#alpha-two-artisan-chat

1 messages · Page 26 of 1

oak spindle
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half the mobs in some POIs just bug out in the walls

fervent wind
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Diminishing XP gain based on many factors is the answer... node level, zoi level, character level, party size etc

oak spindle
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It would also be nice to have consumables available to craft in a useful capacity earlier on so we can choose to divert time to that front

oak spindle
fervent wind
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A full party of 8 should get 0 xp from no star mobs on level

oak spindle
severe totem
oak spindle
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i.e t5 nodes cant border other t5 nodes, it would give lower level characters somewhere to level later on in the servers lifetime

fervent wind
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As far as difficulty goes .. it should take a small group of 2-4 to kill a 1 star on level, a full 8 man to kill a 2 star and nearly a full raid to kill a 3 star ... a well geared raid to kill a 4 star and multiple raid groups for a world boss. ... this is based on common full set of gear in their tier... diminish the xp return severely if groups sizes are larger. Keep xp to +/- 3 levels of the player

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... now, go fight for those grind spots if you wanna be the first to max level

lavish valley
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Ah yes this again

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A siege group to take down a 4 star

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If your using players that face roll the keyboard and forgot to plug in their mouse for the group sizes this is correct

fervent wind
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That's for completely common base level gear... a well geared group could lower that number. Base gear sucks ... better recipes with higher quality mats will cut the number of players nearly in half

oak spindle
fervent wind
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Guild events ... It's not gonna be an every day all day grind spot

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3 and 4 star from my understanding wasn't meant to be a camped out location that people grind ALL THE TIME

oak spindle
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was that ever hinted somewhere? Why wouldnt you grind in the highest level area available?

fervent wind
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Steven was hinting at that .. I'll try to find the interview when he was talking about dungeons and high end mobs

lavish valley
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I figured player skill matters to. If I'm better than the average player I shouldn't have to bring friends to kill a 1 star

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I don't think no matter how geared or good you are you should be able to kill a 3 star boss by yourself though

fervent wind
lavish valley
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Nah not even great gear. Whites and gears of the appropriate lvl

fervent wind
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And a couple of folks should be able to kill a 2 star when they are geared and have decent skill

lavish valley
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Yeah a good duo

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Not face rollers like it was before though

fervent wind
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A skilled and geared 8 man then can down and grind a 3 star

lavish valley
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Nah a full group with white gear should be able to fight a 3 star

fervent wind
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But the face rollers in base common gear,... yeah, they need a near raid to down a 3 star

oak spindle
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You're putting way too much weight on the star rating of the mob imo

fervent wind
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Where's the challenge and goal setting then?

lavish valley
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Some mobs are more dangerous than others for sure

oak spindle
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things that increase efficiency but higher risk

fervent wind
oak spindle
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That's already been stated in their announcements

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Difficulty of 3*s WILL increase, both in the damage they deal and once the AI gets better at navigating terrain

fervent wind
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I get that.... but that's why we test. We give feedback because it will scale all the way to level 50

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If 3 stars get harder, you just pull more lower star .... 10 mobs with 100 xp is just as good as 1 with 1k

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Harder isn't the answer

oak spindle
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Sure it is

fervent wind
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How?

oak spindle
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Harder = takes longer, its exatly what youre talking about

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What solution to your supposed problem doesnt involve making it "harder"

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That is quite literally what youre asking them to do

fervent wind
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But.. you'll need diminishing returns for lower star mobs

oak spindle
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That's already a thing

fervent wind
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Not really

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If I have a group of 2 and get 2k xp per mob... I add 2 more people, it doesn't cut it to 1k per... it's more like 1.5k .... it should be more like 500

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Zerg leveling is a thing

paper bloom
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So you want it to be punishing to group up?

oak spindle
fervent wind
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No .. I want it to be rewarding to go to higher level higher difficulty areas and challenging the xp grind... steam rolling mobs using a zerg is the xp meta rn

oak spindle
fervent wind
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Pulling a half of the dungeon to get the max xp/hr meta creates a problem

paper bloom
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Well, idk if you remember last week at all, but they did make a fix making mobs hit really hard, The problem was the outcry of how hard the game became based on that, So intrepid made the decision to nerf mob damage.

oak spindle
fervent wind
paper bloom
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Right, So they already said they'll be dialing that back eventually anyways.

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The problem isn't really the mobs right now as it is we're out leveling the node/artisan progression too quickly

fervent wind
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But the diminishing returns for lower difficulty mobs in large groups is still needed

fervent wind
oak spindle
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Its both

fervent wind
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We agree haha

oak spindle
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they arent even close to each other and you cant fix that by changing only one

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the whole system is placeholder though so who knows what it will actually look like

fervent wind
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True

paper bloom
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It's not a philosophy by any means, We're testing the progression. Lol. They learned what they did and they're still learning based on how we're prioritizing what we feel is important.

oak spindle
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I liked the suggestion i saw where nodes at town level have full apprentice stations and it increases from there

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But that feels like a bandaid to whats only a problem right now

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not what might be a problem in the full fleshed out artisan system

violet siren
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I recommended that last year

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and got shot down

fervent wind
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AND .. it's terrible to take 10 skills at apprentice level to make a single armor piece

violet siren
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level 3 nodes start with all apprentice buildings, and you build out the journeyman+ from there

oak spindle
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takes 6 JM stations to make one enchanting scroll too

fervent wind
violet siren
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eases the early crafter issues, improves node variability with building limits, increases the viability of leveling a bunch of nodes so you have closer stations, improves accessibility of lower level crafting

oak spindle
fervent wind
oak spindle
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assuming you even can craft them since we can only have so many master level skills

ionic tinsel
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I honestly think they thought nerfing the drop rates would make crafting more desireable. What I dont' think they expected is just how false that statement actually was. That even with low drop rates, people would rather grind a mob for 12 hours than try to help get crafters up.

fervent wind
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It's a pvp game ... people are competitive... That's no surprise to me

ionic tinsel
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I wasn't necessarily surprised either, but I do think that was the intention and it just really backfired.

fervent wind
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I've said before... if a mob gives 1xp/hr more than crafting... bet your ass that the mob will be a grind spot

paper bloom
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I think the avg person asks "What will benefit me right now?" I don't think they're kinda worried about later, That'll come when it comes.

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Especially when we talk about zerg guilds being involved.

fervent wind
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Here's an idea ....
Make node storage additional slots cost node cash ... have taxes require nod cash etc

violet siren
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12 hours of farming, while still getting XP, vs days of braindead mining or lumberjacking, etc

fervent wind
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Tier one resources are completely unnecessarily difficult to obtain

ionic tinsel
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I think the double resources bit was a mistake yeah. I do think that was coming from the position of: If everyone is on one server, double resources should be fine.
Morgan Freeman voice: But it was not fine.

lavish valley
ionic tinsel
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yep lol

copper cave
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not sure if it's better this phase, but when i was farming a few months ago, it seemed impossible to advance without other people funneling droppings to you (or buying them). perhaps intended, but there it seemed really difficult to even contemplate solo-fueling the mats needed to advance.

fervent wind
oak spindle
lavish valley
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Not sure how it's everywhere

fervent wind
lavish valley
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Yeah the amount to lvl is a bit rough for novice to appreciate

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My storage is full had to start putting it other places

fervent wind
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It takes 1500 copper to build a single building in a single node

lavish valley
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And I don't even go out looking for it

ionic tinsel
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It is possible for both to be true. You, personally, could have more copper than you know what to do with. It is also possible that at the same time the rest of the server is having issues finding copper regardless of a few people who have deep stocks.

lavish valley
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Possible seems unlikely that people can't find it if their looking

oak spindle
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I can find the stuff just not in any useful quantity lol

ionic tinsel
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I haven't seen a single copper spawn so far. I have seen a ton of Ruby, braidwood, lumidon, and blood plant (Whatever they're called) spawns though. So I know stuff is spawning somewhere.

