#alpha-two-archetype-chat

1 messages · Page 17 of 1

wide sandal
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Don't know if it's known, but happened to me too in testing. Dodge roll will stop it, maybe weapon swap too.

naive finch
bitter cradle
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this happens when you cast salvo and run out of mana before finishing all charges

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thought there was a fix for this tho... maybe it was just adressed

glass onyx
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Might be in the today’s patch, bug is known since a while

naive finch
sweet wedge
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So mage question if you aren't able to stack multiple weapon enchants anymore, how will arcane circle work given it is stated to give all 3 at once?

clear adder
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The same way it worked before?

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Enchant weapon was never part of arcane circle

sweet wedge
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Arcane might gives you the ability to stack all 3 elemental empowerments for its duration, enchant weapon used to state that you could give 1 enchantment for up to an hour, or 3 with arcane might from arcane circle for 30 seconds. And it did this by giving the 3 different empowerments for 30 seconds.

blazing bobcat
shut fossil
glass onyx
glass onyx
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Elemental Empowerments != Enchant Weapon/Blessed Weapon

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Its just so a ranger cannot have 12 blessed weapon at the same time, causing to deal 1200 holy dmg a second anymore

blazing bobcat
final hound
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Hello 👋 "summoner when?"

ionic plume
maiden hearth
blazing bobcat
glass onyx
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no.

clever wyvern
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any rogues getting spotted miles away due to the predator effect

glad cloak
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Why draw circle if so easy to see Susge2

clever wyvern
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feels pretty blatant in jundark, especially if raining

crystal vault
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@mighty nimbus I'm playing a Tank and wondering if I'll ever be able to equip 2 melee weapons instead of 1 melee and 1 ranged.
Looking to the future when we have weapon sheathing and other nice-to-haves, I would absolutely love to have a 2H Greatsword and a Sword+Shield equipped at the same time, and the thought of this feels like it fits better into the class fantasy

glad cloak
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I guess I haven’t played against enough degen rogues yet. All my PvP so far has been medium scale straight up fights and that’s it. Need more practice PepeDemand
I don’t really know how fighting against rogue feels like cause they focus other classes

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Rogues seem invisible when further away but I haven’t looked super close

vale saffron
craggy mauve
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Is it worth it as a cleric to take anything of the offensive talents?

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Judgement can be offensive and supportive.

The circle can deal dmg …

charred seal
# craggy mauve Is it worth it as a cleric to take anything of the offensive talents?

I don't think Clerics are viable solo as aoe, and in a group you are not there for your dps, so I find the dps on the aoe stuff just draws accidental aggro and is a bit useless. I'd rather another single target damage spell, or a CC or a buff, and the aoe damage on the circle removed. Perhaps one less enhancement to mend or soothing glow and a little more aoe heal.

upbeat plover
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just gotta be a bit careful not to pull too many of the 1* scorps. Becomes even more free if you duo with literally any class

upbeat plover
wide sandal
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How is ranger later game for mana? I keep reading bad things about sustain but they're from last year mostly, wasn't sure if anything has changed.

ionic plume
glass onyx
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Also when ur bard screams "SAGA" just autoattack

ionic plume
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And that

wide sandal
coarse scroll
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Also blessing regens mana on finishers, just slower than a bard

covert canopy
covert canopy
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Nvm its just after enemy has all 3 effects

craggy grotto
spiral grove
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Tank rework confirmed yet?

modest sluice
sinful bluff
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i feel the melee and range weapon will come into play a bit more with a chunk of classes when secondary are a thing

glass onyx
sinful bluff
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how long till they fix arrowstorm bug i wonder :p

covert canopy
clear adder
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all the weapons kind of feel the same right now, because they kind of ARE the same

sinful bluff
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wand the only one that feels unique atm

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maybe book i havant seen book ones yet

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shortbow arrow storm still broken for example too

mint terrace
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hopefully they will separate physical damage into 2 different stats for melee and ranged.
right now fighters do the same amount of damage with bows as rangers which is weird.
you SHOULD be able to build fighters with slightly more ranged damage, but it shouldn't be the default

clear adder
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wand is, or atleast was, effectively a shortbow

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and felt the same to the 1h sword

sinful bluff
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wand u get echo and that other thing where all other weapons just get the same + sign again

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still waiting for an arrowstorm fix sadly

obsidian fable
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At some point they must feel ok with how the kits work and are planning how augments work instead

spiral grove
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been soo patient

ionic plume
maiden hearth
obsidian fable
glad cloak
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i will say alot of clerics blow their aoe load in 3s, then kind of hop around a while

flat shuttle
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^this is true.
Knowing other classes burst windows is good cause they can sit quite a bit of damage with hots on them and then spread out cooldowns.

glad cloak
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all of my abilities are circles, can anyone explain

glass onyx
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Cleric has way too little skill tree, just as most other classes
you dont need braincells to skill in the talent tree and every cleric is the same with no variety

(just as most classes)

Cant wait for summoner and the Skilltree changes afterwards

lament agate
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Anyone know how the aoc damage formula works?
Is it similar to how the one for poe is?

solar talon
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Hi I just joined the alpha! Which are the archetypes with complete trees at the moment?

mint terrace
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max level right now is 25, we can't have complete trees

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  • it's early alpha so they will continue to go through major changes
solar talon
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Ah that means no specialization ?

mint terrace
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nope

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if you mean 2nd class by that

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they all have talent trees, but it's pretty basic right now

solar talon
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Yeah

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I see.. not a problem ty !

mint terrace
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we're supposed to get 2ndary classes in early Phase 3

solar talon
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I'm upgrading my PC just to play it

mint terrace
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Cleric and Tank for all 8 archetypes

solar talon
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Can't wait!

mint terrace
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happygers just keep your expectations in check

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hf peepoCheer

solar talon
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I come from wow private servers

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So yeah

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And I was one of those who paid 200 usd for return to Camelot

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Back in the day

mint terrace
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yeah it's much better than that

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definitely not better than a classic wow private server though

solar talon
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There we go

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Well. With all the corruption and nepotism. Who knows

mint terrace
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there are very limited number of quests right now, itemization/gear drops/crafting is in the middle of a big rework so stuff is kinda broken right now

solar talon
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As long as you guys are quietly optimistic that's good. But that's the sentiment i got anyway

mint terrace
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yeah, I definitely am

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the project is progressin really quickly considering that it got soft-reset between 2021 and 2022

mint terrace
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PEPELA i was waiting for that

green charm
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when ranger buff

ionic plume
green charm
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another stupid op class for them to fawn over for a few months while giving ranger players crumbs

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lovely

tulip grotto
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You will keep being a root bot and you will damn well love it

cosmic token
green charm
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Only class to be reworked into something worse

sinful bluff
glad cloak
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i've noticed leveling as rogue or any melee class you kind of want to just auto attack with bow and kite all the time. Maybe go in to pop if cds are up

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being in melee range of enemy mobs bad for your health

sinful bluff
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i range in single pull melee in aoe pull in groups

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my range dps cause of build is higher than melee attacks

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melee just cleavs for aoe though where bow doesnt

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i just wish swapping to melee attack would cancel shortbows AA 😛 it a little clunky on trying to sue a skill with last weapon combo on shortbow

dire coral
sinful bluff
glad cloak
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I feel like using momentum for berserk to reset cds is too strong. It feels like you are funneled into a specific skill order of using berserk with max momentum for CD resets. Is probably my biggest fighter complaint. Can’t really spend momentum for utility like lunge or use a berserk before having all your skills on cd

solar talon
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Is it worth playing a tank in the alpha?

soft scarab
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Number one sought role

soft scarab
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Smashing your face into pve = generic rotations typically. Facing people who have human brains and dont act like npcs(sometimes) turns it into a dynamic fight. Any person with dodge bound isnt going to let you get your abilities all on cd effectively, they may go on cd but youre probably not getting momentum every time. Unless you land everything. And at that point, no need for beserk except to amplify a few abilities and get a big hit off

charred seal
# solar talon Is it worth playing a tank in the alpha?

If you are a lifelong tank, and intend to play tank in live, then please yes, help make the tank great. As a healer, I love tanks, they help me from going splat. If you are just trying to win the Alpha test, then I would say no.

maiden hearth
green charm
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1 person would die per ranger

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Tbh

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Unless you reached critical mass of rangers required to 1shot with rain

sinful bluff
solar talon
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Duty, integrity, honor.

final hound
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When ? 😄

zinc sierra
ionic plume
flat shuttle
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Alright rogue friends, do any of you feel like crit chance is borked?
Sitting at 50% before ambusher passive and I can go 4 backstabs in a row (aside from the ones that dissappear) and not a single crit. Something feels off.

dire coral
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Lots of numbers there not just your raw crit chance. whats the crit avoidance of the mobs? could be 10% making you 40% could be 30% making you 20%

clever wyvern
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ever played blackjack? statistically you have a 40% chance to win outright

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yet its easy to lose 10 in a row

modest hatch
glad cloak
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Idk if hitting higher level or starred mobs makes you crit less. You deff miss more often

modest hatch
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What you're seeing is for a target of your level. Just my assumption tho

glad cloak
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How long you think for when they do coloring for enemy vs friendly ground effects? I think it’s known but nobody complains about it

flat shuttle
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Even considering in PvP crit avoidance is seemingly 1:1 with crit chance, I'm feel like unless people are stacking xmcrit avoidance aside from the 5% we get from tree and then agays that I'd crit more often.

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I'm not a fan of that interaction and would almost rather just go full on crit power.
Jackpot rogue it up.

glad cloak
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Only tanks have a guaranteed crit skill. You can pseudo pump your way there with ranger snipe and bullseye ish but still rng

strong tapir
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Anyone knows how Mitigation works on AoC? Is it applied over damage ignoring armor and magic resist? Is it applied to damage after being calculated from armor and magic resist? Or it's completely different?

ionic plume
ionic plume
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Either way the mitigation stat on items seems to be way more impactful at so pieces like the Iron Wing armors are really frikin strong

strong tapir
strong tapir
languid dragon
coarse scroll
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🎶 Gotta get those procs, get those procs, get those procs 🎶

strong tapir
soft scarab
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Steelbloom accessories^

languid dragon
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I think i can get to like 40% without giving up to muxh phy power...wether that's worth it or not i dont know 🤷

strong tapir
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People tend to think every class should be performing the same functions at the same time on PvP.

ionic plume
strong tapir
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Rogues don't need to be durable, they need to be glass canon IMO.

