#alpha-two-artisan-chat

1 messages · Page 8 of 1

pliant crown
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but you can still make decent gear

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kinda like how boss mobs right now can drop their unique item, recipe, or gear

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rather named mobs*

deep wolf
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So isn’t that already in? Or saying don’t want boss to drop gear too?

pliant crown
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their drop table is one of the 3

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and i like that idea for making the better gear

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but making the entire system like everything you craft needs to be special like that isnt really right

deep wolf
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So you mean have Sanctus not require emblems?

pliant crown
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i dont mind the emblems

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im talking about progessing the profession

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they can increase or decrease crafting costs

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in some ways i'd rather the crafting costs go up but then instead of needing to make 200-300 items you only need to make 50

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so to say

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but right now they just keep wanting to push forward with how it is now and just hope that trading stalls will solve the crazy costs to get out of novice

deep wolf
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Yea should normalize based on base xp amount of each tier. If every base material for novice gave 50 xp would fix the imbalances.

pliant crown
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i just dont see how anyone would want to give any of their personal item stash to a node

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yes that too

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it would help a lot

deep wolf
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Right now you’re fucking yourself if you make anything other than copper shields which is a bit stupid. Same with gloves and boots for armor.

pliant crown
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but then the other probelm is the way to get the materials together for apprentice is substationally harder that unless the exp was also substationally bigger i think people would forever craft with mostly novice recipees to level

deep wolf
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You just up base xp for higher tier

pliant crown
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from what a person in my guild that was doing animal husbandry said it went from 500 an animal to i think he said 700

deep wolf
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So 100 per base material for tier 2 etc

pliant crown
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but the cost was like 60s to 2 gold and change

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i would definitely start with baselike exp per material and adjust from there

languid sparrow
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does iron and copper share the same respawn points? or am i just incredibly unlucky

deep wolf
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They do share

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Which is a whole other issue

pliant crown
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rather than i think they randomly deciding what the craft should be

deep wolf
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Tier 1 nodes should share with other tier 1

pliant crown
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yea that is

languid sparrow
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yeah there is no reason why 90% of spawns are gatekept by t3-t4

pliant crown
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in my forum post the only profession that logically makes sense on where you'd find the item is skinning with grems, since when you kill them they respawn sometimes as gatherables as an example, sometimes trees are just not where you'd think, a new player wont know that most of the rock/ore spawns are near water

deep wolf
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It’s pretty unfortunate and it’s a good thing servers reset often otherwise would get worse and worse.

pliant crown
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i think that after some time the ores get randomized but i only saw that happen once

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it was before there as any apprentice+ stations on the server and the 5 ores were t2 or t3 and came back like 6hrs later and it was like 3 t1 nodes

deep wolf
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I mean didn’t they say they are going to rebalance resources in last video? Hopefully mining is on the radar. Can’t imagine it not being.

pliant crown
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did they? i dont recall much really being said about the state of things crafting other than hey maybe trading stalls will help

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also the weeping willow tree being used in everything for apprentice with frankly them only spawning in a handful of spots on the entire riverlands map

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...is a choice

deep wolf
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Think they said node balancing which I assume meant underlying resources

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I could be assuming too much.

pliant crown
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i believe they mean like

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how the city projects work

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and leveling the nodes

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not gathering nodes

pliant crown
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outside of weekend 1 or 2 where they said slightly increased ore node locations and slight reduction in ore respawn time

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all other artisan changes thus far have been nerfs

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i just dont agree with balancing for big guilds on how crafting should work, i do like the intertwined professions to make items

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but if you arent big guild we dont want you to mess with it no

deep wolf
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I get the complaint but as someone who will craft for a guild it’s not an issue for me. I could also see the old “it’s a guild game”

pliant crown
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also need to have something so if someone is a processor they have more of an identity other than being the pig you feed in the middle

deep wolf
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I don’t see processor as its own identity. You either group it with harvest or craft.

pliant crown
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well alchemy, cooking, and animal husbandry right now kinda are their own thing

deep wolf
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Yea I mean metalworker lumber milling etc

pliant crown
deep wolf
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Needs guild bank but otherwise you just drop off and pass.

pliant crown
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i am more worried the guild bank will be very small

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since our personal storage is quite small

deep wolf
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Even if guild storage was the size of a personal could make it work but yea probably need bigger stacks at least.

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Each crafter would just need to pick up their stuff daily so didn’t get cluttered

rigid path
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Is the Hunter bags supposed to let me carcasses stack higher then 20?

deep wolf
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Yea

rigid path
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Cool mine is def not doing that wanted to check before reporting

deep wolf
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Apprentice I assume should be even more. Like 43 or something

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If haven’t bought those from hunting vendor at cookhouse

rigid path
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Yeah no even my apprentice bag are still 20

deep wolf
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More slots at least right?

rigid path
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Yepp

deep wolf
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Does the bag say higher stacks? Feel like they say it on stats

rigid path
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Yepp

deep wolf
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Yea report it

rigid path
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45 capacity increase

sharp abyss
deep wolf
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That’s still odd id say

pliant crown
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did some quick checking a legendary lvl 1 sanctus sword is = enough to green bronze/forsaken blades sword, and blue brass/tin sword
if it was legendary copper sword, basically bump down the rarity for the lvl 10 swords by 1 (so gray or green)

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i dont mind this kind of differences but you definitely wont be in that range for very long

safe halo
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officially grand master at fishing. Now I can move on with my life.

forest violet
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GM but not 50, does this make me one of the cool kids? 😦

plain steppe
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I know that people hate the "WOW does it better take" but when it comes to gathering WOW really does do it way better. I had a skinning rogue in Dragonflight and it was sooooo much fun in the open world. You could lure and bait tons of mobs for huge agro pulls and then skin them all, all sorts of stuff.. The system was actually fun to use

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and u didnt have to go walk an hour across the map and randomly stumble across some NPC that happens to teach you how to make lures. Where if you never go exploring there, you never have fun with the system.

forest violet
plain steppe
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the "hard" part is wasting your life doing it

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id rather it be fun and pleasing to engage with

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where people actually... you know... want to play the game?

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this is why i quite playing Mortal Online 2. I thought the game systems were really cool theoretically, but i just didnt find the game that "fun"

forest violet
violet jolt
plain steppe
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most of the time i was playing Mortal Online 2 i realized that the activity i was doing wasnt fun at all

plain steppe
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"I love how this sucks so bad no one will do it but me" - basically all the crafters

violet jolt
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oh dont get me started about the crafting ...

plain steppe
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yeah, good point, my discussion here was on gathering

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for sure the gathering needs work tho

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gathering and mob grinding are mutually exclusive activities

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so if someone is going to gather, they might as well spend 10 hours gathering

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or whatever

violet jolt
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but ye it needs def some work to make it more worth

plain steppe
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yeah

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worth in game, and worth for players enjoyment

violet jolt
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nonetheless, the idea is i think that gathering and crafting should not be for anyone

plain steppe
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its like we are being fed a bowl of raw carrots for dinner... sure yeah its good for us or whatever

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but its hard to get down

plain steppe
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I would rather it be that there are so many fun things to do in the game that its hard to decide what to do... Not, I only do this activity because it gets me X results, but otherwise id rather be doing something else

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In WOW dragonflight i would just go around lure bombing huge packs of mobs and aoeing them down to skin them for fun

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i didnt evenc are about the economy

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i still sold shit and got excited when good drops came, but the activity itself was fun enough

violet jolt
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Sorry but i just detest WoW. Better take a look at at everquest 2

plain steppe
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dragonflight man

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it was awesome

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the professions were sooo good

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u got exp for them too

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considering professions are such a core part of ashes you think they would spend more time trying to make them fun... they made combat fun (at least when you arent killing the same mobs in the same way for hours on end, that shit drives me nuts)

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I love mob grinding and combat for hours... I just prefer to switch it up a bit and have some challenges or different pull styles or whatever fuck

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same shit over and over makes me wanna just do anything else

forest violet
# plain steppe please, by all means

i reached level 10 day 1 after wipe. stopped leveling and focused solely on gathering, socializing and learning the game. as a wow veteran, i liked the game for what it was. but the socializing part is what i loved about wow from 2004 all the way to 2009, almost perfect. but through the past few weeks of being a gatherer i made a lot progress learning about the game from others. i focused on one thing, provided for everyone and learned everything from them. you dont have to do the mining non stop. the way it's originally designed (especially for launch) is you do what you did back in wow. you walk around, level up, gather, gather, level up, walk around. now the AoC has been specifically designed to make people need each other's skills that they worked on. considering those cost gold and time. WoW has this thing where you dont need anyone or anything for anything other than a raid or pvp or a dungeon. other than that you're a solo guy. as a solo player, as i've always been. i've always had a guild that was a collective of solo players who played the game because they want to enjoy the game for what it is right now - an alpha - and learn things about the game from other players who are doing things completely different than you. a weapon smith will need at least a chopper and a miner in the early stages of craft, then they'll need someone with skinning and tanning skills, then they need someone with a jewelry making skills or scribing or whatever to keep pushing their items to their maximum potential.

now. the game is designed to be social, solo just meant things slow down for you.

regarding your statement about dragonflight, i played dragonflight, i ran the mythic raid, i've almost reached gladiator in arena and i hated everything about it. the only fun thing was the new flying mechanic. and one mechanic doesnt make the whole game or expansion more awesome. in my opinion wow is just a roguelike mmo game. where the roguelike part is the group of randoms you join and never talk to ever again after they inspect your achievement. it makes the game dead, boring and in fact very depressing to deal with.

now MAYBE this game isnt for you and that's completely fine, MAYBE as a solo player you dont like socializing too and that's also fine. but you cant just base your opinion on a game because you liked one profession and it's not done the way you like it.

embrace change and if you dont like it, that's also fine. you can always keep things the way they are and keep playing the very game you enjoy cuz that's what matters, enjoying the game YOU want to play.

p.s. sorry for the essay

plain steppe
# forest violet i reached level 10 day 1 after wipe. stopped leveling and focused solely on gath...

