#alpha-two-artisan-chat
1 messages Ā· Page 6 of 1
So everyone can be novice in everything but where would I obtain the Novice Shirt for professions.. say Jeweler. I want to replace the one you purchase from vendor at the beginning
jeova (might have spelt it wrong) its up the hill left just inside the entrace to the town, behind a farm. You ask for the novice to apprentice upgrade then you use the bench behind to upgrade the sickle (that i know for sure as far as other items im not 100% sure)
Where is the mining vendor?
at any apprentice stonemasonery building
I don't recall seeing those recipes.. i will have to check again
apprentice buildings in nodes
depends on servers tho
oh ok
ok Question you need slate to make the apprentice mining tool but you cant harvest slate without that mining tool so how are you supposed to make it??????
you can harvest slate with a default novice tool
nvm mixed it up with basalt
but you can make the "default" apprentice pickaxe without slate
its western larch + basalt + copper
slate says need apprentice tools
stonemasonery apprentice building
the one i see there says novice
is it an apprentice building?
is that what im look ing for
lol i dont know how to tell
this is what you need in a node
i am at one but it doesnt have a pickaxe to build
can you show a screen?
or share you screen in discord i can come in a channel below $no worry
what channel you want to goto
Has anyone found a tamable Kirin? No luck to date. Wonderinf if it's tamable at all atm
so timber take 1x3 slot for oak and ash but 1x1 slot for western and eastern
which is a bug if there's indeed one
Been mining the last 2 hrs got 4 copper is this a meme or something?
You and a thousand other people ;P
I thought it was random spawns so been mining basalt etc too, but respawning nodes takes a ton of time it seems
The only time I've found it somewhat reliably is off peak hours like in the middle of the night and right when server comes up. This was also far away from settlements.
The spawn time does seem pretty long, sadly
Is it even viable at the moment then, herbs seem far more reliable and in batches, and lets not talk about trees. When it comes to ore though zinc and copper just rare as hell.
I imagine it's viable for a small few ;P
Like if you get to the next tier ur sorted
But getting past the first tier of armour/weapon is hell.
anyone know how to get apprentice xp scrolls working?
Can someone explain to me how to make money with any of the Artisan stuff? I have been told caravans but I still don't really fully understand how they work. You just load them up with whatever you want and they automatically sell for more at other nodes?
Or am I better of screaming into the void that I have salves to sell or something? lol
You buy the commodities from hunting lodge. Load your commodities into crates and crates into caravan, then you can then sell them at other node after doing the trip.
ohhh okay got ya! that makes sense
Screaming into void might be the only solution for player interaction currently š
What kind of payout, roughly, are you looking at from doing a caravan? assuming its successful.
1,5x-2x
Worth is determined by the node borders crossed from start node to end node in a straight line.
got ya. Cool thanks for the info!
Np
caravan runs for now. It is hard to generate money for artisan stuff atm as we don't have shops, so only writing in global that you are selling something
I haven't even seen a copper node. What's the conversation rate for ore to fragments?
1:1
Tyty
What server are you, I could give you some copper if you need it
Castus. I'm sure I'll find some in the morning it's all good. Just want the novice tools made
I have extra, but not my server
why is there only like 4 raptor spawns on like a 45 min cd
Hmm I was getting 2-3% every gather of herbs. Now it is always 1%. Also I think Herbalism Increase Speed Rating is not working
so for the professions i have tested the numbers on my results so far
based off needing 40k exp to hit 10*
minimum costs novice 1 -> 10 (no shirt exp bonus since not all have it)
arcane engineering 2k copper, 250 ruby, 250 magic powder (copper focus)
weapon smith 2k copper, 250 oak wood (shield) [profit margin version with same exp is mace with 2004 copper, 167 oak, 167 basalt]
scribe 2k ruby, 400 magic powder (any craft, not pylons)
tailor 534 flax, 267 grem skin (feet or gloves)
leather working 534 grem skin, 267 cotton (feet or gloves)
armor smithing 534 zinc, 267 basalt, 267 grem skin (feet or gloves)
are epic materials lower quality than heroic?
carpentry testing is easy since the crates are only processed wood and give as much xp as all the othr crafts afaik
have they retweeked mining resources... there seems to be a lack of well everything even rocks
On servers without apprentice mining there was a lot of unmineable material out there and once they got the mineable things they just stripmine the map, the chats seem to say mine all the basalt and granite you can find while out for exp etc
i havent come across anyone mining and are server has had mining for over a week. im just roaming around and there are maybe 1/10th the nodes i usually see
maybe respawns are buggy since there are also areas divoid of mobs
Where is a good location for Weeping willows?
common < uncommon < rare < heroic < epic < legendary
or
white < green < blue < yellow < purple < orange
at what level can i go from hunting novice to apprentice?
it is bugged, no rocks are spawning anymore on arioch
someone know where to find skinwalker pls ?
There's a load of them in the new starting area to the north of it
Skinwalker: Spawn locations, stats, drops and abilities.
how can you upgrade your bags?
You can buy Novice & Apprentice ones from the Vendor in a Node Marketplace once you get Apprentice (lvl 10) or you can craft them. Tailoring, Carpentry & Leatherworking make different stat ones
oh, so i need to be apretince in something to buy the respective bag , thanks
Presume we cant get journey bags yet, odd one found apprentice and skivvies for herbist only, any way of getting others
you can equip them if you are at that level and find get the cert up
never seen them to make the bag or item still using novice bow etc
Journey man in juberjack and apprentice in all but fishing too much afking to fish
ok found crafting apprentice in weaving but wanted to find the gathering havnt power leveled crafting yet
ah dam need to get to apprentice in tailoring it seems to make them, not for sale
we've been trolled boys
hehe
im tempted to use one for the meme
need better graphic icon
A common wolf is 61 speed for comparison
troll but cats have crap health
need to have higher rating mounts to be faster, still same spec to my knowledge
Still getting trolled by iron nodes thinking they are copper esp in the dark
do you need to get the armor for the caravan somewhere?
the first like 3-4 hrs not much respawned on resna . but it seems to be spawning more now at least
where is copper tho!?
Does anyone know if they removed the oathbearer spawn outside Judication? Iāve been here for 5 hoursā¦
anyone know the quickest way to lvl carpentry
Crates are the easiest way I think still
How do you start the other gathering and artisan professions? I went to that one farm West of Lion hold and I can't learn anything.
Have you completed sweat of the brow quest?
I got the horse and did the one where you deliver the flowers to that farm. Does it keep going?
what items do you want to gather most cant get too high level gathering as the items not in game yet
I wanted to try hunting, fishing, and leatherworking
I mean do I need to buy the tools or is there a quest to do? The game explains nothing of the mechanics lol
been a while but crude fishing rods etc and river pond/water for fishing (i am still novie) but crude axe and you can chop most item you need to be lvl 20+ to chop next item lvl, I just got there and stuggling to get materials to make axe
but I think crude item you get on sweat quest
click equipment and the Artisan to see if you have picked up crude items
leveling pick up quest in lionhelm to gather 20 items lvls you and gathering so quickly
my 2p process every normal/green items then sell and keep any blue or higher to make better items
How did you get the crude hunting bow and the fishing rod?
hope someone else remeber i cant atm
do you differenciate different tree types just by looking at them?
you get to know to colour and shape in the end
Got this from gathering quest presume just worth more money not used for crafting?
10 white glint = 1 green glint, you can even condense them to save space
oooh ta
WHen you have the starter bag, can you only have 2 novice bags with it?
correct you can empty them and then buy an apprentice bag but only 2 bags can be used at the same time
Apprentice bag contains 6 slots and can load 62 logs in each for lumberjack
they fill up so quick
thank you
looks like having mining bags is the best bet
all pros and cons I go for wood and mining as herbs take 2 slot leaving 1 spare for poo or glint
true
So, rolling the idea around in my head, what's the best class at least this phase for just being a general weaponsmith?
None is better, artisanship is independant from class
If you are looking to test artisanship this weekend, it is time. Recipes are dropping, solo xp is better and it looks like they want us to get on it.
i did not use rarer mats since i wanted to do more mass testing but basically armors are in what i consider a good place for novice leveling
Where I can learn Animal Husbandry profession?