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Your team is about to engage the enemy team, you get invis. Start going around the enemy team while your team is engaging. When they hard engage then you have some options, most obvious and common one would be you jump on their healer and explode it.

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Or you could just wait for people running away and finish them off.

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Or you could be invis and peeling your own healers by picking off any other DPS that tried to engage on it

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Or you could even be on a party of 5 rogues that coordinate to fuck people at the same time.

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None of it involves being durable neither putting yourself where you might be focused.

languid dragon
strong tapir
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That's also the same bullshit for fighters. People say fighters are bad cause they get exploded as soon as they land.

That's mostly cause fighters want to build full critical and power and no defensive stats, which is a huge mistake as someone that will get focused. Also cause fighters usually want to engage first, which is not possible with the current kit we have.

Fighters are amazing follow up with AoE tripping from cataclysm after a vine or freeze, also constantly ST tripping with Wallop, and constantlu debuffing with Battle Cry + Wounded.

But for that you definitely don't want to be the first one to leap into battle.

languid dragon
strong tapir
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If you're going that DPS focused as a fighter you might be crazy.

languid dragon
charred seal
# strong tapir That's also the same bullshit for fighters. People say fighters are bad cause th...

PVP is definitely going to favor a coordinated group that respects the trinity. And character collision makes a difference, as do some of the more unique tank/support skills. Group PvP in this game takes a little getting used to and teamwork is more significant. Get in a choke point and numbers are nowhere near as important as they are in other games. Get cut off from your team and you are toast. As a healer I love it, Im sick of telling people to peel.

final hound
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if we will constantly cry for ballance main classes in pvp we never get subclasess this way ...

glad cloak
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top right talent still doesn't work on book. But resonnance gets consumed with deadly finisher reliably now

glad cloak
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im also getting essence harvest procs when i am not specced it anymore, still some weird stuff going on

elfin coyote
final hound
elfin coyote
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real

elder swift
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Why is it that the Bard is replacing the Cleric for just about everything with the exception of Resurrection? They even replenish mana which the Cleric can't do so what is the use case for a Cleric aside from rezzes?

flat shuttle
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5k heals that aren't gambit.
Idk

elder swift
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If yer talking about the big dick heal that takes 3.3sec to cast and is on a cool-down timer... the Bard can heal ALMOST as much very quickly. The Cleric is sorely underpowered. And don't even get me started on the damage out of a Cleric compared to a Bard. Night and Day difference. The Bard comes out on top in every way except for Rezzing.

tired forge
harsh crystal
solar talon
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Does anyone have a starter tank guide in terms of talents and what to spec in?

harsh crystal
glad cloak
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Anyone who missed stream - summoner hopefully at p3 start, but may be a bit afterwards. They will also do their normal showcase gameplay. They talked about the role, theme, and that summoner will be able to flex into damage, support, or tank roles. Just not as good as those specific dedicated classes

elfin coyote
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Did they do a shadow buff on battlecry or something feels like it's giving way more momentum

ionic plume
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So your probably more densely packed the you're use to

versed viper
ionic plume
long gull
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where do you grind for rogue gear? im lv 12 and can never get in a group for power leveling @ highwaymen either

maiden hearth
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I’m fairly geared as a bard and whilst I acknowledge I can probably solo heal parties like forge or steelbloom, I’ll never measure up to an actual cleric in PvP, or even PvE for that matter.

shy summit
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Cleric is fine, just give us another cc break. Give chains a second spec that allows it to be a single target cast

charred seal
elfin coyote
orchid frost
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Did divine flare get nerfed and it not make it in to the notes?

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it's only working at 500%, not 1000%

orchid frost
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This is crazy... it will go from 500% to 1000% depending on where you're standing. most of the time its going 500%, but if you stand in some special areas in a dungeon, it just magically goes back to 1000%

ionic plume
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ui bug? none of the talents change the %
or maybe it changing the % based on how many people are in the circle? @orchid frost

orchid frost
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all based on position... completely repeatable.. I'm going to make a better demo of it showing actually multiple bugs and stick it in the bug channel.

ionic plume
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Huh weird

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Whats your power at now?

orchid frost
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don't remember stuff like that... I'll be showing entire stats in one that I record this evening.

ionic plume
orchid frost
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if I'm wearing full decent gear, that crit should be twice as much

glad cloak
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Exclamation means first one was a crit?

ionic plume
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If your second heal was at 500% then your around 140ish power.. so with %1000 ratio you should be at 1400ish none crit

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Hmm interesting bug

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Does it happen at other locations?

orchid frost
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last night it was 500% most everywhere I tried.. entire inside of Aith, in entire cork... it only went back to 1000% after I got so far in to that underground area

orchid frost
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I found a good enough clip to make the case... its in bug thread.

languid dragon
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Does anyone have any information regarding pvp and how to be building , i know the basics of power and what not and crit... that being said there are some guilds in pvp that are extremely extremely strong in a 1v1 setting. I dont have crap gear at all. My phy power is 200 crit chance is 40 ans crit power is 190... and I hit some of these other players like a wet noodle lol. Is there a point at which we dont need anymore power rating and people start building into mitigation and evasion stats? If anyone has any guidance at all please DM me. I play this game to pvp only and right now I'm feeling like I'm missing something as far as how I'm building up my character 🙏

upbeat plover
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tank dps very different from rogue dps and such

languid dragon
# upbeat plover tank dps very different from rogue dps and such

Yea , I'm rogue and have fought a decent amount . But some players are on a other level . Im not counting tanks in this btw . I've come across some fighters and rangers that seem unkillable.. barely can so damage an such... where most fighters and rangers I fight as a rogue get deletd fairly easily b.c how broken rogue is at times ya know... and I'm seeing that its usually the really big sweaty pvp guilds that have these types of players which makes me think that theres something I'm missing as to how to actually build ur character

languid dragon
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Still trying to figure the game out .. I'm only a few weeks in lol

languid dragon
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I wanna be building health , not something like mitigation or evasion ?

ionic plume
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Iron Wing set is REALLY strong for mitigation

ionic plume
stone mango
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Been trying out tank for the first time recently. Is it me or are they SUPER squishy for a class named Tank?

spice flint
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at low levels tank is rough, in solo

languid dragon
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Does anyone know if that shortbow of briarhome health regen passive is good ? Does it only work when ur using the shortbow?

glad cloak
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Health regen is 250 for 1 hps. Stats work all the time, only combo trees need the weapon out. Health regen is a very bad stat that should not exist

errant thicket
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Nah, they need to tune it so it’s possible to make a regen build

uneven burrow
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Meteor or Leapstrike? 😄

glad cloak
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You do not want a regen meta

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Imo

wanton creek
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Any other fighters out there finding that your aoe abilities are hitting non-flagged players when you flag up? I have the pvp options set to not target noncombatants with aoe, yet my abilites will hit a non-flagged player if i'm fighting a flagged player in close proximity with pvp force flag on...

glad cloak
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Couple of skills doing that, don’t even need to force flag and apocalypse will hit people as bard randomly

languid dragon
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Where do we get enchantment scrolls ?

ionic plume
languid dragon
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Ahh how much u gotta level scribing to do it ? I wanna enchant my artisan shirt 😁

languid dragon
ionic plume
languid dragon
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Ahh got ya

swift bramble
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What gear weight should I be aiming for as a fighter? Medium or heavy? Especially for the starting surplus gear or town gear?

sinful bluff
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kinda depend on set bonus and what gear u can get with phsyical stats light armor also an option

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most player dmg atm is magic dmg most mob dmg is physical, light armor typical hasd MR and metal physical, medium in the middle

strong tapir
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But in general you will want a mix of heavy and medium for armor/magic resist

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also iron wing medium gear has a lot of mitigation you want

clever wyvern
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5 piece medium for stam regen is very nice

swift bramble
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Thank you

rich wolf
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Me just waiting for cleric and tank to be outclassed by summoner in every way

blazing bobcat
strong tapir
blazing bobcat
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And you mix it with what gear ?

dusky forge
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You may not want all 4 pieces either

clever wyvern
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cape is trash

ionic plume
maiden hearth
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Open world tanking? Viable
POI forge etc.? Unless you got a healer, you’re toast

ionic plume
maiden hearth
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Or FFXIV old summoner, back in 3.0 if anyone’s that old

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Give me back my chicken nugget

ionic plume
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The summoner/tank combo is Brood Warden... Hoping I get spider summons 😂

maiden hearth
ionic plume
river eagle
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In Lineage 2 ascended classes felt very different from what you started with. Shadowbane even went further with the mixes and each class combo had exclusive spells, abilities and passives. None of the mmos so far recreated the complexity of Shadowbane, which is sad.

glad cloak
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Have they categorized weapon specialties for melee? Swords for bleed, maces for cc, axes for armor pen / direct? (Making up examples

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Also whenever they add like axe or spear - first month they should only have it drop from world bosses fireman

spice flint
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I completely forgot about spears, 2h axes, 2h maces

languid bronze
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They should just let us straight up pick a few skills from the other archetype we mix with in addition to changes to existing skills

versed viper
full nebula
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Does anybody have advice for AOE farming as a solo rogue? I have my single target abilities really dialed in but AOE is obviously a weakness of the class and I'm wondering just how weak it really is.

Trounce isn't very good because it's only one attack not the full combo. And caltrops doesn't seem like very much damage it's more utility but admittedly I haven't tested it very heavily. Is the aoe really just poison->throw->lacerate->auto attack?