Yeah man its all good on the essay. I am enjoying the game. I love my bard and the mobility and team dynamics. When I say that I'm a "solo" player, what I mean is that I am purposefully not joining a guild during this testing stage to see what the experience is like for regular people who just get the game cause they heard about it and dont have a premade guild or anthing. I was still probably way more social than most people. I talk in global, I talk in citizen chat, I talk to randoms around me, I group up with people who are in the same area as me, I made friends with people from like 8 different guilds and have had many guild invite requests.

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I dont have any problem with the social aspect at all, I just think that the professions need help to be more fun to engage with

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Part of the reason I am testing it like this, is because for the health and longevity of the game it has to be able to introduce fun to new players with the different systems very early on, before they join guilds and shit like that.

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It's one thing to try and team up with people around you in the game and make friends, its another to be deadlocked in the game without being in a guild. Thats lame

pliant crown
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yeee im on the same its like i can make time to level whatever but the idea is it should be fun and engaging not for the 1% otherwise 'just go level'

slender hollow
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Any tips on how to level scribe the best ?

lime rock
grand mortar
lime rock
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right? i still have a few level 10 greens on me so i now can farm a little faster PepeLaugh

pearl gust
fresh haven
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is there a carpetry station anywhere close to emberspring?

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carpentry*

rugged needle
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Is there anyway to tell what the result of a craft will be before you craft it? Specifically, to know what the higher rarity gear looks like before I go out of my way to find the materials to craft it

nova remnant
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Question - Emblems for crafting, do they affect rarity? like can i make a legendary chest with normal emblems?

neat sorrel
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Does rarity only matter in armor and accessories? For example i am looking at Novice healing salve and if i change teh rarity the stats remain the same. Do i get better stats in healing salve by certification only or does the rarity play another factor?

forest violet
opaque phoenix
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like we do know we don't even have access to anything near to a finished product by several years for crafting tho right?

deep ingot
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any thoughts on coolest / most useful artisan crafts?

copper lynx
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Coolest - in phase 2 scribes can make treasure maps

fresh haven
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Just curious, is the system in place now all that crafting will be? Of course this isn't a "crafting game," and the focus is mostly on the economy and ways crafting will influence PvP, but I still have to say the current systems are extremely boring.

There is no difference in mechanics between any of the professions, and there is no skill involved in any of it. Or am I missing something, or is what's in place now just a basic placeholder?

deep ingot
deep ingot
woeful kestrel
glacial helm
woeful kestrel
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They've said MULTIPLE times that crafters will make the best stuff, so I would expect a rather involved system (whatever that ends up looking like) to be put in place.

glacial helm
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I think they are at least going to let you design what the items you make look like.

fresh haven
woeful kestrel
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Current system ISN'T a crafting system, it's a commission system (You walk up to the crafting table, hand over ingredients, and collect item/s at a later time).

fresh haven
deep ingot
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ive been searching for a copper ore for quite a while and haven't found one. think i might revisit the artisan system once they update it a bit

rugged owl
tame mortar
deep ingot
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pls dont tell me this is a copper below me that i cant access bc im swimming on land

wooden canyon
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Idk since saturday i feel like there is way more ores around, maybe it's just me getting lucky tho

tame mortar
reef delta
tame mortar
foggy dove
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Near steelbloom. You can check on ashes codex

reef delta
wooden canyon
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There is only one place with raptor, only 6 raptor Spawn there, gl hf

foggy dove
simple oak
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What is ther respawn timer of ore? Tree?

slender hollow
vocal plume
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Leatherworking question:
I just found out quality increases on artisan gear does not work at all for me for leatherworking and I'd really love to know if it's bugged for everybody oder just me. So I can make a proper bug report

ember ivy
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It doesn't increase the quality stat on the item. @vocal plume if that's what you mean.

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Quality on a item will increase the chance of making a item higher grade. IE - Im a stone mason and made 50x Rubies at Rare quality and 2 came out heroic.

vocal plume
ember ivy
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I also Jewelcraft.

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But, haven't noticed any base increase and it seems like it only has a slight chance.

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Also, that Artisan gear is amazing. Jealous lol.

vocal plume
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Nope it's base increase for stuff like tailoring and leatherworking

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that's how we got all the legy shirts

ember ivy
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I've only crafted my own Legendary Tools for mining and made some Jewelery Legendary.

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But, never noticed the preview change dependent on what I was wearing.

vocal plume
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you should be able to try it with novice tailoring already

ember ivy
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I'd bug report just in case either way.

vocal plume
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yup done that already, a lot of artisan stuff is bugged atm but it's an alpha after all

ember ivy
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lol I can't even make my next tool casue I need eastern hemlock planks and it's bugged...

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Got all the Materials for the T2.5 Apprentice Pickaxe and hit that wall.

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Unless someone in here knows a work around?

forest violet
# slender hollow god dammit thats what i feared

yeah dude. is bad bad. you gotta be so addicted to it you'll spend your money and others' money AND you'll get to the point where you'll willing to exchange really expensive and rare stuff for trash rubies

ember ivy
forest violet
ember ivy
neat salmon
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Where can i grow lettuce and the likes ?

keen parcel
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Are the Pylons functioning right now?

keen parcel
neat salmon
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and wherre can i farm ?

keen parcel
neat salmon
keen parcel
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its not a problem

spiral nacelle
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Productive little mining trip that

keen parcel
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nice!

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What gear/stuff do you use while mining to get such good quality

spiral nacelle
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Luck 😆 I've only got on the apprentice axe and thats it

drifting ivy
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The best hidden stat there is. Luck

keen parcel
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lol

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Unquantifiable, but its effects are clear

spiral nacelle
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Need to pray at the altar of RNGesus

fresh agate
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what are the best kind of bags if i dont farm any specific? is mining bag the one with the most space?

spiral nacelle
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Not necessarily about space because the different bags also allow you to carry more of that item as well

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Typical stack is 20, the novice bags let you carry a stack of 43 and the apprentice 65

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They obviously only work with their respective gathering profs though

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Mining bag wouldn't let you carry 65 stack daffodils for example

keen parcel
spiral nacelle
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Nope

fresh agate
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thx 4 info.

spiral nacelle
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No problem 🙂

fresh agate
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and what is the best fuel known so far?P

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i just realized that u need to use fuel for almost every craftinc process

spiral nacelle
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Wood

fresh agate
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as i thoought

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last question: to craft anything better then common. do i need all mats in that specific rarity?

spiral nacelle
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No, you can mix and match and takes an average I believe, could be wrong on that one though

ember ivy
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Western Larch Provides 25 Fuel.. best efficency by far.

ember ivy
ember ivy
hybrid swan
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Has anyone worked out how best to lvl processing like Milling?

cobalt meteor
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Someone told me that with scribe making higher quality enchanting scrolls doesn’t give more stats or have any effect where they wrong or is it not properly implemented yet?

pliant crown
slender hollow
pliant crown
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worst part is for how many crafts you have to make imagine if it was a market to flood how worthless everything would end up being lol

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oh also there is no green ink to make apprentice scrolls @slender hollow

gusty oracle
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So after some independent testing today I can confirm that mining nodes respawn every 4h. The nodes will be the same type ( large copper node will respawn after exactly 4h of being mined)

pliant crown
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yea its like the guy posted from the reddit

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ores change what spawns in there spot once a day and keep respawning the same thing during that 24hr period

slender hollow
pliant crown
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so whoever finds the load of whichever ore basically has most of the servers ore

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its a really unfun system if you cant be on right at reset/all day

pliant crown
gusty oracle
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I'm gonna try test what time the reset / shuffle is

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Or at least narrow it down to a 4h window

slender hollow
pliant crown
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you might get screwed if the daily ore re-roll is the same lol

gusty oracle
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True

pliant crown
slender hollow
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Would appreciate that very much

pliant crown
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to the point where 'making trading easier' i do not think solves the problem

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arcane engineering 2k copper, 250 ruby, 250 magic powder (copper focus)
weapon smith 2k copper, 250 oak wood (shield) [profit margin version with same exp rate is mace with 2004 copper, 167 oak, 167 basalt]
scribe 2k ruby, 400 magic powder (any craft, not pylons) (can do guild scroll recipe for 400 rubies and like 70 gold)
tailor 534 flax, 267 grem skin (feet or gloves)
leather working 534 grem skin, 267 cotton (feet or gloves)
armor smithing 534 zinc, 267 basalt, 267 grem skin (feet or gloves)
(didnt personally test jewlery was told)
jewlcrafting 110 exp per 6 ore craft = 2164 copper/zinc

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i believe someone said it was 3 or 4k wood for carpentry

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cant remember

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this btw is all to go from 1-10