You get it at start. It is supplied by hunting, sometimes you will get a live animal instead of a carcass. Right now there is not much you can do except train mounts. So, hunt wolves, bears and cats. Look for white animals with a little gunsight on them. Please leave the grems for the tailors and leatherworkers.
anyone know how long it takes a tree to grow back to adult once its chopped down?
does anyone know if using rare Basalt will guarantee a rare mold?
the recipe still shows common even when I select Epic
I think using higher rated mats gives you a better chance at higher rated results, but I don't know the distribution off the top of my head
it worked
i believe so
does anyone know what snowdrop and daffodil fibers are for?
ive been using them to level weaving
Is there a "best recipe" for leatherworking to 10?
it does give you the rarity you put in
anyone knows what if crafting a shield gives same xp as crafting a 2h sword?
has anyone been able to figure out how to enchant yet?
anyone tell me where to get the aprentice hunting bow recipe?
anywhere you have a cookhouse on your server
thanks, i'll take a look
has anyone heard if we will be able to make different rarities of food in phase 2 or 3?
kind of lame that no matter what rarity of materials you use it just comes out common right now
Resna has one in Johva
Did anybody else notice that their apprentice gear didnāt speed up their gathering? The speed rating was at least double to my novice act but the time to harvest was identical
Or am I wrong to expect that
anyone having storage or space issues? i dont have enough space for my mats and running between stashes is horrible
it either isnt working or the scaling is so awful that you'd need like 1k speed to see a difference
basically my post here #alpha-two-artisan-chat message
feet or gloves minmal resources to xp ratio
I spent 3h this moringing trying to find copper to mine.. anyone got a hint where it is located?
Thank you! A search didn't bring up anything. Appreciate the effort to link
currently enchanting is use 'enchanting scroll' select item of tier of scroll for quite a bit of money +1 to all stats on the item
in my experience for some reason ores tend to spawn whenever you have mining nodes near water
idk why though
Interesting
Max green seems to pay more
was gonna test weaponsmith exp when i got back from lunch but servers went down for maint :x
not going to test all the weaponsmith recipees only the ones with different crafting items cause its a lot of copper to test that profession
Maybeā¦you would think that 2.3x the speed improvement would be discernible though
and a minor test on carpentry since people said the caravan boxes were best exp just to see
i think they need to drop the random number speed increases and just make it give flat speed increase so like -.1 seconds to gather time
You need to mine nodes other than copper so it can spawn again in my experience.
cause its too small to be noticable
like say 250 gathering speed is actually -.5 seconds on a big node or -.25 second on a small node its just hard to tell by a 'feeling'
the other option is it just doesnt work
Eh, I donāt mind since higher quality mats give more weight to the crafting of the tools, but I would like to see more of a noticeable increase. One of the few things that didnāt feel like it āleveledā with me so far
the pylons and artisan gear definitely do absolutely nothing at the moment at least in my testing
its kinda like how gathering quantity seems to work but only if its fat enough on the stat
pylons give 'stats' even if they were working its too small to have an effect
like 55 rarity isnt really anything from my experience
but a lot of the 'increases exp' for artisian stuff doesnt work
some does but not everything
so its really confusing
yea for weaving and tailoring the increase xp doesnt work
like one of the nodes on my server has the 'icnreases crafted exp' building but it doesnt actually do anything
idk about anything else
so far for me, all the artisian shirts that say 'increased exp' do work
I found more copper this morning than the rest of my time in alpha put together. Early morning or right after a restart are best times
as a person who loves the market and crafting and solo, ive been just farming stuff that drops poop
prob needs reported as bug/feedback then. sounds broken which is what i thought
did some mental math earlier today and my guess is each 'material' being a flat +50 exp in a craft would make all crafts feel less unrewording at novice tier
but i'll just test a few more professions since i decided that tailoring isnt dog shit to get out of novice i can now burn my other mats for fun lol
I'll give you a technique:
Find an area with lots of stones. Then mine everything you find in the area, even the basalt and granite, like everything. Wait between 30 and 45 minutes. The minerals will start to reappear.
Note that ores reappear randomly in a suitable place. So if you make room for them in your zone, you increase your chances of minerals such as copper, tin, etc. reappearing.
So my advice is to clear a zone, sell all the low rarety minerals you got and store the rest and come back to the zone or clear another one if the minerals didn't respawn.
the difficulty in leveling crafting, and just leveling your char in general, is a good thing. however, running around between stashes in order to do so feels really bad and reminds me of early new world
they need to have limited teleports, could be like everquest where druids/wizards can only do it. or, they need some localized bank
universal bank*
if it can just pull stuff from local storage it will help a lot in that aspect
server respawns for ore and mobs seemed abit buggy today hopefully its fixed with this restart
Yeah, I waited 5 hours to see a single ore respawn ...
i personally heard on top of ore randomly having a chance to respawn the world caps how many can exist but idk how they were able to test that info/get that kind of info
Pretty easily. All the code is on server so you just have (in theory) to declare a variable that count the number of copper you have in the map. When you harvest a copper, you send an info to the server that subtracts to the variable 1. Then the server can pop a new copper so it adds one to the varaible. Work's done ! ^^ (joke appart, it must be a little harder than that)
Anyone managed to get to lvl 10 blacksmithing? Am I right that you need ~800(before buffs) of ore to get to lvl 10?
do you mean metalworking?
i meant weaposmithing or maybe I mix the name, anyway the thing where you craft metal weapons like swords š
was going to test that when i got home but now just when server is up
do you know the xp you get from a shield if it s different from what you get from a sword?
sameish no?
unless you get like 1k exp for great sword its a lot of ore
one is 8 fragments the other is 12
didn t test yet
and i saw it s quite expensive to craft also
i will give it a test when the servers come back
Is Pallas cat Huntable at level 1 hunting or do you need level 10?
Any amazing droppings farm spots? I've found some success with 1* bears
But I'm wondering if there's a better location
8 copper + 1 oak timber = copper shield 160xp. 20 copper + 1 oak timber +1 basalt weapon mold = greatsword 300xp
yep same results, wull updste my previous post but basically cheapest option is 2k copper for 40k crafting exp which is the current expected amount to to get 10 as far as i know
on the positive side that is the same as arcane engineering lol
magic powder recipee didnt effect exp
ye im probably gonna wait for phase 2 befor going fully into a crafting skill
Both shield and mace/scepter give you the same exp per copper fragment invested.
Shield sells for 65ish copper and mace/scepter sells for 1 silver something.
Mace/scepter is the most efficient recipe to craft for leveling up due to the better returns from vendoring the item. You just have to throw the 1 basalt in, which is very easy to get
Don't bother with greatsword not worth
yea basically the 12 and 8 copper recipes are 20 exp per copper ore, where as the greatswords are 15 exp per copper ore
npc value interesting to know though it makes sense to want to try to make money back in some form
Ye, make it as sustainable as you can
You're still losing gold, just better to lose less
I spent like 80+ copper to craft stuff and didn't even get a single level so I went nah fuck it ain't leveling weaponsmithing xD
think i might just try lvling alchemy
š¦
basically can make apprentice salves for more than npc sells it for [30 copper] or make regular hp/mp potion for less than the npc sells it for like 80ish copper is your cost vs npc being like 1s and change
although the 1 hp potion i consumed didnt heal me so theres that too
also it seems health potions only regen 300 something health dont seem worth the effort
the apprentice alchemy station was missing green ink which would be used for scribe so that profession gets hard locked unless that was fixed
and its like good for level 10-20 characters for a quick burst of hp
maybe ill just try jewlcrafting then since i allready have about 300 copper and 300 zinc
it dosnt seem very useful but i feel i shoudl spend the resources iv gatherd to test something
so far scribe, arcane engineering, and weapon smith are 2k ores
and the armor crafting professions are matched
so either jewlcrafting will be like armor and be like 500-600 primary resource or 2k lol
makes me think carpentry is either 2k or 3k, i will only do a light test for that cause i dont feel like gathering 100 wood
its not like trees are hard to find unlike everything els
its a shame i cant share or transfer stuff to alts
Need help, dont understand novice crafting. Trying to make the Zinc pauldrons, have the mats loaded, have the formula learned, have the coin... but the CRAFT button is dull, and says im missing components ? what am i missing
can you screenshot what it looks like
hmmmm the only thing i can think of is to try a different armor smith station [so another city [or that non city one]
everything else looks normal so i dont see why it wouldnt
Do you have enough money?