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And it does seem to match the rest of the server considering halcyon's mayoral commission to mine 10 copper nodes was only 3% complete

oak spindle
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Although, once players get more spread out on the bigger map this problem might not be as bad

violet siren
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The issue isn't finding SOME stuff

thick acorn
lavish valley
oak spindle
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right now everyone on the server wants novice level materials, so they're getting every node they see

violet siren
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Its finding enough stuff in a high enough quantity and quality to be useful

fervent wind
lavish valley
ionic tinsel
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Yes, I know what a copper node looks like.

thick acorn
oak spindle
fervent wind
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I call BS

thick acorn
lavish valley
fervent wind
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I have... the desert is deserted

thick acorn
lavish valley
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The desert has a bumch

thick acorn
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dem pesky dwarfs

ionic tinsel
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Yeah, I didn't find any in the desert. Just an enormous amount of mob spawns.

fervent wind
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I found a metric shit ton of obsidian

lavish valley
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Yeah obsidian is everywhere

thick acorn
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took me about 2 hours of mining to go form lvl 1 metalurgy to lvl 10 :p if u remove the smelting times :p

lavish valley
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People are scared to leave the riverlands. There is pvp out in the world

thick acorn
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it scary out there

lavish valley
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Sure is

lavish valley
nova remnant
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Riverlands don’t have stabbers or 5 billion evenly placed scorpions. Jundark has the nameplate hidden flowers

lavish valley
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Nope sure doesn't.

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Boring and easy to live in. Gotta be tough to live in harsh areas that want you dead

leaden zinc
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Whaaaa? I was killed by another player (Avok) just on the other side of the river next to the western crafting machines near lionhold

lavish valley
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And?

fervent wind
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It's a pvx game ... pvp happens. Did the player go corrupted or were you doing naughty things like looting people and flagging up lol

fathom hatch
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so outside of riverlands are mats? im so starved for a good gathering run.

fervent wind
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but, there are resources that are in multiple biomes such as copper and rubies

fathom hatch
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ohhh Zinc my beloved.. XD

fervent wind
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you won't find willow for example though

slender quail
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The problem I see with crafting is the ridiculous amounts of resources tied to it now. Carpentry for example. a t2 bow takes 140 willow now. a t3 bow takes 280 braidwood. how is this even possible? those 2 nodes are rare at best. why would anyone even do crafting the way it is now? well, because those items are better, but it will take an entire guild camping spawns for months, to ever make a legendary bow again. they pretty much just entirely broke the crafting system. it was bad before, now its unobtainable. which is why everyone will just grind mobs and hope for a blue, rare drop and call it good.

fathom hatch
agile bay
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if the resources were more accessible this would be a positive but finding thousands of flax doesn't seem worth the time when it takes hours to find a handful of nodes

fathom hatch
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na flax you can grow yourself :3

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just buy water, seeds and farm a metric fuckton of Sheit XD

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i just want a little stone growing alchemy chest to grow minizinc nodes :3

novel delta
fathom hatch
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yea

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isnt it great XD. how did you spend your day? ahh well i just was 8 hours grinding mobs in a videogame... ohh cool what loot did you wantete it to drop? ..... their shit... i wantet their shit

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it could have been some fairy dust which makes stuff grow faster.... but it isnt

gloomy garnet
agile bay
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did it use to take less?

gloomy garnet
slender quail
# agile bay did it use to take less?

used to take 20planks which was 20 wood. 1 to 1 ratio t2 and t3 are now 35 planks at a 4 and 8 to 1 ratio. thats 56 braidwood trees to make 1 bow...

agile bay
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that sounds much better than what it is currently. resource scarcity is gatekeeping my ability to even engage with crafting

sly agate
fervent wind
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Imagin Tier 5 craftes!!!

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if each tier gets harder

slender quail
fathom hatch
fervent wind
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need a steam roller to get that kink out lmao

fathom hatch
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pepeshrug probably. i only dabbled a little bit in smithing until now. i made like one set of zinc armor for myself for which i farmed 9 days. im smithing lvl 2 now... wow.... pls devs make the recepys cheaper for armor or give me more fragments for an ore. XD

slender quail
gusty oracle
fathom hatch
gusty oracle
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Also somone explain to me why I can't skin the animal then send the meat to the cooks... I have hide, bones and fat but where did the meat go?

fathom hatch
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Steven took the best piece XD

novel delta
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8 willows + 3 droppings = 5 willows

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XD?

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i ve been playing this game half a year and all changes are explainable, but this one is saying much about crafting team

slender quail
fathom hatch
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pepesadge well we all know crafting is very much a 90% placeholder for the final game atm. and it does need a lot of work. a lot. i just pray for good decisions XD and cool systems when they finally show them.

novel delta
# fathom hatch <:pepesadge:961973622514258031> well we all know crafting is very much a 90% pl...

i mean its placeholders yea, and i dont mind that 90% is not on game, but it was working okeish before that processing increase patch.
If you are in crafting team you are supposed to understand how it will hit live mechanics when you just multiply x2 resourses on each crafting step.
for now i think that they were like

  • 'lets do crafting more rewarding and better than other sources of obtaining gear'
  • 'how we do that?'
  • 'lets just make mobs drop less gear AND MULTIPLY ALL CRAQFTING STEPS x2'
  • 'okay but maybe we atleast check recipes? maybe some of them would be unobtainable or will get crafters zero profit or even loose materials'
  • 'w/e just do it as it is'
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how it could be that crafting recipe will make you straight loose material without any reward xd

fathom hatch
novel delta
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well only reason you can implenet that change is when you got hasted from bosses yea

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also it was 3-3-3 on JM before fix

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so for 5 braidwood you needed 27 braidwood and 9 droppings

fathom hatch
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sounds great

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very

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rewarding

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bruh how to increase gameplay....... time

novel delta
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i dont mind rising resourses needed for last step (full item) like 35 ingots isntead of 20 for weapon

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but making processing harder? whats point?

fathom hatch
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i gues its not on purpose.

novel delta
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better make 100 ingots needed for sword

fathom hatch
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XD a little woopsie

fathom hatch
novel delta
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dwarfen swords need 5 ingots

fathom hatch
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pls... that. XD me smol

fervent wind
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This is for a Lumberjacking Axe lol

fathom hatch
uneven gate
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How deep is the hopium going right now that they did some recipe balancing this week?

novel delta
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they said it would be patch on weekend ot next downtime

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not today

fervent wind
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realy??

uneven gate
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that's odd

novel delta
nova remnant
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Tier 5 lumberjacking axe going to need. 2000 logs, 500 rocks, and 300 yards of string

novel delta
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they worked on antispeedhacking cheaters

uneven gate
fervent wind
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If they don't come out with the BAN ... they are doing a disservice to the entire player population and setting a HORRIBLE precident

novel delta
gusty oracle
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i cant wait for repair kits to be implemented i just hope ingame loans will have good interest rates or everyone will be running around naked

fathom hatch
novel delta
uneven gate
fathom hatch
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and thats my biggest issue. sure maybe im not the audience then. but im a player who likes to play 5 hours after a long and grueling workday. and i dont wanna spend 5 hours for god knows how long to make a single axe. :/

novel delta
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i am okay with spending 10k resourses to be able to gather next lvl resourses (meaning everyone will get to spend 10k so it would be prestige to get next lvl axe)
i am not okay with spending 8+3 resourses to get 5 resourses

see difference?

fathom hatch
novel delta
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idk something should be reachable by small amoutn of people who hard worked it

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t5 tools

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might be one of that

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like when you see mayor on flying mount - you gonna turn ur game off too?

fathom hatch
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pepeshrug i dont really care about mounts i know i will never have a flying one. but at least i have a horse i gues. it runs faster then me walking. and it was free. big like right there

wheat rover
fathom hatch
novel delta
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same with flying mount

wheat rover
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Dude was talking about the amount of work

novel delta
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yes, but what do u do to get votes? work hard (pay people, gather ur own alliance etc)
what do u do to craft item with 10k resourses? work hard

wheat rover
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Ah so exactly the same. Got it.

novel delta
wheat rover
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I get your general idea. It's just not a great analogy.

novel delta
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maybe, its up to debate tho

young wyvern
leaden zinc
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Nope no changes to recipes.

