#[Suggestion] A mayhem where you get an opponent's deck
27 messages · Page 1 of 1 (latest)
I think half the players in randoms are already preparing for this.
You'd just get a deck with all defensive buildings, non damaging spells, and puffs that do no damage.
sugilite shield, disuptor puff, heal puff, mana puff, mana puff madness, shroom puff, squire puff, glenn's brew, wall, bridge shrine
10 cards that do nothing together
the only masters you'd be able to do anything with are milloween (OP golem every 30 seconds), settsu (jump and shoot every cycle), ravager (maybe brutus could carry), apep (random 2 mana card), r3kt (clones) and diona (traps), so 6 out of 13
Let me guess, haven´t played this game and just did this conversation?
or all puffs, blimps, arcane ring, and prop horde
This mayhem would be pretty unfun
it sounds very interesting and fun at first sight, but as the previous comments show, there are just too many ways to make unwinnable decks
That's still giving them theoretical possibility to win
blood imps is tower damage, arcane ring is tower damage, prop horde is tower damage
there's more than 10 cards in the game which cannot damage the enemy tower
so use those
The ultimate deck in this mayhem
altough could still work with a millo :/
could add nyrvir instead of either spawn or 5 mana spell :/
mayhem that i would like:
the goal is to lose 🙂
That won't work like that- you will be getting your enemy's deck.
Though your enemy could be a millo...
I don't know anymore.
this
millo should be a great pick (along side with apep)