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doesnt include anything past that and how much more is needed

gusty oracle
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It makes it little easier since people won't be sitting o hordes of resources and will be encouraged to trade processed goods

slender hollow
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We have a lumber maniac in the guild so that shouldt be a problem 😂

pliant crown
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someone else posted about how for apprentice tier items everything uses weeping willow wood

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there isnt very much of that currently in the riverlands

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on top of exp needed from 10-20 is 4 times as much as 1-10

slender hollow
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Ya uts probably a mat that will be more common when the other zones get gatherables

pliant crown
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oh also apparently apprentice recipe exp isnt really much better so you might be making novice stuff till 20 in current ratios

slender hollow
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Hmm

pliant crown
gusty oracle
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I'm really hoping they update crafting at the start of phase 2 but it wasn't mentioned in the livestream.

pliant crown
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pretty much

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its giving we are balancing for big guilds

gusty oracle
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Though I also want to know if they plan to wipe for phase 3

slender hollow
pliant crown
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he gave the same answer he did before alpha 2 of currently no plans unless they need to

summer elk
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when you replace a caravan part, do you get the old one back or is it lost?

pliant crown
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havent done carpentry to say

gusty oracle
calm spoke
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They should make parts need lower tier recourses on higher tier crafts as they will be rendered useless otherwise

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Already noticed that, specifically for the wood side of the artisanship. Might need a bit every now and then for the buildings but that's it

autumn wren
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anyone on castus that can make bronze ingot here?

hybrid swan
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at least the recipe are all in game now for gather gear so you dont have to run about to world to see what it is

autumn wren
tribal lotus
spiral nacelle
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I know crafting in its current iteration is a bit grindy but I get the impression that intrepid want to make this a long term game where things take effort to get to the reward; I personally don't mind the time sink - Controversial opinion but hey

tribal lotus
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Which profession lets you make mage or cleric armor? I check arcane but that seems to only be able to make magic weapons.

spiral nacelle
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Tailor

tribal lotus
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Oh, of course. That should of been obvious, lol

glacial helm
# pliant crown intrepid hasnt shown me they understand current issues since all crafting and ga...

Well, the whole respawn thing is going to be variable via a feedback loop. They are testing the respawn mechanisms, and making sure that they all work, both in terms of quality and quantity. They are probably deliberately triggering over-farming situations, so they can test them. Then they just look at the stats. It is a pain, testing it, but they have to make sure it all works before they put the economy on top of it.

modest wedge
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Made this with 1 x Epic Tin Ingot, 1 x Rare Tanned Raptor Hide, 10 x Heroic Bluebell Bolt, 1 x Epic Moon Bolt - Have the Epic Tailors Shirt & Uncommon Tailors Pants. Seems to make quite a big difference.

rugged owl
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Holy

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This crafting system is addicting

glacial helm
# spiral nacelle I know crafting in its current iteration is a bit grindy but I get the impressio...

Yeah, but I think there will be more to play with. Right now the basic systems are being tested. Grinding out levelling in groups, is not the most entertaining gameplay and i think it is in the long run not going to be the best way to level, but we had to do it. Gathering and crafting is also not efficient at all right now, but the gameplay layer is non-existent. I suspect that there will be story arcs that will spawn gatherables in an area (for example), and they are just testing the spawning mechanism, that we wont really see until the story arcs are available.

deep wolf
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I know people mentioned it before but the amount of weeping willows needed for apprentice is crazy with the limited amount of map

spiral nacelle
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Yea 100% and as the map grows so will the spawnable resources so it should sort itself

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Would love to see story arcs for it though, that'd be awesome

glacial helm
autumn wren
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i need 1 bronze ingot on castus. just to craft my bow 😦 i cant apprentice mining aswell as metalsmithing cause i got all other stuff up Sadge for being limited and requiring 7 different materials for a bow

spiral nacelle
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What's the limit on apprentice artisan professions?

iron estuary
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5 (including the higher tiers)

autumn wren
spiral nacelle
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Could you have your main that does all the gathering professions and then 2 alts, 1 for processing and 1 for crafting?

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Main feeds into processing alt that feeds into crafting

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Or is that just way too much work

autumn wren
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1 player can in theory GM 10 proffs and master 15 across 5 chars.

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but until the storage is fixed its gonna be a massive trade headache

iron estuary
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and using storage in towns to transfer intermediate goods across to your 'crafters'...

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but given the huge time sink it might be too much work in practice as you suggest. Fun to speculate about though and maybe a long-term project...

autumn wren
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i might just make 5 clerics on the same account and run around doing different things. cause clerics will by far be the easiest gatherer. just due to how flash cure allows u to heal while gathering so ur not in any massive danger. or have 1-3 clerics do all the gathering

spiral nacelle
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You wouldn't even need to level the processors or crafters right, just the gatherer to be safe whilst doing so in the open world

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Leave the other 2 in town

autumn wren
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true.

minor falcon
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Skiller accounts coming soon to Runescape 5

autumn wren
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and in theory u only need 2 gatherers. cause fishers could be chefs aswell. since most of the Food related is fishing cooking and hunting

iron estuary
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fish/cooking/farming could fit on one I agree

spiral nacelle
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Smells like a plan coming together

autumn wren
iron estuary
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Tailoring Weaving Herbalism
Leathercrafting Tanning Hunting
Carpentry Lumbermilling Woodcutting
Scribe Alchemy Mining

was thinking of running this^ across alts

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doesn't cover all but covers about half in a relatively easy way

autumn wren
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what about metalsmithing. cause thats NEEDED on all

iron estuary
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I'll buy the metal I guess, or alt 5 😂

autumn wren
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i feel like metalsmithing might be the one role i might pick up on all chars. due to the amount of different ores will be needed

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but it wont get past level 30

iron estuary
autumn wren
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well if u can keep ur levels. but u can promote demote freely, then in theory u can 50 all on 1 char and swap proffs around at willy nilly. if recipie aswell as level itself stays just the "mastery" changes

iron estuary
#

you can't at present, though I suppose that might change

#

Currently swapping = lose levels

autumn wren
iron estuary
#

Yes, if you were 20 and swap out you drop to 10

autumn wren
#

if its a crafting then FK no.

#

proccessing goes really fast tho. and usualy allows u to level it at 10 with different materials besides only flowers or only wood or only stone or oonly ore

iron estuary
#

I worry you'll need processing high for the high-end crafting stuff, in which case you couldn't afford to sacrifice processing either :(

#

true that it's easier to level

autumn wren
#

has anyone tested to demote a gathering skill after they got a tool for it? to see if the tool unequips? cause currently u cant sell tolls right? they just replace the old one

#

and what happens in that case. does it go crude? or does it go to last equipped level tier?

sweet elk
#

It doesn’t unequip but you can’t gather the higher nodes anymore

#

Downgrading doesn’t lose you recipes though

autumn wren
sweet elk
#

Yes currently the tool has a big x on it but is still there and you can gather the nodes you have the level for

atomic vortex
autumn wren
#

constitution!? BLARG, gz tho

atomic vortex
#

As a tank its a must

keen parcel
keen parcel
atomic vortex
#

600 health feels good

gusty oracle
#

hmmm interesting, so the zinc and copper in my experiment respawned at the 4h mark 4 times however the basalt didnt respawn on this latest's cycle. so ither the resource shuffle happened in the last 4h and the copper and zinc just happened to stay in the same spot or different resource types are cycled at different times.

keen parcel
#

in the rarity pyramid, is heroic the top or legendary?

autumn wren
rugged owl
#

Any Apprentice Tanners?

keen parcel
#

What would be the recommended item to craft with Arcane Engineering?

#

for Levelling it from Novice?

split delta
#

Does anyone know if the processing shirt rarity increase actually works?

spiral nacelle
#

What artisan profession is it to create artisan clothing?

#

Or are they just vendor

spiral nacelle
#

I thought that but I couldn't see them

#

Unless it's apprentice tailoring

split delta
#

It’s under “shirts” and you have to buy the recipes

#

Novice can do novice clothing

spiral nacelle
#

Where do you buy the recipes?

#

Tailor vendor?

keen parcel
spiral nacelle
#

Need to find a node on my server with an apprentice tailor plot then I guess lol

keen parcel
#

which server u on?

spiral nacelle
#

Lotharia

#

Doesn't look like any of them have one, that's annoying

#

Hmmm Textile mill in Winstead, would make sense if that had a tailor attached right

split delta
#

Textile mill is the right place

#

Tailor vendor

spiral nacelle
#

Off we go on a journey then

split delta
#

I haven’t even looked, journeyman isn’t unlocked yet is it?

tidal vapor
#

hi i need help i wanna make a rare scroll but it shows up as common

#

im using common paper as an ingredient but is it possible to have something like a rare paper if thats the issiue ?

deft sorrel
onyx spire
#

Guess I was asking in the wrong channel. Forgot this one was here. Can anyone tell me for what Ashlar Blocks are used?

#

I'm trying to reduce the granite and basalt in my storage and need to determine the best product to create.

#

FYI I am still novice in Stonemasonry

ember ivy
#

PSA! Anyone trying to make Hemlock Planks - Use 2 x Common Timber and 1 x Higher quality Timber and you'll get the plank!

#

If you have higher tier planks it won't work for the Basic ingredient.

onyx spire
ember ivy
#

lots of ppl were reporting as a bug

onyx spire
#

but the reality is you need common and higher quality... like a deliberate combination?