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"We can put it in, but it's just too hard to change"

tough gyro
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Those would be fine for ash and oak but damn for a tree that is a rare spawn

dense cloud
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If the changes to the gathering system are forthcoming coming it may make gathering willow and braid and such better with the survey process.

Also I think harvesting out areas that contain oak and ash can lead to a chance for the spawn to happen

novel delta
fathom hatch
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YEP i will never understand these people

glacial helm
# leaden zinc Nope no changes to recipes.

I can't work out if all the recipes are so complex because they are testing the functionality for endgame, or if they intend things to be complex from the start. It is just an awful lot of time to invest at level 10 or 25, for rewards that are so transient. It is really hard to motivate yourself to test, knowing that there is going to be no sense of achievement for days, weeks, months.

fervent wind
leaden zinc
fervent wind
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but ... as a processor ... I'de load up a crap ton of shuff, turn it into a lot of different things that are needed in recipes, then return back to my home node to sell it

fathom hatch
rare gyro
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Has hunting lodge in winds finished

sly agate
lavish patio
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anyone know exactly where the mining vendor is to buy the artisan shirt, i went to the stonemasonry above LH and didnt see him there

sly agate
lavish patio
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ah ok

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is the novice recipe purchasable?

sly agate
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oh wait novice is buyable i believe

lavish patio
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gotcha yeah I just couldnt find the actual mining vendor

sly agate
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weird not in stonewords area

lavish patio
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ill see after restart

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there was just stoneworks vendor that sold jewlery

sly agate
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maybe we otta craft it still, i have seen fishing and hunting novice shirt, not sure abt others for now. hmm

lavish patio
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hm ok ok

fervent wind
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The shirt recipes I should say

gilded violet
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Can I upgrade hunting to apprentice ?

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I know u can get the shirts at the textile merchant that's in-between lions and the church

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Novice shirt recipes at least

raw linden
rare gyro
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How much does copper sell for? I just got some what’s the best vendor to vendor it in

queen salmon
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4 Weeping Willow wood for 1 board,beam,and blank if freaking insanity. Way to make that pretty much unachievable. This will drive people into buy gold without a doubt

real fractal
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Y’all don’t understand that this is actually Steven’s 6000 IQ big brain play to weed out all the RMTers

glacial helm
real fractal
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I’m just memeing lol

In all seriousness, I just hope artisan skill tree justifies these changes. I don’t want them to change this system and then release Artisan Skill trees and then have to RECHANGE again.

winter prism
tulip flame
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so im just curious ;d are you guys having main char as gatherer and alts as crafters?

kind sierra
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Where do you farm this wester larch timber guys

wooden canyon
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this is for 1 JM scroll btw

real fractal
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Enchanting is for scrubs

wooden canyon
wheat rover
daring oasis
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Quick question, I need to grind on poo for my delicious lettuce, but I am noticing poo droppings are pretty rare drop at lvl 18. Do I need a low level alt to optimize my poo farm?

nimble crow
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Anyone have cloak for sale ?

glad hedge
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Is app hunting station being constructed anywhere?

wild fern
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Win but its not done yet

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need shortbows

wooden canyon
glad hedge
wild fern
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Hopefully we get a patch this weekend

tall kindle
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does the mystic lens recipe drop from anywhere specific?

gusty oracle
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quickly logged in to look at what is required for the cookhouse... its not going to get built for a long time. it requires a load of sanctus shortbows each one requires 10 sanctus emblems that is only dropped off a few mobs and has a low drop rate. id like to know if the dev that decided this was a good idea ever actually played the game without spawning stuff in

zinc marlin
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ever actually played the game that's what I wonder about many things, things might sound good on paper, but so much is just badly designed

glad hedge
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they probably calculated that people would be spending a lot more time in the levels that can aquire those mats. Maybe combined with the cookhouse being a bottleneck they intended not to be built within two weeks

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but it also could just be a mess of a design who knows

wooden canyon
tall kindle
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sure, where are you

wooden canyon
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Not able to log in rn

tall kindle
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where do they drop from?

wooden canyon
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Got mine from named ocular in Carphin

hexed canopy
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and we get it today insteadCOPIUM

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or monday

nova remnant
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600 logs, or 120 trees to make 1 piece of paper.

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1% total stat gain on 1/16th of your gear? So just a lil under 10k wood for 1% increase if you do every slot once.

wheat rover
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It's just reall really really really really really good quality paper.

gray bluff
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Is there somewhere to craft apprentice pick/scythe? I looked through the towns but didn’t see one, and I am not familiar enough yet with the small nodes. Did I just miss them somewhere?

vagrant breach
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Anyone able to make gear yet? I've been gathering non stop lvl 10-16 just gather exp and I've only got enough metal for 6 gear pieces, 1 above blue the rest green/white. I'ma put level the gear before I even get a set. Metal work is lvl 10, mining is 20. Stockpiling materials hoping they adjust the quantity needed.

wild fern
vagrant breach
wild fern
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I dont see processing changing much but crafting definitely sucks right now

analog shard
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@torn fiber

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Lab was finished at aela

vagrant breach
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Ya gather/process seems ok it's just the #'s need to get 1/3rded

thick acorn
thick acorn
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also here a minor taste of i guess whats to come to a degree if u looked at ur skills tabs some point in last month and a bit

rustic viper
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is it possible to purchase apprentice and journeyman crafting bags on the market place, or is everyone forced to craft their own ?

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gathering bags

stray kayak
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I know the most recent patch that was in the PTR got pulled / didn't make it to alpha due to issues, and they said it'll be coming soon / they are working on it. Just curious if anyone knows what exactly was in that PTR version with regards to crafting recipe / gathering changes? Do we have any indication on if it will somewhat resolve the pain points we've seen with regards to how much material it takes to craft basic things?

wild fern
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Its NDA

violet siren
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Not NDA

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We only got a partial patch that I don’t believe included too many actual crafting changes

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They were trying to fix a crashing issue, which is why it didn’t get pushed. Rogue/tank/rangers largely couldn’t log in and play for more then 20 seconds

hexed canopy
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This can confirm

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it was just a temporary patch and we were supposed to get the full one later that day, but because of the constant crashing they decided to delay it

violet siren
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^

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Steven may be dropping it now. We see soon.

hexed canopy
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hope you are right but I don't get that vibe from this post

gusty oracle
violet siren
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Be really vague with a long downtime so you can hype it later

hexed canopy
wooden canyon
tall kindle
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i dont anymore but ty

novel delta
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okay now we ahve patch. What chances that we are getting chaning in crafting/processing recipes?

tall kindle
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0

wild fern
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0-1

novel delta
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you guys are so negative lol

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i think this patch will contain anticheating system to prevent speedhacking + some changes in artisan and rollbacks in processing

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copium? NO

wooden canyon
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and if things go bad "oh well"

uneven gate
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Large glass of hopium that they push some artisan relief changes.

iron hazel
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I mean, to be fair..... There should be server side checks for movement speed.... almost every game shoudl do this to stop speedhacks.

fathom hatch
iron hazel
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I get you cant check everything due to load.... but movement... 100%

nova remnant
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I’m afraid of accidental boots when someone gets launched cause of a grapple or tank charge. Or the speed a raft gets when it lands on another one

quick leaf
#

can we craft poisons to apply to our weapons ?

tough gyro
quick leaf
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shame hope they gonna add something

novel delta
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RIP nothing changed

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steel have to spend 8 willow wood +3 droppings just to get 5 willow wood same rarity

gusty oracle
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but you get more xp now

novel delta
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adventuring

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need to test tho

violet siren
hexed canopy
cosmic patio
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up
?¿

hexed canopy
sly agate
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i love the exp changes to gatherer! XD

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i can finally lv up few times faster now

gusty oracle
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what are the new xp rates?

lavish valley
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I think that is a solid change and I'm not a big crafter

sly agate
lavish valley
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wow thats a lot

clever orbit
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Holy shit lmao

sly agate
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now imagine

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oh shit

#

i need to switch to my forager in miralthrmuhahahaha, exp buff 50%

wet quarry
#

Great changes, we shouldnt be able to level faster then straight questing or grinding. But maybe at a good 75% pace is nice

final vine
#

1680 adventure xp for epic granite -_- ready for new meta grinding spot

novel delta
#

cant click on name in chat to whisper or invit ehim

#

((

final vine
#

lfm- gm miner

uneven gate
#

Gathering changes A+

wheat rover
#

Now give boosted xp and glint rewards for helping the nodes level, and we're really cooking with gas.