Yes, more than enough coin
was excited to finnaly find some Zinc to mine, and now stumped again lol
how do we get started with animal husbandry?
What tier axe did you get this from? Iām hardly seeing any big increase using my rare axe
so starting off gathering resources - you just run around for the small chance of seeing something you can gather/mine? make note of some spots or something?
rare too
but i had only heroic copper and rare wood when i made it
FYI, giant bluebell fibres have been nuked from the game it seems, you cant craft them anymore and all the fibres i had in my bag all got deleted
storage bug where it wont let you remove things from city storage untill you relog is annoying when there is a queue
oh yea i heard there was a queue on my server too
for animal husbandry, do you have to hunt said animals first then take them to the station or?
you will see animals that you cant kill among other just go up to them press F
go west of lionhelm there are some wolves normal some spawn there
then when have a wolve the train go to farm that will be animal husbadary
75silver
Theres no way to queue multiple crafts is there? (not processing, crafting)
if only
okay š ill keep chewing through these 100 boot crafts then lol
I am the grand master now
I haven't seen anyone else claim it so I am gonna go ahead and claim this first 
have you slept?
A lot 
your just the person where do I get apprentice bow? been to all but New Aela towns
if you can remerbe that far back
?
You're going to have to look at your server and see which town has the corresponding building.
ok ta
Find the cookhouse
Well done @mighty pilot!!!! 
where can i find copper nodes and willow trees
Can Anyone tell me where to get a hunting certificate? I have found several npc's that give certificates but not the hunting one yet. Any advice would be very much appreciated.
How is this even possible
Isnāt there a level limit you need to hit for all the different crafting tiers?
Not at the moment
They have said that the vision is for crafting certifications to be toed to storylines which will push you up levels, but at the moment you can massively out-artisan your level
Oh i didnāt know that
Please change the job size in the crafting banks so that you can craft any size. For example, if I have 44 wood, I want to process it like that and not have to farm 6 more to get a stack of 50.
Is there some kind of AH where I can buy profession materials I do not produce myself? Or will there be at some point?
Player stalls in phase 2, AH is phase 3 according to the roadmap
ah ok .. thanks
actually makes it simple .. I will just go with gathering for now š I had thought to go with related professions but still found stuff I don't plan on making
Phase 2 should have a ton of the missing crafting content
You have novice in all. 5 in apprentice, 4 in journeymen, 3 in master, 2 in grand master
That makes it even harder to decide .. but then it is an MMO so I should not try to do everything myself š
Hey, just wondering. What Vendor is it that sells bee's wax?
The classic equipment vendor
Hmm I think lumber?
???
Go to the materials tab
oh.... I am blind Lmao
xD
Happened to all of us lol
how many of each level of artisan skills can you get? like i'm assuming you can only maximize like 2 or 3 artisan, but you'll need to be able to support the crafting so i'm guessing you can upgrade more at a lower level?
2 grandmaster, 3 master, 4 journeyman, 5 apprentice, rest is novice
and the grandmaster slots also occupy the other ones
so in practice you'll have to distribute your skills like 2 grandmaster, 1 master, 1 journeyman, 1 apprentice and the rest novice
ty
can someone please clarify something for me.. when it is stated that you need to be "level 10" for apprentice certificate for professions, do they mean character
level 10 or the actual profession at level 10?
profession level 10
thank you!
Hey folks.
Just a novice farmer here.
What is the use of Mulch in the farming artisan? I haven't found a use for them yet. Same with daffodil and snowdrop thread in weaving.
What are those used for?
where do i go to craft a bow?
etiquite school
what are the sources for essence crystal for alchemy?
material from npc
thank you!
kind of because you can buy 1 for 25 node currency but thats not realistic
would probably be better of leveling another character
yea
need so many for the cookhouse
lol
@pliant crown any suggestions for where to get them on an alt?
How many Apprentice Bags can you carry at once?
proof of existance
Is hunting supposed to be rare?
3 bags of anything at the most
thank you
Hunting bag stack size only apply to the actual animal, not carcasses?
whats the going rate for legendary mats
Indeed. Not sure if that is the intended way or not. But currently the hunting bag only applies to the obtained animals, capable of being used at the animal husbandry station.
And not any of meat related variants.
same with mining bag not working with the fragments š¦
Guys
110 xp per copper or zinc ring (requires 6 ore each) so ye over 2k ore required
What's the point or benefit of selecting a different Storage Type at a Node? It seems the general provides far more slots than say a Wood Storage. And the Wood Storage does not provide extra stacking like our Satchels do
write a bug ticket, double big node right next to each other must be a bug
it holds larger stacks of that type
It doesn't, unfortunately š¦
i think its supposed to
im just hoping you can put loads of storage in your house because... the warehouse doesnt have enough
@digital seal It's false, you can only have 5 jobs above novice :
2 GM
1 Master,
1 J
1 Apprentice
The confusion is made because they say that you can have 3 master, but in the 3 masters, you have 2 GM ...
I've been bulk crafting this flower thread and wood Warp to level Weaving, but does anyone know what this is actually used for?
wood warp makes carpentry bags
Is there anything extra that we have to do to get a mount instead of a BoB? I've tried 7 times now and have only gotten beasts
Am I just really unlucky?
What crafting goes well with Bard?
Depends on your build, you could theoretically say that if your using light armor you shoudl go with weaving/tailoring. but theres nothign stopping you from building heavy armor bard either
You are just really unlucky
What is one supposed to use this for?
Also, has anyone been able to test whether their apprentice tools/gear lower the rarity of the harvested materials. I upgraded my lumberjack axe to apprentice and purchased the shirt/pants, and my weeping willow rarity improved, but T1 (oak, ash, western, etc...) mats received took a serious dive in quality. I've been curious to see if the apprentice gear only affect apprentice nodes and ignores the novice ones.
Dude thatās insane wow
Success for copper
i feel ur pain im now on 4th wolf attempt
Just no luck I think. Anyway there is now way to prove that is really affects what you harvest ^^
Areas where you harvest influence the rarity of the component I think.

where/how do you get the novice hunting bow?
See, people don't realize the difference between iron and copper isn't just green on the stone.
Look at how Sharp the actual Stone is.
Iron has a rounded stone
Do all trees start off as small trees and grow into adult trees?
i mined 2 days and still doesn t feel like i am able to get any profesion to 10 š
ye but from far its pretty simillar
unless you have 2k copper heavy armor, weapons, jewlcrafting or arcane engineering to lvl 10 is out of the question
Anyone know how much tier 3 matierals vender for?
they will have to increase the xp per craft
a server has a journeyman station?
otherwise no one will be able to gather t3
Hmmm u cannot rank up without the station?
Thought you could rank up and it was just the tools you would be unable to make meaning you can still gather t3 no?
you can lvl up but that's it
you need the station to craft the tool and the vendor to promote your apprentice
There is some grandmaster people in here so im sure they can see t3 materials
Or have gathered some.
that's only the lvl I believe
Nah they have to have been promoted since says grandmaster
Meaning they can gather higher materials
haven't heard of any server with journeyman's building but I could very well be wrong
i specified that in the next message
I can't find copper for shit mannn
I swear copper is the hardest thing in the game to find
They need to fix the copper issue over 3 weekends Iāve been able to find enough copper to make 1 axe thatās it
@bold sparrow @sharp harness
#alpha-two-artisan-chat message
Iāve been doing that at gemspring for 2 days not 1 copper node has spawned
idk they just need to implement something that replaces existing nodes that havent been mined (like iron)
you cannot gather t3 materials without a journeyman tool.
