#alpha-two-artisan-chat
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I am on the lookout for crafters right now, and would pay a pretty copper if I can commission any gear from them.
In a whole lot of games, crafting is an absolute money sink until you hit the capped level and even then, you often need to find/buy rare recipes to be truly profitable
Gathering, while possibly netting lower profits, is profitable right away and potentially forever.
Higher tiered crafted gear will be a seller's market right now as well. With the difficulty of hitting 10 crafting, my guess is not many will reach lvl 10 by dec. 20, at least for the metal intensive crafts like armorsmithing and weapon smithing.
for the value add professions, consumables are often in between these two scenarios. Many big ticket items are only purchased once by each user, so your market is limited. Anythnig that's consumed is evergreen
Agreed, and even into early launch that will likely be true
In MOST MMOs, crafting is somewhat of an afterthought and is very rarely profitable at all. The only professions that end up being profitable (which is diminished due to how many eventually go for it as the only viable trade) are the consumable crafters - cooking, alchemy
But eventually, anyone who wants to will get there
Steven has said he wants to make crafting fully relevant, and is taking steps towards that
Since it seems unlikely many craft profs will hit artisan before the wipe due to difficulties with node progression (pending patches), so even max lvl players will probably pay out the nose for heroic/epic/legendary crafted lvl 10 gear.
Do we know yet where the blance lies between learned recipes and found recipes? I would assume the truly BIS items will need to have their receipe farmed/bought even if you have alreaydy have the required crafting level
Just to hammer the point home with how amazing crafts can be, a Legendary Flayer's Fleshripper is stronger than The Emberblade. And not by a small margin, either. That means the best (so far as I know) lvl 20+ drop for 2H Sword is worse than the best lvl 10 crafted 2H sword.
things like weapons that aren't consumables are also uber-profitable
IF you are the first crafter to get to that level
also, if the enchantment system ends up being like steven described at one point, where over-enchanting is possible but increases in risk the more you put on, then even high level crafted weapons will retain value (gotta keep buying new ones to see if you can get it enchanted past your current best)
right now current enchanting is just +1 to everything on the gear, wehter thats +1physical power rating or +1stat point from novice scrolls
you can do it multiple times though so twinking out gear can be kinda nutty
and with as much gear as we have, and an infite amount of money, you could have some crazy stats lol
yeah, at one point he talked about it being -after a point of enchanting- that adding more enchantments risks breaking your gear but keeps being possible, and I could definitely see people continuing to buy end-game gear so they can keep pushing their gear to be slightly better
(kinda akin to BDO enhancement system, sinking more and more into upgrading)
yep, i did see in apprentice onward you get like break chance reduction scrolls or something
it will be a very steep money sink but since its not something bought off an irl cash shop and its just a crafted item i am excited to see where that system goes longer term
it'd be funny to have a level 1 with all legendary gear with like +20 of base stats on each piece of gear or something silly
the ultimate twink
Looks like they fixed the sanctus short bow recipe. Woohoo
oo huge
Lots of artisan fixes and improvements today
Can process more than 1 item at a time now
Tanning gives fat, bones and feathers along with the hide too
Bandits drop cooking recipes woo-hoo new food
wonder if all production professions will start to get recipees or if they just made cooking its own thing lol
they need to make it so food and potion buffs dont end if you need to relog due to a bugs.
wonder how hard that issue is to fix
Yep
any artisans just starting this weekend?
I didn't get to level 2 in the crafting profession I actually wanted to level, does that count?
Lyneath already there
Oh congratz, around how many lvl 10+ crafters have you seen around? As someone not yet in a guild I haven't seen any around, though I want to find someone I can pay gold to make some good gear.
i think there's 2 ill be 3rd this weekend ill be lv 10 armorsmithing
but i gathered 90% of everything myself
ill also have jewelcrafting next weekend to 10
That is sweet. I can't believe you managed to find so much zinc! I must be doing something wrong with my mining because I haven't found nearly as much, less than 50 as a lvl 9 miner. I know that isn't high but it made me want to change tactics to trying to buy zinc with coin I make grinding/caravanning instead of mining.
man, are people on your server selling metal? you must be lucky
How do you get a hunting bow...so you can get animal skins ?
the first one? theres an early quest where you are introduced to the professions, upon completion they give you the Novice level tools required to Hunt/Fish/ReapFlowers/Mine/Chop
I met at least one person on Vyra who said they had sold common Zinc for 1 silver a few times. Most people seem more interested in trading ruby/copper for zinc though.
Tt
If you accidentally delete or remove it, is there a vendor to replace?
The tools I mean.
The Sweat of your Brow quest gives every gathering tool as well as the mount. The crude tools are automatically added to your artisan page. H to pull it up, then at top is tab for Artisan. When you upgrade the tool to novice, they auto equip as well. You never get a gathering tool in your items inventory
lol ruby i have gathered aboout 600
how much u making in caravan ?
hunter on a gatherable grem, stuff the grem carcus in the leatherworking bench
grem have a smallish chance to become gatherable on respawn
what do you mean by hunter?
sorry i have no idea on this
is this something everony can do or do i have to find this skill
uhhh in say lionhold it will have you do the quest sweat of your brow to unlock a horse and all the gathering tools
it unlocks them together basically
once you have that its just 'interact' button on a grem that isnt a killable mob
okay ive done that just never seen anything hunter
oh so its a interactable mob not a killable
like how you get the bear/wolf mount
Yes it is similar to the bear/wolf. There are a number of mobs like that. The grem ones usually spawn around flightable grem mobs, and you'll usually be able to find a few grem hunting spots right outside the lionhold south gate.
So I made all of these to show what journeyman stations are required to support different Specific Jounreyman stations that make items players can use. Based these on craftable items and their required materials shown on ashescodex so it could be subject to change. Posting these for the benefit of testing across all servers of Phase 1.
Yes, novice hunters bow, cookhouse N-E of Lionhold, there's a lake with a dock. Zoom in enough and you see the waypoint marked on the map
You can make novice ones to replace the crude ones out of copper. The benches are usually upstairs of the respective benches in town or can do it at the wilderness crafting stations
are crafter caravans one time use?
caravans you craft with carpentry? no , they work the same as the basic you buy. you can use it as many times as you want until its destroyed in transit. if you take a good caravan on a route tho you have to drive it back again if wanting to launch from the original location
theres no quick way to move them once installed
that's great to hear, I thought I will have to craft a new one every time
only need to buy a new one each time if you dont bring it back from the location it ends at, itll still be at the end point waiting to be used
Hi to all artisans!! Starting to play today any tips for newbie artisan?
honestly wait till P2 since its gonna be wiped. make some novice tools fiddle around with a bit but dont no life it as its gonna get reset, plus depending which server you pick you will be hard capped waiting for node buildings
Thanks for advice, I want to learn basic mechanics meanwhile
i honestly, don't know.
It may not be moveable, cuz you can only upgrade it. I don't htink you can actually take it off.
yea making your novice tools will be the one thing i say to do first, otherwise you will be back in town after 60 harvests
yeah tools can't be removed, crafting a new tool just replaces the one you have and auto equips it
old one goes poof
idk if it picks the better of two or if they just expect you to not craft one worse than whatever you crafted last
imma just make legendary apprentice tools and be good till p2 lol
yup my node just finised stonewroks, so thatll be rdy bout an hour after servers are up next will be woodshop
One tip for a new artisan is that you can buy and then craft artisan gear that increases your xp (good for crafting artisans) and artisan gear that increases the quality of gathered materials at lvl 10. I'd also suggest focusing on one craft, then gathering a lot of materials, even those you wouldn't use, and then trying to trade resources with other players for more of the resource you need.
For example, afaik even with crafting artisan gear and using the most efficient recipe for leveling (I think boots or gloves), armorsmithing requires 400+ zinc to get to lvl 10. Depending on your luck or ability to find zinc gathering nodes, this can be a lot, so finding other players who will trade you zinc for ruby or copper (which armorsmith doesn't need) might help a lot for leveling one crafting skill quickly.
to add on to this, you can also buy the recipes for these gear and craft better versions. This will allow you to get lucky procs, especially when processing, where some of the mats actually come out as a higher rarity.
oh nice, didn't know that about the lucky procs. And I think in this latest patch they are making it possible to get more materials after processing or crafting? Not sure though
I didn't get a chance to test the crafting changes this PTR, was working most of the week. The one thing I did hear was that we could finally choose between mounts and beasts of burden when crafting at the animal husbandry station
Oh that's interesting, do you know if that was always the plan or are they responding to player feedback on this?
