#alpha-two-archetype-chat

1 messages · Page 7 of 1

hot swift
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I imagine raid frame would work too, the concept is the same whenther the group is 8 or 30

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whatever your group frames happen to be at the time, the mouseover uses their nameplate to function, from what I understand

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I could be wrong for action targeting though. I tried it in P1 and it just did not feel right for healing. the target selecting in action targeting for healing just was nowhere near precise enough. I will try these options out in action targeting at some point though, just to see

small willow
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Cant think of a way action is better in that build so far.
Thanks for all these infos, you a legend !

hot swift
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Sure thing! If I learn anything new, I'll come back and post

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So the hover casting appears to be just unchecking "Abilities require clicking target"

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And action targeting is SIGNIFICANTLY more precise now for selecting friendly targets! could be a viable way to heal moving forward, for anyone that likes that playstyle

alpine shard
alpine shard
hot swift
deep flower
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Got fishing at rank12 and not a single apprentice fish is something wrong or?

fluid jolt
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Player stalls

weak glacier
floral wolf
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how do certificates work?

sweet parrot
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Does a cleric want light .. or heavy or medium armor?

deep flower
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Yes i upgraded it already but still no apprentice fish.

deep flower
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Opps sorry hit this into the wrong chat.

mint galleon
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Theres some crafted plate pieces that can have int on them but its like 2 pieces atm

blissful kiln
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what do the jest and mock skill options actually do here? the tooltip is the same as the default.

neon sand
agile saddle
topaz lark
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Question for Clerics. Divine Power instant cast. For the heal spells that heal bigger the longer you hold the button. Does Divine Power instant cast equate to full hold power of the spell?

meager elm
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fellow fighters, are you running medium or heavy armor?

final pivot
meager elm
muted oxide
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any tips for a first time cleric (never played the class before)

upper star
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Fighter Spin to Win is still bugged, even when you have full momentum it will self cancel, or not gain momentum from strikes while using the ability or occasionally you can spin forever. The ability is completely buggy and not working correctly. Please fix this.

final pivot
floral wolf
# meager elm do you think that the crit chance is better than crit damage?

just want to say, generally i think upping chance is better, but it depends on the math case-by-case.
higher chance eventually just means all your hits are crits, and that becomes your new base damage output, so high Chance in the long run is just higher base damage, even if crits only give +0.1% extra damage. it's still higher average base damage.
higher Damage only matters when you hit the crit chance, but can be more worth it than crit chance if the amount of extra damage on average vastly overpowers the extra base damage of high Chance

final pivot
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I didn't phrase my idea about crit damage well. When looking at the trees for 2h and ranged, we can get our crit damage quite high. That's why if u can eek out more crit on your items or set bonuses, go for it

mint galleon
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So annoying as a healer as it just doesnt work if you have defensive targeting enabled

heady crag
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what is defensive targeting?

versed viper
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I use it for Deliverance a lot

iron knot
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What are y'all's favourite ranger combos to help dps for the entire squad? I've definitely seen raven and bear marks do quite well but up for ideas anyone may have tried.

shut valve
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Is it weird if I'm not super excited playing any of the current classes?

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I just feel meh trying each of em

iron knot
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Prolly not weird per se but likely helpful for devs if you can articulate why.

shut valve
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Problem is I can't figure out why! XD

iron knot
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For example I play glass cannon mage whenever in MMOs and yet I'm trying ranger out this time. It's a strange feeling, but so far I'm enjoying trying to do aoe damage during pulls with a predominantly non aoe kit.

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Enjoying = the character makes me think. There are combos to try out, squad compositions to try out, new things to learn about how this archetype works within a given context.

shut valve
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Ive been a tank or healer in every MMO I've played. So I've played the classes I don't even know how many times now. In Aoc I just feel so meh. Unfortunately I haven't figured out why

iron knot
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What level is your main toon at? And this is true even after grinding with squads?

shut valve
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I've only gotten each up to 10 so maybe that's it too

jaunty bone
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Healing in this feels better than ESO and New World for me, although you really neeed lv 8-10 before you can even be reliable

iron knot
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10 is a good amount of effort to put in but maybe try a bit more and see what it feels like? Like ranger really gets balling past level 12 or 14 or so when you unlock barrage, raven mark, lightning reload.

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Idk what it's like for tanks and healers

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I know I always ask the cleric to put blessed weapon on shortbow ranger since that's a mana engine.

shut valve
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Ya I think maybe I need more time with tank. It's the class I've enjoyed the most thus far

iron knot
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Yeah I'd say if you're unable to figure out why you dislike a class it may just be that you haven't fully articulated your expectations from the glass or had a chance to really try out your play style with it? But that's also ass pull words since it's all personal feelings.

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But really hope you get excited or at least are able to figure out why you're not. Definitely a bad feeling to not like something and also not know why.

unkempt cargo
iron knot
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It's so wild seeing the actual mana jumps.

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Also, respeccing between keen edge (more damage) and refreshing followthrough (mana regen on finisher) depending on bard presence or not is really neat.

feral crag
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Anyone know what is the current policy on tank/heal/dps roles? I remember reading once that only classes that started as a "Tank" would become the main tank of the party. I usually play tanks in MMOs but so far I havent been very impressed on the tank role. Animation is pretty dull "me strong, me smash". Cleric and Bard have been much more into my liking and I was wondering if Apostle or Siren can become a valid tank?

tepid crescent
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i think the primary difficulty would be the major shift over the leveling process though. because you will not be a good enough tank until you hit 25 and can augment threat into your skills, so you'd spend the first 25 levels basically being an off-tank paladin or pure healer type, and that's a long time to be playing a certain playstyle to not be able to know if it feels good or not in its final form

marsh coral
shadow pendant
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How’s Bard feel guys? Im really wanting make a bard to be able to buff groups and do some heals as well. Are they like Bards from EQ?

lofty dew
waxen kindle
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So the mage is interesting, in general you need a way to distinguish an archetype from other archetypes, but also a way to distinguish 2 players playing the same archetype.

The mage in AoC is an elementalist, which other games that make this choice then have you choose an element to specialize in. So ice, fire, arcane, ect. So an ice mage is very different from a fire mage.

I like elemental empowerment and weaving different elements for additional effects such as shatter. However, I'm curious how you then make mages unique from each other?

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Or maybe all mages are the same and augments are what makes them different? If so, it will be interesting to see how that works and we would likely need augments soon'ish. Otherwise it will be hard to get a feel for the mage kit (or any class really).

gentle edge
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i wonder: if i equip a bard with physical weapons. ths skills should do less dmg but the autoattacks should be more powerful?!

versed viper
cunning pawn
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Can you give a tip for a mage?
How I getting better gear if every group is farming melee mobs that dont drop int gear

pine iron
modern coral
full halo
umbral shale
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Grapple fix when? I had a 13 count attempt last night before a PVE mob pulled

cunning grove
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Has there been any info on when multiclasses are coming?

versed viper
# full halo Wonder how that will work out when subclassing is added

They talk about it on the wiki on the Augment and Role pages and probably elsewhere. The idea is to customize your role a bit more. So a Tank would still be a tank but how that looks could vary widely. Take a look at all the varieties of tank or healer or magic damage dealer or anything else in other MMO's. The system in Ashes with augments, secondary classes, ability/weapon points, gear/weapon choices type and stat choices, etc. are all designed to allow you to customize your class and build, vs in other games you just get a preset class and that's it. So you'll get similar "classes" at the end to the variety seen elsewhere, you'll just have more choice over what it looks like.

wintry wagon
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On Bard is better to go Short or long bow?

full halo
willow vector
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would bard, or any caster using a spellbow be missing alot of DMG because its physical and doesnt scale w their magic stats?

amber vortex
feral crag
# versed viper They talk about it on the wiki on the Augment and Role pages and probably elsewh...

What I was mostly after is: Would a Cleric that specs into Apostle be a viable tank with lots of healing in its kit or would it just be a healer that can take some hit/hold some trash while main tank is occupied with the boss that hits too hard for Apostle to hold? Or are the only classes able to tank coming from the tank main archetype and then you add some flavour to the class with secondary archetype.
I'm also still interested to see the summoner and how it would compare to the Tank. It might actually have interesting and unique game play.

young eagle
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If it was the first it would just be unkillable in a lot of circumstances and invalidate the need for anyone to play main spec tank

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Im not familiar enough with the threat mechanics of ashes yet to say for certain, but I think the main issue a summoner tank would have would be generating enough threat to pull aggro with each summon, it would have to go back to the summoner when the summon dies/run out of time, and they'd have to be able to redirect that threat to new summons. I can see summoner tank playing more of a support role, and it sacrifices its summons to mitigate dmg that an ally is about to take

lofty dew
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which is frankly obtuse considering spellbows give casting speed

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i think its just something they haven't implemented yet

shadow pendant
amber vortex
shadow pendant
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Sent you a dm

amber vortex
shadow pendant
amber vortex
versed viper
# feral crag What I was mostly after is: Would a Cleric that specs into Apostle be a viable t...

You'd still be a healer, who maybe was just a bit tankier or something. Only a Tank can tank. But you can be a different kind of healer yes. But in terms of off-tanking as a role, that's part of the Summoner's role, so they technically are off-tank and off-heals when they're not needed as DPS. So you really would just potentially be a tanky healer who could maybe focus on a melee healer role and exist in the fray better.

high jungle
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I really love being a tanky cleric. Its been a great time being able to solo enemies way above my level because I can just outlast them

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Are the spell weapons worth running? The auto chain looks like it scales off phys power but the weapons give magic power

frozen peak
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you want magic power weapons. period.

high jungle
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Damn, my dream of grreatsword cleric shot down

frozen peak
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greatswords come in magic varieties

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all weapons do afaik

high jungle
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Ok, I thought you were saying magic scaling auto chains was required

junior egret
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great spellsword cleric is fine

frozen peak
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honestly you want to run the high magic rating weapons you can find. I was running mace+focus & shortbow

high jungle
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Yeah I have a shortbow right now

frozen peak
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everything amps your damage + heal power

high jungle
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Is tank any fun? I remember hearing that it was very white toast early on, but not sure if thats still the case.

frozen peak
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It's rough pre level 12, and pre-gear

umbral kindle
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what woudl you guys say woudl be best solo class?

fringe shuttle
floral wolf
fringe shuttle
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ahh yeah ranged is tough, for me its a dps race at that point.

floral wolf
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it's not even just dodging ranged "projectiles"
i have baited enemy swings and circled them, even dodged behind/beside them mid charge-up or Disengaged to vault behind them, and despite facing away they still sometimes damage me
for the most part it's ok, but when nearly every non-basic attack is secretly a Cast that doesn't care for direction or specific range, there are some feelsbadman moments

fringe shuttle
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huh, I have not experienced this. Perhaps it's because i'm only level 10, but up to this point I have been very successful in dodging almost all attacks as long as I have endurance/stam left to do so.

