#alpha-two-artisan-chat

1 messages · Page 19 of 1

sweet elk
#

I would think the amount of good stuff gathered will reduce, due to percentage of nodes are gathered server wide.

I dont think all nodes are gathered all the time.

#

I assume were agreeing that the hunting system is also not the correct spawning system.

though the fact rarity actually works (badly) on that system is good ish for the fact that gear actually does something.

pearl gust
sweet elk
#

i agree with once a day, but to get the same output as you do now youre getting 95% of the legendary spawns farmed all day

pearl gust
sweet elk
#

well yeah thats what im saying, on mining the spawn rarity is far more powerful than gear rarity

pearl gust
sweet elk
#

They are, thats what im saying though it wil become a lot more rare.

pearl gust
pearl gust
sweet elk
#

How much legendary gear is currently about? Im not in a big guild so i dont know how prevalent the zerg advantage has actually been.

But weve been playing for about a month now, and even with me knowing the spawning mechanics and playing quite a lot Ive probably only had enough epic stuff to make a gear set for maybe the last week or so.

#

And willow/hunting stuff is still hugely limiting

pearl gust
sweet elk
#

well yeah i think i have more than the average solo, i dunno how much less than the zergs i have

#

or not even zergs, 10 people can do what i do better than i can do on my own obviously

pearl gust
#

Willow is interesting now that freeholds are producing. I think part of the reason the supply is so gated is because the farms will eventually be able to force rarity and increase the amount of epic/legendary on the market

sweet elk
#

Willow i think is not enough spawns, a lot of bugged spawns, and highly abusable by mayors harvesting

#

its a 4 hour spawn compared with metal being 2. theres what maybe 1000x the metal spawns to willow spawns as well

#

and you probs need, relative to spawn amounts at least, more willow than metal

pearl gust
#

They only decreased metal spawners because of the outcry and how noticeable it was at novice. They used to be 4 hours as well

sweet elk
#

yeah i know

#

the amount of willow needed does not remotely match the amount of willow the server provides

wicked axle
#

I can see gathering and resources becoming very convoluted if each biome has unique resources. Given the aspirations for the size of the map, I don't know how they can make a system to utilise it all effectively

sweet elk
#

i think its more that you end up with biome spawning. we dont have enough biomes to do that

pearl gust
wicked axle
#

I get there are intentions to make resources from 1 node required in another, delivered via caravan. But it will be difficult to implement and use for crafting

sweet elk
#

and i mean, like grassland near a river being a biome. not the riverlands being a biome

pearl gust
#

I love the thought of an interconnected continental market

#

Sourcing materials, developing supply chains, ect.

wicked axle
#

I can't recall the full map, but if there is like 20 biomes with nodes you're looking at potentially 20 micro trade economies

sweet elk
#

I guess it depends what we want them to aim for. Are you saying you want armor with materials from different biomes.

Or just say, comissions and buildings and node things use different biomes of materials for example different race nodes could use different materials etc

wicked axle
#

Rather than crafting recipes being linked to a specific resource, perhaps it's better to categorise them based on tier? So you can use any of the T2 metals from the various biomes to make the same item?

sweet elk
#

All crafting, some crafting, node crafting, depends how deep you want the biome materials to apply.

you could as you say have all the gear and common stuff just take any biome stuff.

wicked axle
#

I see value in different unique resources for commodity trading between nodes, I just don't see the practicality with crafting

sweet elk
#

Also its another category. As you go up the tiers theres less and less material. Look at how little rividium there was before they increased it. Think just how little legendary t5 metal there will be.

If you add in also only a certain biome has it then thats gonna be a very very small chance

#

I wonder if you can datamine the current distrubution hmm. How many legendary nodes actually even spawn in the space we have.

violet siren
#

What spawns in the current space doesn't matter cause its all placeholder

#

They're gonna keep adjusting it and adding/changing stuff as more areas get added and more data gets gotten

wicked axle
#

Whatever it is, it's too many. There shouldn't be a predetermined node spawning imo. And id go as far to say each part gather should be calculated independently. So you don't get 5 legendary from a node

sweet elk
#

What would working Gathering Rating look like though with predetermined rarity spawning.

wicked axle
#

We are currently playing with level 20 gear quality ratings. We shouldn't be expecting lots of high end resources

sweet elk
#

assuming its currently balanced for max lvl 25 not 50 yes

wicked axle
#

It should be a great achievement to get even a single epic item crafted, not that you found a node to camp for 24 hours to achieve it

sweet elk
#

this amount of resources extrapolated out to t5 is still a low amount of t5 legendary resources

#

oh and hmm theres 2 tiers of resources currently not spawning, taking up small amount of the slots

#

I guess we have to assume were testing the idea, not the end design/actual numbers. What @violet siren said basically, the only way we can really test it is keep balancing it for the playspace/tiers we currently have.

violet siren
#

We also know 100% they adjust things on the fly between certain tests and see how people react

#

especially concerning resources

#

so they can extrapolate that out into the other resources when they get added with recipes and things, and then balance further from there

sweet elk
#

I wonder if the amount of higher rarity stuff has been artificially inflated. Because we cant really test those higher rarities balance if in a whole month the whole server hasnt gathered enough legendary materials to make 1 item.

wicked axle
#

The additional material type chance was a reasonable addition, just needs a little work. I mined common copper and got legendary haly. Id have preferred tin 😅

sweet elk
#

But if you imagine it has been, all the lower rarities become far more useful when theres less of the good stuff about.

Youd actually upgrade up the rarity levels not jump from green to legendary

wicked axle
#

For a system that was originally described as hitting a rock and not knowing what youre going to get, they are putting a fair amount of effort in making the individual looking resource node types

sweet elk
#

I’m not sure just mining stone with a loot table would be more fun than what we have now though.

sly agate
#

Do you guys know if bard or ranger is a better fir for hunting and exploirng, as in tryign to reach hard to reach places specially cliffs or higher level rocks etc.

#

fit*

wicked axle
#

I guess items to augment the resource you're hoping for. Of a means to survey an area to identify things

#

I didnt like the concept of that system either. Being able to visually see and know what resource type you're going to get suits me better

#

It's not like you're going to chop oak tree and hope to find willow, so no idea why they even thought of that idea for mining

minor falcon
#

I had always assumed that was directed to rarity not resource type?

wicked axle
#

Would make more sense in that regards

sweet elk
#

I think it’s fine as a random bonus on stone because we don’t actually need that much stone

#

Just not the whole system being that

wicked axle
#

If mining speed worked it might be viable to hit every node you see in order to chance the additional resources

#

But now it feels more viable to just run around hoping to find scraps or hit a seed refresh

sweet elk
#

Dunno currently it’s very low chance.. look at coal supply

wicked axle
#

I've changed my gear aspirations as getting legendary steel in large quantities is totally unviable without a coal node

sweet elk
#

Would things be too abundant if you matched stone spawns to stone needs I wonder. Currently you’ve got both ends of the scale.

Huge willow demand, low supply. Huge stone supply and no demand. Even if fat got fixed we don’t need that much stone.

primal torrent
#

Over under on some acctual crafting / gathering / hunting updates

#

Im going with 100% chance of nothing special

wicked axle
#

Some of the bottlenecks could be due to farming, husbandry, and freehold systems lacking

primal torrent
#

maybe static spawns of trees and ore is stupid not even worth crafting better axe or pick

wicked axle
#

But allowing live captures to be slaughtered would be a good step

sly agate
primal torrent
#

What is obsidium even used for

wicked axle
#

It's used to reduce the amount of tin and copper spawning in the desert as there is more material types now

sly agate
#

Also, I wish they didnt use 20 Willow wood for bow/axe [not sure if axes needs that too]. Just seems way too much for a pickaxe, or axe, maybe i am just nit picking as I found fishing gear to be closer to reflecting reality?

primal torrent
#

looks like jewelry

sweet elk
#

Axe sickle pick are 10 instead of 20

primal torrent
sly agate
#

hmm i see but bow killed it for me, spend an 1-2 hours found none lol using ashes codex too rare

wicked axle
sweet elk
#

Currently (and this is without really many people crafting JM stuff) willow and hunting items are the pain points for everything

primal torrent
sweet elk
#

That’s fine though, servers will get there

sly agate
#

oh quick question , any limit to how many JM you can have? I vaguely remember, atleast I think, that I heard there were limits, otherwise I would love to get all to JM gonna be a tough path for sure though

sweet elk
#

I don’t think us not having full JM stations 1 month in is an issue, only that loads are lvl 25.

I don’t know what the solution is because I don’t think crafting should level at the adventure level we have now. But also realise that slowing it down even more would go down terribly.

primal torrent
wicked axle
#

The power differential between lvl 10 and 20 gear isn't that great. If the JM resources are even harder to get people might just sit on their level 10 stuff

minor falcon
#

More recipes should use t1 boards instead of only willow boards. Save willow for bigger ticket items not literally every bolt of thread or weapon mold

#

You need t2 lumbermill to make the boards anyway

sly agate
#

They are just starting or planning to work on crafting, I assume, as things are not so planned for sure for crafting

wicked axle
#

Some crafts need the likes of gryphon and skinwalker leather. No way that item is ever getting legendary craft

sweet elk
minor falcon
#

I don't remember who to credit for this sheet anymore but it's the best

sly agate
#

oh nice, thats perfect, dam definitely have to plan properly then based on grandmaster [support that profession]

sweet elk
#

You can’t with 1 character even do 1 profession fully yourself at GM

primal torrent
#

Is that accurate, I thought it was only 1 GM profession

sweet elk
#

It’s 2

primal torrent
#

hmm

#

when did that change

sly agate
raw linden
#

i made a spreadsheet for me to track this for myself

#

im planning to go Arcane Engineering and Carpentry as my GM crafting cause i just wanna build boats man

#

and the limited info about boats we have says those will be useful for that

primal torrent
#

That means that having an alt to process as GM is the best option for your mains crafting, like milling for carpentry, guess I have to buy another account if they are still on sale.

sweet elk
raw linden
#

how would you go about trading between them? just hand off to a friend and retrade back after logging out and logging in on the other account?

sly agate
#

haha, i want to go the animal husbandry route, so, will likely be Hunting and AH. I wonder if they will add pet mount gears [unless they already did as i see some fancy hippos] and they will need gears so profession for that too or part of smithing or w.e

sly agate
raw linden
#

gotcha

#

hmmm that is an interesting idea to have alts for that im gonna need to update my spreadsheet

sweet elk
#

Yeah currently I move stuff through friends. One day we’ll have guild bank.