#

or it really is a bug and that just happens to be the work around. lol

ember ivy
#

Its a deliberate thing

#

First ingredient is "Basic Ingredient" and listed always as common.

onyx spire
#

Ah, classic case of mild illiteracy. 😛

lime rock
onyx spire
#

Nice!

vernal viper
#

When crafting does it matter if you have one or more rare ingredients for a particular item?

sonic flint
#

So since player market isn't up yet, is standard practice just selling mats you don't need to vendors or?

fading stump
sharp harness
#

Are the copper spawns gunna get fixed for the wipe Dec 20th?

naive ocean
tidal vapor
#

okey i see, ty for reporting all that

languid sorrel
#

I have made axe handles IRL. Requiring 10 timbers is dumb. I will die on this hill.

rare lion
#

How do I grow lettuce?

lime raptor
rare lion
#

oh thanks, I guess I have to find a vendor

rigid path
#

Do we know if food is supposed to have different qualities? I used Green Blackberries to make some green fruit salad it didnt turn green sadly.

deft sorrel
rigid path
#

Only other ingredient is the vendor shit so no way to make that green that I know of

deft sorrel
rigid path
#

Alright cool I’ll send up a bug report just wanted to make sure I wasn’t missing something first

rare lion
#

So what is considered 'fuel' ? Just wood or something?

tribal lotus
rare lion
#

Ah thanks

rare lion
#

ANyone know where I can find a cooking vnedor?

cunning bolt
rare lion
cunning bolt
rare lion
#

uhhh, vyra

cunning bolt
#

uhhh ask in the vyra chat

#

bcs this is all the servers combined

rare lion
#

A town needs to have one built, right?

cunning bolt
#

no

#

cook houses are optional buildings, like any other buildings that players decide if they want to make

rare lion
#

okay, yeah, they have to choose to build it, got it.

cunning bolt
#

mhm

#

also if you open the map and zoom into local view you can see what buildings are in towns

vagrant veldt
trail mulch
vagrant veldt
gusty oracle
#

all ores are on a 4h cooldown and shuffle every 24h. iv tested it

#

same with stone

vagrant veldt
#

you are the goat

lost lintel
rare lion
#

tysm

rare lion
tidal vapor
#

how do i know where i can make apprentice pickaxe ?

vagrant veldt
#

some spots are static

trail mulch
#

some... more than 60% (you probs dont see most nodes on game, becuase its on cd)

gusty oracle
#

ye the shuffle doesnt seem fantastic but it does happen.... i logged in at the same time every 4h for 16h and mined 3 nodes. zinc, copper and basalt. zinc stayed during the shuffle copper and basalt didnt

trail mulch
#

question is, intentional or bug?

gusty oracle
#

intentional

#

its just everyone and there dog grabs copper when they run past it

celest hamlet
#

so did anyone actually figure out the crafting formula (what are the determining factors to guarantee a higher rarity end result) when mixing different rarities? I tested with different items and the results are really insonsistent even when mixing white and green items so there must be some kind of weight system behind it?

sweet holly
#

Is cooking still bugged, so using high rareity items does effect the outcome stats of the food?

hybrid swan
#

Got this on 1st week still not a wise if the crafting plan is out? anyone?

hybrid swan
#

Can we have the shirt and skivies auto change when using appliances as it a pain having so many on short cuts and forget sometime losing exp or rarity rating

iron estuary
#

How fast do trees grow from adolescent?

tribal rain
vagrant veldt
#

just relog you will see them

tribal rain
#

? Can see them just fine, they just don't produce anything, relogging doesn't help for those spawns

grand mortar
#

it this working how it is supposed to?

iron estuary
#

When I put green in it gave me green

grand mortar
#

don't want to waste a legendary basalt

iron estuary
#

I'm not 100% sure, I can try again with a green later

grand mortar
worthy karma
#

do i need a recipe to process anything other than the weathered oak the tutorial quest has you do?

iron estuary
#

No, processing is usually fine without recipes as far as I can tell

#

but the tutorial stations don't allow anything else, need to find a different novice station

worthy karma
#

ah nice thanks

gray glade
#

I dont seem to find anymore copper or zinc nodes .. has anything there changed?

ember ivy
#

It's about damn time.... took way to long to make this T2.5

flint sapphire
iron estuary
ember ivy
#

People are farming metals like crazy now. I've noticed a big difference of people on routes.

real fractal
#

do we get a crafting skill tree after Dec 20?

gusty oracle
#

i hope so but it a crafting update wasnt confirmed in the livestream

deft sorrel
cunning bolt
#

Mmmmmmm lettuce

deft sorrel
cunning bolt
#

I just really like lettuce

gusty oracle
#

So looking at stats medium armour kinda sucks when it comes to magic resist and armor with 1/3-1/4 less total resistance compared to light and heavy.

hollow totem
# vagrant veldt copper spawns are not bugged

The whole system is broken since all ores share the same spawn points atm so higher tier ores take coppers place and cant be mined which gives copper less and less spaces to spawn

#

Copper is on the verge of extinction

gusty oracle
hollow totem
#

There is no dedicated copper spawn or spawn area

#

Ores only seem to shuffle once mined

gusty oracle
#

Basalt will respawn in 4h as basalt same size and type. Copper that you mine will respawn every 4h as the same size copper node

lapis valley
#

The whole system need rework, crafting, gather, auction house, drops from mobs, etc.

hollow totem
#

Ore nodes are not static

#

Stone nodes are

#

So the issue with copper is it shares its pool with all the other ores and if nobody mines that piece of iron or rividium there is no chance for the copper to spawn

lapis valley
#

When i started testing Albion online in summer 2014, they had a better system then what this game have

hollow totem
#

Which slowly squeezes copper out of the spawn pool

gusty oracle
#

Nope copper is also static tested it yesterday with a zinc, copper and basalt node for 12h they respawned and then reshuffled on the next respawn where the zinc was the only resource to spawn in the same spot

hollow totem
#

Due to lack of higher tier gatherers

#

Well agree to disagree than

#

As thats not what others have experienced

gusty oracle
#

I literally spent all day yesterday testing it and every 4h on the dot the resource respawned to the same resource. It's easy to test. Get an alt to find a copper node and log in just befor the 4h mark from when you mined it

hollow totem
#

I hope your right so will do

#

4 hour respawn time is wild tho

gusty oracle
#

It appears to be a 24h shuffle but I am unsure on the exact time. Its possible It's a 12h shuffle as I only tested it for 16h and it shuffled near the end of that cycle.

hollow totem
#

The algorithm needs more bias for lower tier mats

gusty oracle
hollow totem
#

Theres alot of annoying scarcity on certain things

#

Copper being the worst

gusty oracle
#

Ye but hopefully with more zones in phase 2 and trade. It should balance things out abit

#

Problem is everyone can mine copper. What they need to do is in the talent tree for phase 2 have a chance for lower tier ore yo drop in stone

#

It's kinda pointless trying to level some artisan stuff st the moment due to scarcity

#

Just wait a few weeks

sweet elk
#

Have you confirmed that system applies for anything but ore by the way? Wonder if it’s the same for rare wood/plants etc

lapis valley
#

They probably just do some random times to test it, hopefully.

gusty oracle
#

trees are harder to test since they have a growth cycle and i cant just log in every 4h to see them spawn (some rando could eastly come chop a adolescents tree)

sweet elk
#

for the ore, do they come back excatly the same each 4 hours? size/rarity etc

gusty oracle
#

rarity is different but the amount was the same (large copper node with 5 copper) 4 times and didnt respawn on the 5th

sweet elk
#

interesting, and what do we understand about the shuffle? Theres "metal" nodes and whats in each one shuffles every day?

mellow karma
#

what are some good crafts that would be benefitical for mage?

gusty oracle
#

i think its every 24h but idk it could be 12. all i can tell you at the 16h respawn the copper and basalt didnt respawn but the zinc did

sweet elk
#

sounds like a useful ("useful he says proceeding to waste hours") thing to do is to map everything out with notes and see how things change

#

guessing ashes codex is really the only maping tool weve got at the moment

gusty oracle
#

ye wish knew how to program. i would make a map with countdown timers andgroups to really test things

whole minnow
# gusty oracle i think its every 24h but idk it could be 12. all i can tell you at the 16h resp...

i mean after mining the same route at now mining 50 and probably 200-300 hours runing the same route and some of those laps i actually cleared all i could lap after lap so i can try see some pattern and so far all i can say is:

  1. copper does not spawn at every spot u might see other ores

  2. they have exact spots where they CAN spawn

  3. you might get cucked with a in my servers issue "journeyman ore" , or you might get a ore you can clear so it can respawn

  4. they do spawn in waves on these exact spots, so if 1 spot is up all the other spots probably has the same kind of ore unless it got blocked by some other ore like lets say basalt

  5. this goes the same with all ruby , zinc , tin , emerald , that other blue emerald gem twin i cant recall name, so if you do the same route over and over if you see 1 tin all the other tin on the exact spot they spawn CAN be up unless they got blocked by something which you should clear if ur able and you know the spots

  6. the time it takes for shit to spawn of the same type in these waves is something i havent really payed attention to but if you run lap after lap doing the same picks where you know anything you want can spawn you probably can figure that out

and thats all i have to say about it really. not worth clear stuff u dont want in spots you know you never ever seen lets say copper in. i dont anymore and i keep seeing the same ores spawning in the same exact spot if i have cleared away the shit that are blocking it.