Not complaining that the aoe is bad because obviously we need to be weak SOMEWHERE just wondering how to maximize what little we do have

upbeat plover
# full nebula Does anybody have advice for AOE farming as a solo rogue? I have my single targ...

my opinion:
based on your description, trounce is a LOT better at aoe farming than you think it is (minimum for spiders and shardlings, probably works with some others depending on level). we have a lot of ways to regain advantage quickly given proper setup. also, since you're AOE farming you can guarantee you begin with 2 stacks of advantage.

you can gain advantage stacks with: sap, feint->aa or acrobatic (typically just take one of these), thrash 3rd hit, smoke bomb->stealth
poison: use draining for consistent buildup for sap. withering can be okay with feint
toolbelt: expanded for the extra smoke, throw, poison
why feint > trounce: shorter animation means less time for mobs to hit you, gives you evasion (think of this as 20% less damage for 7 seconds), and you're going to autoattack for poison applications AND extra flurry charge

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feel free to ask questions, i didn't want to write too much of an essay lol

full nebula
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When single target I spam backstab with ruthless by getting advantage every other attack so I knew there was a lot of ways to regain advantage I just didn't consider that thrash doesn't HAVE to be spammed with flurry

upbeat plover
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can hemorrhage stack

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like have multiple applications at once

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i assumed it can but never tested

full nebula
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I don't think it does I think it just refrrshes the duration but 150% damage from lacerate is worth using double strike and you also care more about using a stack of advantage to give trounce. Kick is pretty useless in the rotation since it's weaker than an auto attack but you just want it to consume an advantage stack

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Also looking back at that rotation you'll only have 9 stacks of poison by the time I say to use sap so you'd need to weave in a quick auto attack before that

upbeat plover
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i might have to change what i've been doing to be more optimal if that's how it works. i'll see on thursday i guess

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due to random evasion and mob pathing you probably need to assume to do a finisher cycle in there anyway

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but it's reactable based on the icon in your hotbar

full nebula
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Yeah you could do throw->Auto attacks until finisher and then start the thrash combo

upbeat plover
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you want the aa to be later so your skills get put on cd earlier

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i have it all written down somewhere but i have a few docs so i dont remember which is optimal 🤷 iirc something similar to what you have was the best but you have tight timings fitting multiple skills in before thrash goes on cd without completing it

full nebula
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Yeah when I get off work and can be at a computer instead of on my phone I'll have to look up all the cooldowns and cast times

solar talon
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Tanks seem really fun to play when combined with a healer pair

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Its a nice mix of wow + New world combat systems

sinful bluff
solar talon
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I'm sure

sinful bluff
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they have a 100% crit chance thing

solar talon
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My only concern for this game is gear seems like an afterthought, at least at lvl 10

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I was told u can lvl to 25 without bothering about gear, which is a massive problem because pixels is what drives people to play in MMOs

solar talon
ionic plume
solar talon
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It might be but I lvlrd to 10 with no upgrade in gear and it felt fine. It needs to be integrated way more else it's a problem

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An MMO loses its allure when people don't get that little bit of endorphin for every small upgrade and such.

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I thoroughly enjoyed the combat system and I get it's an alpha but more integration needs to happen.

ionic plume
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Getting to 25 with just your start gear solo will be a struggle and a very slow process. You CAN level go without gear but it is it recommended? No.. the issue is people are being forced to level with no upgrades because drops are slow and crafting is just about pointless right now.
It was so bad and gear is so important that they had to do temporary nerfs to all mobs untill they get gearing figured out

solar talon
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Like I said, it feels like an afterthought not that it is. And I hope it's fixed soon.

ionic plume
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Is phase 2.5 your first time playing?

solar talon
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Yes

ionic plume
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You joined at a really bad time then 😅

solar talon
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But I'm an experienced wow and new world player

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Amongst the 30 other MMOs I have played on my lifetime

ionic plume
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Phase 2 was drastically different with gearing and phase 3 will be also.. 2.5 is just a shit show that you should take with a grain of salt

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Lots of bugs have fucked with the gearing process

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Your lack of gear and meaningful upgrades is not intended

solar talon
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Ok that's fine, I hope they have an integration and no more standin systems and the actual systems so people can test

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A design document and roadmap would be ideal.

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And also a quick starter guide for newbies

ionic plume
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There are.. ashescodex has lots of guides and the wiki for ashes has just about everything you could want to read about for their plans/ideas/changes/goals/roadmaps

solar talon
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Where are they found?

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That's good to know.

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I didn't even know about ashecodex and on quick glance the wiki seemed incomplete

ionic plume
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Also if you just google ashes of creation roadmap.. youd find it first link to their website... Wiki pages are fan made just like in every game

solar talon
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But that's what I mean. In this discord a simple thread or pin for newbies would go a long way

ionic plume
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Simple google searches like "ashes of creation roadmap" if you want to see a roadmap is probably easier then trying to add everything in discord

#

And they do development live streams where you get updates and insights...

#

Pretty sure icy veins is slowly working on guides also

solar talon
#

Can anyone advise the difference in weapons between a mace and a sword for a Tank?

ionic plume
#

Maces better... More debuffs = less damage taken, more power = more threat/damage, more heath = less floor taste testing

solar talon
ionic plume
solar talon
#

Using surplus for mace seems like the play then? Thank you very much.

#

What about 2hand weapons any point in using dual daggers or greatswords or any other weapon I missed out ?

ionic plume
spice flint
#

2h weapons aren't too bad as a tank, just missing the extra stats. imo mace + shield with long bow is the best overall. There's definitely something to say for 2h swords, they have more phy power. But it's hard to compete with mace+shield giving max hp and phy power on the shield.

solar talon
ionic plume
solar talon
#

I'm very used to dodging and blocking

#

I used to do m10 mutations in new world

ionic plume
#

But if you hit 20 iron shield and steel shield both provide a shit load of physical power also. So either of those 2 combine with one of the mac health maces is bis atm

spice flint
solar talon
#

What is cheap or expensive I have 10s to my name

#

I'm just muddling my way through not knowing what's happening

spice flint
#

There is a quest to get a shield aswell. Let me see if I can find it

solar talon
#

And praying I don't get a memory leak mid fight

ionic plume
#

If you have a friend you can make a second 2nd toon so you can get all the weapons you want on pne toon at all the armor you want on another and just trade it over

spice flint
solar talon
spice flint
#

These two items you can get from quests

solar talon
#

Any tips would be appreciated!

solar talon
# spice flint

Is there a resource I can find the quest? I just check wiki it showed the shield but not the quest that gives it

spice flint
#

I'm ngl it's so complicated with these quests not working correctly or accidentally locking ur self out of them.

#

I can give you my shatter fist, I don't use it

solar talon
#

Does mail work or do I have to meet u in person?

#

I would appreciate it of course!

spice flint
#

I'll message you

jaunty goblet
#

What do you guys think is the best class for solo?

maiden hearth
#

Bard

sinful bluff
#

bard or rogue

umbral seal
#

bard

#

you need abit more brain power for rogue

ionic plume
#

Fighter can solo just about anything else with some thinking

umbral seal
maiden hearth
#

Fighter is a better solo class after getting geared. Bards can solo since level 3

umbral seal
maiden hearth
#

You get flourish at level 3, then you can bunny hop your way to victory

violet lantern
#

Hey guys, is it me or stacking mitigation isn t worth it

I have 2 build, one with 50% mit phys and magic and 4k8 hp

Other one with 28% mitig but 7k hp

In “pvp” it still look better for me stacking hp than mitig, what s your opinion about that ?

#

(I tried both of them in different pvp situation)

#

(Fighter class)

green charm
#

Simple maths mate

zinc sierra
empty geyser
#

is rogue's death mark currently bugged?

#

its very rare for me to heal from it

#

mob dies in like 10sec after application

#

so aint no way its dropping off when its a 1min debuff

umbral seal
#

Not worth it.

empty geyser
#

ye ive been trying to do big elite pulls with it and then the mob i had marked dies and no heals happens and im just sitting there like this

umbral seal
#

Just use sap. You don't need anything else tbh.

plucky ridge
#

checking in, did the tank get any changes?

glad cloak
#

Depends on how long ago you are checking in from

white prism
#

I'm looking Bard master for to ask advanced questions! I really need help.

white prism
#

I checked PVE + PVP bard builds at ashescodex. How can i explain.. Is there any way to make build PVX. I wanna be DPS also supporter and game changer. Rosethorn looks like good but when i check PVE greatsword looks great. Which way should i follow?

#

I have full rosarium set with full power rating (physical + magic)
Then it made my sword and magic damage good. But for end game I really don't have idea what should I do. Rosethorn set really looks great but im scaring to spend my gold.

shrewd lodge
# white prism

you shouldnt be focusing on phys as a bard - all magic

cosmic field
#

do we have any information yet on design intention behind secondary archetypes outside of "your secondary archetype will augment your skills"? for example, will it be realistic for a ranger/tank to tank? or will tanking be relegated to basically tank and maybe summoner?

#

or for another example, will oracle (cleric/mage) be a viable option for caster dps? or is it a series of minor alterations that don't really impact identity of the primary archetype, such as "your mend now applies shocked to enemies within 5m of the target"?

craggy grotto
#

Ur guess is as good as anyone’s

ionic plume
white prism
ionic plume
brave cosmos
#

Spell greatsword I would hope

white prism
ionic plume
white prism
#

How you're be sure about that

#

but im doing physical attack

#

on animation

brave cosmos
#

It’s a magical weapon, you want magical power. The animation might look physical but it’s magical.

ionic plume
white prism
#

Thank you guys. I love you.