Also I've seen your name around and can't help but wonder if it is a Wheel of Time reference
I'm LanMandragoran in game
you better be a fighter
Like the character a lot for a tank name, but realized too late its too long!
oh tank works too I guess
couldn't think of any other characters who might be a tank
Perrin
eh perrin is just so meh to me, plus he is closer to a ranger imo
he's more beserker though I suppose
lol
yeah, that too. Matrim's my favourite though
along with all the Aiel
ofc, he's the best
Matrim is literally turning into Odin, I love it
At one point I reread the series, only reading the Mattrimp pov chapters, was a lot of fun
I've read that series front to back about 14 times now
everytime a new book released, I started over
amazing. yeah they were the first books I really dove into as a kid. I think I discovered them when I was around 12 years old and they kind of made me fall in love with reading
Rand and Nynaeve are my least favourite in the series
gotta say, I'm sorry Robert Jordan didn't live long enough to flesh out his 30-book long vision he seemed to have
rand is just so goddman grimdark
edgy
yeah, a real shame, but Sanderson did a good job
Nynaeve should be bald at this point, always tuggin that braid
wheel of time discussion?!
that whole story of sanderson taking over for jordan just warms my heart. It's like he inherited the mantle of Robert Jordan, and has done so well
lol yeah we are probably clogging the channel a bit but WoT always get me talking
I haven't re-read them in a while, I have a pretty vivid and active imagination so when i read the books my mind doesn't shut up at night and let me sleep. I just picture what's going on in the world and even randomly come up with new stories.
I used to work in a factory doing 12-hour shifts and just listened to the audiobooks a bunch of times too, and I really like the couple that does the voices. They have entered my inner voice now when I read the books
Where are those new food recipes.
wheh i promote my fishing to apprentice i still can't get any more xp. is this a bug?
Why isn't this working? I have all the resources and money... I spent so long obtaining everything...
I have the same problem with enchanting scroll of divine protection
Got some legendary western larch, anything good can me made of it?
Is copper still hard to find
Anyone knows how to pack materials into Crates?
for caravan
got 60wood / 60stone, 3 crates, but now idea how to pack em
I have the same issue here, and plus id like to note that even having multiple heroic rarity items don't change the result in the UI as well.
I'm sure it's been asked a million times, is there a good place for Flax?
Any fisherman here?
not sure specifically but usually where there are a bunch of flowers sometimes there is a flax span
i dont think there is a lot of flax in the wild from what i've seen. you can farm poop and make flax at the farming benches
Wassup you fishing?
For the crafting UI when think it would be nicer if there was a bar for Rarity that showed which rarity of the item you had in your bag. So many drop down menus
Also when selecting fuel have spereate sections dedicated for unreined, refined fuel. Nothing worse than selecting something refined because everything looks so similar
how do I get water?
General merchant, material tab
ty
Anyone else having issues at the Lumber Mill with Oak?
i'm not sure if copper/zinc node spawns were lowered or if more people are now trying to gather but i've found about 10-15% of what i was getting last weekend in the past ~3 hours
the copper bottleneck on so much progression of artisan skills and node buildings is getting a bit out of hand, is there any plan to do something about this?
ye, some people were saying lv10 is bugged, do you know?
im about to hit it
has anyone made uncommon food? does it give more stats?
Oh idk. I'm logging in now to test.
cooking is a rea lmoney pit, huh
What fuel do i need for tanning? I have some carcuses I want to craft but it says add fuel?
Fishing's working for me
You might have to get the cert at 10.
Could be releated to that.
Anyone knows where the apprentice Trainer for Lumberjack and Mining are?
question what is the next set of armours you can craft after the inital 2nd divsion? and where can you get them from?
The armor dropped by level 10+ bandits. Forsaken Blades armor, formerly called sons of fortune. Requires apprentice ar our smiting to learn the recipe and craft
and thats the only other set after 2nd devision... the xp needed from making that from 6-10 is horrendous
Does anyone have location suggestions for Daffodils, Zinc, and Essence? (Trying to make a spellsword)
essense you get from vendor right?
I have no idea!
The lack of copper in this game is INSANE! It shouldn't take me 2 hours to find 5 copper....if that the case, just give me quests to find iron.
so no exp now if you don't catch a fish?
this is gonna take forever to get to 20 fishing.
we don't reward failure here! ๐คฃ
Are apprentice stations not yet in the game? Or is it too early for my realm to have some?
does anyone know if I can get my crafted items in a crafting station from another crafting station? (as in another city)
where do i go to make the materials for node taxes? i dont see any recipe for them at the alchemy station
you buy them from the same person you talk to about joining the node
yup, it really slowed down this patch
should have leveled up more before cert was available
it's taking ages to level up
When processing, when should I equip the processing shirt (e.g. equip metalworking shirt for metalworking)? Before starting a job or when claiming it?
any know how to get cotton ?
farming
there's a farming station just north of the church of the seven
is this not the right place to go to learn MINING 10+?
i cant figure out where else it could be
Copper and Zinc nodes still feel really terrible =/
ty alot !
learn? no
Craft? It's the closest to the starting area
Where do you go? Everywhere pretty much, explore and find nodes and mine away
so the ui is just bugged then? the exp is locked at max lvl 10
Anyone know where one can use the node currency acquired through the requisition board?
oooh my bad, missed this. Yeah you need to talk to the npc there
you should have something about asking to be promoted. I haven't gotten to that point just yet myself
seems to be working , got confused when the exp bar was locked but now i can gain more exp ๐
Would you happen to know the answer to my question?
When processing, when should I equip the processing shirt (e.g. equip metalworking shirt for metalworking)? Before starting a job or when claiming it?
why cant i equip my ambitious academic garb?
no idea i dont use one myself, i would guess when you start the order but i dont know really
Well got to Fishing level 30 and upgraded to Master, but no longer getting XP or catching fish now. ๐ฆ
did u find out? ive been looking everywhere too xD
nope, still no answer form anyone :/
the only vendors I assume you can use are the mayor and citizen ones, but they probably require being a mayor or citizen first
Where can i get/craft a apprentice hunting bow. i am in a node but there is only novice here.
I know there are higher grade benches, but I don't know where to find them sadly
All fine, i will keep looking! Thank you though!
Someone just posted in global that we need a mayor to construct a building for it
so apart from finding one in the wilderness, guess we're stuck without
How do i tell what town has the capabilities for me to make a apprentice hunting bow?
found it in winstead, though i am a citizen of it maybe that has to do with something
yeah, nothing shows up for me (not citizen) that might be it ๐
thanks anyways
I believe the node level, but right now they're all at 0
i'm 18% into 18 now but it is slow
Question does anyone know where you can find a tailoring vendor in order to buy recipes from ?
I am not a citizen either. I will look at that tomorrow. Thank you so much guys!
the novice guy is west of lionhold
Does that give you a bunch of recipes I am looking to find the bluebell tailoring recipe
if its the non novice recipees you basically gotta find it from humanoid enemies, may have to buy it from another player if anyone has it
Ashes codex says you can buy them from a vendor so maybe ? Not sure
best way to get to tier 2 mining is just do granite and basalt? Since you can't really find zinc and copper
How to get hunter certificate from where???
Apprenticeship - cookhouse
is the storage bugged? I relogged and all my stuff disappeared
Which server and toon name? can check on it later. Thats a persistance problem and we have had it happen to a few folks tonight
i feel they might have went a little overbaord with nerfing carpenty XP ๐
3 processing benches going non top with 250 wood each and u get 75% of a level every 6 hours :p
Aeterna - Svenska
I've tried relogging and found an exploit caused by this issue
atleast ur able to use ur bank ๐
everytime I relog, there's 3 uncommon copper in it
what happens if u take the copper oiut then relog :p
same thing, the copper is there for the taking again
omg lucky u got the infinite copper glitch the rarest resource of all time thats holding everyone up since riverlands is rare for metal :p
yeah, but that'd be exploiting
but the reason I got some is that's what I lost too
it doesnt mater tbh server being wiped in 4 weeks ends or something
20th december a fresh start
yeah I know
still don't wanna absue an exploit, that's the stuff that makes you banned ๐
report it and use the copper to level ur crafts to experiment with while u can :p
use for testing purposes man it be fine :p
i accidently found a dupe the other weekend but it RNG if it happens since it involve server crashign at the right time patch notes said they fixed it though so thats good
Did anyone figure out what the enchanted river runes are used for?
enchanting
I'm guessing higher levels
there a table for it, but didn't really experiment with it yet
Harvesting are you only able to gather Novice items at the moment without any Apprentice tools?
