now that the Carphin farm got blown up.

novel delta
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yep

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question still remains - is it possible to craft ilvl 26-29 on JM benches

orchid trout
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Most weapons are actually far easier to craft then originally thought

novel delta
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well lvl 29 is a bit rough but def possible

static maple
fervent wind
novel delta
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some of them yea

fervent wind
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Also ... why can't a lumberjack make his own axe? When 1 skill is locked behind another skills building and skill level it sucks

orchid trout
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It’s funny cos Steven said many many times that gatherers will be able to make their own tools

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So much for that

modest token
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it forces interaction between the players which is good, but it's true that some profesions are way more useful early game than others

fervent wind
fervent wind
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You already have to interact a metric shit ton to craft a single slate weapon mold

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Which is a freakin ingredient... not even an item

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It's not like crafters don't have enough hurdles to jump

modest token
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well i think jewelery being useless for months it's a bigger problem than needing to request someone or a group of people in a guild for a tool

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and some people powerlvling to like lvl 20 and just farming hunting and animal husbandry and making tons of gold XD

orchid trout
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The refining fees are completely fucked too lmao

Zinc ingot with refining + reagents needed, costs 43 SILVER to make 1

Copper ingots with refining + reagents needed costs 2.8 silver

They are both tier 1 ingots what tf is that ginormous difference

modest token
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yeah the fees are crazy and the basic materials too, which i wouldn't mind if what comes out of it is meaningful, but if costs don't differ depending on rarity of materials used there's no point in doing anything below legendary aswell, also people be lvl 25+ with full superior gear so anything you craft is worthless for the most part, which makes some of the crafts waay more valuable than others in some sense, defining a very specific early game meta

orchid trout
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Gear is only worth if you craft it full legendary

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500 gold later

modest token
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i'm new to the game, started in early september so i'm a huge noob but my disappointment to spend almost 1 gold to craft a white apprentice neck that is sold in the market for 10 to 20 silver XD

modest token
orchid trout
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I got lvl 20 weapon smithing and 95% of things are so expensive to craft I wouldn’t even make money selling them

modest token
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specially if you can just go farm mobs and drop them, but again if the leveling progress is way faster, those items will be useless real quick even at higher rarity

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but idk much about the game so maybe lvl 30 + has no higher tier of gear and only crafting will provide that? im clueless XD

median patio
modest token
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for example, you can't gather apprentice mats without apprentice tools, which can only be aquired by a specific set of professions at apprentice level, which makes it already a way more useful profession than jewelery at apprentice level, when people will be lvl 20+ in 3 days already selling the same jewelery in the market that u would be crafting 1 week in

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if the recipes worked in the 1st place (emerald jewelery not craftable), was a shock to find that out after sinking all my gold instead of just mob grinding, and even if it was craftable, would only be worth at high high rarity craft, which doesn't seem doable very easily. I also said i'm a huge noob who started playing like a week ago, so, i don't know if post lvl 30 people will get higher grade loot making emerald accessories look pathetic even at higher rarity

median patio
novel delta
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problem with steelbloom jewelery and other high end jeweleries are emblems btw

modest token
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yeah i don't have the information to do judgements about late game jewelery but it's just not an early game worth investment xd

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steelbloom would be journeyman?

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also is max lvl capped at 30 rn?

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for character level i mean

novel delta
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patch is up

modest token
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oh that, yeah txh for info i'm patching rn XD

novel delta
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that patch is in favor of artisans

edgy crow
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My carpenter recipes are still missing on the crafting bench SadPepe

pale bronze
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what kind of bullshit is this they fixed no tailoring recipes

spiral swallow
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Yeah no recipes were fixed fake news patch notes 🙁

woven stone
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Patch notes don't lie! 🤥

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Also, maybe the reset at 6am will fix it

winter tundra
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does anyone know when artisan skills will start to receive polish? I certainly am not a fan of every artisan skill being confined within a HUD

woven stone
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Months from now

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Like, literally Q1 26 at the earliest

orchid trout
glass gulch
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Now that kal torhum is level 3. Does anyone know if there are any artisan trainers there or does it have to be even higher level? My lumberjacking and fishing is stuck at level 10.

opaque phoenix
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I did ask in and out of game what player level people were that were talking about the difficulties in crafting higher tier apprentice recipes and quite a few have said under 10 which might contribute to the difficulty with funds/storage.

barren arrow
#

Silly question - I made an Anvils toon and I am trying to craft cloth set, but I cannot find where to buy the Emberwake starter recipes here - all I see on the vendor is the Academic set which is Riverlands?

opaque phoenix
barren arrow
#

And wanted to craft the rest

#

but I dont see em hehe

wicked epoch
barren arrow
#

Also I havent found any mobs that drtop any recipes yet in Anvils

opaque phoenix
# wicked epoch But from which level on are you supposed to invest time into crafting? It feels ...

Novice is level 1-10 items, Apprentice level 10-20 it seems likely those areas of level ranges might be able to gather the money involved some people have defnitely inflated their processing costs and then only cite the Highest Tier of an item's recipes when posting about it. I donno I made 6 gold now by level 12.5 and I'm barely playing if someone were to focus on it and use the market to sell mats they can find a demand for you can make more than enough to craft items. I think it should be a money sink to level up a trade and it seems to be, plenty of people have posted they were able to level up to Journeyman with support of other players some and some of them solo.

opaque phoenix
barren arrow
#

hmm, I am gonna try, did you make it to Kal Tor?

maiden raft
#

are we locked to only 5 apprentice certificates and if so why when i upgrade to journey does an apprentice slot not open up.

opaque phoenix
barren arrow
#

yeah I was able to only craft the 3 pieces we have access to

#

it almost like the coders separated areas but copy paster vendors from Riverlands

#

so we dont even get the recipes that we shoudl be getting here in anvils to craft

#

kind of sad

#

because we can't craft the Ambicious set here, these are not the right crafting stations and we also cant get grems here anyway at the initial level

opaque phoenix
barren arrow
wicked epoch
# opaque phoenix Novice is level 1-10 items, Apprentice level 10-20 it seems likely those areas o...

Ive started playing 2 days after the phase started with my friends, and the cost of getting cloth novice gear was immense. Buying the recipes, getting all the mats and the absurd cost of the processing vendor items made it clear to me. I think i spent around idk maybe just 1 gold on all of it together. But when your income per day is about 10 silver that does hurt a lot imo.
The system felt very unrewarding to say the least. (Also we had such dogshit drop luck that we didnt even know you can drop equip until we were lvl 10)

opaque phoenix
# wicked epoch Ive started playing 2 days after the phase started with my friends, and the cost...

yeah, I kept my basic gear and then set a by level 10 goal to gather enough mats to make armor and a Novice spellbook to upgrade past musty gear and got there. I feel like I'll do the same at level 10 gear up my crafting to App and then make a list of mats I want to get and make a common set of App gear first just to up my effectiveness in combat then stockpile rarer mats to make the better versions by level 20. I don't level fast so it'll be some time I'm sure.

wicked epoch
opaque phoenix
# wicked epoch Same. Not much time to play per day. I do not mind the idea of stockpiling rare ...

oop went afk, there's some confusion as to the general number of mats needed for most of one tier ie Radiant level 20-23 gear has a need for 83 cloth yardage and then the highest tier of Radiant (level 20+ gear) takes up to three times as many of the primary material.