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I've been able to just sprint around too, and circling some mobs disables their ability to attack me because they are directional and can't attack behind themselves. I feel like we're having the opposite experience.

floral wolf
arctic solar
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anybody else notice with bards, discordance bounces dont do damage off every bounce, or sometimes no damage at all off the bounce

floral wolf
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i'm a Ranger.
when i apply a stack of Snared, and then within the duration of the first stack i apply multiple more stacks, when the duration expires for the first stack it takes all other stacks with it.
i would assume that it should only take the 1 stack off, and not all stacks. is it said somewhere how this should work, or is this actually how it is meant to work?

if that's intended behavior, then that just hurts ranged attacking even more, as when you finally get a target slow enough that your slow walking-while-shooting speed is enough to keep them at bay, 9 seconds after the fight starts the first Snared stack expires and all at once they rush you down and clobber you

serene shale
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are bards that use a spell bow supposed to be doing physical damage with it, or should it be magical damage?

waxen kindle
sweet parrot
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So reflect on tank, is it activated and then you hold down block and it should reflect the damage?

sweet parrot
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*figured it out

frozen peak
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Cleric by a long shot

somber vale
somber vale
floral wolf
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sometimes when i dodge, it says the attack misses, but it's actually the opposite
where i definitely didn't dodge at the right time and should've been hit

floral wolf
waxen kindle
somber vale
sudden sentinel
amber vortex
serene shale
amber vortex
serene shale
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i dont think that should be the case though. if you look at a wand or scepter they scale off magic power

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anything magical should be scaling off magic power

sudden sentinel
lofty dew
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bard is good at basically everything

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and they have the most cc in the game

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they legit have the most mobility/flexibility/cc out of any class

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and for some reason, hilariously strong burst damage

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they move faster on foot than expensive mounts with proper mechanics

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Idk how so much of this community looks at a kit as psychotically diverse and strong as bard's and just reads
"oh they just give mana and a little healing!" lol

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mana is unironically one of the least powerful things that bard gives

shadow pendant
# lofty dew its just false.

I was being semi sarcastic. I played bard in EQ for years and loved the haste songs, cc mes songs, and movement speed songs. The mana/regen songs were just for downtime between fights

lofty dew
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Like for example

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your group farms faster if you use menacing melody and just have everyone drink

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than using pensive

shadow pendant
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I was just wondering if they could twist songs like they can in EQ to do multiple things at once

lofty dew
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but obviously proper play would be to also run pensive and swap to it to dump 10 res stacks for the burst regen, then swap back to menacing

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  • hymn of the mind buffed by harmony
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but just sitting in pensive is incorrect

shadow pendant
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Ok cool. Yeah i mean I just started and I’m only lvl 4, so just was trying to see how their mechanics worked before I invested a ton of time into the class only to find out it wouldn’t be what I thought it was

lofty dew
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ill send you the mobility vid i made

shadow pendant
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Awesome thanks

spice agate
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Trying to find some bard resources myself

fair iris
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I really feel the lack of early access to sustain kills the enjoyment I get playing ranger and fighter. Any suggestions?

rotund wing
broken notch
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fighter has killing blow overkill dmg as hp/mp and then a t2 option to make ur special resource provide a regen based on the total resource accumulated.

dire snow
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Question to rangers: Do your character actually pull string of the bow and bow is being flexed? It was working fine in phase 1 but in phase in phase 2 the bow stay still do not flex, also string stay same when pulling. CheekySteven

floral wolf
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i know there's a few visual bugs with weapons, animation and rigging errors

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i haven't paid attention to the bow model itself though

dire snow
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This thing is driving me crazy. My OCD kicks hard whenever i see it xD

floral wolf
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i haven't been able to replicate it down to a science, but i sometimes get it where my bow model is flat at my feet while i move around (likely default anchored to my character's hitbox center)
think it has something to do with firing an ability out of Sitting Down

dire snow
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It doesnt matter on mine, auto attack, skills, bow stay still, do not flex, string is not being pulled at all.

vernal glen
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Anyone know if arrowstorm is broken rn? it never triggers for me

torn relic
analog ridge
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Lethal Blow’s regen is alright.

torn relic
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Well that skill allows me to chain kill mobs my level for a good while before needing to Regen, with a decent weapon mind you

floral wolf
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I'm also Ranger

torn relic
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Well I play solo and starting level 8 you got enough to solo any melee 1star mobs, 2 stars starting 15-16

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You can break melee twice, you got snares, 3 roots, and massive DMG, how can you not solo mobs?

floral wolf
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even with 1/2 snare stacks, a lot of mobs are still able to close distance fast
and the current state of Snare stacks being all removed when just 1 expires means you just can't keep a mob in place forever

torn relic
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You can root them for 12 seconds, on almost perfectly rotating CDs, how's is that not enough?

main trail
wanton creek
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anyone know if mage passicves are bugged? the chain lightning doesn't seem to be giving extra dmg

sand pulsar
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How many mages are going heavy armor?

waxen kindle
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I don't see any reason to go heavy currently, medium would be viable I assume. When classes get introduced it will be interesting to see if melee mage becomes a thing.

lament pumice
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Are there any kinds of penalties for wearing specific types of armor or?

floral wolf
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not implemented/fleshed out yet
set bonuses are the only thing to consider

lament pumice
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Okay thanks. Light seemed good for mage but honestly I haven't seen a whole lot of gear and my char is 15

rain leaf
gray robin
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Why is this game a pain as fighter...

versed viper
rain leaf
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Remember as a healer your main stats need to be magical, more magic power more heals, more mana more heals. Iirc medium only kinda lean magical and heavy flat out doesn't. I could be wrong on that front however.

fair iris
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I believe the intent is armor only affects your damage mitigation. Heavy offering more physical defense magic offering more magic defense and medium offering both. I imagine crafting will allow you to alter the sub stats provided and what will really matter is the set bonuses they provide. Dropped gear would have limitations on stat type. At least that’s how I would implement it

high jungle
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How does soft lock work? I can never get it to target people

rain leaf
versed viper
hollow pulsar
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Any bards in here to say their opinion on the dissonance skill?

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vs harmony?

sudden sentinel
unique wolf
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tab is for switching targets

sudden sentinel
# unique wolf z

Thanks. Then @high jungle when you hover your mouse near an enemy you aren't seeing a red dot appear on them?
There are a lot of key bind menu options for targeting in the menu. Might be better than action cam for your play style

tropic vortex
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What is the furthest caravan distance that can be done currentl;y

potent steppe
high jungle
sudden sentinel
eager hornet
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Gib rougeUHM

mint galleon
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Shortbow or long for bard

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Longbows seem to be best in slot for spell power

agile saddle
mint galleon
amber vortex
analog ridge
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So having leveled fighter about halfway, the only time the truly had trouble was leveling as a lvl in a low ten area because I was undergeared. I know most people’s gripe with the class is pvp based but personally I quite like it

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I’m guessing lvl 19 might be rough?

subtle bloom
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any guides on weapon skills to choose for mages / what weapons are good for mages

waxen kindle
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Lots of guides on YouTube, but most will suggest ice+lightning for shatter procs

scarlet jackal
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Wtb rogue 😛 just leveling a bard and waiting for rogue to arrive

mint galleon
lime falcon
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Lets be honest we all want Clerics Revive to be Non CCable with an extra perk

scarlet jackal
# mint galleon Watch bard have more cc than rogue

given rogues are listed as a damage class and not a support class id expect them to have less CC then a class that has a bunch. id rather be doing juicy backstabs and shadow steps then be a CC drone

scarlet jackal
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its a part of the skill to protect your clerics.

lime falcon
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Give and take

scarlet jackal
somber vale
mild elbow
somber vale
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I have a question hopefully someone can answer. I have a scepter and a spellbook equiped. When using the spellbook, I'm getting finisher procs from both weapons (e.g. volatile from spellbook + stagger from the scepter). Is this intended or a bug?

tulip delta
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Does anyone know where swordmasters swiftness comes from? Greatsword last tier allowsd you to add to is but I dont see where it comes from.

glad cloak
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Happens from auto attacks, idk which part of it’s a finisher, extended, etc

glad cloak
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Also the top left and top right trio for all weapons only seem to go off when the weapon is the one being used. Bunch of weird mechanics going on in those trees

uneven sand
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How important is spell speed for a cleric? Trying to figure out what weapon to use

fair iris
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I would say not super important considering they also have divine power

uneven sand
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I know one telent lets me use divine power for insta cast while the other uses it before mana so hmm

dark robin
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The mana isn't an issue past level 12/13 if you put bountiful blessing on an auto attacker like a ranger

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Spell speed is still nice though

uneven sand
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I was going to try to sword and focus to see how that feels

mild elbow
# rancid musk Same question but for bard

On bard I use scepter and short spellbow . Spellbook doesn't feel that good since bard doesn't have a lot of damage, but it does have a lot of cc and abilities, I rather cast them fast and chain combos together quickly then do more damage

fair iris
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bard has skills with cast times so its more valuable

mild elbow
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Yea songs/dances you wanna cast them quickly

rancid musk
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Fastest dancer is best lol

uneven sand
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I didn’t like how the spell book would chain to more mobs then what I want

hollow pulsar
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Does anyone know what the Silent Pantheon Saga for Bard actually do?