Or can a town have Apprentice Tools?
they should be able to, not sure if it's unlocked right now though
Anyone here been able to summon a caravan?
I know I saw a vendor selling tools...does anyone remember where it was?
anyone know where are the commodities vendors, cant fint them
in the hunting lodge @summer elk
Thank you
my first crafted legendary
Nice
hi new in crafting, is possible to put different ingredients to craft something? and if yes what would be the rating?
@pseudo mortar i searched all over the hunting building in the node and can't find commodities to buy. Is there a level requirement or does a node need to build something?
he's inside the building, his name is commodity vendor
Not sure why can't I see him. I am low level, 7, not sure if that affects it
Got it, I was searching in the building where you train hunting, not the lodge, thanks
I did say lodge! lol
Yeah, didn't know it existed as a separate building
he also has unique hunt commissions for named mobs
there's a board just outside the entrance of it
Anyone seen the fishing vendor in a town yet?
fishing vendor in a node comes from a cookhouse
has anyone located alchemy recipes or are they not in yet?
Is it just that copper is being mined out because people know where to find it and get it all or is it just vanishingly rare
I haven't seen any at all
same and im itching to make something with all these mats ive got stacked up
I think it's well and truly bugged. I went exploring all along the out of the way places and only found 2 zinc nodes in the past 8 hours.
I mean a real vendor that sells apprentice gear. Its server specifc and my server doesnt have it yet
The cook house needs to be built in a node or you cannot get apprentice gear
So much exp debt trying to find copper and just running into the random 3-star reds in a field of blue con mobs
once a cook house is made in a node, you'll also have access to a fishing vendor as well as the workbench for apprentice poles
Yeah i see what you meant. my bad i thought you meant the standard cook house at first
๐
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Where can I get equipment that increases my mining XP? I found a place NE of Lionhold, but the guy only had a shirt. How about other stuff?
& under which crafting skill is making pickaxes?
Did they change where you make the apprentice piciaxe?
Ayy I found a 4th copper node 3 hours in
I found around 10, but it was basically 2 separate clusters with about 5 nodes close to each other
So i've seen an animal husbandry station but havent had the chance to toy around with it yet, anyone else give it a go or is it just for show atm?
it's for making mounts/beasts of burden
:0
Where is this?
animal husbandry station
I found it. Thanks!
@patent oasis Only heroic dump
Does Copper/ore's etc. have a static respawn or is it random what will show up next time the node you harvested respawns?
where can I find weeping willow trees?
Hello all, does anyone have any clues on what materials the Apprentice herbalism sickle and fishing poles take to make??
They are sporadic and sparce. I know, for sure, there are some in the Eastern Miraleth node, but probably south of Joeva too
Its random. Luckily, most servers are at level 2 smithy and stonemason, so have Apprentice miners. If they start clearing all the t2 stuff, theres a chance t1 stuff spawns
Ahh. ๐ Okay. Ty. ๐ time to level up mining ๐
Have you been able to use this Carriage?
is there a reason, that it has to be that way?
Tried but got into the bug they shared today, so I am waiting for a fix
What do you mean?
What way?
I mean the fixed quantities. for example, If you have 24 of something it sucks
Has Intrepid commented on the amount of copper and zinc spawns?
It would sure be great if you could queue jobs up
or if the job sizes at least matched the stack sizes. imo should be 20 instead of 25
or just dont use fixed stack sizes at all^^
I know I saw a vendor last weekend that had gathering tools for sale. I can't seem to find it now, does anyone know where one is?
Queue up would be my preference, even limiting to only 3 queue, but I am sure they wont do that as they want it to be time consuming and not mass production. Custom number would be good and not hard to programme.
I'm absolutely hating the artisanship right now. Levelling adventuring is so easy, and levelling artisanship seems so unnecessarily hard, slow, unintuitive, and unrewarding that it is hardly worth testing because it is obviouly going to need such huge conceptual changes.
IT DOES EXIST!
hey, what are the usual copper prices for common, uncommon and heroic?
It does exist, but I need a pep talk from the boss, because i'm not seeing the vision right now at all. I'm not getting any fun out of the PvE levelling content at all. My feedback is scrap it all and start again.
can anyone tell me which vendor sells honey comb?
Is there an Apprentice level general all purpose bag that replaces the Sanctus Resource bag?
Were Animal hunting spawn times nerfed into the ground?
Think the time of day alters the spawning for hunting
Notice more wolves out at night and more Grems at day
Its currently night time and I am farming wolves - 0 respawns - waited around the same area for over 10m to see if they would spawn.
Not really a bug but costs for crafting should be based on the type. So a common item would be cheaper to craft then an uncommon item.
Started crafting pallas cat mount but had to cancel the craft mid-way because I had to get off... (ima dad so this had to go to the backburner)
Getting on today I see I am now down 65 silver... ๐ญ
Be careful when making mounts everyone, as if you cancel you keep the fuel and the creature but you lose the money ๐ญ
Bad news: Crafts continue while youโre offline. And complete then wait for you to return.
For future ref: It would have completed while offline and you would have picked it up next login ๐ฆ
Hey to you Jewelcrafters out there what is the best recipe to get from 1-10 from because right now im making zinc/copper necks while other artisans have recipes that give them 200+ xp seems we get the shaft or im just missing something ๐
thanks for any help
RIP welp at least i learned my lesson haha
im big sadtch but it is what it is
if i get a higher level of tailoring like level 10 does my recipes craft gear with higher stats compared to a lower level?
You will need to upgrade your certification to apprentice
And to craft with higher stats, you just need to use higher tier mats (common/uncommon/rare/heroic/epic/legendary)
Your crafting level just allows access to higher tier recipes. Doesn't CURRENTLY affect anything else
Basalt-Slate , Iron-Copper both look awfully similar they need to make these resources more appealing looks so dull rn
If we mine some of these basalt, granite etc nodes is there a chance they could come back as something useful like copper or has no anyone noticed copper being specific locations?
100% yes they were. The question is, was it intentiona;
Not only are there fewer huntable animals spawning, but the respawin time is multiple factors longer
They do, but copper is greenish, iron is reddish.
imo zinc/tin are more similar
i found a very good area to mine and i clear all i can. but it doesn't take many laps until the whole route is griefed by shit i can't mine so the whole place is just a huge area with shit i cant clear. seen some other guys running here as well but they aint clearing the nodes either so sooner or later everything is blocked.
the % on lowest tier nodes will respawn with the higher ones seems very high, but at the same time as soon as someone can and will mine the higher nodes it should all get balanced.
im like 13 mining only but its to much red nodes spawning on the lower tier areas imo. and i don't care if its granite or basalt respawning cuz its exp i need so the whole copper/zink situation people have a problem with i don't have myself, sure i don't find much of them but i do find them if i run around long enough..
main issue imo is all the T2 spawns blocking all the starting stuff u can mine. doubt i reach mining 20 before reset but when someone does they have a lot of shit to mine everywhere lol
Thats why I said similar ... they need to make it more distinct same with basalt/slate
It would be pretty cool if the T2/T1 ratio of metals changed based on the level of the node
T1 being the heavier weight until the node levels up a bit
from reports from people since server up, yes
where do i go to start arcane engineering? lionhold?
ur suppose dto just drag n drop but also if u alrdy have a beast of burden on, and u drag another itll delete the orginal
for reference, i dont know the exact numbers for all of them but to level scribe to 1-10 it needs about 2k rubies, weaponsmith needs more than that in copper from what i understand
purtty hehe
as long as you have done sweat of your brow, you have access to all the professions, if you were thinking of leveling arcane engineering, the amount of copper you need is obsurd so i dont think its worth your time
the non node one is east of lionhold, otherwise all nodes will have an arcane engineering station
rip what artisan skills would yall recommend for a mage
im kinda on the 'yes' for intentional cause the response to first week or two on 'wheres copper' was to make crafting exp get nerfed lol
I lost my purple carriage to that 
you can do anything you want for crafting its just, arcane engineering is similar to weaponsmith in the amount of copper it needs
so i know its more than 2k copper
i'd put it as the node progression needs less ores than you do to level your profession to 10
yea the fact u cant take off current stuff from caravan is quite annoying
i guess ill stick to gathering then haha
gathering the level 10-20 stuff, the tool you need is tied to basically all the nodes having all the apprentice stations since i heard you need to be able to craft brass [processing] to make the apprentice pickaxe which is required to make the other tools? im not 100% on that knowledge though
the current implementation of their systems on this im questioning the idea cause of how many time sinks and pain points they have on it
whats the most profitable gathering skill currently
technically mining cause people may buy copper/zinc/rubies, but they mostly appear to trade them
if you want to earn money dont do any artisian stuff it is a money pit
there are fees to repair your gathering tools, there are fees to process gathered materials, you sometimes need to buy npc items to process raw materials, and after you get everything together there is also a fee to craft items
and if you were to try to npc any of it back it is usually a net loss
gathering can make money since you can gether a stack of 20 resource for like 1 silver i think
its just time consuming when you could kill 10-20 mobs and get more in glint, not to mention if you were killing humanoids you might get gear
so instead of spending time on professions i should just aoe farm
it can be good to level gathering now just to get used to what to look for in the future if they make the system less cruel?
pretty much they have it crazy imbalanced right now
the time it takes you to get a profession to 10 you probably could just hit 25
[not gathering, that doesnt take too long its just grinding]
sorry a crafting profession
some of the processing professions are okay too
Just run caravans for gold to supply your artisan habits.