Oh note that they broke a bit the respawn system this week-end, I waites 5 hours yesterday without seeing any rocks respawn
it was broken from initial servers up until the patch. after that its been back to normal.
apparently rocks dont grow when its too windy
I didnt find shit yesterday for 2 hours running around NA
Literally 1 copper node
Gave me 2 legendary tho
Not a scrap of zinc
ugh.. maybe if people left the road they would find copper/zinc/ruby or what ever they claim aint anywhere. im literally deleting/vendoring any of those under rare rank cuz i get so much. but also the only thing ive done the past 3 weeks ive been playing has been mining and some random woodcutting.
no joke my total copper is probably 1.5k by now
all depends on which server you are
yeah but then ur just to late to mine it urself. its stills pawning like everywhere for me , leave the roads and run around in the woods where there are some mountain shit/water and you will find. but they are kinda hard to notice since my auto pilot is ignoring iron nodes
also if it is a server issue cuz ur on a very active farming server you could always lvl char on some less populated server just to find and figure out where to run, but who knows next time servers are up the map might have changed š
How does one make a boat?
Demoting profession what happens to the tools you sweat hrs making?
in a recipe like this, does the flux play a part in the quality of the outcome?
since flux is only common from vendors
Think the fragments only makes the ranking of the output
it should say what rank you are going to make before you say go
And why would u actually need to demote, is there a cap on how many professions u can have leveld up?
yep some in game chat there is limit you can max up
whats the most copper-efficient way to level weaponsmithing?
did anyone math that out yet?
hmmm, think it would be good to mention it somewhere in professions description.
any tips on how to get cooking recipes besides waiting for a cookhouse to be built?
daaayum
how do you make a custom caravan? like how do you piece it together?
what the freak is the daffodil and snowdrop thread used for
Alchemy?
Where near Lionhold is there a Mining Foreman to upgrade skill?
bit late but here
oof
for weaving, which is needed for apprentice armorsmith a guy in my guild told me
too lazy to find my previous post, this assumes the ashescodex 40k exp per profession to lvl 10 is right
minimum costs novice 1 -> 10 (no shirt exp bonus since not all have it)
arcane engineering 2k copper, 250 ruby, 250 magic powder (copper focus)
weapon smith 2k copper, 250 oak wood (shield) [profit margin version with same exp is mace with 2004 copper, 167 oak, 167 basalt]
scribe 2k ruby, 400 magic powder (any craft, not pylons)
tailor 534 flax, 267 grem skin (feet or gloves)
leather working 234 grem skin, 267 cotton (feet or gloves)
armor smithing 534 zinc, 267 basalt, 267 grem skin (feet or gloves)
not personally tested
jewlcrafting but 110 exp per 6 ore craft = 2164 copper/zinc
thank u for this
oh yea going to add what person said about jewlcrafting
if i could make myself gather enough oak i'd be curious on its current numbers
I know its made via weaving, I have stacks on stacks of the stuff. But your saying its used in amorsmithing?
anyone found more swiftclaw spawns at all?
A guy in my guild said he was blocked for t2 armorsmith and he needed a weaving t2
i am having this exact issue
i bug reported it
weird
I thought exactly the opposite. After upgrading mine, I went on a huge string of only quality wood that went on for a while and now I'm back to gray all the time. They RNG seems to be somehwat streaky.
i have recieved pristine heroic zinc, looks like theres different versions of stuff you can get now which might up the stats, gonna test once servers back up, the missing name one woulda been a new variant
so within each quality, there are additional variations?
looks like it. its a new thing that snuck in or was there and just a very rare occurence
Well we have a full week now, so I want to see if I can get weapon/armorsmithing to Apprentice at least
ive got AS to apprentice and until they fix the bluebell fiber / slate mold bug its a no go for actual apprentice armorsmith crafting
now i definitely will be making an alt to farm recipes and emblems

whats the bug
they changed the recipe for the fibers to make it easier and now the actual recipe is gone , slate mortar recipe is missing the fiber material selection box thing as well so cant make the molds even with fibers
yea quick easy fix on intrepids end just dont expect it till friday, maybe earlier now that servers are staying up
Well I guess I'll do Weaponsmithing/Jewelcrafting then and slowly do armorsmithing
are all the lvl 10 + armor recipes dropped? Or is there a vendor I dont know about
Did anyone ever get a heavy helm receipe or is that still a myth?
Has anyone gotten apprentice animal husbandry, from what I read and have tested, seems it will take ages and 200g to achieve.
gold cost depends on the node taxes, but its like 100g ish at least
has ANYONE been able to get anything from the otherbearer nodes other than bear carcasses? im like 10/10 atm just carcasses with epic t2 bow
I wish I would get carcasses, got like 30 bears ready to train
im rolling in bear carcasses xD
š
also im not sure apprentice epic bow is even doing anything for rarity chance. literally getting the same rate as i was before with base t2 bow
Right, I don't think all the stats are working yet, same goes for the other gathering tools
How many people do we have that are apprentice weaponsmithing? Just curious. I farmed to app armorsmithing, but weapon smithing is a whole other beast.
If the copper spawn is truely fixed, then it'll be sooner than later
I wonder about that I find it odd iron a higher ranked material is far easier to find then copper
That was my entire reasoning of leveling mining first, to mine to annoying ones out of the way to force respawns
and to sell them for easy money too š
seems like it. dunno though
2k copper da FUIK
it's possible yes, we got a single oath bearer mount on the server
do you mind sharing a screenshot of your hunting bow? would be interested in the stats
he is true chad, he only has the beginning one 
gonna need over 4k ores
if you want to level both to 10
this doesnt include going from 10-20
i think its just unreasonable for 1-10
if character leveling took that long people would be complaining a lot
think of the processing time to cook 4k ores
okay so it must be insanely low drop chance if i had to guess
yea only got carcasses except that one time
tyvm!
That one is supposed to be Heroic Weeping Willow. The wood name just doesn't show up.
What do you mean by fixed ?
i have started seeing more ore when wandering around i think because people have given up on the crafting dream since a lot of it just kinda doesnt work/has issues/unreasonable to level
I tried all this week-end, but I don't know what they did on Arioch. Like there is no ore spawning at all (I cleared an entire zone, waited 1h30 - 2h to see only basalt respawn). Does this happens in your worlds too ?
i have personally not bothered because filling up 4 storages with ores to level a profession wasnt doing it for me lol
I'm seeing a wee bit more copper but I don't know if it's because I'm mining everything in sight or if it's because the ore rate increased.
Probably because you mine everything in sight. #alpha-two-artisan-chat message
This may be a dumb question but where do i go to get a new pickaxe iv gotten 10 green copper and level 5 mining
There is no dumb question
You can build a novice pickaxe to a novice mining station
If you go north of briar farms there's a novice pickaxe table
In any node, you have a novice pickaxe mining station. There is a big table where you can interact with "Mining tool novice" and then you can see what you need to build a new pickaxe (10 copper, 10 oak timber, 1 basalt weapon or armor mold)
It's probably better to go for a rare pickaxe because I don't think uncommon gives mining exp bonus
Gotcha tyty
i have yet to find rare or higher copper but i got lots of rubys that are high qual
Make a mining shirt with the ruby
don't bother for a novice pickage, uncommon is already pretty good
Please help - I am lvl 10 in herbalism, but where can I upgrade my certificate? Ingame, my level progress is showing a lock and says I should see the Herbalist Guild?
Try on the west side of lionhold across the river
so it takes 740 ore to level metalworking from 1-10 but 2000 ore to level any relevant crafting skill š¦
yea armor crafting all 3 tiers are reasonable
the others seem to be unreasonable
havent tested carpentry but there is a lot of trees
so i expect its okay
What's the street price of zink, copper & rubies? Server specific, ofc, but a rough estimate
And also pre-trained mountsš
As in mounts that aren't yet mounts
i havent really been reading global chat but idk if anyone even sells ores, mounts depends on what creature but unsure if they will buy it since most of the cost is the rng husbandry
Depends on rarity. High quality ore is crazy expensive because it's rare and every guild wants it for gear.
Not a game breaker but has anyone been able to craft Slate Mortar for the last 2 days?
ive found 0 hits on ore sales.
