#Rimargaal's dmg is... huh?
26 messages · Page 1 of 1 (latest)
Could it be that it can't hit statue with every tick since it does a sweeping attack?
it attacks in a cone which moves back and forth, so it never does anything even remotely close to 460 damage
about 300 is the most you can hope for, on a completely stationary huge target
if the minion is moving like a statue, it'll move past rimargaal, so take even less damage
so it cant do 460? coz if you use aoe as argument than grena can do 500... or reboomer can do 1000...
Perhaps it can do more on Nyrvir or other Rimmy? They are a bit larger than the master base and can be summoned closer, right?
if it was summoned directly in front of rimargaal, probably
The point is that 1 full attack does 460 dmg in total, but yes, very misleading overall
we did those tests as well.. best one was on face and it was bit over 300 dmg
the way it attacks is like this: there's a cone of damage in front of it, this cone then moves to the left, then all the way to the right, then back to the target, over the duration of its full attack
so if an enemy was just inside that cone, it'll move off them and stop damaging them for a second or so, bringing its damage down
i am pretty sure devs dont know as well wtf is going on.. this is same as korg... maby korg stole Rimargaal's dmg and thats why he hits 360 degree
the hitbox must be really janky if it's not doing the full damage on face
stop it pls... dont
watch rep , statue is in perfect range for min 2 hits
does same dmg always no matter what and we tested it it 20 other situations...
and bouth of us have same conclusion
Who would have seen that one coming
I highly doubt statue manages to stay in the entire sweep area.
Very useful info 