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There's no information really

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just says players get a b lessing from the Gods

crude onyx
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It drops puddles on the ground that players can walk over and pick up. The buff lasts for a short time and do things like more damage, move speed I think. I played bard last wipe and didn't prefer it.

hollow pulsar
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Yea, its awkward for sure

gentle ocean
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any idea when rogue releases?

warm hemlock
woven torrent
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fefsd

maiden hearth
sacred nimbus
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For a viable Cleric, greatsword vs mace & board?

versed viper
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Doesn’t really matter as long as it has magic stats

nova bolt
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Has any fighters been able to use longbow stagger while wielding greatsword? I was able to proc stagger in phase 1 but now it wont proc the longbow finisher

sacred nimbus
torn imp
reef nacelle
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Am I the only Fighter that feels like crippling blow is far too inconsistent as a kick

waxen kindle
scarlet jackal
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So with bard their heals that tick through the cast, like if it has 4 heals through the whole cast does spell speed just make it go off faster or can it make it have another tick?

viral pasture
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It just finishes faster. When you get Anthem for +25% self cast speed it's very obvious what faster cast speed does

sacred nimbus
agile saddle
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Running wand/focus and sword/focus with max cast speed feels really good

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Shortbow has the crit chance aura for all allies which is amazing

Wand has reduced cool-down on casts after using a deadly or standard finisher/extended finisher

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If you don’t want speed, 2h spell sword and longbow are good replacements

nova bolt
agile saddle
waxen kindle
agile saddle
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Once that’s fixed you will be limited to current wielded weapons

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If it ever gets fixed

waxen kindle
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For a ranged class you never use your melee weapon, so leveling it has no value I can tell

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Which is unfortunate and a missed opportunity

nova bolt
agile saddle
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Weapon swap is pretty quick

waxen kindle
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Interesting, might be worth trying. I find myself buffering though, so if it disrupts timing, any minor gains would be a wash

agile saddle
amber mortar
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To any other Bards out there...did anyone else seem to notice their damage just tank in the last 36-48 hours? Around level 13 to 15, my Extended/Extended Deadly Finishers were hitting for upwards of 1100-1400 damage when they proc'd, and now I'm level 20 with better gear and I'm surprised if I see anything north of 300. Was the previous damage a bug, or is this 'new' damage a bug? Or is my character just bugged, maybe? Just thought I see if anyone else has noticed anything similar.

agile saddle
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That would cause the damage decrease

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Also mobs have more inherent armour, so you don’t hit as hard

amber mortar
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I've done that a couple times, once last night after the reset.

agile saddle
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Hmm, wait over 1k?? That’s nuts I think that was a bug

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I generally hit about the same as you are now, with steel weapons vs level 28 mobs

amber mortar
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Yeah, would be nice if there was a training dummy equivalent or something so we could test stuff, even if it's just scrolling through the combat log.

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Maybe I was getting the finishers from both weapons bug then, I guess.

agile saddle
dire snow
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Question to rangers: Do your character actually pull string of the bow and bow is being flexed? It was working fine in phase 1 but in phase in phase 2 the bow stay still do not flex, also string stay same when pulling. CheekySteven

warm hemlock
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it does not

quick salmon
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anyone know when rogues supposed to come out

warm hemlock
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Jan-Feb

quick salmon
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damn thats so far away....

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ive already played most of the classes XD

thorn oyster
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can't wait for the summoner

quick salmon
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i want the augmentations for the classes to come out already XD but thats a ways off still

old totem
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Anyone have any recommended builds for a solo fighter?

kindred idol
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how early should I get the green and blue stances and their enhancements as a fighter?

mint slate
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As early as you want to use them.. so fighters will bounce between all three stances some may just perma use one

kindred idol
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ok. So i guess I should get them and their skills (Lethal Blow, The Kick and Whirlwind) at around the same time.

mint slate
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Every build will be difference to preference but yeah around the same time

kindred idol
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cool, so I have done that right.
I kinda like the stance dancing, but I think the stances should be at level milestones (and the red should get an enhancement as well)

mint slate
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I'm sure classes will be built on in future and that may be part of it

kindred idol
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I feel that a supercharger perk would also be neat.
Btw, can we see previews of the combined classes anywhere?

mint slate
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Tank subclasses with mage makes their charge a blink.. besides that we know literally nothing

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For now at least

kindred idol
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so I have to still speculate if Fighter+Summoner will be like Noctis or Vergil or something else entirely. Perhaps Final Form Sora?

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Because I could imagine both of those, to be honest

analog ridge
# kindred idol ok. So i guess I should get them and their skills (Lethal Blow, The Kick and Whi...

I only use green currently. It didn’t seem like there was as much combo potential with other skills in the blue stance. Currently, I’ve put stagger on my bow and bleed on my sword, and so I will switch to green when I need to use Crippling Blow and my bow hasn’t procced it by the time I get to them, then switch back to orange in order to proc bleed after I Tripp and Maim to cycle through Rupture and Lethal Blow.

#

I then switch to Green to get a little boost on regen with my leftover Momentum, which I still don’t have much of a gauge on how much I have currently so I’ve avoided too many skills that require it

#

I also invested in the free switching to better switch between the stances without a cooldown or cost

#

Iirc, blue gives Shaken which lowers their physical resistance right? When I used whirlwind, I used shout to set that up instead, but I could see using your cleave to do so in a solo environment if you’re pulling multiple mobs

dusty zodiac
#

Any rogue news outside of that last data mine leak to codex?

scarlet jackal
dusty zodiac
scarlet jackal
sudden basalt
gentle edge
#

is there currently a bug that ALL weapon procs procs of finishers?

#

i get staggered and chilled procs with finishers while holding shortbow/2h without any of these procs

kindred idol
#

Noctis is from Final Fantasy XV and able to summon different weapons from his arsenal to switch to them on the fly mid attack.
Vergil is from Devil May Cry and able to summon Mirage Blades to either fire them at his foes, have them circle around them or even dual wield them with his Katana.
Final Form Sora is from Kingdom Hearts 2 and uses 2 Keyblades (think one and a half hander) to attack telekinetically, use them as platforms and generally support him.

teal sonnet
kindred idol
gentle edge
#

Question is: is it a big or a feature 😅

#

Bug…

kindred idol
#

I would assuume it is a bug since that allows you to trigger more statuses than intended which improcves yoir damage a lot

dreamy hound
#

Anyone that can explain to me why Tanks Intimidating Aura skill is the only one doing magical damage?
It doesn't seem to fit in the package of the other skills for the Tank. I do see how it could fit, if it did no damage, or physical damage, instead.

kindred idol
#

my guess: Threat need sdamage to be generated

mint slate
# gentle edge Question is: is it a big or a feature 😅

The stagger I'm guessing is finisher selected on melee weapon and chilled selected on your ranged weapon, technically both weapons are active at all times so every finisher done has a dice roll to proc both weapons finisher effects

kindred idol
#

I consider it a bug when it is not mentioned in the tooltip

gentle edge
#

me either. reported

#

iam pretty sure that wasnt a thing in phase 1

hearty bear
#

hey Clerics has healing power rating been nerfed into the ground? It used to give a lot of healing increase at now it gives almost the same as magic power rating

neon hawk
#

Ye there is no reason to gear healing power when you can just go magic power

pale ermine
#

Hi all

I am playing a cleric currenlty and am wondering if while targeting my tank can my ranged weapon auto attack tank's target?

uncut torrent
#

I tried and successfully managed to kill a mob just with the aura that was stuck underground

#

it took 5 minutes... but aura powa

young eagle
pale ermine
#

god save

boreal carbon
#

hey guys, any suggestions on level 10 cleric gear?

young eagle
#

Int then magic power rating

#

Everything else is useless

sacred thorn
#

So yesterday someone said books are BiS for rangers for PvE, is it because of flat dmg?

terse glacier
#

I’m a super noob and trying out mage with a spell bow. Has anyone tried this combo or should I be using a wand?

inland sinew
topaz pecan
worthy sinew
#

As a cleric - does later gear currently speed up Judgement cast times?

worthy sinew
#

Nobody?

frozen peak
#

No

worthy sinew
#

Fair

frozen peak
#

Not meaningfully anyway

worthy sinew
#

Appreciate it - just figured I'd hope.

Cleric solo seems more capable than Mage solo, but that balance is struck well I think.

frozen peak
#

It's a spell I rarely used, I felt the mana sustain from essence was a better trade off

worthy sinew
#

It's probably more effective if you need damage than if you're a party member, realistically.

frozen peak
#

You have so many near instant heal options that judgement is a waste do to lost auto attack finishers

#

For solo

worthy sinew
#

It's my intro hit for conflagration at level 7, but I appreciate that insight.

frozen peak
#

Once you get a good short bow or wand it'll feel very different

worthy sinew
#

Makes sense - I'm swapping between scepter and longbow right now.

exotic sphinx
#

Tanks need a buff

spice agate
#

Bard question, might just be a skill issue, but is there something up with the Apocalypse Saga ability? I tried using it on some mobs and didn’t notice anything at all happen.

alpine shard
#

Clerics - is anyone using the restorative option on consecrated wave? Doesn't seem to be healing me. Not tested it with a group to see if they get healed. Not sure if I am expecting something that doesn't exist. Dont see an icon for any sort of healing, but some of the healing skills show one, others don't. EDIT - nevermind. after the reset this evening it started working

unique zinc
#

what yall thinkin will pair well with fighter when we get secondary classes

lone wasp
#

Hopefully, all of them

agile saddle
#

Ive pulled a mob from the floor below me
Also behind me thru a wall

fallen void
#

Is shortbow or longer better on ranger?

mortal pine
#

What are the grades again by rank ?

#

the rarities ranks by order

spice agate
amber mortar
tight kayak
#

I feel like right now that tank feels somewhat "tank" lacking compared to what dps can do.
Tank cant really solo much PvE while DPS can.

Tanks also suffer from having to repair gear more than most classes and suffer EXP dept alot more than other classes too.

Grit gives more like 6% mitigation and iron aura is sitting at under 1%. I would love for tank to get some love either on the More HP department or rework some of the mitigation nerfs.

ANd rework reflect to maybe last more then just 1 hit, and give it longer CD.

#

Rework ideas - Tank

Iron Aura/Grit
Iron aura give Max HP instead of mitigation
Grit should give more than 6-8% mitigation considering that it reduces the tanks DMG or also provide some CC immunity to some degree.

Reflect
Reflect is a fun ability but maybe give it the Reflect dmg that lasts longer but also has a longer CD. Gives tanks the oppertunity to turn a burst down and flip it around. WIll give somewhat more skill awareness to tanks but make it more visually for other people to see when its used

Slam
Slam be given a larger AoE or something more obvious as rn it feels like the range is a very tiny shoulder tap.

Taunt
Give "Taunt" fixation on the mob to target tank maybe? Thoughts?

Wall
Make the "wall" Larger or ability to spec into it some more to maybe make it actually work as "Yasou wind wall" to remove projectiles? Thoughts? its a long CD ability and would be really big.