0
everyone, for good reason, wants it for themselves
yea pretty much, i was able to exchange ore for ore once but that was when i thought scribe might be like 500-800 rubies lmao
I've sold plenty of ore, but the market seems to be looking at super high rarities now. (Heroic and above.) None of the lower rarities sell
definitely, everyone just wants the dope weapons
despite the dupes resna isnt really in a state to make level 10 gear so i can make fancy level 1 gear for fun lol
any one nows ho to make aprentic axe ?
do we have numbers for the % chance increase for rarity of gathering mats per gathering level? Same for processing?
Can i assume Flax doesnt grow in Winter?
It does grow
Hmm, me being blind then. thanks
so metalworking apprentice.... got to lvl 10 apprentice each craft gives 60xp doesn't matter if its charcoal that requires 3 oak or brass ingots that require 2 tin and 1 copper
well thats one way to grind a profession
only 6k oak to get from lvl 10 to lvl 20 metalworking
on the bright side it sells for 80 copper and only costs 30 copper to craft so easy money
actual profitable processing how unsual
thats what 1000 gold to get to 20 if you npc all the crafted wood?
wanted to also mention just from a quick test the processing exp scroll appears to work since when i use it it shows in my UI
the uhh 27 exp rating, probably get more from apprentice scroll from npc
i dont really understand the xp rating as its not true xp
its probably a graph of like how when you get say 50 crit rating it shows you what the % chance is
Any armor and weapons you can get, i have no been playing this game much at all
doesnt work still only get 60 xp at with a scroll that gives 65xp rating
what's the best way to start lvling mining?
question for the artisans here, how do you start doing weaponsmithing or smithing in general? i have ores I've collected, i go to the station, select the thing i want to create, click "add fuel" and then the menu says i have nothing to put in even though i i do and the previous screen indicates that i have the required items.
or am i misunderstadning something?
you mine everything you see that you can mine (basalt, granite, coper, zinc, ruby). You craft a better pickaxe at mining novice station and you keep digging ^^
You need wood as fuel
yeah I just realized that, thanks for clarifying XD im an idiot.
is there a good place to find all that?
easternNew Aela is good
every ore is everywhere on the map. Ruby is a bit rare. Copper and zinc are really rare. Each ore respawn in a random spot on the map so you can clear a zone, wait for te respawn, so you have better chance to get rare ores
check this : https://ashescodex.com/map
You hide all and then you show the basalt and granite locations
So here's a good spot to find ores š
If you want a better explanation of the ore respawn, check this #alpha-two-artisan-chat message
can you use green level ingrediants in a recipe to get green level items? or do you need a recipe to use specifically green ingrediants to get better items?
You cna use whatever you want. Better rarity gives better items š
id hoped that was how it was. great!
Just don't overthink and go try things, you will see, it's a lot more fun than overthinking ^^
now i just have to find eveything
How do we current get blackberryā¦farming?
are artisan tools going to be tradable at some point?
i believe black berry seed is from node general equipment npc, get some poop from animals and do the farming
also update for scribe
if you got like 70 free gold to spend you can level scribe to level 10 with 400 rubies instead of 2k rubies
Does larch ever grow into an adult tree...
nothing but adolescent trees like everywhere and I have never seen one grow to adult
Bronze ingot comes from apprentice metal working right?
Alright, I found some tin and want to make a giga pickaxe
too bad the hemlock plank recipe is borked
yeah copper+tin
unfort the mold is bugged so we cant craft it
and its needed for the apprentice pickaxe with t2 mats

crashed during caravan deploy and now it says im trying to deploy in the wrong node. anyone have this issue?
How long does it take for nodes to respawn?
30-45mins i think
Ty
where does one find zinc? I haven't been able to find any
Anyone here who can help me with the location of the tamable Kirin?
does anyone know a good place with a lot of weeping willow?
it's spread all over but usually close to big rocks in the terrain
i made post about my exp rates finding, i hope it sounds right in explaining the issues i find with it
if progression was supposed to be part of phase 1 roadmap the crafting exp rates need some serious changes now i only did end up getting tailor to 10 to make sure my math worked out from what i had seen on the external site called ashescodex so i did a bunch of testing and some math below minimum item costs novice 1 -> 10 (no shirt exp bonus sin...
was reminded that progression was listed as a core concept of phase 1
'scalability, performance, stability, and progression' are what was listed so i was like well may as well put some of these thoughts down
anyone using legendary pickaxe/lumberjack axe apprentice? Curious what stats might be
You can check the stats on Ashes Codex
Is there a cargo value sheet somewhere?
No, but I can tell you from personal experience doing any commodities over uncommon brings decreasing gains in gold. I believe the rates are bugged
When crafting, Does it always craft to be the lowest level of mats used? Or is there a sweet spot for rarity %
There is a chance to proc, but only if you have the proper gear otherwise if you want an uncommon item use all uncommon mats, etc
gathering mats for first app Pick, so trying to see how high i can get it with what ive got
I heard some locations were bugged. Which run did you do?
Went to Joeva from Winstead
Got like 7 gold for an epic whereas I would have made a minimum of 12 with just uncommons
I see!
Yāall are lucky you donāt get ganked by a squad when they see your caravan

Eh some people in the server are haters, wouldnāt be surprised if he is an anvil member
If you have an easy way in, might just want to drop guild for the day and run caravans. People may be targeting you because of your affiliation
Jesus lol what is Amnesty so infamous for
Very good post. Would answer on forum but i dont know why i cant make post:) I would add that Legend lvl 0 item is same like lvl 10 common quality. It means it is pointless to make high quality lvl 0 items. It would be better that 0lvl item with epic quality would be better than lvl 10 common or even green then it could have sense of doing it. In such dovetailing is implemented in Albion Online for example.
nice post
So I have a question, can we actually craft Legendary or Epic lvl 10 items? Like for example I craft a Forsaken Blades Spellbook with all Epic mats, this means that there's a good chance the item is also Epic grade quality as well, and way better than anything mobs can drop?
@vast light We need sub channels for artisan. Questions are drowning because of high traffic š Either make channels for each or a sub cathegory, please
In that case, you'd want to tag Community Managers (Roshen, Nyx or Vaknar), they are the ones who can help with this!
I never found the "Herbalism guild" where I can upgrade my herbalism to apprentice. Anyone knows where it is?
Changed the tag to Vaknar - thanks for replying
Yes. If you craft weapon with all materials as epic the end result will be epic. If you mix rarities like half epic and half rare then end result is between like heroic. Crafting screen shows end result rarity before you commit to it.
You can get better than what you put in if you have 'quality rating' for the craft you are doing
Rare grem skin, rare cotton, 9 legendary linen thread, 1 epic linen thread and I made a legendary tailoring shirt
I did already have 20 quality rating from the epic version
But this does only apply to the crafting artisan professions
(an edit wont ping them)
So, for example, If I wanna craft it with ; 1 common essence, 1 rare bear hide, 1 uncommon slate, 2 legendary bronze lingot, if the crafter has the good shirt and a bit of luck, I could maybe expect an heroic craft ?
Theoretically yes
Don't know exactly how much quality rating that would need but it could happen
All right, thanks for the answer
The good shirts need tanning, weaving, lumber milling and smelting materials tho so there might not be many good shirts around.
@vast light We need sub channels for artisan. Questions are drowning because of high traffic š Either make channels for each or a sub cathegory, please
Make channels for the artisan buildings. Not for each profession. Here is what I have put together to organize my guild into their places.
Will copper and zinc distributions be fixed? Cuz itās so hard to find even one.
Is there a way to get green ink yet ??
Oooh nice, I thought it was more or less RNG
Ty, but fishing is attached to cookhouse, isn't it ?
I will check in game when I get home. Or someone can check by pressing [N]
Itās the agriculture supplier accross the river west of lionhold. It says he is a supplier but he is a trainer/specialist. herbalism apprentice certification location.
š
Thank you š
It's literally just fishing poles and gear isn't it?