wet quarry
wheat rover
clever orbit
#

Who wants to share with the class an example of processing xp

dusky ivy
#

Can’t get on til tonight, how’s the gatherable cluster change?

exotic mesa
#

Then if you proc a rarity bonus

sly agate
floral silo
#

Relatively new to the game. Can someone explain the changes made to gatherables and clusters? I understand and appreciate the xp update but don't understand how the "cluster" changes impact gathering.

minor falcon
gusty oracle
#

im tempted to start a new character and see how long it takes to lvl just by gathering

floral silo
#

So by that explanation, I can find multiple copper nodes in once place but under a rare circumstance?

empty igloo
#

I found 5 adult weeping willows very near each other so I assume that was a cluster

green mountain
#

Is it still the same number of resources required for crafting with today's update?

clever orbit
#

But finding more rare resources should be possible with the cluster change

green mountain
#

Makes sense.
Curious to dive back in. 🙂

novel delta
#

I ve jsut realised that u need 40 emeralds for 1 Strength scroll

dapper sky
#

any tips for finding copper or zinc? I still find it hard to come by

modest token
#

hmmm seems like resources for mining became scarce again, I'm not even seeing any T2 mining resources out here

spiral swallow
#

Maybe it’ll take me 2 hours of gathering resources to make a single 1 hr food buff instead of 6 hours 🤔

wet quarry
modest token
crimson scroll
#

yeah so fucking hard

placid zenith
#

Maybe they tanked the respawning algorythm.

clever orbit
#

What was the respawning time before today

unreal parcel
#

What exactly changed with gathering?

#

Cant see any clusters of harvestables

modest token
#

Yeah, I have not come across any clusters, I saw 2 tin nodes together but that was it. Sure basalt and granite are clustered together, but that existed well before this patch dropped imo.

violet siren
#

They CAN be clustered. Doesn’t mean they all are

modest token
violet siren
modest token
torn fiber
frank bane
#

did they just add cooking job sizes of 100 and 250 in this patch or am I losing my mind?

#

I swear they were capped at 50 prepatch

glad hedge
#

are maps just a waste of time? yes or yes

wheat rover
frank bane
#

yea i did not see it up until this patch, at least not for cooking

sacred thorn
#

Anyone know about how much carpentry exp a ship hull gives?

thick acorn
unreal parcel
#

Feels even like less metal nodes now but maybe im cherrypicking

thick acorn
unreal parcel
#

daffodils have been everywhere since a year mate

thick acorn
#

field and fields of daffodils :3

#

where the snowdrop fields 😛

unreal parcel
#

There are plenty, but i aint crafting my weapons with flowers aye

thick acorn
#

be a revolutioniest give a flower weapon a try it might be surprisingly good :p or an utter disapointment, probaly the latter lol

#

innovation through experimentation 😛

#

also if ore clusters work like they do in the tropics/desert now it just means stone clusters will usualy contain a bunch of ore too unless somone cherrypicked the ore from it and left it

unreal parcel
#

Yea I gotta mine some more rocks i think

#

And maybe craft a flower wand

violet siren
#

We found a bunch on the PTR when we tested, but that’s with no one else looking

unreal parcel
#

Yea maybe i was too late and was not able to see the respawns

north dew
#

Is it normal for me to have 50 minute wait times for lumber milling?

sacred thorn
#

larger the batch the more time it takes

north dew
#

If I cancel am I gonna lose the money I paid to start the job?

sacred thorn
#

I think you lose money and fuel when you cancel

north dew
#

Kk

#

Ty

#

Okay but can I walk around while I wait?

#

Bc now I’m scared

lost field
#

Pretty sure you don't lose anything when you cancel.

#

At least, I've never lost anything when cancelling weaving.

frosty horizon
#

how many skills can we apprentice again?

rugged gorge
#

can confirm just fuel and coin

supple bramble
sullen hazel
#

whats up with Ore anyone know?

frosty horizon
#

they have a chance to spawn in clusters or smth, idk tbf

floral silo
#

Been on since the patch. 0 zinc,tin, or copper.

frosty horizon
#

par for the course

#

copper is just a myth

#

i dont even look anymore

floral silo
#

Funny enough I found 2 nodes just 5 mins before restart xD

frosty horizon
#

i am too worried about paying my taxes so i am doing commissions

unreal parcel
#

Ye maybe clusters are underground again

#

Like often under a basalt was another same spawn of some gem

#

I got more copper from Basalt now than looking for copper (5 copper total in 2h)

floral silo
#

Just found a tin underground as I looked over

supple bramble
#

Yea.. this update didn't fix anything for us gatherers/crafters. Still broken and crafting has been rendered useless.

#

To more specific... Novice/Apprentice has been rendered useless.

modest token
#

yeah, agreed. this patch didn't really solve anything, I feel like it probably just made things worse.

frosty horizon
#

anyone know how to get beast blood?

hushed pier
#

Has anyone seen a zinc or copper node since server up this week????

modest token
hushed pier
modest token
#

oh and 3 obsidian nodes

#

yesterday I was able to fill my inventory up about 4 times, now I can't even fill it up once.

dusky ivy
#

has anyone seen any flax nodes since the update?

frosty horizon
oak spindle
rugged gorge
#

found a cluster

#

but its all iron

unreal parcel
#

screenshot!

#

i wanna see

rugged gorge
unreal parcel
#

damn

empty hamlet
#

https://discord.com/channels/256164085366915072/1369794899020611594

  • Artisan levelling takes a massive amount of time and resources
  • It's in direct competition for those resources with Node Progression
  • Artisan levelling means you craft a bunch of useless common grade vendor trash which does not feel great
  • Instead, Artisan professions could craft the resources towns use. The basic tools, advanced tools, furniture and whatnot.
  • This allows artisans to level up their skills doing something meaningful to the server and progression, reduces the feeling of resources spend on levelling being set on fire and wasted, and helps to reduce the feeling of extremely excessive resource scarcity.
  • Additionally, this would help mean that nodes will get stations earlier, which means that actually crafting gear while levelling becomes far more viable and an organic part of gameplay.

Once again posting it for visibility

crimson scroll
#

I m looking hours and hours for getting some tin jesus

kindred patio
#

I've been getting really bad spawns since the patch, tons and tons of granite and basalt in my old routes. Bad luck or did they change something?

crimson scroll
#

yeah, now we play hardcore mod

unreal parcel
kindred patio
#

Not just me it sounds like then

unreal parcel
#

Nah ive seen 30+ ppl complaining atleast

#

Probably some clusters are bugged/inaccessible, and since they are not mined, they dont respawn somewhere else?
Server restart in 3h might spawn new clusters in new locations tho

#

(which will not fix the issue)

kindred patio
#

Yeah I've only seen "clusters" of granite and basalt. I've been mining it out to respawn more of the same. The very rare other minable I've found have only been singles.

vapid citrus
#

Has anyone seen Flax anywhere? Been running around for a couple hours and can't find any.

crimson scroll
crimson scroll
#

IM so unlucky, i want a scorpion, i farmed like 100 today, but nothing, how much did yall farm to get one ?

glad hedge
#

about 80 on average for me

white thicket
#

some people get luck with 30 less to 5 less

crimson scroll
#

ok so i m unlucky xD

glad hedge
#

I would say so, but keep farming after you get one because ON AVERAGE you should get the next one quicker

#

(doesnt work like that but it does keep you more motivated)

sacred crescent
#

Yeah I just spent a ton of time flying around the tropics and found hardly any copper and zinc.