Vengeance
This skill feels so useless.
Make it give a larger shield on use thats actually noticeable cause in this day and age tanks still take a shit ton of dmg and using this to get a 10 hp shield at level 25 isnt very usefull at the cost of mitigation.
The dmg it deals isnt very noticable aswell. doing auto attacks and getting extended finisher rn is alot better

Aegis
Increase its size by quite alot more would be nice talking x2 or x3 since its so tiny right now just like iron aura.

tight kayak
spice radish
#

Is there a guide or something for equipping or getting gear for mage once you hit lvl 25?

spice agate
agile saddle
agile saddle
#

Cause I’m pretty sure I listed the 3 main locations for farming level 20 gear

spice radish
agile saddle
#

It’s citadel of steel bloom

So yes, i just call it steelbloom

spice radish
#

I'm looking for gear, because Weapons I'm set rn

agile saddle
#

Check Ashescodex for database of gear, check what gear you want and go where it says you can get it

viral pasture
sudden summit
#

Bards, are you mainly wearing light armor or medium and what weapons are you using mainly to get the most out of the class? Currently running short bow and either great sword, or sword and focus rn. What have you been seeing works well?

cursive zealot
#

whats better for fighter medium or heavy?

frozen peak
#

Heavy offers the least magic resist, light offers the highest MR, medium is in-between. I personally haven't seen the benefit of MR, so I've been going heavy.

cursive zealot
#

right

#

i'll probably run 5 heavy 3 light or vice versa

kindred idol
#

you will also have to consider the setbonuses

dusty geode
frozen peak
#

Heh, was MR working during the last playtest? Haven't checked it since the stat nerf.

agile saddle
sudden summit
#

@agile saddle what weapons have you been using? I just got a book from Carph, the blood book, so I just equipped that but have mainly been using the short bow. Does it really matter or just one with best magic attack/speed?

agile saddle
#

The damage difference is about 30 magic power

iron knot
#

Has anyone attempted energy focuses on rangers?

agile saddle
iron knot
#

Huh. Neat. I just tried a copper focus and it does change the stats, so we'll see how well it works. :o

kindred idol
#

new speculation/idea for bladecaller: stance switching also functions as summoning

#

so you enter red stance and summon 2 daggers, enter green and summon a sword and shield, blue a greatsword or something

tight kayak
#

Tanks right now kinda in a bad spot

amber vortex
#

Does magic cast speed impact bards?

vernal jay
#

Are stats lvl capped? At lvl 16 Cleric I have 154.7 magic power Use the +16 Int Scroll and dont get a boost in Int or Power

pale elm
#

Which classes are doing AoE pulls to level atm?

waxen kindle
#

For tanks, do folks run sword or mace with shield?

elfin coyote
vale zealot
vernal jay
spice radish
#

what professions would you recommend for mage?

dusky plover
waxen kindle
#

Artisan gear provides combat stats, which is kind of strange. But also fairly minor, but if you really want to optimize then it's a thing.

versed tulip
vale zealot
versed tulip
#

I know 😉 Just killing time was higher for me than on mage or fighter, which it wasnt by much in p1

hot granite
#

archers what are your thoughts on the class? do you like it, is the damage good?

spice zealot
#

any mage spell short bow builds?

spice radish
spice zealot
#

20?

crisp crow
#

and yet another bug: I purchased a caravan then was disconnected, came back clicked on the recover caravan button and now I cannot get on it as it is partially underground

#

so, I logged out and back in and now I can't see the caravan but one of my guild m8's can

amber vortex
#

Be sure to fill out a detailed /bug report also

hollow pulsar
#

Is there a table or anything that describes each classes base stats and how much they get per level up?

old lynx
old lynx
#

Using sword feels better after experimentation. I haven't done any numbers or anything, but with the staggers that I have, I feel like sword is nicer.

#

You get bleeds which fills your screen with numbers..!

minor sail
#

does anyone know if the second architypes are out yet?

dusty escarp
#

is not out yet and it wont be before a while

minor sail
#

thanks

barren forum
#

Do you feel like they intend for vengeance as an option for tanks to be a sub-dps or sub-tank? skill seems to generate basically no shielding or aggro for main tanking

waxen kindle
barren forum
#

it'd be fun if there was talents to either make it for shielding or make it straight for dmg

#

And i get the dmg modifier of +15% but it starts out at 90% weapon dmg so its only dps advantage is how quick it is

waxen kindle
#

Which vengeance feels bad... Not suggesting it's ok. But there is a use case where you run 2 tanks, the 2nd tank helps gather mobs/adds, runs protect, and in that use case vengeance is ok.

barren forum
#

maybe even something small as give it cleave

#

it'd be nice

waxen kindle
#

It does cleave

barren forum
#

i know but the cleave is dr'd

#

so like you hit 1 mob for a 100 but the rest for 10, idk its "cleave" by name but not real cleave

waxen kindle
#

I see, yeah the cleave isn't great AoE damage

barren forum
#

like i like skills that use our classes resource cause it makes it more of an active resource other then holding onto 100 courage cause its more dr and dmg under grit

#

and spending it on dr buff or aoe knockdown

fluid jolt
#

Which class has the best troll potential?

#

I'm assuming any class with a silence

barren forum
#

If you see someone solo killing zombies as a healer, you can kill them cause of the negative health mechanic/bug

fluid jolt
#

Lolwot

barren forum
#

but then theres this way to push with mages that i saw a youtube video of someone pushing people off the top of carphin

fluid jolt
#

You can also silence tanks after they pull and not go red and watch enemies wreck the players

barren forum
# fluid jolt Lolwot

the debuff zombies cause, this red cross (i think ghosts cause it too but it doesnt cause the healing dmg) debuff that says "cannot be healed" but your actually taking damage instead of being healed

#

so i got heal nuked to death several times at church cause of one random zombiie in the pull

tight summit
#

Tank is way more heavily punished than other classes because of how much more they die compared to other classes, they can hold aggro but they are so squishy that if the healer gets distracted for 2 seconds the tank dies, loses their loot, and everyone else runs

#

so tanks have greater repair costs and have less loot than the other classes

tight summit
barren forum
barren forum
#

theres too much of a learning curve while tanking and learning spots to actually save on glints

tight summit
#

the bug also turns passive health regen into damage, but relogging fixes it

barren forum
#

zombies and webspinners are like the 2 mobs tanks can easily solo farm (though once i get my 20 weapon that might change)

tight summit
#

for some reason something is changing the player state to undead where all heals are damage, and it only happens on specific server workers

barren forum
#

But thanks for telling me about the negative regen, its generally pretty safe farm but sometimes feels like im popping safeties for strange reasons, dying to my own powers

barren forum
#

Honestly in steelbloom might be because of the firestarter aoe on the floor causing it 🤷 would be interesting if its that interaction

sterile wren
#

after leveling a ranger i'm leveling a cleric and its absolutely wild how different this game is when you have agency over whether you die or not

strange jackal
exotic sphinx
#

Give rogue now, buff tank.

floral wolf
#

if there are, they're not Intrepid-run, it'd be random people
i haven't seen any, and can't find any with a cursory discord search

floral wolf
# exotic sphinx Give rogue now, buff tank.

rogue will be put in when ready, the phase is set to last months so have patience.
class balancing will also come later, as it's not the most important thing to work on right now.
instead, why not share thoughts on how you think Tank should be buffed instead of just asking for "buffs" in general?

exotic sphinx
#

Nyce already outlined all of that in his last tank video.
Writing a gigantic post here wouldn't be seen or anything.

barren forum
tight kayak
#

tldr. doggo popo ability

#

TANK Cooldowns too long
Tank cant solo farm
Most EXP Debt And repair costs

Yes it can solo most classes in 1v1, but its not a 1v1 dueling game
Lowest dmg by a landslide compared to most classes

Bearmark from ranger gives same amount of mitigation as Grit (6-8%)

Tank needs an ability that doesnt increase his single target ability but something that can help with farming. / Actually being a tank
Reworking reflect to work in the same way as most MMOs doing reflect dmg back to anyone that attacks within a certain time frame?

#

Tank needs a larger HP pool/Heavy armor needs some reworking/mitigation reworking so it can actually tank and not be so reliant on good healers/bards on clerics too much

sterile wren
#

surely everything will be better when you can be a tanktank

tight kayak
#

Problem rn is tank feels very bad for any kind of solo content, and for groups you are legit just aura and hoping clerics can heal you before you die since u can't tank anything without a healer

#

Grapple is buggy, wtf is iron aura, why is grit less mitigation than ranger mark, exp debt, repair cost, no chance to solo farm to get that back, why reflect 1 time use, why are almost all CDs so long, why can we barley tank/soak, why is blocking so bad, Why is iron aura range and aegis so short, why we have tomahawk throw and not hammer throw, why does it take 2 waiting days for a 90s cd 20% max hp flag to be placed

barren forum
# tight kayak Grapple is buggy, wtf is iron aura, why is grit less mitigation than ranger mark...

Depends where you solo, webspinners & zombies are possible. I feel like the class has this huge "works off stagger" vibe that hasn't been truly adjusted yet (like maybe tomahawk was meant to stagger so you can tomahawk into grapple for the disable reduction on grapple resist), find its almost intended to ground pound into flag as a combo so i feel like they should maybe share cds lengths? aegis feels just not worth(like you'd rather just oath for team heal) maybe some sort of slow pull to yourself but overall clashes with flags identity so can't really justify it's uniqueness at this point, maybe replacing it with some sort of temporary duel mechanic where (target can only dmg me for x seconds). I feel like lost arks recent class breaker makes a cool new idea to counter, where it casts early if the counter gets hit but still goes off even if not albeit a much slower cast as another option for tripping.

#

I also find that block sometimes just doesnt block, do some mobs just pierce, is certain aoes based on blocking towards the center of aoes? I just don't understand enough about the block mechanic so far

versed viper
#

I’m not aware of any but would love having some

broken notch
#

ive seen a few in the community links i think

#

i see one for ranger but idk how well its put together

bitter drift
#

With the mage prismatic beam, how does one go about getting it to use all 3 elements?

nocturne valve
#

I don't think you can, it's just going to use whatever your empowerment is at the time you cast it

#

so if you wanted it to be a lightning beam, you cast lightning spell, or frost etc

fallen mesa
#

all 3 you can get by standing in magic circle when using it

gloomy pelican
#

have a cleric on Lotharia and just noticed that Chains of Restraint do not show area of effect, is that known issue? (was not using them much)

#

confirmed with another cleric, bug reported

versed tulip
#

Anybody else having the issue that on bards sometimes dances randomly start?

versed viper
placid parcel
#

Just hit over level 20 for th efirst time with bard. Anybody have any good builds or info for pvping especially for caravan protection?

lofty dew
# placid parcel Just hit over level 20 for th efirst time with bard. Anybody have any good build...

there are a lot of setups that can work
most important thing is to learn/practice the movement tech w dance mastery: energy
to the point where ur flourish resets and options out of flourish resets are something you dont have to think about at all

pick combo that works well:
marionette -> walk up right next to them -> discordance -> mes dance ->
scepter combo -> silence -> get off the stage flourish cancel ->
ranged weapon combo/dark lullaby (if you have 5 debuffs, if not wait til 5) ->
chilling lament -> tomato -> ???