But dunno how intended that really is

sly agate
#

also, i haven't explore classes properly yet, but will likely put range ror bard as priority for alts for faster raoming or reaching harder places etc. Sigh, i haven't even gotten the chance to explore crafting yet, been just gathering for now

primal torrent
#

I bet they add a level cap at some point for crafting because right now a level 10 can become a Grandmaster at processing

#

probably level past that with the processing adventuring xp but still

raw linden
#

im gonna do bards for the crafting alts for sure based on what ive seen

sly agate
raw linden
#

my main guy will be a summoner though so im gonna start my gatherer alt on thursday when the servers come back up

primal torrent
sweet elk
#

My processor is catching up with my main lol. It’s lvl 10

#

Just from refining

sly agate
#

ya, the devs will have to think on that for sure.

primal torrent
#

When it goes live in 5 years I will have at least two accounts so guess I should just buy an extra key now

sly agate
#

lol i already cosnidereing getting 2 keys just to trade etc. [run it in a VM] but meh not sure if its worth it now as i am barely scraping or exploring the stuff i have now

raw linden
#

i have a question for leveling the crafting stuff if you were to save all the resourses gathered from say lumberjacking to get to apprentice is that amount of material 1 to 1 for the amount needed to get to apprentice in processing it?

primal torrent
sly agate
primal torrent
#

and two PCs lmao

#

dont think you can run two clients on one

sweet elk
#

Gathering levels faster than refining, and faster than crafting

sly agate
raw linden
#

but i mean if its an alt that only used for gathering herbs and trees does it really need any money in the first place?

primal torrent
#

Thats what I liked about eve online I could run 5 accounts at the same time on one PC and had 3 monitors lol

sly agate
#

Gathering will likely have to be on higher lvl or main guy [atleast, as i had issue gathering initially and had to level it to 21 [goal of 25, gave up XD] So, i can gather easy now as easy as i can

sweet elk
#

I have 4 JM gathering, I wanna say 2 or 3 jm refining and 1 Jm crafting all from the same materials and not selling much at all

primal torrent
raw linden
primal torrent
raw linden
#

lol

primal torrent
#

crashes in town on the laptop

raw linden
#

i fixed my gaming PC i built in 2018 specifically to play this game lol

primal torrent
#

the processor isnt up to min specs

#

I just feel really disheartened with farming trees, because of the static nature of the spawns. Once someone finds a legendary or epic, they just set their stop watch to 4 hours

#

So nearly zero chance of getting it yourself. I like to explore, and I wish the clothes and tools actually meant something. I prefer RNG to the static nature.

sly agate
#

wait a minute, they havent fixed the same spawn being same rarity? Dam, that is bad if so

primal torrent
sly agate
#

Man, then I didn't bother remember all those or few of those epics lmfao and legendary basalt oh well, i'd rather not have to do that, that';s annoying for everyone except camper

primal torrent
#

4 hour timer that needs changed asap

#

ore is 2 hour timer

minor falcon
#

It's not something that can just be fixed. It was an intended placeholder system that just breaks the economy at this scale. It needs an entire overhaul of the system which I'm sure they're working on atm

primal torrent
#

They probably pissed I put this out there but I am sick of it tbh

sly agate
#

ya, not only the timer has to be in a timer range [limited control of checking for campter] but also rarity should be random [overall count or control for whole server, etc.\

minor falcon
primal torrent
sly agate
#

I saw some youtube video saying it was patched [but this braidwood legendary specific somewhere on map]. So, I was under the impression that's what the fix was for, maybe just that specific exploit or w.e as it pertaining to legendary braidwood

sweet elk
#

its not 1 spawn node is legendary forever

sly agate
#

Dam, that means i will have to camp toom, wow that's gonna be not fun, not fun at all.. forget it will make note and camp it if i need to craft something, sigh

primal torrent
#

its 1 spawn node is legendary for a time, still though, you can get 5 hits on 1 spawn in that time frame if you find it fast enough after the shuffle

sly agate
primal torrent
#

I hate this placeholder it is terrible

minor falcon
#

Forums and testing feedback, voice it often

sweet elk
#

You can find a node that has shuffled at any time of day at any location

primal torrent
#

I have been already, and it feels like they just don't care about crafting or gathering in general

#

Its not a priority

minor falcon
primal torrent
#

I get that @minor falcon but I am also human, and get exhausted like a normal person, when it takes this long to address something

#

I started complaining about this in Phase 1

#

so its been awhile

sweet elk
#

We also dont have their entire vision for the spawning sytem. We dont have biome/weather effects. We dont have over farming.

minor falcon
#

Majority of recipes need a rework imo. Processing needs a rework to be able to mix rarity. Gathering spawns need rework. Gathering stats need rework. It doesn't make sense to do 1 without the other either so it all has to happen at once

#

Desert biome was a start of it

primal torrent
minor falcon
#

Hell we don't even have the skill trees they said we'd have

minor falcon
sweet elk
#

Thats why i dont think theyll change it until they have enough of the systems online for us to be testing the real version of artisans they want

#

I dont think its taking them too long to change it, theres just no point yet, its just us testing another random too far from final version of the systems

primal torrent
minor falcon
primal torrent
#

Im all in on AoC, don't get me wrong. I am human though and have desires.

sweet elk
#

they needed a way to feed gear of different rarities into combat testing that wasnt just put everything on vendors

primal torrent
sweet elk
#

the complete system isnt ready so they just put something in to do that

sly agate
minor falcon
#

Maybe @marsh vigil can clarify more things about crafting/gathering plans on his next stream or stream appearance 🙂 we are definitely frustrated with the current systems

lofty mural
#

wee need coal fixed xD

primal torrent
#

somewhat a joke 😛

lofty mural
#

wdym we cant lol

minor falcon
#

I play cleric so my accessories are pretty baller now. Can't complain much

primal torrent
#

A Joke @lofty mural its just something I hear I don't necessarily believe it

#

Isn't there supposed to be some sourt of quest you have to do to go from say novice to apprentice, eventually?

#

Swear I heard something like that

left parrot
#

@rigid nova can you do your data mining voodoo magic and help us understand processing quality and quantity ratings and how they interact with batch sizes and starting material quality

#

(your forum posts are super helpful on the other two artisan ratings and I’ve linked people to both of them repeatedly)

quartz lichen
real fractal
#

Medium Armor is only a problem to Intrepid until Rogue comes out and enough people need it GrebLaugh GrebLaugh GrebLaugh

quartz lichen
#

hunting isnt just medium armor tho, its tied to nearly every profession thanks to animal fat/bones being a thing aswell from those carcass collections

velvet bronze
#

Nah just make everything like hunting, no more static quality trees/rocks/plants. Suffering for all 🥲

manic prairie
# primal torrent I started complaining about this in Phase 1

I have written this as a bug report in P1 too... it's really annoying and just supports exploiting and botting. Not even talking about the massive advantage people outside of primetime have, because they start outside of primetime and then just chain through it

rigid nova
# left parrot <@678982099017138191> can you do your data mining voodoo magic and help us under...

Hi! I am a bit tired of the game and still disappointed by math I found.
Processing quality and quantity was complicated - as far as I understand we still have non-linear formula, but it was like "guid": "6064631743349325824" for Processing Quantity Chance, and "guid": "6064631743350636551" for Processing Rarity Chance and have the same numbers in curves:

Rarity/Quantity Ratings, %
0, 0%
316, 10%
700, 20%
1264, 25%
1984, 30%
2893,4. 35%
3712. 37%
4448, 39%
7008. 45%
8409, 50%

But in formulas there was a treak, that decreasing this numbers for chances if starting items quality is not Common. For example if we have an Uncommon(based on "guid": "6064631743351619596" and "guid": "6064631743350439942",) it becomes

0, 0%
316, 2.5%
700, 5%
1264, 7,5%
1987, 10%
2893,4. 1,25%
...

For Epic it's like
0, 0
316, 0,5%
700, 0,6%
1264, 0,7%
1987, 0,8%
2893, 0,9%

And with all information I found - I have 0 idea how we have double upgrades while processing. Mb after first quality upgrade this items get checked 2nd time and we just lucky enough and get 0,25% chance of transformation from Common to Rare, dunno

hybrid swan
#

@rigid nova Hoping they have a long look at crafting soon, think they been concentrating on dungeon and combat. I agreed the currant alpha need a good long look at and your and limiting profession with the current recipes is flawed, shame the belts aren't in game and lower tiered below journeyman, big boast in quality rating.

reef sedge
#

Thing is you need 1500+ quality rating to make any sort of impact and to make max legendary you need 11000 quality rating which is unobtainable

#

So in order to make the 344 quality rating belt you would have to have 11000 quality rating before crafting

wicked axle
#

Incremental gains. You take what gear you have to craft some tools and clothes with improved quality, then use those to craft a little bit higher.

#

Painful and costly, but perhaps a better form of progression than just jumping to max with legendary mats and vendor bought items?

manic prairie
#

Hell, our whole guild together doesn't have 11k

#

Tho I do suppose that says more about the guild than about the crafting system

wicked axle
#

well yes, with the current level 20 restriction its not achievable. But who knows what stats the level 50 gear will have.

#

a Grandmaster crafter being able to boost items to max legendary feels fitting to the title and the effort invested.

left parrot
#

I think with current items and consumables and buffs in game the limit is probably 1.8-2k?

270 aggrieved plateshaper skivvies
270 aggrieved plateshaper shirt
400 aggrieved plateshaper belt
260 legendary elixir
195 legendary food
150 guild crafting perk

That’s 1545

And then I think there’s supposed to be a buff from a mayoral quest that gives like +5% or something right? And then we’ll be getting skill trees?