nova siren
toxic elm
nova siren
#

the second is good, the first would be very bad

unreal parcel
#

They surely are taking current spawns, everyone i talked to cant find copper zinc rubies

gusty oracle
#

I suspect there will need to be some balancing for cluster spawns

#

I still think they should go back to what they originally had in the gathering showcase like 2 years ago where you didn't know what was in a rock

toxic elm
#

Is Intrepid Studio aware of the ore issue? There is almost no zinc or copper, and only a few ruby, since the last patch. A clear communication on this issue would be welcome.

gusty oracle
#

I assume they are keeping a close eye on it since its a new system.

urban delta
#

does anyone have the google doc that shows what node is focusing what profession for benches?

wild fern
#

Carpentry is most definitely broken lol

#

each craft gives 3-4 xp

#

thats with a rare shirt and a scroll popped

sour narwhal
#

are vendor items ( fine paper and pollishing oil ) supposed to effect rarity when crafting ?

stray kayak
#

Holy crap after riding what feels like half the map copper is busted. It shouldn't take an entire evening AND morning of searching for a new player to get 50% the copper they need to upgrade a single basic tool

molten grove
#

Should I be saving rare mats until I'm higher level artisan, e.g. heroic granite? Or just use it now?

lavish valley
#

@stray kayak Check your DM's

gloomy barn
#

any info about this?

versed nimbus
#

Where can I buy journeymann bag's?

unique dune
#

Any apprentice weavers online for a quick job ?

fervent wind
#

The tier 1 resource scarcity is A MAJOR PROBLEM... clusters are NOT the answer. They are just as elusive as the copper nodes themselves.

#

That entire gathering crafting system is poorly designed ...

plush blade
#

We can't be apprentice herbalist yet ? Where is herbalist tool to make a sickle lvl 10 ?

gilded violet
#

Is there apprentice hunting or farming yet?

#

Is there a way to know without riding to every town?

#

I have the recipe for the bow and I'm lvl 10 but dunno where to promote to apprentice

cursive sphinx
cursive sphinx
fast swan
#

so does gathering or crafting give adveture exp?

modest token
#

gathering for sure, idk about crafting though

leaden zinc
#

Town and crafting buildings don't seem to be well thought out either. Spend more time riding around then any thing else

white thicket
white thicket
last depot
stray kayak
lavish valley
stray kayak
lavish valley
#

very true

white thicket
#

They need to switch braidwood with willow

#

More braidwood than willows.

supple bramble
#

Hopefully this patch fixes ore spawning since it feels like the last patch broke it

fervent wind
fervent wind
fervent wind
#

Copper, zinc, rubies and flax need to be just as abundant as Western Larch ... it's a widely need freakin tier one mat!!

#

Want people to engage in the crafting professions... make base level entry ... base level. Shouldn't be a full time job at level 1

modest token
#

they should push some of those resources out into the desert biome as well. That way gatherers aren't just stuck in the riverlands

sly agate
fervent wind
sly agate
fervent wind
#

Yep ... nowhere to be found

wheat rover
sly agate
fervent wind
#

But random world mobs should be tiered to the node.. make it better to spread out faster

modest token
#

desert is empty for the most part in terms of mining, I was out there for about an hour, came across 3 obsidian nodes

gilded violet
#

When I asked about apprentice hunting earlier someone shared with me a crazy spreadsheet that I do not understand .... a way or nay would suffice can I make apprentice hunting tool currently or nah?

modest token
#

hmmm I *think * there is a hunting lodge up in one of the nodes, but I am not 100% certain.

peak sparrow
#

It can be crafted in Winstead, at the Cookhouse

sly agate
#

oh winstead got hunting already da, so fishing and cooking too, nice [assuming thoser 3 go together]

fossil kernel
#

anyone know a good general area to look for flax? having little to no luck finding any

gilded violet
peak sparrow
#

You can, for hunting fishing or cooking

gilded violet
#

Woohoo

lapis delta
fossil kernel
#

well at least ive been looking the right way, just no luck

#

thank you

sly agate
supple bramble
#

Then throw in the crazy resource requirements for crafting it is next to impossible. Has completely destroyed crafting at this point. 140 tin of same rarity to craft a single weapon is not feasible.

#

Atleast not in the server's current state

ancient fossil
#

anyone know the fastest way to get to apprentice metalworking for a ne player

#

mine zinc for fragments?

supple bramble
ancient fossil
#

new*

#

you need to be apprentice to process charcoal

supple bramble
#

Then you just need to process whatever you can.. copper, zinc

sly agate
#

ya, just the slow and steady way of copper and zinc fragment [ you can sell those fragemtns in marketplace to re-coup or rotate back to buy more ores possibly]

modest token
# supple bramble Then throw in the crazy resource requirements for crafting it is next to impossi...

yeah, it wouldn't be unreasonable to require that much tin if there was actually plentiful of tin to be gathered. Running around for hours and only to end up with like 10~ tin isn't great, it's just really bad right now. This economy and artisan patch that they pushed yesterday did not fix the actual crafting issue at this point. I really don't know why they haven't pushed out more resources in other biomes besides riverlands. Tropics I can understand, but the desert is in a decent enough state to put resources out there. It's just weird

ancient fossil
#

alright sounds good

supple bramble
rugged gorge
#

xp part was good

#

everything else no

leaden zinc
#

Yeah, flax is as elusive as copper

wheat rover
stray kayak
#

hope in one hand, mine copper in the other, see which one fills up first (neither)

modest token
#

I just know that right now, gathering sucks

wheat rover
# modest token Same bro, same

The boost to artisan xp was nice to see. Kind of tracks with some of the stuff that we argued back & forth about the other day. Now they just need another boost for buy orders and commissions so that people can feel more rewarded for helping the common good too.

#

And more copper...lol

sly agate
#

alright fellow competitors, lets race to copper, servers up

modest token
wheat rover
#

No fix to resource spawns, at least according to notes. Ah well.

modest token
stray kayak
gaunt coyote
#

The massive buff to character xp while gathering feels good, anyone else think so? getting like 200+ for a granite rock and they're everywhere. You could legit passively level while crafting now and then farm until the next threshold of 10/20/etc

gaunt coyote
stray kayak
gaunt coyote
#

Yeah it's a bit ridiculous rn. I'm not focusing on gathering copper anymore. Better to level ,grind gold and buy

modest token
sly agate
#

i was delayed by having to bank my full bag of granite,s looks liek some1 cleared the shores

gaunt coyote
#

imo the balancing of node rarity is probably solid but the server is overpopulated and we're fenced into a tiny area. There should be like 500-1000 people in Riverlands not like 10k+ or whatever it is rn

sly agate
#

crazy 10m in

#

oh nvm no server reset, but still

agile lintel
#

Flax is now in turquoise sea

gaunt coyote
agile lintel
#

Found some alone and an heroic cluster

supple bramble
#

@dense sable @marsh vigil
Your patch that was to push clustered nodes has completely broken gathering of ore. Just ran normal mining run and only saw 1 small zinc and 1 small tin. No copper and nothing else. All stone spawns.
The artisan professions for crafting has been completely destroyed. Crafting at novice/apprentice not only isn't capable with the crazy resource requirements (140 tin of same rarity to craft a single sword) combined with how horrible spawning is and the horrible idea of 1 world server has made crafting on this server useless. Something needs to change immediately to correct this imbalance.
As a player that focuses almost entirely on the artisan side of gameplay it has made the game almost unplayable at this point.

stray kayak
marsh vigil
gaunt coyote
#

Just do other stuff for a while bro. Clearly the ore isn't going to be ready for a while so kill some mobs or go fishing or something

frosty horizon
#

That would be crazy

supple bramble
# marsh vigil We are still working on our economy patch. That work will not be done immediatel...

First.. thanks for the response. Happy to see high level members of the team are paying attention!!
I don't like to complain without providing some type of a recommended solution. The artisan side of the game on this server is seriously out of balance and broken. Leveling of characters has surpassed that of the artisan side. Players are in their 20s and completely reliant on drops from dungeons. As crafters we are unable to compete and the items we would be capable of crafting aren't obtainable because of the sheer number of resources needed to craft those items. It might be possible at the previous levels we had in phase 2.0, but even then would now be next to impossible with the current state of gathering.
Obviously player leveling needs to be slowed down, but that will create complaints from those that play that side of the game. Maybe making it so that only "common" items drop from mobs would be a viable start or that only items would drop that are used by crafters to create weapons/armor. That of course would require a complete code revamp so likely not feasible. I certainly don't envy those responsible for figuring out the balancing of things, but it has rendered artisan side of the game useless at this point. Again.. thanks for the response.

unique dune
#

where/when apprentice weaving station gonna be ?

supple bramble
# frosty horizon I dont do weapon smithing, surely it isn't 140 right? That is an exaggeration?