#

when someone actually figure out the time of these "waves" it gonna ruin the whole thing for the ppl who doesnt know the exact spots to clear and the time

sweet elk
#

Just to clarify then. Ore and basalt say you dont believe shares a spawn. Ore is indeed a seperate spawn

#

so me trying to map "ore" spawns is an actual thing

whole minnow
whole minnow
sweet elk
#

but would make sense if its just an ore spawn, and working on liams theory of its a copper for 24 hours then the next 24 hours it could be any other ore due to the shuffle, in this case rividium

#

(obviously some guesswork here with this theory)

whole minnow
#

yeah that could be the case but then all the spots would be blocked right now and all aint , i still mine the 5 ore copper on the exact same spots as before and they keep respawn even tho some are blocked right now. thats why i clear those spots every lap if i can

sweet elk
#

it would depend if the shuffle respawns the ore even if its currently spawned

#

also to confuse things, most of this week we had a server reset every day

#

does that shuffle? or respawn on the 4 hour cd i wonder

mystic zodiac
#

i just realized zinc is used for novice armor and just kinda disappears for apprentice armors

whole minnow
#

thats the problem the actual time idk but its a long respawn after i cleared all the certain waves of shit spawning, im still doing my laps even if its empty after like 2 laps lol. at some point any of these waves of the certain ores pops and then they all pop of the same sort

#

also if you clearing the spots you know u kinda have to keep on running around lap after lap i guess

sweet elk
#

but youve never seen a copper spawn become say a basalt spawn?

whole minnow
#

i have

#

i never seen a copper in the spots i used to clear until i realized they aint spawning there so why bother

sweet elk
#

so there could still be certain spawns, but it doesnt always spawn ore to throw us off lol

#

thanks for answering my questions, seeing what we can piece together 🙂 how often do you run the same loop for? all day? every day?

gusty oracle
whole minnow
sweet elk
#

so today say then, on that route have you seen (on 4 hour intervals we think) copper, copper, rividium unmined

#

(talking about exactly 1 spawn location)

whole minnow
# sweet elk so today say then, on that route have you seen (on 4 hour intervals we think) co...

i mean its blurr after this whole week the game been up but i know in the spot i can say for sure thats blocked right now with rividium i mined it 2 big granite 1 or 2 big copper or something then its been blocked by that thing. the thing why i can recall this exact spot is cuz even if someone else been clearing the coppers they most likely wont know that spot other than if they run now and remember "oh wait what is this green thing sticking out of the wall where i never seen anything before"
like if it wasnt for this big thing sticking out u barely can see when its a granite basalt or copper

#

idk how many times ive mined the spots but its around 5 at least

#

so might be right the 4 hr thing

sweet elk
#

do you know how long (roughly of course) the rividium has been there?

whole minnow
#

it spawned today some time , i have mined that spot the whole week but there has also been server resets this week so yeah

#

what time idk , i play to much to care tracking my time spent ingame doing this shit lol

sweet elk
#

thats okay 😛 im just trying to work out what i can from what youre doing haha

#

i think spawned things dont shuffle, because that would explain why all the T3 nodes and before that T2 nodes were "blocking" T1 nodes

whole minnow
#

my route right now is like packed with rubys since im tired af and about to go bed lmao , just wanna catch the next copper spawns and im done

gusty oracle
#

I'm mostly testing so I'm not wasting time in phase 2 going over the same spot looking for copper and zinc if I know its on respawn.

sweet elk
#

id be interested to know when you wake up tomorrow if we dont have a server reset wether that rividium is still there, that will give us one part of the puzzle

whole minnow
#

they need to fix it some how , the same type of thing shouldnt be spawning in groups/waves like this. i mean i cant complain i mined so much stuff other ppl complain about but its bad for the game if it stays like this

gusty oracle
#

Iv made 4 different harvesting routs so far that spawn a decent amount of copper and zinc

#

The main issue is on server restart the nodes respawn then in the hour or 2 after all the copper will be mined. It will then be barren untill the respawn and the cycle continues

whole minnow
#

1 lap earlier after i fucked off to smith mats for a long time i came back and all the small copper ores and the big ones were up so in 1 whole lap that i had pre cleared most shit blocking i got 96 copper lol in a idk 15-20 min run if im picking stuff that run

sweet elk
sweet elk
covert raven
#

They made significant changes to spawns over the course of PTR. I wouldn’t be surprised to see further changes for phase 2

gusty oracle
#

I think the reason things seem abit random on times is because not the same people mine things in the same order so by the 4th or 5th cycle respawns can be off by x amount of time. So it seems things are respawning at different rates

#

I'm currently just looking at recipes on ashes codex trying to figure out what I want to chose as my main professions come phase 2

sweet elk
#

currently im going for the very unhinged plan of chosing everything 😄 and having a refining alt and a crafting alt, and gathering on my main. well not everything, but a lot

gusty oracle
#

It's transferring items between the alt that's an issue.

sweet elk
#

yeah currently you have to have a trusted friend

gusty oracle
#

But you can't bother them every 5 mins to act as a pack mule

sweet elk
#

it takes me a while to be able accumalte a 100 stack of copper/zinc or whatever though

gusty oracle
#

I want to know if instances housing will be in at start of phase 2

sweet elk
#

right now im probs doing something even more silly. ive decided that journeyman gear is off the table, so im downrank and upgrading refining/crafting professions as i need them

#

freeholds was in the livestream as start of phase 2

gusty oracle
#

Realisticly I'm only going to have the resources to level one crafting profession that needs ore since it requires 2k copper to lvl one of them to lvl 10

sweet elk
#

unless we unlock the secrets of the respawn mechanics 😄

gusty oracle
#

It will still take 2k ore

#

Heavy armour is the most difficult to lvl but the most useful for pve

#

Light armor/cloth is really easy but it's all magic resist so not great for pve

sweet elk
#

armorsithing is only like 500 zinc, ive got 10 armorsmithing, i dont think youll struggle for that

gusty oracle
sweet elk
#

feet

#

which is only 2 zinc

gusty oracle
#

How much xp per craft?

sweet elk
#

theres a guy who keeps reposting the min xp things one sec lemme see if i can find it

sweet elk
whole minnow
# sweet elk in the exact same places as the last run??

the ore spawned yeah unless it got blocked by something.
like idk if its even worth it cuz they have other shit to fix but lowkey tell who ever that can to check the actual location area in a small radius or something on like the top copper miners from this alpha thing to see where they were most of the time they picked it.

im telling you there is no way in hell people doesnt see the same stuff as me and spartanliam with these exact spots to go and pick. the data on my char alone should be very clear that i picked most of my copper up around the same small radius in the map where i spent all this time 😂 maybe thats how they want it but its just bad imo

#

that had the data on copper mined so they for sure can see the top copper collectors and their locations they picked it. 99% of my copper is on the same spots

sweet elk
#

they believe theres a lot of copper, but its in a few peoples storages (which lines up with what you just said :)) okay maybe not a lot, enough

gusty oracle
#

I gave away all my copper and zinc (around 400 of each) since I knew I wouldn't end up testing crafting in phase 1

sweet elk
#

at this point, theres not much more for me to do in phase 1 other than try to understand some stuff, hence me trying to resolve how ore spawning is working 🙂

whole minnow
#

i vendored probably 1k low rarity copper until we started doing node progress and i leveled jeweler myself from all the copper i farmed on my own lol. my total is 1000's of copper by now no joke probably 5k

gusty oracle
#

I kept anything above uncommon but the rest went to some random lvl 25 that was lvling armorsmith

#

Iv kinda slowed down on playing since I know we wipe on 20th and mostly just do tests and theory craft

#

Also most weekends iv been working 😦

sweet elk
#

im semi in swe position but nowhere near as much lol for zinc at least. ive been using white/green zinc to level, keeping higher rarities. But now im 10 and at a kinda soft cap of theres no journeman benches i question if theres any point collecting anything but epic/legendary zinc

whole minnow
#

well fuck it time for bed , got more to farm tomorrow smh, time to let other ppl get some copper ingame i guess

sweet elk
#

i just found a legendary zinc, so ill go check it in 4 hours maybe that ill answer one of our questions at least 😛

gusty oracle
#

Some nodes seem to respawn the same rarity but I think that's a bug for the most part it should be random rarity

neat salmon
#

im struggling to find weeping willow. anyone have tips for farming those

gusty oracle
#

Haven't tested anything with trees so can't help you sorry

sweet elk
#

id guess that it spawns with the rarity as a random number, then rarity is for example 10-50 common 50-90 green 90-120 blue etc. Then our gear adds to the random number it generated at to give final quality (very much speculation)

gusty oracle
#

It's also possible they spawn with a range so the min would be 60 instead of 10 guaranteeing a green

sweet elk
#

i think wed have to hit FAR too many nodes to work out that logic through testing 😛

gusty oracle
#

I have had 1 node of halcyonite the I mined 4 times getting legendary each time

sweet elk
#

hmm, see and i thought i saw today someone say something similar. Which is why im wondering if the rarity only changes on the shuffle

gusty oracle
#

no during my test yesterday the copper node gave common, uncommon and rare then common and common

sweet elk
#

just coicendence then that you and him got 2 legendaries in a row then

pliant crown
#

but you were also degen gathering and it shouldnt be a requirement if you want to see meaningful progression on novice crafting

#

@gusty oracle i just wanted to say when you mentioned like how gathering skill upgrades have the chance for ores from rocks as a passive is the kind of progresisoin system i'd want from gathering levels

#

that can help make it make more sense for the amounts of ores laying around

#

but i definitely dont like the current feast/famine approach to ore respawns

gusty oracle
#

i mean thats what it was like in the initial livestream

pliant crown
#

yeeep

neat salmon
#

Dont want to brag .... but 2 copper on screen

pliant crown
#

but having that as a skill upgrade for leveling the profession would be good

#

ayyy

#

mine them both and come back in like 3hrs and 55mins

gusty oracle
# pliant crown <@209812032088834048> i just wanted to say when you mentioned like how gathering...