#

Obviously this isn’t attainable currently in any sane fashion but it doesn’t seem TOO crazy to me that 10k is attainable at max level under specific circumstances

clear jackal
#

How much does leg. or epic willow sell for? Trying to do some planning for when server comes online.

left parrot
calm oyster
#

Artisan bug: Limestone Armor Mold requires Wyrdstone🤔🙈

left parrot
#

They did not lmao limestone mortar takes Wyrdstone awesome

#

At least it’s obtainable!

raw linden
#

hey guys im still lower level i was wondering how rare are crafting recipe drops for caravan upgrades? i havent seen any but thats not saying much

pearl gust
raw linden
#

gotcha thanks

sly agate
#

Unless I am misunderstanding it, rarity of caravan is changed based on the rarity of material used to craft the caravan. Unless, there is a separate system in place to upgrade existing caravan

sweet elk
#

you can drag the components on to the existing caravan, I think it just replaces whats on there as opposed to gives you whats on there back though

sly agate
#

ah, ya, on that note it reminds me of my crafting tools lol was planning to create extra novice axes, but it just upgrades what you got 😛

sweet elk
#

yeah like that 🙂

shell furnace
#

Question
Currently, does Legendary JM Axe Rarirty stat have any significant effect?
or will lower rarity tool will do for harvesting?

lapis valley
#

Low should be good for now on tool, rest of rarity boost should work si boost if you can

manic prairie
narrow locust
#

Rip that wilow and tin

gloomy tartan
pearl gust
#

The base axe is only good at speed and it's not all that useful, the advanced recipe gives much better bonuses, so saving for the mats will pay dividens

pearl gust
manic prairie
# pearl gust You mean you didn't find higher than rare trees?

I got a legendary after 11 levels after I crafted the axe (25-> 36).

I would not recommend crafting anything higher than rare, it's a waste considering the rarity rating. Only go higher for quantity and speed (and durability if you are into that)

sly agate
#

oh ya, sorry just read the 2nd paragraph lol gotchha

cerulean venture
#

any chance Intrepid lets us at least test what happens when ALL critters have a chance to respawn as a huntable instead of just some??? please???

sly agate
#

ya, i will likely go for durability when my slot expands right now, rare rating is good enough for my slots

pearl gust
pearl gust
manic prairie
pearl gust
#

I'd go out and buy some cheap oak before demand rises for high rarities for wood.

sly agate
pearl gust
sly agate
#

how do you make ash?

pearl gust
#

Ash wood

#

Novice trees are easy to find high rarity for

manic prairie
pearl gust
pearl gust
sly agate
#

I see quiet a few coppers now, i guess they adjusted that spawn

umbral bramble
#

Hmm was the lumbermilling processing cost just doubled?

sly agate
fickle compass
#

anyone seen a legendary or epic Coal yet?

#

still ahve only seen rare in game so far , maybe im unlucky

sweet elk
#

If they took all gear/items that should be player crafted off the vendors would we be severely hindered on anything particular?

Seems like just a given, minus the fact loads of people have bought all sorts already.

minor falcon
hard void
#

If ya can’t buy the van parts on vendor then they’d be willing to not wait 48 days on Vyra to finally get JM lumberjacking

sweet elk
#

can still craft them 😛 just not buy them

hard void
#

Need mats to craft em smug and contrary to popular belief relying on maps to give me good mats feels awful wew

sweet elk
#

In fact you just reminded me its worse than i thought. As it is now, it encourages rushing JM Crafting.

Instead of getting JM Gathering then Refining then crafting.

hard void
#

Yeppp

mossy umbra
#

whats a heroic otter hide worth?

real fractal
shell oak
#

what are the req to promote you certs?

#

I'm sure this is asked once a week now that I think about it

#

ahhh, gotta get to level 10 in the skill, I see.

alpine berry
#

anyone know which vender/npc i would need to go to upgrade my profession of hunting at?

alpine berry
crimson saddle
#

Curious to know how weapon smithing is, havent got any processing/crafting past apprentice yet. Been focusing more on getting mining and logging up first but is getting close to where I wanna be with them

modest wedge
#

RNG Gods blessed me this morning

real fractal
#

Is the Forge working? Like the forge in the forge for Glittering sTeel

round lintel
#

what do pylons do for mining?

nova remnant
modest wedge
willow mango
#

Sorry lads but I'm kinda in a bit of a loss of what to do here.

sweet elk
#

Are you trying to complete a comission you still had in your journal from last weekend by any chance?

willow mango
#

No i just accepted it like an hour ago

sweet elk
#

not sure then 🙂 it looks bugged like the bug i described

magic forum
marsh skiff
#

where is the apprentice herbalism station

tepid sage
real fractal
#

Does anyone know if the glittering steel ingot is obtainable? Like, is the forge in the forge working?

thick acorn
#

runs around for 2 hours find 0 willows or briarwood -.-

#

even if u find one it be shit anyway cause any of the good tree get camped on respawn

#

finaly found one and bugged and wont cut down when u hit it lol

faint dome
#

What are common wolf and spider carcasses worth on the different servers? Are prices that different?

real fractal
minor falcon
thick acorn
#

logging and hunting is just plain aids atm basicly u cant get anything of useful quality

shadow sigil
#

does every village not have a vendor for each craft/gathering spec?

modest wedge
summer elk
smoky drift
modest wedge
smoky drift
#

But we cant craft anything rn wit those, right ?

modest wedge
#

Depends when the T3 Crafting/Gathering stations get built. Think EU is a bit behind at the moment as we only have Mining Journeyman

sweet elk
#

Has anyone else noticed that theres significantly less people playing this weekend?

Maybe its just EU but were struggling to get node buffs up now

real fractal
#

There’ll always be less and less people playing, either got to lvl 25, ragequit from grieves/glitches, don’t want to fight Zergs, get bored, finished gearing and don’t know what else to do. I’m sure they’ll be back for rogues

sweet elk
#

oh yeah of course, just this is the first week we havnt had buffs every day so weve just got to that tipping point

quartz lichen
#

I do have to ask a maybe-stupid-question.
Either im the most impatient person on earth (it leans this way anyway) or..
does wheat not grow on freeholds during winter?
Its been nearly 24h, most other stuff takes like 4h to grow.
Prepared 800 Bullywog Carcass and was about to grow same amounts of wheat for buy orders, but uhm.. It looks like i fooled myself or im impatient.

main harness
#

Is there a JM fishing tools bench to craft the JM pole somewhere yet?

sweet elk
#

This channel is the entire game, there's 3 servers

main harness
#

Apologies, on Lyneth, is there a JM fishing tools bench yet?

static maple
#

Weaponsmith, arcane engineering, armor smith needs coal

#

And at least eu won't be able to craft anything from it till next Christmas probably

sweet elk
#

Has anyone got a good bear hunting farm spot? I know theres no good ones.. but..

echo granite
#

Can anyone on NA with JM lumberjack confirm which alternative lumberjacking axe recipe (if any) is available to buy from the node vendor?

static maple
sweet elk
#

im a masochist cleary, so carcasses 😄

lofty mural
#

anyone talking about coal being more rare than the acutal ore ? @marsh vigil xD

static maple
#

Yes it is

hybrid swan
#

Too many resources used for crafting are rare as hens teeth. Have given up lvl crafting, yes can lvl my tailoring using lvl 0-10 recipes but was of alpha testing.

sweet elk
#

i dont think any of the levelling mats are rare? Tanning is probably the worst thing to level

hybrid swan
#

Weeping willow so far I have only found 2 trees, lucky if I find 2 bluebell or moonbell in a morning. Agreed Tanning is dam hard

sweet elk
#

as we discussed last weekend, you dont need willow to level

#

The lack of weeping willow is causing a lot of problems instead of crafting good stuff, but its not stopping you level.

#

Also if you want levelling weeping willow just do rare or heroic treasure maps

keen citrus
#

A little help? which Node is the hunting node- need to make my apprentice bow

velvet arch
#

has there been mention of the armorsmith, and how the rarity of the mats (especially) animal fat are not good for progression in the profession? It is crazy that all the mats for a slate armor mold ALL have to be the same rarity... kind of makes mining high rarity nodes completely useless if you can not get an animal fat above green unless you pay 11G on the market... just saying, its very sad. @marsh vigil

keen citrus
#

thank you

lone field
#

guys i need waterlogged recipe

stoic verge
round lintel
#

is there any trick to hunting the larva things they always move before the hunt is finished

torn fiber
sweet elk
#

you can also just keep your camera pointed at them using right click and itll keep going

round lintel
#

ty

latent marlin
#

Anyone know exp requirements for Animal Husbandry 10-20?

sweet elk
torn fiber
latent marlin
#

Yep just calculating gold required from current level to hit 20

echo hamlet
#

none of my basalt/granite/mined items shows 'fuel' on the tooltip, bug? can't use it to fuel stonemasonry. none of the items appear in 'select fuel'

sweet elk
#

wood/herbs are fuel for everything

echo hamlet
#

ah k, my b. TY!

real fractal
#

Can someone explain what is waterfall stats

dry tree
onyx fog
#

Anyone noticed crafting stations having any issues? The armorsmithing station is currently showing a gray item as the preview no matter what mats I put in (it should be showing heroic)

smoky drift
#

any tips for leveling weaponsmithing 0 to 20 ?

static maple
keen citrus
#

I find myself asking for help yet again. I'm up at Halcyon to get my Journeyman's Sickle but it only shows apprentice level. Is there another node to get the Journeyman's sickle?

#

PS- thanks for all the previous help with my questions

iron estuary
#

depends on your server

keen citrus
#

thats not god lol

cursive sphinx
#

Did you buy the recipe at the foreman? If so, you need to go to a node that has the journeyman crafting table,for artisan equipment, in your vase, herbalism

latent marlin
#

Anyone know if apprentice scroll of processing exp or animal husbandry exp is in the game yet?

#

Ashes Codex doesn't have a Sold By

rose bronze
#

Guys when buy order in a node is not finished and it expires, does the materials stay in city storage or they are deleted?

minor falcon
sweet elk
#

What percentage buff is the school of construction buff for a citizen? I assume more than 100%

tawdry harness
#

did daystrider training cost increase?

gentle jackal
#

What's the best way to power level Hunting to Apprentice level?

wide portal
#

Don't forget to use journeyman hunting exp scroll from miraleth (you can use that as novice yes) and a novice shirt. Perhaps the elixir and food from that vendor also gives increased exp I don't remember

cosmic relic
#

They need a way to move jobs around, If you have a job or two schedule for 1hr per, and you start one that take 5 mins, you should be able to pause the long running job and let the short running job start

copper pagoda
#

WTF y'all, broke Flour

real fractal
#

No flour for you

tawdry minnow
#

ok, having trouble finding stuff to gather to lvl herbalism...the only thing I can get is the snowdrop and don't get any indication it is giving xp...everything else is red...where do I find stuff to harvest?

copper pagoda
#

300 cows from baby to adult, wearing vendor pants / shirt (16 rarity), netted 0 rarity increase, doing 25 at a time. doing the 50 + 250 got 1 green milk proc. now have the 250 + 50 white in cooking with 60 rarity and gonna see if my luck gets better

primal torrent
#

@marsh vigil Please please please give us a stack slider for processing static batch sizes suck

thick acorn
#

2 hour logging run i consider this above adverage return too .......