It is NOT an exaggeration... this is what is required to make the Fleshripper (level 10) item. One of the only things viable to be used at this stage since players have leveled beyond 20 now.
Tin 140
Bork Carcass 1
Slate 16
Giant Bluebell 4
Weeping Willow 4
Animal Fat 1
Flayer Blade Fragment 1
Imagine trying to craft this at the Heroic level. It would be a little better if we was able to craft our artisan gear to raise our Quality rating and help to alleviate the requirement of it ALL being heroic level mats. But even the amount of resources to craft that clothing is insane as well.

frosty horizon
#

I dont understand why it is so much

#

Resources are already so scarce

#

So glad i swapped to alchemy

#

It sounds like an absolute horrible time being a crafter that requires metal

frosty horizon
formal dawn
#

Weaving is textile mill

frosty horizon
#

ah

#

so it looks like none of the nodes have it planned yet

#

which means my apprentice slaves will be hindered

#

crap

#

miraleth is the only node with a full game plan so it might come to any of the other nodes

#

or if we are unlucky it will be in a desert node

formal dawn
#

You are mistaken, that sheet is just what is already built not planned

frosty horizon
#

oh, wait winstead finished their cookhouse already?

formal dawn
#

Think it will be in the desert at Aithanar tho

frosty horizon
#

it was unfinished just yesterday

#

people move fast

#

maybe the first spread sheet was the plan

#

ah yeah

frosty horizon
#

big yikes, yeah no textile mill in the riverlands

#

that hurts

#

why tf are two nodes going for smithy

#

Halcyon should have swapped that out for a textile mill

#

oh wait

#

ohhhhh

#

the JM level plans

#

frick i cant argue with the logic

#

i really dont want to have to run all the way out to the desert to buy cloth though

#

especially since the lab is on the other side of the riverlands from the desert

#

oh, they dont plan on making new aela JM alchemy

#

i have to move out to seahook

#

hold up, seahook is still stage 2?

supple bramble
#

We all need to mine up all the stone spawns to see how things respawn.

kindred patio
supple bramble
kindred patio
#

I was hopping to see a copper or tin cluster spawn eventually and make it worth it. Hopefully that's the intent and somethings just bugged.

frank olive
#

It'd be great to have that document link pinned.

sour narwhal
#

is it just me that gathering got worse after yesterdayts update

modest token
#

it got worse

novel delta
#

HI! Crafters need you help. Currently only node with 100% exp gain from crafting is New Aela, and there is a Table quest for killing 5 bears/rabbits/wolves which will give another 100% exp gain. please go do it (it takes couple of minutes) thanks!

supple bramble
#

Resource spawning might be in the worst state ever now.. haven't seen it this bad even when starting at Phase 1.

#

Speaking in terms of Ores... flowers and huntables appear to be the same

unreal parcel
#

How are we even crafting ANYTHING when weaving is planned in a desert node?

#

Except Jewelry, what can we even craft

#

Why is 3 Maincities building smithy and none is doing weaving, like who planned that :D

cursive sphinx
#

But I agree: we need weaving to go anywhere with crating

unreal parcel
#

Ah so one is doing Smelting, one is Weap, and one is Armor gotcha
Still weird having no weaving in maincity but thats the games faul i guess

frosty horizon
#

the interconnected fashion of the artisan system is neat on paper but really clunky in practice

novel delta
#

we were gutted by interpid by latest crafting/processing changes and now we are more gutted by mayors

leaden zinc
#

hmmm....spread sheet seems wrong

#

says weaving in aithanahr but I guess it's not done yet

ionic tinsel
#

That's the guess for those nodes. They need to have mayors first before anyone can start building.

leaden zinc
#

now I see, another table has it in progress

torn fiber
woven nebula
#

is squalls end still where the agricultural supply is supposed to go?

leaden zinc
#

looking at the spread sheet. Looks like there are no apprentice herbalism or weaving benches?

full sleet
#

any statement on why theres barely any copper/zinc nodes now after gathering update?

stray kayak
#

it was fairly vague, saying we'd maybe see parts of it as early as end of the week, didn't necessarily directly talk about the issues with gathering / resource spawning we're seeing though

full sleet
#

but other ppl are seeing the lack of copper/zinc or even weeping willow right?

glacial helm
full sleet
#

i looked for like 4 hours, tropics, jundark, 90% of riverlands, almost no copper

leaden zinc
#

lack of copper, been trying to work on my metal working and haven't seen any copper the last few days

#

a ruby or 2 yesterday

full sleet
#

i know most of the spots for a lot of copper, all are barren, you're lucky to find 1-2 copper nodes an hour

stray kayak
#

its bad enough I'd say theres really no point in doing anything gathering related right now, except maybe straight power leveling. Even getting enough copper to craft novice tools is near impossible currently

glacial helm
leaden zinc
#

<picks swift up and suplexes them"

glacial helm
#

Nooooooooooo!

leaden zinc
#

I decided to start working on my herbalist weaver and that was going well untill I hit 10th

limber oyster
#

a whole revamp with no word on the recipe material increase changes after the first weekend

unreal parcel
#

Im disappointed higher rarity crafting does not yield more crafting exp.

near falcon
#

Has anyone noted how bad Treasure maps have become?

crimson scroll
#

crafting died with new mining system

unreal parcel
#

Treasure maps is the new mining

near falcon
#

common\uncommon sure.. ash and rubies are easy to find. Rare+ rewards are awful compared to cost

nimble crow
#

anyone making leather gear yet ?

last depot
real fractal
paper bloom
#

I'm curious what could be done to fix the economy in game without wiping or just creating a new currancy all together?

#

and If/when the game goes live, does this have a fix to prevent server wipes then?

wheat rover
rocky steppe
supple bramble
gusty oracle
gusty oracle
unreal parcel
#

Well mega alliances doing caravans as 300 man and 15x their glint printing money inflating the server isnt helping aswell

gusty oracle
#

I think Caravans do need to be rebalanced. I think it will help with more nodes and a supply/demand system rather than just based off how far a node is from another.

leaden zinc
#

hmm....joshua trees now grow in the mountains south of miraleth

molten granite
#

i spent 6 hours yesterday only looking for Willows and found 2 tree's for apprentice...but i found just crazy amounts of journeymen braidwood

lunar flower
#

is this a bug? I have Weaving apprentice level 10 and it says its locked and certification required. If I finish processing now do I get weaving exp?

leaden zinc
#

you have to wait for a town to get apprentice weaving bench

#

then you go to an NPC there and up your certificate

lunar flower
#

you sure? I have lionhold guys

#

and I already upgraded certification there

leaden zinc
#

there's no one in lionhold I know of that can elevate you to apprentice i

lunar flower
#

just outside lionhold

#

herb weaving only

#

thanks

urban delta
#

so if i use different quality materials in crafting how does it determine what quality to use?

lunar flower
#

it was visual bug only

leaden zinc
#

OK, stupid question. Where is the weaving profession certicate around lionhold?

lunar flower
#

Textile Mill - west of Lionhold

leaden zinc
#

oops....stopped at the wrong machines before. Thanks

lunar flower
#

np

#

here

hushed pier
#

WTB Zinc and Copper veins!!!!

#

If you're a Bard running around throwing a song on people when they are trying to gather so you can steal their gatherables...I hope you rot in HELL!!!!!

twin lodge
#

ok what is the deal with the scorpion broodlings, me and my guild have been farming broodlings since day one and not a single one has gotten anything other than a venom sack.