This seems to be the same in Apprentice so that you can easily make the lowest tier of that level range of item and then the highest tier (level 29 items in Radiant) can take up to three times the primary mat and drops like emblems from bosses or group content POIs. I guess it makes sense that they would have items craftable equal to the dropped items but I'm used to games where you can get drops but the best stats would only be on crafted items.

I think a trade off would be that you'd likely get a lower rarity of the drop from looting the boss/POI than you would be getting if you provided a stack of higher rarity mats to make the item instead don't think with us only being 2 weeks~ into the new crafting phase and not having had any crafting stations available because of the settlement exp gain bug we can have a clear picture of how well the crafting system functions in the economy.

opaque phoenix
#

Are construction crates just in things like Bonfire Trade Outpost and Avon's End or wherever the riverlands has them?

nocturne pendant
#

Does Shol already have JM tools? What wood do they require?

atomic mural
tame scroll
opaque phoenix
tame scroll
#

I do not mind it to be hard to craft a blue item.. But this is for a white item as well

#

1896 zinc is not easily obtainable

#

Although it is doable...

#

But then the amount of glint/gold you will need to craft it.. phew

opaque phoenix
tame scroll
#

yes. I put down the set as most would probably try and craft a set

#

but you would need a set for every guild member. and you cannot assume all of them gather these amounts easily

opaque phoenix
#

Ah and Rosarium that's POI items that have special recipes no?

tame scroll
#

yeah

wicked epoch
#

It is doable and with a guild the Effort to make good rarity gear becomes a nice team effort buut yea as someone going solo it would be a huge time sink when connecting it to using market to get higher rarity mats it could alternatively be a huge money sink

tame scroll
#

It is tem level 26. so it is a decent item to be sure. it is still a bit crazy

opaque phoenix
#

Are there non-special bonus sets that also have the same requirements of that tier? I looked them up for weapons and takes half or a third it makes sense that you would need more expensive recipes for rarer sets to me merchantshruggers

tame scroll
#

The requirements are overdone

#

as there will be level 30 gear, 40 gear, 50 gear too

#

Having even 1/3 of the resource requirements would have been almost too much, or at the least closer to obtainable for somewhat active players(2-5 hours per day)

#

I mean, the complexicty of the crafting system is fun to some degree. But these resource requirements are ridicilous.

opaque phoenix
#

Higher tier takes higher items so I imagine it'll be 75 of some ingot again repeated at a higher level range not 1455 for a lowest tier of 30-40 or 40-50 like some are claiming it would have to scale.

You're citing special POI sets and others have cited special loot drop from POIs or other places' weapons. There are equivalent and lower tiers - tiers mentioned in their documentation and discussions - as requiring more effort/materials as you craft the higher tiers.

tame scroll
#

I do hear you. I just dissagree. There has got to be some limits on resource requirements, othrewise you will have a hard time having enough players to make this game even remotely profitable.

#

I know Steven goes out saying this will be a niche game, but making it only for the extremely hardcore seems like a bad move if you want some sort of return of investment

undone cradle
#

Looking at some of the journeyman recipes, some might not even be possible without higher tier bags becoming widely available. Especially the common one like Sanctus or Stockade.

tame scroll
opaque phoenix
summer elk
opaque phoenix
ivory sierra
#

Have intrepid / Steven spoke on the material requirement / costs of processing yet?

hexed canopy
candid ridge
#

They needs to hire someone that knows how to balance in-game economies urgently. Lost all faith in current efforts.

hexed canopy
#

I compared the vendor material + processing costs for random common longbows.
It's different across weapons, but it might be a good indication on what they are going for.

Grade 1, Tier 1: ~10s
Grade 1, Tier 2: ~25s
Grade 1, Tier 3: ~70s
Grade 2, Tier 1: ~80s
Grade 2, Tier 2: ~1g 85s
Grade 2, Tier 3: ~3g 65s
Grade 3, Tier 1: ~2g 50s
Grade 3, Tier 2: ~5g 20s
Grade 3, Tier 3: ~10g 20s

opaque phoenix
#

My next weapon is 33 boards and some daffodil powder, I better mobilize 186 of my closest freinds to get those incredibly difficult to manage materials.

opaque phoenix
hexed canopy
#

the site is very slow though, so the only way it's usable is searching the specific item's name you want to check on the top right.
listing items and abilities ~~sometimes ~~ usually takes minutes Deadge

night moat
#

Why when crafting clay with all epic mats final result heroic clay? It’s a bug?

opaque phoenix
#

If it is, the crafting calculators show that you need an Epic certificate as well to reach Epic

novel delta
severe hound
#

currently in the process of gathering 102 wolf carcasses for 1 pair of boots xD only need 700 carcasses for the full set :i

ivory orbit
#

Are there no artisan trainers in Anvils to raise certificates?

cursive sphinx
#

Asking advice for focus on Farming and Cooking professons. Would Fishing, Hunting and herbalism be the best harvesting to level up? Anyone have any experience to guide me on this?

opaque oar
#

When crafting something and it says 'Requires: desert' or any of the other regions. does it need to be made in a desert node that has that level of building ?
IE needs JM building to make a radiant craft

torn fiber
#

I believe that's the gist of it but not properly implemented atm

opaque oar
#

has anyone successfully tried to make something that requires a different area but in not that area ?

torn fiber
#

No

maiden pawn
hexed canopy
#

he was so much ahead of the competition with a few features

maiden pawn
#

Yep

dense sable
#

hey, anyone tested mining speed lumber speed is working or no ? it doesnt work according to my tests

woven stone
somber crown
#

Do encampments have gathering commission boards?

crude finch
#

is there any map of where best to mine slate?

sharp elm
#

Note it may not be up to date or fully accurate

crude finch
#

It has none for slate

#

already tried

sweet elk
#

slate is a random spawn of basalt/granite i believe

crude finch
#

ffs xD

next fractal
orchid trout
#

how much storage does a boat have ?

patent thunder
#

Anyone weaponsmiths here that I can shoot a few questions to?

quiet charm
orchid trout
patent thunder
#

What are the currently craftable adept scepters (or good 1H cleric weapons). I know allot of recipes are currently bugged and not craftable.