#

realy nice coloured ratio too this run -.-

#

usualy there all white or green with maybve 2 blue lol

drifting tulip
dapper jolt
#

@dull smelt @jade fossil were either of you able to find the garden steward?

#

were you able to find the garden steward?

tepid ruin
topaz steeple
#

Based on stuff at marketplaces someone knows the spawn point for Garden Steward

sly agate
#

was way faster for me to elvel up to JM vs Apprentice using silkworm, got useless silkworm though, not sure of its use and no carcass 😛 less space taken atleast

sweet elk
#

You got cocoons for silk though surely?

sly agate
#

i meant that ya just common and uncommon not even rare and got to JM lol was troll

#

specially when i just started the game 3 weeks ago or nearly 4 weeks now, was always roaming and hunting vs using ashes codex took me a week or so lol to get Apprentice, and was so happy with silkworm laravae spwans

proper scarab
sly agate
#

btw, anyone know the best way to make money with lumbering? i am usually broke lol i mean literally broke and i need to level up AH in the future

#

right now, planning to chop ash tree and make planks to sell, best money making scheme that i know lool

sweet elk
#

have you got spare artisan slots? could make carriages

sly agate
#

carriages part or carriage itself? If carriage itself, i lose more money

sweet elk
#

hmm fair enough i thought the 1s 50 covered processing etc

#

maybe it was just less bad 😛

sly agate
#

can't remember the exact details but with planks i get 16s per 20 stack!

#

even with western larch, etc, rarity does affect price but usually not worth it, so just hoping to farm common ash as it usually is around nodes

#

i need to deduct cost + possible fuel price if sold to npc to decide how much profit exactly.

minor falcon
sly agate
#

ya i try to mine and chope those as i see them for sure

#

will definitely save ash rare and above and see what i can do with them XD

azure zenith
#

is the shell of the ancients in the game yet? available to hunt?

lunar temple
#

Yeah. Novice tier stuff has terrible scaling.

foggy wigeon
#

anyone got a link for a good video for crafting? something that explains how many profs we can actually upgrade? tia

faint jacinth
#

44 journey health pots from a map yesterday

#

1006 hp

foggy wigeon
#

1000 per tick?

static maple
#

Lmao no

faint jacinth
#

its a single use - not HoT

foggy wigeon
#

ohh sheesh

mild portal
#

wtf

wide portal
#

Now the only thing that's left is to acquire godlike reactions to be able to actually use it before the 2 seconds ttk 😂

cursive sphinx
# foggy wigeon anyone got a link for a good video for crafting? something that explains how man...

If you use this calculator, start on the right and work your way down the ranks. You will see in the summary below, how each higher rank "eats" up the ranks belov. For isntance; GM leatherworking, uses also 1 M, 1 JM and 1 Aprentice! https://ashescodex.com/artisan/profession-planner

calm oyster
#

my largest issue with Professions (in this case Stonemasonry) is the inability to mix rarity at the processing level. Whenever i uproll now, i feel sad, for i cannot process the correct batch-size anymore, nor use it in a mixed craft

For example Slate Armor Molds:
Epic Mold would mean:

  • Epic Weeping Willow Board
  • Epic Slate Mortar
  • Epic Slate Clay

since we cannot mix the rarity, so all need to be epic:
Board: 1x Epic Willow
Mortar: 1x Epic Slate Sand, 1x Epic Bluebell Thread, 1x Epic Slate Fragments (2x epic slate, 1x epic bluebell)
Clay: 1x Epic Slate Fragments, 1x Epic Animal Fat (1x Epic Slate, 1x Epic Animal Fat)

With current rarity of materials, the requirements are just insane. I wish i could mix&match to still make the molds. so a legendary and a heroic can mix to become epic. or rare animalfat still means i can make heroic clay, and with epic mortar and epic willow i can still get to epic armor mold if i have enough quality gear equipped.....

wet quarry
keen creek
#

Did the weeping willow respawn timer change? It doesn't seem to be 4 hours anymore

minor falcon
# calm oyster my largest issue with Professions (in this case Stonemasonry) is the inability t...

Let's also talk about the processing time for a single mold...
Willow to timber
Timber to board

Slate to sand
Slate to fragments x2

Bluebell to thread

Components to Mortar
Components to clay

Components to mold

9 processing steps (minutes) for a single mold. And because you can't sliding scale quantities if you need to make 3 molds you have to sit there doing everything minute by minute.
Weapon/armor molds are genuinely reason I've just turned to being a gatherer main

pallid smelt
#

Agree with the above. Not only rarity is handled poorly in processing but stack size as well. For instance. Oak caravan armor takes 10 of each beam and board. While processing those you may get a quality up grade. Now you have 9 common beams and one uncommon beam. The stack size is ruined. No longer pairs up to make one armor.

left parrot
minor falcon
#

These 3 messages are just everything wrong with processing perfectly summed up lmao

left parrot
calm oyster
#

the requirements for molds are of the chart compared to any and all other professions

plain bay
#

As a stonemason main I would like even more complex molds that require a quest to complete and also a mold making minigame to scare away the casual masons.

#

(This is a joke)

gloomy garnet
sweet elk
#

Aww they removed hunting bullywogs for fat, so high rarity fat is going to be even harder to get lol!

Couldve at least fixed hunting rarity first

sly agate
sweet elk
#

Ptr patch notes, so could change but usually doesn’t. They adjusted the respawn time presumably to normal amounts

azure zenith
sly agate
acoustic sandal
left parrot
#

To be honest I’m not even sure they really are even worth more

acoustic sandal
#

I will trade my rare slate for your heroic slate

#

Anyday

left parrot
#

Yeah but even if I thought a heroic was worth more than a rare (it honestly isn’t) I wouldn’t be willing to waste the time

acoustic sandal
#

You walk back to the bank and just grab 1 more and process it usually?

acoustic sandal
left parrot
#

Yeah, that would be exactly what isn’t worth my time. Then I also have 1 random slate of the wrong quality which won’t fit into a standard size for processing later.

left parrot
#

Tin is much different from slate, I’ll always wear processing gear for that because it’s valuable

acoustic sandal
#
  • They should allow you to use higher quality materials to create the basic outcome on all things.

I notice not everything does that

left parrot
#

This was specifically in the context of making molds where it is actively annoying

left parrot
acoustic sandal
#

Yeah, I was gonna say you only need 3 slate for a mold, so it is actually abundant

acoustic sandal
#

Wait a second though.
I BET it is because the system isn't finished.
The code that says quality gets +increase

real fractal
#

Day 5 of asking Intrepid to change processing so we do not need to match qualities.

acoustic sandal
#

We can post it in the bugs-issues channel right?
Because I think it is an issue

sweet elk
#

Hope you all put it on the weekly feedback thread 🙂

calm oyster
#

I put it in my biggest issues list on #1. the crafting system itself is nice, but the intertwainedness of some and the rarity match requirement make some of the professions just impossible, and others feel easy. its weird and it needs balance run for sure. but i also believe the devs will do that

acoustic sandal
calm oyster
#

even if we work together

manic prairie
calm oyster
#

the slate mold is my prime example of why the system is broken

acoustic sandal
#

We have a chart in my guild for gathering parties.
The Grandmaster Crafter will party up with his artisan processing friends needed for his profession

#

If you come to Vyra you can visit one of our freeholds and I will help you if you decide!
When they release benches

acoustic sandal
calm oyster
#

any JM armorsmith needs them.

JM Armor thus requires:
BLOCK Metals (Rarity needs to match)

  • JM Mining for the Iron (And sometimes coal)
  • JM Metalworking for processing the ores

BLOCK Hides (Rarity needs to match)

  • JM Hunter to gather carcasses
  • JM Tanner to make the hides

BLOCK Armor Mold (Rarity needs to match)

  • JM Stoneworker to make Armor molds:
    -- Wood
    --- JM Lumberjack && JM Carpenter for the boards of Matching Rarity
    -- Mortar
    --- JM Stoneworker for Stone Fragments of Matching Rarity to all above
    --- JM Stoneworker for Sand of Matching Rarity to all above
    --- JM Herbalist && JM Weaver for the Tread of Matching Rarity to all above
    -- Clay
    --- JM Stoneworker for Stone Fragments of Matching Rarity to all above
    --- JM Hunter for Animal Fat of Matching Rarity to all above

So to make 1 armor piece you essentially rely on ALL of these professions and ALL of the rarity needs to match

as shown, the ARMOR MOLD is the biggest pain, as that block has a HUGE reliability

acoustic sandal
#

I keep looking at the recipes with wool.
Are there sheep from journeyman vendor?