#

You can also do different variations of this based on what u need and its fine

#

--
nimble dance/shield dance are really important in group pvp
shield dance -> lovely serenade ST at denying low hp picks bc the mitigation shield stays up longer
for saga buff just keep 15% damage stacked imo. any of them are fine though. I don't personally use the sagas themselves but some love them.
use dynamism, flourish resets, epic melody to keep caravans going faster
usually stay in epic melody, menacing if u have a couple rangers bc it buffs barrage so hard
swap to pensive melody at 10 res stacks and dump the stacks + hymn of the mind for mana burst if needed
lifesteal melody has potential. rng

#

marionetting a healer is brutal. wings doesnt currently get out of it

#

marionette -> silence denies their healer for a long time

placid parcel
#

awesome, this is super helpful! Thank you so much!

lofty dew
#

this is just my opinion ofc. i think 'playstyle' is a bit of a meme concept tbh but there really are multiple ways to approach it that are fine

#

the fastest way to improve is just to never use a mount once you get dance mastery: energy

#

you outrun crocs and ebonsteeds

#

w the proper tech

#

and it forces you to practice a lot

placid parcel
#

awesome!

#

yeah this answered a lot of my questions. I love the idea of having tons of move speed especially for scouting

lofty dew
#

ill send u some vids

slim nova
#

Are there any places where builds are being shared?

maiden hearth
#

Marionette —> Incap —> Dark Lullaby GrebLaugh last tick stuns them, then silence and wand combo with menacing for a big burst GrebLaugh

meager cave
#

for bard, do these talents on the tree actually do anything for mock and jest?

wraith remnant
#

It lets you use the skills individually instead of the quick wit that defaults between them to how you are targeting at the time.

agile saddle
silent canyon
#

Which class is more desirable? Bard or Cleric? I like both, so I'll play who they need more of.

neon hawk
#

Both. Bard = mana battery require 1 for a group. cleric health + rez most high lvl require 2 per group

lofty dew
#

its maybe the least powerful thing they can do

#

read the kit and get back to me

glad cloak
#

That’s like saying cleric isn’t a health battery because they can aoe silence, slow, and buff ally attacks with blessed weapons

lofty dew
uncut ridge
#

Mana battery still it's best use

weary drum
#

Cleric needs more dps skills

amber vortex
# lofty dew ill send u some vids

Hit me up with those also if you wouldn't mind. I consider myself a pretty good bard player but have only been in PvE, the insight would be awesome to learn other ways to be better and get involved in PvP.

meager cave
#

anyone use the talent that enables juggling 2 songs? Havent really tested it much, is it worth it?

lofty dew
versed tulip
#

Not bad at all, it's a bit problematic though as the linger phase depends on for how long you've played the previous melody and you want to switch fast sometimes to unload resonance stack with the according melody.

warped flame
#

Any one else play tank and feel super squishy compared to the fighter class?

frozen peak
#

tank is squishy until you get gear

warped flame
frozen peak
#

they are still squishy w/o a cleric lol

#

fighter only feels okay due to blood fusion

kindred idol
#

as a fighter, they should perhaps nerf red stance

warped flame
#

I’ve even enchanted my gear a good bit as well and still just get deleted

frozen peak
#

i don't think fighter needs any nerfs lol

#

tank just needs some love

warped flame
kindred idol
#

the fact alone that Tank seems to have less Temp HP generation than a fighter is weird....

#

also, losing 3.3 damage mit for 1% temp HP is so weirdly weak

warped flame
upper cipher
#

There will be class balance passes soon enough. Just make note and feedback where you can I guess. I see level 9+ fighters farming the level 2 goblins almost daily. No idea what they are doing. the xp has to be trash for their level.

frozen peak
#

they farm for gear

upper cipher
#

it would just be copper gear. Not really worth anything. Armor is a quest.. then all of that meaningless once they hit 10. Seems like a giant waste of time. in my opinion

#

maybe for glint. in tiny amounts

#

but to each their own, if they are happy who am i to question that heh

serene juniper
#

Does anyone else feel like vengeance is pretty mediocre or even not worth using especially in early levels? It uses courage so that makes Fortify less effective when you need it, and if youre actively tanking then you have very few chances to use your full combo to get more stacks of courage and having more courage lets you do more damage because it reduces the damage penalty on grit. It needs like a base shield value or something thats minimal at higher levels but actually gives you some value at lower levels.

#

Tank honestly feels mandated to usually just hide behind shield so there are very few chances to do a full sword combo to generate courage because even when weaving shield to allow you to attack but block the enemy its never enough time.

dusty zodiac
cinder fossil
serene juniper
#

Aegis only applies the defense to others doesnt it? Or does it work on you as well and the tooltip is wrong

frozen forge
#

Any tanks know if you can break sleep with shake it off's unyielding?

lusty lance
#

is it possible to apply all of the rangers Marks on the same target?

#

id try it out myself but im still a low level ranger Dx

worn junco
#

hmm i think it says you can only have one mark per target

agile saddle
#

Never

agile saddle
dusty escarp
#

any doc or excell with artisan synergy ?

fluid jolt
#

The year is 2035. Rogue still not released

#

The desert biome is nearing completion

#

We are all level 50 with bis

torn relic
dry cosmos
#

nkoDerpNotes Yep we can leave a note and the link~

ornate nova
hollow pulsar
#

Bards : Crit Chance increase or the power increase spells?

dark robin
#

Magic damage has its own variation of crit chance

#

food and buffs will specify which ones are increased

agile saddle
dark robin
#

RIP crappy tooltips

#

Also, just a PSA: Skinwalkers can be hunted for exp, but NEVER drop carcasses. its a bug

sacred thorn
#

Question, shouldnt I see an imediate dmg increase by using mark of bear on targets? because i dont think i see it. Testing on Cused mobs at forge.

bitter drift
#

What is generally the best weapons for a mage? I'm currently using a wand/focus and 2-handed spellsword

fluid jolt
#

What's everyone favorite bard theme? Joy? Chaos? Triumph? Etc

eager hornet
#

Any news on rouge?

agile saddle
fluid meadow
#

playing fighter feels like cheat codes, im level 12 and just farming one star 18s or so, and even some level 20s i can kill quickly, just simple stuff like wolves tho

old lynx
#

HOT TAKE
CLOTH TANKS ARE LEGIT

versed viper
#

I mean you can tank a mage I guess

agile saddle
versed viper
#

I want to go 5 leather 3 heavy on my Cleric

#

but don't Tanks have some skills that help with magic mitigation? I think?

modern fractal
#

A friend of mine suggested that Rogues may be coming on Wednesday? Anyone else know anything about that?

frozen peak
#

it's not yet on the PTR so that's def incorrect

modern fractal
#

Gotcha. Thanks!

amber vortex
runic grove
#

i'm looking a little beween if i shall go support or tank as i don't have any freinds playing doing alpha and i play tank in wow for as i play alot of solo there but in games like LoL i main enchanters

runic grove
#

so we might start to learn about the rogue

modern fractal
#

That would be awesome 🙂

runic grove
#

and pirate softwere talked about haveing a interview with steven tomorrow at some point we might learn more there as the info about ptr was from him

runic grove
# modern fractal That would be awesome 🙂

just a hits up just checked the road map adn Rogue is on there for this alpha phase so we will get it before phase 3 start so we know that for scure then it not clear tho on the road map though

steady plank
#

Im sure Steven said in his live stream he hopes to get Rogue into PTR by the end of Jan.

fluid jolt
#

Is bard better when focusing on healing or damage.

keen edge
#

imo, focusing on supporting the party would be the goto, do everything a little.

cloud ermine
#

Atm, I'm playing my bard like that :

  • When there is big trouble, I'm supporting healer with my healing (+ Cheerful)
  • When everything is fine, I'm turning out as an off DD (+ Menacing)
  • When my party need mana, I'm turning out as a mana battery (+ Pensive)

Of course, I'm using supportive spells like shield, CC, stories... everytime.

For PvP, I'm mainly in menacing melody, but It's more a playstyle (As I ultimately looking for playing bard/archer), I can understand other bards playing with cheerful for example (Future bard/cleric ?).

amber vortex
halcyon silo
#

Do you guys think it's worth it for a cleric to take a shield? I've been levelling one but the guide I was using as a jumping off point recommended greatsword, tho personally I feel like I prefer the fluff/aesthetic of like a sword/mace and shield cleric but I'm not sure if that's just an awful choice in-game.

elder talon
# halcyon silo Do you guys think it's worth it for a cleric to take a shield? I've been levelli...

For soloing I think you want a greatsword, for group play when you are actually attacking you’ll use a bow tbh. But for stat reasons you’ll probably still want the greatsword as your other weapon. I think 1h/shield is in a bad place right now tbqh, just not enough value from the stats. 1h/oh is okayish but 2hs generally have more stats. Once you enchant it up the 1h/oh might outperform. Regardless though you’ll be fine, if the aesthetic is what matters to you it won’t be THAT big a deal.

halcyon silo
#

Nice. Yeah I did forget about the offhands, I'm just also used to MMOs forcing healers/support into paper-thin light armor so already the fact that I can get good stats while wearing heavy armor as a cleric is a good deal

scarlet jackal
#

Do we have any rogue info yet?

fossil rivetBOT
#
Ashes of Creation Wiki

Rogue is an archetype in Ashes of Creation.

The rogue is more physical disable oriented: Applying bleeds or snares or having precision damage that's situational. Being stealthy. That's how I view the rogue role... The rogue's like you don't see me, I'm coming in and boom I stab you in the back and I do extra damage because of it. Now you're bleed...

bitter drift
#

What is the best weapons for a mage? I am currently using a wand/focus for ranged and 2-hdr spellsword

cinder tundra
#

I'm no fancy pants mage or nothin, but I hear spell shortbow has been working well for a lot of people

outer steeple
# scarlet jackal Do we have any rogue info yet?

Someone said it was entering PTR in like... days. But I havent seen any official comminication on that. Steven seemed to imply late Jan, maybe early feb we might see it on the alpha 2 client.

But its all hearsay atm

sleek forge
torn relic
#

Pretty much

brave egret
jovial harbor
#

After playing Bard for a good bit. I'm not particularly a fan of themes. Saga itself is an underwhelming ability with the anti-grav being the defacto best tool.