I think but I'm not sure, i'm quite confused with the crafting system atm haha
Which part? I did a deep dive earlier
I mean like quite confused with all the relation between every artisan each other haha
That's why I appreciate your document u shared, it helps š
That's why I went to the buildings
Cookhouse also sells better vendor food, better than salads
I was like. . . I don't want to rely on 1 person doing alchemy when I do Arcane engineering
Yep
anyone able to create slate mortar? Keeps being greyed out
Slate mortar is bugged
It's meant to have giant bluebell fibers but they got nuked from the game
You can't craft them and the icon got removed from the mortar recipie
to craft an bronze ingot, I really have to lvl my Metalworking profession up to lvl 10? o.o
Indeed
alrighty
anyone else not able to equip cooking apprentice clothes?
Hrm, Has anyone experienced trouble in advancing Carpentry to Apprentice? After multiple attempts to do so, including relogging, doing more xp in the craft, restarting the game, etc., the woodshop foreman still stands mutely when I request to move from novice->apprentice.
I'm guessing you already have 5 apprentice artisan skills
ugh, made it
What did you craft and how much copper ? x)
combination of copper focus and sanctus wands
and way too much
i did it without trading or a guild. just solo'd everything, so its possible
well that's a lie, i traded for some sanctus emblems, that was the bottle neck
How are you guys obtaining apprentice tools? Trading within the guild or building it yourself?
Are slate molds broken for anyone else?
Yep, they are meant to require bluebell fibre but the fibre got removed with Saturdays update. All the ones I had crafted got deleted and they can't be crafted any more at the apprentice weaving station.
Bug report it!

Yup, no journeyman pickaxe, lumberaxe or herbalism tools either.
Is sanctus wand cheaper than focus ?
its 12 zinc vs the focus which is 8 copper
but like, the choices are limited. never found a zinc focus recipe even though the codex says it exists
the experience per metal is the same tho
How broken is arcane engineering recipes ? Lumber milling stacks of 250 wood eat in reality 5 to 6 HUNDRED. 8 to 9 stacks of 62 for one 250 work order, So avoid that MAJOR BUG
yuppers, that was the problem. Thanks @crude shoal
which artisan skills are recommended to lvl up to apprentice?
You should level those that you enjoy
As a solo player you will never be able to get a fully completed craft I don't think. There may be some exceptions but the vast majority need more apprentice professions than you can do yourself.
Currently... just wait till Dec 20th befor doing any attempts at lvling crafting. Unless you are specifications testing xp and stuff
If you take into account the gathering and processing
Take a look at what buildings your server has and what you think will be needed to get you the most progress. Is that selling raw materials or processing things you buy from others?
anyone know what the hunting respawn timer is? seems to be really long now compared to last weekend
There are no 'best' proffessions
Hmm, so trading is pretty much required. To focus on one specific type of artisan, for example Lumberjacking and Lumber Milling might be smart tho, no?
Yes. There are definitely professions that complement each other.
But if you don't like the tree cutting experience, lumber probably isn't the right one for you.
Play around, test it out
Around 5 minutes it seems. It was too short of a time before, now itās too long, lol
But even if you do got lumber, you won't be able to make most of the carpentry stuff yourself as it's going to require ingots from metal working, thread from weaving ect
are you sure? i checked crocs for over an hour yesterday and saw zero spawns
As there is a big community focus when it comes to crafting.
Not sure about higher lvl animals, just for novice animals. Could be longer for different ones.
I think in phase 2 I'm gonna mostly just do 4 journeyman mining, metalworking, stone Mason, maybe ither weapon Smith or armour Smith. And maybe herbalism to apprentice
Got it! Thanks for your answers c: Will play around a bit and find out myself!
No problem. Enjoy!
For reference, I'm going to be doing wood cutting, herbalism, lumber milling, weaving and tailoring. As tailoring needs the processed materials from weaving and lumber milling
I then have a friend doing mining, stonework, metal working, hunting and tanning.
Together we can make apprentice tailoring and armour items
So it's 4 apprentice gathering and 4 apprentice processing to get the materials for 2 apprentice crafts.
Aight, makes sense. Iāve been very enjoying mining so for too due to the randomness of how all ores spawn. Might be going into that direction. Cooking is also quite attractive cause request will certainly be there and might be even the best way to make monies.
If you want to do some digging ashes codex has the recipes and those show what is needed for each craft.
legendary copper is weaker than common stuff but legendary sanctus weapons are able to lead slightly into lower tier level 10 gear
nice but not worth getting over 2k ores for even with mixing it between copper and zinc like you can with jewlery
least you can make level 10 gear for newer people who arent already 20+ on your server if anyone has recipees for you
also as far i know might be world first arcane engineering lol
Looking at the math it's just not worth it especially when we wipe in Dec and 1/2 the crafting stuff isn't in the alpha yet
dam spawn rate of copper couldnt get epic of legendary but still v happy
man im fed up with hunting. so few spawns that are being camped on CD by 5+ crafters at every worthwhile spot. rarity inc from bow doesnt work, and spawn timers went from <5 misn to 45 mins
sorry...but it seemst o be bugged atm
hopefully they can fix it, but spent since last sat with epic bow and zero noticeable difference in rarity over 100s of tames
its alpha it will be sorted in the end so many thing in crafting needs to be sorted
might just say screw it and chill with the boys on pve and pvp the rest of the wipe with the state of professions
No bait or trap added option not in game
imo they should have disabled artisan at all in this phase. Its beyond broken and only brings frustration
very cool
nice
Are all recipes common rarity?
hey guys, anyone seen any alchemy recipes?
am i high or what
they dont seem to exist
aye the lowest rarity of item take that colour
frankly pvp is just kinda whatever with the state of the servers lol
was going to use 2 legendary western larch but picket up 5 on the way to work station
the tickrate cant even keep up with basic mechanics like roll jumping
So even if the recipe is common rarity, if i use all legendary mats ill get a legendary ya?
yep
Yeah its pretty nuts
ive farmed for like an inconceivable number of hours
Theyll have to adjust the scaling
Shame Dagner says it isnt in gamer but that should be easy fix fingers crossed
pvp with groups and guild war decs has been fun to do with the mates. exp debt sucks but just limits how many times you throw yourself against a better group if you know its gona fail
Same, got a hand me down green lv 10 sword from a guildy and the rest is ashen haunt and white gear lol
i dont mind 8v8s, 3v3s etc
And i only recently started getting ashen haunt drops
we have epic/legendary/heroic t2 hunting bow between our hunters in guild and all the same for us
the servers cannot keep up with bard mechanics at all, when i watch on someone elses screen what im doing, im just teleporting w bullshit non stop
I found a recipe for a steel ring yesterday that gives 13 power and something else idr
yea. it can easily happen to anyone
i was even in a consistent group, and we farmed really well together
my weapons are 'ok', but everything else is just bad.
I was curious if there was something going on with the crafted items. Crafted a Heroic Lumber Axe with Quality and Quantity upgrade and after cutting down 100 trees noticed only 2 gave uncommon quality and 1 gave rare, no heroic, epic or legendary.
Where were you chopping the trees?
hmmm i havent had any issues with this, even last night in carphin with a 40 sized raid and multiple groups farming simulataneously i was able to get my bard abilities off on time
I was working with Western Larch and Eastern Hemlock north of Halcyon and then South of New Aela
Cause there seems to be a base underlying 'level' of the area that you are in that is represented by the mob level.
Currently it seems that if you are logging in an area without mobs that level either doesn't exist or is 0
And the level is the multiplier for rarity
That's the best way I can explain it
I see, yeah down by New Aela there was not a whole lot of mobs in the area, up North there were a couple stragglers
If you chop trees by high level mobs you will get better results
Same with all gatherables from my experience.
Just reported bug dont move items in bag at same time gathering items say chopping tree it messes UI in game nothing move in bag and chopping doesnt show what you chopped
the abilities go off fine for me client side. server side, what OTHER people are doing, is almost never fine
and im on fiber, and relatively close to the servers
is there a place to buy/acquire apprentice level tools?