#

I keep telling my guild mates to look at that.
The only thing I fear is the animal fat

#

Everything else is 100% fine.
I just hope my Hunters get good rarity boosts and The other needs processing boosts

calm oyster
calm oyster
#

you got some epic slate fragments? too bad, if you dont also have epic animal fat you cant use it

acoustic sandal
#

I have epic slate yes

#

Oh shit yeah

#

I see what you mean.
Exactly what I told players months ago during Phase 1 when I thought it was an issue.

calm oyster
#

so the issue is not the people not willing to work together, its the mere complexity preventing anyone from obtaining anything

acoustic sandal
#

Yeah.
So I told my PvP team to just set their level 20 heavy and medium gear to rare or heroic

#

Allow us to mix processing to lower rarity...
Problem solved

#

I'll drop some heroic slate to be rare

#

Mmmm.... not epic.
Sell epic and buy double heroic

calm oyster
#

Lyneth is most advanced on most of the JM stations, and even there we dont yet have JM Herbalism till next week most likely. and when we do, we still need to match all the darn rarity

acoustic sandal
#

We have Herbalism JM

#

Good Luck getting Herbs and Trees in WINTER

#

When JM bench comes up, it's madness

#

2 hours, world is empty

calm oyster
#

for any high quality armor, you need to 100% match rarity and its crazy. if i use legendary slate and rare animal fat, i expect to still get epic-ish molds (as the fat is only an ingredient in the clay, and the fragements of slate are bigger (eg the slate mold is morter (2 slate 1 thread) and clay (1 slate 1 fat)

total materials: 3 legendary slate, 1 epic thread, 1 rare fat -> epic mold should be possible

#

thats my view at least, the mixing should just be possible and compute a rarity score (invis or vis, matters not)

manic prairie
#

I have a feeling we would encounter the same issue as with crafting right now - you can match rarities, but you can only make one at a time

Example: River stalker gloves
2 Grem Skin
1 Cotton Thread

If I use 10 common grem skin, 10 rare grem skin and 10 common cotton threads, how should it distribute these materials?
5x (2 common + 1 common) and then 5x (2 rare + 1 common)?
10x (1 common, 1 rare + 1 common)?

Now, we do need higher quantity for crafting and we need rarity mixing for processing... but we sometimes need to get both at the same time which is a struggle

Perhaps a toggle between multi-craft and single mix craft?

acoustic sandal
#

—You are only as strong as your weakest link—

tribal spoke
#

Rn if animals were spawning with uncommon+ rarity almost all sweats would run in full epic/legendary armor

#

Regarding the molds i agree 9 step crafting process is ass. Although as a stonemason and lumbermiller I have prepared slate sand, fragments and boards in the node I process it so if guildie asks me for mold I only have to produce clay, mortar and get thread and fat delivered simplifying the process a lot.

calm oyster
#

it also doesnt help that making anything below heroic simply isnt worth it as lvl 10 + enchants beat it, and lvl 10 gear is actually doable with the material abundance

#

also for lvl 10 i only need an armor mold that does not require 10 professions interacting 🙂

#

pre lvl 10 you just needed stone, for lvl 10 you need the Slate Molds that (with rare animal fat) can at least be obtained, so heroic-epic lvl 10+ gear is doable with legendary other inputs

tribal spoke
#

Its for sure worth to get some pieces to heroic+. you spend 15 sometimes 50g to enchant armor just to level 8, might as well invest 20g in making that armor epic

#

and get +2/3 mainstat more

#

But thats only reasonable on pieces which dont require many skins

covert raven
#

Would be nice to see a better sink for low level mats - such as gaining skill in a particular recipe, the more you make that recipe… along with the artisan specialization trees and whatnot.

Eager to see what they eventually cook up.

late cape
#

do you guys on this server have JM scribe station ? (EU asking) pls?

covert raven
chilly cape
#

JM scribe needs JM alchemy to make inks...the server just ran out of JM slots across the nodes for everything

#

Lyneth is ditching scribe to switch to JM Arcane Engineering but the destroy UI is bugged so we are stuck with JM scribing atm

thick acorn
chilly cape
thick acorn
#

it worked in phase 1 requires over 50% of citizen votes to do it though

chilly cape
#

this is what i am going off of..after that, idk...not in the guild that has the mayor atm

thick acorn
#

maybe it just scribe bench that wont go but i know one bench was destroyed on resnba in phase 1

chilly cape
#

the bug is submitted so i am hopeful we get the fix on the patch this week lol

thick acorn
#

i think we get 2 more nodes aswell by end of the month

chilly cape
thick acorn
#

steven said the desert was gonna be completed at end of the month if i recall which should be 2 more nodes tropics apparently the month after if i remember correclty

#

im making the assumption of 2 nodes since spacing out nodes i got room for 2 more in desert

chilly cape
#

cool stuff

thick acorn
#

thats my estimate

chilly cape
#

i buy it.....pretty excited for it....especially since i chose JM alchemy then it got de-prioritized lol

thick acorn
#

there 2 much space in that area to not have nodes there and the spacing is consistant across all nodes so using that it would assume there be 2 more

thick acorn
#

i got bored to day and was spacing them out to see how many roughly they be imo there may be 1 more in the tropics and 1 more in jundark though

#

i got like 42 or something on the western half of the map which is consistant with the 85 total node spots there planning

chilly cape
thick acorn
#

they also added harbour POI on codex map too after last round of testing which is needed for bigf boats 😛

#

NE of aithinar there one and west of azmaran on right side of the rivers

thick acorn
#

im curious about the dust lake mining camp poi :p

chilly cape
thick acorn
#

that got added during the PTR test

#

was added to the map like 12 hours ago

#

i do know there a node or castle POI West of joeva north of NA where forge is located cause you get the system message Node: Castle Kragnar or something like that forget the name exactly but says castle so im guessing 1 of the 5 castles will be down there in riverlands or otherside of mountain in tropics

calm oyster
thick acorn
#

the island isnt big enough to fit a node plug i dont think so i dont think thats one altrhough i guess it can be a different type of plug

calm oyster
thick acorn
#

Its possible there be a hqtbour plug town

#

There is room for 1 more in tropics whixh woukd bemiddle Island

thick acorn
late cape
#

Morning. Uncommon Enchanting Scroll is for use on uncommon items. Common for use on Common items or is there a greater % success rate if you use a rare one on a uncommon item? etc

real fractal
#

Enchanting scrolls doesn’t need to match rarities iirc?

late cape
#

so the higher ones give a better % of success?

acoustic sandal
#

Epic and legendary increase it 2x though

#

Novice - Level 0
Apprentice - Level 10
Journeyman - Level 20

late cape
#

so no difference to use journeyman novice 1 as to a rare 1, seems a bit silly?

thick acorn
acoustic sandal
# late cape ty

There is 1 loophole you can do if you are smart about enchanting

thick acorn
# late cape ty

also apparently there looking into nerfing/changing enchanting so just a heads up aswell there we dont know how though we just know there looking into it atm cause its busted 😛

acoustic sandal
#

At enchanting
+3 +6 +9
You get additional failure chance penalties.

At Enchanting
+2 +5 +8
You can use an Epic or Legendary scroll to get +2 and avoid the 1st penalty

thick acorn
#

ohh didnt know epic or legendary scroll granted a +2 bonus

acoustic sandal
#

Anything else you wanna know

#

Lmao

thick acorn
#

i have a +9 necklace and affraid to try another time to go plus 10 :p according to codex enchanting goes to +20 lol

acoustic sandal
#

It only goes to +12

#

+9 is enough. Avoid that failure

#

If you fail and it resets your item back to level 0

thick acorn
#

I was trying too see how far it went in p1 with my bow i had but got to +9 failed 7 times and ran out of money lol expensive when it was like 8g an attempt lol

thick acorn
acoustic sandal
#

Yeah, gotta go get those Journeyman Rocks and enchant scrolls

#

Or enchant success scrolls

thick acorn
#

There 100% success scrolls too

acoustic sandal
#

Sorry. We only get apprentice stations on Vyra

thick acorn
#

But need like 20 of every quaily rune to craft so good luck with 20 lego runes

acoustic sandal
#

I need a better willow route. They nerfed mine

thick acorn
#

i need trees to actualy exsist

acoustic sandal
#

I am going to also need a hunter

#

Rewording that.
I am going to need 5 hunters

faint jacinth
#

these scrolls do something???

#

but only at epic/lego?

thick acorn
#

seems like they follow the caravan storage rule where they get extra space at epic and above quality but they get extra enchant at those levels

left parrot
#

okay so I just regular enchant to +10 and then we ROLL THE FUCKING DICE

swift crest
#

changing the wizard hat name to this ... is a choice

minor falcon
swift crest
#

thankfully no. hair still goin through it but still a win

faint jacinth
acoustic sandal
faint jacinth
#

@acoustic sandal proven false

sweet elk
#

can you actually get to the gryphon hunting spawns without a flying mount?

hard void
#

Some yes. Others require some wild parkour

night oracle
#

Does anyone know whether or not using a rare excavation kit with a rare map will yield better resources than just using a white kit with a blue map?

hard void
#

Has to match last I heard (I don’t do maps)

night oracle
#

I've heard u can

#

From my guildie

hard void
#

You used to be able to but last I heard they changed it

night oracle
#

@hard void so they've changed it so u need the correct colour again?

real fractal
#

iirc when maps first came out you could use whatever tools but then they changed it to needing to match colours. Dunno if they changed it back, I went on vacation for 2 weeks, test it and let us know huehue

hard void
#

Just get a white or green map and see if you can use higher or lower rarity kit

sweet elk
#

Has anyone done the calculation on how much processing fees total it costs to get to Apprentice Animal Husbandary? (im guessing so if someone can share numbers please)

somber crown
#

can someone remind me - the increased rarity for processing bonsues - is that applied at start job or pickup?

real fractal
#

Start

somber crown
#

thank you

thick acorn
#

i feel like tree have an even longer respawn time now 😦 maybe due to winter

jagged bear
#

Any tips on finding/spawning the hunting carcasses? Or are they just random spawns?

calm oyster
#

just made this for a friend 🙂

#

crafting gear is so essential, and high rarity of fats etc are just terrible

#

still hating how hard it is to make any armor in the game.
common quality isnt worth it as its stats wont beat lower level stuff
higher rarity (heroic+) is near impossible without 10+ JM professions matching rarity

thick acorn
#

wish there was a way to turn my shitty white/green resources into better qualioty lol 😛

ornate viper
#

Anyone have thoughts on feeder professions for cooking? Of course, farming and fishing. I was thinking of herbalism and lumbermilling for the wood chips.