#

I've gotten shit luck with radiant drops so far, so trying to gather some mats to maybe craft an adept weapon that is viable until i get lucky with a drop, but idk what recipes are actually working rn.

severe hound
#

mats for radiant? gonna be farming for 2 years to collect all that

patent thunder
severe hound
#

i just read radiant for drop and figured it was same xD

#

if its t2 adept its still gonna be a little annoying but not at all bad

patent thunder
severe hound
#

smithy will be journeyman in winstead pretty soon ish

#

so by the time u have the mats we prob could xD

glass gulch
#

where can i get apprentice cert in anvils?

novel delta
# orchid trout im lvl 20 whats up

yo have a question, is it possible ot make JM tools if smithy is up? or recipes are bugged, and can you make 26-29 ilvl stuff with smithy?

orchid trout
#

yeah once jm smithy is up we can make them

novel delta
severe hound
#

if u have the ingots and the mold yes

novel delta
#

do u have it on US?

faint jacinth
#

that shits broken and missing the 10 willow planks

orchid trout
#

nah it will need willow planks

#

about 10g in refining costs alone

faint jacinth
#

tools gonna cost more than ilvl 29 weapons omegalul

orchid trout
#

pretty crazy hey

novel delta
glass gulch
#

where can i get apprentice cert in anvils?

novel delta
#

thats why half of recipes bugged, some guy just removed planks, but forgot to add another material instead of it in all patterns(

#

this was a econ patch that was cooked for 4 month btw

orchid trout
novel delta
#

also apparently there is no bag recipes on vendors which will be on when we get buildings such as leatherworking or tailoring

maiden pawn
tough gyro
novel delta
#

or just let us craft as it is, without half mats

opaque phoenix
#

Why do people keep posting about them currently trying to make radiant T3 items? is that actually happening already

limber sky
#

So I just found out you have a limit on how many things you can craft. What skills should I focus on most for Tanking? I'm specifically going heavy armor

limber oyster
#

right now it's a choice not sure which but down the line you should be free to choose and get the same bonuses regardless of the artisanship you chose

novel delta
#

any info if we can craft 26-29 ilvl items if we have bench built? i am asking US guys since u have some JM benches

opaque phoenix
novel delta
hollow spade
#

any node with journeyman weaponsmithing?

#

settlement* pardon my french

spiral swallow
#

anyone figured out how to mine the dead coral underwater? current keeps messing with me

fickle compass
#

but , that is my sir an exploit

#

not sure if its even been patched yet but i sent in bug reports

spiral swallow
#

i meant legit ways 🤣 tank wall doesn’t stop me for long enough

novel delta
#

@tepid drum
Journeyman buildings dont give anything. We tryed hard to collect resources and crates.

  1. This stops artisans progress completly. Cant even craft JM tools because recipes for tools are bugged.
  2. There is literally zero recipes available at station. I am not talking about learned ones. Even default ilvl 23 are missing. Also ilvl 16-19 recipes are missing too
    This is completly nullifies our will to progress as crafters since we cant craft anything higher than lvl 10.
tepid drum
novel delta
#

idk what to do now, i invested all that i worked in leveling JM artisans, materials for craft, stopped leveling.
And now i am lvl 15 without money but with 2 JM proffs and soem materials that i cnat use

glacial crag
#

play a diff game, one that isn't in alpha, until this one is ready

novel delta
#

well i like it, and i want to invest my tiem in it, but starting from scratch is a bit hard now + i wanted to do som JM stuff

vestal vortex
#

Is anyone 50 miner yet?

ashen lodge
ashen lodge
copper lynx
#

Same for the carpentry JM tools?

supple gorge
#

can anyone tell me which node has the Stonebark Wand in the crafting bench? it isnt in Joeva

supple gorge
#

gotcha ty

novel delta
opaque phoenix
raw rivet
#

also toolbelt receipes are unable to be bought :S

opaque phoenix
raw rivet
#

aye i just learned like 20 JM recipes as ive been funneled them by my guild and cant craft a single one

#

tbf same with artisan

#

tbf i dont think i put it in here, im sure i bug reported it in the past tho

#

if i want to add to this aswell while chats got eyes on armour smithing. why does the novice craft of purifier gear, have a JM grem leather item when it should be grem skin

#

😂

opaque phoenix
#

I wonder if it's something like those items you have to craft inside the Befallen Forge or whatever? I doubt it considering they're not like some uber encounter - aren't the Aelan Chainmail pieces only Apprentice? I made those in the last phase?

tepid drum
novel delta
#

we cant harvest t3 resourse and craft Jm stuff (

atomic mural
opaque phoenix
novel delta
limber sky
limber oyster
limber sky
limber oyster
#

If it’s the stats on the artisan gear it will eventually be modifiable no matter the artisan type you play

#

If you want to match tank you probably would want armorsmithing so you can repair your own gear when repairing comes out. But I don’t know what stats each artisan gear has because I’m not min maxing something like that which will change down the line.

limber sky
limber oyster
#

Armorsmithing right now has different stats from weaponsmithing if you want to min max that

limber sky
#

When you say artisan gear I'm thinking gear specifically made to make crafting/gathering better

sweet elk
#

look at your character sheet

limber sky
sweet elk
#

theres a whole artisanship tab

#

that has its own gear set

limber sky
sweet elk
#

lamina is telling you that gear also has combat stats

limber sky
#

I'm talking about stuff like 2nd sword division gear as an example

#

I'm not talking about artisan gear

#

Talking about gear related to this page

limber oyster
#

You’re asking in the artisan chat on what tank gear you should make? Armorsmithing is what heavy armor but every artisan needs to trade with each other to function so find what you like to do

limber sky
#

So that's why I'm asking which artisan skill I should get a master's in to maximize the amount of gear I can do myself as a tank player

limber oyster
#

Not that familiar but mining and metalworking minimally but it still is very much your choice past that I think wood, carcasses are also needed for it.

limber oyster
#

Hunting for animals

limber sky
#

No I get that, but what kind of gear uses carcasses? Aside from food

torn fiber
limber sky
opaque phoenix
# limber sky Ah ok, that I didn't know

lol in dark age of camelot you needed a tailor and leathercrafter to make a metal armor piece there's some overlap here but I think it's in the processing end not the crafters unless there is and I just hadn't thought about it and noticed it

limber sky
sand cargo
#

Is paying 2-4 gold for an Adept Dagger, about reasonable?

#

Im not sure how much it costs to produce

novel delta
opaque phoenix
left parrot
opaque phoenix
wicked epoch
#

To be fair the amount of money that was needed to progress to apprentice is not calculated in that so i believe in our current economy it is okay

orchid trout
#

Water is weighing as quality when crafting clay zzzzz

#

@dense sable

analog mulch
#

@tepid drum why is the fishing rarity not in line with the rest of the gathering skills? Lvl 0-19 in fishing with 3 heroic fishes and nothing above.

twin lodge
#

Steven was asked about this, he said he didnt know and he would ask the econ team about it. Never did find out why its like that or if they are going to fix it

placid spruce
#

anyone has the impression that after the last patch also the drop from gathering has low quality?

meager bridge
pale bronze
naive rapids
#

Are journeyman skills in yet? or are we stopping at 20 for now?

maiden pawn
#

From what we’re seeing, you can learn it, just can’t do much with it due to bugged recipes and drops.

naive rapids
#

Thanks. Also, is there a market for copper/zinc shards? Or does everyone just buy their own?