#

What happening if mounts going level 19?

teal fjord
#

im a mage should i switch to a long spell bow over my wand or keep using the wand even tho the stats are worse?

cosmic field
#

more magic power I think is all you care about

solar talon
#

Can clerics wear heavy armor?

ionic plume
#

All three types of armor have pieces for all play styles (physical/magical/defense)

solar talon
#

Ah i see, thats the new world style

#

thank you.

ionic plume
#

Ashes doesn't

#

Light = magical resistance gear
Medium = armor/magical resistance
Heavy= armor

And they have their associated bonuses for 3/5/8

But theres no penalties

So lots of people mix a 5set and 3 set bonus IE my tank is 5 medium/3 heavy atm

warm hemlock
#

its more ESO style tbh

#

pretty much 1:1

ionic plume
#

Have to make sure you dont get stubborn and lock your self only into one armor type.. otherwise you end up like the tanks that are all happy in there 100% only heavy gear... And then get 3 shot by casters 😂

plucky ridge
craggy grotto
charred seal
#

Again work in progress guys - They probably have another pass or 3 on gear, particularly end-game gear.

full wigeon
#

I would imagine multiple passes ... Like 3 or 4 -9 by the time beta hits... how ever many it takes to feel right before "gp live"

stone mango
#

is there a crit cap?

exotic raptor
zealous hatch
#
  1. Change Stealth: Stealth becomes a 1 second cast when performing the action in while in a state of combat. Hit struck with a damage ability during this cast stealth is broken and put on CD.

  2. Nerf Backstab: Backstab can only be performed when in stealth. Unless the rogue has 2 advantage. Backstab consumes 1 advantage when done out of stealth. Backstab scaling is increased to 200%

  3. Nerf CDs: Shadow Step is now 30 second CD. Stealth is now 20 second CD

  4. Nerf Acrobatic Strike: Acrobatic Strike only stops player rotation if it consumes 1 advantage. Acrobatic Strike is now a 30 second CD instead of 20.

  5. Nerf Thump: Thump now functions like a kick. If you catch the player in a cast or channel with thump only THEN it blanket silences for 4 seconds. Thump CD is lowered if it consumes an advantage

#

rogue nerf

#

do it

modest sluice
zealous hatch
#

mage nerf? cleric nerf? KEKW

#

everyone this guy said nerf Mages LMAoooooooo

modest sluice
#

You must be a mage main that got beat 1v1 by a rogue. The nerfs wouldn’t upset me if they made them better in large scale.

maiden hearth
#

Did you just call Glowies the bard enthusiast a mage main

umbral seal
zealous hatch
#

i mean thats a bug. but the stealth change was a ptr change that they went back on

umbral seal
zealous hatch
#

nah they can keep vanish

#

stealthing for free while people are hitting you is dumb

#

also sap is currently broken and doing too much dmg

#

rogue was getting 500 ticks of sap on me without crits

umbral seal
#

7k hp on a rogue, probably more now. Health stacking without DR is ridiculous.

#

How much hp does a health stacked tank have??

tight portal
#

10k if you go for nothing but HP

covert canopy
#

Is there any place i can look for what gear i should put on mage/rogue etc?

clever wyvern
#

Rogues are fine and 1v20 escapes are not an issue

modest sluice
#

Dude they need this to be able to survive in any kind of large scale. The thing they should be able to do is dive in, disrupt/ maybe kill one person and get out. Otherwise they just stand with the rest of the range and poke with bow. Fighters and tanks honestly need the same type of thing that allows them to get in the middle of 20-40 people and not instantly die.

#

I just don’t get how people don’t realize this. You really want this to be range exclusive game? You need abilities like this or the game turns into who brings more range.

umbral seal
#

7k hp, buffs, cloak, smokebomb, stealth.. not exactly the type of situational survivability you're talking about i think.

modest sluice
#

? So in that situation you don’t think he should ever be able to get away?

umbral seal
modest sluice
#

What should a melees gameplay be in large scale then? Go in maybe get one kill and die? And repeat the process? That’s so freaking lame….

umbral seal
#

anyways

modest sluice
#

What do I want then? For melee to have a place in large scale? Otherwise you stand watching range dps play the game while you look dumb. It makes no sense. You need melee character to be able to survive these encounters. I’m not saying that they do it by default but by using cooldown correctly and playing well you should be able to do this.

clever wyvern
#

In this case I should have died - dunno what polar was doing Haha

Didn't kill or apply pressure, just delayed capture / distraction

Don't see that as too imbalanced of an outcome by itself.

But same survivability applied to 1v4-10 and it gets real frustrating facing a rogue. 2 rogues can actually wipe whole groups via picks if disorganized.

modest sluice
unkempt badger
#

If you play fighter/have any thoughts on the topic, please add on to this

flat shuttle
#

he popped umbral and smoke, so he's got a ton of evasion rolling. idk

exotic raptor
#

Here the secret, you dont nerf a class because a bunch of people dont understand builds just saying

#

Everyone is still in the "big damage number good" stage of gearing I guess

#

Plus yeah he should have 100% died there, should have been cc'd after the pull and blown up instead of letting him do whatever he wanted

maiden hearth
#

Either make all classes made by Bucky or have none of the classes made by Bucky.

#

Bucky is the problem Sussleepy

vale saffron
#

He's also the solution Praygers Praise Bucky

sinful bluff
# zealous hatch 1. Change Stealth: Stealth becomes a 1 second cast when performing the action in...

1: unless they build alot of HP pretty much a single dot will do enough dmg to break the stealth, also some classes u cant even reay restealth agaist like ranger all they need 2 do is hold one scatter shot for when they stealth

  1. yeah thats probaly fine tbh putting an internal cooldown on ruthless would probaly be better

  2. 20seconds is find all CC breaks on all classes seem to be 20 seconds

  3. It already got restriction on the skill to get stop player rotation effect not to mention its one of the only skills that generate advantaged if conditions are met outside of stealth

sinful bluff
tight portal
sinful bluff
sinful bluff
tight portal
#

ah

#

with just green JM gear and no enchants getting just past 10k is pretty much the highest I've seen so far

#

last phase I know a lot of tanks has some gear thats just currently uncraftable

zealous hatch
sinful bluff
#

i will say one thing rogues probaly have a little to much CC

#

see what they do with the new skill system though with the ranks and passives, hopefully u can specilise in dmg or CC but not realy both

zealous hatch
#

They got advantage easily so that's not really a good point. And they don't need to use shadow step to engage. You are bad if you are doing that

sinful bluff
#

i play a shortbow rogue (It my rager that actualy feels like a ranger) so i dont have the typicaly experience as othe rrogues but i can tell you a rogue always has to shadowstep at somepoint to stay engaged. But i can see how they woudlnt agaist other classes that have less mobility. I do tend to use my shadow step agressively to get into melee alot of the time from ranged to pop melee cooldowns before going back to range

umbral seal
#

I hate how every class i play, I'm ultimately playing a ranger or a mage but it's the game we're getting....doubt it'll change. You got flanker asking for class identity by giving rangers 5m additional range for auto attacks but i mean how do you really give anything actual class identity when like i said.....everything plays like a ranger or a mage. It's literally bow or wand/book. 😐

#

Inb4 "just use melee" comeback. Go fight an elite bear with range and then without range... night and day. Same with anything else.

floral socket
#

Don’t help that they force all archetype to play with 1x ranged weapon. I know Throne n Liberty had a lot wrong with it but at least they gave melee classes a viable option to gap close in, hit a burst combo and teleport back to safety.

#

Pigeon holing everyone to use either a bow, book, wand is not good game design in my opinion. It makes every playstyle feel extremely cookie cutter.

modest sluice
sinful bluff
#

rogue with a bow has more ranger class idenity than the ranger hahaha :p

languid bronze
upbeat plover
#

if bears didnt do the thing where they stand and just watch you they would haunt my dreams

clever wyvern
#

Running into 2 star kaelar grizzly while leveling

violet shoal
#

Bard mains in the chat, are many of you fans of Counterpoint talent (double melody). ive always used crescendo but considering swapping to counterpoint to maximise Song mastery: Harmony (serenade + hymn both gain 30% effectiveness). Thoughts?

clever wyvern
#

Counterpoint is very strong in many scenarios, especially in pvp where bards are getting cced all the time, disabling songs

violet shoal
#

ive mostly been focusing on PVE so dont have enough bard pvp experience as of yet

zealous hatch
#

Repost. Where's my hybrid combat intrepid

maiden hearth
zealous hatch
maiden hearth
#

Big pog

zealous hatch
#

I like how rogues and other classes were never supposed to get free hard CC from tab target

#

It's a huge mistake to leave that it. Tab target hard cc which is unavoidable is hurting pvp

clever wyvern
#

2020 lol

#

forcing action combat?

maiden hearth
#

I think it’s not forcing action combat per say, more like skill shots

League’s done something similar, you barely see any point and click stuns now, it’s all skill shot based. There may be a few exceptions but all CC in league is pretty much skill shot based, the only one that comes to mind is Nasus and Renekton

past whale
#

I’ll kms

maiden hearth
#

The speed hackers will never get CC’d we’re screwed

vale saffron
maiden hearth
#

Ok, there are exceptions

#

But you get my point

sinful bluff
balmy wigeon
sinful bluff
#

rangers are like another mage class imo atm :p

solar talon
#

Tanks are pretty interactive imo. It rewards predictive and reactive combat.