We are extremely excited to give you an early preview of the Artisanship System in Ashes of Creation! This 4K video is just a taste of what's to come!

Reminder that Ashes of Creation is an open and transparent development project. As such, you will see work-in-progress art, systems, and mechanics. Leave us your thoughts on our progress in the v...

▶ Play video
pliant crown
#

and you can get both again

neat salmon
pliant crown
#

yeee i think i saw it when someone posted it before, it was probably you

#

but i was thinking it being a natural thing but having it as a skill point you can put in for leveling the profession would feel more satisfying

neat salmon
#

only 3 and a half lvl befor mining 20

pliant crown
#

nicee

#

i think i got from lvl 10 mining to level 16i mining only mining ores/rubies

gusty oracle
pliant crown
#

since i stopped trying to level it when i found out my server wouldnt have apprentice tools at that time for a while

neat salmon
#

then i can stop being triggered by spahire and iron ore

pliant crown
gusty oracle
#

o lol i missread i though that you had timed it

pliant crown
#

but im basically done testing things, and leveling trailor past 10 at this point feels pointless [along with trying to see if i can get someone to essentially give me a ton of willow wood to mess with things is ehh

#

just need changes to the artisan systems and dec 20th for class updates

gusty oracle
#

Ye I really hope they update artisan stuff for phase 2 as some of the stuff from the livestream isn't in the game yet. And alot of stuff like repair kit, item dissemble and recipie experimentation.

marsh scroll
gusty oracle
#

unless they change the system entirely (seems unlkily) then we have a basic knowledge of how things work even if timing is different

#

Also testing is important iv reported a few terrain bugs in my testing as well as bugged nodes and unchoppable trees

sweet elk
#

I think we know so little that understanding it right now is an advantage

#

We’ve already gone in phase 1 from people saying there no copper to some people have a lot of copper. Because they worked some things out

gusty oracle
#

And instead of monopolising the information and keeping it to areselfs we are sharing and discussing it.

sweet elk
#

do you think i should be mapping jewels, are we counting them in ore?

#

has anyone had a ruby turn into a copper or vice versa

neat salmon
#

do any one knows of a spot to farm willow

pliant crown
#

i got enough info on the system as well to feel that they should have all the crafting professions novice item material requirement match the armor professions + at least do a basic exp per item so you can make anything isntead of only this item is worth your time that it is right now

#

if they want to make apprentice onward torture i would say that is more acceptable since you are starting to specialize

#

but also need to make it so a newer player can mess with the systems to decide which one they liked the most from artisan before asking them to commit 200+ hours into it so to speak

#

but also in all my time of ore hunting when looking for rubies at one point i only really ever found zinc and rubies most of the time, i didnt really find a ton of cpper it was like

#

for every zinc i found .7 ruby and .3 copper

grand mortar
#

and i'm hoping that the UI after the alpha and beta phases will also show what the professions peak is able to

#

with the experience doing the novice part and having some idea about late game stuff you can make your decision

hard void
#

Any chance the devs change hunting mechanics around? Would much prefer having the ability to skin every animal you kill and can even implement a mech that makes it so you can ruin the skin or something if they want it more timegated. But hunting is gigga aids at times and skinning makes more sense from standard MMORPG no? Idk if its a limitation in their coding tho just an idea

stable sundial
#

hunting is super whack I agree 100%

hard void
#

Just is prob the only really unfun gathering proff imo

#

I can cut trees/mine rocks/pick flowers/fish for hours but hunting is a PAIN

stable sundial
#

i've often thought how it could be split into taming/skinning and done with live creatures

hard void
#

I know in wow you can get ruined scraps of leather etc, maybe with higher level skinning or tanning you can turn like 20 scraps into a piece if they wanted to keep some time gate on it

grand mortar
grand mortar
#

same with how fishing is totally afk rn

stable sundial
#

i do like the idea of being able to gather and crafter higher than your adventure level and you kinda lose that when you have to skin for your leathers

hard void
#

Having to click the bobber in wow was so SleepyPeepo

grand mortar
#

and that deep sea fishing would be like a sport and not afk at all

hard void
#

that would be interesting af

stable sundial
#

all fishing should be like stardew valley just so we can't escape that anxiety

grand mortar
#

i just want it to not be completely afk because it would undermine the profession system

#

a bunch of fishing grandmasters that just left their computer open

hard void
#

meh, fishing always been the most boring prof in any game to me

grand mortar
#

fair enough

hard void
#

I'd prob not touch it if i had to click a bobber everytime like wow/cast it every cast

#

but only seems useful if you're pushing for cooking atm but I havent delved super far into what higher lvl fish can be used for

grand mortar
hard void
#

Never seen anything higher than a heroic carcass so far either and no one touches the frogs cause can't really be used

#

If every animal gave animal fat tho....

grand mortar
#

too much is speculation rn unfortunately

hard void
#

Also bears seem to give mounts 10x more than other animals ive hunted, ive sold so many bears to the vendor compared to wolves

grand mortar
#

good to know, will focus on bears after the wipe

flint sapphire
#

generational run

grand mortar
#

spent all luck on alpha

flint sapphire
#

loool

vague coyote
#

There are so many issues with how OP crafting is that it's hard to even know where to begin with fixing it

#

Being able to guarantee legendary with rare/uncommon mats using shirts is prolly a start tho

primal torrent
#

I don't think it's broken tbh, I want it to be complicated because I don't want everyone becoming a crafter

#

Also player stalls will help, and make it more simple to find materials

#

Legendary should be legendary in that it's extremely difficult to obtain

vague coyote
#

i dont really equate difficulty to time gating

#

the shirts need to change for sure

primal torrent
#

The legendary items we see currently in servers is probably not intended

#

I doubt intrepid intends for everyone to be running around with legendary items

gusty oracle
#

remember what we currently have is early/mid game gear. im sure eventually crafting end game loot will be better balanced requiring raid tier drops

#

also balance hasnt really had anything other than a one over glance

primal torrent
iron estuary
#

Yeah, they scale up much like normal crafted gear does

gusty oracle
#

yes crafters make the best stuff drops are allways worse

#

vendors are only going to sell common or uncommon

primal torrent
#

Like the carpenter shirt and such I assume can have higher rarity rating based on the rarity of material used to make it

#

I know the answer just pointing out there is already a system in place to help with gaining higher quality resources

#

If it's working or not I can not say.

#

Like I have been chopping trees with +100 rarity chance and if felt just like it did without the increase

gusty oracle
#

Ye idk how the rarity and quantity ratings are calculated since its not a flat amount

vague coyote
primal torrent
vague coyote
#

With the right shirt, it's every time

primal torrent
#

But ya rare to legendary dumb

#

Has to be a bug

vague coyote
#

Maybe

primal torrent
#

Every time?

vague coyote
#

Yep

primal torrent
#

I misunderstood what you were saying @tree

#

So ya that's BS and needs changed before the 20th

gusty oracle
#

If you think it's a bug best just report it.

primal torrent
#

I haven't experienced it or I would

vague coyote
#

Well the problem is either you use it or its physically impossible to pvp at all

primal torrent
#

What shirt we need tree 😀😭

#

Legendary apprentice shirt?

pliant crown
vague coyote
pliant crown
#

so its just a flat increase to rarity and either you meet the threshold or you dont?

gusty oracle
#

I do hope they make legendary gear us actually legendary or require a lot of resources and buff stacking to even get a chance to craft it. Even if I use legendary resources it should be a roll and nearly impossible to craft legendary gear without stacking crafting buffs

pliant crown
#

i'd prefer if common to legendary wasnt like 20 levels of gear difference as well

vague coyote
pliant crown
#

thats crazy i thought it was just whatever

vague coyote
#

And yeah, the top end gear is just obnoxiously insane

pliant crown
#

and this is just from apprentice gear too

vague coyote
#

Tbh

#

Economy is cooked

pliant crown
#

yea agreed, it cant stay that way, even if legendary gear wasnt obsurd levels of op

#

it should be a chance to proc higher i'd think would make it more interesting, but like you said crafting isnt a skill right now its how much time can you invest

primal torrent
#

Ya I hope they are watching this economy closely right now

pliant crown
sweet elk
#

just remember youre looking at T2 legendaries atm though, we have what T5 max? and each tier is progressively harder to get mats

gusty oracle
#

I hope they make it so you have to craft x number of a specific item to improve your skill at crafting said item. you know practice makes perfect type of system.