#

make*

civic bear
ashen lodge
#

So we cant craft jm staff yet ? Only steelbloom jewellery ?

placid spruce
#

someone know that the citizen expansion storage 4 give ?!?! the 1 give resource storage, the 2 give item storage, the 3 stack resource storage...but the 4 I didn't know

tight cedar
#

Node spawns - did they ever remove that legendaries always spawn at the same exact location?

placid spruce
#

but they didn't write anything

tight cedar
#

What do you think for trees? Are there hot spots are is it really rolling an RNG on each tree

#

Im curious because sometimes ill go 2h and not get a heroic or anything then sometimes ill go 15m and its all blue+

#

perhaps based on server timing or something?

bleak raven
#

It mostly seems random but then there will be clusters of rarity together.

limber oyster
tight cedar
#

'rarity' clusters tend to move?

limber oyster
#

Clusters will share all the same rarity and I think the going problem is they also respawned statically though I can't confirm.

left parrot
#

wtb screenshot of iguana steak sale price pre-patch

tight cedar
somber crown
# novel delta

Oh wow, that’s exactly how much gold you need to process 1 JM weapon

grave light
#

is that real?

#

2^64 *

neat furnace
# grave light is that real?

it was yesterday, 2 guildies did it and submitted bug reports. they were given cosmetic mounts, the GM came out and removed tavi. Then we sat and watched who rolled up to look for her for a bit..

prisma ridge
prisma ridge
broken turtle
#

I started gathering, but quickly found myself in situation where I can't store gathered materials anywhere anymore. I would want to process them, but this require buying materials from vendors, for which I don't have money (I have about 2 silver total currently).
Am I doing something wrong? What is the best approach to gathering/crafting early game? Any suggestions on how I should get silver/gold?

limber oyster
#

Sell all mats rare and below outside what you explicitly need to process for the thing you are making.

opaque phoenix
# broken turtle I started gathering, but quickly found myself in situation where I can't store g...

leveling a craft immediately might not be viable since it's an investment of coins but by level 10 when you have more storage options with a citizenship and higher player level you can complete more commissions, gather easier and earn more money. I vendor a lot of things I'm not using but hang on to less common items at level 13 I started leveling up some crafts before like lamina said I was only really processing which is the most time consuming and expensive aspect of the game as stated by devs when I needed the mats for something I wanted to make.

#

After citizen you can also access the player marketplace and sell things there for cash as well.

broken turtle
#

Thanks!

raw rivet
#

@tepid drum please make sure that the team are checking armoursmithing apprentice recipes too please

tepid drum
novel delta
#

Okay fellow artisans lets all /bug now

  1. About Learned Recipes which arent shown In service building
  2. About Recipes that have less materials than intended
    About 2) - its partly because some of materials were removed from game - example JM Tools previously contained Wood planks. Then Planks got removed< and those recipes got bricked.

So you better write /bug in game on that matter. More reports - better chance we get faster fix

sand cargo
#

Alright guys, I want to get into Weaponsmithing. Where do I start?

#

Im novice on everything

#

(im solo)

fickle compass
#

you build sheilds

#

thats it

#

build sheilds till 20

#

least mat too xp ratio

#

make sure to pop a crafting scroll before you start

foggy parrot
#

quick question for people. I seem to have fallen into a trap of needing to make a new spell bow (carpentry) while trying to get to apprentice but Ive been cutting down so many trees to get to apprentice for the one i want that i've leveled to 13 by it and im horribly underpowered now for my level considering its costing me so much to mill the lumber just to use it for carpentry.

tawdry gyro
#

where can I find the recipe to make planks with carpentry?

raw rivet
#

get some decom kits to save on materials @sand cargo

vagrant breach
#

is it more resource efficient to level weaponsmithing to journeyman with novice recipes or apprentice recipes? Seems like the Apprentice costs 7x more matts but doesnt give nearly 7x the xp as the novice am i missing something? is 550 for the novice and 1101 for the apprentice shield so 2x more xp for 7x more matts

tropic ember
vagrant breach
tropic ember
primal citrus
#

Hello! Where i can find this Slagbreaker Miner's Skivvies?

frosty kelp
#

Is Apprentice Farming bugged?

orchid quiver
#

Is there plans for hideworks in a settlement?

tight cedar
#

Jeez, am I missing something here, leveling carpentry is insane... none of this stuff even sells, the processing costs in lumbermilling is nutty, and it takes A LOT of wood to get a single level, let alone 10...

limber oyster
#

mostly normal right now you aren't missing anything

slow coyote
opaque phoenix
#

Processing exp, does craft exp change at all though it doesn't in tailoring flat rate per craft.

limber oyster
#

crafting XP is might change a little but not nearly as much as processing and gathering

cedar moat
#

i made a daystrider and when i retrieved it it disappeared, wth happened?

tight mica
#

do we get unbuged somethink from Leatherworking or still NOVICE is top what we can craft now ?

leaden zinc
subtle mulch
orchid trout
#

lets hope this gamble goes well

#

@night moat ill get 186 tin watch this

hollow spade
#

winstead hit journeyman weaponsmithing yet?

grizzled parrot
#

Is scribing suppose to be ridiculously expensive and hard to level

naive knoll
#

is there anything known as to what we need to do to get apprentice certificate NPCs in anvils?

past ice
past ice
novel delta
#

POG

ashen lodge
# novel delta

What do you think jm recipe will be ?
Did they leave slatemold and tin ingots or it will be complicated changed ?

novel delta
#

and willow boards

#

i guess

ashen lodge
novel delta
#

well tin ingots are same price as willow boards

ashen lodge
novel delta
#

30 rare and 10 epic

ashen lodge
orchid trout
#

its 14g in refining reagents and refining ALONE

#

to make a jm tool

novel delta
#

well its best tool in a game what were u expecting? and u need it only once

orchid trout
#

im not complaining, i already have enough to make 16 of them

novel delta
#

and 14g is just one epic cate from aela to anvils

novel delta
orchid trout
#

read my name bro

#

ye

novel delta
#

idk shol was mega for some month, maybe u cba changing ur name

orchid trout
#

lvl 20 weaponsmith

orchid quiver
#

so is there any plans for a hideworks on the shol server or are the hideworkers just screwed for their profs?

novel delta
#

fun fact - lotharia doesnt plan it too, and it has best QoL feature - bags

autumn otter
# orchid trout ye

I did NOT know you could "grind" the stone for a chance at ores. I saw 20 basalt -> 20 sand and 20 coal, though it was just sand and coal haha

orchid trout
#

nah its fkn insane

#

i spent like 1g buying dead coral

#

turned it into sand and got 91 purple copper lmao

novel delta
#

does it still need to be processed 1by1?

#

because when i was sending 100 epic basalt it returned me 100 sand and 1 copper xd

uneven gate
#

It dice rolls the whole process

orchid trout
#

nah the sub resource e.g copper for example will always be 1:1

#

u do 250 lego basalt, and you get lucky and get the copper, it will give you 250 copper of that quality

autumn otter
#

I saw 20 leg basalt turn into 20 leg sand 20 leg coal. That's not a normal thing? haha

ashen lodge
orchid trout
#

91 from 91 coral

woven stone
#

Does anyone know the fastest way to level Arcane Engineering and Tailoring? Is it just 6 million crafts?

#

Do certain crafts give more exp than others?

#

Does material quality change craft exp outcome?

novel delta
#

my file operations getting a centure to be done

#

can anyone confirm tools can be made

crimson umbra
#

Its like ~100 crafts to 10

woven stone
#

Thats tailoring or AE?