#

Everytime I knockdown a group with a block I think of geese Howard from fatal fury with his counter. ,"PREDICTABOO"

maiden hearth
sinful bluff
pale nexus
mint terrace
#

action cam unbinder gang BroGers

#

-this message was sponsored by the sprint unbinder gang

past whale
mint terrace
#

and we already have a BUNCH of frontal cone skils

pale nexus
past whale
#

There’s a reason you were benched for finals. It’s 100% skill issue and def not rogue being broken af smug

#

Ado the divine mage

pale nexus
solar talon
zinc sierra
#

What ability ?

daring sentinel
#

Reflect?

coarse scroll
#

Yeah. If everyone had access to low ping, fiber internet, it might be feasable. But that's not possible, so there's so much back end that goes into making fights possible between ppl with different pings not "i obviously hit them but the server said i missed!"

maiden hearth
#

When you piss off a group of bards

coarse scroll
#

Bards:

sinful bluff
#

da man maxed out his charisma stat

violet shoal
#

Clerics, what tends to be your spell priority as a healer in pve? Keep up soothing is the prio 1 right? Auto to build DP and keep up bless wep mana regen then a mix of deliv/r.beam?

ionic plume
#

Flash cure also to spot heal.. doesnt interrupt your weapon swings so you still keep building you weapon swing combo to get your refreshing follow through to proc.. if you use mouse over heals/casting you can flash cure your party members while keeping the enemy as your target so your weapon combo doesnt restart

violet shoal
#

Yeah ive not played cleric since p1 really, any particular spells i NEED to get asap vs ones to avoid in your opinion?

maiden hearth
#

100% get the wings one, it’s a CC break

glad cloak
#

Defensive targeting setting

violet shoal
glad cloak
#

it lets you target an enemy and an ally at the same time. so while you are auto attacking the enemy, you can target different allies. So you are hitting the enemy mob, tank gets low, you target tank heal them. Since you are still targeting enemy and auto attack still on - you don't have the click them again to start attacking immediately again.

unless its the skill judgement because it doesn't have dual targeting option like bard's glee and tomato skill split options

violet shoal
#

Ty mate ill check i got it on

halcyon obsidian
#

Starting Rogue. Could use a tip on Skill Tree and Weapons. The double daggers feels good so far. I can't find any guides on Skill Tree.

ionic plume
# violet shoal Ty mate ill check i got it on

Personally found defensive targeting annoying and just used mouse overs. Some people swear by using the function keys to cycle between party members. Best bet is try multiple style and see what feels best

violet shoal
#

Is there a way to have wit and mock as separate spells that dont change depending on target?

#

Im excited for Tell sword (Bard/fighter)

weak lion
clever wyvern
#

it does not lol

umbral seal
halcyon obsidian
keen comet
violet shoal
clever wyvern
#

its in the bottomright

real robin
#

been out of the loop for awhile any word on summoner release?

sinful bluff
crimson tundra
violet shoal
#

Is that the spellbook?

crimson tundra
ashen niche
#

server are down ?

leaden gust
ashen niche
#

thx

#

i buy yesterday the game 🥲

dire coral
#

the way it always happens. now you wait till thur and then we play will there be a delay or not

charred seal
lethal linden
#

what ever happened to enchanting? is that still a thing?

charred seal
# lethal linden what ever happened to enchanting? is that still a thing?

Yeah, it was very OP back in one of the versions and I think they got all the feedback they wanted. It will probably be back upgraded soon. People need to be patient with their priorities because the way they are doing it, is a sort of "continuous improvement" thing. They will work on and then test each thing up to a point, and then take the feedback, then come out with a new, but not finished version. If you keep thinking that each release is the finished version, you are going to be a wreck by the end.

lethal linden
#

i was just curious if it was still in game or just gimped now?

#

i am very much fine with constant change as we work out the kinks - just wasnt sure its current status as it was so core to the last phase but now i dont see anything enchanted at all

charred seal
# lethal linden i was just curious if it was still in game or just gimped now?

It is a bit gimped. There was one version where they experimented with it quite a lot. It is quite targeted a the high end, you probably wont want to enchant disposable levelling gear, unless you are working on the profession. And professions as a whole were a little bit of a bust. We are all waiting on the rewrite.

wheat peak
#

Sorry in advance if this question has an obvious answer. I have been looking online for answers and can't find anything recent. I also haven't been keeping up on the news the past 6 months.
my question is has the cleric secondary archetype been released yet? if not have they stated a rough estimate as to when that might be the case?

maiden hearth
#

It’s not out yet

#

Dunno what rough estimate, but maybe P3? That’s supposed to open in August

flat shuttle
wheat peak
flat shuttle
#

I dont have it on hand.
Was fairly recent and it was like a YouTube short or something
@wheat peak

wheat peak
#

thank you so much!

humble fern
lunar lintel
trail meteor
#

hello i forgot this channel existed so im just gonna plug

#

mages rise up 🧙‍♂️

thorny tusk
#

some advices for bard skill tree?

glad cloak
#

you respec it a ton as a bard player, GL

in general its mana bard if needed > if not then go damage bard stuff

stiff fulcrum
#

Solo, go life steal

gleaming thistle
# thorny tusk some advices for bard skill tree?

i would recommend having serenade on the tank at all times when in a group as the heal and mitigation saved the party many times. and ofc separate the jest and glee heal. the madding dance 2nd upgrade purifies undead if you didn't know that

stone mango
#

Have they made any survivability changes to tank yet? Last I played it was super squishy.

stoic loom
#

New in the game here and in the loop of things, but is there a current way of saving skill trees and loading them? Is there plans on when/where/how often you can respec as for now you can just respec whenever which isn’t a problem I actually like the flexibility

stiff fulcrum
stoic loom
#

Very nice thanks been very helpful

daring sentinel
languid bronze
coarse scroll
#

Raising a family with a necromancer is pretty easy.
They tend to be buried close together

winter abyss
#

khalidurs heavy breatstplate or baslisk skin tunic for a bard pvp build?

smoky matrix
pale nexus
smoky matrix
pale nexus
winter abyss
meager shuttle
#

8k hp bard isnt real it cant hurt you

coarse scroll
#

Your chance of dying to an 8k hp bard is low. but never zero

finite leaf
#

Did any new classes drop? After the rouge yet ?

cosmic field
# thorny tusk some advices for bard skill tree?

An 8 man party needs at least one bard for mana, and you'll often see 2 (1 for mana, 1 for damage) and occasionally up to 3 (third for healing) bards.

The default is to run mana, but coordinate with the other bards in your party.

winter abyss
cosmic field
#

Yeah yeah sorry I was focused on PvE for levelling because I assumed they were new

mint python
#

so when will fighter get the bucky treatment

elder swift
#

and when will the Cleric get blessed by Bucky?

verbal osprey
#

Few months ago we were told that all classes were having skill trees reworked with ranks of investment for the actives, starting with Cleric. And that Bucky was working on it.

Last month they showed some progress towards that.

Maybe we will see more in tomorrow’s stream. They’ve mentioned expanding PTR in July in preparation for P3 launch. 🤷🏻‍♂️

humble scroll
#

are there any gms around?

blissful violet
#

Hey there Guys ans Ladies,

I am new Here.

Does anyone could tell its possible to play a healer (cleric i think?) alone and is there Something i should now ?

lone cypress
blissful violet
#

The grind is real all fine thx for Infos

sick dock
ionic plume
meager shuttle
oblique depot
#

Question for Cleric mains:
Do you feel like you have build diversity? From my experience, my build is not really much different from another person's unless we specifically plan for one cleric to go group/ aoe heals and the other to be the tank healer. Even then, its minorly different

ionic plume
oblique depot
#

That is what I am hoping for, was just looking to make conversation

ionic plume
#

👌

tender saffron
#

For a level 23 bard, which weapon is best for DPS (for when out solo gathering, etc), I went with Pinion Pen + Focus, but it's feeling underwhelming if I have to do a lot of casting as well although seems fine in a group. Other options, I guess are Rividium Short/Long Spellbow or one of the Carphen Spellbooks. MP is currently 175, so I, have wiggle room to push that up after which other stats/Additive necrotic dam etc might be worth considering, I guess

Any thoughts?

winter abyss
#

what nodes have blackmarkets?

cosmic token
winter abyss
leaden gust
#

P3 Spear RIP

ivory estuary
#

How is class balance for PVE with the latest update?

floral socket
#

As it is you have variety in PvE groups. Fighter, Rogue, Mage, Ranger.

ivory estuary
stoic loom
#

Ranger

tender saffron
#

Ranger or Cleric maybe?

ivory estuary
#

what makes the ranger or the cleric better than say a mage?

stoic loom
#

Personal preference

#

But ranger does have loads of mobility

tender saffron
#

Ranger has good range dps, good mobility, able to build decent robustness if you need to, good utility options so well suited to be a good allrounder

stoic loom
#

Cleric has sustainability

ivory estuary
tender saffron
stoic loom
#

I’ll be honest the best way to find out is by playing

#

At the moment everything is subject to change anyways

#

The whole environment is for testing purposes anyways

#

Just test a few and choose the one that suits your play style

tender saffron
verbal osprey
ivory estuary
#

Alright, the lets hope the future brings good things.
thanks for all your time 🙂

stoic loom
#

🫡

floral socket
#

In my opinion I would have said Rogue or Bard if you are looking for solo PvE

#

Both are decent in PvP too.

#

Ranger is ok but I find in solo PvE it has a little more difficulty in survivability.

#

It is great if you have a group though for sure.

drifting radish
#

rogue for farming mats.. sneaky sneaky..

glad cloak
#

Ranger is a lot of rations solo pve.
I’d recommend bard if you want legs. No class is faster. Add in self healing, mana, and decent damage and you’re set.

drifting radish
#

But, you'd have to play Bard. :/

molten vessel
#

sounds like good all-round class, right?

drifting radish
#

It is, just not my play style. I'm not a fan of the animations & sounds. I've personally been attracted to more of a Rogue / Ranger play style & aesthetic.

tender saffron
#

Bard can also be jack of all trades, master of none. One of the dedicated classes should always be better at their chosen thing. This could become more pronounced with additional secondary skills coming eventually to allow those classes some of the flexibility of the bard but allowing for continued specialisation.

drifting radish
#

Agreed. I'm always happy to have a Bard in party. Though, if I wanted to roll a bard, that'd be like roleplaying a band kid. Hehehge. It'll be neat to see how they play with a secondary skill tree

molten vessel
tender saffron
#

Bards are excellent generalists able to secondary heal, do a bit of damage, support and fill roles, with, of course, the essential mana song. They're just unlikely in high-end PvE/PvP to ever be as good at single target ranged DPS as a well-specced Ranger, or AOE as a well-specced Mage, or heal like a well-specced Cleric, or close-up DPS like a fighter, etc, etc. So you're good for solo, great all-arounder, but if you want to be the best of the best, pick one of the specialists with all the advantages (and disadvantages) that it brings.

quick path
#

i really wanna know whos made it to this end game content people talking about in a test thats probably 50% implemented at best

#

im going to assume its current outdated metrics based on what is currently seen as peer min/max

pearl violet
#

rogue better with GS or dagger ?

pale nexus
#

GS is better when you need a placeholder and need the shaken+ SMS for dmg

inner dragon
#

Hey Guys, is there a Tierlist which Class/Weapon is the best for pvp?

meager shuttle
#

While lvling

#

Summoner when out has a good chance to be the new best though

quick path
meager shuttle
#

sure buddy

glad cloak
#

Maim is the best feeling skill to use in the game (fighter) imo

little yacht
#

sad but true

mint terrace
#

spells/skills feel really good in general, one of the best parts about the game

#

except the buggy ones gigglgers

meager shuttle
#

god awful to use

#

from the feel and actual usage

#

salvo too, feels like a shittier version of barrage

mint terrace
#

Most are good still, but yeah, there are exceptions

meager shuttle
#

yea the coolest thing i did was blitzing a bear while it shoot me up like 5m high and did a midair 360 maim on the bear

#

very stylish

dull heron
#

guys, can someone share some good tank builds here?

stiff fulcrum
meager shuttle
#

Its very straightforward the only classes that allow some variety in builds are currently bards and rogues

#

If you see a pattern there, its just an illusion pepesus

clear lynx
# dull heron guys, can someone share some good tank builds here?