"just run caravans" Yeah, thats a server specific advice right there
yeppp
well.. that's probably true as well
don't think ill be able to pull that off on lyneth lmao
Lyneth it's easy to run caravans
ah okay ill look into that
i dont think its something to do on resna since lot of pvp guilds lol
probably will just lose stuff 
Miraleth -> desert hidden spot for secret safe money doubling ๐คซ
I agree with Resna you'd better have a good back up force
i wont be staying on resna into phase 2 since i'd like to be able to mess with more systems lol
On Lyneth the mayor of MIra even promised safety for running a caravan through their lands. No banditry allowed. If you see gankers on caravans headed into Mira just ping anyone in Overlord
rn im operating out of joeva
cool man ill have to look into the caravan system just hit lvl 10 strictly aoe farming and i want to get into different systems of the game so i don't get burnt out
scratch that.. only issues we have are caravan bugs lol
but a lot of bugs were fixed.. there are still a few out there
where do u find flax?
on the ground. typically in flower patch areas or along the roads
oh man those are hard to find
killing grems has a chance to pop a white one
basically that
it will be a gatherable version
but the spawn rates on it are very low now from what i hear
yeah they are, but I still see them out in the wilds
Or sometimes I kill a group of grems, come back 15 min later and a white one has popped
i just need to craft some gear lol
So these items listed requiring tons of tier 3 glint, is that some kind of attainable thing currently?
for caravans do i need to gather mats to ship to another node or how does it work? I know i need crates to ship but do i buy them outright or do i need to fill the crates with mats
Maybe I wrong but it seems like crafting is super useless right now. You dont need to craft anything to progress.
What is a point in it just roleplay?
idk myself
you can make really cool gear if you get lucky enough like
making a legenadry level 1 piece of gear would be pretty rad
but it feels like its just to twink out a new character rather than anything else
What is the chance to gather 20 legendary cuprum ?:)
the time investment is magnitudes higher than just killing mobs and getting decent gear
well i only have found 2 rubies as legendary, nothing else legendary tyhus far personally
the other issue though is even if you find enough legendary of 1 resource, you still need to get legendary of the other resources if you want the craft to come out legendary
I crafted with Epic Blackberries and got Uncommon Fruit Salad
i heard that is kinda the same issue with alchemy
the merchant only item was white so it must've brought it down
they did change the UI to show you that the npc bought items dont effect crafting outcome
i picked up 20 legendary copper yesterday alone, but im pretty sure mining rarities are bugged atm. picked up a bunch of legendaries across the board that i hadnt had any luck with through the first 3 weekends.
some of the crafting gear [shirts] will have + rarity on them
so i assume that is the plan for cooking stuff?
Any suggestions on how to find these nodes? Best places to look? etc?
around rivers/ponds have been my best luck. youll also find some in rocky areas and a smaller amount just out and about in normal, flat areas. biggest issue is everyone is looking for copper, so it gets snatched up on sight. its definitely out there.
Yeah, absolutely.
also, keep your eyes open on the roads. i cant tell you how many people ive watched ride right by copper and zinc and then complain it doesnt exist.
where about do you encounter copper ore the most @olive bobcat ?
Can you vendor crafted weapons ?
entirely anecdotal, but the entire western side of the map for me. and ive had ok luck around carphin. i havent found much in the central part of the map or in miraleth, but that could very well just be a population disparity from where i usually mine. the thinnest copper/zinc distribution so far has been in nw winstead. it still pops up occasionally, but ive spent enough time chopping wood there that i just think its a very low spawn zone.
thanks
You probably have some gear that gives rarity? sounds too good to be true otherwise. I was gathering yesterday and today most of the day, I did get a legendary here and there, but thats like 1 out of hundreds gathered (not copper though)
just the basic mining gear. it gives a little rarity, but not much.
wow that's lucky, with that copper you could craft legendary apprentice mining pick which gives a ton of rarity and other stuff, but you also need legendary wood
yeah, im just short the legendary larch.
found copper
from my experience, larch is usually higher rarity than other stuff so it's easier to get it legendary, I gathered 10 today but used it for legendary caravan
i have absolutely zero luck with lumber rarity. none whatsoever. hit level 32, demoted back to journeyman from master, still nothing. no clue why. all my luck is in mining.
Can you do all gathering skills or can you only promote/upgrade a few of them?
start with all 22 unlocked, can only pick 5 to go from 10-20, 4 from 20-30, and so on until 40-50 is only 2
and of the 5 you got in the 10-20 range are your only choices for 20-30
Oh. Tyvm! great info
i love these server resets, prob + 80 copper ๐
how the world looks after a reset i feel shoulda be the norm lol
If you want a crafting result to be say Heroic, I know that the ingredients need to be Heroic, but does the Fuel need to be Heroic too?
and if all ur ingredients are Heroic, is it guaranteed that the result will be too, or just a chance?
it should show you a preview of the outcome you will get if you craft the item
but fuel and npc items arent part of the 'rarity' process
it has a ui text that says what ingredients effect it
most gear appears to just be a weighted thing
but from the sounds of it cooking and alchemy are harder to get higher tiers of stuff
round about how long does getting to 10-15 mining take?
for anyone who's done it yet
like several hours or maybe just an hour or two of solid grinding
several , i get like 1% per thing i mine at 13 mining.
Getting the Apprentice Pickaxe asap after 10 helps alot. The trainer recipe one has +XP as the main stat so you get a lot more XP mining
Journeyman is 20
there is some scroll or something you can get for exp, unless that was just player exp while gathering and not artisan exp
yeah , think i saw that at some alch station or something as well but thats the one
have u tested it @modest wedge ?
Not yet. Already had mining at 20 when we built the stoneworks
anyone know what daffodil & snowdrop fibers are for?
can anyone enlighten me on how i get fishing started?? I have a fishing pole but when I get near water i get no prompt to start fishing?
In the skill book
ah ok thank you very much ๐
I['ve taken the caravan to another node. How do I actually sell the commodities?
You should be able to go to the caravan master now and sell the goods
ty
Hi all. I have acquired this bear but I have no idea what I do with it, can anyone shed some light for me please?
animal husbandry xcan turn it into a mount or beast of burden
thaqt requires major money though
Must be to nice to even have one station built on your server
Does anyone have the recipe of the apprentice lumberaxe?
The mats? It's 10 Western Larch Timber, 10 Copper Fragments, 1 Basalt Weapon Mold
Thanks ^^
Where do higher tier recipes for gathering tools drop? Also, I assume we need higher than novice stations to make them?
Resna server is so behind the artisan development because of all the pvp eepin instead of growth
Yeh they're from the Apprentice Buildings. So Woodworks for Lumberaxe, Stoneworks for Mining Pickaxe, Agricultural Supply for Herbalism Sickle
idk how i feel about storing this at a npc that already lost 1 whole inventory for me yesterday ๐
the big sweat
me whenever i have one extra storage slot im like do i risk it
i have a bunch from the bug that made it make more
I'm really at a loss here, i just spent the last 2 and a half hours running around cliffs and rivers, 99% of the mining nodes i cant mine and I'm still level 1 mining, am i just in the wrong spots or is there a serious lack of novice level mining nodes?
the best place to find a lot of just basalt and granite is east new aela, on the beach in my experience
Looking at the post 2 above yours Iโd say they are there lol
I have a hard time finding Copper nodes on my sever.