#

Hunting maybe as well

coarse socket
#

Is there a time limit on fishing?

ornate viper
#

Just normal AFK timer AFAIK.

silk mural
#

is it normal that tanning xp gain is this slow? i use shirt and xp scroll for it but, my leatherworking and hunting will be earlier journeyman than my tanning in apprentice ;(.

sweet elk
#

Yeah i had the same problem, tanning is very slow to level compared with most other professions

#

Thinking about it again, its most likely because you get 5 skins from 1 carcass, so you get all your mats for leatherworking off very few processes compared with the other crafting professions and they havent adjusted xp around that

peak bough
#

Did you guys notice that emeralds and ww is not respawn in same location after one time gathered? So its totally random now

#

Not sure if it’s a hidden patch and a test

#

Or a bug

left parrot
#

neither, either you had the timer wrong or it was the end of the spawn cycle

#

emerald and ww are both 4 hour timers

vast dune
#

The real hidden patch is that the quest inventory works now

peak bough
#

It was directly after server start and I can confirm that on more than 10 times

left parrot
#

...yes

cerulean venture
#

would be super nice if someone with Intrepid could take a look at the huntable bear Carc vs mount/bob chance...cause its off. it seems like 90% mount/bob i almost never get carcs...and we also need to be able to kill bears to get a chance to spawn a huntable...its actually insane that its not like that already

silk mural
quartz lichen
wind cedar
#

Do willows actual exist in this game? cause like iv never seen one lol

stoic verge
stoic verge
#

Not sure - I blinked

#

and then it was gone

wind cedar
#

I heard they were fast lol

silk mural
wind cedar
pallid smelt
#

Quick question out of curiosity, are different rarities a possible outcome for Willow when planted on a freehold? IE all Rare output for a rare rootball? Seedling? Or like processing, 9 Rare 1 heroic

minor falcon
vast yarrow
#

yo is it possible that dunzen weapon crafting is bugged/ not working at the moment? i learned the recipe but cant craft it at the journeyman station

astral tulip
vast yarrow
#

is that possible at the moment?

exotic vale
#

how do you unlock journeyman tool recipes 3-5?

minor falcon
ornate summit
#

I can't find it in the notes, did they change something about resources spawns? There's mining ores that seem to be respawning faster and some bullywogs that used to reset every 2-3m that are no longer doing that

sweet elk
#

theres some bullywogs that didnt get changed?

Adjusted respawn rates for huntable Bullwogs

ornate summit
sweet elk
#

shame, as if it wasnt already hard enough to get fat

silk mural
#

the bear carcass drop chance is worse with every day. today mornings ratio is 1:17 😦. i wish i could kill them to get their carcass.

potent parcel
#

The entire hunting system is placeholder
It’s also feels shit

minor falcon
#

Hot take i think hunting rarity is right and the rest of the gathering skills should take notes

tulip ginkgo
#

Is there currently any use for Paintbrush - besides growing it on a Freehold?

gentle jackal
#

What's happening when you Demote a Certification? Profession level remains the same or it drops?

exotic vale
#

it only drops if the cap is below the actual level and then it drops to the cap, so demoting to novice for example it would drop to 10 and you will have to relevel if you promote again

wet quarry
#

Whats the discord for ashes marketplace? Where they have the latest prices for items?

ornate viper
#

Looking for any advice on a 4th and 5th profession to act as feeders for Master Cooking, Fishing, and Farming? What are your thoughts on Herbalism and Lumbermilling?

sweet elk
#

Do you not need carcasses for butchering?

ornate viper
#

Yes, Hunting would be an option as well.

sweet elk
#

and then i guess you could process your hunting mats

#

so either tanning or animal husbandary

ornate viper
#

Yep, just trying to think ahead.

tribal spoke
#

Like if it works like RedSRichy datamined even with 2k rarity you get legendary once in 30k carcasses

maiden turtle
#

That's fine

sweet elk
#

It could be balanced from that point though if they made it that system.

Higher rarity crafts would definitely be a lot more rare than current

#

Hunting would still be the worst case though without out balancing individually just cause of the limited spawns/spawn time

tribal spoke
#

Nah hunting is fine if you compare amount of leather to metals

#

one carcass = 5 leathers of that rarity

sweet elk
#

fat though?

tribal spoke
#

Only needed 1 per item

sweet elk
#

true i guess

tribal spoke
#

some items*

#

I mean i for sure agree that overall this system is not bad

#

but even 2k rarity rn is not even reachable

sweet elk
#

theres some weird balancing issues anyways atm. Things like you have to have super high rarity pieces to make say bracers because the items required. Items that require lots of metal are easier to make higher quality.

Basically you want to minimise the hunting requirements atm

tribal spoke
#

Oh yeah hunting rarity is a huge bottelneck in everything

#

If we get to t3 (sometime in april maybe on eu :P) then gl with both steel and huntables

#

Gryphons and Raptors basically dont exist and coal will be huge bottleneck in metalurgy

sweet elk
#

certainly dont exist at like epic/legendary

#

someone was selling 3 legendary coal earlier :p

tribal spoke
#

yeah, raptors have like 5 spawns rn?

tribal spoke
sweet elk
#

nah its more like 12 now

amber bay
#

i feel like the drop table needs to be adjusted for testing cuz how tf we gon test anything if we cant get it

tribal spoke
#

Depends what they want us to test

sweet elk
#

well thats the other thing. It wouldnt be unreasonable that we have the current static rarity because how would we ever test higher rarities if it takes us months to get the materials

tribal spoke
#

Because artisanship is not feature ready

sly agate
amber bay
#

well for one thing, how can we suggest how to improve crafting system if u cant even get the mats to craft. And the crazy hours spawn time, on testing when we have limited time to play?

sly agate
tribal spoke
#

Let's consider that we don't even have artisan skill trees

#

Which might highly influence rarity

sweet elk
#

Of the big hitters.. i think processing working like crafting is probs one of the first changes we need

#

at least then we could get round the bottlenecks a little

amber bay
sly agate
sweet elk
#

Also were T2/T3 currently and we dunno what T5 gear looks like

sly agate
#

ya, will fill the suggestion form this time, i have just been looking around for the past few weeks roaming etc.

amber bay
#

or i mean how*

sly agate
#

Check news section there is a feedback section, thats what i was thinking

#

they posted yesterday for weekly feedback

quartz lichen
# tribal spoke one carcass = 5 leathers of that rarity

so is 1 mining node = 5 of that metal in that rarity
but metal spawns as uncommon, rare, heroic, epic and legendary
Hunting animals do not, and its even a split chance to get a useless animal for those 5 leather, cause u might end up with a living animal

sweet elk
#

also mining nodes are 2 hours and everywhere. hunting nodes are few and 20-120 mins respawn

tribal spoke
quartz lichen
#

if it would be like that, theres still a 50/50 to get a useless animal cause of carcass/animal chance
and if you give that animal to some husbandry guy, still rng to have useless rarity mount/useful rarity beats xd
RNG everywhere, casino of creation with those placeholders currently

tribal spoke
#

I mean both suck

#

But with unified systems everything would be a bottle neck

quartz lichen
#

sad but true yea
we'll get a first truthful glimpse of the crafting system after hunting isnt placeholder anymore i'd say, and that will also be the real economy test, not what we're currently facing in p2

dense shadow
supple adder
#

has anybody learned the halcyonite ring recipe? i learned it yesterday but it's not on my craft list

minor falcon
supple adder
#

it wasnt at the station

#

im wondering if others have successfully learned the recipe or if it's a bug

minor falcon
#

Its definitely there somewhere we've crafted it

supple adder
#

you're positive you're not getting confused with halcyonite earrings?

covert raven
supple adder
#

yeah that's frustrating with super rare recipes

sharp ivy
#

anyone know where the mob is for the "Terrorgore Hide Leggings"?

minor falcon
supple adder
#

ah, ok, that's an annoying bug

thick acorn
#

i feel the gathering game probaly gonna be the reason i stop playing -.-

#

1000 braidwood gathered 50 of that is useful quality with 500 rarity bonus :p

gloomy leaf
#

those scorpion broodling mouts are from the scorpion broodling huntables right?

swift crest
thick acorn
#

it would be fine if the mobs dont drop anything beter than white quality :p atm heropic+ is only useful crafting material and thats quite rare to find

nova remnant
#

ideally most people would be making stuff with heroic or rare tier. But legendary is common enough that high end players won't settle for more common stuff

thick acorn
#

1000 briarwood farmed 50 of that 1000 is consdiered useful aka heroic or above :p

nova remnant
#

theres people who have the nodes mapped out capping on CD 24/7 (almost)

thick acorn
#

they seem to have changed the spawn mechanics this weekend

nova remnant
#

still camping statics

thick acorn
#

they look like they rotate spawns on a 4 hour basis now

#

static spawns have same drop rate as hides so u wont realy get anythign above blue off them

#

wood and animals are all lvl 1 spawners except the wood rare spawns that rotate each time now

#

plants and ore/rocks are lvl 1-3 nodes it seems so there easier to proc up quality compared to hides and wood

#

and rarity bonus basicly doesnt do a thing :p

nova remnant
#

rarity is useless for gathering with the current system, as it doesn't really affect epic and legendary rates. and people are camping statics on timers, until they reset

thick acorn
#

gathering bit of a shit show atm im guessing shit atm cause artisan skill tree not a thing yet

#

i feel they need to make it possible to upgrade quality of mats like convert 10 whites to a green then 10 greens to a blue and so on so atleast shit materials become useful

gloomy leaf
#

can anyone tell me if the broodling mount is from the huntable scorpion broodlings been through lik 100+ no sign of them

vague umbra
gloomy leaf
#

dear god whats the drop chance then 0.1

silk mural
gloomy leaf
#

i havent not got one but around 100+ venom glands

shell crest
#

Which server are you on?

gloomy leaf
#

vyra

lapis valley
#

Anyone on Lotharia know about the journeyman sickle, will the station be upgraded or not?

iron estuary
#

It will be yes, unclear ETA

hybrid swan
#

I believe the building has finished, my problem the cost on AH for slate weapon mold and tin ingot is way of my reach and dont have profession to apprentice or stone or metalworking. I have no use for tailor materials as its only on 12 atm.

raw rivet
#

Anyone seen enchanted bronze bracer, pauldron and glove recipes?

edgy crow
#

I made the Western Larch without any gear back in Jan, I just made the Iron Reinforced Carriage one with buffs and it has less HP and Magic Resist. yes the extra capacity is the main point of this carriage. I feel this is a bug

minor falcon
sweet elk
#

Is there any particular place to look for plant spawns? They seem to be pretty random and few and far between

grand void
#

long shot as I see codex says its unobtainable but i am hoping it is lying

somber crown
#

Has anyone tested the ashes tool? I'm very curious on this cause it says rare is 16, and my value is 15.65, but it is saying it will be rare?

grand void
#

JEFF! Yeahh.... that is unfortunate

somber crown
grand void
#

My name is ExhaustedJeff

somber crown
#

OMG

sweet elk
frigid lynx
#

can I suggest making crafted items have variable values as far as armor/damage etc goes? for example instead of making a white bow 10 damage make it a rng 9-11 dmg, instead of blue bow being 14 dmg make it 12-16 damage, and I don't mean have the white bow actually have random damage from 9-11, I mean upon crafting the bow will be either 9 damage 10 damage or 11 damage, based on rng, with weights toward the middle and the lower/higher damage being more rare, I think this will make crafting slightly more fun even when crafting common items because you'll have a chance to get a higher quality common or try to strive for the better versions even though you might not get so lucky with legendary mat drops, and even the legendaries will have more variety making it a more fun chase

#

not sure if this is the place for suggestions but I wanted to put it out there

sweet elk
#

We already have that system. There is a range of rolls within the quality bands determined by the quality score of the materials used to craft the item.