I'm struggling for enthusiasm to get back to work on artisanship. It is so not fun right now, for any of the item creation professions. I think the problem is the processing, it really doesn't have the thrill of gathering, finding a rare commodity, or the thrill of crafting, getting the set of ingredients, it is just work and a time delay, with no real upside. Maybe they have to add a drop while processing or something?
the upside is you can make huge progress while doing something else
what the heck are Arcane Engineers suppsoed to do? All the recipes are borked or cost 20 copper each
our only solution has been trading our asses off
Not sure that is as much of a benefit as you made it sound. Are you in sales?
do pylons still give exp?
of course it is, processing xp is afk, you can go level up/gather/whatever
gathering proper rarity mats is the actual bottleneck
Yeah but the processing requires extra gathering. Indirectly, you spend longer in the gathering bottleneck, because of processing.
you DIRECTLY spend by far the most amount of time with gathering
even if you could teleport directly to every ore node on repeat, it would still take you an insane number of hours to get what you need
anyone know whats needed for apprentice pickaxe? save me going all over there and back to lionhelm for main bank?
find the appropriate building (ie fishing and hunting are cookhouse) at the appropriate node for your server
can only make tools, cant buy them directly
But the more stuff that you have to gather of the same rarity, exponentially increases gathering frustration. It actually detracts from gathering. Also I now have to carry around 4 different rarities of everything in my packs, vastly increasing death risk. It has to change. Alchemy that has no interim processing step is going pretty well. There are master alchemists about!
Most times I just sell all green and below item or process 50 then sell. If running out of space I just dont pick it up and move on and leave it on ground, bet that make the server annoyed will data left on floor
the fact that Slate armour molds takes so much is insane
think it will be rebalanced as so alpha setup atm
Yeah, so does everyone, but I just don't get the attraction of processing. There is no game in it, no intrinsic gain. It seems only there as a time sink, and making artisanship more difficult, and for making one person unable to craft from beginning to end, at end game. It is all investment risk and no reward. You just have to do it, because you have to do it. No other reason. Seems like bad game design? I really think that they need a drop, or a way of improving quality or something so playing processing has some reward. How you do that and keep the economy tight is a challenge though.
I think the main issue is 1/2 the systems for crafting and processing aren't in place yet
Still waiting on skill trees, dismantle items, experimentation and a load of other stuff
Yeah but we are talking levels 1-10. When people can do everything with free tools. It really shouldn't be this hard to get started. If they really put gear in the hand of artisans, then how will we supply decent levelling gear for the adventurers?
i kinda of am in the 'not feeling confident' about their ideas for crafting system camp
I agree things need tweeking but I think Steven said in an interview artisan is bare bones at the moment and not the focus of the test
They will have collected plenty of data during phase 1 to help them balance things and with a larger map resources will be a little easier to gather
Progression is part of the test. And they have to sort this out before they add the economy in Phase2. If it takes 3 months to level crafting, no one is going to craft until they get to max adventuring level. That will screw up the game.
trying to test economic stuff without the foundation for crafting sounds like a mess
can work out but wont be the best way to handle it
anyone know if this is by design. I noticed that for husbandry that yoou have two options to select now Beast of Burden and Mount. Even when I select mount and add the resources (item + fuel) it seems that it is still random what gets crafted. Is this intended to still be random?
I have faith in then but hopefully we will see more in Wednesdays livestream
yea, i think a lot of problems we are facing right now will be addressed at the live stream
or at least mentioned
You don't select the option, that's just how you preview what each one is. It's still a 50/50 for beast or mount
as i said in my forum post im not confident because the changes they have done to crafting and gathering has just been nerfs outside of the 'increased t1 ore spawns' from like week 1
im hopeful just not feeling confident
Thank you for the clarification I am super unlucky 3 bears and all three beast of burden - I just want a fuzzy bear mount lol
is there a good 'getting started' guide anywhere that folks like?
Anyone tried leveling jewelery crafting and how exactly am i meant to do it, ive used 5 stacks of copper crafting rings and i didnt even get a single level? Am i missing something?
I've never even seen 5 stacks of copper. I'd be mad
are resources like New World, where they are static 'hotspots' that I need to google or watch youtube to see where they are, versus running around discoverying stuff?
I don't think Steven appreciates how hard it is going to be to make crafting fun and economically sound. I feel like he thought the hard part would be making it economically sound, whereas I think the priority should be making it fun/rewarding first.
Unless you have 2k ore ither copper or zinc don't bother
yeah seems kinda impossible right?
Its not suppose to be quick, not now, not later
Ye thats just from lvl 1-10
man you better get 'the one ring' from that
No but knowing it wipes on 20 Dec kinda takes the motivation away
np, plenty of other things in the game
Not the one ring but maybe 400 really bad rings
if it was possible to make it to level 10 you can craft some good stuff
There is a difference between quick and time-consuming.
with all due respect, you have been complaining about a mechanic in the game that is not finished for the past hour. Spend your time on something else for the rest of the test
i mean why not start it just to get a feeling what to make and prio so you dont go in blind wasting mats on stuff you dont need after the december 20 wipe and launch.
right now its probably not worth the time unless you have several stacks of made copper/zinc frags just sitting in the bank, not like u gonna make much more progress spending them in some other prof. but yeah jewelery probaby is one of the least exp per mats used cuz you need so much just to craft 1 item that barely give any exp
With all due respect none of the mechanics are finished.
thing is hes being for real when he says 2k copper, i used 100 and couldnt get to level 2
seems like a major oversight
You are thinking they are final numbers?
Last MMO i played was the first two years of Asheron's Call where you grinded (ground?) for weeks and weeks for materials, and the higher level you get, the more chance of failure for the ultra-uber stuff. We would have guild members gather and gather and gather and contribute to the best crafter with fingers crossed - many times just having it all destroyed and starting over. BUT - if it worked, you had the best thing in the game, period. I don't have a problem with all the time sink if you get something exceptional.
If they are it is game-breaking. I really doubt it. Intrepid are professionals. I'm complaining but I'm trying to be constructive with it. I don't want them to have to wipe a lot in phase2 to test crafting progression, so it keeps pace with adventuring.
yeah i mean 1 ring/neck takes 6 fragments aka 6 coppers , later u need to combine different fragments for 1 fragment you probably need 6 of. im starting it myself since i have mats for legendary ring right now but i also have many mats to use right now and i keep getting more ea day
i have mats for level 10 legendary rings but noones getting to level 10 in the current state
im bringing this up as feedback not complaining as i cant seem to see anything else on the topic
I do think (hope) when they say we're testing progression in this wave it's significantly more focused on leveling and the process of doing things. I really do not think much thought has gone into crafting progression at this point and the focus was on combat...hoping
we leveled it to 10 last night
its not 2k copper for arcane engineering
but for the others, im not sure
you leveled jewelery to level 10?
main thing for me this phase before its wiped is to figure out what profession to focus and what raw mats to turn into something i need. been doing a lot of blindly crafting random mats cuz my bank space is very limited. much shit i cant even use to gain exp since my server doesnt have the building made and wont before servers gets wiped.
may i ask how
its a guild process, its not an individual process
yeah like the old AC days
so everyone is pooling mats?
of course, we are working together constantly, there is no other way to do it
other skills are different so didnt seem intended
and i think thats the intention. but i do agree that crafting needs to be tuned
no it doesnt , action house and longer play periods will even it out
dont expect to get a profession up to high level in some weeks lol
its a contentious topic
theres a lot of varied opinions
That is what I am worried about, but if this is a game for the big guilds and they don't allow for the solo player at all, the servers will be empty.