I mean I do find them but they are so rare, might as well be diamonds
I havenโt found copper but Iโm finding other minable nodes along rivers
thanks i'll go have a look
Basalt and Granite are a plenty, but copper and sometimes ruby is a pain
Probably highly farmed and long respawn
especially when id di the math for arcane engineering, the most 'copper' effecient way to get that to 10 is 2k copper
i assume weapon smith is similar
Also, Resna server is a stepchild.of all crafting servers cause we have few large pvp guilds that spend most of their time just showing each other their genitals instead of improving towns.
Sheesh
also it is 2k rubies for scribe to get to 10 lol
I think all they do, until recently, is spam chat with the lamest copy/paste requests from their twitch stream?
Got so much oak wood, trying to figure out what best to use it for
Does increase in processing level ever decrease the time to craft? or just gatekeeps from higher tier material processing?
The artisanship is so unbalanced risk/reward right now that it isn't worth doing. Best to power level to 25, then come back and do artisanship.
Has anyone worked out the equation for crafting quality?
You mean what the weight is for each mat?
I'm personally not going to go that deep into the numbers until they say they've given us the final crafting setup. Current iteration is more of a place holder
Are survey pylons a consumable?
Yes.
THank you
Yw
Also, they are place on the ground and give a circle of effect. It's not huge, so I personally think they're only currently viable for harvesting that doesn't need to move around much, like fishing.
Higher level ones might have a bigger radius, which would make them more effective for other crafts
make sure you go up and interact with the pylon to turn it on as well
How do you feel about material quality as a concept? I don't know if I'm a fan tbh. Clutters your inventory, and saying things like Legendary Oak Wood sounds a bit stupid
its good , makes it more fun when u get some high grade material. imagine going around and loot the exact same item for 12hr + lol. just vendor the low tier shit or waste it to gain exp in something
also u kinda dont wanna risk to do dumb shit when u have several high tier mats on you. dying will suck
Inventory mgmt is currently a bit of a pain, but that should get resolved later with higher tier bags available
Tree growth rates are abysmal
It does feel like they slowed them down, but given that we're in a VERY small part of the full map, I'd imagine that over-farming won't be too big of an issue going live.
No more looking into what it takes to craft a heroic or epic etc
There's going to be 85+15 nodes at launch. We're only testing 5 atm
kinda feel like ppl are meme'ing with the copper lol, unless i found the motherload route. but even when i decide to check some new path i keep finding more
only thing holding me back is my lvl i cant go where ever i like im still lvl8 cuz u get no exp farming ๐
Not sure, maybe it is different from.server to.server, so far I keep finding motherloads of basalt and granite, iron, but no copper
im on resna with all the clowns not building nodes so my mats pretty much gonna be useless ๐
Yeah, we're on Resna too. I've found TONS of granite and basalt, but very little copper
So hard to find a decent Grem hunting spot... always just 0-1 hunting. Im I just at the wrong spots?
They're not common, but there is a trick to it also
If you go to the low lvl area and kill the lvl 1 timids, they spawn the harvestables every so often
Or any area where there's a decent amount of grems clumped together.
Aye
Well im on a spot with 12 grems on one area, still every respawn of all its 0-1 to hunt
ok just got a triple hunt spawn
im just impacient
lol ๐
But fact is, by killing grems i get more High rarity Flax than gremskin :)
Agreed
Copper is definitely rare. But sometimes you get graced with 30 copper in 15 mins and wonder if a GM is following you placing nodes down. Other times i farm for 2hrs STRAIGHT and get 15 mixed copper/zinc
so right now fishing is auto?
Okay, so I have a very important question in regards to artisan classes.
Will being able to demote your artisan class just a testing feature or does anyone know if that will be available in final release?
If it's in final release, I feel like it will undermine much of how the economy is supposedly going to work.
i mean
from what i understand
u can only have a max amount of grandmaster
so if u want to change ur grandmaster job
u would have to demote
instead of making a new character
idk tho
Yeah, im saying that is a bad idea. I don't think demoting should be a thing, atleast not past Apprentice.
๐คทโโ๏ธ
I think once you decide to move one up to journeyman in an artisan it should lock it in perminently.
I doubt it'll be a permanent thing. I think you'll be able to switch, but what the repercussions will be I don't know
Yeah, they'll probably make you do some extra work for it
how do i get more fishing poles / repair?
I'm curious, why do you think it's bad?
I'm just saying that since you can only go up to 5 in apprenticeship, you should probably have a good idea on going forward what you're going to have be your two grandmasters.
Repair is at any vendor. Bottom left icons on their screen
If you level a profession to 29 and then downgrade it to Apprentice 20 in order to free up a slot, the loss of time and money is already quite a big punishment
To upgrade, you'd have to visit the Fishermen's stall
is fishermans stall in lionhold
Agreed. But whether that is a reset to 20, or if you get to keep the levels if you decide to switch again remains to be seen
Because with a dedicated enough person or guild you won't have to necassarily interact with the market and can do it, given enough time, everything yourself.
This game will live or die on how good the economy is.
imo
Seems too potentially exploitable.
I don't think that's viable, you'll lose all your progress every time you demote
Given the time to level the craft (current leveling is faster than what I will be) I doubt switching on a regular basis will be a thing or even profitable
Nah, it needs to reset the levels to match the new certification. Otherwise people are just going to keep switching back and fourth
I believe that also. Steven is a big proponent of choices/consequences.
I can't lie, the crafting system needs some serious thought. With how difficult it seems to be for most people to get copper and zinc, weapon and armor smithing is going to fall far behind the other crafts in level -- ive been spending the entirety of last weekend and as much of this weekend as possible gathering materials to level either and i've made very little headway.
ill be honest, its not perfectly clear on how to progress as an artisan
either xp per craft needs to be increased, or mats required needs to be decreased for those 2 specifically. i do not see weapon or armor smithing becoming useful until end game when you physically cant level anymore and the craft will eventually catch up
Crafting is still at a temporary, bare bones, place holder level. Phase 2 will start the full testing of it
i figured, and this kind of feedback will hopefully be taken into account
i think he meant wave 2 for alpha 2
ah
ROFL...no. We're in Alpha 2, but phase 1. Phase 2 is Dec 20th. Phase 3 of alpha is May sometime I think, and that'll go for as long as needed, but expect about 6 mos to a year.
It's all gonna depend, if the demotion is allowed even with going back to lowest level of demoted artisan, on how profitable it will be.
Is there anything useful that I can transform gray quality Oak wood into?
If you want to try your hand at carpentry, sure. But otherwise, not really...
so I wanted to try tailoring...then it lead me to weaving...which leads me to farming...where do we do farming? apparently need to get cotton for weaving
Cotton you have to buy the seed at the Agricultural Vendor and combine with droppings to grow the cotton.
Ah okay, Iโve been selling droppingsโฆIโll keep them now, ty
So Green Ink just doesnt exist or something? RIP
I hope they look again at crafting before next weekend needing 8 bolts vs 1 thread in tailoring is kinda skewed got a feeling it shoudl have been the other way round as tailoring lvl ups are fully blocked behind lumbermilling rn
Feedback it, but I doubt much will change until Phase 2. Crafting is mostly in a mostly place holder state atm.
I run into the same with Carpentry. Takes 20 logs to craft a bow, 5 to craft a crate and 10 to craft a caravan.
It might fall under "Progression", so Id contribute any thoughts you have, as you say. I think the whole system needs a once over before they put theeconomy on it , so if they have time now...
Yep. have sent the feedback on the forums
i almost want to leave a 2nd feedback on the forums about it lol
I actually like the 20 logs to craft a bow, because they are putting gameplay before realism, which for me is an important principle, when you are designing a game. Just think of it like you need to go through 20 logs to find one that works, the important thing is that rangers don't get a weapon super-inexpensive compared to someone using a sword.
The most annoying thing is that I see iron nodes all over the place and barely any copper. and I am already lvl 14 apprentice miner....
I understand that concept and I would normally agree with it. The counter argument to that though is the "selection" process is already happening with the fact that you need to get tiered raw mats to craft the better items already
So you have to wait until you get heroic/epic/legend wood in the first place.
I think that they need to somehow decouple gathering from the other professions anyway so that miners etc, just get paid for gathering, for normal mats, and drop the goods off at the processor. When they get heroic/epic/legend they can hang onto it for a special deal, but for levelling gathering they just drop it off and get paid. It looks too much like New World where you get sucked into levelling all professions at once and cant focus.
there are a few ways they can go about the issue with it in its current form but are doing none of them to see what may feel best before doing what they i am hopeful they have planned in phase 2
abundance of resource but you need a lot of it, craft is just a lot less resources, or craft gives a lot more exp
ideally normalizing recipees to reflect if it has more resources it gives more exp
gotta wait for nodes to progress to make anything past novice anyway so if they were 'done' crafting they can stuff resources into the nodes
You're limited at leveling 5 to apprentice, 3 to journeyman, 2 to master, so doing all the crafts won't be an option.