The result is not rng, but there is multiple stat rolls within a rarity band.

frigid lynx
#

i know but im suggesting common items have a range of stats just being common and etc, the quality shouldnt be the sole determiner of damage that is boring

sweet elk
#

damage? isnt that the point of crit?

#

unless im misunderstanding completely

frigid lynx
#

damage is just one of attributes can be anything relating to equipment

#

damage armor stats think of D2 item rolls

sweet elk
#

so you want RNG on finding rarity and RNG on crafting the item

frigid lynx
#

no for example in D2 if every white archon plate had 440 armor it would be boring, so its a roll for 420-460 base armor

#

and the roll range would increase per quality

sweet elk
#

but im saying if you dont look at white items and look at say blue items that is already true?

frigid lynx
#

no every blue item is same as any other blue item

sweet elk
#

its not

#

one second ill show you

frigid lynx
#

thats been my experience so far ive crafted many diff items but i havent logged in for a month so unless its something new already implemented

sweet elk
#

look at those

#

they are both epic

#

they have different stats

frigid lynx
#

and white items should ahve a range, i think you mean blue item will have a better damage if you used a legendary mat and it didnt roll legendary it will still be slightly better

sweet elk
#

because the quality score is different

#

because the mats are different

frigid lynx
#

i think there should be slight variety even on same quality

sweet elk
#

did you look at my pictures?

frigid lynx
#

yes i saw 1 armor different on epic items which is not a huge variety and its because diff mats were used

sweet elk
#

so you do want RNG on craft and RNG gather

frigid lynx
#

yes

#

both compliment each other

#

i think it would be a good change

sweet elk
#

okay earlier you said no 😛

frigid lynx
#

i think i misunderstood but yeah thats exactly what i meant

sweet elk
#

I think it depends where gathering rarity ends up. Currently rng on hunting already makes it near impossible

frigid lynx
#

thats why it would make it more fun

#

so you have a chance to roll better items even if you arent finding those epics and legendaries

#

which ive found one legeandry mat in far too many hours played

sweet elk
#

id say theres currently too many legendary mats in the economy for 6 weeks into the game

frigid lynx
#

side story i found that legendary when i first started playing not thinking it was as rare as it was and i threw it away for more room so i never even had a chance to use it

sweet elk
#

but thats most likely just testing

frigid lynx
#

well the rates will be adjust im sure but i still think more variety would be more fun

#

also the current testing crowd will not have the same time availability as regular players, this crowd probably plays far longer hours than average players

#

which will create scarcity as all players will want best items but not many will have the time to acquire them

sweet elk
#

your suggestion does make it even harder to get the absolute BIS item though as theres now 2 layers of RNG to go through

frigid lynx
#

is this the right place for suggestions? it is long burried already and will never see the day of light

sweet elk
#

they read discord

frigid lynx
#

and thats a good thing imho, not all legendaries will be equal

sweet elk
#

im not disagreeing they should be harder, thats just the opposite of saying we play longer than the average player

frigid lynx
#

the common player will have more to look forward to if there are bis for every color slot

sweet elk
#

Or they will never obtain it

frigid lynx
#

there will be cheaper legendaries

#

and the bis legendaries

#

it swings both ways

#

so common players will have more less desireable legendaries

sweet elk
#

See what other people think 🙂 just would be surprised if people want even more rng (on top enchanting and gathering which we already have)

frigid lynx
#

im not suggesting crazy swings but a little swing would spice it up a bit, but yeah we'll see

#

bis legend with bis enchant would be nice to see for sure

sweet elk
#

a +20 full roll legendary right now is already obscene amounts of luck to achieve

#

if i was to add any kind of rng to crafting (and im not sure i would) it would probs be some form of crit crafting mechanic

frigid lynx
#

yeah same thing maybe like have normal items and crit chance to make them shoddy flawed normal flawless perfect

#

and have that be -2 -1 0 +1 +2 to base or smth whatever would make sense

#

and maybe have the odds for perfect go up as your artisan goes up crafting items of lower tiers or something along the lines

#

so a master crafter crafting commons will have better odds of crafting perfect items

#

anyways thats my 2 cents thanks for the back and fourth nice talking

somber crown
chilly cape
#

when crafting tools, what is the quality rating used in the calculation? is it 0 or your current level of that profession or something else?

potent parcel
warm plaza
#

so if you wanted to craft good stuff you need to 1st craft good artisan gear?

crimson summit
#

anyone got apprentice jewlcrafting on lyneth here?

potent parcel
#

Like going from an almost max roll blue up to a lowest roll heroic

wooden canyon
#

is it possible to craft Agave bolt ?

solemn latch
#

yeah where are the agave popy and paintbrush process ?

minor falcon
#

I don't see any reason it shouldn't be but don't recall seeing them in game yet

solemn latch
#

they are that s why we ask..

minor falcon
#

Do you not automatically have the recipe?

somber crown
#

so I think in the game it is a threshold with no rounding

sweet elk
#

yeah i think that lines up with my experiences too. Brought it up on the codex discord so might get sorted out 🙂

sweet elk
#

At this point im wondering wether my time is better spent solo running caravans to make enough money to buy a high rarity bear carcass than wasting time trying to farm it 😂

tulip current
#

Where does one get basic stone work and jewel crafting recipes?

formal umbra
#

Hello Fellow Artisan and crafting nerds!

Which one of you math wiz's has figured out the formula for the mixing of rarity of materials (10 wood, but split as 5 rare and 5 heroic for example)
and how that effects stats for crafting?

if no one has! Lets do this please! Ill help!

I really wanna get it figured out, make an excel, and so I can test craft/theroy craft stats of items with diff combos!!!!

Has this been done already? Yall wanna if it hasnt?

plz and thanks!

warm plaza
#

do it even if has been done more testing is always apreciated if you havethe time

formal umbra
#

ohhhh i plan too, but if I had a good starting off point, id rather that then go from scratch!

warm plaza
#

honestly I don't know for sure.. but don't go wasting high level mats testing it

sweet elk
formal umbra
#

thanks! I hadnt looked there yet. I should have

sweet elk
#

the original excel sheet is somewhere about if you really want to excel 😛

cerulean venture
#

We really need that crafting overhaul asap...8 heroic metal/1 heroic mold/ 1 rare grim skin makes a rare? lol so dumb

worthy knot
#

Growlers head got value?

real fractal
acoustic sandal
#

This is what will get a lot of players past the Slate Molds without needing to get legendary animal fat

real fractal
#

So I can’t pay my taxes, if I’m ejected from citizen, will I lose all my materials in storage?

primal torrent
#

I hear something about Batch sizes being gated behind the Mayors? Seems silly

primal torrent
#

Like how there isnt a slider so you can process whatever batch size you want

minor falcon
#

what would that have to do with mayors though?

primal torrent
#

Some skill tree like how the guilds have a skill tree

#

If I had to guess its influenced by the Eve Devs, because in that game player built stations have a similar system

#

I get creating friction within the mayoral system, but batch sizes is an odd way of doing it. Rarity and Quantity buffs makes sense but batch sizes

minor falcon
#

I have genuinely no idea what you're talking about and i'm confused.. Are you saying mayors have an option to increase the batch sizes of processing?

primal torrent
#

Not right now in the future

#

Like if I want to process 23 wood, instead of the static locked 25

#

at once

#

instead of having to process the 3 extra individually

minor falcon
#

that's been confirmed as just a placeholder system because they only hardcoded batches instead of coding a variable system

primal torrent
#

Yes

#

I heard and I can not confirm that he mention batch sizes in one of his streams as being locked behind mayors

#

meaning that any change to the system would be up to a mayor to change

#

and require some sort of skill tree.

minor falcon
#

should probably spend some time looking for that then because i know Steven has said it's a placeholder needing to change and i'm pretty sure other staff have commented on it lol. that's a wild theory/misunderstanding

primal torrent
#

its not a theory its a rumor I heard and came hear to see if anyone had heard the same thing

calm oyster
# tulip current Where does one get basic stone work and jewel crafting recipes?

There are 2 components: Material Score and Gear Score

Every material adds a material score:

Common is 1 point,
Uncommon is 6,
Rare is 16,
Heroic is 31,
Epic is 51
Legendary is 71
you then multiply your input materials by their respective scores and add them up, divide over the materials to get your Materials score (weighted average of mats) 

Gearscore is a simple treshhold-barriers , find your rating (right) and add the number quality from the left column

0    0
1    106
2    211
3    316
4    508
5    700
6    981
7    1263
8    1503
9    1743
10    1983

Final Quality = Material Score + Gear Score and then inverse lookup of the materialscore if that makes sense

primal torrent
calm oyster
acoustic sandal
#

(Tested using only 1 epic material in the crafting calculator in replace of 1 legendary in the recipes)
Not sure if codex is 100% right with the crafting calculator.

calm oyster
#

codex is off

primal torrent
sweet elk
#

they did just adjust it after the bug i found yesterday with calculating rarities very near the threshold values.