Max HP is all you need for general content if you have a cleric.

Gear is meant to have a purpose. The developers expect you to go get the armor sets you will need for content that you want to play.

If you want to fight Firebrand the Dragon, you would want to look at Forgeguard Armor because it has fire resistance.

If you want to fight higher level monsters, you would look at the Iron Wing armor set to increase your damage mitigation to survive big hits.

meager shuttle
#

While it might be the case when the game releases in 12 years but thats not the reality we have you can tank firebrand even with full dps gear, there is some varience you can go for esp since there are DR curves in the game

#

the world bosses are quite pushovers

#

If you want to build a set then i highly recommend to build around pvp, pve is irrelevant

hoary aspen
#

I was thinking about tank design and the state of melee and I think more disruption/cc options would be good additions to the tank kit. I feel like they have too many stuns currently and that they cause too many DRs - they should take the stun off of vengence 3rd hit and make it a silence for x seconds. and they should make tomahawk an option of stun when running away via point or you can spec into just a thrown net/root for x seconds.

wild hornet
#

Hi is there any date for two archetype select future ?

quick salmon
#

Any word on the summoner yet?

meager shuttle
#

no

stiff fulcrum
stiff fulcrum
glad cloak
#

Maybe by Christmas archetypes start I am guessing

cosmic field
quick path
#

2Arch won't happen till all classes are in and all reworks are set.

exotic slate
#

Me want Tellsword

fathom bronze
#

Devs, what's the most played class, least played class? With the exception of Summoner.

glad cloak
#

I'd guess mage as most played? maybe there are a lot of low-mid level fighters or rangers

static spire
#

Was going and looking at future archtypes and sub classes.

Realized there is no Druid class. And the Ranger Cleric where it would make the most sense is called a protector. I feel like they are missing an oppertunity with that.

wicked basalt
#

Hell yah where is the Druid??

drifting radish
#

Saving archetypes for way after when people need a fresh pair?

limber grove
#

Druid and Monk would be my choice for expansions

drifting radish
#

ashes of pandoria

dusky plover
#

Maybe, for lore reasons, there are no druids

coarse scroll
#

I have a feeling the ranger/summoner will be druid like.

dry iris
#

They did show a druid npc way back

split marsh
tropic fox
#

summoner leaks you say

brave citrus
#

Hey, is it possible to play Cleric as DPS? Like ret paly

meager shuttle
#

no

#

maybe with second archetype

#

that being said you still can fight people esp 1v1

tropic fox
# brave citrus Hey, is it possible to play Cleric as DPS? Like ret paly

Technically. But it will be very poor dps and best for solo play as most folks will not like you.

If you want a multi role class, then likely summoner will be for you. Best to keep playing a bit of cleric and mage to try and get a feel for the summoner before hand. Likely you can take what you learn and apply it to the summoner

fossil shale
#

Basically, if you want to play as a Summoner in P3, you're best off playing Bard/Cleric/Mage and maining those, getting gear and such, until the launch of summoner and then transferring everything over.

meager shuttle
#

or wait til its out

wheat peak
#

seems like Ulken wants the same feel as ret paly from wow not a multi role class. best bet is to wait till we get secondary archetypes. prob cleric/ fighter or fighter/ cleric

tulip grotto
#

Ya for melee or go cleric/mage for range

hard kelp
#

Hy guys. If i wanna range dps bard. Book or Wand and why? Thanks! 😘

indigo meteor
#

Book is splash AE dmg and wand is single target

#

Wand and shortbow seem far better for getting your procs off more quickly if you want higher dps, for my opinion

bright arch
#

I do like the grappling hook of Rogues and how you can invade any place you want, that is the coolest way you would think an assassin would play.
I'm just a bit worried how effective it will actually be. I guess if you have like 8 rogues going together to invade, you could have a big impact.
But if everyone knows rogues are doing that, will people only move in big enough groups to invalidate them?
Basically I am trying to understand what Rogue's role in Sieges will be, since that seems to be what the game is mostly balanced around.

#

Maybe the archetype mixing could fix some of that by giving rogues more aoe and/or aoe CC for large scale?

warped quiver
manic fern
#

Just look at the impact classes that could scale walls had in DAoC. You'd think maybe they wouldn't be able to do much, but one sneaky assassination can really turn things around in a siege. Their role was kind of as disruptor, killing vulnerable squishy casters so no one feels safe to free cast on the walls, rez killing people as they get picked up. There's lots of possibility

sinful bluff
bright arch
fossil shale
wheat peak
wheat peak
fossil shale
#

But no guarantees if that is true or not.

wheat peak
#

hopefully it just becomes an option with secondary archetypes and not solely focus' on the dot aspect

wheat peak
#

do you guys know/ think that there's going to be water based augments in the future? i really love the stream weavers attacks and spells and i would love to be some sort of water mage/bard/summoner

last crown
#

I can easily see ideal group comps being 5/6 magical classes with how it is going right now

wheat peak
last crown
#

Not entirely and, to be honest, I am not sure I have a solution here. My point is mostly regarding the fact that an even 4-4 split is mostly an illusion. It appears that way on paper but right now it's definitely shaping up to be lobsided.

#

One of the best incentives to play physical dps, at this time, is that you will have better gear drops

wheat peak
#

ah i see. i honestly hate to say this but hopefully this discrepancy is addressed after the secondary classes are added. maybe it will increase the physical classes utility and/or viability? i do think that viability of a class shouldn't be dependent on the secondaries though. there's also the fact that they are going to do another round on the base classes too i hear so there's hope there.

#

one thought that does come to mind is in pvp if majority of people are going to go magic the majority will also probably wear cloth which physical classes can take advantage of. this however doesn't really fix the issue in pve :/

last crown
#

I guess, the most immediately solution that comes to my mind is probably "too late". However I wish they had created at least one physical dps class that filled a support role. Bard/Cleric are already support capable and they have announced Summoner will also be.

#

Also, while it is still Alpha and not a final representation, the most recent 8v8 tournaments we have seen have been seeing teams with 6 magical classes top. (2x Ranger, 2x Mage, 2x Cleric, 2x Bard)

#

I guess, it's a double-dipping problem. Ashes of Creation has a melee problem (which disproportionally hits physical dps classes) and also has a "what do you bring to the table"/support problem which disproportionally benefits magical classes.

#

As weird as it sounds, maybe adding more support to a class like Fighter might be a way to address both of these. (Although I am not sure that fits the class fantasy)

wheat peak
#

yeah, balancing class fantasy and supportive utility definitely adds an element of difficulty to the problem. however, i think ranger has room for its class fantasy for support as well as rogue with their tool abilities! they definitely need to help fighters out though seems like a lot of people find it difficult to be viable in large scale pvp

zinc cove
torn moon
#

any thoughts on rogue?

hard kelp
#

Nerf

#

Na they really fun and made well imo

torn moon
#

perfect i plan to play one on august 😄

#

been waiting since i bought my key lol

vale pendant
#

they gotta fix the move that dashes behind an enemy tho lol

#

I keep getting spun and launched a good distance away after using it

stoic silo
static cipher
quick path
stoic silo
whole rampart
#

What’s the top 1v1 class is it still bard havent played since phase 2.0

past whale
#

On live? Rogue or Tank prob. On PTR Bard

whole rampart
empty pewter
#

Best guide to get me started as a mage in Phase 3? 😃

mild elbow
past whale
whole rampart
#

can anyone reccomend a bard guide for dueling or pvp in general? I heard live is dead and to just go to ptr havent played in a minute I feel like a newb.

vale pendant
#

Rogue combos go kinda crazy

shut sage
# whole rampart can anyone reccomend a bard guide for dueling or pvp in general? I heard live i...

https://www.youtube.com/watch?v=A3VN6Nplvtc&ab_channel=Atash

I'm not a bard expert, but this should be helpful

Please Drops a Like & Sub If you learned something new.

If you need a guild Discord Link is Below:
Our Discord: https://discord.gg/aetereon

This is almost everything you need to know about Bard and let me know if you have any questions or i missed something, to see how i fight vs others You can watch the other vods i have uploaded and you can ...

▶ Play video
drifting radish
#

That's def one archetype that needs an hour video to explain.. hats off to Atash for taking the time to set this out. Thanks for the link.

stoic silo
subtle badger
#

Whats up yall Apologies if this has been asked/answered but will Alpha 3 have the secondary archtypes?

glad cloak
#

Later on, not at start

muted yarrow
# whole rampart can anyone reccomend a bard guide for dueling or pvp in general? I heard live i...

https://youtu.be/SfvCTPs82Zg?si=_7JMYFAhU6gfC5XM&t=278

Roxis has a good bard guide and some good pvp on there worth a watch

Hey everyone, Roxis here! I’ve been playing Ashes of Creation since Alpha 2 Phase 1 and have clocked in around 300-400 hours in the game. Early on, I discovered that the Bard is more than just a support class—it’s fully capable of being a damage dealer. That’s why I decided to create this video guide for all of you!