Themes meanwhile are less utilized for their buffs and more used either to prepare a saga or used to stack resonance. Trying to juggle your themes to have your prefered saga ready is pretty annoying since the buffs do not indicate what theme you're overriding.

wintry portal
#

Its taken from streams etc.

jovial harbor
agile saddle
jovial harbor
#

Even when it seldom works, it doesn't do any meaningful damage.

agile saddle
jovial harbor
#

The knockback one I'm sure I can utilize for griefing, but I've yet use it in PVP

#

Knockbacks vs players just barely work

agile saddle
#

When it actually works properly with a squad it’s half the damage of volatile and only lasts 5 seconds

agile saddle
#

And it can bug and yeet a target thru a wall

jovial harbor
#

I think I've gotten more damage out of it too than the fire saga which is dumb

agile saddle
#

Lightning saga is actually melee range

jovial harbor
#

Idk, I've been using it for kiting thaumaturges when Im forced to solo farm. I feel safer using the lightning saga than lullaby or lament

agile saddle
#

Melee range is roughly half a vine field

agile saddle
#

Damage is decent

jovial harbor
#

Gonna be a sad day when they fix the weapon bleeds

agile saddle
jovial harbor
#

Idk if you've been hit with a firebrand bow yet, but it is not fun

agile saddle
#

Should require all the archetypes and thier unique debuffs to do the combos that shred a target

#

The only debuff that actually sucks and hurts your team is snare

#

Share causes immunity really quickly which prevents chill, which removes freeze

jovial harbor
#

Yeah, it's definitely bad for PVE

agile saddle
#

Pvp too

Chill is double snare slow

jovial harbor
#

I mean in PVP I always feel perma snared

#

Rarely have immunity and it instantly is added back when getting nimble active

lapis rover
#

@strange pilot test

fluid jolt
#

Tank best pvp class

kindred idol
#

wondering now if Bladecaller will have an augment to change Blitz into a teleport (throw sword ->teleport to sword at moment of impact) and/or redirection (use a shield as a foothold)
but Vergils Mirage swords are a definite possibility.

#

... there is actually so much stuff they can be inspired by from DMC...

agile saddle
brave egret
tropic fox
#

wiki =/= the codex

brave egret
maiden spade
#

The wiki is definitely datamining, same as the codex. In fact I didn't include the rogue skills on the codex in any menu, while they were already shown on the wiki 😉

All fansites out there right now use datamining to some degree, some get their data from the codex, some get it from the wiki, most from the client directly

dry iris
#

Just ask Lex if he is

versed viper
#

Not even on stream. Other ppl datamined them and wiki copied their work

mild light
#

the rogue skills are from the official website....

agile saddle
tight geode
#

I would love to tell whomever designed bard that I thoroughly appreciate their vision for this class

orchid socket
#

Anyone know when we will be able to choose a 2nd achetype for our class?

topaz valley
#

@orchid socket May onwards although like Rogue it may be not dead on the release of Phase 3 (Likely same for Summoner). They also said it will start with Tank and Cleric. Which makes sense, you'd want to release them in sets, so any bugs can be worked out in sets of 16 class combos, all 8 of Cleric and all 8 of Tank THEN release another 2 and bug fix them and so on. Rather than launch all 64 class combos at once and get a stupid number of bug tickets, not knowing if the bug is from that class combo, or an interaction with another class combo etc.

slate slate
#

will phase 3 have a character wipe?

frozen peak
#

i don't think anyone can tell you definitively, as this is always an alpha, but it's been stated the desire is to have no wipes going forward, and just do fresh start servers

rough knoll
#

I am very new, but rolled my second char today, a bard. I seem to be killing myself by attacking anything. I hit a level 1 goblin and my health goes down significantly with every swing. I don’t even think the mob is fighting back but I die. What am I doing wrong?

frank moon
raven aurora
#

which gear type is best for fighter? and where do u get it. im lvl 20 im also looking for a 2h weapon.

fathom bridge
ornate nova
#

So is tanking/healing noticeably more difficult after the tank mitigation bug fix?

versed viper
dark robin
keen bay
raven aurora
#

Thank you all, I was lucky to get the bow today!

cobalt current
#

Yooo when Rogue?

simple basin
#

In phase 3 we will be getting the beginning of the subclasses with Tank and Cleric subclasses.

Does this mean that Tank and Cleric will get access to all 8 subclasses?

Or will all 8 classes get access to Tank and Cleric subclasses?

pine fjord
#

I'd assume the latter, as it wouldn't make sense for tank and cleric alone to have access to more things than everyone else

agile saddle
#

So
fighter/tank
mage/cleric
cleric/cleric

chrome marsh
#

Has there been anymore clarification on that besides this? It's not clear whether cleric and tanks are receiving their augments or their augments are going to be available to other archetypes.

cinder tundra
#

I feel like if it was all 8 classes getting the secondary archetypes, he language would be different, but I could be wrong

chrome marsh
simple basin
agile saddle
cinder tundra
#

@mighty nimbus Pretty please cherry on top can you say which it's supposed to be?

torn imp
#

Being asked so nicely by Lucifer how can you say no?

desert jolt
#

If i keep afflicting chill to a mob, does it eventually become frozen or the only way i can freeze is cone of cold?

amber vortex
#

I read that as specializations for Tanks and Clerics, not that other people can add tank or cleric to their secondary archetype.

desert jolt
#

everyone who can goes cleric as secondary to heal themselves on solo leveling

maiden onyx
#

Nah, Fighter/Tank. I will be thicc

pseudo valve
#

When minstrel. I want to jam out 😄 ( I kid)

surreal atlas
#

I'm so ready to be a Tank/Ranger

next kindle
#

Any good bards knows if the dmg output overall its higher with longbow/spellbook or shortbow?

agile saddle
next kindle
#

Yeah i had that doubt because of the shock bebuff of menacing

agile saddle
#

If you plan to proc all the shock yourself with arrow storm shortbow, then it’s best

If you are not planning to do it yourself every time then any weapon
As long as you like using the weapon combos
Some feel like crap, others feel amazing

next kindle
#

Got it, i'm playing more of a dmg bard and was at that corner about ranged weaps

cunning pawn
maiden hearth
#

Is wand/book basic attack attack speed based on attack speed rating or magical casting rating?

fallen mesa
#

Do we have an estimated release time for the rogue?

tropic hull
#

No but it will go on closed ptr around end of jan

brave egret
agile saddle
quick salmon
stark chasm
steady epoch
#

someone pls tell me melee cleric is viable 😩

desert jolt
stark chasm
stark chasm
desert jolt
steady epoch
#

When can you dual spec as you suggest @stark chasm ?

stark chasm
steady epoch
#

Thats pretty sick

stark chasm
#

Seems also they open to the idea of changing the archetype which means you can experiment with the 8 different classes you could have based on the main archetype 👌🤯 Depends how hard they make it to change the secondary tho 😅

olive bay
#

Bard / Bard OP

steady plank
#

CAn someone try Hoarfrost (mage) in the latest patch and let me know if you just get some white flasbands as the animation

fiery steppe
young eagle
#

She cleric on my cleric til I cleric

brisk hearth
#

Tank tank gonna spank spank

wooden maple
desert jolt
#

As a mage can I use enchant weapon on myself? And if so, does it have any benefits?

hushed crane
#

At this time you can only enchant other allies weapons. You need another mage

mild elbow
#

for the bards here, how do you feel about Dark Lullaby skill?
I think its completely useless besides a Solo Single/AoE scenario

amber vortex
mild elbow
amber vortex
mild elbow
#

chilling lament is just 10 times better, has more damage, better aoe arch and actually applies 2 great debuffs

amber vortex
#

Chilling Lament is definitely not better damage if you're using Dark Lullaby right by using it later after debuffs have been applied. It has the same AOE arch and range and you can use them once every 25s.

mild elbow
#

but u are not playing bard for damage, u want the ccs and debuffs, and lullaby offers nothing of that in a group, just some meme damage

#

maybe lullaby is actually usefull in a 1v1 pvp scenario

amber vortex
#

Bards usage of skills is more of a prioritization over rotation.
Using a skill like Lullaby to help provide some damage is fine and a normal thing for me, additionally, it helps build a stack of resonance which can cause us to provide absurd burst damage if you're playing Menacing.

mild elbow
#

hmm maybe yea when combined with menancing and 30% from harmony
ok gotta test it one more time

#

i was kinda disappointed in the cc effects of the skill, which renders it completely useless, but maybe as additional damage it can be decent

#

on another note, what are you thoughts on cathartic melody?

amber vortex
#

I've admittedly barely used it. I could see it being useful in PVP with the Resonance proc (bleed/wounded) but in a group or solo I'd rather just play cheerful due to the 22% increased healing received and consistency.

#

However.... I've never done the math on the amount of life leech another person would do with it.

dark robin
#

I'm once again asking for cleric's Purify to have an upgradable buff that prevents incoming conditions for X amount of seconds

obsidian fable
#

Sounds like a tank augment

mild elbow
#

and by the way, i was wrong on lullaby, that skill hits like truck at the end of a weapon combo (when you also have 3 tragedy buffs and menacing on)

amber vortex
mild elbow
mild elbow
#

i have see it on myself when melee attacking in aoe, i got like 500+ heal. and i am no dps

amber vortex
#

That's great for PvP then along with the Resonance proc to prevent others from healing.

mild elbow
#

its probably better on endgame content when dps can hit big numbers

blazing bobcat
#

But I don't see a Bard using it over Pensive and Menacing...

dark robin
#

Maybe a bard running in a group with 1 cleric?

mild elbow
#

i doubt you need to run pensive 100% of the time in pvp

maiden hearth
#

Asides from that, in aoe farm, I’m just a mana battery anyway… no one cares about my damage….