Have a play around and see if its any better 🙂

last depot
sweet elk
#

Will do! Thanks for the quick fix 🙂 I checked the example I gave you and that’s now fixed (values near the rarity threshold rounding up). I’ll let you know if I or anyone else finds anything else!

barren flame
#

Any other husbandrist having a hard time with the BoB chance for T3? Right now im about 25-30% chance of getting a mount, 70-75% chance of a BoB, and then the BoBs in general seem to be worse than T2 horse BoBs pretty much every time at least in regards to general speed ratin g, so nobody wants to buy them, which when combined with taxes, means im hemmoraging 4g everytime i train a T3 animal and its a BoB...additionally with some of the new T2 animals just being blatantly faster/better than the T3 animals, few people are buying the T3 mounts at prices that can offset this loss

quartz lichen
# barren flame Any other husbandrist having a hard time with the BoB chance for T3? Right now i...

its all pure rng
f.E. ive solo farmed 84 Plumed Haleberders before JM Husbandry was a thing, out of all 84 only 27 Mounts popped
Farmed 3 Lions, first two went bob, third one finally was a mount
Then a customer handed me 3 lions, > 2 mounts, 1 bob
puure rng. Is it stupid? Yes
Is it Placeholder? Yes
Can we give valuable feedback for a placeholder thats about to get fully changed anyways? Nah
We just gotta suffer through double RNG as a hunter (Carcass/Living animal Chance) and Husbandrist (BoB/Mount) until we get a system thats actually ment to exist

barren flame
# quartz lichen its all pure rng f.E. ive solo farmed 84 Plumed Haleberders before JM Husbandry ...

Fair enough, but not gonna lie, it sucks to go from, 92g at the start of the day yesterday, to sub 10g, and having a stock of BoBs nobody wants because T2 horse is faster. And to to generally be out competed on the mount market by scorpions which are moving at 200% speed, i prepped for T3 on Vyra for weeks, and it feels like all my careful planning, working with hunters etc, has been shotgunned because of horrific RNG + a new novice mount thats out competing T3 animals

#

But then training T2 horses isn't necessarily worth it either because folks only want to pay about 2g for T2 horse BoBs because they know training cost is 1g65s, and they think profiting more than about 40s is insane on any craft, and when you do get a mount on the T2 horses, nobody wants to buy them at this stage of the game

#

@marsh vigil @dense sable I truly hope this is on your radar with animal husbandry, because while i understand its meant to be a gold sink as a profession, the animal husbandrist should be able to at least break even by the end of their craft...

primal torrent
barren flame
primal torrent
#

alot of the problems revolve around the available gathering and crafting stations, if you can't herb journeyman flowers you cant make good journeyman crafting shirts. As an example.

#

The priority for nodes should always be getting all gathering stations up first

barren flame
#

I disagree, because that implies rarity will make the difference, but if a common T3 animal is worse than a T2 animal, so will be the case with uncomon and higher.

#

unless im misunderstanding what you are saying, but tbh you aren't making a ton of sense to me

#

The stations are up, we can both hunt, and train animals

primal torrent
#

What makes T2 better than T3 common

barren flame
#

They are straight up faster right now.

primal torrent
#

What do you mean

#

Are you talking about the amount of available spawns

wooden canyon
#

he is talking BoB

barren flame
#

if you compare a common T2 horse BoB, midnight mare, runic steed etc, to a common T3 say terrapin BoB, a T2 horse has a base speed of 82, a T3 terapin has 76, and less spawns, and more expensive to train

primal torrent
#

Thats only 1 T3 animal, what is the mount speed compared to those two not bob

barren flame
#

The others are far worse

#

The ratio on dynasty beetle, its like a 52 gen speed or something of the sort

#

the only one that comes close is the halberdier

primal torrent
#

In your example what is the mount speed comparison on those two not bob

barren flame
#

Mount speed of a terrapin is also only 160%, a T2 daystrider is 170%

primal torrent
#

What is a T2 horse

stoic verge
wooden canyon
#

Midnight Mare

primal torrent
#

155 right

wooden canyon
#

Obsidian Stalion

barren flame
#

Irrelevant because nobody buys the horse mounts. Its 155%, that doesnt objectively make terrapins better.

primal torrent
#

Thats your answer, the point is lower level materials in this case mounts or bobs are supposed to remain relevant even at end game

barren flame
primal torrent
#

Enchanting

wooden canyon
primal torrent
#

Carpentry leveling

wooden canyon
#

same problem in the end

#

some are not relevant end game

barren flame
primal torrent
#

We are still missing crafting skill points

barren flame
#

Paying 4g a shot, and getting 4 BoBs in a row that nobody wants is cancer.

primal torrent
#

who knows what it will be like later

#

Its alpha

wooden canyon
#

that whole system is placeholder

#

it still suck tho

primal torrent
#

^

#

Does suck

barren flame
#

Right, and we can say "Its just an alpha deal with it" Or we can point out its a problem that needs to be addressed so it ends up on the devs radar

stoic verge
primal torrent
#

Ya not saying you shouldnt point it out

#

I just think theres more to it that we dont yet know or understand

#

because of missing levels and skills

barren flame
primal torrent
#

Ya I feel ya man, take a break

stoic verge
#

we have all worked hard at our professions

primal torrent
#

Have to put this into context its an alpha, and its going to be a slow bloody grind

#

They can only fix, so many things per week and also have a crap ton of content to add

wooden canyon
#

Shatterclaw BoB stat are funny tho

barren flame
#

Right, well some feedback is i feel like there should be two sets of clothing for husbandry, one that boosts the chance of getting a mount, and one that boosts the chance of getting a BoB.

#

The current rarity boosts etc, make no sense given that mounts dont benefit at all from a rarity increase

primal torrent
#

But I agree Crafting/Gathering has got ZERO love from the devs

barren flame
primal torrent
#

Its not about the gold my guy, the systems are borked

barren flame
#

Trust me, ive seen it with my eyes. The gatherers strike it with a legendary, then they know where the spawn is, they hammer it for the next 12 hours, and then make a few hundred gold overnight

calm oyster
primal torrent
#

I gather and craft, none of the gathering systems make sense, I get more Legendary Ore with a common pick than I do from tree with a legenday axe and bags its borked

primal torrent
barren flame
primal torrent
#

Anyway Im gonna go do other stuff, not confident they will address any of this crafting or gathering stuff until phase 3

calm oyster
#

there are other concerns. i feel animal husbandry should not really complain. there is a huge market for mounts and the people that do sell mounts ensure they get their money's worth back on the few quality ones.

im more worried about broken stuff. Stonesmits that heavily rely on animal fat (insanely rare) armor/weaponsmiths rely on coal, animalfat for top crafts. Material-requirements that are not in line with their respective craft (limestone mortar takes in Wyrdstone as example, or Iron Reinforced Wheels requireing bronze instead)

there are plenty of things we can "fix" and a cost-adjustment is more an economical change then a game-breaking design feature. whilst i may agree the costs are high(er) the benefits of a sale are also higher as one will simply increase the sellprice to break even?

calm oyster
#

let us ask developpers to fix obvious bugs (eg wrong requirements) before looking into value tweaking (gold per craft and potential selling of the outcome)

acoustic sandal
#

Give me back my caravan STEVEN

barren flame
# calm oyster there are other concerns. i feel animal husbandry should not really complain. th...

I take it you aren't an animal husbandrist then? We aren't getting our money back, the only times we have is when it was stuff like the verdant voyagers which had a 100% chance of being mounts were popular etc. Right now scorpions are the big thing, and they only require novice hunting and taming, which means -everyone- is competition right now, we aren't making money off it because its so heavily contested. Then T3 mounts are being outshined by the scorpions to the point where people will comment scorpions are better everytime over the T3, The BoBs are worse than T2 BoBs, and they cost twice as much to train as anything else. We aren't getting our money back i promise you.

calm oyster
#

if you arent making money and lose out as an animal husbandry person, then increase your price for those crafts you can sell. every other animal husbandry person has the same issue, so market price just has to go up

acoustic sandal
calm oyster
barren flame
calm oyster
calm oyster
#

if you only have 3 gold to your name, you will not own a legendary gearpiece either

#

the market is part of the social sandbox

barren flame
acoustic sandal
#

I have 2 legendary pieces from just legendary droppings and 11 copper

#

My resources are affordable as hell

calm oyster
#

in my world the game could for example support a choice to breed for mount or breed for bob to increase the odds to get what the crafter wants. that is an actual game-design thing that we could ask of the devs

#

but i would place that on a sub-par route to bugfixing existing elements

acoustic sandal
#

You do that on a freehold in the future

#

They need to add it to all benches though

calm oyster
#

but its not a game-breaking issue, its a preference of spending issue

barren flame
calm oyster
#

those are game-development suggestions that we can pass to the devteam as feedback

acoustic sandal
#

Increases your mount HP

barren flame
quartz lichen
calm oyster
#

but economy of crafting is not a design decision. all professions drain gold out of the economy, as much as glint and other activities bring in gold to the economy

barren flame
#

I have a heroic quality wolf and daystrider mount, they dont have anything different from a common of the same

acoustic sandal
#

Sad day

calm oyster
#

if you would not have gold-sinks like the professions then everyone would end up being a millionair

barren flame
#

Ive engaged in other professions, animal husbandry is -by far- the hardest, and least rewarding due to in part, the player bases mentality, and a lack of proper balancing between mount tiers

calm oyster
#

you are making money of leveling a profession an issue. im stating there are way more obvious actual bugs of wrong item requirements, poor rarity randomisation and other more pressing systems that influence artissanship in a vastly more impactfull way then how much you lose out on picking a profession

#

player-base-mentality isnt a game-design issue, lack of balancing mount-tiers would be up for discussion, and im looking foward to your suggestion on how to balance them better 🙂

barren flame
primal torrent
#

@barren flame I feel ya man and understand your frustration the issue is people who can no life I'm not sure what can be done about that

calm oyster
#

a T2 that has 2 spawns, could be way better then your average joe T3 that has 200 spawns

barren flame
calm oyster
#

stating that any T3 should outperform T2 is a simple balance

acoustic sandal
#

Give us gryphon STEVEN

calm oyster
barren flame
#

Same case with scorpions. So your point is moot

calm oyster
#

there are many that are considered superior

acoustic sandal
#

Scorpion broodling Fast Boi

calm oyster
#

some cause they just look cooler, some cause they are damn fast

acoustic sandal
#

Level 0 creature is Best 🙄

calm oyster
#

but your suggestion is what?
All T1 = 140%
All T2 = 150%
All T3 = 160%?

then what would happen if i only have 2 spawns of a terrapin and 60 daystriders? would they be treated the same? differently?

barren flame
calm oyster