I'm relatively new into the game having just joined yesterday, but overall the tank has felt stale compared to what I have seen other archetypes be able to do. And even some basic needs for the class could be met down the road.
Animation commitment for basic attacks makes blocking between swings difficult and require sacrifice of finishers to combo strings. From what I have seen and heard, shields and blocking aren't very well utilized because of similar drawbacks. With an archetype whom should be benefiting the most from its use, it doesn't feel like it does anything but slightly reduce damage the times you CAN use it and puts a dead stop to anything else you could be doing to help in the fights.
~~Can we also get a Courage meter or some way to track the resource? If mana and stamina dictate so much and get a meter, Courage should too. ~~
EDIT: There IS a gauge for Courage, but it's very small and encapsulated with the archetype icon beside the other bars. I only just now noticed, but overall could still be made more clear that is what it indicates.
Can we get a calculated number for Vengeance and maybe an overlay on the HP bars for temp HP or just convert it to shielding akin to other archetypes? Staring at a calculation makes me confused as to how effective it actually is. I know it is only because I'm staring at my HP bar trying to figure out how much health I didn't lose