pliant crown
#

i like those kind of things if they are going to have a non inveractive version

gusty oracle
#

Gear should just be more difficult to get and items like food should be more valuable with the amount of time it takes to make food

primal torrent
#

Bards should be able to give out crafting buffs in a tavern. Like in SWG

gusty oracle
#

Lol that's all we need a bunch of afk bards begging for tips

primal torrent
#

Hell yeah

#

I miss those days

gusty oracle
#

Next clerics are going to start charging for heals and rez

vague coyote
lament orchid
#

What recipe are people leveling tailoring to apprentice with?

gusty oracle
#

tailor 534 flax, 267 grem skin (feet or gloves)

lament orchid
sweet elk
#

to 10 yes

lament orchid
#

Sweet, it doesnt look like theres a novice tailoring shirt?

sweet elk
#

there is, i just cant remember if you can only get it off the apprentice vendor or you can go to the non node vendor near lionhold

#

@gusty oracle @whole minnow okay ive done the first repeat run and what i believe is happening (though need to confirm over multiple runs)

  1. Every 4 hours you get the same resource and the same rarity, unless you get the shuffle
  2. If you get the shuffle you can get any of copper, zinc, ruby
  3. t1 materials are 4 hour respawn, t2 materials are currently missing so are longer
  4. the shuffle isnt all together server wide, its random per node, ive got some nodes shuffling some not, not all in line
  5. it works for trees as well as ore, so i assume this applies to all static spawning resources
iron estuary
#

and the novice recipe too so you can make yourself a better novice one

primal torrent
sweet elk
#

possibly yes, but it appeared like all the missing one were slate and tin, so im thinking t2 resources are longer than 4 hours and that would kinda be logical

robust saffron
#

Anyone know of any guides for farming? looking to get into it but no clue where to start

primal torrent
robust saffron
primal torrent
robust saffron
#

Sorry, I meant farming like growing crops

primal torrent
#

Oh go to any city and find the farm table it's not like a farm on the terrain, that's something that we won't see until freeholds I am assuming

robust saffron
#

oh okay thanks

primal torrent
minor falcon
#

any estimates on time for larch to go adol to adult? i see adult hemlock all the time but very rarely larch

sleek hamlet
#

Where do you get fine paper from?

bleak scroll
#

man im so tilted, my caravan was stuck in a rock for 2 days, once i got it back and drove it into a town in disappeared and now i can't make new caravans either

burnt knoll
#

Anyone else feel like they should merge some of the crafting or processing stuff it seems like it's all to spread out and there's to much to have to level up and so many clothes to have in the inventory

dark shell
#

anyone know where to get protectors pride?

#

i think its a drop from somewhere

simple raven
#

Still a WIP but here you go: https://ashes-listings.web.app/
Lets you create a list of all the items you'd like to sell and link it out. Try not to nuke it too hard.

tall tulip
#

So of all the crafting, gathering and processing skills you can only have 5 above novice?

tall tulip
#

lame

half swan
#

yo i just hit level 30 fishing and im not noticing any new fish. I did get the upgraded cert. Are they just not implemented?

whole minnow
# sweet elk <@209812032088834048> <@540923273127657503> okay ive done the first repeat run a...

i have started a test now where i check half of my main route every 1 hr where i will try and write down the shit that spawned and when. gonna try to do this for 12 hr at least thats x3 4hr windows but idk if someone gonna grab stuff while im not checking it during that 1 hr window im not checking but not many ppl actually go on this half route spot so thats why i do it there.
aids af to full clean everything every hour so probably only will do that a few times but right now not much are blocked by stuff i cant clear

ill post what ever i write down in about 11 hrs i guess

sweet elk
iron estuary
viral forge
raw mist
#

Is anyone else having problems with the bear carcasses? Like 1 in 6 hunted bears will be a carcass, rest tameable?

viral forge
#

i only know for sure it works in the one curve in the river near the north western wheat field at the estate is, because i checked it on slate, basalt, one ruby, two halconite, 1 willow one ash two oaks and 1 tin

whole minnow
whole minnow
viral forge
#

i like the balance of spawns. they take so long that people feel like its random and cant figure out whats happening, but are exactly fast enough to keep resources flowing. i currently have hundreds of metals because i spent days and days studying spawns and nothing else

#

it makes it exciting

whole minnow
#

had 1 random guy already but i hope he doesnt show up more or it might scuff it all up. but i already see a spawn patter after hour nr 3. within 1 hr i know if its big copper spawns or random node on those spots that something is up since those exact spots been naked for 3 hours now

viral forge
#

it would be elegant if fixed spawn locations existed, but there was also a total reaource cap for a particular area. if this is the way it works there will be a fixed quantity of reasources on the location but also a garuntee that resources will be available overtime to prevent camping.

that would explain the outliers i charted on t1 trees with occasionally faster than 45 minute spawns

#

even with hours and days of test data there are still queations. brings me joy

whole minnow
#

yeah i woke up and equiped the tinfoil hat today , since the 4 hour been mentioned here from several people if its in fact copper or other spawnd on the like 25 spots 100% i know i picked big copper on several times now next then i can start compare the following 4 hours after that with what ive gotten now. too early to tell from my test but if it becomes a continuous spawn pattern it will be easy to find out where how and when to target farm stuff.
just need no random guy grabbing the shit for the next 8-9 hours so i can see the pattern after i done x 3 full cleans of the whole area after the exact same spawn.
if its not copper now tho im totaly lost lol also havent seen any tin respawn either

#

and big copper specifically ,seen small at 2 log ins but very few of them

#

dude bad time for 2 random ppl to come here its 4 hr mark , but im some mins early from my timer -.-

frigid loom
#

Does anybody know how the rarity increase works?
At what point should I feel a difference?

#

I'm kinda underwhelmed with the results atm

whole minnow
#

lord behold 6 big copper spawned , 2 big zinc i know is on big copper spawn , some random big and small tin possibly on big tine spots idk its so hard to keep track. 1 exact spot still has had nothing yet so that one stand out but it could have been yoinked

#

at least 8 big copper on the other half of this route i havent been checking since i did my first morning lap 4 hrs ago as well

#

weird af either those 2 random guys picked all the old shit i was about to clean in the next hr or its been wiped. good for me i guess but i didnt see them actually mine anything just running

gusty oracle
#

i guess just adjust your timeing for the next run

whole minnow
flint sapphire
whole minnow
flint sapphire
#

Np just curious, ive been testing in joeva/halycon with similar patterns

#

Ive gotten as far as identifying spawns and knowing which spots to clear to reroll the mat spawn

#

The timing changes so its tough

#

Also idk if someones beaten me to it

whole minnow
#

its just to big for this test , even half the route i just spent 30 mins just cleaning everything up lol. like im losing track of what i should expect to see next and from what i should see next is all the ruby, halcyonite bullshit i just cleaned so they wont be there. all that matter is really what i will see around the 4 hr marks i guess and that i have its own timer

#

maybe im just fucking braindead already but my shit im writing is confusing me lol

flint sapphire
#

The area around carphin might be a good place to do some testing lol

#

Bit more confined and people typically are there for mobs not ore

whole minnow
#

yeah i normally dont do this when i farm i run around other places while i wait for respawn so seeing all the randoms is just annoying when all i wanna do it see what spawns what hr mark not actually mine it. and they mine the random shit thats not granite basalt

#

probably should start pm eachother and not spam this channel lol. sorry for the others reading all this tin foil talk ill shut up for now

flint sapphire
#

Nah its cool, its good info for all the miners here lol youre doing good work

#

At least we know for sure its not completely random

gusty oracle
#

I assume alot of people will keep there mining routs to themselfs

#

There are currently 3 main runs I use for copper with a 4th that's kinda ok but abit far from the node I work out of

real fractal
#

It's time.

gusty oracle
#

so now just cook it all and powe lvl cooking

sly grove
#

Anyone know any reason currently to make better than common enchanting scrolls?

tribal lotus
#

So in phase 2 we can have max of 5 journeyman professions?

viral forge
#

should be 4

#

just checking, not sure if this is the right place to ask....but deleting a caravan item definitly permanently bricks all of your caravans right?

grand mortar
tribal lotus
#

Thanks

frigid loom
#

Does anybody know how rarity enchantment works on tools ?

hybrid stirrup
#

does not

#

maybe like the general crafting rarity food/scrolls

#

artisan gear in general is hugely broken and should probably be taken out of the game, or the numbers completely changed

#

like maybe let us craft blue artisan gear or something, but not legendary.

empty igloo
#

If you want to limit artisan crafting to blue gear then mobs should only drop green ones, right? Since crafting was supposed to be superior to drops from mobs.

hybrid stirrup
#

well basically they do only drop greens lol

#

ok let us make heroic

#

not legendary....

#

not legendary with blue mats.

#

ETC

#

ive been crafting people weapons all week, i enjoyed before when it was a challenge to get gear like gear actually felt like an important grind

#

but that 2hander huge drop you spent weeks getting out of carphin or minotaurs? Here just give me 20 bronze ingots with average rarity rare/heroic and we will get you a 2hander with triple the power

flint sapphire
#

This guy is smoking dick

#

They dont need to remove the ability to craft high tiers

#

Just balance the numbers

#

Legendary and epic drop rates need to come down as well

#

For ore

hybrid stirrup
#

drop rates?