I’m super excited ...

▶ Play video
kind marsh
#

Definitely watch it, but it's kinda outdated...
PTR game state PVP wise is completely different from what it was when this video was made.. And looks like its going to change more till p3

hushed zephyr
#

I mean, don't you just auto-attack with wand and win on PTR?

drifting radish
#

Wouldn't work on the NPC camps, they do have a decent wallop @ lvl 15 at this point.

muted yarrow
#

the 2.5 phase pvp is good to watch even if its different from the ptr, its a slower pace and you can understand things a lot more

#

you're still doing the same things the only thing different is the ttk ( until they add the talent rework )

kind marsh
muted yarrow
muted yarrow
kind marsh
muted yarrow
dusky wind
#

What weapons are yall using for Bard? Haven't tried one yet but just made one. Wand? Greatsword always seems to work well with any archetype but the aesthetic of a bard swinging that thing around doesn't fit with me lol. Sword? Bow?

muted yarrow
dusky wind
muted yarrow
dusky wind
#

sounds awesome! excited to try bard out with this in mind

whole rampart
#

@muted yarrow thanks again learned alot from that vid as well for when I pve in phase 3.

muted yarrow
gritty orbit
drifting radish
#

Bard is something that I have found was helpful explained as to how the skills layer. With that wee bit of foreknowledge, theorycrafting gets more efficient.

gentle panther
#

I’m here to say the tank archetype needs some love.

unique oxide
gentle panther
# unique oxide Exactly ! They can't fix Grapple for 6 month now

Grapple is almost useless in PvP and pve.
The archetype doesn’t have much of a place in PvP. It doesn’t do enough damage to be a health threat, nor does it do enough cc to interrupt the flow of combat ( wall is awesome, but it’s just one ability)
Low level tanking requires action and attention because you’re lacking gear; however, your reward for leveling and getting gear is you just stand there and wait for the occasional CC you throw out.

proud monolith
#

Grapple would be nice to buff/fix but not to go overboard with - take BDO for example, there is points in the game where only classes with a grab ability were any good or viable for PvP. Having strong CC can be wonderful for the user but it can also have a serious effect to what would be required from people attempting to stay in meta build groups only (given the meta only people will always be sticklers and it would be nice to consider tanker as a big help in PvP because playing a moving brick wall is always funny)

languid bronze
#

When Grapple works as intented, it's going to be so damn good

past whale
stoic silo
languid bronze
quick salmon
#

so whats the status of the game as of yet? summoner out? classes any closer to getting their second class?

drifting radish
#

Also, do hit subscribe & like on your favourite content creators that are supporting the decemination of Ashes of Creation propaganda through Eurasia, Eastasia & Oceania..

glad cloak
drifting radish
#

Now, back to learning this bard thing more intimately. Kinda getting the gist.. at lvl 5 if anyone is levelling on Shol for whatever reason.. zubsonic

limpid arch
#

Hi Ashes of Creation team,
I’d love to suggest a system that would offer players more creative freedom and elemental identity: the ability to swap the elemental type of a spell while keeping its core mechanics intact.
A great example is the Mage spell Ball Lightning:
Ball Lightning – Creates a large ball of charged electricity that travels slowly forward, rapidly dealing Lightning damage and applying Volatile to enemies it overlaps with.
It’s an iconic, powerful spell with great synergy potential. But what if players could choose a different element—like Fire, Frost, or Wind—while keeping the same projectile behavior and function? This would let Mages truly express their playstyle and affinity for specific elements without losing access to signature spells.

#
Each variant keeps the slow-moving orb that damages enemies it overlaps with, but adds unique flavor and secondary effects based on the chosen element:

🔥 Sphere of Fire
A burning sphere that deals Fire damage over time and applies Burning (damage over time debuff).
— Ideal for DoT builds or burn-synergy effects.

❄️ Frostspike Orb
A glacial orb that chills enemies, slowing them with Chilled stacks and eventually causing Freeze.
— Excellent for crowd control and Shatter combo setups.

🌪️ Gale Sphere (Wind Variant)
A fast-spinning orb of compressed air that travels forward quickly, dealing Wind damage and applying Knockback or a brief Stagger.
— Great for displacement or zoning enemies.

🌊 Tide Orb (Water Variant)
A swirling orb of water that deals Water damage and applies Wet or Slow, amplifying Frost-based effects.
— Synergizes well with Frost or Lightning follow-ups.

🪨 Stone Core (Earth Variant)
A heavy, rumbling orb of earth that deals Earth damage and applies Root or Staggered to enemies hit.
— Perfect for locking down mobile targets or creating chokepoints.

✨ Arcane Pulse (Teleportation/Arcane Variant)
A blinking sphere of arcane energy that damages enemies and If the ability blink is pressed you can blink in front of the orb and if you press the skill again you can bounce the ability again. Your able to do this 3 times, possibly reducing spell cooldowns or refreshing a short-range teleport.
mild elbow
violet pumice
#

Anyone playing as a bard? I have a question that isn’t being answered in the questions channel.

violet pumice
#

Just curious about the first spell given: Quick Wit. I wanted to see if there was a better way to target allies in order to use the spell in Action Cam mode where you can hover targets to cast. I have been playing Cleric, but I know it works on them just fine. bards don’t seem to like the hover aspect of healing aside from healing myself haha

mild elbow
violet pumice
#

Gotcha. I was kinda hoping it would function a bit more like Cleric for the targeting to be a little better for healing allies. Thank you though!

mild elbow
#

Also remove quick wit from your skill bar, and instead put Jest and Mock, Separately.
It's more reliable that way

#

Well you have lovely serenade, just use its AOE version when grouping , and you have shielding dance, that's all the healings basically

#

Jest I often times use on my self as an Oh Shit heal.
Or on a tank for that extra bit of mitigation

violet pumice
grand willow
#

.

glad cloak
#

I feel like having a bard get into melee range is more dangerous than a fighter

jovial timber
#

been playing a few other games like pantheon with summoner necromancer. Been told its a EQ type clone. I hope the summoner and necromancer are somewhat like this. But such a long wait to find out what their vision is for the class..

rancid spade
#

It will be interesting to see how they make it viable. Mage was still 1-shotting ppl in 2.5 and ptr comments show it may be easier to 1-shot now as mage. DoT builds won't be too relevant when ttk is this low.

scarlet root
meager shuttle
glad cloak
#

Hoarfrost 2
Hes_Wicked

I like that mage is encouraged to be a mid-ranged ranged.

limpid arch
# scarlet root also rework blizzard to not be tied to character movement but selectable anywher...

I mentioned this in a past post, but I’ll say it again here — I really hope changing your spell’s element isn’t locked behind picking Mage as your secondary. If that’s true, it feels like a wasted opportunity. Mages should be able to choose their primary element from the start, and going Mage/Mage should be about enhancing that element or fusing it with another, not just swapping it for a different color and damage type.

For example, take Ball Lightning. In my post, I showed how you could just change it to Fire, Frost, Wind, etc., keeping the same core mechanics but altering its flavor and effects. That’s cool… but fusion takes it way further:
• ⚡🔥 Stormfire Orb (Lightning + Fire) – A plasma sphere that chains lightning to nearby targets while leaving a trail of flames. On impact, it bursts in an AOE that deals mixed Lightning/Fire damage, ignites enemies, and reduces armor resistances.
• ❄️⚡ Cryocharge Orb (Frost + Lightning) – A frozen, electrified orb that slows enemies on contact and periodically sends out shock pulses. Hitting a frozen enemy shatters them for bonus lightning damage.
• 🌊🔥 Steam Burst Orb (Water + Fire) – A boiling sphere of scalding steam that damages over time and briefly obscures vision in an area, doubling as soft cover for allies.

That’s the kind of system that would make Mage/Mage stand out—true elemental fusion, not just an element swap.

#

✨⚡ Manastorm Orb (Arcane + Lightning) – Summons a charged sphere of arcane lightning that slowly drifts forward, automatically arcing chain lightning to nearby enemies as it travels. At any time, the caster can press Blink to instantly pull the orb back toward themselves with a magnetic surge, damaging enemies in its path. Pressing the ability key again causes the orb to detonate in place, releasing a Mana Burst that restores mana to nearby allies and sends out a concussive shockwave that briefly stuns enemy players. The orb’s recall and detonation allow for creative positioning—pulling it through enemy lines for disruption, then detonating it to empower allies.
This way it:
• Feels active and tactical, with two unique ways to interact.
• Has both offensive pressure (chain lightning, recall damage) and support utility (mana restore, stun).
• Fully reflects both elements (Arcane = control & resource manipulation, Lightning = chain damage & stun).

meager shuttle
scarlet root
#

you're cooking

limpid arch
# split marsh ai slop

Yes A.I. corrected the spelling but it only fixed the info I gave it the ideas are mine just A.I. spelling check.

split marsh
#

ai slop

scarlet root
#

talking about mage, i was thinking since blink is arcane magic why accelerative blink does not apply to arcane volley? since its the same type of magic. would be cool that after you spec in accelerative blink and cast arcane volley instead of 7 arcane missiles it would be one big and insta cast like with frostbold and lightning strike. and again i really would like to be able to choose with an aoe circle where to cast blizzard 🙏

bright arch
#

A Blizzard that is able to be cast from far away could be too overpowered for Sieges

limpid arch
#

At least that’s what I took from it.

bright arch
#

Oh yeah sure, as long as the circle touches you it might be fine

limpid arch
# scarlet root talking about mage, i was thinking since blink is arcane magic why accelerative ...

Yeah, that sounds like a really fun synergy idea. If you’ve got a full stack of Arcane Missiles and use Blink first, it could transform into a single, instant-cast Arcane Blast for big burst damage. Having little optional procs like that—especially tied to mobility skills—would make the gameplay feel way more dynamic. It’d be great if they made that sort of thing selectable in the talent tree so players can opt in to those combos.