#

im assuming Tailoring

crimson umbra
#

Tailoring

#

Arcane is probably spamming guild scrolls (scalp hook) or smth

sweet elk
#

im not seeing anything thats 1/1 in tailoring? i see belts and cloaks at 3/1

lilac temple
#

do i go to the woodshop to upgrade my cert passed journeyman

#

or do i go to a journeyman building and talk to the npc there?

woven stone
rigid path
#

Adept recipes for Leatherworking still broken?

sweet elk
#

oh right i see

novel delta
#

okay ilvl 19 and 26 needs master building what a story to tell

knotty scaffold
#

Morning Chat.. Anyone know the whats holding up the recipe fixes ?

ebon zodiac
#

are the sunscorched bows now craftable or are they missing mats?

opaque phoenix
# knotty scaffold Morning Chat.. Anyone know the whats holding up the recipe fixes ?

based on how the vendor selling mats etc had unexpected items listed previously it might be some world state interconnected permission structure involved in their system to display recipes like how you need to be in a certain area to show recipe, certain crafting level the station and its supporting structures need to be present it might be some independently developed systems that were merged is my guess and they're needing to make those systems work together properly.

hollow spade
#

so journeyman lumberjack axe is bugged?

opaque phoenix
hollow spade
#

unreal

past ice
midnight bison
#

Im in Anvils area. How do I get the apprentice certificate for mining? Do I have to go all the way to south river lands?

jovial turret
#

yes
Anvils is like the hated stepbro of the riverlands

ashen lodge
novel delta
#

no its in description now

glass elbow
#

Saying anvils is half finished would be overly generous lol

ashen lodge
novel delta
ashen lodge
raw rivet
#

so this patch didnt fix armoursmithing? cant seem to see any JM recipes in winstead

magic hedge
#

What's a Master Jewelry Outpost? And why is adept jewelry requiring something at master level?

quaint wind
#

Miraleth Mayor is trying to complete a Trade Bureau, hunting crates are needed

orchid trout
#

I have a 2604 phys power heroic goblin skin stripper if anyone is interested (shol)

ivory turret
#

Was any able to craft apprentice leatherworking goods? I had the reagents and daffodil bolts and silver, but says i had insufficient resources. Even though that was all that was shown.

novel delta
opaque phoenix
#

waaait do the journeyman stations need some kind of support structure specific to a type of craft that they don't have built to show recipes? I haven't seen the buildings or anything so no idea if those are a thing or if that's something that's needed to make certain recipes show

orchid trout
#

All jm stations are fuckedddd

solemn jay
#

Catterina&^^^^^^^^

jovial turret
#

So glad P3 was delayed to get stuff fixed / ready. A shame really that econ, artisan and anvils are still effed.

opaque phoenix
opaque phoenix
opaque phoenix
#

I wonder if they wil make it so you can make Apprentice/JM etc tools with local materials depending on where you are instead of it requiring a basalt mold for this App lumber axe?

crimson umbra
#

Each with their own stats as well: one has faster gathering speed, one higher rarity, etc

opaque phoenix
#

I tend to make casters with absorbtion and high HP in games and I love that the Anvils seems to have some of that.

night moat
#

How to gather dead coral ore? I am being carried away by the underwater current lol

crimson umbra
graceful prism
#

The crafting buff should be up on Shol in Winstead, right? I'm guessing just bugged...

orchid trout
winter dew
novel delta
winter dew
# novel delta

You must be doing extra work to cut your logs up into tiny pieces

novel delta
frigid osprey
#

anyone good with crates and crafting for some questions?

novel delta
#

in Lotharia

calm oyster
#

how did people level armorsmithing lol. its sooo expensive to make literally anything 🙁

crimson umbra
#

You lose money, you make it back crafting what people need. It's like that in any game

#

There are some things you can make that are useful later so you can focus on those but it's the same regardless

calm oyster
calm oyster
#

the cost to make it dont remotely weigh in against vendorprice or market value

bleak raven
#

I can’t get grem skins or grave lily’s in kal lol maybe I’ll have to stay south for awhile when I go to buy gear

honest nova
#

anyone who can craft apprentice fishing pole if i give raw mats in winstead? including linen thread and tin ingot ?

leaden zinc
#

I see apprentice machines in Kal Torhum. Is there something that needs to be done to pop the NPCs for cetificate leveling?

crimson umbra
calm oyster
#

its draining gold so fast and im only a few levels in. really hoping 10-20 will see net0 or net-profit but system seems to be a huge gold drain so far

leaden zinc
#

not really, it costs more to make then it's worth.

sweet elk
#

id just deconstruct so you save some materials

dense turtle
#

Bug or something Im not getting? It says Im capped out with 5 out of 5 apprentice skills, but I only have 3 (LM, Mining, Herb)

pliant flare
dense turtle
#

ah I was reading it as if my asking the guy to promote me failed in doing so

#

but how come fishing and hunting has the lock symbol and not herb or lm for that matter?

limber oyster
#

the lock is a visual bug you need to do it once and it should tick over

dense turtle
#

aaaaah

limber oyster
#

been there since P1 but always gets someone

dense turtle
#

I've been here since P1 and was none the wiser x)

cosmic shard
#

Are any JM tools craft able?

jaunty terrace
#

hello here, i would know how crafting xp scrolls works : does the value (ex :+541 xp for a legendary scroll) is added to the base xp value of a craft or is it a percentage ?

#

Exemple : If my base xp craft is 100 xp and if my croll give me +541xp is it egal to 100+541 = 641 xp per craft ?

#

Or is the +541 equal to a percentage or something ? let's break down this shit

sweet elk
#

Do you know the base xp of a brooksteel longbow?

jaunty terrace
#

Not at all

sweet elk
#

cause i can tell you how much xp you get with 1270 rating

#

but id need to know the base

jaunty terrace
#

hum, i can't tell you ... i'm not carpenter. And also with all nodes buffs , the value won't be correct i think

#

Can you try to tell me with some approximate value ?

#

just to figure it out wich kind of formula it is

orchid trout
#

Popping an epic crafting scroll for 1g off the market was giving me 3x xp

#

When I was doing weaponcsmithing, while crafting shields I was getting 4% per shield even at lvl 19

#

Pretty goated

sweet elk
#

so yeah, with 1270 rating i was getting 1051 xp

#

which means they changed it which is annoying cause it used to be pretty simple. 150 rating used to be 50%

orchid trout
#

How are you at 1270 rating ? @sweet elk

sweet elk
#

im not all the time, but with node buffs, scroll you can get up there

orchid trout
#

So fkn dumb

sweet elk
#

thats the conclusion we came to on EU too, except our factory bugged and we cant build it 😄

orchid trout
#

So all lvl 26 and 29 gear is forever uncraftable basically

sweet elk
#

you can upgrade your smithy

#

building upgrades are availible

orchid trout
#

It takes 12 months to get gm

sweet elk
#

noone needs gm, the station has to be master/gm

#

its a node development requirement

orchid trout
#

That’s what I mean

sweet elk
#

wed have master smithy station this week if the building plot didnt bug

#

as a concept im not sure it makes sense, to gate lvl 10 17 gear behind master but thats another conversation

misty hull
#

Do you need a MASTER LUMBER MILLING and JOURNEYMAN CARPENTRY ? I`M HERE! PM NOW!