#

I can also crit 1200 per tick of dark lullaby, whereas Chilling Lament is 400 per tick. Crit 600s. Although slow is useful in its own right.

uneven pendant
#

I am playing Cleric, and planned getting str/dex, but i see there is only 1 skill that benefits (Enchant weapon).
Does the dual class into fighter give me some abilities to use? or is Cleric just mage/healer only?

maiden hearth
#

Dual class not in the game yet

#

Max level is 25 and secondary archetype’s supposed to be unlocked at 25 but not here yet

#

So please do not go Dex/Str cleric

#

Or do, who am I to tell you what to do

uneven pendant
maiden hearth
#

GrebLaugh GrebLaugh go be a menace to society I believe in you

dark robin
#

To be fair, I've been going Int/Con/Mentality for my cleric. My damaging spells do about 15% less damage, but with healing power items and tankiness from con, my heals are about 95-100% effective, bubbles/shields are 200% more effective, and my survivability is easily 150%+

#

Works really well in pvp because I can live long enough to get off my long cast times or build divine favor

#

If you let me get the 4 second judgement cast off, it's over

snow spruce
#

Ranger update when???😭😭

versed viper
terse glacier
#

I’m level 13 mage with crap gray armor. What armor is good and affordable to get? Are there mobs I should be grinding, or some special vendor I should buy it from?

uneven pendant
nova stream
#

Is physical pen working right now?

elder talon
versed viper
vital wigeon
#

Does running sns over a gs make a noticable difference as a tank?

agile saddle
# mild elbow on another note, what are you thoughts on cathartic melody?

im hopeful that once we get secondary archetypes, one of them will allow us to play a Phys bard, and convert our skills to phys scaling
cause right now cathartic is kinda dogshite, the resonant weapon proc is phys bleed(so minimal damage) and the healing is ok, but just running healing cheerful melody is better

cinder tundra
#

Maybe something like deal (1/2 healing) damage to enemy lifestolen from.

somber vale
umbral seal
#

mage tank rolling on all the heavy gear eeeeeeeeeeeeeeeeeeeeeeeeeeeeee

cold spindle
#

Also you can do the quest lvl1 to find the Futniture on the side of the road towards Halcyon giving you 3 pieces of Light/Med/Heavy gear of your choice 🙂

marsh vale
#

Has anyone using spellbook with Echo as the deadly extended finisher just.. not seen echo proc, ever?

dusky plover
#

lol, ive never tried it.

#

i beleive its doesn't have a visual component, but only an extra tic of damage

maiden hearth
pallid warren
#

whats weapons are YOU using as a cleric? iam on 2h sword + shortbow since beginning. anything else good to watch for?

spring elm
#

2h sword and 2h book

#

Max power for max heals

barren forum
#

It would be fun if tank counter regen'd stamina over mana but I know that would be hard to balance in pvp

marsh vale
torn relic
#

honestly, how long till this games become ashes of bards and mages?

#

cause theres no other class worth playing right now

dusty zodiac
#

So this is pretty speculatory but, I really like the idea of tanking with a 2h weapon. I really enjoyed how warrior and dark knight felt in ffxiv, being able to build up enough threat with their passive aura, then shutting it off and squeezing in as much damage as possible ti see the big numbers for a few rotations before turning it back on.

I know we aren't going to get multi-calssing for a while but, would it be a better idea to go tank/fighter or does this seem more like a fighter/tank description? Personally I feel like it might be fighter/tank and the multiclass in to tank would make one of the fighter stances similar to how grit works but, if it ends up just being a beefier fighter that would be kind of disappointing.

Right now I've just being playing a tank and using a 2h since passive block on the shield doesn't proc super often anyway. Anyone have any thoughts on this?

pallid warren
brisk hearth
brisk hearth
# dusty zodiac So this is pretty speculatory but, I really like the idea of tanking with a 2h w...

Passive block is based on your shield stats.

It seems to be a flat 1% chance per point of block chance on your shield.

Couple it with 10% from having both weapons using block instead of crit/mana, it fires off pretty often, you can also reflect for a free block.

Shields are pretty valuable for a tank.

I tested using a level 2 goblin for about an hour just standing still with 2h and mace/shield, and the passive block chance even at 18 was between 35-37%.

When mobs have a huge penetration chance, shields become even more valuable.

The ideal situation would be to max out your 2h skills, and your 1h skills, and hot swap for different situations.

dusty zodiac
dusty zodiac
brisk hearth
#

At level 12, it probably doesn't matter too much, but active block is also insanely good. With your block passive, you can mitigate so much damage.

Take Sephillion for example, an armored knight will use A slam ability that has high pen, Crit, and typically you're tanking multiple.

While you can tremor strike it, ground slam, and reflect, there's still going to be times where one of the knights fires off again, do you risk taking the pen/Crit for 1600 or block it and take 400? Most of the time you can't roll it out because of the huge stamina cost.

#

You can't just hold your shield up and pray, you have to time it.

Active block mitigates phys penetration and Crit as well.

cold lintel
#

Hiii. I jussssst started. I wanted to Cleric first but smite on 10s CD and only being able to scepter swing is miserable. I have other players straight up coming and yanking kills from me that I started on. Spent like 45m playing and am just shy of level 4.

Rerolled fighter and got to level 6 in the same amount of time just farming mobs.

Obviously cleric is a support so it's not gonna dam as fast but are there any tips I can get to make my initial experience better as a cleric?

elder talon
#

I checked and yeah—you should be able to take Judgment at an early level so you have a second damage ability.

cold lintel
#

Tysm

neon hawk
#

so here is the data from hunting

elder talon
neon hawk
#

np if anyone wants to do the math and try to calculate value from rarity please share

elder talon
#

there do appear to be 167 grems in the top photo tho

#

yeah I was about to

neon hawk
elder talon
#

So assuming a common = 1, uncommon = 2, etc.,

With 0 rating your average rarity is a 1.09
With 259 rating your average rarity is a 1.25

So the 259 rating appears to add approximately 15% in average rarity

elder talon
neon hawk
#

i had no novice gear on for the first one and just used the starter bow

elder talon
neon hawk
#

dont think so

elder talon
#

I assume it doesn’t, if so then the numbers above are correct

#

“Basic gear” = 0 rarity, I’ll edit

#

(It’s also possible that your level in the profession is giving a hidden minute boost to rarity but I have no idea if so)

neon hawk
#

ye possibly

elder talon
#

Thanks for collecting the data

neon hawk
#

so each rarity calculates to around 0.058% increase

#

without possible other factors like luck and level

cold lintel
#

I learned I can use a spellbook so thats more helpful to use.

elder talon
cold lintel
#

I wonder if it would make more sense to start new clerics with a spell book rather than scepter?

dusky forge
solid pendant
#

how hard are you to spot with camouflage up?

lavish galleon
#

If you're around a mage they can see righr through camo with one of their spells

marsh coral
cold lintel
cinder tundra
#

As an overall question of curiosity, how would you guys change Regeneration to make it a more impactful ability, rather than a self buff you forgot to throw on for an hour.

elder talon
# cinder tundra As an overall question of curiosity, how would you guys change Regeneration to m...

The devs need to pick a direction for Ranger. Am I an Everquest Ranger that is a Druid/Fighter hybrid? Or am I pew pew McBowGuy. Maybe I’m both. Right now it feels like pew pew McBowGuy with some random unrelated nods to EQ Ranger—Thorns, Regen, Strider, Camo. But the ENTIRE skill tree (except Group Strider) is pew pew McBowGuy. So either chuck out the Druid spells or remove some of the pew pew abilities from the skill tree and add some Druid abilities. Give me some medium heals, a fire DoT, a wolf summon, whatever. I prefer doing the latter and making us more like the EQ Ranger but really either direction would work. We just need coherence.

maiden hearth
#

Ranger vine is pretty good

elder talon
#

Oh true, the vine ability is good too

brisk hearth
fallow escarp
# cold lintel Hiii. I jussssst started. I wanted to Cleric first but smite on 10s CD and only ...

Did you grab a book in the starting room? Both weapons act as stat sticks and boost your power, regardless of which one you’re using. Fighter may come out hitting harder (as he should) but he does more sitting and eating than your cleric who can go from one mob to another or pull 2+ at a time without worry. It’s easier to even go kill the 1 star skeletons sooner as cleric than fighter.

Save up glint and get a spellshortbow and spell greatsword as soon as possible.

solid pendant
cinder scaffold
#

damn you cant kill shit with a tank

#

in pve

cold lintel
# fallow escarp Did you grab a book in the starting room? Both weapons act as stat sticks and bo...

im high enough level its fine now but those first initial levels are just not a fun experience (maybe it's just me). I did grab a book in the starting room but since I'm brand new didn't know how to swap/use it. And then I may have bugged because my first time swapping to it I couldnt cast mend so I assumed mend was locked to the scepter. Going from one mob to another or 2+ at a time is def a worry when anyone else can run by and steal the mob from me which was what my experience was. Again the feedback here would be to just start a cleric with a spellbook to make it more intuitive. And I'm aware it's alpha but a more fleshed out tutorial to teach weapon swapping would have also been helpful. (Can't really do anything about a community that wants to snipe kills from newbie clerics unfortunately unless we want to make it so first hit gets the tag rather than who does the most dam)

The advise to get a spell shortbow or gs is helpful.

digital wharf
maiden onyx
#

I think where that can probably happen is like Ranger/Fighter once secondary archetypes are released

#

I imagine the base classes are all fairly pinpoint-focused in their roles so that the dual-classes can mix and match distinct playstyles together

#

Because in a similar manner, I would LOVE a Mage with more melee capability too, like a spellblade

#

Using like, iceshields and lightning spears and crazy stuff

digital wharf
#

Yeah if fighter augments make ranger abilities melee, then it’s totally good IMO

#

Alternatively, if ranger augments fighter to be more “nature-y” and support-like, that’s a good direction too.

#

Speaking of which, I feel like the names for those two are backwards.

“Strider” should be fighter/ranger (Aragorn!)

“Hunter” should be ranger/fighter (what kind of Hunter would opt for a spear over a bow?)

onyx gust
#

I think the hunter term reflects more of a caveman-hunter

digital wharf
#

Yeah and I guess to my earlier point... if fighter as secondary augments ranger to be more melee, then it would fit "Strider" perfectly. So maybe it's actually exactly right

elder talon
#

My Ranger redesign hope is to cut the really dull abilities from the talent tree and add some Druid-y stuff instead. So cut:

  • all but one Mark (these abilities are dull, but having one as a burst cooldown is fine)
  • all of the Hunts (these feel weak, awkwardly designed, and don’t add any fun to gameplay)
  • the enhanced Ammo buffs (these aren’t interesting beyond picking one to synergize with your weapons, and I think this is best left to weapons, honestly)

And replace them with:

  • talents that augment our existing suite of random buffs, giving us the option to spec into a kind of tank-support role with a better Thorns that gives armor and buffs the damage, a group-wide Regen, etc.; this would let us fill a role of giving out some meaningful permanent buffs distinct from the Bard’s temporary, rotating group buffs

  • Some minor healing utility; just a single-target heal or weak group HoT or something, nothing fancy

  • An offensive debuff, either fire-based or nature (think insect swarm) that is a DoT and reduces enemy armor or hit chance or whatever, again leaning toward the support role

  • an additional group-wide buff that makes Ranger feel like an important one-of in an 8-man; could be as simple as just giving out Str/Dex/Con to the party

nimble spear
#

I mean, I feel like a lot of the things you want already exist or are coming. Marks are the offensive debuff, strider is the party wide buff that's unique to rangers, the minor healing utility is regen, and the specialization into more of a tank/support role is the whole double archetype thing. Like, ranger bard for support, or ranger tank for tank, etc.