I personally lean towards it being fine tha crafting is hard. but I could see some tuning happening
I wouldnt say you need a 'big guild'
we have like 40 people on the server
and some arent really crafting much
but you definitely need cooperation
and you also gotta be willing to hunt for trades
what did you make that it wasnt 2k copper?
pylons
what
Solo players can still interact with the game it will just be harder. Why wouldn't you want to join a guild in an MMO like ashes tho? This isn't designed around being solo friendly
they gave 0 exp
they specifically removed it in recent patch too
i didnt see before patch
so i was like well thats weird
yeah idk. we used pylons
the game is so cooked LOL
its hard to find consistency in anything
so that was a bug for pylons that it gave exp
you're not supposd to get experience from crafting pylons...?
i thought they were just reiterating it in the patch ntoes, not that it was giving
YOU MUST CONSTRUCT ADDITIONAL PYLONS
yeah i think our ignorance helped us here, i wasn't aware there was an issue w pylons
also for your question on the alchemy apprentice stuff, according to ashes codex only 2 recipees exist the rest are not in the game
i will double check this past weeks notes to make sure im not miss remembering
the problem though, is that the pylons dont seem to work at all for us.
so they're legit vendor trash
that clog your inventory
I havenāt started crafting but processed ummm probably 300 copper over the last couple days and got to apprentice metalworking
How much does arcane take to get level 10?
arcane engineering 2k copper, 250 ruby, 250 magic powder (copper focus)
weapon smith 2k copper, 250 oak wood (shield) [profit margin version with same exp rate is mace with 2004 copper, 167 oak, 167 basalt]
scribe 2k ruby, 400 magic powder (any craft, not pylons) (can do guild scroll recipe for 400 rubies and like 70 gold)
tailor 534 flax, 267 grem skin (feet or gloves)
leather working 534 grem skin, 267 cotton (feet or gloves)
armor smithing 534 zinc, 267 basalt, 267 grem skin (feet or gloves)
not personally tested carpentry or jewlcrafting, but informed of exp from crafts for jewlcrafting being
jewlcrafting 110 exp per 6 ore craft = 2164 copper/zinc
if pylons are supposed to give exp they would be most effecient for arcane engineering
i couldnt find the note in recent patch so maybe it was 2 weeks ago
if pylons WORKED, they would be pretty great
Xp craft scroll should give a little
the specific xp craft scrolls have not worked for me. the general ones did though
Half of what pylon does?
novice exp crafting scroll doesnt work atm, its also really small
Got it
None of the exp crafting scrolls worked for me.
some of the specific crafting exp scrolls from appretice work
It isn't that I don't want to join a guild at max level, but what if I want to be a citizen of a divine node and the guild wants to be on an economic node, or the guild has too many tailors or healers already. I don't really want to be part of a guild that limits my progression, when progression is my priority. Particularly when that is a 3 month process and you have no idea, if the "Guild Commune" is going to survive.
See I havenāt done any craft was trying to see whatās worth it
but most dont
Maybe I just do armor crafting
i would say it isnt worth it other than the armor professions for experiencing the system
and even then they need quite a lot for novice to apprentice
Weapon crafting needs tuning so bad
Have about double the zync compared to copper
if you want my full thoughts š https://forums.ashesofcreation.com/discussion/64071/crafting-exp-rates/p1?new=1
if progression was supposed to be part of phase 1 roadmap the crafting exp rates need some serious changes now i only did end up getting tailor to 10 to make sure my math worked out from what i had seen on the external site called ashescodex so i did a bunch of testing and some math below minimum item costs novice 1 -> 10 (no shirt exp bonus sin...
so for the ore shortage an easy fix is to make processing like tanning, where everything gives x5
salvaging could also help
I mean getting rid of journeyman deposits
Or making them disappear after x amount of time,
I assume every deposit can be any metal?
Copper only bad one. Exp rate needs to scale based on material
But once itās on a journeyman deposit it just gets stuck
And canāt mine it just to open up the deposit to maybe be copper
At least thatās how a few other games I did their deposits
Also farming grem skin is pretty awful
there is a lot of throttles and time sinks in the current crafting system that i do not think crafting 200-300 items should be the 'way'
If they had a chance to drop off the mobs it would feel a little better, or make it give 5 for a carcas like 5 hides from bear/wolf carcass
outside lionhold just mass murder grems they will respawn as gatherables sometimes
like you are talking about changing the way they made it when it mainly a node problem right now cuz i bet most of us who been farming only are on a server where nobody can make journeyman tools to clear the blocking shit away..
myself im running around with a lvl apprentice mining pick at mining level 35 or something..
also its either a bad route ur doing or you or other ppl aint clearing what ever they can for respawns
Join a guild as you level. That way you can get to know them before hand
wait for wipe and a couple month in when we have the artisan tools to do shit lol
I mean Iāve done it, itās just kinda crazy lol. I figured it took 800 for apprentice Lw so 530 whatever is more reasonable
Artisan tools only really help with rarity
If I had bigger bags that would be nice
yea the scaling of the professions when they also want you to work on node progression is extremely wack
bro like 30% of the shit in my route is journeyman spawns nobody can pick cuz we dont have the journeyman tools
Yes yes
I agreee with you there
if someone could clear those and they would clear it as well this aint a problem
And I think itās holding back those deposits from being something else I feel
if you clear everything you can as well i should say
in just ore gathering time its about 1hr of pure sitting there watching the gathering thing fill up to get around 2k ores, this is not factoring in running around, learning where they can spawn, finding the ores themselves
yeah if i had higher artisan tools the whole thing would change lol, but even now i still find stuff but its probably my server and route mostly. and right now i doubt many people even bother to farm cuz we hit a wall where we cant progress before its wiped and fresh
Parox
i saw some thoughts on maybe being able to gather higher tier nodes than the tool you have for like x3 tool damage
but the scaling of selling higher tier resources to npc's makes it where you'd make a lot just getting to 20 mining and selling the ores to npc lol
without changing my pickaxe at 20 or 25 skill i could start mine slate/emerald/tin or something that i couldnt so some things is skill based and not tool only
i think the fact that we are limited on what professions we can level anyway would make it where i feel like 'why not with basic tool'
Slate emerald and tin are apprentice level 10
Very interresting ! Thx
if basalt also drops 1 zinc and granite also drops 1 copper, that should fix the issue
oh maybe i could mine it earlier then when i decided to see what would happen some days ago, idk exact names of the shit since server down but some is skill based if you can or not
they said there's supposed to be a salvage feature too iirc, that might help - destroy weapons to get some copper back. And maybe higher XP for crafting higher rarity tiers would help.
Emerald ,Halcyonite,slate was the stuff i didnt bother to even check after it was all red at lower mining , something changed at some skill level for some of those
it changed when you got an apprentice tool
Yeah itās apprentice tool for em
everything is tool based
I had bigger stacks with higher level... It felt ok
Well Iām using the apprentice bags you buy from vendor
They just fill up quick because of how many rarity on each resource
its ideas like this i wanted them to try while we were still in phase 1
but they havennt tried anything
why does everyone want to create high rarity apprentice pick axes? Looked like it just helps you mine faster, only the mining chest/pants increase rarity rate?
really? no shot i got apprentice tool pretty much at 10 and skipped those for several days lol. maybe ive been clowning but i dont see many other pick those either even now so much time later
Well we are like halfway in right technically
emerald and halcyonite is pre much useless to most people so they ignore it
there are 3 types of gathering tools at level 10
You get rarity rating
on a mining pick axe?
exp , and i cut the shit into gems or vendored for silver. to bad i wasted so much gems into cut gems when i cant do shit with them now lol
its just been a constant thing that people that just start out cant find copper because they dont know where it can spawn or what it looks like
or zinc frankly
and no tweaking has been to try and help alliviate some of this
is there any info somewhere on how the material quality translates to item quality? ive heard u dont need full heroic materials to make a heroic item
Looks like lumberjack axe has rarity rating, not pick axe though
its a weighted system for the most part
Where do you actually get the Rarity main stat Pickaxe recipe? I haven't found a vendor that sells it yet
if it is 20 of 1 item and 2 of another you need the 20 to be the tier you want
Iād need to check but lumber for sure
i mean they can ignore all the useless shit they dont want but then they shouldnt complain about not finding the stuff they want spawned either lol. thats the problem with ppl it seems
would be interesting to see how many of those complaining about lack of specific materials are solo players vs part of a group collecting and crafting together
Iāve collected 500 copper/zync over the past two days so it certainly spawns
you need all materials to be heroic to get a heroic if not using anything higher than heroic but if you have some higher than heroic and some lower it can average out and still be heroic
(Big time sink and can be frustrating)
im pretty certain most people have stopped bothering is why
I should say probably past 6 days of playtime