#

is the chances really that low or do the broodlings come from an entirely different source

hushed pier
glad hedge
#

the chances are low, I'm guessing 1.5%ish

glad hedge
urban delta
#

why the broodling is 175% movement speed and novice level while the other scorpions are slower requiring apprentice is beyond me

glad hedge
#

my guess is that its part of a test to see how competition evolves around such a resource. It feels deliberate but who knows

urban delta
#

if you mix qualities when crafting what happens? will it tell you what quality it will be before you craft it?

glad hedge
#

yes it will tell you

urban delta
unreal parcel
# urban delta ty

You can check the codex it has a crafting calculator so you can plan ahead

violet siren
#

it usually is very close

urban delta
#

oh so if it goes from common > uncommon it obtains a new stat, neat

strange barn
#

I've noticed some people selling apprentice herbs and huntables, but I can't find a town with the apprentice hunting or herbalism benches. Are they out there somewhere, or is everyone stuck at novice and those were bugs / outliers?

faint dome
#

Winstead has apprentice hunting station

strange barn
analog shard
analog shard
real fractal
novel delta
#

okay textile mill when?

stiff kite
analog shard
#

seemslike it

sturdy dock
wheat rover
leaden zinc
#

Is it too much to hope they try to fix gathering?

#

This 2 hour maint

stray kayak
#

unlikely, they've already said that's a part of the broader "econ" work, which we might start to see parts of end of this week. But here's hoping they throw us a bone in this patch so gathering isn't completely hamstrung in the meantime

wheat rover
stray kayak
wheat rover
#

I decided to focus a lot of my time on gathering and processing this phase. I'm level 14 but at 19 lumberjacking, 13 mining and 13 herbalism. Just seeing what can be done when it's this rough. My answer right now is - not much.

#

I've just been processing and sellling a bunch of wood because there is about 0 demand for any basalt below heroic level.

white thicket
#

I can get legendary tin no problem with an uncommon apprentice pick axe with no rarity rating on it, but can only get max uncommon/common Western Larch/Oak with a rare apprentice axe with rarity on it.

Gathering is so botched right now it’s not even funny.

And I’ve only mined 5 Tin so far. And got 4 legendary tin from 2 small deposits. GAHHHHH

wheat rover
#

The market in this mini-phase so far feels A LOT like New World did maybe 6-8 weeks after launch. I really hope that Intrepid is taking notes and making changes so that we don't see 90% of testers just walk away like what happened with AGS and New World.

supple bramble
#

These poeple that have been hacking have destroyed the economy already. Not sure that it can be fixed at this point to be honest. That combined with the issues on the artisan side for gathering and crafting have had a serious impact on this server. This server is sadly in the worst state that I have seen the game since the beginning of phase 1 in October. That is in reference to the state of gathering and crafting. There are lots of other areas where the game has improved significantly. With that said.... if them working on this patch to catch and ban those exploiting and hurting the overall health of the game then I fully support them putting the artisan update on the back burner to weed out these cheaters.

wheat rover
#

As a data scientist IRL, it's kind of fun to watch. As a gamer, it's not.

#

Same with ash. I get maybe 1 in 16 that are uncommon, but yeah. Sorry - more like 1 in 16. Was thinking of a distinct count of trees hit, not returns.

white thicket
#

I have hit 18 willows, 34 dragon trees and only get uncommon/common. but mining I have no issues. Like at all. None.

stray kayak
#

Processing 100% needs a way to use MASSIVE quantities of lower rarity to upscale to higher rarity. Without it as the game goes on almost all lower rarity resources become vendor trash. Much better for them to have a true place/use in the economy.

limber oyster
#

I'd disagree then it becomes a numbers game that zergs will get a more advantage in

stray kayak
limber oyster
#

I also don't like the current output for rarity that the current system has. But doing something like this causes two problems. First the issue I just mentioned yes the zerg guilds already and will always have an advantage in some aspects but it is a matter of balancing it out in certain ways and a way to convert massive amounts to a higher rarity would give a much higher and faster advantage to zergs.

Second the fact that a mechanic like that kinda invalidates the material rarity system as a whole. If they wanted that they would do a number based system in the first place.

#

I'd much rather have the gathering system become a much more intentional based action which seems like the plan then fixing you just being unlucky for that. We are missing to many systems for that type of change to be considered IMO right now.

stray kayak
#

I mean the whole "it gives an advantage to zergs" argument is just mathematically wrong, every person is be capable of producing a set number of resources / qualities under either system. The more people you have you just multiply the average production per person by that number

#

and "if they wanted it in the game it would already be there" isn't a great way to dismiss feedback in an alpha

#

I think it's more about who do they want to be the "source" of rarity - is it 100% on gatherers (as it's setup today), or do processors share in some of the rarity gain in future iterations of crafting/econ. And shifting some of it to processors has benefits for the processor roles AND the long term value of lower tier mats

#

there are certainly fair arguments for both setups, but I think it comes down to who should be the "source" for rarity

limber oyster
#

Mentioning that they do already have processing have an input boost to uptick rarity it's just not a 100% grantee or all the time mechanic. Which I think is better long term for the economy.

#

by how the current descriptor for them is yes but we have to see the actual implementation.

white thicket
#

Dont think these are supposed to be here

#

I am 20 jm lol but cant get the axe jm yet xD

novel delta
#

Please do quest for 100% craft exp in New Aela (Claw and fang, takes 5 min of ur time). Only 2 hours left and it is 80/100 CRAFTERS ARE ALREADY GUTTED PLEASE HALP!

novel delta
#

83/100 1 hour 30 min left

#

SEND HELP!

fresh gyro
white thicket
#

yes but I have logged over 2000 oak and 500 to 700 larch and only got 16 rare oaks and 20 uncommon larch

raw linden
white thicket
#

Cause once I upgraded to apprentice Axe I no longer get the luck

novel delta
quick violet
#

any pointers for finding flax? it seems so hard to find

novel delta
ornate turret
#

The state of crafting seems like it does not even exist. T1 materials like copper and zinc should be common, like water and dirt. How else does one use 13 zinc frags to make one earring? It is faster and more efficient to farm for gear drops than have anyone craft it for you making crafting worthless. Why do we have gear drops anyways? If you want crafters to be needed then dont have gear drop, just drop recipies and components that crafters can use to make said gear. Track and ban cheaters and fix spawning of the materials we need to skill.

raw linden
white thicket
#

yes then that is why, once you upgrade with the axe it seems all that luck goes away

#

unless you have heroic or higher

novel delta
#

1 MAN TO FISNISH THIS

#

16 min left

torn fiber
novel delta
#

FUCK YEAH

#

WE DID IT BOIS

#

PSA for next hours New aela has 2000 crafting exp rating (if u are citizen). IF you want to level crafting - IT IS TIME

kind sierra
#

I mean isnt this game for the zergs and mega guilds ?

dawn birch
#

Where can I find the ore and stones I can now hit at lvl 10 mining

dawn birch
dawn birch
#

where the heck can i get apprentice mining bag

limber oyster
limber oyster
#

it's why we got the agriculture supply temporarily planned to be changed

limber oyster
# dawn birch what do you mean

they are temporarily putting an agriculture supply in joeva so we can get apprentice herbalism which is needed by a lot of things one of which is bags

gloomy tartan
#

Uncommon Journeyman mining bags drop in Forge. They are pretty sweet.

limber oyster
gloomy tartan
#

Yes, i have one rn

limber oyster
#

thanks for the info. Further annoyed about the economy though

mighty brook
# marsh vigil We are still working on our economy patch. That work will not be done immediatel...

Hi @marsh vigil , can you share with us how your team is seeing the actual stage of crafting in this 2.5 Alpha test? Like, for you guys its working or not? That kind of perspective. Reading all the messages and adding my experience so far, I think it's broken and need a lot of changes, but to start talking about it maybe a full point of view coming from Interpred would be a nice way to start discussions.

kind sierra
#

@marsh vigil Glorious creative director , where are all the zinc and copper nodes 🤨

real fractal
real fractal
gloomy tartan
gloomy tartan
#

I guess you could do it just with app weaving, using mats from treasure maps

vapid citrus
#

Does anyone know when they are putting the temporay agriculture supply in joeva?

near falcon
#

They are working on it now. Needs orders filled

vapid citrus
#

thanks

dawn birch
dawn birch
near falcon
#

Anyone can contribute. And I belive it's "beer", so blackberries and snowdrop? Blackberries can be made with droppings at the farm table

dawn birch
near falcon
#

At the npc next to the storage clerk

sharp flax
#

Anyone know what node has a apprentice mining and lumberjacking tables?

vapid citrus
mighty brook
vapid citrus
#

it has what is up in each node

sharp flax
mighty brook
#

Where you guys are finding slate more often?

graceful nova
raw linden
steep current
#

Please note that Joeva is currently planning to build a temporary Agriculture Supply building until another node has one built.

