I wanted to see if it would be fixed in the newest version but even after updating to 1.4.19 on my Nintendo Switch I am still experiencing unusual interactions with dance moves that have an ooblet join anothers’ warming-up dance in progress.
No longer does the joiner perform the move in conjunction with the original as they previously did.
Isopud’s also causes the point value of cards in the hand to display incorrectly as giving 50% more but the amount received is correct.
I will include evidence I was able to capture off my game, the first instance demonstrates the dance not initiating properly and counting down to 0 turns without providing the payload effect(+3 beats), allowing further joining of the dance which was already completed.
The next shows the incorrect points displayed (3 shown but 2 gained).