Anyone interested in trading your zinc/copper (Unsmelted is best) for my droppings?
Thats the fun part, it's not quick >.>
Just making boots... Lots and lots of boots. Wear the shirt and have a scroll going
armoursmithing do the feet. it gives 161 xp for using 2 zinc fragments
nearly there! i just made apprentice last night
made the mistake of not finding out about the scrolls untill level 9 xD
The worst part, is that you need apprentice metal working to use the tin as well xD
yer thats my next go
and slate molds are t2 as well
stonemasonry should be fine ive just been going 100 basalt molds at a time
metal working only at 7 tho ๐ข
Just planning for it all is the main thing
i was lucky that i was getting zinc from my guildies but half the time it was in fragments so metal working lagged behind
im hoping they change the amount of time it takes to process materials tho
its such a blocker
I won't lie. It's all a grind lol.
Hell, we're complting the cookhouse which needs a shed ton of bows, but each bow takes 10 oak timber,
now i get that its a nodeal things but damn
14 and a quarter. Warrior. It's vastly helpful with clearing mobs guarding nodes
not " that" far ahead ๐ im just hitting 13
I'm there with you. Doing carpentry though.
It's a trade off for sure. If i put half the time i spend looking for copper/zinc into grinding exp, i'd be 20+ easily
yer i get that. got a load of 20+ in my guild.
tho got a load of levels getting the sanctum emblems for the bows for the cook house ๐
I will say, on wipe it will be smart to get to around lvl 12ish before focusing mining since it'll help with mobs
aye had that same thought. im doing cleric so i can punch up its just slow on dps but the sustain is awesome
i sold all t2 mats that weren't tin and slate or heroic+ halcy/emerald. Use that money to buy a 215 dmg 2H. I've killed quite a few mobs 5 lvl's above and killed two 1 star lvl 15 griffins that were guarding two zinc and 1 copper node, so it's definitely helpful focusing on being able to contest/live lol
Sadly, on Resna, we're locked to T1 mats as no node has built building upgrades
my brother in suffering
๐ฆ
We still dont have hunter apprentice bow to buy?
Apprentice Hunter Bow needs a Cookhouse
Resna has no apprentice gear available yet
What do you mean?
Oh ok
The Mayor of the Node (Town) needs to build it
Hunter is trained at a cookhouse
Yea, but still needs a bow to farm
the cookhouse makes the bow available i believe
Artisan bow and adventure bow are two different things
I mean hunter bow to farm apprentice preys
wahts an adventure bow?
Longbow/shortbow
Yes. Hunter bow is provided by the Cookhouse (They're in charge of the hunter training)
Resna has NO apprentice buildings, therefore cannot provide ANY apprentice lvl gear
Oh, so we do not have in Resna any crafting/gathering of apprentice lvl?
which in turn means we can't gather any apprentice level materials
You can train to apprentice lvl at the independent stations, but without the apprentice lvl tools (which are locked to the town buildings) we cannot harvest/process/craft any apprentice lvl gear/recipes.
So Steven needs to unlock what exactly?
To make it happen?
Does anyone know for processing whether xp buffs apply on pickup or starting a job?
Not an AoC issue. It's a node/mayoral issue on Resna. They never started the work orders to get the buildings going. There's a couple of nodes that JUST started late yesterday, so we might see something today
On pickup
Got it. Thx for the explanation!
thanks!
Something that might be useful, if the Independent Vendors/Trainers can level up, thatd be nice. Probably put them in a PVP zone, to add risk.
am i missing something or to get lvl 10 crafting u just spamcraft hundreds of gear?
That's pretty much it
thats insane, is there even anyone with lvl 10 weaponsmithing for example? u would need a thousand copper or so lol
I've seen one or two post their lvls. You can scroll up a little in this chat and you'll see some are close.
Copper is rare to find, but all mats have a 'prefered' spawning area. I can find TONS of basalt on the west side of Lionhold, but granite I find more on the east side.
I haven't searched too much myself, since I'm a carpenter, but I'm sure there's a spawn loc for copper that will see a higher rate than elsewhere.
im leveling tailoring because i cba with finding copper, but even that i farmed for like 6h yesterday and only got to lvl 5 lol
and flax is wayyy easier to find than copper i imagine
Yeah, flax is rare, but I find a lot more than copper
And it can be grown with seeds if needed
Is glint not tradable? how should a trader who does not grind mobs buy commodities then?
Tradeable to whom? You can sell glint to the vendors np
I wanted to buy glint from another player, but it said it's not tradable
glint is a normal resource
its not tradeable
its an alternate to gold/silver/vopper
damn... there goes my dream to be an artisan trader, now I will have to grind glint for that. I wanted to play without much combat until endgame maybe
Not sure why you'd have to grind glint. You can trade coin to other players. And most goods, just not glint atm as it's used for taxes
I have gold, but I want to do caravan runs, need glint for that
Ah. That'll probably change in later phases. Or the option to pay in coin will be added, I'd imagine
Hopefully, but so far it looks to me like intended
A lot of the processes are at basic level atm
the other option is to transport resources instead of commodities and try to earn money on the price difference between start and end node, but not sure if thats as profitable as commodities and does not make sense at this point without auction houses and shops
Those are coming in later phases
I'm raptor ready...just wish my server was too ๐ฆ
Which mob is it that give Raptor Carcass?
swiftclaw is the name, if i remember
Where to unlock lunberjacking? Trying to find Lumberjacking guild
You can grow flax too, and if you use rare droppings (as an example) you'll get rare flax. So save all your poop!
East side of Lionhold
Hi everyone. Iโve seen players on bearsโฆ. How do I tame a bear for a new mount
Thank you I will search for it
Is the Animal Husbandry not working? Wont let me start a job even though I have everything
seems crafting not workin at all... i cant craft any aprentice stuff
Keeps saying Insufficent resources for me, even though I have everything in
Wow intrepid nerfed hunting spawns like crazy
They did, massively. But it could be a side effect of al lthe other spawning problems and not a directly intended nerf.
It's BRUTAL to level it now
If you find sizable packs of Grems to aoe they often respawn as Huntable ones. Can get plenty of Droppings too ๐
What do you think a 10 minute respawn timer now? I dont understand how anyone is suppose to get journeyman without having a farming route
I suspect it might be random or variable.
a couple of the spots that I was frequenting had 3 spawns close together, They seem to never have all 3 up at the same time anymore. I've also waited up to 20 minutes and none of them respawned.
Yet, I am pretty sure that I've seen the single ones maybe 10 minutes later as I pass by again. None of them appear to be 3 minutes anymore.
Is anyone else having a hard time finding copper ore or is it just me?
Only place I ever saw a node was in halcyon. Still havenโt seen a zinc node
Zinc ive found a few of but copper is just no where x.x
Good luck and godspeed lol
do you have to be apprentice in animal husbandry to make the terror bird and tide mounts?
yeah, you will have to be apprentice
alright, anyone on castus selling apprentice mounts?
5 beasts of burden in a row. Love RNG crafting.
I've got some quality critters, but I'm to poor to breed them lol
I found a zinc node a few mins ago right outside Lionhold
any1 knows where to get the recipe for apprentice gathering tools?
Is there any way to craft lets say 3 items at a time? Or is it always in increments of 1, 5, 10, etc
Current set up is place holder. Eventually I almost guarantee we'll have a choice on how much/many to make. Right now all of it is based on exact #s just to have a working model.
Oaky coo, thanks
does anyone know if there is a plan for an interactive crafting system instead of just click button and wait x minutes for it to craft?
How do you know that its placeholder?
Its looks like it finished product and doesnโt change
They've mentioned it before. The actual crafting setup will be put in place in Phase 2, Dec 20.
does anyone know whats the most efficient way to level novice weaponsmithing? shield cuz less copper?
Pretty much. Find the recipe that requires the least mats and gives some return on vendor sale and just spam those.
Thank you
Did some testing. From the few recipes I have available : shield and mace yield 21.5 weaponsmithing exp per copper fragment, while greatsword yields 16.1.