Agriculture Supply building unlocks the following:
Apprentice Herbalism
Apprentice Farming
Apprentice Animal Husbandry

To assist building Agriculture Supply, the following Buy Orders are required:

Alchemic Concoction
Daffodil 10
Ruby 5

Beer
Blackberry 10
Snowdrop 10

(Blackberry = 1 x Water, 1 x Dropping, 1 x Blackberry Seed)

thick acorn
#

i feel with the current artisan leveling speed (Carpentry) i feel icould lvl to 1-25 by gathering/proicessing and crafting before i hot 20 in carpentry now lol

steep current
#

To be honest, carpentry is probably the most easiest thing to level as there’s a huge surplus of trees xD

Wish that was the case for metals…

thick acorn
#

yeah it easiest cause of that but 10 wood = less than 1% capentry at lvl 15

#

without XP going

#

preocessing 250 whjite wood at 25 is like 4% XP dept

dawn birch
daring oasis
#

is there a place to get an apprentice level fishing pole?

vagrant tendon
#

Winstead has a apprentice tools table as part of their cook house.

real fractal
#

Bullywog mount when?

rugged gorge
hard void
#

You a better person than me. I don’t even wanna touch artisans rn PepePepW

floral moss
#

is there meant to be basically zero copper and flax? ben searching for so long

candid ridge
#

there's lots of flax in riverlands. lots on market and low price as no one seems to be buying. copper is rarer, but still lots on markets

lusty python
#

Are you planning to deal with black screen?

wheat rover
#

I have 8,000,000 common ash, 31,000,000 common oak, 1,600,000 common basalt and 3,000,000 common granite if anyone needs.

wild fern
gusty oracle
#

idk but they are probably going to regret it when they do the economy rebalance

empty hamlet
#

@marsh vigil Could we get some sort of a post about what the current desired intent is regarding artisan skills in general, crafting, mob gear drops, and gear acquisition in general? I'm aware things are partway through patching, but there's a lot of... Muddled feeling?

Main points being:

  • How large of a role are Artisan skills supposed to play in the game/how central are they
  • Are mobs/mob grinding supposed to be one of the primary ways to acquire gear
  • Is crafting supposed to be one of the main ways to acquire gear? Is it supposed to only be for the best gear?
  • If crafting is supposed to be one of the main ways to acquire gear, when can we expect to see rebalancing of node prog/artisan prog/levelling prog time to bring them more into sync?
  • If crafting is supposed to be the way to get the best gear, why are high tier items able to drop at random from mobs? With the way crafting works, it's so slow that by the time you can even have JM stations potentially up, let alone farming the mats to make legendary JM gear, you can have dropped legendary JM gear off of mobs and this has already happened this phase
blazing path
#

Hi ho, i am new here and have a little question, am i too dump or is there simply near to non copper and rinc on the server? 😄

stray kayak
blazing path
stray kayak
#

After level 10 focus on getting gear from grinding mobs (still very hard) or you can start trading for it within each nodes marketplace.

blazing path
#

thats helpfull, thank you very much sir!

supple bramble
#

Servers extended through this week... I hope that doesn't mean they are delaying the update/fix for ore spawning until the 27th or later. This server needs to have that stuff fixed for resource gathering/crafting.

wild fern
#

And an update to recipes cause let's be real a lot of players stopped playing because of it

scarlet grail
#

Have they changed gathering quantities at all?

empty hamlet
#

I'd post the text here but it's a wall

supple bramble
#

Anyone know what this indicator is on my Tailoring?

#

None of the other profession have it

minor falcon
spiral field
supple bramble
#

Yep.. your right

wet quarry
stray kayak
odd egret
#

This worth anything?

wild fern
#

Its only heroic but you can always crate it and keep it if you ever need it

empty hamlet
# odd egret This worth anything?

Rarity oak is worthwhile for JM craft
Rarity ash is used for making kits for maps
Willow is used for a bunch
Braidwood is used for JM stuff
Hemlock is borderline worthless
Larch is borderline worthless

rugged gorge
#

Larch isn't worthless

#

But you're welcome to think so

urban delta
#

Western larch has some of the best fuel

vapid citrus
#

isn't Western larch used in some apprentice tools

rugged gorge
#

Pretty much all starter app tools

#

Then you also turn them into turpentine for decon kits

spiral swallow
#

I have a radical idea

#

Revert to old crafting quantities boom artisan is fixed

wild fern
# novel delta how do u crate stuff?

craft some crates, go to the caravan dude and manage caravan. Itll open up all the iventory screens, find the crate, right click drag what you want from wherever and seal it up

#

itll be stored in the cargo area

#

I crate up whatever I dont plan on using anytime soon and save tons of space

empty hamlet
trim hill
#

Has anyone messed with the surveying stuff yet or is it not in game

rugged gorge
empty hamlet
rugged gorge
#

Not sure yet

#

Gotta grab higher rarity things to decon

unreal parcel
#

Can you put crates in your storage/cargo? didnt know lol

wild fern
unreal parcel
#

i find that out after 600h

wild fern
novel delta
graceful nova
#

any word from the team about the copper/zinc/willow/flax spawns?

nova remnant
#

anyone else notice that bobbers are are actually in a straight line up in the air on fishing instead of sitting in the water now? Theres an invisible line like 4x longer than the fishing pole that ends in a bobber in the air

#

its that super small spec. its a lot easier to see in game than picture

real fractal
#

Magic Fishing

nova remnant
#

heres a better angle

novel delta
#

????

gloomy tartan
#

What's your question?

minor falcon
# novel delta

Joeva was doing a temp agri supply but now the tropics nodes are leveling correctly so it's not needed and they're going back to 2 woodshops for JM

novel delta
#

but i get it
broodlings need to sell

minor falcon
novel delta
# minor falcon <@284169865764536320> has been asking for beer for like 2 days and no one has su...

okay, that doesnt change a fact that we are delaying ag supply by week+ (herbalism+ mounts) by that move
because you know in tropics they would supply ag building even less than in joeva.
that JM-oriented plan for buildings look a bit strange for me. i mean we willg et JM buildings when? in July? when everyone got already bored form game and this server is gonna be wiped at start of august anyway

#

okay there are three possible variants of this problem

  1. incompetence of mayors and all plan
  2. corruption from broodling mafia
  3. i am just dumb and cant realise how good it is
#

also even if we knew that server was not going to last long and there is no reason to focus on crafting/pve and we can pvp all day long - Whats very needed for mass scale open world pvp? - i guess its fast reaction to events and movement there. And imagine how impactful fast and healthy mounts would be?

#

Because now i see raids moving on wolves/bears kekw (not everyone can afford atleast ebon)

steep current
#

@novel delta

#

That was Rik’s message

novel delta
#

request xd

#

doesnt change anything - its like 10 day delay

fresh robin
#

who's the guy that's listening to that extremely stupid request?

#

@wicked badge ninguém se importa que você esteja nivelando o nó em 2 semanas. Por que isso importa e por que estamos atrasando a progressão do servidor? É uma questão de ego?

novel delta
#

i mean global is full of this

fresh robin
#

this only benefits the scorpion RMTers

novel delta
#

bingo

fresh robin
#

and its to boost the BR guild ego? they get to say they did this for the server?

#

this is a horrible decision

#

i'll have a couple hundred votes against nova when the node is ready

#

hope it works out

wicked badge
fresh robin
#

they aren't removed and they're a primary income source for RMT. go spend 3 hours in the desert and tell me what you see

novel delta