woven stone
#

Do higher rarity crafts affect exp like it does for gathering?

fickle compass
#

Careful of the rollbacks , just lost my scorpion broodling to the guildbank

#

now i can only use this :/

misty hull
#

SELL CARPENTRY / LUMBER MILLING SERVICES - PM ME

copper lynx
#

It might be helpful to indicate your server arkantos

opaque phoenix
#

I'd guess Shol I think Brasil

novel delta
#

@misty hull@orchid trout yo guys this is not trade chat

orchid trout
#

Lucky you ARE NOT a discord mod

hoary garden
#

What are the best things to craft to upgrade weaponsmithing?

cedar moat
#

Are JM tools still broken?

hushed temple
#

what profession needs bones?

hoary garden
#

Nobody is answering about JM tool Pharaoh

cedar moat
#

so most probably still broken

hard void
vocal hamlet
#

I am JM armor smithing but I don't see the items I can craft at the table

#

Anyone else having issues or are they down

violet siren
#

It’s buggy and some recipes are locked

#

Level 26 items require master bench, level 29 require grandmaster bench it seems

thorn yacht
#

Is any JM tool craftable already or are they all bugged currently?

violet siren
#

pretty sure they're all bugged still

#

which is BIG sad

thorn yacht
violet siren
#

They already had it fixed. Not sure how they broke it

sterile panther
#

Anyone knows if state-bound recipes is actually a thing? I got some guildies speculating about certain items being bound by the state Riverlands, Desert, Tropics, Jundark meaning u need the crafting station leveld in the specific node for the recipe to be available.

I believe it´s just a bug that some recipes cant be seen and i hope i am right.

orchid trout
#

JACKPOT JACKPOT

novel viper
orchid trout
#

turning slate into sand

sweet elk
#

how much stone do you think youve gone through? do you actually think its working out? cost to reward wise

tawdry prairie
#

"just"

simple bane
#

How are we this far into alpha 2 phase 3 with this horrible crafting economy. It’s ridiculous the cost to process & craft. Unless you are in some kind of mega guild comfortably farming like 5+ gold a day there’s just no point. When is this going to be reviewed by intrepid?

novel delta
simple bane
novel delta
#

well not that gamer-dad excuse

simple bane
#

Well then? How many hours?

novel delta
#

8-12

simple bane
#

lol ok yea sure. I could do that if I played this game like a full time job. Unfortunately I have a full time job. So that’s out the question. Do intrepid not realise this current economy is heavily weighted towards players who can play for like 10 hours a day. It’s a piss take tbh for those of us with lives outside of the game.

novel delta
#

oh, i would have waited for that kind of answer, still if u play 3-4 hors a day u cna do 10-20g by moving packs, if u do it with caution

#

i was moving crates for some days, and i was always waiting 2-3 minutes away from choke points (where usually gankers are) for any other big groups and ask those groups if they care if i join them. There were literally zero groups who rejected me

analog mulch
simple bane
#

So gameplay loop is. Spend entire day running crates up and down the map (already boring af) then when you have saved up 20g you can probably just about process enough materials to make a handful of adept level gear. Then you can’t make a profit on them because the market has stuff that drops from mobs now. So the entire crafting economy is a giant money sink with no range able benefit or enjoyment?

novel delta
analog mulch
simple bane
#

I play like 6 hours a night and it’s just not enjoyable this current system. It’s punishing, too expensive and there’s no real benefit to test it right now because it takes a literal fortune to get anything done.

analog mulch
novel delta
simple bane
#

I honestly wouldn’t mind this system too much if a few things were to change.
1- crafting reagent costs are far too high. It shouldn’t be costing nearly 1g to process 10 tin fragments.
2- early game crafting loop needs to be more rewarding to encourage players to take on crafting roles.
3- material costs for crafts at adept + levels needs to be reviewed. Currently the costs are outrageous and just another turn off for wanting to try the crafting loops.

#

Finally got to apprentice armorsmithing only to find out the cost of processing / materials won’t even come close to what you can sell the pieces for currently. It’s not a money sink. It’s a money black hole.

opaque phoenix
#

You mean vendoring?

simple bane
#

No. Selling on the player market

opaque phoenix
#

I don't have any apprentice recipes that look like they work in tailoring, do they have the correct interface in AC?

simple bane
#

You honestly make more money just selling the raw mats or first stage processing vs the actual stuff you craft with the

#

I just can’t see how this current system in any form is fun or engaging.

opaque phoenix
#

I list some of the pieces I've crafted novice tailoring and they sell and I just put it above the processing cost and markup for rarity of the mats, what are you making that's Adept AC that you're trying to sell?

#

the apprentice recipes don't show correctly and say they're missing ingredients for me

#

I always in games make more money selling the raw materials for crafting, it's its on profession in this game as well. More demand for items people can use themselves to gain exp or use to have someone make something for them.

wicked epoch
opaque phoenix
#

I'll have to see if I can find apprentice level AC items in the market I guess.

simple bane
#

Tin bracers as an example of exponential costs.

lavish valley
#

Yeah tin costs alot to process but you only need a couple. The main large quantity mat is always basic tier 1 mat. I find this to be great as there is a point where new and low lvl players can sell those mats to crafters to start making gold instead of just not being able to do anything because everyone is only using t3 mats

opaque phoenix
#

level 16, that's Tier II I'd read about tiers and watch that interview Steven did last week.

simple bane
opaque phoenix
#

Tier I easily accessible to most all players, Tier II (some recipes listed as level 16/26 in-game) are maybe 30% of players might have access or the ability to make relatively easily, Tier III (19/29 etc) maybe 10% just as their thought process on the tiers they've introduced this phase.

#

I'm running from hawks while typing

limber oyster
#

Problem with those numbers is, the time to investment for use isn't there

#

Also how do those ratios work when gear gets passed down or backups sold on the market. It's kind of an ideal that he can list these ratios but it's not a realistic approach entirely

opaque phoenix
#

I definitely made more gold idly than this phase last time, I had more than enough to buy the 5g storage upgrade by maybe 12 and done a lot of other things with money I haven't touched commodities this phase but can make a couple gold in market sales in a day over several hours of gathering/commissions if I had more than two days a week where I was on more than one or two hours a day I'd probably be a lot further ahead. Yeah the 1-10 though I didn't get my armor until level 7 and then a weapon like 8 or nearly 9 but also I hadn't focused on that until then I guess.

#

Hand me Down type sales in Dark Age of Camelot were pretty close if only slightly undercutting the cost of a crafted item new but there usually wasn't an exact crafted item counterpart (dropped from mobs) if there had been they would probably massively undercut the crafted items.

civic bear
# limber oyster Also how do those ratios work when gear gets passed down or backups sold on the ...

I imagine it is balancing how long it approximately takes to gather each kind of material, processes them, craft them, having enough money for the needed steps, and spawn rate of each of the materials.

I expect there won't be enough materials, on the higher end, for everyone in one biome so when the recipes exist and work in places like the Desert, Tropics, or Jundark (etc) some people will go craft those versions of gear.