#

what are you talking about

#

you dont need epic or legendary mats to make legendary gear

flint sapphire
#

And? That falls into tweaking numbers for artisan gear

hybrid stirrup
#

oh sure

#

i agree

#

the artisan gear is the issue

flint sapphire
#

Nerf the gear and that no longer happens

hybrid stirrup
#

yea

flint sapphire
#

And make gear that DOES give you huge bonuses very very hard to get

hybrid stirrup
#

as it should be

#

instead you got people duoing firebrand

#

lol

flint sapphire
#

That firebrand was glitched

dire lily
#

no lol

hybrid stirrup
#

?

dire lily
#

bard solo'd firebrand to 30% not glitched

flint sapphire
#

Maybe i daw a diff clip

hybrid stirrup
#

enjoy

#

and also

flint sapphire
#

Yea that shits not staying in the game LOL

hybrid stirrup
#

because its figured out

#

we will have legendary gear in a week

flint sapphire
#

No way they keep these stats

hybrid stirrup
#

because its so easy

#

not because of drop rates on legendary mats

#

because artisan gear

#

okay im off my rant see youuu

whole minnow
#

@sweet elk @viral forge @flint sapphire @gusty oracle here is what i got , the issue with those big copper nodes that spawned later than the rest gotta have with my hour 1 aka first run that i only checked for the good shit then came back to do a full clear about 1 hr later. but that also means in some of those full clears it opened up some big copper spawns that i probably wouldnt have gotten if i never did those full clears

#

my english is shit btw and my motivation doing this got low lol

short peak
#

anyone at Journeyman Animal Husbandry?

hybrid stirrup
#

Yah

#

Not journey sorry*

short peak
hybrid stirrup
#

Yum

short peak
#

can confirm they are found in the wild

hybrid stirrup
#

At least on Castus we won’t have journeys before reset maybe other servers

short peak
#

it was rough to find this and no Journey AH in the server im in

gusty oracle
whole minnow
inner gulch
# short peak

All of these spawns are on codex if you look under huntable animals

devout river
#

Do any servers have a journeyman stonemasonry building at a node?

glacial helm
# whole minnow <@238140813366788098> <@290237477804048384> <@104799648446705664> <@209812032...

I think they are ultimately going to tie them to story arcs or some other node mechanism. At this point they are just playing with the spawning mechanism, making sure that the mechanics of changing spawn quality/quantity on the fly, in response to events works. At this point we are just testing mechanics. Final balance or what triggers those mechanics is certain to change. You could even find a treasure map to a location, that spawns nodes when you arrive.

safe bough
#

Pvping is currently pointless due to crafted gear to mob drop differential.

#

Get to picking flowers for the 1 shot megacannon I guess.

devout river
dire lily
potent parcel
dire lily
#

That video explains EVERYTHING about what is broken with AoC design rn

#

I watched it live last night and had to stop everything lol

potent parcel
#

Requires a bunch of artisans to make a single item
Need a miner, lumberer, hunter, herb gatherer
Then need the 4 different processors
Then the crafter to finish it

The issue is every different item type has a different chain of items and artisans to make it

#

Need like 20-30 people working together for a full set of gear in a reasonable amount of time

dire lily
#

nah

#

10 people

#

1 week

potent parcel
#

That’s not a reasonable amount of time when you need to kit out a squad of players

dire lily
#

We were in chat with Constantine last night talking to their crafter crew

#

With many others confirming

#

people are woefully overestimating how hard this is

potent parcel
#

10 people can kit a party in no time at all, but when it comes to kitting out a squad it starts requiring a lot of time to get the resources

devout river
#

Yeah, it doesn't seem that crazy. The hardest part is getting the skills high enough initially. I would think.

dire lily
#

squads won't matter lol

#

classes don't matter

devout river
#

Once you have the skills, you can buy the materials for the crafts.

dire lily
#

the bottleneck is the node developement to get the tables up

devout river
#

Yes.. node development so slow.

dire lily
#

but atm, crafting legendaries is way too easy

#

game breaking easy

#

ps you don't need legendary mats either

#

just blues

potent parcel
#

Need all tier 3 nodes tho

dire lily
#

Yeah, and phase 2 is going to be miserable unless they change thigns very soon

potent parcel
#

Vassal system blocks nodes reaching tier3, so can’t build crafting stations on them

#

So getting legendaries will be harder

dire lily
#

the message constantine is out there yelling: with legendary scaling, it's like a level 60 DPS in WOW, but with a level 10 health pool

potent parcel
#

If we have level 30 gear, then the scaling of legendary 10s is less of an issue

dire lily
#

no lol

#

watch the video

#

he goes through all these thoughts

#

level 10 legendaries are very much a game breaking issue

potent parcel
# dire lily no lol

Compare white Sanctus to legendary Sanctus
It scales the same as bronze and iron white to legendary

dire lily
#

level 10 legendary = 25x DMG scale. 1.5x HP scale

potent parcel
#

And if we had legendary 20s we would see the same

dire lily
#

I think you're missing the point

#

the current scaling in game does not work

#

it 100% breaks the game

#

even if everyone has full sets, ti will be broken

hybrid stirrup
#

if we had level 30 gear

#

then it would be the same thing???

#

because we will be able toc raft level 20 journeyman

pliant crown
#

gear scaling [especially weapons] needs major tuning adjustments if we want pvp to mean anything

hybrid stirrup
#

agree

dire lily
#

not just pvp, but pve too

hybrid stirrup
#

and yes

pliant crown
#

oh true

hybrid stirrup
#

no point in doing any pve content once you have a few legendary crafters

dire lily
#

you will see groups going from level 10 to 25 in under a day lmao

pliant crown
#

cause if you have to balance mobs around the idea of people having legendaries...

hybrid stirrup
#

unless you want to try soloing the world bosses or soemthing

pliant crown
#

im thinking they should try common -> legendary at just x2 base stats at most since you already get a ton of extra stats but hope to see more swings with that balancing, and changing how you can get legendary gear with rare mats to not be a thing
(although personally i'd rather remove rarity increases in general cause why have literally anything else)

hybrid stirrup
dire lily
#

3 lol?

hybrid stirrup
#

it took me and 2 pals 4 days

#

to get legendary armorcrafting/weapon/leathworking/tailoring

#

you can hot swap professions right

#

so

#

we have level 10 everything

#

if you need to lumbermill? Just swap out lumberjacking

#

need stone cut at apprentice? turn off lumberjacking or whatever other apprentice is in that area do the stone etc

#

the painful part isneeding to go around to different towns to do different things

#

if you had 20-30 people working towards it

#

then it would be like 24 hours

#

WELL MAYBE because craft times to level up processing, and gathering

#

like a couple days, because at the time we decided to do crafting we already had gathering on everything at 10

#

and procesing for a lot of things to 10

#

dunno exactly only that its broked

pliant crown
#

i'd think getting the 2k copper for several weapon professions would be annoying in that case

hybrid stirrup
#

weapon is 1600

#

arcanes probably same

#

it was a giant pain

#

jewelcrafting you can just use zinc

#

armorcrafting takes about 600 zinc

#

(we didnt do arcane)

#

we played many hours, lots of that gathering, i spent probably 200gold on ore

#

GREMS were worse than copper

pliant crown
#

weird my lifetime copper when i was trying was like 400 copper

#

but a part of it i didnt know how spawning worked for it

hybrid stirrup
#

its much easier from like 3am EST -> 10am EST on the server we are on, and the 3 of us would be pretty neckbeardy and play all night like that. but like i mentioned anyone whow ould post to sell copper id just buy it

pliant crown
#

ahh well that would be why lol

hybrid stirrup
#

yes spent 200 gold

#

on copper ore

#

caravns

#

caravans***

pliant crown
#

assume you were on a server where caravans dont get attacked much

hybrid stirrup
#

true

dire lily
#

Castus / fresh

hybrid stirrup
#

we also started early

#

now everyone runs them

#

so lucked out there

#

next phase be dfifferent

pliant crown
#

i hope crafting is different too

#

also to be newer player friendly at least at the start just to not be dream crushing

#

i'd rather too much material around but you need a lot more

hybrid stirrup
#

i dont think quantity si the problem

#

listen i mined a SHIT TON and saw 5 legendary

#

mining is level 20

#

the artisan gear is making thisnk just too easy in my opinion

#

or well maybe just power scaling

#

of items

#

but in my 1-25 run

dire lily
#

yeah, but even if they nerf the artisan gear, make legendaries truly more rare, we still have same problem: they are !#$ broke

hybrid stirrup
#

also helping friends level

#

we never saw a single heroic item

#

from mob

pliant crown
#

i was just saying i'd want the weapon professions to be closer to armor crafting professions in need for novice specifically, but yea its both power scaling of rarity + rarity increases on crafting gear just going crazy

hybrid stirrup
#

lil bit of both be good

inner gulch
pliant crown
#

if we keep rarity crafting gear it should just be a chance to be +1 rarity rather than flat increases

hybrid stirrup
#

i dont think there was ever a claim that it was balanced at least, and through testing we have figured it out so... we shall see!

dire lily
inner gulch
dire lily
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yeah, and that's my biggest fear about AoC after watching that Constatine video: skill expression is meaningless until they fix things

inner gulch
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Well I mean....that is just inherently part of MMOs. Gear and time to get levels/items/etc are a huge component in the equation.

dire lily
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I mean, i'm referencing the current legendary issues. Not balance in general.

hybrid stirrup
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it felt real good with time requirement

dire lily
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There's no skill expression in 1 shotting people

hybrid stirrup
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one of the things i really enjoyed

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was when a piece of loot dropped

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you were like DAYMN

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BIG UPGRADE

inner gulch