With weaponsmith shirt and exp scroll
Anyone know what is needed to make an apprentice lumberjacking axe
Do they sell back to the vendor for a minor profit? If so, that's a sustainable recipe (disregarding possible player selling). If it sells for less than the cost to craft, you might need to find alternative recipes or funding
Not off the top of my head, but I can check in a sec. I'm by the place
Would appreciate it
I've got enough to make an apprentice pick but i'd rather have the axe. Just dont want to waste the recourses if its duplicate recourses thats needed
shield sells for 43 copper, mace 1 silver, greatsword 1 silver 44 copper. Mace probably the best leveling method to at the very least keep the leveling process cost neutral-ish
10 timber, 10 brass fragments and 1 weapon mold
Which timber?
and which mold
For apprentice I'm not sure the mats, since I'm only by the novice one sadly. I can see quantity, not the updated mat reqs
whats the best thing to do with unwanted beasts of burden? can't justify selling it to vendor at such a huge loss
No matter what, you're most likely going to take a loss on them, but you might be able to recoup some by selling to other players for whatever they'll offer
is there a formal marketplace or just shoutouts in global?
So has anyone actually found copper? I've spent about 4 hours looking and found 3 total nodes. Is there some mine or something that has some?
That'd be in phase 2, so for now just shout-outs
thx
It's a rare spawn and heavily farmed, so the likelyhood of finding much is slim
How are you meant to level up weapon/armour smithing if there's basically 0 copper?
/shrug
The hard way?
Make coin and buy some/shank the gatherers as they run around ๐
tbh i spent 72 copper and i didnt even get a single level of weaponsmithing, around 90%
so yeah xD
i think weaponsmithing costs are pretty overtuned currently
costs in copper should be half what they are now
I feel for you, 100%, as some crafts are way harder than others. I also realize that this is all just place holder stuff for us to mess around with until they put the true crafting system in place and try and balance it out in the next couple phases.
Yeah just gotta wait and see what phase 2 brings about
But in the current iteration weaponsmithing is tremendously more expensive compared to some of the other crafts I've tried so far
And the materials also don't exist, quite a combo
thats why its more expensive xD
How do you get the recipes to process wood and other materials all I have is the starter ones and they donโt level up the profession
Can't use the stations in Lionhold. Those are for the beginner quest only and don't provide any actual xp for the crafts.
If you're trying to process lumber, there's two lumber mill stations, one east, the other west of Lionhold:
Carpentry station is only at the Woodshop though
Your awesome thank you!
level 10
does anyone know if the school of contruction's xp gain for crafting in the zone of influence is bugged or is tailoring not considered a 'craft' by that building's definition?
What's the definition state? I'm unaware of it specifically
Yeah, specificlaly says crafting, which Tailoring falls into. Only thought I would have then is most of those are percentage based, so maybe it's just too low a number atm for it to register?
I captured a rare animal from hunting. Does it give a better mount in animal husbandry?
no
Damn
not yet at least, it gives better beasts of burden but not mount
I see, thanks
Hey, quick question, to craft a rare armor piece do I need a different recipe or just rare materials?
Just the better quality mats
Weighted system, so if you're going for rare, you'll need ALL mats at rare or above
sorry for my ignorance, but is mats short for materials?
thanks
Anytime
any recommandation what to craft for a lv 13 fighter?
also, does the rarity of fuel also count than?
At the moment, crafting is in a bare bones, place holder set up, so depends on what you're wanting, may well be quicker to farm it. For a fighter, I'd usually expect plate/leather of some sort
No, fuel can be anything. It doesn't count towards the weighting system
until now I went with heavy armor to have some sustain
Yeah. If you're looking to craft that route, armorsmith/weaponsmith would work well for you. However, currently copper is a rare resource to come across, so you're not going to get far very quickly on that profession at the moment
well its gonna get wiped in dec anyhow, just trying to test the system right now. Anyhow I got some copper and for armor it looks like I need zinc
somhow got lucky and have 10lv 2 hand greatsword with 200+ physical already
Anyone managed to build the cookhouse? We're a less populated server and only managed like 1/3 of the bows. It's a terrible requirement for the little uptime we have. Guess it makes sense when servers will be up 24/7
Lyneth has one
As of today
Where is the npc that I can get apprentice certificate from?
Which one?
Hunter
Thanks!
Anytime
I don't know, with 22 artisan classes, if you have a 100% player driven economy, every class must produce 22x what every player needs/demands individually throughout levelling? Gathering classes need to provide nearly double that, because there are only 5 of them (vs 9 processing, 8 crafting). Of course it wont be 100%? because you have drops and vendors? But it must be a relatively high percentage or you end up with an irrelevant economy. I cant help feeling there is going to have to be a bit of thinking put towards this, to get it to work. Hopefully that has already been done.
what "fuel" do i need to train this uncommon horse and do i need 100 or can it be any amount?
With the current balance of low level mined materials ... It's going to be impossinle to level those skills ... Only the rich will be able to afford even the most basic of supplies
Right now, It takes an ungodly amount of metal to make jewlry
Fuel can be any combination of flowers/wood/fish. The most cost effective is wood, as each one's cost ranges between 3-25.
Not only does jewlery crafting take a lot of materials ... the XP is crap
Oak is one of the easiest as it is 10 fuel each. Western Larch (sp) is 25 each
anyone know what the recipe for artisan pickaxe is once the station is up?
10 wood/10 ore/1 weapon mold
what kinds ?
Depends on the artisan lvl. Novice will be Oak/copper/basalt
Apprentice will be T2 mats...
How can I make a artisan pickaxe without being able to get artisan ore thooo
err apprentice
Apprentice Pickaxe is 10x Western Larch Timber, 10x Copper Fragments & 1 Basalt Weapon Mold
tyvm
Ok. Little at a loss here. You gain a base tool by going through the crafting quest. You can craft the Novice pickaxe any time after that as you're automatically a novice. Apprentice one isn't available until lvl 10, and those show up at the node towns once they've build the required building.
*built
tsangy answered, wiki showed t2 materials to build apprentice axe but I figured that couldn't be right
There are 2 other Pickaxes you can craft that do use T2 mats. They just have a different arrangement of stats
Tyvm!
now I know what to farm if I want a nice artisan to start with once it comes up
You keep using artisan which is what threw me off :). You mean apprentice
If I remember my A-Level Economics, specialization and division of labor will make the economy more efficient. I think Intrepid need to incentivise or force people to specialize in order to improve output. ๐ค
anyone else experiencing chopping trees and getting nothing? might be because I was fishing
or maybe that's a change
i get the xp
That is correct. And Intrepid is doing that. You have to focus down (5 apprentice choices, 3 Journeyman, 2 master)
Yeah, but that isn't going to help us at level 10, once we get to max level, we wont need to be efficient. Presumably we wont be supplying everyone with the "Ultimate sword of infinite destruction".
Current crafting isn't more than bare bones basic set-up. The lack of ore and recipe balancing will take place in later phases, but all feedback is useful to them now to get there
Yeah - I have written all this on the forums. I'm just checking that nothing I have written there is complete nonsense. If someone tells me that, I can go edit it, before I establish a reputation.
What does the School of Construction building provide?
Where does one find the metalworking facilities? I've found the woodworking and stoneworking NE of Lionhold, but nothing for metal so far.
I'm not usually one to ask for spoilers like that, but I've been looking all afternoon, and Google results weren't much help, either.
West of Lionhold there is tanning metalworking and tailoring
Meralyth
Thanks!
All cities have novice metalworking. The Smithy is in Meralyth
You encounter those otw to church of stars
Stoneworks (East) can do granite/basalt. Smithy (west) has the whole lot.
So for fishing... Do you bait or to be in a certain spot.... I got the fishing pole equipped but it won't work
My fishing is at -2 atm. I fell in the water and got bitten by an otter. I'm not sure what the process of fishing is yet
Lol.. starting to think it's bugged,but I'm not sure if I need other items to fish like bait or lures
I've also not been able to figure out the fishing
also, are there any reliable copper node spawns?
You had to throw that key word out there, huh? Reliable.....nope ๐ฆ
It's a rare spawn atm and quickly harvested when found
fantastic
I've only found a single node in the entire time I looked. Found more tin and iron...which I can't mine.
I'm in the same boat
Most people are
figured it out
K for skills and go to Fishing
When processing, do you have a chance at a quality bump at each step? IE Wood to timber, then timber to plank
not that I've seen
No, not in the current iteration
would be awesome if it did and the chance of it doing so increased with skill level
I did get some bumps from white to green, so thats in at least
with the apprentice shirt/pants
Did you use all white/green components?
yeah 100 white oak, gave me like 97 white, 3 green oak timber
How does upgrading your certificates work? What skill level do you need to be to go to a station to upgrade etc. apologies if this has been asked or is blatantly obvious ๐
get to lvl 10, then see appropriate npc to upgrade
Which town has the table to craft Apprentice hunting bow?