#

Me personally if I get to pick my spell elements I would use only Arcane and lightning spells. Not a fan of fire or Ice.

#

I have a feeling there saving earth and wind for shamans

#

If we got to pick from wind and earth I would use Arcane, Wind, Lightning.

molten heath
#

Are there separate channels/threads for each class ?

gritty orbit
gritty orbit
drifting radish
drifting radish
lilac pelican
#

How exactly does the "Regeneration" ability of ranger work? Is it basically constant passive healing, can the "target ally" be the ranger themselves? Is it strong?

lilac dust
charred seal
# lilac dust yes just constant passive regen, yes the target can be yourself, it's okay at be...

It is definitely going to be interesting when they start getting the "Trinity" going in PvP (if they do). Up until now, like most games up to mid level, healing and melee in PvP are less effective. Player collision is also going to make a difference. Up until now, PvP looks like a bit every other game, DPS rules. It will be interesting to see if it will change, or if players even want it to change.

woeful raven
autumn tinsel
#

Haven't been around since April, is Fighter still pretty rough or did they finally get them touched up a bit?

crisp light
#

When summoner tease / update 😅

torn mist
desert orchid
lilac pelican
#

Is there a go-to melee weapon type and ranged weapon(shortbow vs longbow?) type for Rogues? Or is most stuff okay as long as its physical?

loud mantle
#

Hi all, what two archetypes do you find most comfortable to run in a two player group?

meager shuttle
#

tank and cleric beetle

gentle ocean
#

when summoner?

stray zephyr
#

when was summoner the last time you asked?

meager veldt
#

Is summoner coming on 26th

tropic herald
meager veldt
#

Does anyone else find rogues kit lackluster

cinder fossil
#

I expect all classes to be kinda lackluster at only level 25

mossy jungle
#

Did the tank rework happen yet?

loud mantle
#

although PTR is testing grapple fixes

blazing sluice
vale saffron
blazing sluice
errant thicket
#

any updates on secondary archetype timelines? i haven't been following things for a while now

shut sage
hushed zephyr
glad cloak
#

Ranger:
root, snare or daze (pick one), wounded, 10% movespeed, silence with a travel time, 5m extra range on 2? Skills, and out of mana

#

I guess there is thorns, regen, and marks but MemeKek

hushed zephyr
#

Fighter: knockdown, life leech.... uhhh, bow attack? You can use the jump to try and run away, that's good.

meager shuttle
#

cataclysm does extra dmg on frozen target but does not aoe trip them? or did they change that ironically rogue can aoe trip kekw

shut sage
glad cloak
#

It’s 10%, I’m losing my ranger skill memorization after not playing for a whole phase PepeSad

#

I am also wrong about fighter, it consumes staggers to apply trip*

Chilled and frozen are just extra damage

little yacht
#

ranger is just a worse bard

#

fact

normal lintel
#

Have second archtypes been implemented yet?

meager shuttle
verbal osprey
# normal lintel Have second archtypes been implemented yet?

Not yet. They are doing summoner first (Sept/Oct?).

then rework of the primary archetypes to have ranks per active abilities and passives in their skill trees…

then at some point they’ll do the secondary archetypes (last we heard, they’d do tank/cleric augments first for each of the primaries)

#

So probably not for awhile yet.

valid valve
#

are the level up scrolls anywhere?

junior egret
#

Are ranger hunts broken? Tried raven/tiger in test earlier. The mark does not return if you kill the target while it is up, and you have to recast it. Any word on this?

shut sage
ruby pebble
little yacht
#

average polar fighter vs average eu fighter who just shows up and bangs in tourney

mint galleon
#

Well summoner is all im really looking forward too

#

And cleric is the first archetype everyones getting so necromancer will be neat

#

Other than that the game really struggles to hold my attention

junior egret
#

BARD SONGS: theyt are breaking on cc, is that supposed to happen?

sudden lava
junior egret
sudden lava
limpid arch
# woeful raven This idea is amazing i feel like mage is really lacking

Yeah same, I think that would be amazing. Maybe I should throw this up on the forums, but honestly back in phase 2 I posted a bunch of stuff and never got a single reply, nothing came of it. When phase 3 comes around I’ll probably give it another go. One of the things I gave feedback on before was the tank’s Grapple ability, the chained spear pull. I really wanted to see some talent tree options for it, like making it taunt enemies around the target, or even have two extra chains shoot out like a web so you could pull in a few more enemies at once.

daring sentinel
torn mist
autumn bison
#

will phase 3 have the sub archtype system?

meager shuttle
#

thats almost a philosophical question pepehmm

split marsh
autumn bison
meager shuttle
#

I wouldt be so sure about that pepesus

vale zealot
meager shuttle
cinder scaffold
#

does the fighter really suck ass?

#

i either wanne go tank or fighter

gentle panther
#

Fighter is awesome in pve. Mage is awesome in PvP. Bard is amazing in PvP

cinder scaffold
#

Ok thx, dont wanne be a caster tho.. needs to be melee

#

i hope steven gives melee chars more sustain in alpha 3

daring sentinel
# cinder scaffold does the fighter really suck ass?

it mainly "sucks" in large group pvp, in pve and small scale pvp you should be fine if you know what you are doing. More competitive guilds are likely to tell you not to play as a fighter, because you tax clerics more and cannot do much without taking more risks than any ranged dps class 🤷🏻‍♂️

#

its a fun class to play, I would probably roll a fighter if I had time

cinder scaffold
#

ok

meager shuttle
#

other classes have generelly an easier time to be effective

glad cloak
#

(imo)
fighter bottlenecks your group into playing zvz a certain way, while also not doing much more than another class in the same situation. You are also reliant on other melee playing with you (thus having even more melee in group). I think there does exist a melee meta, but a responsive zerg can't be forcefully locked down enough for the engage window to matter. Maybe its a bit different now since a lot of bugs have been fixed with tank. But why do that when ranged also pump and is easier to play + coordinate + less punishing

When things are more objective focus we might see a change too. (Like you lose the zvz but you can body to get what you need).

#

The amount of 16v16 + going on hasn't been very high the last few months. Maybe internally in guilds but yeah. Some people are also going to play fighter / rogue no matter what the 'correct' classes are. I don't think people are going 'Ok, I need half the dps to re-roll to fighter, rogues, and tanks. lets see how different it feels now'.

Biggest ZVZ turnoff for me for fighter - not having full momentum on pull. Sometimes you just gotta go in and it feels real bad if you don't have momentum already. Needs like an adrenaline shot skill or something. I don't like the whole berserk system. If the Berserk uptime/CD stuff doesn't line up with the window of engage or your uptime when you go in, it feels aweful.

A lot of people are looking for fighters to give some kind of token utility to the group so that they can justify their presence. Rather than 'making them good' so they are brought. Mages have some offensive utility, but they are brought because they are good - for example. Some classes are all about that utility like tanks and bards. So up to them if they want to make fighter another 'support' or if it can be the 'feed the beast' type class. I would love to have a place to dump excess healing, if fighters could burn HP for damage for example.

#

Fighter still good small scale, and okish 8v8. Starting p3 though we will have to see how everything feels. All these opinions partially invalid.

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watching fighter montage clip VS ranger pushing 3 buttons and doing 2x as much PepePogSpin

vapid rampart
#

Can you arrive at the planned Protector class by starting either as a Ranger OR a Cleric? Or do you have to start as a Cleric & then take Ranger later?

glad cloak
#

Classes don't exist yet / there are no secondary archetypes. Have to have the primary class as the one you leveled up as to get that secondary. A cleric ranger is a protector. But a ranger cleric is a soulbow

vapid rampart
gentle panther
#

Hey, you guys should start talking about “tank” as an archetype name. People love that.

trail sphinx
split marsh
gentle panther
split marsh
gentle panther
worldly wolf
#

Best 1v1 classes?

gentle panther
#

I saw a Nova Ordem bard seduce people away to their deaths on more than one occasion. It was amazing.

snow path
#

what class goes well with a bard if i want to duo level, i played fighter before but kinda wanna try something new

sly palm
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Another bard. Meta groups run 2

teal marsh
sinful bluff
#

Fighters and rangers are probaly gonna be the classes that change the most when they pop out the new skill tree tbh

uncut bear
#

I’d expect mage is also on that list. It does not even have a class resource lol

sinful bluff
#

mages class resource/mechanic is that elemental changing thing so they do have something.

Rangers lack class identification and kinda like a mishmash of skill that barely work together, they kinda play and feel like a mage and ur better off playing the mage in that case most of the time
and fighters weeeeel fighters :p lol

ionic plume
sinful bluff
#

and i wanna see summon/fighter just conjures swords to throw at people :p

deep palm
#

Summoner-fighter will most likely be attack minons with a damage boost/melee hits.
But I hope your right it would be cool to see swords flying across a seige.

sinful bluff
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naaa not all suimmoner need to confure pets 😛 just confure sword and hurl endless amount of weapon at people 😛 i think it be funny 😛

drifting radish
#

Tossing dwarves would be better.

sinful bluff
ionic plume
jaunty bone
#

Ws fighter improved for large scale pvp?

fossil zephyr
#

any big changes happened with any archetypes? I stopped playing after they made Tank poo

uncut bear
#

Tank had a couple abilities fixed

fossil zephyr
#

trying to decide which archetype to play this phase. but they kinda ruined tank for me last time. when they changed a load of abilities. removed the defensive toggle and changed it to a cast etc among others

#

thinking maybe cleric or bard

junior egret
#

Keeps things interesting at least the rest of your group wont fall asleep

azure trellis
#

When is summoner supposed to come out btw?

gentle ocean
#

1pm

mild cloud
gentle ocean
#

wait its not in phase 3?

mild cloud
#

Yes, just not at the start of phase 3

gentle ocean
#

wuuuuuuuuuut

mild cloud
#

I hear ya