To limit the amount of passed down vs created gear will likely rely on the repairing costing materials that are used to craft the gear in the first place.
I could easily see emblems and essences plus any other unique materials being needed for repairs as well as normal materials for high and middle tier gear, limiting the amount of recourses available to craft more.

#

Oh right, not to mention deconstruction for the special materials for the next gear craft.

opaque phoenix
#

Allowing gear to eventually become unusable after time seems to make a difference in the utility of crafting as well.

limber oyster
#

And yeah gear destruction or even disable over time is something I've been putting forward in a lot of the feedback threads so the cycle of the market actually works.

novel delta
#

well idk gating TWICE ilvl 19 -26-29 items is pretty bad as i think
I mean you are already gated those items by MANY materials required and why the hell we need to do FIVE(!) upgrades on one building to do max lvl 20 stuff?

limber oyster
#

Otherwise we end up in a themepark mmo gear situation where endgame crafters are stuck after bis gear is made

opaque phoenix
#

They said from what it sounded like they wanted to limit those items existing in the world until the world had progressed enough but lol the max level mobs in POIs from the launch sort of negates that idea.

civic bear
civic bear
#

Not sure when near future is but I'm hoping this year to add to balancing all of this.

opaque phoenix
limber oyster
civic bear
limber oyster
#

It's like they had a placeholder in and just haven't designed the end products system yet, but then they need to add something like the reagents and it takes them 3 months. It also feels like the reason the other biomes gearing and crafting isn't really viable

woven stone
#

Can y'all imagine GM gear? I know it's the 'true' end game, and Steven wants to have a call back to old school MMOs, but I truly believe GM gear will take a month of farming and processing to make...per piece

limber oyster
#

I don't mind hard grind as long as it's fun, right now it's mostly tedium though

lavish valley
#

Also remember I doubt the leveling will be this fast on release. There will be a lot more time to gather those mats and make said gear.

hybrid swan
#

long way to go on alpha they know they need to adjust give them time

gusty oracle
limber oyster
#

And if they actually made heroic+ hard to get that would be where the grind effort went to

copper lynx
#

yall think JM tools will get fixed today or is it cooked

crimson umbra
#

Is there even any other accessories to craft before 20? Steelbloom is bis but before that what are ppl making? Zinc/copper ones?

novel delta
#

bruh..

#

idk if its win or not

ashen lodge
woven stone
limber oyster
ashen lodge
limber oyster
tulip vessel
#

Is fishing worth it? I now that right now it seems kind hard to invest in cooking, but is fishing worth it overall?

molten sentinel
copper lynx
woven stone
#

Save any and all green/blue fish. They're used for crates

wet quarry
#

Is the market craft bugged? Isnt it supposed to take glint? But instead it costs citizen tickets?

#

33329

candid ridge
gloomy tartan
wet quarry
candid ridge
wet quarry
mossy moat
#

taming daystriders still broken?

tulip vessel
edgy crow
#

Reason I'm not a fan of the region recipes being locked. I went to make a Bow, but I did not have Snowdrop Bolts, so I had to leave the Anvils to get Oak from the Riverlands. Snowdrop bolts should use a different Board than Oak if it is still going to be resgion locked.

sweet elk
#

pretty sure that will be an oversight that needs to be fixed, there missing ingredients for some recipes.

Someone just need to go through it all and double check. Regional items themself is fine when implemented properly.

wet quarry
#

I think the region locking is perfect fine. For high tier items, levels 30-50. Not 1-29 IMO. They are going to scare away a lot of players this way

gloomy tartan
sweet elk
#

how? if youre in the riverlands you make riverlands equipment early game, if youre in the anvils you make anvils equipment.

As things become more established you can be more picky? I dont see the issue

#

its a problem you cant create an anvils item solely in the anvils but as i said thats most likely a mistake not intended

limber oyster
#

region lock is going to suck when GM stuff doesn't have a bench in that region

sweet elk
#

but every region shouldnt be exactly the same

#

and with time/effort there would be

#

its not like there isnt enough nodes in the anvils to get the benches

civic bear
wet quarry
# civic bear The crates costs and what they give.

This is not my experience, unless I'm doing something wrong. The market crate requires both glint and a village/town certificate. The certificate costs citizen tickets, so I don't see any way of making a market crate with only glint and no certificate

civic bear
proud maple
#

are there any weaponsmith journeyman? trying to get the pickaxe crafted

novel delta
#

Who will tell him?

mossy moat
#

Is anyone having daystrider mounts disappear when you pull them off the husbandry table?

kindred brook
#

Question: Is radiant armorsmithing (journeyman) recipes not working? I got level 20 Armorsmithing. I got the certification and learned a bunch of recipes but when i open the Journeymen armor smithing bench, none of those recipes are visible.

#

and yes i went to the advanced smithy that was built int he city

sweet elk
#

ilvl 26 and 29 gear require smithy upgrades, master and Grand master respectively

tight cedar
#

Someone tell me, what changed from phase 2 that suddenly no one wants to run caravans anymore. I haven't seen a single one in phase 3.

opaque phoenix
orchid trout
#

can verdant flux be sold for anything ??

tight cedar
orchid trout
#

why is a caravel a 2x2

quartz nest
#

They must have nerfed it, supposedly it was 3x4 before, at least so I heard

nocturne pendant
#

How does one build a ship?

wooden canyon
#

At least in the past it might have changed

nocturne pendant
#

Guess I'll give it a shot today, I wonder what the harbor crates give

quartz nest
#

Making a ship also cost 25gold...

#

Don't forget that part xD

lament shell
#

Holy @$£% I just went through 100 copper ore and around two gold to get weaponsmithing to lvl 4.. wtf intrepid. Is this supposed to be testing something?
At level 10 that's rough

quartz nest
#

Yeah, its not supposed to be an easy undertaking, you are supposed to be helped by guildies

maiden raft
#

so are caravans just extra spots to hold comodity crates? nothing else? whats the point of being forced to pvp and move way slower vs just running the crates on your mount without worry?

quartz nest
#

It's not without worry, plenty of guilds go red for packs. But being able to move 3 packs at a time is nice, when you can make some Briarwood parts you can move 8 at a time

frosty kindle
#

also it seems that even if you are attacked by like 5 guys only 1 or 2 go actually red

#

but i dont mind the concept otherwise

lavish valley
sweet holly
lavish valley
#

Because then everyone would go corrupt for everything they did. Imagine if all those people that accidentally flagged because of giving a heal or buff to a flagged player went corrupt lol

frosty kindle
lavish valley
#

Not sure what happened with that one. That is not normal from what ive seen and ive pvped a lot.

frosty kindle
#

but in general I do agree that all 5 should go, if they help killing me

sweet holly
sweet holly
lavish valley
#

Yeah you guys would be crying hard if everyone that did an action against a player went corrupt the first time you accidentally did it.

lament shell
#

Is there a resource outside of the game that will tell you how much XP each crafted item is worth? Thought it might be on Ashes Codex but I don't see that specific detail there

novel delta
orchid trout
#

we were doing like 15 crates

frosty kindle
analog mulch
#

How fast is the ship compared to mounts + crates?

lavish valley
frosty kindle
#

but in general, combatant player against non-combatant should not take dmg

lavish valley
#

There is no argument. Healing and buffing help kill folks in pvp period.

lavish valley
#

That's sarcasm btw.

frosty kindle
lavish valley
#

I agree it does have a decent balance currently with the new pvp zones popping up, the lawless seas and island, wars, sieges and open world pvp with limits.

ashen lodge
jovial turret
#

So you can harvest the non existing master stuff? 😄

sweet elk
#

You strangely need master and grandmaster upgrades on buildings to make the ilvl 26 and 29 gear

#

And even more strangely 16 and 19 gear

novel delta
#

fun fact that grandmaster building will open all recipes (53 56 59) i guess but for 26-29 u need M and Gm buildings

#

we have really big resources roadblock before crafting 26-29 stuff, why would u gatekeep it even more by buildings?