Hi ! Wondering, can we craft commodity for trading ?
You'll have to specify server
What type of commodity?
Crate that could be sold to commodity vendor
Is there a way to change the stats / etc. on crafted gear if I'm using rare / heroic / legendary mats? Leatherworking skewing towards strength is frustrating
Carpentry can craft crates that can be used on caravans.
Not YET. That will come with a fleshed out artisan setup, which we're not at
Ah, that's good to know. Thank you.
I'll continue trying it out and seeing if there's anything bugged then
And assume it'll get better ๐
Phase 2, Dec 20, they'll be wiping the servers and implementing a lot more systems and testing. Artistry testing will be during that phase
soo crate for now are only for transporting goods and not making those ?
This is the crate's that a carpenter can craft at the moment:
What a first craft, holy. Thought id get Epic
Commodities do not go in crates, they go directly in to the caravans cargo. The crates are for artisan materiala (wood, stone etc)
What mats did you use?
20 epic weeping willow, 1 epic bronze ingot, 1 rare spider silk thread, 1 legendary magic powder
no clue why it came out legendary. Maybe its the +Quality from shirt/pants?
Yeah, the quality stat seems strong, other crafting skills are seeing similar results
Anyone chasing Copper Fragments? Iโve got approx 140 Iโd like to trade for Zinc Frags or Ore
Based in Miraleth on Vyra
Are you willing to share the time + material investment it took to level +
produce that?
Trying to better understand ways to optimize and adjust crafter leveling
hard to say, all the harvesting, processing and crafting alone is a long while. And I had to ride around all Riverlands to meet ppl to buy the mats I couldnt get myself. Spent pretty much all yesterday and today on this i'd say.
Did you do it all alone?
Based on the mats he used. He got lucky with a boost upgrade.
I used 20 epic planks, 1 epic bronze ingot, 1 rare spider thread, and 1 legendary magic powder
and likely got lucky with the Apprentice carpenter shirt/pants that gives +110 quality or something
What level was your crafting?
although the preview did show Legendary, wasnt a proc (like the processing stuff)
just level 10 carpentry, super basic. no clue how it works tbh
If only we had an Apprentice Carpentry/lumber building on Resna.... 
Skill issue
Just today we got our last T2 station on Vyra, at least I think so
Ok thanks
Jesus you hit jackpot, thatโs a max roll too
all day mining and this is the first legendary mat
Behold. The Legendary Zinc. There is no other zinc like it. It is the One Zinc to lead us to salvation.
Not even sure if ill get to use my high tier mats
is there any secret to finding gatherable animals for hunting ? Seem hard to find
Keep in mind we have only had 8 days of game time since A2 launched
We will have that by end of second week of tested of phase 2
quite true
Didnโt they say the resources were higher right now?
not complaining tbh i actually like how long it takes
So what weโre seeing now shouldnโt be expected at launch
found lots of heroic and epic stuff too
feels like i found more heroic rarity than rare
We have all t3 nodes which unlocks all the tiers of materials and mobs up to 30
When they bring in vassal system, we wonโt see journeyman and apprentice materials everywhere
And if windsward levels up to 1 first in phase 2, your entire server is fucked for artisan buildings
Journeyman building requires 2 plots, for a single profession. Even if all mayors coordinated perfectly, atm the best we can get is 10 / 22 professions with their Jounryeman station
and the costs for T3 buildings are crazy. I dont see more than a few going up on Vyra before the wipe
Hey all, does anyone know which town on Vyra has the table for crafting an apprentice hunting bow?
does it matter what fuel you use for crafting?
If it has a fuel rating, then no.
So i think i know the answer but ...does anyone know if fine paper crated or bought from a vendor is in the game currently?
Where do you get the apprentice hunting bow??
Hey, How do I get the basic apprentice pickaxe needed to mine apprentice ores ? The only Pickaxe I can ever see is the recipe you can buy. Do I need to be a specific level to see it ? I'm stuck on where to go as I can't mine those specific ores but need them to create a Apprentice Pickaxe to progress
I'm not sure if you need the pickaxe, specifically. Rather the level and the certification.
I have level 10 and cert but it states I need a apprentice axe, is it an actual level requirement?
is the third stat on blue+ tools random each time? if I try a second time will it be the same stat type or could it be something else?
you need the tool as well as the cert except for fish for some reason; you get salmon even with novice pole
anyone able to sell me some Grem skins and cotton?
hey so I got some heroic (5)copper and (5)zinc ore, and I was wondering what is needed to make a longbow.
hey anybody know material reqs to craft apprentice pickaxe
10 western larch 10 copper fragments 1 basalt weapon mold
anyone having issues not being able to craft an item even though you have the resources and cert
for me specifically its Jewelcrafting
Scrib too. New divine protection scroll
Anyone else notice oak harvesting is only common and 2 per adolescent and 5 with adult no rarer drops?
Ah I take it back 50 later I got 5 green from an adult tree
Oak is very hard to proc higher rarity. I cut hundreds and got 1 epic proc, 3 rare, and rest were common/uncommon. This was before having any rarity stats. Getting uncommon shouldnt be too hard though
I've previously only received 3 uncommon total never thought about it until I noticed all rarities hemlock etc
Have been chopping oak exclusively for node thing though and just got 2 blue so that's new
Joeva
Everyone I've seen craft this bow at legendary gets these stats
Does legendary items just roll max?
Can anyone confirm if you need multiple buildings to upgrade multiple stations. E.g. Stoneworks Quarry needs a vocation building and Hideworks Tanning Workshop needs a vocation building. Do you need two vocation buildings to upgrade them or can you build a single vocation building (the farm) and upgrade both?
No, because craft tools are rolling min legendary stats
Something seems off with the crafting rarities in general
lmk if you find the answer to that
Where to get apprentice fishing shirt
from the fishing vendor at a Cookhouse in whatever node has built it on your server
๐ ๐ซก
Anyone know if there is any way to get "Charm of Fateful fortune" ??
Anyone with access to a T2 woodhouse let me know some of the base recipes?
Mainly looking for wood types and quantities if possible
In prep for next weekend, where can I actually learn Animal Husbandry? 
Learn it as in basic stuff? You're auto given Novice. To train it up, go to the Agricultural Supply (West of Lionhold, across the river).
There's a stable to the side
Thank you, and I assume I get mounts the same way i et hunting supply? finding those 'special' mobs around the world? 
someone know how can I craft Appentice hunting bow ?
Yep. Just grab 'em when you see them. Husbandry will be expensive though, so prep with cash. It's 60+ silver and 100 fuel per recipe
Apprentice one will require one of your nodes to have a Cookhouse. They should have the means to do it for you
I figured it'd be, just trying to figure out how all the professions work 
ok ty
Anytime
Tried some this weekend for the first time, just overwhelmed trying to figure out everything all at once
Also, can you actually store things in Lionhold?
And can you find all "basic" materials in any area or some materials better in specific areas?
Can you trade gathering equipment and/or skillkng gear with other players? E.g. pickaxes?
probably so rare they didn't think anyone would gather one so no point in adding graphics on the item icon ( got it on my first tin mined) ๐
Lionhold has storage. On the right, just before you exit the southern gate
Yh i was more wondering if it was prev bugged
cause i was not able to open it.
But that answers it, ty ๐
It's 'buggy', but usable. If you can't deposit/withdraw, log off/on and you should be able to
The concern with people losing stuff is from the extra ones you can purchase mostly that I've seen
That is what i was trying, but then there was a queue 
Thanks for letting me know my train of thought was correct
where do you get novice tools?
Novice tools are best found around the crafting huts around East and West of Lionhold. Any specific ones you're after?
ty, no thats everything. From the Vendor there?
looked in the node, couldn't find anything there
What're the Spider Carcasses used for?
All the little diamonds are crafting cabins of some sort. They have a bench by them that allows you to craft the Lvl 1 Novice tools. Just depends on which ones your after
ty
Yw ๐
Alchemy I believe
Ten 4 rubber ducky. Thanks!
Am I just dumb or is copper ore actually hard to find
You haven't been in the channel long, have you? ๐ Yes, copper ore is a very rare drop based on current node setup
Nah I just picked up the alpha and Iโm like lvl 3 lol
๐ Yeah, it's pretty much the main complaint of a lot of tradeskillers atm
Makes sense, I was beginning to question my sanity thanks for letting me know Iโm sure I could have figured that out with a search of the channel ๐