#

Like, we already have 2 healing classes, I don't think giving rangers a straight up heal really makes too much sense, and dilutes the archetypes. Keep in mine, these 8 are supposed to be pretty focused, and then you customize and branch out with by taking two of them

elder talon
# nimble spear Like, we already have 2 healing classes, I don't think giving rangers a straight...

At the moment, Ranger is the one class with absolutely no self-sustain outside of Regen (which is very weak at current). I agree the added archetype will make things make a lot more sense, but Ranger is in a really weird place right now as it feels like the person who designed the baseline skills was making a successor to the Everquest Ranger and the person who designed the skill tree was making a WoW Marksmanship Hunter without a pet.

nimble spear
#

Like, I kinda get where you are coming from, but the only one that really stands out to me is the camo ability, and that's because it's wonky and jank

elder talon
#

Marks might be able to go through a redesign and emerge as a sane debuff, but right now they’re nothing like a persistent debuff. They’re a short burst window on a 60 second cooldown that’s shared among all of them and eats like 4 abilities in our tree. Hunt is the same way. We have a ton of pointless slots that need to be filled in our tree because these abilities are completely useless once you have one of them—that’s true of Marks, Hunts, and Ammo.

elder talon
nimble spear
#

I mean yea, you are supposed to pink one of them. Same as bard melodies

nimble spear
elder talon
nimble spear
#

lmao, does it not get broken?

elder talon
nimble spear
#

well and they can hit teh caravan directly, no?

gentle ocean
#

unless its in boat form

elder talon
elder talon
gentle ocean
#

They still can if you target the driver before they enter the caravan

#

just cant target them after (it targets the caravan)

elder talon
#

I can always target caravan drivers. Does that change when I declare as attacker?

gentle ocean
#

weird, maybe it does. I never target them, and when ive been fought by people with intent to kill me, they havent ever targetted me, except the one time I was on a boat.

nimble spear
#

To be clear, I don't think the ranger is perfect how it is, but I also think the bones are already there, and so if hunts and marks get some love, that the archetype will be fine

cinder tundra
agile saddle
#

They should remove the bow aspect entirely as part of the primary kit, and focus on the animal/plant themes instead

If someone wants to be an archer, let them be an archer by using a bow
Not be forced to be a ranger to be an archer

marsh coral
#

So what is the best "spender" ability for a Fighter? Is it Berserk or Whirlwind? Both at the same time?

maiden onyx
#

It kinda depends on what I need. Usually I'll whirlwind for just a little bit to ~75 momentum. That way I keep my AS bonus for the pull

#

Then I'll berserk after for a bigger burst with back to back Maim if I can

#

If the CDs don't line up nicely, sometimes I'll Berserk just for the CD reduction, whirlwind to dump as fast as possible, then Blitz + War Cry to build momentum as fast as possible

#

I always try to maintain as high momentum as I can to get the AS in between CDs

lethal cave
#

Well Mage just got neutered

cinder tundra
#

Don't worry though

#

Fighters forms will persist after logging out (Actually I really like this as QoL but also, the only thing fighter needed apparently lol)

narrow galleon
#

lmao mage ball entirely useless now

#

right alongside blizzard, which only works in open areas

dim cargo
burnt thicket
#

PTR I believe

dim cargo
#

Ouch

paper gyro
#

tbh i feel that these changes may be justified, but only if the skills after level 25 play off of these. Like, multiple lightning balls or maybe something else. idk.

paper gyro
torn imp
#

Anything for cleric

agile saddle
#

They updated the buff and debuff icons
I wonder if they bothered to actually remove all the useless ones that we don’t need to see during combat

And also remove the unimportant buffs like the 3 bard saga icons and the 2 resonant weapon buff icons

Cause having only 3 buff icons available is useless when in a party with a tank(who adds a extra defensive passive buff) and 2 bard melodies to fill the bar full instantly

paper gyro
paper gyro
#

ah alright. yeah, i dont have ptr access unf

agile saddle
#

They can talk about them and have been

#

Mage getting deserved nerfs across the board, with buffs like 100% chance to apply element debuffs, but less damage

Bard menacing spike might have been nerfed - volatile debuff is 1.5 seconds instead of 6(not sure if debuff is universal or just mage for nerf)
Fighter, ranger and tank just had visual/qol changes

loud tangle
#

Deserved is a longer discussion. While I will not go into details as this is not the PTR chat, I am not a huge fan of nerfs as a tool. I would rather have liked to see the other DPS be brought up to the level of mage than nerfing mage. But that is my view on it.

rose wraith
nimble spear
#

Yea, if you only buff things, that's called powercreep

loud tangle
#

true, but there has been nerfs towards dps in general since late p1 now. on all edges

#

Still, it is not massive, so time will tell.

broken notch
#

i love how we are talking about balancing at lvl 25 when the game goes to 50 and we dont even have 2nd archtypes yet XD

#

and missing 2 classes

loud tangle
#

Well they are introducing balancing now Om, so it is fine to talk about it then isn`t it.

nimble spear
#

it's why it's hard to do nerfs

#

harder* i guess

broken notch
#

its just the ones who say things are "ruined" that always crack me up

loud tangle
#

never used that word myself

#

I actually liked some of the changes

broken notch
#

not u just in general

#

its the same with artisan chat

#

its prob better to look at where the balance changes are heading to try to get a sense of what the goal of their balancing is vs if they are too weak/strong

loud tangle
#

mmm. I can understand pure artisans a bit more though. It got hit quite hard in phase 1. ( bug fix + nerf in same patch).

#

was a major smack in the face

broken notch
#

also i would prefer everything to slow way the fuck down now while testing

#

then they can ramp later once things are more solid

#

if pvp is just a 1 shot fest then its just gonna be 💤

loud tangle
#

I felt most of my 1 vs 1 take anywhere between 8-15 sec depending

#

but my gear is trash so I guess it could change with high level weapons if they are even obtainable any more

broken notch
#

yup i just remember seeing high end geared players mercing ppl in like 1-2 seconds

loud tangle
#

phase 1... yeah

#

but that was sick. and bugged

#

I had legendary wand + focus, could oneshoot anything. Rumour has it they had written the code so it multiplied instead of adding.

broken notch
#

yeah thats big 😴 vibes

tropic hull
#

I'd imagine the nerf would not even change the outcome of this fight

#

As the only skill really nerfed was ball which will still deal a lot of dmg

loud tangle
#

the ball of lightning will not tick you so much though

tropic hull
#

the shatter will still deal 1.5k dmg+

loud tangle
#

when you send that out, the real power of it is not the initial damage but the amount of ticks.

broken notch
#

its still way too fast

tropic hull
#

But he used total of 4(!) dmging abilities to deal 4.2k dmg

loud tangle
#

sol dous is also miles away from your average 1 vs 1 though, they have gear superiority to the majority of the server

tropic hull
#

Oh yeah i was lvl 24 with ~115 str vs 180int mage(I asked)

loud tangle
#

we can 1 vs 1 when I Get back in, in two days ( pre nerfs). and check. I am more your average undergeared mage..: p

tropic hull
#

I mean the problem is not the mage itself

#

But how little hp pools we have

#

and how little armor matters

#

with 20%+ from passives, 10%+ from int/str and shaken/volatile

loud tangle
#

mm. magic resist should play a bigger part. And a fighter starting the fight in melee like that SHOULD walk over an equally geared mage

tropic hull
#

If you watch the video i would kill him had he not used his 50% hp barrier

#

Which is also kinda ridiculous

loud tangle
#

that scales on ability power ye

tropic hull
#

looking at our gear dif

loud tangle
#

I think the barrier is great, but I would have preferred it having a flat amount, however lasting a longer time

#

to avoid overscaling

umbral seal
mighty smelt
#

is there an ability to go invisible?

umbral seal
mighty smelt
#

then whats that?

#

who is this person that can do it?

umbral seal
mighty smelt
#

they can do this now?, what ability is it?

#

ohh camo

umbral seal
#

yes, i can't remember the name for it . you get it when you level up. it's one of those free abilities you get i believe

mighty smelt
#

kk

#

never seen it before so i was like wtf was that

#

lol

tropic fox
#

well of course youve never seen it before. thats the point sipgek

tight kayak
#

"Tank" Archetype
Adjust / change Reflect.
Option 1
Give it a upgrades path 1 locking out the other path.
1 is single target and works as it funksions rn while second path is turning it into a temp-active ability that reflects either dmg based on Hp/Con stat or just flat 100-200% dmg back to attacker for x amount of time.

Option 1 is rename reflect into parry and make a new ability called reflect.

This will def make tank feel alot better in both pve and PvP.

umbral seal
#

That reminds me, i saw a lvl 25 tank running around 1 shotting other 25s on vyra yesterday or the day before. Think the guy had full legendary gear maybe.

tight kayak
umbral seal
tight kayak
#

click 1 ability = person dead

#

or

#

just 1 sidely killing someone?

umbral seal
#

idk bro, i know nothing about tanks.. all i saw was engage dead engage dead

tight kayak
#

would love to see it tbh

#

tank has some high single target abilities

#

and ill assume they were going two hander

#

and turned grit off

umbral seal
#

1 guy posted a clip on here the other day. 25 mage losing to a 21 tank using a physical spellbook

#

that was funny

tight kayak
#

xd

tight kayak
#

no other tank videos on AoC last 4 days

#

Tanks are good 1v1 dont take me wrong, but that is not the goal with the PvP in this game though right?

#

PvE they are helpless

umbral seal
#

yea idk man. i find myself tanking 1/4 of the time as a fighter tbh and i feel tankier lol

#

no idea

tight kayak
#

i think a simple reflect would do plenty

#

its good for both pvE and Pvp

#

if braindead attacks tank when reflect is on, skillissue

daring sentinel
#

if you are a mage raging about mage adjustments in alpha 2, please gather here

#

I will be giving out your 🤡 badges momentarily

tight kayak
#

i rly hope that people can see that mage needs a nerf

#

same as bard and cleric dmg

#

bard in general has way to much