#

I could craft all Jm stuff in p2 p2.5 after single building upgrade

#

now i need to wait 1 building and 3 upgrades (each need 1 service building point and TWO days voting)

kindred brook
#

Everyone is camping the gear spots by the time we unlock crafting no one will need it

lavish valley
#

I like it they way it is. Just take a step back and think about it. To craft the tier 2 and 3 you need better "tools" aka the station. You can still be an apprentice working on a JM table and create a t2.

fierce mango
#

do anyone know where is fishing apprentice certification in ANVILS

left parrot
#

Wait if you make a skin stripper with common copper ingots and a legendary basalt mold does it actually turn out Heroic like AshesCodex thinks

#

How did they break crafting so fucking badly

#

It used to care about each mat

novel delta
#

i am completly fine with resources needed for 29 ilvl crafts but let us craft them please?

#

by the time we will reach point where we can match dropped gear it would be worthless

lavish valley
novel delta
lavish valley
#

Just add resource drop from mobs that can be deconstructed by crafters for better mats and such. Too easy

novel delta
#

People need a chance to drop item

#

Small but it should be

#

and now its completly fine

#

This game is about balance

lavish valley
#

They do not represent the rest of us. A few people are being very loud about it, mostly the people that power lvl in 3 days.

novel delta
#

i think you are delulu about amount of people who wants drop COMPLETLY gone

lavish valley
#

Same with the crafters that want a pve game and are loud about it. They do not represent all crafters.

#

I dont want them completely gone.

#

I want them hardcore limited. White common drops should be common and easy to obtain. You should not be able to gear out in full rare gear in a couple of days grinding sb.

kindred brook
#

I have been crafting since day 1 and have 4 crafting/processing/gathering skills over 20. I have made 0 items that I’m currently wearing as a level 22 character. Everything I’m wearing using was gotten from drops and just one of my weapons was made by a guildie.

novel delta
#

White 29 ilvl weapon still outclasses most of we can craft right now

orchid trout
#

full bis bis gathering will be crazy

#

+800 yield and quality for the axe

kindred brook
#

Can’t make most of that in game and won’t be able to for awhile.

lavish valley
orchid trout
left parrot
jovial turret
orchid trout
lavish valley
orchid trout
#

legendary hunting set first

jovial turret
#

Yay the chance for legendary carcasses went from 0.001% to 0.002% or so?

maiden pawn
fierce mango
#

nooooooooooway

humble valve
#

What profession makes the gathering bags

mint barn
copper lynx
#

The fishing shirts and pants require fish, so gl getting legendary fish for legendary shirts

somber crown
#

I’m assuming gathering commissions are still lvl 1 in tropics

maiden pawn
#

We got one line patch notes today. So I don’t think it’s been fixed just yet.

naive rapids
#

I wanna help get teh smithy built to journeyman, but apparently I gotta haul crates? Can someone explain how this works? And what it costs me?

dull karma
#

Hit 50 fishing 🥳

simple bane
#

is there an optimal way to level Armorcrafting right now? Feels like a slog and I've only jsut got to level 10. 😅

orchid trout
#

They are like 1g each but increase xp by 3x, or get a scribe to make you apprentice which is like 5-6x XP

#

You save so much time and gold using them

cedar moat
#

quick question regarding JM tools, what exactly is bugged?

sweet elk
#

its missing whatever they want to replace planks with but the game is still expecting planks

orchid trout
#

It will be boards

#

Weeping willow boards

novel delta
orchid trout
cedar moat
sweet elk
#

i havnt tried it but id say it equally is missing something

lament shell
woeful ginkgo
#

Guys, is the journeyman mining pickaxe recipe shown ingame right? (10 tin ingots + 1 basalt weapon mold)

#

or is annything else needed?

woeful ginkgo
#

TEN?

worthy olive
#

So if you process something that is white and green in the same batch everything will be white, is that intentional?

orchid trout
orchid trout
worthy olive
opaque phoenix
jovial turret
#

Do not mix rarity for processing. You will only receive the lowest quality if you put in multiple qualities.

jovial turret
#

it makes no sense. if I throw in 10 uncommon and 10 epic copper at the same time, I should get out 10 uncommon and 10 epic and not 20 uncommon.... cuz if I do 10 uncommon and 10 epic after, I will get 10 uncommon and 10 epic

rugged gorge
jovial turret
#

that's what I just said

rugged gorge
#

the mix in max is for bulk you dont care about it

mint barn
#

There are scenarios where people don't care about rarity and just throw everything together to mix and process in bulk so both options are available

jovial turret
#

Dunno why anyone would do that. You lose money, you lose exp. Just start 2 seperate jobs. It's just a weird design choice

mint barn
#

I believe it's similar to crafting where there's quality involved and you mix and match to get the rarity you want. The ashescodex has a processing calculator: https://ashescodex.com/artisan/processing-calculator So you can mix high and low rarity if you don't have enough of each to get the rarit you want

jovial turret
#

For crafting it makes sense.
I just don't see any good reason to do it for processing that only require 1 material like zinc / copper fragments. But maybe that's just me

orchid trout
#

Look at this for example

jovial turret
#

No way this is intended is it?

orchid trout
#

???

jovial turret
#

that makes legit 0 sense

#

100 out of 300 are heroic, rest common -> all turn out heroic?

orchid trout
#

That’s with popping legendary consumables

jovial turret
#

ooooh 😄

orchid trout
#

It’s good, means crafting is less aids

jovial turret
#

Yeah I guess

#

but reaching 4.000 Quality rating will be way above JM stuff no?

orchid trout
#

Nah

#

Look at this for example

jovial turret
#

Oh damn!
Getting that will be nearly impossible tho I guess?

#

I mean legendary farming and hunting is out of the world right now 😄

orchid trout
#

Like look at this also

jovial turret
#

but with these it does kinda make sense I guess

orchid trout
#

Quality trees literally look different

jovial turret
#

for Bread

orchid trout
#

Farming clothes + food

#

🧠

#

Ez yield

jovial turret
orchid trout
#

Wait tf

#

You can do it for taming mounts

jovial turret
#

Yep. You can also get the quality proc when doing AH

sweet elk
#

you need mixed rarity processing because of all our issues with molds in previous phases cause of animal fat

orchid trout
#

It counts water as being quality so you can only get epic slate weapon molds Zzz

nocturne pendant
#

Glad I did not test it yet

ivory sierra
#

Emerald earrings - Adept

Requires master jeweler bench to craft, is that normal?